Commit eadc9aff4df073fc1146adae03fcff79e734059f
1 parent
d500811b
feat: 增加上阵下阵协议,增加 IAgent接口,
删除一些无用日志 逻辑接口参数增加IAgent接口 增加IAgent接口的目的是为了在逻辑函数中可以获得和设置role数据
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18 changed files
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307 additions
and
164 deletions
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cmd/gameserver/action/RoleAction.go
... | ... | @@ -11,14 +11,14 @@ import ( |
11 | 11 | "pro2d/pb" |
12 | 12 | ) |
13 | 13 | |
14 | -func HeartRpc(msg components.IMessage) (int32, interface{}) { | |
14 | +func HeartRpc(agent components.IAgent, msg components.IMessage) (int32, interface{}) { | |
15 | 15 | //msg.Conn.SetLastHeartCheckTime() |
16 | 16 | return 0, nil |
17 | 17 | } |
18 | 18 | |
19 | 19 | func getRandomName() string { |
20 | 20 | name := "" |
21 | - for { | |
21 | + for { | |
22 | 22 | name = common.RandomName(common.DefaultName) |
23 | 23 | if name == "" { |
24 | 24 | continue |
... | ... | @@ -35,7 +35,7 @@ func getRandomName() string { |
35 | 35 | return name |
36 | 36 | } |
37 | 37 | |
38 | -func CreateRpc(msg components.IMessage) (int32, interface{}) { | |
38 | +func CreateRpc(agent components.IAgent, msg components.IMessage) (int32, interface{}) { | |
39 | 39 | req := pb.CreateReq{} |
40 | 40 | if err := proto.Unmarshal(msg.GetData(), &req); err != nil { |
41 | 41 | logger.Error("CreateRpc err: %v", err) |
... | ... | @@ -57,7 +57,7 @@ func CreateRpc(msg components.IMessage) (int32, interface{}) { |
57 | 57 | return 0, nil |
58 | 58 | } |
59 | 59 | |
60 | -func LoginRpc(msg components.IMessage) (int32, interface{}) { | |
60 | +func LoginRpc(agent components.IAgent, msg components.IMessage) (int32, interface{}) { | |
61 | 61 | //logger.Debug("11111111cmd: %v, msg: %s", msg.GetHeader().GetMsgID(), msg.GetData()) |
62 | 62 | req := pb.LoginReq{} |
63 | 63 | if err := proto.Unmarshal(msg.GetData(), &req); err != nil { |
... | ... | @@ -70,6 +70,27 @@ func LoginRpc(msg components.IMessage) (int32, interface{}) { |
70 | 70 | return 2, nil |
71 | 71 | } |
72 | 72 | role.SetProperty("Device", req.Device) |
73 | + protoMsg := &pb.RoleRsp{ | |
74 | + Role: role.Role, | |
75 | + Hero: role.GetAllHero(), | |
76 | + Team: role.GetAllTeam(), | |
77 | + } | |
78 | + //登录成功,存储agent role | |
79 | + agent.SetSchema(role) | |
80 | + return 0, protoMsg | |
81 | +} | |
73 | 82 | |
74 | - return 0, role | |
83 | +func GoIntoBattleRpc(agent components.IAgent, msg components.IMessage) (int32, interface{}) { | |
84 | + req := pb.GoIntoBattleReq{} | |
85 | + if err := proto.Unmarshal(msg.GetData(), &req); err != nil { | |
86 | + logger.Error("loginRpc err: %v", err) | |
87 | + return 1, nil | |
88 | + } | |
89 | + role := agent.GetSchema().(*models.RoleModel) | |
90 | + if role == nil { | |
91 | + return 2, nil | |
92 | + } | |
93 | + | |
94 | + role.UpdateTeam(req.Team) | |
95 | + return 0, nil | |
75 | 96 | } | ... | ... |
cmd/gameserver/action/protocode.go
... | ... | @@ -11,6 +11,7 @@ func GetActionMap() map[interface{}]interface{} { |
11 | 11 | am[uint32(pb.ProtoCode_HeartReq)] = HeartRpc |
12 | 12 | am[uint32(pb.ProtoCode_LoginReq)] = LoginRpc |
13 | 13 | am[uint32(pb.ProtoCode_CreateReq)] = CreateRpc |
14 | + am[uint32(pb.ProtoCode_GoIntoBattleReq)] = GoIntoBattleRpc | |
14 | 15 | |
15 | 16 | return am |
16 | -} | |
17 | 17 | \ No newline at end of file |
18 | +} | ... | ... |
cmd/gameserver/main.go
... | ... | @@ -5,12 +5,13 @@ import ( |
5 | 5 | "net/http" |
6 | 6 | "os" |
7 | 7 | "os/signal" |
8 | + "pro2d/cmd/gameserver/service" | |
8 | 9 | "pro2d/common" |
9 | 10 | "pro2d/common/logger" |
10 | 11 | "syscall" |
11 | 12 | ) |
12 | 13 | |
13 | -func main() { | |
14 | +func main() { | |
14 | 15 | err := make(chan error) |
15 | 16 | stopChan := make(chan os.Signal) |
16 | 17 | signal.Notify(stopChan, syscall.SIGTERM, syscall.SIGINT, syscall.SIGKILL) |
... | ... | @@ -18,7 +19,7 @@ func main() { |
18 | 19 | userChan := make(chan os.Signal) |
19 | 20 | signal.Notify(userChan, syscall.SIGUSR1, syscall.SIGUSR2) |
20 | 21 | |
21 | - s,err1 := NewGameServer(common.GlobalConf.GameConf) | |
22 | + s, err1 := service.NewGameServer(common.GlobalConf.GameConf) | |
22 | 23 | if err1 != nil { |
23 | 24 | logger.Error(err1) |
24 | 25 | return |
... | ... | @@ -33,7 +34,7 @@ func main() { |
33 | 34 | |
34 | 35 | for { |
35 | 36 | select { |
36 | - case e := <- err: | |
37 | + case e := <-err: | |
37 | 38 | logger.Error("game server error: %v", e) |
38 | 39 | return |
39 | 40 | case <-stopChan: |
... | ... | @@ -41,7 +42,7 @@ func main() { |
41 | 42 | s.Stop() |
42 | 43 | return |
43 | 44 | case u := <-userChan: |
