Blame view

models/role.go 5.69 KB
ee23102d   zhangqijia   支持mongo, grpc接服务器
1
2
3
  package models
  
  import (
101d1cc1   zhangqijia   feat: 一个基于redis的自...
4
  	"fmt"
4255fd8e   zhangqijia   feat: 更新字段
5
  	"github.com/golang/protobuf/proto"
0e5d52de   zhangqijia   reactor: 重构底层框架1.0
6
  	"pro2d/common"
8d983031   zhangqijia   loginReq uid -> t...
7
  	"pro2d/common/components"
436e0af4   zhangqijia   reactor: dir; Ac...
8
  	"pro2d/common/db/mongoproxy"
765431a4   zhangqijia   增加schema接口, 抽象 mo...
9
  	"pro2d/common/logger"
7f269318   zhangqijia   add pb.go; 添加关闭连接...
10
  	"pro2d/pb"
38dd96b4   zhangqijia   定时器+网络数据 peer 在一条...
11
  	"sync/atomic"
ee23102d   zhangqijia   支持mongo, grpc接服务器
12
13
  )
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
14
15
  type BackPackItems map[string]uint32
  
ee23102d   zhangqijia   支持mongo, grpc接服务器
16
  type RoleModel struct {
8d983031   zhangqijia   loginReq uid -> t...
17
  	components.ISchema
cad2b7f3   zhangqijia   reactor: 重构目录, 重构...
18
  	Role  *pb.Role
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
19
20
  	Heros SchemaMap
  	Teams SchemaMap
765431a4   zhangqijia   增加schema接口, 抽象 mo...
21
  	Prop  *PropModel
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
22
  	Items BackPackItems //背包
38dd96b4   zhangqijia   定时器+网络数据 peer 在一条...
23
  
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
24
  	lastSaveTs int64
ee23102d   zhangqijia   支持mongo, grpc接服务器
25
26
  }
  
cad2b7f3   zhangqijia   reactor: 重构目录, 重构...
27
  func RoleExistByUid(uid string) *RoleModel {
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
28
  	data := &pb.Role{Uid: uid, Incres: make(map[string]uint32)}
1584eb4b   zhangqijia   修复创建唯一索引的bug
29
  
8aaf28dd   zhangqijia   fix: 修复gm系统修改role...
30
  	if err := mongoproxy.FindOne(mongoproxy.GetCollName(data), mongoproxy.GetBsonM("uid", uid), data); err != nil {
c47aa250   zhangqijia   feat: 增加GM相关接口。详情...
31
  		logger.Error("Role not exist err: %v", err)
9644352a   zhangqijia   登录服改为http,游戏服改为长连...
32
  		return nil
ee23102d   zhangqijia   支持mongo, grpc接服务器
33
  	}
f7f4beb5   zhangqijia   新增grpc平滑关闭,修复crea...
34
  
6f0d72bd   zhangqijia   定时器功能完善优化
35
  	r := &RoleModel{
8d983031   zhangqijia   loginReq uid -> t...
36
  		ISchema: NewSchema(data.Id, data),
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
37
38
39
40
  		Role:    data,
  		Heros:   make(SchemaMap),
  		Teams:   make(SchemaMap),
  		Prop:    new(PropModel),
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
41
  		Items:   make(BackPackItems),
f7f4beb5   zhangqijia   新增grpc平滑关闭,修复crea...
42
  	}
c47aa250   zhangqijia   feat: 增加GM相关接口。详情...
43
  	r.Load()
6f0d72bd   zhangqijia   定时器功能完善优化
44
45
  	r.LoadAll()
  	return r
ee23102d   zhangqijia   支持mongo, grpc接服务器
46
47
  }
  
