basic.go 851 Bytes
package models

import (
	"pro2d/components/db"
)

type ModelBaseMgo struct {
	MonGo *db.MgoPool

	pri interface{}
	schema interface{}
}


func NewModelBaseMgo(mgo *db.Database,  collection string, pri interface{}, schema interface{}) *ModelBaseMgo{
	return &ModelBaseMgo{
		MonGo:     db.NewMongoPool(mgo, collection),
		pri: pri,
		schema: schema,
	}
}

func (base *ModelBaseMgo) Load() error{
	r := base.MonGo.FindOne(base.pri)
	err := r.Decode(base.schema)
	if err != nil {
		return err
	}
	return nil
}

func (base *ModelBaseMgo) Create()  {
	base.MonGo.InsertOne(base.schema)
}

func (base *ModelBaseMgo) Index(key string)  {
	base.MonGo.Index(key)
}

func (base *ModelBaseMgo) Update(update interface{}) {
	base.MonGo.FindOneAndUpdate(base.pri, update)
}

func (base *ModelBaseMgo) Save() {
	base.MonGo.FindOneAndUpdate(base.pri, base.schema)
}