44 | - logger.Debug("userChan .. %v",u.String()) | |
45 | + logger.Debug("userChan .. %v", u.String()) | |
45 | 46 | e := s.IServer.GetPlugin().LoadPlugin() |
46 | 47 | if e != nil { |
47 | 48 | logger.Error("err: ", e.Error()) | ... | ... |
cmd/gameserver/agent.go renamed to cmd/gameserver/service/agent.go
1 | -package main | |
1 | +package service | |
2 | 2 | |
3 | 3 | import ( |
4 | 4 | "github.com/golang/protobuf/proto" |
5 | 5 | "math" |
6 | - "pro2d/cmd/gameserver/action" | |
7 | 6 | "pro2d/common" |
8 | 7 | "pro2d/common/components" |
9 | 8 | "pro2d/common/logger" |
... | ... | @@ -16,58 +15,49 @@ import ( |
16 | 15 | type Agent struct { |
17 | 16 | components.IConnection |
18 | 17 | Server components.IServer |
18 | + components.IAgent | |
19 | 19 | |
20 | - Role *models.RoleModel | |
21 | - nextCheckTime int64 //下一次检查的时间 | |
22 | - lastHeartCheckTime int64 | |
23 | - heartTimeoutCount int //超时次数 | |
20 | + Role *models.RoleModel | |
21 | + nextCheckTime int64 //下一次检查的时间 | |
22 | + lastHeartCheckTime int64 | |
23 | + heartTimeoutCount int //超时次数 | |
24 | 24 | } |
25 | 25 | |
26 | -var agentPool = sync.Pool{New: func() interface{} { return new(Agent)}} | |
26 | +var agentPool = sync.Pool{New: func() interface{} { return new(Agent) }} | |
27 | 27 | |
28 | 28 | func NewAgent(s components.IServer) *Agent { |
29 | 29 | a := agentPool.Get().(*Agent) |
30 | 30 | a.Server = s |
31 | 31 | |
32 | - a.nextCheckTime = 0 | |
32 | + a.nextCheckTime = 0 | |
33 | 33 | a.lastHeartCheckTime = common.Timex() |
34 | - a.heartTimeoutCount= 0 | |
34 | + a.heartTimeoutCount = 0 | |
35 | 35 | return a |
36 | 36 | } |
37 | 37 | |
38 | -func (c *Agent) OnConnection(conn components.IConnection) { | |
39 | - c.IConnection = conn | |
38 | +func (c *Agent) SetSchema(schema components.ISchema) { | |
39 | + c.Role = schema.(*models.RoleModel) | |
40 | 40 | } |
41 | 41 | |
42 | -func (c *Agent) OnLogin(msg components.IMessage) { | |
43 | - //第一次登录 | |
44 | - errCode, irole := action.LoginRpc(msg) | |
45 | - if errCode != 0 { | |
46 | - c.Send(errCode, msg.GetHeader().GetMsgID(), nil) | |
47 | - return | |
48 | - } | |
42 | +func (c *Agent) GetSchema() components.ISchema { | |
43 | + return c.Role | |
44 | +} | |
49 | 45 | |
50 | - role := irole.(*models.RoleModel) | |
51 | - protoMsg := &pb.RoleRsp{ | |
52 | - Role: role.Role, | |
53 | - Hero: role.GetAllHero(), | |
54 | - Team: role.GetAllTeam(), | |
55 | - } | |
56 | - rsp, err := proto.Marshal(protoMsg) | |
57 | - if err != nil { | |
58 | - c.Send(-100, msg.GetHeader().GetMsgID(), nil) | |
59 | - return | |
60 | - } | |
61 | - c.Send(errCode, msg.GetHeader().GetMsgID(), rsp) | |
62 | - //登录成功,存储agent role | |
63 | - c.Role = role | |
46 | +func (c *Agent) SetServer(server components.IServer) { | |
47 | + c.Server = server | |
64 | 48 | } |
65 | 49 | |
66 | -func (c *Agent) OnMessage(msg components.IMessage) { | |
67 | - atomic.StoreInt64(&c.lastHeartCheckTime, common.Timex()) | |
50 | +func (c *Agent) GetServer() components.IServer { | |
51 | + return c.Server | |
52 | +} | |
68 | 53 | |
69 | - if msg.GetHeader().GetMsgID() == uint32(pb.ProtoCode_LoginReq) { | |
70 | - c.OnLogin(msg) | |
54 | +func (c *Agent) OnConnection(conn components.IConnection) { | |
55 | + c.IConnection = conn | |
56 | +} | |
57 | + | |
58 | +func (c *Agent) OnMessage(msg components.IMessage) { | |
59 | + atomic.StoreInt64(&c.lastHeartCheckTime, common.Timex()) | |
60 | + if msg.GetHeader().GetMsgID() == uint32(pb.ProtoCode_HeartReq) { | |
71 | 61 | return |
72 | 62 | } |
73 | 63 | |
... | ... | @@ -79,8 +69,8 @@ func (c *Agent) OnMessage(msg components.IMessage) { |
79 | 69 | logger.Debug("protocolID: %d", msg.GetHeader().GetMsgID()) |
80 | 70 | //fmt.Printf("errCode: %d, protoMsg:%v\n", errCode, protoMsg) |
81 | 71 | |
82 | - f := md.(func (msg components.IMessage) (int32, interface{})) | |
83 | - errCode, protoMsg := f(msg) | |
72 | + f := md.(func(agent components.IAgent, msg components.IMessage) (int32, interface{})) | |
73 | + errCode, protoMsg := f(c, msg) | |
84 | 74 | |
85 | 75 | if protoMsg == nil { |
86 | 76 | c.Send(errCode, msg.GetHeader().GetMsgID(), nil) |
... | ... | @@ -95,7 +85,7 @@ func (c *Agent) OnMessage(msg components.IMessage) { |
95 | 85 | c.Send(errCode, msg.GetHeader().GetMsgID(), rsp) |
96 | 86 | } |
97 | 87 | |
98 | -func (c *Agent) OnTimer() { | |
88 | +func (c *Agent) OnTimer() { | |
99 | 89 | nextCheckTime := atomic.LoadInt64(&c.nextCheckTime) |
100 | 90 | now := common.Timex() |
101 | 91 | if now >= nextCheckTime { |
... | ... | @@ -111,11 +101,8 @@ func (c *Agent) OnTimer() { |
111 | 101 | } |
112 | 102 | } |
113 | 103 | |
