Commit 4e75670c3b7664c41b01c33bce9fc19ba77a9b2c
1 parent
35adfcdb
fix: 首次通关记录到数据库
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3 changed files
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198 additions
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198 deletions
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cmd/gameserver/action/RoleAction.go
... | ... | @@ -208,6 +208,7 @@ func RoleEndBattleRpc(role *models.RoleModel, msg components.IMessage) (int32, i |
208 | 208 | } |
209 | 209 | } else { |
210 | 210 | role.Role.PassChapters[req.ChapterId] = chapterCount + 1 |
211 | + role.UpdateProperty("pass_chapters", role.Role.PassChapters, false) | |
211 | 212 | } |
212 | 213 | |
213 | 214 | for k, v := range common.StringToMapNum(carbonInfo.NormalAward) { |
... | ... | @@ -236,7 +237,7 @@ func RoleEndBattleRpc(role *models.RoleModel, msg components.IMessage) (int32, i |
236 | 237 | t := team.(*models.TeamModel).Team |
237 | 238 | h1, ok := role.Heros[t.HeroId1] |
238 | 239 | if ok { |
239 | - level, exp := h1.(*models.HeroModel).UpLevel(amount) | |
240 | + level, exp = h1.(*models.HeroModel).UpLevel(amount) | |
240 | 241 | h1.SetProperty("level", level) |
241 | 242 | h1.SetProperty("exp", exp) |
242 | 243 | heros = append(heros, h1.(*models.HeroModel).Hero) |
... | ... | @@ -244,7 +245,7 @@ func RoleEndBattleRpc(role *models.RoleModel, msg components.IMessage) (int32, i |
244 | 245 | |
245 | 246 | h2, ok := role.Heros[t.HeroId2] |
246 | 247 | if ok { |
247 | - level, exp := h2.(*models.HeroModel).UpLevel(amount) | |
248 | + level, exp = h2.(*models.HeroModel).UpLevel(amount) | |
248 | 249 | h2.SetProperty("level", level) |
249 | 250 | h2.SetProperty("exp", exp) |
250 | 251 | heros = append(heros, h2.(*models.HeroModel).Hero) |
... | ... | @@ -252,7 +253,7 @@ func RoleEndBattleRpc(role *models.RoleModel, msg components.IMessage) (int32, i |
252 | 253 | |
253 | 254 | h3, ok := role.Heros[t.HeroId3] |
254 | 255 | if ok { |
255 | - level, exp := h3.(*models.HeroModel).UpLevel(amount) | |
256 | + level, exp = h3.(*models.HeroModel).UpLevel(amount) | |
256 | 257 | h3.SetProperty("level", level) |
257 | 258 | h3.SetProperty("exp", exp) |
258 | 259 | heros = append(heros, h3.(*models.HeroModel).Hero) | ... | ... |
pb/game.pb.go
... | ... | @@ -313,21 +313,76 @@ func (x *ChangeTeamReq) GetTeam() []*Team { |
313 | 313 | return nil |
314 | 314 | } |
315 | 315 | |
316 | +type EquipInfo struct { | |
317 | + state protoimpl.MessageState | |
318 | + sizeCache protoimpl.SizeCache | |
319 | + unknownFields protoimpl.UnknownFields | |
320 | + | |
321 | + EquipId string `protobuf:"bytes,1,opt,name=equipId,proto3" json:"equipId,omitempty"` | |
322 | + Pos int32 `protobuf:"varint,2,opt,name=pos,proto3" json:"pos,omitempty"` | |
323 | +} | |
324 | + | |
325 | +func (x *EquipInfo) Reset() { | |
326 | + *x = EquipInfo{} | |
327 | + if protoimpl.UnsafeEnabled { | |
328 | + mi := &file_game_proto_msgTypes[6] | |
329 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
330 | + ms.StoreMessageInfo(mi) | |
331 | + } | |
332 | +} | |
333 | + | |
334 | +func (x *EquipInfo) String() string { | |
335 | + return protoimpl.X.MessageStringOf(x) | |
336 | +} | |
337 | + | |
338 | +func (*EquipInfo) ProtoMessage() {} | |
339 | + | |
340 | +func (x *EquipInfo) ProtoReflect() protoreflect.Message { | |
341 | + mi := &file_game_proto_msgTypes[6] | |
342 | + if protoimpl.UnsafeEnabled && x != nil { | |
343 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
344 | + if ms.LoadMessageInfo() == nil { | |
345 | + ms.StoreMessageInfo(mi) | |
346 | + } | |
347 | + return ms | |
348 | + } | |
349 | + return mi.MessageOf(x) | |
350 | +} | |
351 | + | |
352 | +// Deprecated: Use EquipInfo.ProtoReflect.Descriptor instead. | |
353 | +func (*EquipInfo) Descriptor() ([]byte, []int) { | |
