Commit c047d94f9b3c650ea88fd3d9b17d0e05abc24cfa
1 parent
0358e232
fix: update equipment
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1 changed file
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15 additions
and
13 deletions
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models/role.go
@@ -32,12 +32,13 @@ func RoleExistByUid(uid string) *RoleModel { | @@ -32,12 +32,13 @@ func RoleExistByUid(uid string) *RoleModel { | ||
32 | } | 32 | } |
33 | 33 | ||
34 | r := &RoleModel{ | 34 | r := &RoleModel{ |
35 | - ISchema: NewSchema(data.Id, data), | ||
36 | - Role: data, | ||
37 | - Heros: make(SchemaMap), | ||
38 | - Teams: make(SchemaMap), | ||
39 | - Prop: new(PropModel), | ||
40 | - Items: make(common.IMapString), | 35 | + ISchema: NewSchema(data.Id, data), |
36 | + Role: data, | ||
37 | + Heros: make(SchemaMap), | ||
38 | + Teams: make(SchemaMap), | ||
39 | + Equipments: make(SchemaMap), | ||
40 | + Prop: new(PropModel), | ||
41 | + Items: make(common.IMapString), | ||
41 | } | 42 | } |
42 | r.Load() | 43 | r.Load() |
43 | r.LoadAll() | 44 | r.LoadAll() |
@@ -47,12 +48,13 @@ func RoleExistByUid(uid string) *RoleModel { | @@ -47,12 +48,13 @@ func RoleExistByUid(uid string) *RoleModel { | ||
47 | func NewRole(id string) *RoleModel { | 48 | func NewRole(id string) *RoleModel { |
48 | data := &pb.Role{Id: id, Incres: make(map[string]uint32)} | 49 | data := &pb.Role{Id: id, Incres: make(map[string]uint32)} |
49 | m := &RoleModel{ | 50 | m := &RoleModel{ |
50 | - ISchema: NewSchema(id, data), | ||
51 | - Role: data, | ||
52 | - Heros: make(SchemaMap), | ||
53 | - Teams: make(SchemaMap), | ||
54 | - Prop: new(PropModel), | ||
55 | - Items: make(common.IMapString), | 51 | + ISchema: NewSchema(id, data), |
52 | + Role: data, | ||
53 | + Heros: make(SchemaMap), | ||
54 | + Teams: make(SchemaMap), | ||
55 | + Equipments: make(SchemaMap), | ||
56 | + Prop: new(PropModel), | ||
57 | + Items: make(common.IMapString), | ||
56 | } | 58 | } |
57 | return m | 59 | return m |
58 | } | 60 | } |
@@ -258,7 +260,7 @@ func (m *RoleModel) SaveRoleData(now int64) { | @@ -258,7 +260,7 @@ func (m *RoleModel) SaveRoleData(now int64) { | ||
258 | } | 260 | } |
259 | } | 261 | } |
260 | 262 | ||
261 | - mpObjs := []SchemaMap{m.Heros, m.Teams} | 263 | + mpObjs := []SchemaMap{m.Heros, m.Teams, m.Equipments} |
262 | for _, mpObj := range mpObjs { | 264 | for _, mpObj := range mpObjs { |
263 | for _, v := range mpObj { | 265 | for _, v := range mpObj { |
264 | if v != nil { | 266 | if v != nil { |