114 | -func (c *Agent) OnClose() { | |
115 | - c.Close() | |
116 | -} | |
117 | - | |
118 | -func (c *Agent) Close() { | |
104 | +func (c *Agent) OnClose() { | |
105 | + c.IConnection = nil | |
119 | 106 | c.Role = nil |
120 | 107 | agentPool.Put(c) |
121 | 108 | |
... | ... | @@ -126,17 +113,17 @@ func (c *Agent) Close() { |
126 | 113 | c.Role.OnOfflineEvent() |
127 | 114 | } |
128 | 115 | |
129 | -func (c *Agent) checkHeartBeat(now int64) { | |
116 | +func (c *Agent) checkHeartBeat(now int64) { | |
130 | 117 | lastHeartCheckTime := atomic.LoadInt64(&c.lastHeartCheckTime) |
131 | 118 | //logger.Debug("checkHeartBeat ID: %d, last: %d, now: %d", c.GetID(), lastHeartCheckTime, now) |
132 | - if math.Abs(float64(lastHeartCheckTime - now)) > common.HeartTimerInterval { | |
119 | + if math.Abs(float64(lastHeartCheckTime-now)) > common.HeartTimerInterval { | |
133 | 120 | c.heartTimeoutCount++ |
134 | 121 | if c.heartTimeoutCount >= common.HeartTimeoutCountMax { |
135 | 122 | c.Stop() |
136 | 123 | return |
137 | 124 | } |
138 | 125 | logger.Debug("timeout count: %d", c.heartTimeoutCount) |
139 | - }else { | |
126 | + } else { | |
140 | 127 | c.heartTimeoutCount = 0 |
141 | 128 | } |
142 | 129 | } | ... | ... |
cmd/gameserver/game.go renamed to cmd/gameserver/service/game.go
1 | -package main | |
1 | +package service | |
2 | 2 | |
3 | 3 | import ( |
4 | 4 | "fmt" |
... | ... | @@ -88,7 +88,7 @@ func (s *GameServer) OnConnection(conn components.IConnection) { |
88 | 88 | } |
89 | 89 | |
90 | 90 | func (s *GameServer) OnMessage(msg components.IMessage) { |
91 | - agent := s.GetConnManage().GetConn(msg.GetSession().GetID()) | |
91 | + agent := s.GetConnManage().GetConn(msg.GetSID()) | |
92 | 92 | if agent == nil { |
93 | 93 | return |
94 | 94 | } | ... | ... |
common/components/conn.go
... | ... | @@ -15,7 +15,7 @@ type Connection struct { |
15 | 15 | IConnection |
16 | 16 | net.Conn |
17 | 17 | splitter ISplitter |
18 | - Id uint32 | |
18 | + Id uint32 | |
19 | 19 | |
20 | 20 | scanner *bufio.Scanner |
21 | 21 | writer *bufio.Writer |
... | ... | @@ -33,7 +33,7 @@ type Connection struct { |
33 | 33 | } |
34 | 34 | |
35 | 35 | var connectionPool = &sync.Pool{ |
36 | - New: func() interface{} { return new(Connection)}, | |
36 | + New: func() interface{} { return new(Connection) }, | |
37 | 37 | } |
38 | 38 | |
39 | 39 | func NewConn(id int, conn net.Conn, splitter ISplitter) IConnection { |
... | ... | @@ -48,8 +48,8 @@ func NewConn(id int, conn net.Conn, splitter ISplitter) IConnection { |
48 | 48 | c.Conn = conn |
49 | 49 | c.splitter = splitter |
50 | 50 | |
51 | - c.scanner = bufio.NewScanner(conn) | |
52 | - c.writer = bufio.NewWriter(conn) | |
51 | + c.scanner = bufio.NewScanner(conn) | |
52 | + c.writer = bufio.NewWriter(conn) | |
53 | 53 | |
54 | 54 | c.reset() |
55 | 55 | |
... | ... | @@ -57,11 +57,11 @@ func NewConn(id int, conn net.Conn, splitter ISplitter) IConnection { |
57 | 57 | } |
58 | 58 | |
59 | 59 | func (c *Connection) reset() { |
60 | - c.WBuffer = make(chan []byte, common.MaxMsgChan) | |
61 | - c.Quit = make(chan *Connection) | |
60 | + c.WBuffer = make(chan []byte, common.MaxMsgChan) | |
61 | + c.Quit = make(chan *Connection) | |
62 | 62 | |
63 | 63 | if c.readFunc == nil { |
64 | - c.readFunc = make(chan func(), 10) | |
64 | + c.readFunc = make(chan func(), 10) | |
65 | 65 | } |
66 | 66 | if c.timerFunc == nil { |
67 | 67 | c.timerFunc = make(chan func(), 10) |
... | ... | @@ -104,7 +104,9 @@ func (c *Connection) Start() { |
104 | 104 | } |
105 | 105 | |
106 | 106 | func (c *Connection) Stop() { |
107 | - if atomic.LoadUint32(&c.Status) == 0 { return } | |
107 | + if atomic.LoadUint32(&c.Status) == 0 { | |
108 | + return | |
109 | + } | |
108 | 110 | |
109 | 111 | sendTimeout := time.NewTimer(5 * time.Millisecond) |
110 | 112 | defer sendTimeout.Stop() |
... | ... | @@ -148,7 +150,7 @@ func (c *Connection) defaultTimerCallback(conn IConnection) { |
148 | 150 | |
149 | 151 | func (c *Connection) write() { |
150 | 152 | defer func() { |
151 | - logger.Debug("write close") | |
153 | + //logger.Debug("write close") | |
152 | 154 | c.Stop() |
153 | 155 | }() |
154 | 156 | |
... | ... | @@ -167,7 +169,7 @@ func (c *Connection) write() { |
167 | 169 | |
168 | 170 | func (c *Connection) read() { |
169 | 171 | defer func() { |
170 | - logger.Debug("read close") | |
172 | + //logger.Debug("read close") | |
171 | 173 | c.Stop() |
172 | 174 | }() |
173 | 175 | |
... | ... | @@ -179,7 +181,7 @@ func (c *Connection) read() { |
179 | 181 | return |
180 | 182 | } |
181 | 183 | |
182 | - req.SetSession(c) | |
184 | + req.SetSID(c.GetID()) | |
183 | 185 | c.readFunc <- func() { |
