connmanage.go
973 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
package components
import "sync"
type ConnManage struct {
mu sync.RWMutex
conns map[uint32]IConnection
}
func NewConnManage() *ConnManage {
return &ConnManage{
mu: sync.RWMutex{},
conns: make(map[uint32]IConnection),
}
}
func (c *ConnManage) AddConn(id uint32, connection IConnection) {
c.mu.Lock()
defer c.mu.Unlock()
c.conns[id] = connection
}
func (c *ConnManage) GetConn(id uint32) IConnection {
c.mu.RLock()
defer c.mu.RUnlock()
return c.conns[id]
}
func (c *ConnManage) DelConn(id uint32) IConnection {
c.mu.Lock()
defer c.mu.Unlock()
conn := c.conns[id]
delete(c.conns, id)
return conn
}
func (c *ConnManage) Range(f func(key interface{}, value interface{}) bool) {
c.mu.Lock()
defer c.mu.Unlock()
for k, v := range c.conns {
if ok := f(k, v); !ok {
return
}
}
}
func (c *ConnManage) StopAllConns() {
c.Range(func(key interface{}, value interface{}) bool {
conn := value.(IConnection)
conn.Stop()
return true
})
}