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cmd/gameserver/action/HeroAction.go 1.66 KB
18cbcf53   zhangqijia   feat: 英雄升级
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  package action
  
  import (
  	"fmt"
  	"github.com/golang/protobuf/proto"
  	"go.mongodb.org/mongo-driver/bson"
  	"pro2d/common/components"
  	"pro2d/common/db/mongoproxy"
  	"pro2d/common/logger"
  	"pro2d/csvdata"
  	"pro2d/models"
  	"pro2d/pb"
  )
  
  /*
  EquipmentDelRpc 删除装备
   2 删除失败
  */
  func EquipmentDelRpc(role *models.RoleModel, msg components.IMessage) (int32, interface{}) {
  	req := pb.EquipmentDelReq{}
  	if err := proto.Unmarshal(msg.GetData(), &req); err != nil {
  		logger.Error("loginRpc err: %v", err)
  		return 1, nil
  	}
  	filter := bson.D{{"id", bson.D{{"$in", req.Id}}}}
  	if err := mongoproxy.DelMany("equipment", filter); err != nil {
  		logger.Error(err.Error())
  		return 2, nil
  	}
  
  	for _, id := range req.Id {
  		delete(role.Equipments, id)
  	}
  
  	return 0, nil
  }
  
  /*
  HeroUpLevelRpc 英雄升级
   2 item不存在
   3 itemType错误
   4 itemExp 不存在
   5 英雄不存在
   6 消耗物品失败
  */
  func HeroUpLevelRpc(role *models.RoleModel, msg components.IMessage) (int32, interface{}) {
  	req := pb.HeroUpLevelReq{}
  	if err := proto.Unmarshal(msg.GetData(), &req); err != nil {
  		logger.Error("loginRpc err: %v", err)
  		return 1, nil
  	}
  	if req.Count <= 0 {
  		req.Count = 1
  	}
  
  	item := csvdata.Get().TbItemData.Get(req.ItemId)
  	if item == nil {
  		return 2, nil
  	}
  	if item.Type != 2003 {
  		return 3, nil
  	}
  
  	itemExp := csvdata.Get().TbExpItemData.Get(item.ID)
  	if itemExp == nil {
  		return 4, nil
  	}
  
  	hero, ok := role.Heros[req.HeroId]
  	if !ok {
  		return 5, nil
  	}
  
  	if !role.CostItem(fmt.Sprintf("%d", item.ID), req.Count) {
  		return 6, nil
  	}
  
  	h := hero.(*models.HeroModel)
  	level, exp := h.UpLevel(itemExp.Exp)
  	h.SetProperty("level", level)
  	h.SetProperty("exp", exp)
  	return 0, h.Hero
  }