184 | 186 | c.messageCallback(req) |
185 | 187 | } |
... | ... | @@ -194,7 +196,7 @@ func (c *Connection) read() { |
194 | 196 | //此设计目的是为了让网络数据与定时器处理都在一条协程里处理。不想加锁。。。 |
195 | 197 | func (c *Connection) listen() { |
196 | 198 | defer func() { |
197 | - logger.Debug("listen close") | |
199 | + //logger.Debug("listen close") | |
198 | 200 | c.quitting() |
199 | 201 | }() |
200 | 202 | |
... | ... | @@ -211,7 +213,9 @@ func (c *Connection) listen() { |
211 | 213 | } |
212 | 214 | |
213 | 215 | func (c *Connection) handleTimeOut() { |
214 | - if atomic.LoadUint32(&c.Status) == 0 { return } | |
216 | + if atomic.LoadUint32(&c.Status) == 0 { | |
217 | + return | |
218 | + } | |
215 | 219 | |
216 | 220 | c.timerFunc <- func() { |
217 | 221 | c.timerCallback(c) |
... | ... | @@ -220,7 +224,9 @@ func (c *Connection) handleTimeOut() { |
220 | 224 | } |
221 | 225 | |
222 | 226 | func (c *Connection) quitting() { |
223 | - if atomic.LoadUint32(&c.Status) == 0 { return } | |
227 | + if atomic.LoadUint32(&c.Status) == 0 { | |
228 | + return | |
229 | + } | |
224 | 230 | atomic.StoreUint32(&c.Status, 0) |
225 | 231 | |
226 | 232 | logger.Debug("ID: %d close", c.Id) | ... | ... |
common/components/connector.go
... | ... | @@ -23,20 +23,20 @@ func WithCtorCount(count int) ConnectorOption { |
23 | 23 | type Connector struct { |
24 | 24 | IConnector |
25 | 25 | IServer |
26 | - splitter ISplitter | |
27 | - ip string | |
28 | - port int | |
29 | - sum int | |
26 | + splitter ISplitter | |
27 | + ip string | |
28 | + port int | |
29 | + sum int | |
30 | 30 | |
31 | 31 | Conns IConnManage |
32 | - ids uint32 | |
32 | + ids uint32 | |
33 | 33 | } |
34 | 34 | |
35 | 35 | func NewConnector(ip string, port int, options ...ConnectorOption) IConnector { |
36 | 36 | c := &Connector{ |
37 | - ids: 0, | |
38 | - ip: ip, | |
39 | - port: port, | |
37 | + ids: 0, | |
38 | + ip: ip, | |
39 | + port: port, | |
40 | 40 | Conns: NewConnManage(), |
41 | 41 | } |
42 | 42 | for _, option := range options { |
... | ... | @@ -50,7 +50,7 @@ func (c *Connector) Connect() error { |
50 | 50 | c.sum = 1 |
51 | 51 | } |
52 | 52 | for i := 0; i < c.sum; i++ { |
53 | - conn, err := net.Dial("tcp", fmt.Sprintf("%s:%d",c.ip, c.port)) | |
53 | + conn, err := net.Dial("tcp", fmt.Sprintf("%s:%d", c.ip, c.port)) | |
54 | 54 | if err != nil { |
55 | 55 | return err |
56 | 56 | } |
... | ... | @@ -67,14 +67,14 @@ func (c *Connector) Connect() error { |
67 | 67 | return nil |
68 | 68 | } |
69 | 69 | |
70 | -func (c *Connector) DisConnect(){ | |
70 | +func (c *Connector) DisConnect() { | |
71 | 71 | c.Conns.StopAllConns() |
72 | 72 | } |
73 | 73 | |
74 | -func (c *Connector) Send( cmd uint32, b []byte) { | |
74 | +func (c *Connector) Send(cmd uint32, b []byte) { | |
75 | 75 | c.Conns.Range(func(key interface{}, value interface{}) bool { |
76 | 76 | conn := value.(IConnection) |
77 | - conn.Send(0, cmd ,b) | |
77 | + conn.Send(0, cmd, b) | |
78 | 78 | return true |
79 | 79 | }) |
80 | 80 | } |
... | ... | @@ -83,18 +83,18 @@ func (c *Connector) GetSplitter() ISplitter { |
83 | 83 | return c.splitter |
84 | 84 | } |
85 | 85 | |
86 | -func (c *Connector) OnConnect(conn IConnection){ | |
86 | +func (c *Connector) OnConnect(conn IConnection) { | |
87 | 87 | c.Conns.AddConn(conn.GetID(), conn) |
88 | 88 | } |
89 | 89 | |
90 | -func (c *Connector) OnMessage(msg IMessage){ | |
91 | - logger.Debug("recv msg cmd: %d, conn: %d data: %s", msg.GetHeader().GetMsgID(), msg.GetSession().GetID(), msg.GetData()) | |
90 | +func (c *Connector) OnMessage(msg IMessage) { | |
91 | + logger.Debug("recv msg cmd: %d, conn: %d data: %s", msg.GetHeader().GetMsgID(), msg.GetSID(), msg.GetData()) | |
92 | 92 | } |
93 | 93 | |
94 | -func (c *Connector) OnClose(conn IConnection){ | |
94 | +func (c *Connector) OnClose(conn IConnection) { | |
95 | 95 | logger.Debug("onclose id: %d", conn.GetID()) |
96 | 96 | } |
97 | 97 | |
98 | -func (c *Connector) OnTimer(conn IConnection){ | |
98 | +func (c *Connector) OnTimer(conn IConnection) { | |
99 | 99 | logger.Debug("ontimer id: %d", conn.GetID()) |
100 | -} | |
101 | 100 | \ No newline at end of file |
101 | +} | ... | ... |
common/components/icompontents.go
... | ... | @@ -21,8 +21,8 @@ type ( |
21 | 21 | GetData() []byte //获取消息内容 |
22 | 22 | SetData([]byte) //设置消息内容 |
23 | 23 | |
24 | - SetSession(IConnection) //设置连接 | |
25 | - GetSession() IConnection //获取连接 | |
24 | + SetSID(id uint32) //设置连接 | |
25 | + GetSID() uint32 //获取连接 | |
26 | 26 | } |
27 | 27 | //网络拆包解包器 |
28 | 28 | ISplitter interface { |
... | ... | @@ -77,6 +77,13 @@ type ( |
77 | 77 | SetCloseCallback(CloseCallback) |