354 | + return file_game_proto_rawDescGZIP(), []int{6} | |
355 | +} | |
356 | + | |
357 | +func (x *EquipInfo) GetEquipId() string { | |
358 | + if x != nil { | |
359 | + return x.EquipId | |
360 | + } | |
361 | + return "" | |
362 | +} | |
363 | + | |
364 | +func (x *EquipInfo) GetPos() int32 { | |
365 | + if x != nil { | |
366 | + return x.Pos | |
367 | + } | |
368 | + return 0 | |
369 | +} | |
370 | + | |
316 | 371 | //ResponseCmd HeroEquipReferReq |
317 | 372 | type HeroEquipReferReq struct { |
318 | 373 | state protoimpl.MessageState |
319 | 374 | sizeCache protoimpl.SizeCache |
320 | 375 | unknownFields protoimpl.UnknownFields |
321 | 376 | |
322 | - EquipIds []*HeroEquipReferReq_EquipInfo `protobuf:"bytes,1,rep,name=equipIds,proto3" json:"equipIds,omitempty"` | |
323 | - HeroId string `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"` | |
324 | - Refer bool `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下 | |
377 | + EquipIds []*EquipInfo `protobuf:"bytes,1,rep,name=equipIds,proto3" json:"equipIds,omitempty"` | |
378 | + HeroId string `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"` | |
379 | + Refer bool `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下 | |
325 | 380 | } |
326 | 381 | |
327 | 382 | func (x *HeroEquipReferReq) Reset() { |
328 | 383 | *x = HeroEquipReferReq{} |
329 | 384 | if protoimpl.UnsafeEnabled { |
330 | - mi := &file_game_proto_msgTypes[6] | |
385 | + mi := &file_game_proto_msgTypes[7] | |
331 | 386 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
332 | 387 | ms.StoreMessageInfo(mi) |
333 | 388 | } |
... | ... | @@ -340,7 +395,7 @@ func (x *HeroEquipReferReq) String() string { |
340 | 395 | func (*HeroEquipReferReq) ProtoMessage() {} |
341 | 396 | |
342 | 397 | func (x *HeroEquipReferReq) ProtoReflect() protoreflect.Message { |
343 | - mi := &file_game_proto_msgTypes[6] | |
398 | + mi := &file_game_proto_msgTypes[7] | |
344 | 399 | if protoimpl.UnsafeEnabled && x != nil { |
345 | 400 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
346 | 401 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -353,10 +408,10 @@ func (x *HeroEquipReferReq) ProtoReflect() protoreflect.Message { |
353 | 408 | |
354 | 409 | // Deprecated: Use HeroEquipReferReq.ProtoReflect.Descriptor instead. |
355 | 410 | func (*HeroEquipReferReq) Descriptor() ([]byte, []int) { |
356 | - return file_game_proto_rawDescGZIP(), []int{6} | |
411 | + return file_game_proto_rawDescGZIP(), []int{7} | |
357 | 412 | } |
358 | 413 | |
359 | -func (x *HeroEquipReferReq) GetEquipIds() []*HeroEquipReferReq_EquipInfo { | |
414 | +func (x *HeroEquipReferReq) GetEquipIds() []*EquipInfo { | |
360 | 415 | if x != nil { |
361 | 416 | return x.EquipIds |
362 | 417 | } |
... | ... | @@ -391,7 +446,7 @@ type RoleRsp struct { |
391 | 446 | func (x *RoleRsp) Reset() { |
392 | 447 | *x = RoleRsp{} |
393 | 448 | if protoimpl.UnsafeEnabled { |
394 | - mi := &file_game_proto_msgTypes[7] | |
449 | + mi := &file_game_proto_msgTypes[8] | |
395 | 450 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
396 | 451 | ms.StoreMessageInfo(mi) |
397 | 452 | } |
... | ... | @@ -404,7 +459,7 @@ func (x *RoleRsp) String() string { |
404 | 459 | func (*RoleRsp) ProtoMessage() {} |
405 | 460 | |
406 | 461 | func (x *RoleRsp) ProtoReflect() protoreflect.Message { |
407 | - mi := &file_game_proto_msgTypes[7] | |
462 | + mi := &file_game_proto_msgTypes[8] | |
408 | 463 | if protoimpl.UnsafeEnabled && x != nil { |
409 | 464 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
410 | 465 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -417,7 +472,7 @@ func (x *RoleRsp) ProtoReflect() protoreflect.Message { |
417 | 472 | |
418 | 473 | // Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead. |
419 | 474 | func (*RoleRsp) Descriptor() ([]byte, []int) { |
420 | - return file_game_proto_rawDescGZIP(), []int{7} | |
