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// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.17.3
// source: game.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
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//ResponseCmd HeartRsp
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type HeartReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
}
func (x *HeartReq) Reset() {
*x = HeartReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *HeartReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeartReq) ProtoMessage() {}
func (x *HeartReq) ProtoReflect() protoreflect.Message {
mi := &file_game_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use HeartReq.ProtoReflect.Descriptor instead.
func (*HeartReq) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{0}
}
func (x *HeartReq) GetCode() int64 {
if x != nil {
return x.Code
}
return 0
}
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type HeartRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
}
func (x *HeartRsp) Reset() {
*x = HeartRsp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *HeartRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeartRsp) ProtoMessage() {}
func (x *HeartRsp) ProtoReflect() protoreflect.Message {
mi := &file_game_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use HeartRsp.ProtoReflect.Descriptor instead.
func (*HeartRsp) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{1}
}
func (x *HeartRsp) GetCode() int64 {
if x != nil {
return x.Code
}
return 0
}
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//ResponseCmd RoleRsp
type LoginReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
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Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
}
func (x *LoginReq) Reset() {
*x = LoginReq{}
if protoimpl.UnsafeEnabled {
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mi := &file_game_proto_msgTypes[2]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LoginReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LoginReq) ProtoMessage() {}
func (x *LoginReq) ProtoReflect() protoreflect.Message {
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mi := &file_game_proto_msgTypes[2]
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if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LoginReq.ProtoReflect.Descriptor instead.
func (*LoginReq) Descriptor() ([]byte, []int) {
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return file_game_proto_rawDescGZIP(), []int{2}
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}
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func (x *LoginReq) GetToken() string {
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if x != nil {
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return x.Token
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}
return ""
}
func (x *LoginReq) GetDevice() string {
if x != nil {
return x.Device
}
return ""
}
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//ResponseCmd CreateReq
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type CreateReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
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Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
}
func (x *CreateReq) Reset() {
*x = CreateReq{}
if protoimpl.UnsafeEnabled {
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mi := &file_game_proto_msgTypes[3]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CreateReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CreateReq) ProtoMessage() {}
func (x *CreateReq) ProtoReflect() protoreflect.Message {
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mi := &file_game_proto_msgTypes[3]
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if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CreateReq.ProtoReflect.Descriptor instead.
func (*CreateReq) Descriptor() ([]byte, []int) {
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return file_game_proto_rawDescGZIP(), []int{3}
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}
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func (x *CreateReq) GetToken() string {
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if x != nil {
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return x.Token
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}
return ""
}
func (x *CreateReq) GetDevice() string {
if x != nil {
return x.Device
}
return ""
}
type RoleRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
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Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
Hero []*Hero `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"`
Team []*Team `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"`
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}
func (x *RoleRsp) Reset() {
*x = RoleRsp{}
if protoimpl.UnsafeEnabled {
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mi := &file_game_proto_msgTypes[4]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RoleRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RoleRsp) ProtoMessage() {}
func (x *RoleRsp) ProtoReflect() protoreflect.Message {
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mi := &file_game_proto_msgTypes[4]
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if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead.
func (*RoleRsp) Descriptor() ([]byte, []int) {
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}
func (x *RoleRsp) GetRole() *Role {
if x != nil {
return x.Role
}
return nil
}
func (x *RoleRsp) GetHero() []*Hero {
if x != nil {
return x.Hero
}
return nil
}
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func (x *RoleRsp) GetTeam() []*Team {
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if x != nil {
return x.Team
}
return nil
}
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//ResponseCmd UpdateRolePropertyRsp
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type UpdateRolePropertyRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id []int32 `protobuf:"varint,1,rep,packed,name=id,proto3" json:"id,omitempty"`
Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
}
func (x *UpdateRolePropertyRsp) Reset() {
*x = UpdateRolePropertyRsp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *UpdateRolePropertyRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*UpdateRolePropertyRsp) ProtoMessage() {}
func (x *UpdateRolePropertyRsp) ProtoReflect() protoreflect.Message {
mi := &file_game_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use UpdateRolePropertyRsp.ProtoReflect.Descriptor instead.
