equip.go
272 Bytes
package models
import (
"pro2d/common/components"
"pro2d/pb"
)
type EquipModel struct {
components.ISchema
Data *pb.Equipment
}
func NewEquip(data *pb.Equipment) *EquipModel {
m := &EquipModel{
ISchema: NewSchema(data.Id, data),
Data: data,
}
return m
}