33ea26ab   zhangqijia   使用schema封装mongo
48
  func NewRole(id string) *RoleModel {
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
49
  	data := &pb.Role{Id: id, Incres: make(map[string]uint32)}
ee23102d   zhangqijia   支持mongo, grpc接服务器
50
  	m := &RoleModel{
8d983031   zhangqijia   loginReq uid -> t...
51
  		ISchema: NewSchema(id, data),
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
52
53
54
  		Role:    data,
  		Heros:   make(SchemaMap),
  		Teams:   make(SchemaMap),
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
55
56
  		Prop:    new(PropModel),
  		Items:   make(BackPackItems),
ee23102d   zhangqijia   支持mongo, grpc接服务器
57
  	}
ee23102d   zhangqijia   支持mongo, grpc接服务器
58
59
60
  	return m
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
61
  func (m *RoleModel) IncreByKey(key string, detal uint32) uint32 {
101d1cc1   zhangqijia   feat: 一个基于redis的自...
62
63
64
65
66
67
68
69
  	v, ok := m.Role.Incres[key]
  	if !ok {
  		v = detal
  	} else {
  		v += detal
  	}
  	m.Role.Incres[key] = v
  	m.SetProperty("incres", m.Role.Incres)
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
70
71
72
  	return v
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
73
  func (m *RoleModel) IncreHearByKey(detal uint32) string {
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
74
75
  	return fmt.Sprintf("%s%04d", m.Role.Id, m.IncreByKey("hero", detal))
  }
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
76
  func (m *RoleModel) IncreTeamByKey(detal uint32) string {
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
77
  	return fmt.Sprintf("%s%02d", m.Role.Id, m.IncreByKey("team", detal))
101d1cc1   zhangqijia   feat: 一个基于redis的自...
78
79
  }
  
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
80
  func (m *RoleModel) InitRole() {
8d983031   zhangqijia   loginReq uid -> t...
81
82
  	//init hero
  	h1 := pb.Hero{
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
83
  		Id:         m.IncreHearByKey(1),
6f0d72bd   zhangqijia   定时器功能完善优化
84
85
86
87
88
  		RoleId:     m.Role.Id,
  		Type:       1,
  		Level:      1,
  		ReinCount:  0,
  		ReinPoint:  0,
8d983031   zhangqijia   loginReq uid -> t...
89
  		Equipments: "",
6f0d72bd   zhangqijia   定时器功能完善优化
90
  	}
8d983031   zhangqijia   loginReq uid -> t...
91
92
93
  	m.AddHero(&h1)
  
  	h2 := h1
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
94
  	h2.Id = m.IncreHearByKey(1)
8d983031   zhangqijia   loginReq uid -> t...
95
96
97
98
  	h2.Type = 2
  	m.AddHero(&h2)
  
  	h3 := h1
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
99
  	h3.Id = m.IncreHearByKey(1)
8d983031   zhangqijia   loginReq uid -> t...
100
101
102
103
  	h3.Type = 3
  	m.AddHero(&h3)
  
  	h4 := h1
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
104
  	h4.Id = m.IncreHearByKey(1)
8d983031   zhangqijia   loginReq uid -> t...
105
106
107
108
109
  	h4.Type = 4
  	m.AddHero(&h4)
  
  	//init team
  	t1 := pb.Team{
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
110
  		Id:      m.IncreTeamByKey(1),
8d983031   zhangqijia   loginReq uid -> t...
111
112
113
114
115
116
117
118
  		RoleId:  m.Role.Id,
  		HeroId1: h1.Id,
  		HeroId2: h2.Id,
  		HeroId3: h3.Id,
  	}
  	m.AddTeam(&t1)
  
  	t2 := t1
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
119
  	t2.Id = m.IncreTeamByKey(1)
8d983031   zhangqijia   loginReq uid -> t...
120
121
122
  	m.AddTeam(&t2)
  
  	t3 := t1
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
123
  	t3.Id = m.IncreTeamByKey(1)
8d983031   zhangqijia   loginReq uid -> t...
124
125
126
  	m.AddTeam(&t3)
  
  	t4 := t1
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
127
  	t4.Id = m.IncreTeamByKey(1)
8d983031   zhangqijia   loginReq uid -> t...
128
  	m.AddTeam(&t4)
a24dea4c   zhangqijia   fix: id自增做了写更新。阵容...
129
130
  
  	m.Update()
ee23102d   zhangqijia   支持mongo, grpc接服务器
131
  }
eb417b0b   zhangqijia   reactor mongo
132
  
8d983031   zhangqijia   loginReq uid -> t...
133
134
  func (m *RoleModel) LoadHero() {
  	heros := make([]*pb.Hero, 10)
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
135
  	err := mongoproxy.FindMany("hero", "roleid", m.Role.Id, &heros)
8d983031   zhangqijia   loginReq uid -> t...
136
137
138
139
140
141
  	if err != nil {
  		logger.Error(err)
  		return
  	}
  	for _, hero := range heros {
  		m.Heros[hero.Id] = NewHero(hero)
6f0d72bd   zhangqijia   定时器功能完善优化
142
143
144
  	}
  }
  
