Commit ef9b0e079be1b561be7909e007b9303cfb051f46
Merge branch 'bugfix' into qa
* bugfix: 成就 参数错误 3星解锁 cg 增加神器标签 初始化冒险重置时间 被动新
Showing
6 changed files
with
18 additions
and
4 deletions
Show diff stats
src/actions/HeroAction.lua
... | ... | @@ -114,7 +114,7 @@ function _M.wakeRpc(agent, data) |
114 | 114 | |
115 | 115 | local curLevel = hero:getProperty("wakeL") |
116 | 116 | role:checkTaskEnter("Wake", {heroType = typ, wakeL = curLevel}) |
117 | - if curLevel == 4 then -- 解锁cg | |
117 | + if curLevel == 3 then -- 解锁cg | |
118 | 118 | role:checkTaskEnter("WakeCG", {heroType = typ}) |
119 | 119 | end |
120 | 120 | hero:mylog({desc = "wake", int1 = hero:getProperty("wakeL")}) | ... | ... |
src/adv/AdvPassive.lua
... | ... | @@ -119,6 +119,7 @@ Passive.AFTER_ROUND = 27 --经过 x回合时 |
119 | 119 | Passive.GET_BUFF = 28 --获得指定buff |
120 | 120 | Passive.OPEN_BLOCK = 29 --翻开格子 |
121 | 121 | Passive.OPEN_MONSTER = 30 --翻开怪物 |
122 | +Passive.PLAYER_BUFF = 31 --玩家获得buff | |
122 | 123 | |
123 | 124 | |
124 | 125 | -- 不同的开启条件 |
... | ... | @@ -180,6 +181,7 @@ PassiveCondFactory[Passive.GET_BUFF] = function(_Passive) |
180 | 181 | end |
181 | 182 | end |
182 | 183 | end |
184 | +PassiveCondFactory[Passive.PLAYER_BUFF] = PassiveCondFactory[Passive.GET_BUFF] | |
183 | 185 | |
184 | 186 | |
185 | 187 | PassiveCondFactory[Passive.BORN_ONCE] = function(_Passive) | ... | ... |
src/adv/AdvPlayer.lua
... | ... | @@ -670,7 +670,9 @@ function Player:effectBattleBuff() |
670 | 670 | for _, buff in ipairs(self.buffs) do |
671 | 671 | if not buff:isHide() and (buff:getType() == Buff.BATTLE_BUFF or buff:getType() == Buff.BATTLE_PASSIVE) then |
672 | 672 | buff:effect() |
673 | - buff:uncover() | |
673 | + if not buff.buffData.classify:sismember(7, " ") then -- 神器buff 不会清除 | |
674 | + buff:uncover() | |
675 | + end | |
674 | 676 | end |
675 | 677 | end |
676 | 678 | end |
... | ... | @@ -696,6 +698,7 @@ function Player:addBuff(buffId, releaser) |
696 | 698 | self.battle.player:attrChangeCondBuffCheck(2, buffId) |
697 | 699 | self.battle.adv:checkAchievement(self.battle.adv.AchievType.GetBuff, 1, buffId) |
698 | 700 | self.battle.adv:pushBackEvent(AdvBackEventType.Buff, {buffId = buffId}) |
701 | + self.battle:triggerPassive(Passive.PLAYER_BUFF, {buffId = buffId}) | |
699 | 702 | end |
700 | 703 | return status |
701 | 704 | end | ... | ... |
src/models/Role.lua
... | ... | @@ -29,6 +29,13 @@ function Role:ctor( properties ) |
29 | 29 | self.activity = nil |
30 | 30 | self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter) -- 无尽模式记录的赛季对应章节 |
31 | 31 | self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime")) -- 无尽模式关闭时间戳 |
32 | + if self.advOverTime == 0 then | |
33 | + local now = skynet.timex() | |
34 | + if math.floor(now / (3600 * 24 * 7)) % 2 == 1 then | |
35 | + self.advOverTime = 3600 * 24 * 7 | |
36 | + end | |
37 | + self.advOverTime = self.advOverTime + specMonday(now) + 3600 * 24 * 6 | |
38 | + end | |
32 | 39 | self.sendMailFlag = false --发送邮件标识 |
33 | 40 | end |
34 | 41 | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -444,7 +444,9 @@ function RolePlugin.bind(Role) |
444 | 444 | type= heroType, |
445 | 445 | wakeL = globalCsv.unit_wake_initLevel[unitData.rare], |
446 | 446 | } |
447 | - | |
447 | + if heroInfo.wakeL == 3 then | |
448 | + self:checkTaskEnter("WakeCG", {heroType = heroType}) | |
449 | + end | |
448 | 450 | local newHero = require("models.Hero").new(heroInfo) |
449 | 451 | newHero:create() |
450 | 452 | newHero.owner = self | ... | ... |
src/utils/CommonFunc.lua
... | ... | @@ -219,7 +219,7 @@ function specMonday(now) |
219 | 219 | local wday = (tm.wday + 6) % 7 |
220 | 220 | if wday == 0 then wday = 7 end |
221 | 221 | |
222 | - local time = os.time({year = tm.year, month = tm.month, day = tm.day}) | |
222 | + local time = os.time({year = tm.year, month = tm.month, day = tm.day, hour = RESET_TIME}) | |
223 | 223 | return time - (wday - 1) * 86400 |
224 | 224 | end |
225 | 225 | ... | ... |