78 | 78 | SetTimerCallback(TimerCallback) |
79 | 79 | } |
80 | + IAgent interface { | |
81 | + GetSchema() ISchema | |
82 | + SetSchema(schema ISchema) | |
83 | + | |
84 | + GetServer() IServer | |
85 | + SetServer(server IServer) | |
86 | + } | |
80 | 87 | |
81 | 88 | //Connector |
82 | 89 | IConnector interface { |
... | ... | @@ -125,10 +132,10 @@ type ( |
125 | 132 | GetPri() interface{} |
126 | 133 | GetSchema() interface{} |
127 | 134 | GetSchemaName() string |
135 | + UpdateSchema(interface{}) | |
128 | 136 | |
129 | 137 | Load() error |
130 | 138 | Create() error |
131 | - Save() error | |
132 | 139 | Update() |
133 | 140 | |
134 | 141 | SetProperty(key string, val interface{}) | ... | ... |
common/components/pbsplitter.go
... | ... | @@ -35,7 +35,7 @@ type PBMessage struct { |
35 | 35 | Head IHead |
36 | 36 | Body []byte |
37 | 37 | |
38 | - conn IConnection | |
38 | + ID uint32 | |
39 | 39 | } |
40 | 40 | |
41 | 41 | func (m *PBMessage) GetHeader() IHead { |
... | ... | @@ -53,12 +53,12 @@ func (m *PBMessage) SetData(b []byte) { |
53 | 53 | m.Body = b |
54 | 54 | } |
55 | 55 | |
56 | -func (m *PBMessage) SetSession(connection IConnection) { | |
57 | - m.conn = connection | |
56 | +func (m *PBMessage) SetSID(id uint32) { | |
57 | + m.ID = id | |
58 | 58 | } |
59 | 59 | |
60 | -func (m *PBMessage) GetSession() IConnection { | |
61 | - return m.conn | |
60 | +func (m *PBMessage) GetSID() uint32 { | |
61 | + return m.ID | |
62 | 62 | } |
63 | 63 | |
64 | 64 | type PBSplitter struct { | ... | ... |
common/db/mongoproxy/mongo.go
... | ... | @@ -13,7 +13,7 @@ import ( |
13 | 13 | ) |
14 | 14 | |
15 | 15 | var ( |
16 | - mongoClient *mongo.Client | |
16 | + mongoClient *mongo.Client | |
17 | 17 | mongoDatabase *mongo.Database |
18 | 18 | ) |
19 | 19 | |
... | ... | @@ -22,7 +22,7 @@ type MgoColl struct { |
22 | 22 | Schema components.ISchema |
23 | 23 | |
24 | 24 | dbname string |
25 | - coll *mongo.Collection | |
25 | + coll *mongo.Collection | |
26 | 26 | } |
27 | 27 | |
28 | 28 | func NewMongoColl(dbname string, schema components.ISchema) *MgoColl { |
... | ... | @@ -45,19 +45,19 @@ func (m *MgoColl) CreateTable() error { |
45 | 45 | return DB().CreateCollection(context.TODO(), m.dbname) |
46 | 46 | } |
47 | 47 | |
48 | -func (m *MgoColl) Create() (interface{}, error){ | |
48 | +func (m *MgoColl) Create() (interface{}, error) { | |
49 | 49 | return m.coll.InsertOne(context.TODO(), m.Schema.GetSchema()) |
50 | 50 | } |
51 | 51 | |
52 | -func (m *MgoColl) Save() error{ | |
53 | - _, err := m.coll.UpdateOne(context.TODO(), m.Schema.GetPri(), m.Schema.GetSchema()) | |
52 | +func (m *MgoColl) Save() error { | |
53 | + _, err := m.coll.UpdateOne(context.TODO(), m.Schema.GetPri(), bson.D{{"$set", m.Schema.GetSchema()}}) | |
54 | 54 | if err != nil { |
55 | 55 | return err |
56 | 56 | } |
57 | 57 | return nil |
58 | 58 | } |
59 | 59 | |
60 | -func (m *MgoColl) Load() error{ | |
60 | +func (m *MgoColl) Load() error { | |
61 | 61 | r := m.coll.FindOne(context.TODO(), m.Schema.GetPri()) |
62 | 62 | err := r.Decode(m.Schema.GetSchema()) |
63 | 63 | if err != nil { |
... | ... | @@ -72,7 +72,7 @@ func (m *MgoColl) FindOne() error { |
72 | 72 | return singleResult.Decode(m.Schema.GetSchema()) |
73 | 73 | } |
74 | 74 | |
75 | -func (m *MgoColl) UpdateOne(filter interface{}, update interface{})*mongo.UpdateResult { | |
75 | +func (m *MgoColl) UpdateOne(filter interface{}, update interface{}) *mongo.UpdateResult { | |
76 | 76 | res, err := m.coll.UpdateOne(context.TODO(), filter, bson.D{{"$set", update}}) |
77 | 77 | if err != nil { |
78 | 78 | return nil |
... | ... | @@ -86,23 +86,23 @@ func (m *MgoColl) UpdateProperty(key string, val interface{}) error { |
86 | 86 | } |
87 | 87 | |
88 | 88 | func (m *MgoColl) UpdateProperties(properties map[string]interface{}) error { |
89 | - _, err := m.coll.UpdateOne(context.TODO(), m.Schema.GetPri(), properties) | |
89 | + _, err := m.coll.UpdateOne(context.TODO(), m.Schema.GetPri(), bson.D{{"$set", properties}}) | |
90 | 90 | return err |
91 | 91 | } |
92 | 92 | |
93 | 93 | //索引 |
94 | -func (m *MgoColl) SetUnique(key string) (string, error){ | |
94 | +func (m *MgoColl) SetUnique(key string) (string, error) { | |
95 | 95 | return m.coll.Indexes().CreateOne( |
96 | 96 | context.Background(), |
97 | 97 | mongo.IndexModel{ |
98 | - Keys : bsonx.Doc{{key, bsonx.Int32(1)}}, | |
98 | + Keys: bsonx.Doc{{key, bsonx.Int32(1)}}, | |
99 | 99 | Options: options.Index().SetUnique(true), |
100 | 100 | }, |
101 | 101 | ) |
102 | 102 | } |
103 | 103 | |
104 | 104 | func (m *MgoColl) Delete(key string, value interface{}) int64 { |
105 | - filter := bson.D{ {key, value}} | |
