Commit 77da2da88777e9261bba2ae95150536a23bd0b28
1 parent
cdef950e
fix: add log
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9 changed files
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98 additions
and
26 deletions
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cmd/gameserver/action/EmailAction.go
| @@ -78,7 +78,7 @@ func EmailDrawRpc(role *models.RoleModel, msg components.IMessage) (int32, inter | @@ -78,7 +78,7 @@ func EmailDrawRpc(role *models.RoleModel, msg components.IMessage) (int32, inter | ||
| 78 | } | 78 | } |
| 79 | } | 79 | } |
| 80 | } | 80 | } |
| 81 | - role.Award(reward) | 81 | + role.Award(reward, &pb.LogConf{Desc: "draw_attach"}) |
| 82 | 82 | ||
| 83 | return 0, &pb.EmailDrawRsp{Ids: ids, Reward: common.MapNumToString(reward)} | 83 | return 0, &pb.EmailDrawRsp{Ids: ids, Reward: common.MapNumToString(reward)} |
| 84 | } | 84 | } |
cmd/gameserver/action/HeroAction.go
| @@ -77,7 +77,7 @@ func HeroUpLevelRpc(role *models.RoleModel, msg components.IMessage) (int32, int | @@ -77,7 +77,7 @@ func HeroUpLevelRpc(role *models.RoleModel, msg components.IMessage) (int32, int | ||
| 77 | return 5, nil | 77 | return 5, nil |
| 78 | } | 78 | } |
| 79 | 79 | ||
| 80 | - if !role.CostItem(fmt.Sprintf("%d", item.ID), count) { | 80 | + if !role.CostItem(fmt.Sprintf("%d", item.ID), count, &pb.LogConf{Desc: "hero_action"}) { |
| 81 | return 6, nil | 81 | return 6, nil |
| 82 | } | 82 | } |
| 83 | 83 |
cmd/gameserver/action/RoleAction.go
| @@ -126,7 +126,7 @@ func RoleClearItemsRpc(role *models.RoleModel, msg components.IMessage) (int32, | @@ -126,7 +126,7 @@ func RoleClearItemsRpc(role *models.RoleModel, msg components.IMessage) (int32, | ||
| 126 | } | 126 | } |
| 127 | } | 127 | } |
| 128 | 128 | ||
| 129 | - if !role.CostItems(bkup) { | 129 | + if !role.CostItems(bkup, &pb.LogConf{Desc: "clear_items"}) { |
| 130 | logger.Error("cost err: %s", common.MapNumToString(bkup)) | 130 | logger.Error("cost err: %s", common.MapNumToString(bkup)) |
| 131 | return 2, nil | 131 | return 2, nil |
| 132 | } | 132 | } |
| @@ -195,7 +195,7 @@ func RoleEndBattleRpc(role *models.RoleModel, msg components.IMessage) (int32, i | @@ -195,7 +195,7 @@ func RoleEndBattleRpc(role *models.RoleModel, msg components.IMessage) (int32, i | ||
| 195 | } | 195 | } |
| 196 | } | 196 | } |
| 197 | //award | 197 | //award |
| 198 | - reward = role.Award(reward) | 198 | + reward = role.Award(reward, &pb.LogConf{Desc: "in_battle", Int1: string(chapterInfo.ChapterId), Int2: string(chapterCount)}) |
| 199 | 199 | ||
| 200 | //exp | 200 | //exp |
| 201 | var amount int32 | 201 | var amount int32 |
cmd/gameserver/gmaction/GmAction.go
| @@ -39,7 +39,7 @@ func (gm *GmAction) AddEquip(role *models.RoleModel, params GMParams) { | @@ -39,7 +39,7 @@ func (gm *GmAction) AddEquip(role *models.RoleModel, params GMParams) { | ||
| 39 | TbId: int32(tbId), | 39 | TbId: int32(tbId), |
| 40 | Quality: 1, | 40 | Quality: 1, |
| 41 | } | 41 | } |
| 42 | - role.AddEquip(equip) | 42 | + role.AddEquip(equip, &pb.LogConf{Desc: "gm_actioin"}) |
| 43 | } | 43 | } |
| 44 | 44 | ||
| 45 | /* | 45 | /* |
| @@ -50,7 +50,7 @@ AddItem 添加物品 | @@ -50,7 +50,7 @@ AddItem 添加物品 | ||
| 50 | func (gm *GmAction) AddItem(role *models.RoleModel, params GMParams) { | 50 | func (gm *GmAction) AddItem(role *models.RoleModel, params GMParams) { |
