team.go
677 Bytes
package models
import (
"pro2d/common/components"
"pro2d/common/db/mongoproxy"
"pro2d/common/logger"
"pro2d/pb"
)
type TeamMap map[string]*TeamModel
type TeamModel struct {
components.ISchema
Data *pb.Team
}
func NewTeam(data *pb.Team) *TeamModel {
m := &TeamModel{
ISchema: NewSchema(data.Id, data),
Data: data,
}
return m
}
func TeamExistsByID(id string) *TeamModel {
data := &pb.Team{Id: id}
if err := mongoproxy.FindOne(mongoproxy.GetCollName(data), mongoproxy.GetBsonM("id", id), data); err != nil {
logger.Error("Data not exist err: %v", err)
return nil
}
r := &TeamModel{
ISchema: NewSchema(data.Id, data),
Data: data,
}
return r
}