105 | + filter := bson.D{{key, value}} | |
106 | 106 | count, err := m.coll.DeleteOne(context.TODO(), filter, nil) |
107 | 107 | if err != nil { |
108 | 108 | fmt.Println(err) | ... | ... |
conf/conf.yaml
models/role.go
... | ... | @@ -103,7 +103,7 @@ func (m *RoleModel) InitRole() { |
103 | 103 | |
104 | 104 | func (m *RoleModel) LoadHero() { |
105 | 105 | heros := make([]*pb.Hero, 10) |
106 | - err := mongoproxy.FindMany("hero", "role_id", m.Role.Id, &heros) | |
106 | + err := mongoproxy.FindMany("hero", "roleid", m.Role.Id, &heros) | |
107 | 107 | if err != nil { |
108 | 108 | logger.Error(err) |
109 | 109 | return |
... | ... | @@ -115,7 +115,7 @@ func (m *RoleModel) LoadHero() { |
115 | 115 | |
116 | 116 | func (m *RoleModel) LoadTeams() { |
117 | 117 | teams := make([]*pb.Team, 4) |
118 | - err := mongoproxy.FindMany("team", "role_id", m.Role.Id, &teams) | |
118 | + err := mongoproxy.FindMany("team", "roleid", m.Role.Id, &teams) | |
119 | 119 | if err != nil { |
120 | 120 | logger.Error(err) |
121 | 121 | return |
... | ... | @@ -188,6 +188,16 @@ func (m *RoleModel) AddTeam(team *pb.Team) { |
188 | 188 | m.Teams[team.Id] = t |
189 | 189 | } |
190 | 190 | |
191 | +func (m *RoleModel) UpdateTeam(teams []*pb.Team) { | |
192 | + for _, team := range teams { | |
193 | + team.RoleId = m.Role.Id | |
194 | + t := m.Teams[team.Id] | |
195 | + if t != nil { | |
196 | + t.UpdateSchema(team) | |
197 | + } | |
198 | + } | |
199 | +} | |
200 | + | |
191 | 201 | func (m *RoleModel) OnRecoverTimer(now int64) { |
192 | 202 | m.saveRoleData(now) |
193 | 203 | } | ... | ... |
models/role_test.go
... | ... | @@ -82,3 +82,23 @@ func TestRoleModel_ProtoReflect(t *testing.T) { |
82 | 82 | sch.UpdateProperty(nil, "Device", "123123123", false) |
83 | 83 | fmt.Println(sch.Role) |
84 | 84 | } |
85 | +func TestRoleModel_UpdateTeam(t *testing.T) { | |
86 | + err := mongoproxy.ConnectMongo(common.GlobalConf.GameConf.MongoConf) | |
87 | + if err != nil { | |
88 | + logger.Error(err) | |
89 | + return | |
90 | + } | |
91 | + sch := NewRole("1") | |
92 | + sch.Load() | |
93 | + sch.LoadAll() | |
94 | + sch.UpdateTeam([]*pb.Team{ | |
95 | + &pb.Team{ | |
96 | + Id: "147262174025748480", | |
97 | + RoleId: "", | |
98 | + HeroId1: "", | |
99 | + HeroId2: "", | |
100 | + HeroId3: "", | |
101 | + }, | |
102 | + }) | |
103 | + sch.OnOfflineEvent() | |
104 | +} | ... | ... |
models/schema.go
... | ... | @@ -43,7 +43,11 @@ func NewSchema(key string, schema interface{}) *Schema { |
43 | 43 | } |
44 | 44 | |
45 | 45 | for i := 0; i < s.Type().NumField(); i++ { |
46 | - sch.reflectIndex[strings.ToLower(s.Type().Field(i).Name)] = i | |
46 | + name := s.Type().Field(i).Name | |
47 | + if strings.Compare(name[0:1], strings.ToLower(name[0:1])) == 0 { | |
48 | + continue | |
49 | + } | |
50 | + sch.reflectIndex[strings.ToLower(strings.ToLower(name))] = i | |
47 | 51 | } |
48 | 52 | |
49 | 53 | sch.db = mongoproxy.NewMongoColl(sch.GetSchemaName(), sch) |
... | ... | @@ -95,6 +99,20 @@ func (s *Schema) GetSchemaName() string { |
95 | 99 | return strings.ToLower(s.reflectValue.Type().Name()) |
96 | 100 | } |
97 | 101 | |
102 | +func (s *Schema) UpdateSchema(schema interface{}) { | |
103 | + sch := reflect.ValueOf(schema) | |
104 | + if sch.Kind() == reflect.Ptr { | |
105 | + sch = reflect.ValueOf(schema).Elem() | |
106 | + } | |
107 | + for i := 0; i < sch.Type().NumField(); i++ { | |
108 | + name := sch.Type().Field(i).Name | |
109 | + if _, ok := s.reflectIndex[strings.ToLower(name)]; !ok { | |
110 | + continue | |
111 | + } | |
112 | + s.SetProperty(sch.Type().Field(i).Name, sch.Field(i).Interface()) | |
113 | + } | |
114 | +} | |
115 | + | |
98 | 116 | func (s *Schema) Load() error { |
99 | 117 | return s.db.Load() |
100 | 118 | } |
... | ... | @@ -104,17 +122,15 @@ func (s *Schema) Create() error { |
104 | 122 | return err |
105 | 123 | } |
106 | 124 | |
107 | -func (s *Schema) Save() error { | |
108 | - return s.db.Save() | |
109 | -} | |
110 | - | |
125 | +//更新缓存字段到数据库 | |
111 | 126 | func (s *Schema) Update() { |
112 | - if s.cacheFields != nil { | |
127 | + if len(s.cacheFields) > 0 { | |
113 | 128 | s.db.UpdateProperties(s.cacheFields) |
114 | 129 | s.cacheFields = make(map[string]interface{}) |
115 | 130 | } |
116 | 131 | } |
117 | 132 | |
133 | +//更新内存,并把字段缓存 | |
118 | 134 | func (s *Schema) SetProperty(key string, val interface{}) { |
119 | 135 | idx, ok := s.reflectIndex[strings.ToLower(key)] |
120 | 136 | if !ok { |
... | ... | @@ -124,6 +140,7 @@ func (s *Schema) SetProperty(key string, val interface{}) { |
124 | 140 | s.cacheFields[strings.ToLower(key)] = val |
125 | 141 | } |
