gm.go 1.61 KB
package service

import (
	"github.com/gin-gonic/gin"
	"net/http"
	"pro2d/cmd/gameserver/action"
	"pro2d/common/components"
	"pro2d/models"
	"reflect"
)

type GmServer struct {
	components.IHttp
	Server components.IServer
}

func NewGmServer(server components.IServer, port ...string) *GmServer {
	return &GmServer{
		IHttp:  components.NewHttpServer("", port...),
		Server: server,
	}
}

func (s *GmServer) HandlerFuncObj(tvl, obj reflect.Value) gin.HandlerFunc {
	return func(c *gin.Context) {
		c.Request.ParseForm()
		roleId, ok := c.GetPostForm("role_id")
		if !ok {
			c.JSON(http.StatusOK, gin.H{"code": -101, "message": "role not exist"})
			return
		}

		conn := s.Server.GetConnManage().GetConnByRID(roleId)
		var role *models.RoleModel
		if conn != nil {
			//在线
			role = conn.(*Agent).Role
		} else {
			//离线
			role = models.NewRole(roleId)
			if err := role.Load(); err != nil {
				c.JSON(http.StatusOK, gin.H{"code": -102, "message": "role not exist"})
				return
			}
			role.LoadAll()
		}

		properties := make(map[string]interface{})

		for k, v := range c.Request.PostForm {
			properties[k] = v[0]
		}

		properties["_conn"] = conn
		properties["_role"] = role

		v := tvl.Call([]reflect.Value{obj, reflect.ValueOf(properties)})

		role.SaveRoleData(0)

		if len(v) != 1 {
			c.JSON(http.StatusNotFound, gin.H{"code": -100, "message": "request param len is error"})
			return
		}
		c.JSON(http.StatusOK, gin.H{"code": v[0].Interface()})
	}
}

func (s *GmServer) Start() error {
	s.SetHandlerFuncCallback(s.HandlerFuncObj)
	s.BindHandler(&action.GmAction{})
	//gin.SetMode(gin.ReleaseMode)
	return s.IHttp.Start()
}