475 | + return file_game_proto_rawDescGZIP(), []int{8} | |
421 | 476 | } |
422 | 477 | |
423 | 478 | func (x *RoleRsp) GetRole() *Role { |
... | ... | @@ -461,7 +516,7 @@ type RoleUpdatePropertyRsp struct { |
461 | 516 | func (x *RoleUpdatePropertyRsp) Reset() { |
462 | 517 | *x = RoleUpdatePropertyRsp{} |
463 | 518 | if protoimpl.UnsafeEnabled { |
464 | - mi := &file_game_proto_msgTypes[8] | |
519 | + mi := &file_game_proto_msgTypes[9] | |
465 | 520 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
466 | 521 | ms.StoreMessageInfo(mi) |
467 | 522 | } |
... | ... | @@ -474,7 +529,7 @@ func (x *RoleUpdatePropertyRsp) String() string { |
474 | 529 | func (*RoleUpdatePropertyRsp) ProtoMessage() {} |
475 | 530 | |
476 | 531 | func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message { |
477 | - mi := &file_game_proto_msgTypes[8] | |
532 | + mi := &file_game_proto_msgTypes[9] | |
478 | 533 | if protoimpl.UnsafeEnabled && x != nil { |
479 | 534 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
480 | 535 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -487,7 +542,7 @@ func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message { |
487 | 542 | |
488 | 543 | // Deprecated: Use RoleUpdatePropertyRsp.ProtoReflect.Descriptor instead. |
489 | 544 | func (*RoleUpdatePropertyRsp) Descriptor() ([]byte, []int) { |
490 | - return file_game_proto_rawDescGZIP(), []int{8} | |
545 | + return file_game_proto_rawDescGZIP(), []int{9} | |
491 | 546 | } |
492 | 547 | |
493 | 548 | func (x *RoleUpdatePropertyRsp) GetId() []int32 { |
... | ... | @@ -516,7 +571,7 @@ type RoleUpdateItemsRsp struct { |
516 | 571 | func (x *RoleUpdateItemsRsp) Reset() { |
517 | 572 | *x = RoleUpdateItemsRsp{} |
518 | 573 | if protoimpl.UnsafeEnabled { |
519 | - mi := &file_game_proto_msgTypes[9] | |
574 | + mi := &file_game_proto_msgTypes[10] | |
520 | 575 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
521 | 576 | ms.StoreMessageInfo(mi) |
522 | 577 | } |
... | ... | @@ -529,7 +584,7 @@ func (x *RoleUpdateItemsRsp) String() string { |
529 | 584 | func (*RoleUpdateItemsRsp) ProtoMessage() {} |
530 | 585 | |
531 | 586 | func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message { |
532 | - mi := &file_game_proto_msgTypes[9] | |
587 | + mi := &file_game_proto_msgTypes[10] | |
533 | 588 | if protoimpl.UnsafeEnabled && x != nil { |
534 | 589 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
535 | 590 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -542,7 +597,7 @@ func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message { |
542 | 597 | |
543 | 598 | // Deprecated: Use RoleUpdateItemsRsp.ProtoReflect.Descriptor instead. |
544 | 599 | func (*RoleUpdateItemsRsp) Descriptor() ([]byte, []int) { |
545 | - return file_game_proto_rawDescGZIP(), []int{9} | |
600 | + return file_game_proto_rawDescGZIP(), []int{10} | |
546 | 601 | } |
547 | 602 | |
548 | 603 | func (x *RoleUpdateItemsRsp) GetItems() string { |
... | ... | @@ -561,7 +616,7 @@ type RoleUpdateChangeRsp struct { |
561 | 616 | func (x *RoleUpdateChangeRsp) Reset() { |
562 | 617 | *x = RoleUpdateChangeRsp{} |
563 | 618 | if protoimpl.UnsafeEnabled { |
564 | - mi := &file_game_proto_msgTypes[10] | |
619 | + mi := &file_game_proto_msgTypes[11] | |
565 | 620 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
566 | 621 | ms.StoreMessageInfo(mi) |
567 | 622 | } |
... | ... | @@ -574,7 +629,7 @@ func (x *RoleUpdateChangeRsp) String() string { |
574 | 629 | func (*RoleUpdateChangeRsp) ProtoMessage() {} |
575 | 630 | |
576 | 631 | func (x *RoleUpdateChangeRsp) ProtoReflect() protoreflect.Message { |
577 | - mi := &file_game_proto_msgTypes[10] | |
632 | + mi := &file_game_proto_msgTypes[11] | |
578 | 633 | if protoimpl.UnsafeEnabled && x != nil { |
579 | 634 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
