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src/actions/HeroAction.lua
| @@ -66,7 +66,7 @@ function _M.levelUpRpc( agent, data ) | @@ -66,7 +66,7 @@ function _M.levelUpRpc( agent, data ) | ||
| 66 | hero_upgrade_scoreget = hero:getProperty("battleV") - oldBattleV, -- 通过英雄升级提升的评分 | 66 | hero_upgrade_scoreget = hero:getProperty("battleV") - oldBattleV, -- 通过英雄升级提升的评分 |
| 67 | }) | 67 | }) |
| 68 | 68 | ||
| 69 | - hero:mylog({desc = "levelUp", int1 = hero:getProperty("level")}) | 69 | + hero:mylog({desc = "levelUp", int1 = hero:getProperty("level"), int2 = hero:getProperty("type")}) |
| 70 | 70 | ||
| 71 | role:checkTaskEnter("HeroLevelUp", {level = hero:getProperty("level")}) | 71 | role:checkTaskEnter("HeroLevelUp", {level = hero:getProperty("level")}) |
| 72 | 72 | ||
| @@ -105,7 +105,7 @@ function _M.breakRpc( agent, data ) | @@ -105,7 +105,7 @@ function _M.breakRpc( agent, data ) | ||
| 105 | hero_break_result = getChangeAttrJson(oldAttr, hero:getTotalAttrs()), -- 英雄突破效果,可记录效果ID,或json格式记录提升效果,{攻击:20,闪避:20,……..} | 105 | hero_break_result = getChangeAttrJson(oldAttr, hero:getTotalAttrs()), -- 英雄突破效果,可记录效果ID,或json格式记录提升效果,{攻击:20,闪避:20,……..} |
| 106 | hero_break_level = hero:getMaxLevel(), -- 英雄突破后等级上限 | 106 | hero_break_level = hero:getMaxLevel(), -- 英雄突破后等级上限 |
| 107 | }) | 107 | }) |
| 108 | - hero:mylog({desc = "break", int1 = hero:getProperty("breakL")}) | 108 | + hero:mylog({desc = "break", int1 = hero:getProperty("breakL"), int2 = hero:getProperty("type")}) |
| 109 | 109 | ||
| 110 | SendPacket(actionCodes.Hero_breakRpc, '') | 110 | SendPacket(actionCodes.Hero_breakRpc, '') |
| 111 | return true | 111 | return true |
| @@ -1056,7 +1056,7 @@ function _M.drawHeroRpc(agent, data) | @@ -1056,7 +1056,7 @@ function _M.drawHeroRpc(agent, data) | ||
| 1056 | record["quality"] = itemData.quality | 1056 | record["quality"] = itemData.quality |
| 1057 | 1057 | ||
| 1058 | redisproxy:lpush("drawHeroRecord", MsgPack.pack(record)) | 1058 | redisproxy:lpush("drawHeroRecord", MsgPack.pack(record)) |
| 1059 | - redisproxy.ltrim("drawHeroRecord", 0, 10000) | 1059 | + redisproxy:ltrim("drawHeroRecord", 0, 10000) |
| 1060 | end | 1060 | end |
| 1061 | end | 1061 | end |
| 1062 | 1062 |
src/actions/RadioAction.lua
| @@ -123,7 +123,8 @@ function _M.startQuestRpc(agent, data) | @@ -123,7 +123,8 @@ function _M.startQuestRpc(agent, data) | ||
| 123 | local getActIDs = function () | 123 | local getActIDs = function () |
| 124 | local actids = {} | 124 | local actids = {} |
| 125 | for _, v in pairs(radioTask or {}) do | 125 | for _, v in pairs(radioTask or {}) do |
| 126 | - actids[v.actid] = (actids[v.actid] or 0) + 1 | 126 | + local actid = v.actid or 0 |
| 127 | + actids[actid] = (actids[actid] or 0) + 1 | ||
| 127 | end | 128 | end |
| 128 | return actids | 129 | return actids |
| 129 | end | 130 | end |