func (*UpdateRolePropertyRsp) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{5}
}
func (x *UpdateRolePropertyRsp) GetId() []int32 {
if x != nil {
return x.Id
}
return nil
}
func (x *UpdateRolePropertyRsp) GetRole() *Role {
if x != nil {
return x.Role
}
return nil
}
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type ChangeTeamReq struct {
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state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Team []*Team `protobuf:"bytes,1,rep,name=team,proto3" json:"team,omitempty"`
}
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func (x *ChangeTeamReq) Reset() {
*x = ChangeTeamReq{}
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if protoimpl.UnsafeEnabled {
mi := &file_game_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
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func (x *ChangeTeamReq) String() string {
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return protoimpl.X.MessageStringOf(x)
}
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func (*ChangeTeamReq) ProtoMessage() {}
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func (x *ChangeTeamReq) ProtoReflect() protoreflect.Message {
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mi := &file_game_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
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// Deprecated: Use ChangeTeamReq.ProtoReflect.Descriptor instead.
func (*ChangeTeamReq) Descriptor() ([]byte, []int) {
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return file_game_proto_rawDescGZIP(), []int{6}
}
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func (x *ChangeTeamReq) GetTeam() []*Team {
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if x != nil {
return x.Team
}
return nil
}
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var File_game_proto protoreflect.FileDescriptor
var file_game_proto_rawDesc = []byte{
0x0a, 0x0a, 0x67, 0x61, 0x6d, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x04, 0x67, 0x61,
0x6d, 0x65, 0x1a, 0x0c, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f,
0x22, 0x1e, 0x0a, 0x08, 0x48, 0x65, 0x61, 0x72, 0x74, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, 0x04,
0x63, 0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x63, 0x6f, 0x64, 0x65,
|
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|
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|
0x22, 0x1e, 0x0a, 0x08, 0x48, 0x65, 0x61, 0x72, 0x74, 0x52, 0x73, 0x70, 0x12, 0x12, 0x0a, 0x04,
0x63, 0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x63, 0x6f, 0x64, 0x65,
|
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|
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0x22, 0x38, 0x0a, 0x08, 0x4c, 0x6f, 0x67, 0x69, 0x6e, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05,
0x74, 0x6f, 0x6b, 0x65, 0x6e, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x74, 0x6f, 0x6b,
0x65, 0x6e, 0x12, 0x16, 0x0a, 0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x18, 0x02, 0x20, 0x01,
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|
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0x28, 0x09, 0x52, 0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x39, 0x0a, 0x09, 0x43, 0x72,
0x65, 0x61, 0x74, 0x65, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05, 0x74, 0x6f, 0x6b, 0x65, 0x6e,
0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x74, 0x6f, 0x6b, 0x65, 0x6e, 0x12, 0x16, 0x0a,
0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x64,
0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x6f, 0x0a, 0x07, 0x52, 0x6f, 0x6c, 0x65, 0x52, 0x73, 0x70,
0x12, 0x20, 0x0a, 0x04, 0x72, 0x6f, 0x6c, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0c,
0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x52, 0x6f, 0x6c, 0x65, 0x52, 0x04, 0x72, 0x6f,
0x6c, 0x65, 0x12, 0x20, 0x0a, 0x04, 0x68, 0x65, 0x72, 0x6f, 0x18, 0x03, 0x20, 0x03, 0x28, 0x0b,
0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x48, 0x65, 0x72, 0x6f, 0x52, 0x04,
0x68, 0x65, 0x72, 0x6f, 0x12, 0x20, 0x0a, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x18, 0x04, 0x20, 0x03,
0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x54, 0x65, 0x61, 0x6d,
|
4255fd8e
zhangqijia
feat: 更新字段
|
419
420
421
422
423
|
0x52, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x22, 0x49, 0x0a, 0x15, 0x55, 0x70, 0x64, 0x61, 0x74, 0x65,
0x52, 0x6f, 0x6c, 0x65, 0x50, 0x72, 0x6f, 0x70, 0x65, 0x72, 0x74, 0x79, 0x52, 0x73, 0x70, 0x12,
0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x03, 0x28, 0x05, 0x52, 0x02, 0x69, 0x64, 0x12,
0x20, 0x0a, 0x04, 0x72, 0x6f, 0x6c, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0c, 0x2e,
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x52, 0x6f, 0x6c, 0x65, 0x52, 0x04, 0x72, 0x6f, 0x6c,
|
a24dea4c
zhangqijia
fix: id自增做了写更新。阵容...
