role_test.go
644 Bytes
package models
import (
"pro2d/components/db"
"pro2d/conf"
"pro2d/utils"
"testing"
"time"
)
func TestNewRole(t *testing.T) {
db := &db.Database{}
if err := db.Connect(conf.GlobalConf.GameConf.MongoConf); err != nil {
utils.Sugar.Errorf("%v", err)
return
}
//db.Mongo.Drop(context.Background())
var uid int64 = 1
var role *RoleModel
if ok, role := RoleExistByUid(db, uid); ok {
role.Role.Device = "111111"
role.Role.LoginTime = time.Now().Unix()
role.Save()
}else {
role = NewRole(db, uid)
role.Role.Id = "1"
role.Role.Device = "222222"
role.Role.Level = 0
role.Create()
role.Index("uid")
}
print(role)
}