580 | 635 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -587,7 +642,7 @@ func (x *RoleUpdateChangeRsp) ProtoReflect() protoreflect.Message { |
587 | 642 | |
588 | 643 | // Deprecated: Use RoleUpdateChangeRsp.ProtoReflect.Descriptor instead. |
589 | 644 | func (*RoleUpdateChangeRsp) Descriptor() ([]byte, []int) { |
590 | - return file_game_proto_rawDescGZIP(), []int{10} | |
645 | + return file_game_proto_rawDescGZIP(), []int{11} | |
591 | 646 | } |
592 | 647 | |
593 | 648 | //ResponseCmd RoleClearItemsReq |
... | ... | @@ -602,7 +657,7 @@ type RoleClearItemsReq struct { |
602 | 657 | func (x *RoleClearItemsReq) Reset() { |
603 | 658 | *x = RoleClearItemsReq{} |
604 | 659 | if protoimpl.UnsafeEnabled { |
605 | - mi := &file_game_proto_msgTypes[11] | |
660 | + mi := &file_game_proto_msgTypes[12] | |
606 | 661 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
607 | 662 | ms.StoreMessageInfo(mi) |
608 | 663 | } |
... | ... | @@ -615,7 +670,7 @@ func (x *RoleClearItemsReq) String() string { |
615 | 670 | func (*RoleClearItemsReq) ProtoMessage() {} |
616 | 671 | |
617 | 672 | func (x *RoleClearItemsReq) ProtoReflect() protoreflect.Message { |
618 | - mi := &file_game_proto_msgTypes[11] | |
673 | + mi := &file_game_proto_msgTypes[12] | |
619 | 674 | if protoimpl.UnsafeEnabled && x != nil { |
620 | 675 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
621 | 676 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -628,7 +683,7 @@ func (x *RoleClearItemsReq) ProtoReflect() protoreflect.Message { |
628 | 683 | |
629 | 684 | // Deprecated: Use RoleClearItemsReq.ProtoReflect.Descriptor instead. |
630 | 685 | func (*RoleClearItemsReq) Descriptor() ([]byte, []int) { |
631 | - return file_game_proto_rawDescGZIP(), []int{11} | |
686 | + return file_game_proto_rawDescGZIP(), []int{12} | |
632 | 687 | } |
633 | 688 | |
634 | 689 | func (x *RoleClearItemsReq) GetItems() []string { |
... | ... | @@ -650,7 +705,7 @@ type RoleStartBattleReq struct { |
650 | 705 | func (x *RoleStartBattleReq) Reset() { |
651 | 706 | *x = RoleStartBattleReq{} |
652 | 707 | if protoimpl.UnsafeEnabled { |
653 | - mi := &file_game_proto_msgTypes[12] | |
708 | + mi := &file_game_proto_msgTypes[13] | |
654 | 709 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
655 | 710 | ms.StoreMessageInfo(mi) |
656 | 711 | } |
... | ... | @@ -663,7 +718,7 @@ func (x *RoleStartBattleReq) String() string { |
663 | 718 | func (*RoleStartBattleReq) ProtoMessage() {} |
664 | 719 | |
665 | 720 | func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message { |
666 | - mi := &file_game_proto_msgTypes[12] | |
721 | + mi := &file_game_proto_msgTypes[13] | |
667 | 722 | if protoimpl.UnsafeEnabled && x != nil { |
668 | 723 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
669 | 724 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -676,7 +731,7 @@ func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message { |
676 | 731 | |
677 | 732 | // Deprecated: Use RoleStartBattleReq.ProtoReflect.Descriptor instead. |
678 | 733 | func (*RoleStartBattleReq) Descriptor() ([]byte, []int) { |
679 | - return file_game_proto_rawDescGZIP(), []int{12} | |
734 | + return file_game_proto_rawDescGZIP(), []int{13} | |
680 | 735 | } |
681 | 736 | |
682 | 737 | func (x *RoleStartBattleReq) GetChapterId() int32 { |
... | ... | @@ -708,7 +763,7 @@ type RoleEndBattleReq struct { |
708 | 763 | func (x *RoleEndBattleReq) Reset() { |
709 | 764 | *x = RoleEndBattleReq{} |
710 | 765 | if protoimpl.UnsafeEnabled { |
711 | - mi := &file_game_proto_msgTypes[13] | |
766 | + mi := &file_game_proto_msgTypes[14] | |
712 | 767 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
713 | 768 | ms.StoreMessageInfo(mi) |
714 | 769 | } |
... | ... | @@ -721,7 +776,7 @@ func (x *RoleEndBattleReq) String() string { |
721 | 776 | func (*RoleEndBattleReq) ProtoMessage() {} |
