RoleAction.go
1.29 KB
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package action
import (
"github.com/golang/protobuf/proto"
"pro2d/common"
"pro2d/common/components"
"pro2d/common/logger"
"pro2d/models"
"pro2d/pb"
)
func HeartRpc(msg components.IMessage) (int32, interface{}) {
//msg.Conn.SetLastHeartCheckTime()
return 0, nil
}
func CreateRpc(msg components.IMessage) (int32, interface{}) {
req := pb.CreateReq{}
if err := proto.Unmarshal(msg.GetData(), &req); err != nil {
logger.Error("CreateRpc err: %v", err)
return 1, nil
}
role := models.RoleExistByUid(req.Uid)
if role != nil {
return 2, nil
}
roleId := common.SnowFlack.NextValStr()
role = models.NewRole(roleId)
if err := role.Create(); err != nil {
logger.Error("CreateRpc role create err: %v", err)
return 3, nil
}
return 0, nil
}
func LoginRpc(msg components.IMessage) (int32, interface{}) {
//logger.Debug("11111111cmd: %v, msg: %s", msg.GetHeader().GetMsgID(), msg.GetData())
req := pb.LoginReq{}
if err := proto.Unmarshal(msg.GetData(), &req); err != nil {
logger.Error("loginRpc err: %v", err)
return 1, nil
}
role := models.RoleExistByUid(req.Token)
if role == nil {
return 2, nil
}
role.SetProperty("Device", req.Device)
return 0, &pb.RoleRsp{
Role: role.Role,
Hero: role.GetAllHero(),
Team: role.Teams.Team,
Equips: []*pb.Equipment{role.Equip.Equip},
}
}