gm.go 1.93 KB
package service

import (
	"github.com/gin-gonic/gin"
	"net/http"
	"pro2d/cmd/gameserver/gmaction"
	"pro2d/common/components"
	"pro2d/common/logger"
	"pro2d/models"
	"reflect"
)

type GmServer struct {
	components.IHttp
	Server components.IServer
}

func NewGmServer(server components.IServer, port ...string) *GmServer {
	return &GmServer{
		IHttp:  components.NewHttpServer("", port...),
		Server: server,
	}
}

func (s *GmServer) HandlerFuncObj(tvl, obj reflect.Value) gin.HandlerFunc {
	return func(c *gin.Context) {
		var roleId string
		var ok bool
		properties := make(map[string]string, 2)
		//请求类型,以及 format 参数
		if c.Request.Method == "POST" {
			c.Request.ParseForm()
			for k, v := range c.Request.PostForm {
				properties[k] = v[0]
			}
			roleId, ok = c.GetPostForm("role_id")

		} else if c.Request.Method == "GET" {
			roleId, ok = c.GetQuery("role_id")
			for k, v := range c.Request.URL.Query() {
				properties[k] = v[0]
			}
		} else {
			c.JSON(http.StatusOK, gin.H{"code": -101, "message": "not support method"})
			return
		}

		if !ok {
			c.JSON(http.StatusOK, gin.H{"code": -102, "message": "role not exist"})
			return
		}

		//role start
		conn := s.Server.GetConnManage().GetConnByRID(roleId)
		var role *models.RoleModel
		callback := func() {
			logger.Debug(properties)
			tvl.Call([]reflect.Value{obj, reflect.ValueOf(role), reflect.ValueOf(properties)})
			role.SaveRoleData(0)
		}
		if conn != nil {
			//在线
			role = conn.(*Agent).Role
			conn.CustomChan() <- callback
		} else {
			//离线
			role = models.NewRole(roleId)
			if err := role.Load(); err != nil {
				c.JSON(http.StatusOK, gin.H{"code": -103, "message": "role not exist"})
				return
			}
			role.LoadAll()
			callback()
		}
		c.JSON(http.StatusOK, gin.H{"code": 0})
	}
}

func (s *GmServer) Start() error {
	s.SetHandlerFuncCallback(s.HandlerFuncObj)
	s.BindHandler(&gmaction.GmAction{})
	//gin.SetMode(gin.ReleaseMode)
	return s.IHttp.Start()
}