126 | 142 | |
143 | +//更新内存,并把字段缓存 | |
127 | 144 | func (s *Schema) SetProperties(properties map[string]interface{}) { |
128 | 145 | for key, val := range properties { |
129 | 146 | idx, ok := s.reflectIndex[strings.ToLower(key)] | ... | ... |
pb/game.pb.go
... | ... | @@ -343,6 +343,53 @@ func (x *UpdateRolePropertyRsp) GetRole() *Role { |
343 | 343 | return nil |
344 | 344 | } |
345 | 345 | |
346 | +type GoIntoBattleReq struct { | |
347 | + state protoimpl.MessageState | |
348 | + sizeCache protoimpl.SizeCache | |
349 | + unknownFields protoimpl.UnknownFields | |
350 | + | |
351 | + Team []*Team `protobuf:"bytes,1,rep,name=team,proto3" json:"team,omitempty"` | |
352 | +} | |
353 | + | |
354 | +func (x *GoIntoBattleReq) Reset() { | |
355 | + *x = GoIntoBattleReq{} | |
356 | + if protoimpl.UnsafeEnabled { | |
357 | + mi := &file_game_proto_msgTypes[6] | |
358 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
359 | + ms.StoreMessageInfo(mi) | |
360 | + } | |
361 | +} | |
362 | + | |
363 | +func (x *GoIntoBattleReq) String() string { | |
364 | + return protoimpl.X.MessageStringOf(x) | |
365 | +} | |
366 | + | |
367 | +func (*GoIntoBattleReq) ProtoMessage() {} | |
368 | + | |
369 | +func (x *GoIntoBattleReq) ProtoReflect() protoreflect.Message { | |
370 | + mi := &file_game_proto_msgTypes[6] | |
371 | + if protoimpl.UnsafeEnabled && x != nil { | |
372 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
373 | + if ms.LoadMessageInfo() == nil { | |
374 | + ms.StoreMessageInfo(mi) | |
375 | + } | |
376 | + return ms | |
377 | + } | |
378 | + return mi.MessageOf(x) | |
379 | +} | |
380 | + | |
381 | +// Deprecated: Use GoIntoBattleReq.ProtoReflect.Descriptor instead. | |
382 | +func (*GoIntoBattleReq) Descriptor() ([]byte, []int) { | |
383 | + return file_game_proto_rawDescGZIP(), []int{6} | |
384 | +} | |
385 | + | |
386 | +func (x *GoIntoBattleReq) GetTeam() []*Team { | |
387 | + if x != nil { | |
388 | + return x.Team | |
389 | + } | |
390 | + return nil | |
391 | +} | |
392 | + | |
346 | 393 | var File_game_proto protoreflect.FileDescriptor |
347 | 394 | |
348 | 395 | var file_game_proto_rawDesc = []byte{ |
... | ... | @@ -371,8 +418,11 @@ var file_game_proto_rawDesc = []byte{ |
371 | 418 | 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x03, 0x28, 0x05, 0x52, 0x02, 0x69, 0x64, 0x12, |
372 | 419 | 0x20, 0x0a, 0x04, 0x72, 0x6f, 0x6c, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0c, 0x2e, |
373 | 420 | 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x52, 0x6f, 0x6c, 0x65, 0x52, 0x04, 0x72, 0x6f, 0x6c, |
374 | - 0x65, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, | |
375 | - 0x72, 0x6f, 0x74, 0x6f, 0x33, | |
421 | + 0x65, 0x22, 0x33, 0x0a, 0x0f, 0x47, 0x6f, 0x49, 0x6e, 0x74, 0x6f, 0x42, 0x61, 0x74, 0x74, 0x6c, | |
422 | + 0x65, 0x52, 0x65, 0x71, 0x12, 0x20, 0x0a, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x18, 0x01, 0x20, 0x03, | |
423 | + 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x54, 0x65, 0x61, 0x6d, | |
424 | + 0x52, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b, | |
425 | + 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, | |
376 | 426 | } |
377 | 427 | |
378 | 428 | var ( |
... | ... | @@ -387,7 +437,7 @@ func file_game_proto_rawDescGZIP() []byte { |
387 | 437 | return file_game_proto_rawDescData |
388 | 438 | } |
389 | 439 | |
390 | -var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 6) | |
440 | +var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 7) | |
391 | 441 | var file_game_proto_goTypes = []interface{}{ |
392 | 442 | (*HeartReq)(nil), // 0: game.HeartReq |
393 | 443 | (*HeartRsp)(nil), // 1: game.HeartRsp |
... | ... | @@ -395,20 +445,22 @@ var file_game_proto_goTypes = []interface{}{ |
395 | 445 | (*CreateReq)(nil), // 3: game.CreateReq |
396 | 446 | (*RoleRsp)(nil), // 4: game.RoleRsp |
397 | 447 | (*UpdateRolePropertyRsp)(nil), // 5: game.UpdateRolePropertyRsp |
398 | - (*Role)(nil), // 6: models.Role | |
399 | - (*Hero)(nil), // 7: models.Hero | |
400 | - (*Team)(nil), // 8: models.Team | |
448 | + (*GoIntoBattleReq)(nil), // 6: game.GoIntoBattleReq | |
449 | + (*Role)(nil), // 7: models.Role | |
450 | + (*Hero)(nil), // 8: models.Hero | |
451 | + (*Team)(nil), // 9: models.Team | |
401 | 452 | } |
402 | 453 | var file_game_proto_depIdxs = []int32{ |
403 | - 6, // 0: game.RoleRsp.role:type_name -> models.Role | |
404 | - 7, // 1: game.RoleRsp.hero:type_name -> models.Hero | |
405 | - 8, // 2: game.RoleRsp.team:type_name -> models.Team | |
406 | - 6, // 3: game.UpdateRolePropertyRsp.role:type_name -> models.Role | |
407 | - 4, // [4:4] is the sub-list for method output_type | |