722 | 777 | |
723 | 778 | func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message { |
724 | - mi := &file_game_proto_msgTypes[13] | |
779 | + mi := &file_game_proto_msgTypes[14] | |
725 | 780 | if protoimpl.UnsafeEnabled && x != nil { |
726 | 781 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
727 | 782 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -734,7 +789,7 @@ func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message { |
734 | 789 | |
735 | 790 | // Deprecated: Use RoleEndBattleReq.ProtoReflect.Descriptor instead. |
736 | 791 | func (*RoleEndBattleReq) Descriptor() ([]byte, []int) { |
737 | - return file_game_proto_rawDescGZIP(), []int{13} | |
792 | + return file_game_proto_rawDescGZIP(), []int{14} | |
738 | 793 | } |
739 | 794 | |
740 | 795 | func (x *RoleEndBattleReq) GetChapterId() int32 { |
... | ... | @@ -782,7 +837,7 @@ type RoleEndBattleRsp struct { |
782 | 837 | func (x *RoleEndBattleRsp) Reset() { |
783 | 838 | *x = RoleEndBattleRsp{} |
784 | 839 | if protoimpl.UnsafeEnabled { |
785 | - mi := &file_game_proto_msgTypes[14] | |
840 | + mi := &file_game_proto_msgTypes[15] | |
786 | 841 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
787 | 842 | ms.StoreMessageInfo(mi) |
788 | 843 | } |
... | ... | @@ -795,7 +850,7 @@ func (x *RoleEndBattleRsp) String() string { |
795 | 850 | func (*RoleEndBattleRsp) ProtoMessage() {} |
796 | 851 | |
797 | 852 | func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message { |
798 | - mi := &file_game_proto_msgTypes[14] | |
853 | + mi := &file_game_proto_msgTypes[15] | |
799 | 854 | if protoimpl.UnsafeEnabled && x != nil { |
800 | 855 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
801 | 856 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -808,7 +863,7 @@ func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message { |
808 | 863 | |
809 | 864 | // Deprecated: Use RoleEndBattleRsp.ProtoReflect.Descriptor instead. |
810 | 865 | func (*RoleEndBattleRsp) Descriptor() ([]byte, []int) { |
811 | - return file_game_proto_rawDescGZIP(), []int{14} | |
866 | + return file_game_proto_rawDescGZIP(), []int{15} | |
812 | 867 | } |
813 | 868 | |
814 | 869 | func (x *RoleEndBattleRsp) GetRoleLevel() int32 { |
... | ... | @@ -865,7 +920,7 @@ type EquipmentDelReq struct { |
865 | 920 | func (x *EquipmentDelReq) Reset() { |
866 | 921 | *x = EquipmentDelReq{} |
867 | 922 | if protoimpl.UnsafeEnabled { |
868 | - mi := &file_game_proto_msgTypes[15] | |
923 | + mi := &file_game_proto_msgTypes[16] | |
869 | 924 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
870 | 925 | ms.StoreMessageInfo(mi) |
871 | 926 | } |
... | ... | @@ -878,7 +933,7 @@ func (x *EquipmentDelReq) String() string { |
878 | 933 | func (*EquipmentDelReq) ProtoMessage() {} |
879 | 934 | |
880 | 935 | func (x *EquipmentDelReq) ProtoReflect() protoreflect.Message { |
881 | - mi := &file_game_proto_msgTypes[15] | |
936 | + mi := &file_game_proto_msgTypes[16] | |
882 | 937 | if protoimpl.UnsafeEnabled && x != nil { |
883 | 938 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
884 | 939 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -891,7 +946,7 @@ func (x *EquipmentDelReq) ProtoReflect() protoreflect.Message { |
891 | 946 | |
892 | 947 | // Deprecated: Use EquipmentDelReq.ProtoReflect.Descriptor instead. |
893 | 948 | func (*EquipmentDelReq) Descriptor() ([]byte, []int) { |
894 | - return file_game_proto_rawDescGZIP(), []int{15} | |
949 | + return file_game_proto_rawDescGZIP(), []int{16} | |
895 | 950 | } |
896 | 951 | |
897 | 952 | func (x *EquipmentDelReq) GetId() []string { |
... | ... | @@ -913,7 +968,7 @@ type EquipmentAddRsp struct { |
913 | 968 | func (x *EquipmentAddRsp) Reset() { |
914 | 969 | *x = EquipmentAddRsp{} |
915 | 970 | if protoimpl.UnsafeEnabled { |
916 | - mi := &file_game_proto_msgTypes[16] | |