| 51 | id := params["id"] | 51 | id := params["id"] |
| 52 | count, _ := strconv.Atoi(params["count"]) | 52 | count, _ := strconv.Atoi(params["count"]) |
| 53 | - role.AddItem(id, int32(count)) | 53 | + role.AddItem(id, int32(count), &pb.LogConf{Desc: "gm_action"}) |
| 54 | } | 54 | } |
| 55 | 55 | ||
| 56 | /* | 56 | /* |
common/const.go
common/utils.go
| @@ -46,7 +46,7 @@ func RandomName(name [][]string) string { | @@ -46,7 +46,7 @@ func RandomName(name [][]string) string { | ||
| 46 | return name[0][idx1] + name[1][idx2] | 46 | return name[0][idx1] + name[1][idx2] |
| 47 | } | 47 | } |
| 48 | 48 | ||
| 49 | -//英文字符串,第一个字符大写 | 49 | +// FirstCharToUpper 英文字符串,第一个字符大写 |
| 50 | func FirstCharToUpper(key string) string { | 50 | func FirstCharToUpper(key string) string { |
| 51 | first := strings.ToUpper(key[0:1]) | 51 | first := strings.ToUpper(key[0:1]) |
| 52 | return first + key[1:] | 52 | return first + key[1:] |
models/roleLog.go
| @@ -10,15 +10,19 @@ import ( | @@ -10,15 +10,19 @@ import ( | ||
| 10 | ) | 10 | ) |
| 11 | 11 | ||
| 12 | var LogType = map[string]string{ | 12 | var LogType = map[string]string{ |
| 13 | - "in_item": "common", | ||
| 14 | - "out_item": "common", | ||
| 15 | - "in_hero": "common", | ||
| 16 | - "out_hero": "common", | ||
| 17 | - "in_equip": "common", | ||
| 18 | - "out_equip": "common", | ||
| 19 | - | 13 | + "in_battle": "common", |
| 14 | + "out_battle": "common", | ||
| 15 | + "in_item": "common", | ||
| 16 | + "out_item": "common", | ||
| 17 | + "in_hero": "common", | ||
| 18 | + "out_hero": "common", | ||
| 19 | + "in_equip": "common", | ||
| 20 | + "out_equip": "common", | ||
| 21 | + | ||
| 22 | + "gm_action": "common", | ||
| 20 | "mail_action": "common", | 23 | "mail_action": "common", |
| 21 | "role_action": "common", | 24 | "role_action": "common", |
| 25 | + "hero_action": "common", | ||
| 22 | } | 26 | } |
| 23 | 27 | ||
| 24 | func (m *RoleModel) MyLog(logType string, content *pb.LogConf) { | 28 | func (m *RoleModel) MyLog(logType string, content *pb.LogConf) { |
models/rolePlugin.go
| @@ -5,14 +5,16 @@ import ( | @@ -5,14 +5,16 @@ import ( | ||
| 5 | "github.com/golang/protobuf/proto" | 5 | "github.com/golang/protobuf/proto" |
| 6 | "go.mongodb.org/mongo-driver/bson" | 6 | "go.mongodb.org/mongo-driver/bson" |
| 7 | "go.mongodb.org/mongo-driver/mongo/options" | 7 | "go.mongodb.org/mongo-driver/mongo/options" |
| 8 | + "math" | ||
| 8 | "pro2d/common" | 9 | "pro2d/common" |
| 9 | "pro2d/common/db/mongoproxy" | 10 | "pro2d/common/db/mongoproxy" |
| 10 | "pro2d/common/logger" | 11 | "pro2d/common/logger" |
| 11 | "pro2d/csvdata" | 12 | "pro2d/csvdata" |
| 12 | "pro2d/pb" | 13 | "pro2d/pb" |
| 14 | + "strconv" | ||
| 13 | ) | 15 | ) |
| 14 | 16 | ||
| 15 | -//背包系统 | 17 | +// GetItemCount 背包系统 |
| 16 | func (m *RoleModel) GetItemCount(key string) int32 { | 18 | func (m *RoleModel) GetItemCount(key string) int32 { |
| 17 | c, ok := m.Items[key] | 19 | c, ok := m.Items[key] |
| 18 | if !ok { | 20 | if !ok { |
| @@ -21,14 +23,14 @@ func (m *RoleModel) GetItemCount(key string) int32 { | @@ -21,14 +23,14 @@ func (m *RoleModel) GetItemCount(key string) int32 { | ||
| 21 | return c | 23 | return c |
| 22 | } | 24 | } |
| 23 | 25 | ||
| 24 | -func (m *RoleModel) CostItem(key string, count int32) bool { | 26 | +func (m *RoleModel) CostItem(key string, count int32, param *pb.LogConf) bool { |
