role_test.go
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package models
import (
"fmt"
"pro2d/components/db"
"pro2d/conf"
"pro2d/protos/pb"
"pro2d/utils"
"testing"
)
func TestNewRole(t *testing.T) {
db.MongoDatabase = db.MongoClient.Database("game")
var uid = conf.SnowFlack.NextValStr()
ok, role := RoleExistByUid(uid)
if ok {
//uid存在 , 更新角色
role.Role.Device = "222222"
role.AddHero(&pb.Hero{
Id: 1,
RoleId: role.Role.Id,
Type: 0,
Level: 0,
ReinCount: 0,
ReinPoint: 0,
Equipments: "",
})
role.Save()
}else {
//uid不存在,创建角色
role = NewRole(1)
role.Role.Uid = uid
role.Role.Device = "111111"
role.Role.Level = 0
i, err := role.Create()
fmt.Println(i, err)
}
print(role)
}
func TestRoleIndex(t *testing.T) {
coll, keys := utils.FindIndex(pb.Role{})
for _, index := range keys {
utils.Sugar.Debugf("coll: %s, key: %s", coll, index)
}
}