8d983031   zhangqijia   loginReq uid -> t...
145
146
  func (m *RoleModel) LoadTeams() {
  	teams := make([]*pb.Team, 4)
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
147
  	err := mongoproxy.FindMany("team", "roleid", m.Role.Id, &teams)
8d983031   zhangqijia   loginReq uid -> t...
148
149
150
151
  	if err != nil {
  		logger.Error(err)
  		return
  	}
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
152
  	for _, team := range teams {
8d983031   zhangqijia   loginReq uid -> t...
153
  		m.Teams[team.Id] = NewTeam(team)
6f0d72bd   zhangqijia   定时器功能完善优化
154
155
156
  	}
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
157
158
159
160
161
  //加载背包数据到内存
  func (m *RoleModel) LoadItems() {
  	m.Items = m.StringToItems(m.Role.Items)
  }
  
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
162
  func (m *RoleModel) LoadAll() {
6f0d72bd   zhangqijia   定时器功能完善优化
163
164
  	m.LoadHero()
  	m.LoadTeams()
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
165
  	m.LoadItems()
eb417b0b   zhangqijia   reactor mongo
166
167
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
168
169
  func (m *RoleModel) UpdateProperty(key string, val interface{}, notify bool) {
  	m.UpdateProperties(map[string]interface{}{key: val}, notify)
4255fd8e   zhangqijia   feat: 更新字段
170
171
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
172
  func (m *RoleModel) UpdateProperties(property map[string]interface{}, notify bool) {
4255fd8e   zhangqijia   feat: 更新字段
173
174
175
176
  	if len(property) < 1 {
  		return
  	}
  
d771e9e3   zhangqijia   fix: 优化FieldByNam...
177
  	role := &pb.Role{}
4255fd8e   zhangqijia   feat: 更新字段
178
179
180
181
182
183
  	ids := m.ParseFields(role.ProtoReflect(), property)
  	if len(ids) == 0 {
  		logger.Error("ParseFields err, len is 0")
  		return
  	}
  
8c3893b7   zhangqijia   fix: 更改角色信息修改协议名字
184
  	update := &pb.RoleUpdatePropertyRsp{
d771e9e3   zhangqijia   fix: 优化FieldByNam...
185
  		Id:   ids,
4255fd8e   zhangqijia   feat: 更新字段
186
187
188
189
190
  		Role: role,
  	}
  	if rsp, err := proto.Marshal(update); err != nil {
  		logger.Error("id %s, err:", m.Role.Id, err)
  		return
d771e9e3   zhangqijia   fix: 优化FieldByNam...
191
  	} else {
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
192
  		if m.GetConn() != nil && notify {
8c3893b7   zhangqijia   fix: 更改角色信息修改协议名字
193
  			m.GetConn().Send(0, uint32(pb.ProtoCode_RoleUpdatePropertyRsp), rsp)
d771e9e3   zhangqijia   fix: 优化FieldByNam...
194
  		}
4255fd8e   zhangqijia   feat: 更新字段
195
  	}
7f269318   zhangqijia   add pb.go; 添加关闭连接...
196
197
  }
  
2e0aa298   zhangqijia   update 每条连接新增一条协程...
198
199
200
  func (m *RoleModel) GetAllHero() []*pb.Hero {
  	var h []*pb.Hero
  	for _, hero := range m.Heros {
8d983031   zhangqijia   loginReq uid -> t...
201
  		h = append(h, hero.(*HeroModel).Hero)
6f0d72bd   zhangqijia   定时器功能完善优化
202
203
204
  	}
  	return h
  }
38dd96b4   zhangqijia   定时器+网络数据 peer 在一条...
205
  
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
206
  func (m *RoleModel) GetAllTeam() []*pb.Team {
8d983031   zhangqijia   loginReq uid -> t...
207
  	var t []*pb.Team
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
208
209
  	for _, team := range m.Teams {
  		t = append(t, team.(*TeamModel).Team)
8d983031   zhangqijia   loginReq uid -> t...
210
211
212
213
  	}
  	return t
  }
  