971 | + mi := &file_game_proto_msgTypes[17] | |
917 | 972 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
918 | 973 | ms.StoreMessageInfo(mi) |
919 | 974 | } |
... | ... | @@ -926,7 +981,7 @@ func (x *EquipmentAddRsp) String() string { |
926 | 981 | func (*EquipmentAddRsp) ProtoMessage() {} |
927 | 982 | |
928 | 983 | func (x *EquipmentAddRsp) ProtoReflect() protoreflect.Message { |
929 | - mi := &file_game_proto_msgTypes[16] | |
984 | + mi := &file_game_proto_msgTypes[17] | |
930 | 985 | if protoimpl.UnsafeEnabled && x != nil { |
931 | 986 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
932 | 987 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -939,7 +994,7 @@ func (x *EquipmentAddRsp) ProtoReflect() protoreflect.Message { |
939 | 994 | |
940 | 995 | // Deprecated: Use EquipmentAddRsp.ProtoReflect.Descriptor instead. |
941 | 996 | func (*EquipmentAddRsp) Descriptor() ([]byte, []int) { |
942 | - return file_game_proto_rawDescGZIP(), []int{16} | |
997 | + return file_game_proto_rawDescGZIP(), []int{17} | |
943 | 998 | } |
944 | 999 | |
945 | 1000 | func (x *EquipmentAddRsp) GetEquip() *Equipment { |
... | ... | @@ -949,61 +1004,6 @@ func (x *EquipmentAddRsp) GetEquip() *Equipment { |
949 | 1004 | return nil |
950 | 1005 | } |
951 | 1006 | |
952 | -type HeroEquipReferReq_EquipInfo struct { | |
953 | - state protoimpl.MessageState | |
954 | - sizeCache protoimpl.SizeCache | |
955 | - unknownFields protoimpl.UnknownFields | |
956 | - | |
957 | - EquipId string `protobuf:"bytes,1,opt,name=equipId,proto3" json:"equipId,omitempty"` | |
958 | - Pos int32 `protobuf:"varint,2,opt,name=pos,proto3" json:"pos,omitempty"` | |
959 | -} | |
960 | - | |
961 | -func (x *HeroEquipReferReq_EquipInfo) Reset() { | |
962 | - *x = HeroEquipReferReq_EquipInfo{} | |
963 | - if protoimpl.UnsafeEnabled { | |
964 | - mi := &file_game_proto_msgTypes[17] | |
965 | - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
966 | - ms.StoreMessageInfo(mi) | |
967 | - } | |
968 | -} | |
969 | - | |
970 | -func (x *HeroEquipReferReq_EquipInfo) String() string { | |
971 | - return protoimpl.X.MessageStringOf(x) | |
972 | -} | |
973 | - | |
974 | -func (*HeroEquipReferReq_EquipInfo) ProtoMessage() {} | |
975 | - | |
976 | -func (x *HeroEquipReferReq_EquipInfo) ProtoReflect() protoreflect.Message { | |
977 | - mi := &file_game_proto_msgTypes[17] | |
978 | - if protoimpl.UnsafeEnabled && x != nil { | |
979 | - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
980 | - if ms.LoadMessageInfo() == nil { | |
981 | - ms.StoreMessageInfo(mi) | |
982 | - } | |
983 | - return ms | |
984 | - } | |
985 | - return mi.MessageOf(x) | |
986 | -} | |
987 | - | |
988 | -// Deprecated: Use HeroEquipReferReq_EquipInfo.ProtoReflect.Descriptor instead. | |
989 | -func (*HeroEquipReferReq_EquipInfo) Descriptor() ([]byte, []int) { | |
990 | - return file_game_proto_rawDescGZIP(), []int{6, 0} | |
991 | -} | |
992 | - | |
993 | -func (x *HeroEquipReferReq_EquipInfo) GetEquipId() string { | |
994 | - if x != nil { | |
995 | - return x.EquipId | |
996 | - } | |
997 | - return "" | |
998 | -} | |
999 | - | |
1000 | -func (x *HeroEquipReferReq_EquipInfo) GetPos() int32 { | |
1001 | - if x != nil { | |
1002 | - return x.Pos | |
1003 | - } | |
1004 | - return 0 | |
1005 | -} | |
1006 | - | |
1007 | 1007 | var File_game_proto protoreflect.FileDescriptor |
1008 | 1008 | |
1009 | 1009 | var file_game_proto_rawDesc = []byte{ |
... | ... | @@ -1024,73 +1024,72 @@ var file_game_proto_rawDesc = []byte{ |
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1092 | + 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, | |
1094 | 1093 | } |
1095 | 1094 | |
1096 | 1095 | var ( |
... | ... | @@ -1107,32 +1106,32 @@ func file_game_proto_rawDescGZIP() []byte { |
1107 | 1106 | |
1108 | 1107 | var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 18) |