| 25 | if count > m.GetItemCount(key) { | 27 | if count > m.GetItemCount(key) { |
| 26 | return false | 28 | return false |
| 27 | } | 29 | } |
| 28 | - return m.AddItem(key, -count) | 30 | + return m.AddItem(key, -count, param) |
| 29 | } | 31 | } |
| 30 | 32 | ||
| 31 | -func (m *RoleModel) CostItems(params common.IMapStringNum) bool { | 33 | +func (m *RoleModel) CostItems(params common.IMapStringNum, logconf *pb.LogConf) bool { |
| 32 | for k, v := range params { | 34 | for k, v := range params { |
| 33 | if v > m.GetItemCount(k) { | 35 | if v > m.GetItemCount(k) { |
| 34 | return false | 36 | return false |
| @@ -37,10 +39,10 @@ func (m *RoleModel) CostItems(params common.IMapStringNum) bool { | @@ -37,10 +39,10 @@ func (m *RoleModel) CostItems(params common.IMapStringNum) bool { | ||
| 37 | params[k] = -v | 39 | params[k] = -v |
| 38 | } | 40 | } |
| 39 | 41 | ||
| 40 | - return m.AddItems(params) | 42 | + return m.AddItems(params, logconf) |
| 41 | } | 43 | } |
| 42 | 44 | ||
| 43 | -func (m *RoleModel) AddItem(key string, count int32) bool { | 45 | +func (m *RoleModel) AddItem(key string, count int32, param *pb.LogConf) bool { |
| 44 | c := m.GetItemCount(key) | 46 | c := m.GetItemCount(key) |
| 45 | 47 | ||
| 46 | num := c + count | 48 | num := c + count |
| @@ -48,9 +50,20 @@ func (m *RoleModel) AddItem(key string, count int32) bool { | @@ -48,9 +50,20 @@ func (m *RoleModel) AddItem(key string, count int32) bool { | ||
| 48 | m.Items[key] = num | 50 | m.Items[key] = num |
| 49 | } else { | 51 | } else { |
| 50 | delete(m.Items, key) | 52 | delete(m.Items, key) |
| 53 | + num = 0 | ||
| 51 | } | 54 | } |
| 52 | m.SetProperty("items", common.MapNumToString(m.Items)) | 55 | m.SetProperty("items", common.MapNumToString(m.Items)) |
| 53 | 56 | ||
| 57 | + id, _ := strconv.Atoi(key) | ||
| 58 | + param.Cint1 = int64(id) | ||
| 59 | + param.Cint2 = int64(math.Abs(float64(count))) | ||
| 60 | + param.Cint3 = int64(num) | ||
| 61 | + if count < 0 { | ||
| 62 | + m.MyLog("out_item", param) | ||
| 63 | + } else { | ||
| 64 | + m.MyLog("in_item", param) | ||
| 65 | + } | ||
| 66 | + | ||
| 54 | rsp, err := proto.Marshal(&pb.RoleUpdateItemsNty{Items: fmt.Sprintf("%s=%d", key, num)}) | 67 | rsp, err := proto.Marshal(&pb.RoleUpdateItemsNty{Items: fmt.Sprintf("%s=%d", key, num)}) |
| 55 | if err != nil { | 68 | if err != nil { |
| 56 | logger.Error(err.Error()) | 69 | logger.Error(err.Error()) |
| @@ -63,7 +76,7 @@ func (m *RoleModel) AddItem(key string, count int32) bool { | @@ -63,7 +76,7 @@ func (m *RoleModel) AddItem(key string, count int32) bool { | ||
| 63 | return true | 76 | return true |
| 64 | } | 77 | } |
| 65 | 78 | ||
| 66 | -func (m *RoleModel) AddItems(params common.IMapStringNum) bool { | 79 | +func (m *RoleModel) AddItems(params common.IMapStringNum, logconf *pb.LogConf) bool { |
| 67 | tmp := make(common.IMapString) | 80 | tmp := make(common.IMapString) |
| 68 | for k, v := range params { | 81 | for k, v := range params { |
| 69 | c := m.GetItemCount(k) | 82 | c := m.GetItemCount(k) |
| @@ -76,6 +89,16 @@ func (m *RoleModel) AddItems(params common.IMapStringNum) bool { | @@ -76,6 +89,16 @@ func (m *RoleModel) AddItems(params common.IMapStringNum) bool { | ||
| 76 | delete(m.Items, k) | 89 | delete(m.Items, k) |
| 77 | } | 90 | } |