8d983031   zhangqijia   loginReq uid -> t...
214
215
  func (m *RoleModel) AddHero(hero *pb.Hero) {
  	h := NewHero(hero)
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
216
  	h.Create()
8d983031   zhangqijia   loginReq uid -> t...
217
218
219
220
221
222
223
224
225
  	m.Heros[hero.Id] = h
  }
  
  func (m *RoleModel) AddTeam(team *pb.Team) {
  	t := NewTeam(team)
  	t.Create()
  	m.Teams[team.Id] = t
  }
  
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
226
227
228
229
230
231
232
233
234
235
  func (m *RoleModel) UpdateTeam(teams []*pb.Team) {
  	for _, team := range teams {
  		team.RoleId = m.Role.Id
  		t := m.Teams[team.Id]
  		if t != nil {
  			t.UpdateSchema(team)
  		}
  	}
  }
  
38dd96b4   zhangqijia   定时器+网络数据 peer 在一条...
236
  func (m *RoleModel) OnRecoverTimer(now int64) {
c47aa250   zhangqijia   feat: 增加GM相关接口。详情...
237
  	m.SaveRoleData(now)
38dd96b4   zhangqijia   定时器+网络数据 peer 在一条...
238
239
  }
  
7f269318   zhangqijia   add pb.go; 添加关闭连接...
240
241
  func (m *RoleModel) OnOfflineEvent() {
  	// 设置最新的登录时间
c47aa250   zhangqijia   feat: 增加GM相关接口。详情...
242
  	m.SaveRoleData(common.Timex())
7f269318   zhangqijia   add pb.go; 添加关闭连接...
243
244
  }
  
c47aa250   zhangqijia   feat: 增加GM相关接口。详情...
245
246
  func (m *RoleModel) SaveRoleData(now int64) {
  	if now > 0 && now-m.lastSaveTs < common.SaveDataInterval {
38dd96b4   zhangqijia   定时器+网络数据 peer 在一条...
247
248
249
250
  		return
  	}
  	atomic.StoreInt64(&m.lastSaveTs, now)
  	m.Update()
8d983031   zhangqijia   loginReq uid -> t...
251
252
253
254
255
256
257
258
  
  	tbObjs := []components.ISchema{}
  	for _, tbObj := range tbObjs {
  		if tbObj != nil {
  			tbObj.Update()
  		}
  	}
  
0ce6c418   zhangqijia   fix: 修复 bug RoleM...
259
260
261
262
263
264
265
266
267
  	mpObjs := []SchemaMap{m.Heros, m.Teams}
  	for _, mpObj := range mpObjs {
  		for _, v := range mpObj {
  			if v != nil {
  				v.Update()
  			}
  		}
  	}
  }
8aaf28dd   zhangqijia   fix: 修复gm系统修改role...
268
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
269
270
271
  func (m *RoleModel) IncrPropertyChan(key string, val int64) {
  	if m.GetConn() != nil {
  		m.GetConn().CustomChan() <- func() {
8aaf28dd   zhangqijia   fix: 修复gm系统修改role...
272
273
274
275
276
277
278
279
  			m.IncrProperty(key, val)
  		}
  	} else {
  		m.IncrProperty(key, val)
  	}
  
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
280
281
282
283
  func (m *RoleModel) UpdatePropertyChan(key string, val interface{}, notify bool) {
  	if m.GetConn() != nil {
  		m.GetConn().CustomChan() <- func() {
  			m.UpdateProperties(map[string]interface{}{key: val}, notify)
8aaf28dd   zhangqijia   fix: 修复gm系统修改role...
284
285
  		}
  	} else {
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
286
  		m.UpdateProperties(map[string]interface{}{key: val}, notify)
8aaf28dd   zhangqijia   fix: 修复gm系统修改role...
287
288
289
  	}
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
290
291
292
  func (m *RoleModel) SaveRoleDataChan(now int64) {
  	if m.GetConn() != nil {
  		m.GetConn().CustomChan() <- func() {
8aaf28dd   zhangqijia   fix: 修复gm系统修改role...
293
294
295
296
297
298
299
  			m.SaveRoleData(now)
  		}
  	} else {
  		m.SaveRoleData(now)
  	}
  
  }