|
424
425
426
427
428
|
0x65, 0x22, 0x31, 0x0a, 0x0d, 0x43, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x54, 0x65, 0x61, 0x6d, 0x52,
0x65, 0x71, 0x12, 0x20, 0x0a, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b,
0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x54, 0x65, 0x61, 0x6d, 0x52, 0x04,
0x74, 0x65, 0x61, 0x6d, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b, 0x70, 0x62,
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
429
430
431
432
433
434
435
436
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438
439
440
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442
|
}
var (
file_game_proto_rawDescOnce sync.Once
file_game_proto_rawDescData = file_game_proto_rawDesc
)
func file_game_proto_rawDescGZIP() []byte {
file_game_proto_rawDescOnce.Do(func() {
file_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_proto_rawDescData)
})
return file_game_proto_rawDescData
}
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
443
|
var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
444
|
var file_game_proto_goTypes = []interface{}{
|
4255fd8e
zhangqijia
feat: 更新字段
|
445
446
447
448
449
450
|
(*HeartReq)(nil), // 0: game.HeartReq
(*HeartRsp)(nil), // 1: game.HeartRsp
(*LoginReq)(nil), // 2: game.LoginReq
(*CreateReq)(nil), // 3: game.CreateReq
(*RoleRsp)(nil), // 4: game.RoleRsp
(*UpdateRolePropertyRsp)(nil), // 5: game.UpdateRolePropertyRsp
|
a24dea4c
zhangqijia
fix: id自增做了写更新。阵容...
|
451
|
(*ChangeTeamReq)(nil), // 6: game.ChangeTeamReq
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
452
453
454
|
(*Role)(nil), // 7: models.Role
(*Hero)(nil), // 8: models.Hero
(*Team)(nil), // 9: models.Team
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
455
456
|
}
var file_game_proto_depIdxs = []int32{
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
457
458
459
460
|
7, // 0: game.RoleRsp.role:type_name -> models.Role
8, // 1: game.RoleRsp.hero:type_name -> models.Hero
9, // 2: game.RoleRsp.team:type_name -> models.Team
7, // 3: game.UpdateRolePropertyRsp.role:type_name -> models.Role
|
a24dea4c
zhangqijia
fix: id自增做了写更新。阵容...
|
461
|
9, // 4: game.ChangeTeamReq.team:type_name -> models.Team
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
462
463
464
465
466
|
5, // [5:5] is the sub-list for method output_type
5, // [5:5] is the sub-list for method input_type
5, // [5:5] is the sub-list for extension type_name
5, // [5:5] is the sub-list for extension extendee
0, // [0:5] is the sub-list for field type_name
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
467
468
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|
}
func init() { file_game_proto_init() }
func file_game_proto_init() {
if File_game_proto != nil {
return
}
file_models_proto_init()
if !protoimpl.UnsafeEnabled {
file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeartReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
8d983031
zhangqijia
loginReq uid -> t...
|
489
|
switch v := v.(*HeartRsp); i {
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
490
491
492
493
494
495
496
497
498
499
500
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
8d983031
zhangqijia
loginReq uid -> t...
|
501
|
switch v := v.(*LoginReq); i {
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
502
503
504
505
506
507
508
509
510
511
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
436e0af4
zhangqijia
reactor: dir; Ac...
|
512
|
file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
8d983031
zhangqijia
loginReq uid -> t...
|
513
514
515
516
517
518
519
520
521
522
523
524
|
switch v := v.(*CreateReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
525
526
527
528
529
530
531
532
533
534
535
|
switch v := v.(*RoleRsp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
4255fd8e
zhangqijia
feat: 更新字段
|
536
537
538
539
540
541
542
543
544
545
546
547
|
file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UpdateRolePropertyRsp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
548
|
file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
a24dea4c
zhangqijia
fix: id自增做了写更新。阵容...
|
549
|
switch v := v.(*ChangeTeamReq); i {
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
550
551
552
553
554
555
556
557
558
559
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
560
561
562
563
564
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566
|
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_game_proto_rawDesc,
NumEnums: 0,
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
567
|
NumMessages: 7,
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
568
569
570
571
572
573
574
575
576
577
578
579
|
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_game_proto_goTypes,
DependencyIndexes: file_game_proto_depIdxs,
MessageInfos: file_game_proto_msgTypes,
}.Build()
File_game_proto = out.File
file_game_proto_rawDesc = nil
file_game_proto_goTypes = nil
file_game_proto_depIdxs = nil
}
|