| 78 | tmp[k] = num | 91 | tmp[k] = num |
| 92 | + | ||
| 93 | + id, _ := strconv.Atoi(k) | ||
| 94 | + logconf.Cint1 = int64(id) | ||
| 95 | + logconf.Cint2 = int64(math.Abs(float64(v))) | ||
| 96 | + logconf.Cint3 = int64(num) | ||
| 97 | + if v < 0 { | ||
| 98 | + m.MyLog("out_item", logconf) | ||
| 99 | + } else { | ||
| 100 | + m.MyLog("in_item", logconf) | ||
| 101 | + } | ||
| 79 | } | 102 | } |
| 80 | 103 | ||
| 81 | m.SetProperty("items", common.MapNumToString(m.Items)) | 104 | m.SetProperty("items", common.MapNumToString(m.Items)) |
| @@ -115,10 +138,15 @@ func (m *RoleModel) UpdateTeam(teams []*pb.Team) { | @@ -115,10 +138,15 @@ func (m *RoleModel) UpdateTeam(teams []*pb.Team) { | ||
| 115 | } | 138 | } |
| 116 | } | 139 | } |
| 117 | 140 | ||
| 118 | -func (m *RoleModel) AddEquip(equip *pb.Equipment) *EquipModel { | 141 | +func (m *RoleModel) AddEquip(equip *pb.Equipment, conf *pb.LogConf) *EquipModel { |
| 119 | e := NewEquip(equip) | 142 | e := NewEquip(equip) |
| 120 | e.Create() | 143 | e.Create() |
| 121 | m.Equipments[equip.Id] = e | 144 | m.Equipments[equip.Id] = e |
| 145 | + | ||
| 146 | + conf.Int1 = e.Data.Id | ||
| 147 | + conf.Int2 = string(e.Data.Pos) | ||
| 148 | + conf.Cint1 = 1 | ||
| 149 | + m.MyLog("in_equip", conf) | ||
| 122 | m.EquipmentAddNotify(equip) | 150 | m.EquipmentAddNotify(equip) |
| 123 | return e | 151 | return e |
| 124 | } | 152 | } |
| @@ -158,9 +186,43 @@ func (m *RoleModel) UpLevel(exp int32) (int32, int32) { | @@ -158,9 +186,43 @@ func (m *RoleModel) UpLevel(exp int32) (int32, int32) { | ||
| 158 | return level, exp | 186 | return level, exp |
| 159 | } | 187 | } |
| 160 | 188 | ||
| 161 | -func (m *RoleModel) Award(award common.IMapStringNum) common.IMapStringNum { | ||
| 162 | - m.AddItems(award) | ||
| 163 | - return award | 189 | +func (m *RoleModel) _award(itemId string, count int32, param *pb.LogConf) int32 { |
| 190 | + id, err := strconv.Atoi(itemId) | ||
| 191 | + if err != nil { | ||
| 192 | + return 0 | ||
| 193 | + } | ||
| 194 | + itemData := csvdata.Get().TbItemData.Get(int32(id)) | ||
| 195 | + if itemData == nil { | ||
| 196 | + return 0 | ||
| 197 | + } | ||
| 198 | + | ||
| 199 | + curType := itemData.MType | ||
| 200 | + | ||
| 201 | + switch curType { | ||
| 202 | + case common.EquipType: | ||
| 203 | + equip := &pb.Equipment{ | ||
| 204 | + Id: m.IncreEquipByKey(1), | ||
| 205 | + RoleId: m.Data.Id, | ||
| 206 | + TbId: int32(id - common.ItemTypeInterval), | ||
| 207 | + Quality: 1, | ||
| 208 | + } | ||
| 209 | + m.AddEquip(equip, param) | ||
| 210 | + default: | ||
| 211 | + m.AddItem(itemId, count, param) | ||
| 212 | + } | ||
| 213 | + return count | ||
| 214 | +} | ||
| 215 | + | ||
| 216 | +func (m *RoleModel) Award(award common.IMapStringNum, param *pb.LogConf) common.IMapStringNum { | ||
| 217 | + reward := make(common.IMapStringNum) | ||
| 218 | + for itemId, rcount := range award { | ||
| 219 | + count := m._award(itemId, rcount, param) | ||
| 220 | + if count > 0 { | ||
| 221 | + reward[itemId] = count | ||
| 222 | + } | ||
| 223 | + } | ||
| 224 | + m.Update() | ||
| 225 | + return reward | ||
| 164 | } | 226 | } |
| 165 | 227 | ||
| 166 | func (m *RoleModel) EquipmentRefer(equipId, heroId string, refer bool, pos int32) int32 { | 228 | func (m *RoleModel) EquipmentRefer(equipId, heroId string, refer bool, pos int32) int32 { |