408 | - 4, // [4:4] is the sub-list for method input_type | |
409 | - 4, // [4:4] is the sub-list for extension type_name | |
410 | - 4, // [4:4] is the sub-list for extension extendee | |
411 | - 0, // [0:4] is the sub-list for field type_name | |
454 | + 7, // 0: game.RoleRsp.role:type_name -> models.Role | |
455 | + 8, // 1: game.RoleRsp.hero:type_name -> models.Hero | |
456 | + 9, // 2: game.RoleRsp.team:type_name -> models.Team | |
457 | + 7, // 3: game.UpdateRolePropertyRsp.role:type_name -> models.Role | |
458 | + 9, // 4: game.GoIntoBattleReq.team:type_name -> models.Team | |
459 | + 5, // [5:5] is the sub-list for method output_type | |
460 | + 5, // [5:5] is the sub-list for method input_type | |
461 | + 5, // [5:5] is the sub-list for extension type_name | |
462 | + 5, // [5:5] is the sub-list for extension extendee | |
463 | + 0, // [0:5] is the sub-list for field type_name | |
412 | 464 | } |
413 | 465 | |
414 | 466 | func init() { file_game_proto_init() } |
... | ... | @@ -490,6 +542,18 @@ func file_game_proto_init() { |
490 | 542 | return nil |
491 | 543 | } |
492 | 544 | } |
545 | + file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { | |
546 | + switch v := v.(*GoIntoBattleReq); i { | |
547 | + case 0: | |
548 | + return &v.state | |
549 | + case 1: | |
550 | + return &v.sizeCache | |
551 | + case 2: | |
552 | + return &v.unknownFields | |
553 | + default: | |
554 | + return nil | |
555 | + } | |
556 | + } | |
493 | 557 | } |
494 | 558 | type x struct{} |
495 | 559 | out := protoimpl.TypeBuilder{ |
... | ... | @@ -497,7 +561,7 @@ func file_game_proto_init() { |
497 | 561 | GoPackagePath: reflect.TypeOf(x{}).PkgPath(), |
498 | 562 | RawDescriptor: file_game_proto_rawDesc, |
499 | 563 | NumEnums: 0, |
500 | - NumMessages: 6, | |
564 | + NumMessages: 7, | |
501 | 565 | NumExtensions: 0, |
502 | 566 | NumServices: 0, |
503 | 567 | }, | ... | ... |
pb/protocode.pb.go
... | ... | @@ -24,33 +24,39 @@ type ProtoCode int32 |
24 | 24 | |
25 | 25 | const ( |
26 | 26 | ProtoCode_UNKNOWN ProtoCode = 0 |
27 | - ProtoCode_HeartReq ProtoCode = 1 | |
28 | - ProtoCode_HeartRsp ProtoCode = 2 | |
29 | - ProtoCode_LoginReq ProtoCode = 3 | |
30 | - ProtoCode_CreateReq ProtoCode = 4 | |
31 | - ProtoCode_RoleRsp ProtoCode = 5 | |
32 | - ProtoCode_UpdateRolePropertyRsp ProtoCode = 6 | |
27 | + ProtoCode_LoginRsp ProtoCode = 1 | |
28 | + ProtoCode_HeartReq ProtoCode = 2 | |
29 | + ProtoCode_HeartRsp ProtoCode = 3 | |
30 | + ProtoCode_LoginReq ProtoCode = 4 | |
31 | + ProtoCode_CreateReq ProtoCode = 5 | |
32 | + ProtoCode_RoleRsp ProtoCode = 6 | |
33 | + ProtoCode_UpdateRolePropertyRsp ProtoCode = 7 | |
34 | + ProtoCode_GoIntoBattleReq ProtoCode = 8 | |
33 | 35 | ) |
34 | 36 | |
35 | 37 | // Enum value maps for ProtoCode. |
36 | 38 | var ( |
37 | 39 | ProtoCode_name = map[int32]string{ |
38 | 40 | 0: "UNKNOWN", |
39 | - 1: "HeartReq", | |
40 | - 2: "HeartRsp", | |
41 | - 3: "LoginReq", | |
42 | - 4: "CreateReq", | |
43 | - 5: "RoleRsp", | |
44 | - 6: "UpdateRolePropertyRsp", | |
41 | + 1: "LoginRsp", | |
42 | + 2: "HeartReq", | |
43 | + 3: "HeartRsp", | |
44 | + 4: "LoginReq", | |
45 | + 5: "CreateReq", | |
46 | + 6: "RoleRsp", | |
47 | + 7: "UpdateRolePropertyRsp", | |
48 | + 8: "GoIntoBattleReq", | |
45 | 49 | } |
46 | 50 | ProtoCode_value = map[string]int32{ |
47 | 51 | "UNKNOWN": 0, |
48 | - "HeartReq": 1, | |
49 | - "HeartRsp": 2, | |
50 | - "LoginReq": 3, | |
51 | - "CreateReq": 4, | |
52 | - "RoleRsp": 5, | |
53 | - "UpdateRolePropertyRsp": 6, | |
52 | + "LoginRsp": 1, | |
53 | + "HeartReq": 2, | |
54 | + "HeartRsp": 3, | |
55 | + "LoginReq": 4, | |
56 | + "CreateReq": 5, | |
57 | + "RoleRsp": 6, | |
58 | + "UpdateRolePropertyRsp": 7, | |
59 | + "GoIntoBattleReq": 8, | |
54 | 60 | } |
55 | 61 | ) |
56 | 62 | |
... | ... | @@ -85,16 +91,18 @@ var File_protocode_proto protoreflect.FileDescriptor |
85 | 91 | |
86 | 92 | var file_protocode_proto_rawDesc = []byte{ |
87 | 93 | 0x0a, 0x0f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, |
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92 | - 0x10, 0x02, 0x12, 0x0c, 0x0a, 0x08, 0x4c, 0x6f, 0x67, 0x69, 0x6e, 0x52, 0x65, 0x71, 0x10, 0x03, | |
93 | - 0x12, 0x0d, 0x0a, 0x09, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x52, 0x65, 0x71, 0x10, 0x04, 0x12, | |
94 | - 0x0b, 0x0a, 0x07, 0x52, 0x6f, 0x6c, 0x65, 0x52, 0x73, 0x70, 0x10, 0x05, 0x12, 0x19, 0x0a, 0x15, | |
95 | - 0x55, 0x70, 0x64, 0x61, 0x74, 0x65, 0x52, 0x6f, 0x6c, 0x65, 0x50, 0x72, 0x6f, 0x70, 0x65, 0x72, | |
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98 | 106 | } |
99 | 107 | |
100 | 108 | var ( | ... | ... |
tools/protostostruct.go