1109 | 1108 | var file_game_proto_goTypes = []interface{}{ |
1110 | - (*HeartReq)(nil), // 0: game.HeartReq | |
1111 | - (*HeartRsp)(nil), // 1: game.HeartRsp | |
1112 | - (*LoginReq)(nil), // 2: game.LoginReq | |
1113 | - (*CreateReq)(nil), // 3: game.CreateReq | |
1114 | - (*DisConnectRsp)(nil), // 4: game.DisConnectRsp | |
1115 | - (*ChangeTeamReq)(nil), // 5: game.ChangeTeamReq | |
1116 | - (*HeroEquipReferReq)(nil), // 6: game.HeroEquipReferReq | |
1117 | - (*RoleRsp)(nil), // 7: game.RoleRsp | |
1118 | - (*RoleUpdatePropertyRsp)(nil), // 8: game.RoleUpdatePropertyRsp | |
1119 | - (*RoleUpdateItemsRsp)(nil), // 9: game.RoleUpdateItemsRsp | |
1120 | - (*RoleUpdateChangeRsp)(nil), // 10: game.RoleUpdateChangeRsp | |
1121 | - (*RoleClearItemsReq)(nil), // 11: game.RoleClearItemsReq | |
1122 | - (*RoleStartBattleReq)(nil), // 12: game.RoleStartBattleReq | |
1123 | - (*RoleEndBattleReq)(nil), // 13: game.RoleEndBattleReq | |
1124 | - (*RoleEndBattleRsp)(nil), // 14: game.RoleEndBattleRsp | |
1125 | - (*EquipmentDelReq)(nil), // 15: game.EquipmentDelReq | |
1126 | - (*EquipmentAddRsp)(nil), // 16: game.EquipmentAddRsp | |
1127 | - (*HeroEquipReferReq_EquipInfo)(nil), // 17: game.HeroEquipReferReq.EquipInfo | |
1128 | - (*Team)(nil), // 18: models.Team | |
1129 | - (*Role)(nil), // 19: models.Role | |
1130 | - (*Hero)(nil), // 20: models.Hero | |
1131 | - (*Equipment)(nil), // 21: models.Equipment | |
1109 | + (*HeartReq)(nil), // 0: game.HeartReq | |
1110 | + (*HeartRsp)(nil), // 1: game.HeartRsp | |
1111 | + (*LoginReq)(nil), // 2: game.LoginReq | |
1112 | + (*CreateReq)(nil), // 3: game.CreateReq | |
1113 | + (*DisConnectRsp)(nil), // 4: game.DisConnectRsp | |
1114 | + (*ChangeTeamReq)(nil), // 5: game.ChangeTeamReq | |
1115 | + (*EquipInfo)(nil), // 6: game.EquipInfo | |
1116 | + (*HeroEquipReferReq)(nil), // 7: game.HeroEquipReferReq | |
1117 | + (*RoleRsp)(nil), // 8: game.RoleRsp | |
1118 | + (*RoleUpdatePropertyRsp)(nil), // 9: game.RoleUpdatePropertyRsp | |
1119 | + (*RoleUpdateItemsRsp)(nil), // 10: game.RoleUpdateItemsRsp | |
1120 | + (*RoleUpdateChangeRsp)(nil), // 11: game.RoleUpdateChangeRsp | |
1121 | + (*RoleClearItemsReq)(nil), // 12: game.RoleClearItemsReq | |
1122 | + (*RoleStartBattleReq)(nil), // 13: game.RoleStartBattleReq | |
1123 | + (*RoleEndBattleReq)(nil), // 14: game.RoleEndBattleReq | |
1124 | + (*RoleEndBattleRsp)(nil), // 15: game.RoleEndBattleRsp | |
1125 | + (*EquipmentDelReq)(nil), // 16: game.EquipmentDelReq | |
1126 | + (*EquipmentAddRsp)(nil), // 17: game.EquipmentAddRsp | |
1127 | + (*Team)(nil), // 18: models.Team | |
1128 | + (*Role)(nil), // 19: models.Role | |
1129 | + (*Hero)(nil), // 20: models.Hero | |
1130 | + (*Equipment)(nil), // 21: models.Equipment | |
1132 | 1131 | } |
1133 | 1132 | var file_game_proto_depIdxs = []int32{ |
1134 | 1133 | 18, // 0: game.ChangeTeamReq.team:type_name -> models.Team |
1135 | - 17, // 1: game.HeroEquipReferReq.equipIds:type_name -> game.HeroEquipReferReq.EquipInfo | |
1134 | + 6, // 1: game.HeroEquipReferReq.equipIds:type_name -> game.EquipInfo | |
1136 | 1135 | 19, // 2: game.RoleRsp.role:type_name -> models.Role |
1137 | 1136 | 20, // 3: game.RoleRsp.hero:type_name -> models.Hero |
1138 | 1137 | 18, // 4: game.RoleRsp.team:type_name -> models.Team |
... | ... | @@ -1227,7 +1226,7 @@ func file_game_proto_init() { |
1227 | 1226 | } |
1228 | 1227 | } |
1229 | 1228 | file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { |
1230 | - switch v := v.(*HeroEquipReferReq); i { | |
1229 | + switch v := v.(*EquipInfo); i { | |
1231 | 1230 | case 0: |
1232 | 1231 | return &v.state |
1233 | 1232 | case 1: |
... | ... | @@ -1239,7 +1238,7 @@ func file_game_proto_init() { |
1239 | 1238 | } |
1240 | 1239 | } |
1241 | 1240 | file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { |
1242 | - switch v := v.(*RoleRsp); i { | |
1241 | + switch v := v.(*HeroEquipReferReq); i { | |
1243 | 1242 | case 0: |
1244 | 1243 | return &v.state |
1245 | 1244 | case 1: |
... | ... | @@ -1251,7 +1250,7 @@ func file_game_proto_init() { |
1251 | 1250 | } |
1252 | 1251 | } |
1253 | 1252 | file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { |
1254 | - switch v := v.(*RoleUpdatePropertyRsp); i { | |
1253 | + switch v := v.(*RoleRsp); i { | |
1255 | 1254 | case 0: |
1256 | 1255 | return &v.state |
1257 | 1256 | case 1: |
... | ... | @@ -1263,7 +1262,7 @@ func file_game_proto_init() { |
1263 | 1262 | } |
1264 | 1263 | } |
1265 | 1264 | file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { |
1266 | - switch v := v.(*RoleUpdateItemsRsp); i { | |
1265 | + switch v := v.(*RoleUpdatePropertyRsp); i { | |
1267 | 1266 | case 0: |
1268 | 1267 | return &v.state |
1269 | 1268 | case 1: |
... | ... | @@ -1275,7 +1274,7 @@ func file_game_proto_init() { |
1275 | 1274 | } |
1276 | 1275 | } |
1277 | 1276 | file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { |
1278 | - switch v := v.(*RoleUpdateChangeRsp); i { | |
1277 | + switch v := v.(*RoleUpdateItemsRsp); i { | |
1279 | 1278 | case 0: |
1280 | 1279 | return &v.state |
1281 | 1280 | case 1: |
... | ... | @@ -1287,7 +1286,7 @@ func file_game_proto_init() { |
1287 | 1286 | } |
1288 | 1287 | } |
1289 | 1288 | file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { |
1290 | - switch v := v.(*RoleClearItemsReq); i { | |
1289 | + switch v := v.(*RoleUpdateChangeRsp); i { | |
1291 | 1290 | case 0: |
1292 | 1291 | return &v.state |
1293 | 1292 | case 1: |
... | ... | @@ -1299,7 +1298,7 @@ func file_game_proto_init() { |
1299 | 1298 | } |
1300 | 1299 | } |
1301 | 1300 | file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { |
1302 | - switch v := v.(*RoleStartBattleReq); i { | |
1301 | + switch v := v.(*RoleClearItemsReq); i { | |
1303 | 1302 | case 0: |
1304 | 1303 | return &v.state |
1305 | 1304 | case 1: |
... | ... | @@ -1311,7 +1310,7 @@ func file_game_proto_init() { |
1311 | 1310 | } |
1312 | 1311 | } |
1313 | 1312 | file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { |
1314 | - switch v := v.(*RoleEndBattleReq); i { | |
1313 | + switch v := v.(*RoleStartBattleReq); i { | |
1315 | 1314 | case 0: |
1316 | 1315 | return &v.state |
1317 | 1316 | case 1: |
... | ... | @@ -1323,7 +1322,7 @@ func file_game_proto_init() { |
1323 | 1322 | } |
1324 | 1323 | } |
1325 | 1324 | file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { |
1326 | - switch v := v.(*RoleEndBattleRsp); i { | |
1325 | + switch v := v.(*RoleEndBattleReq); i { | |
1327 | 1326 | case 0: |
1328 | 1327 | return &v.state |
1329 | 1328 | case 1: |
... | ... | @@ -1335,7 +1334,7 @@ func file_game_proto_init() { |
1335 | 1334 | } |
1336 | 1335 | } |
1337 | 1336 | file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { |
1338 | - switch v := v.(*EquipmentDelReq); i { | |
1337 | + switch v := v.(*RoleEndBattleRsp); i { | |
1339 | 1338 | case 0: |
1340 | 1339 | return &v.state |
1341 | 1340 | case 1: |
... | ... | @@ -1347,7 +1346,7 @@ func file_game_proto_init() { |
1347 | 1346 | } |
1348 | 1347 | } |
1349 | 1348 | file_game_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { |
1350 | - switch v := v.(*EquipmentAddRsp); i { | |
1349 | + switch v := v.(*EquipmentDelReq); i { | |
1351 | 1350 | case 0: |
1352 | 1351 | return &v.state |
1353 | 1352 | case 1: |
... | ... | @@ -1359,7 +1358,7 @@ func file_game_proto_init() { |
1359 | 1358 | } |
1360 | 1359 | } |
1361 | 1360 | file_game_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} { |
1362 | - switch v := v.(*HeroEquipReferReq_EquipInfo); i { | |
1361 | + switch v := v.(*EquipmentAddRsp); i { | |
1363 | 1362 | case 0: |
1364 | 1363 | return &v.state |
1365 | 1364 | case 1: | ... | ... |