Commit eb7ce1e794e6feb40f9cbc5142e9943a991ed73e
Merge branch 'cn/develop' into cn/publish/preview
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src/ProtocolCode.lua
... | ... | @@ -59,7 +59,7 @@ actionCodes = { |
59 | 59 | Role_runeBuyRpc = 142, -- 铭文购买 |
60 | 60 | Role_setFriendTeamRpc = 143, -- 设置好友切磋队伍 |
61 | 61 | Role_setBgRpc = 144, -- 设置看板娘 |
62 | - Role_itemExchangeRpc = 145, -- 道具兑换 | |
62 | + Role_itemConvertMonthCardRpc = 145, -- 兑换月卡道具 | |
63 | 63 | |
64 | 64 | Adv_startAdvRpc = 151, |
65 | 65 | Adv_startHangRpc = 152, |
... | ... | @@ -279,10 +279,14 @@ actionCodes = { |
279 | 279 | Capsule_joinRpc = 851, --扭蛋机详情 |
280 | 280 | Capsule_registerRpc = 853, --报名扭蛋机 "报名"后,抽取按钮才会开放,未报名的玩家分在围观玩家中 |
281 | 281 | Capsule_drawRpc = 854, --抽扭蛋机 |
282 | - Capsule_switchRoomRpc = 855, --切换扭蛋机房间 | |
282 | + --Capsule_switchRoomRpc = 855, --切换扭蛋机房间 | |
283 | 283 | Capsule_notifyChange = 856, -- 通知信息变动 |
284 | - Capsule_payReward = 857, -- 特殊赏 奖励通知 | |
284 | + Capsule_specialRewardRpc = 857, -- 获取 未领取特殊赏通知 主动 | |
285 | 285 | Capsule_exitRpc = 858, -- 退出 |
286 | + Capsule_getDataRpc = 859, --获取扭蛋机信息 | |
287 | + Capsule_convertCapsuleRpc = 860, --兑换消耗票 | |
288 | + Capsule_pageRecordRpc = 861, --抽奖记录分页查询 | |
289 | + Capsule_clearSpecialNtyRpc = 862, --消除特殊赏通知 | |
286 | 290 | } |
287 | 291 | |
288 | 292 | rpcResponseBegin = 10000 | ... | ... |
src/actions/AdvAction.lua
... | ... | @@ -459,11 +459,12 @@ function _M.endHangRpc(agent, data) |
459 | 459 | heroCnt = heroCnt + 1 |
460 | 460 | end |
461 | 461 | |
462 | - local totalReward = campSiteData.idleReward_1 .. " " .. campSiteData.idleReward_2 | |
463 | - | |
464 | - local idleReward = totalReward:toNumMap() | |
465 | - for itemId, count in pairs(idleReward) do | |
466 | - idleReward[itemId] = count * adv_idle_reward_coef | |
462 | + local idleReward = {} | |
463 | + for k, v in pairs(campSiteData.idleReward_1:toNumMap()) do | |
464 | + idleReward[k] = (idleReward[k] or 0) + v * adv_idle_reward_coef | |
465 | + end | |
466 | + for k, v in pairs(campSiteData.idleReward_2:toNumMap()) do | |
467 | + idleReward[k] = (idleReward[k] or 0) + v * adv_idle_reward_coef | |
467 | 468 | end |
468 | 469 | |
469 | 470 | local bnousReward = role:getBnousAdv() | ... | ... |
src/actions/CapsuleAction.lua
... | ... | @@ -17,18 +17,18 @@ function _M.listRpc(agent, data) |
17 | 17 | local role = agent.role |
18 | 18 | local msg = MsgPack.unpack(data) |
19 | 19 | local typ = msg.typ |
20 | - local coin = msg.coin | |
20 | + local id = msg.id | |
21 | 21 | |
22 | 22 | local capsules = {} |
23 | 23 | if typ == 1 then |
24 | - local ret = skynet.call(agent.capsule_serv, "lua", "list", coin) | |
24 | + local ret = skynet.call(agent.capsule_serv, "lua", "list", id) | |
25 | 25 | if next(ret) then |
26 | 26 | for k, v in pairs(ret) do |
27 | 27 | capsules[k] = v |
28 | 28 | end |
29 | 29 | end |
30 | 30 | elseif typ == 0 then |
31 | - local ret = role:getCapsuleList(coin) | |
31 | + local ret = role:getCapsuleList(id) | |
32 | 32 | if next(ret) then |
33 | 33 | for k, v in pairs(ret) do |
34 | 34 | capsules[k] = v |
... | ... | @@ -51,7 +51,7 @@ function _M.joinRpc(agent, data) |
51 | 51 | if typ == 1 then |
52 | 52 | ret = skynet.call(agent.capsule_serv, "lua", "join", roleId, capsuleId) |
53 | 53 | elseif typ == 0 then |
54 | - ret = role:joinCapsule() | |
54 | + ret = role:joinCapsule(roleId, capsuleId) | |
55 | 55 | end |
56 | 56 | SendPacket(actionCodes.Capsule_joinRpc, MsgPack.pack(ret)) |
57 | 57 | return true |
... | ... | @@ -93,39 +93,160 @@ function _M.drawRpc(agent, data) |
93 | 93 | local roleId = role:getProperty("id") |
94 | 94 | local capsuleId = msg.capsule_id |
95 | 95 | local typ = msg.typ --0=独享,1= 公开 |
96 | - local full = msg.full -- 0=单次,1=十连抽 2=全收 | |
96 | + local full = msg.full or 0-- 0=单次,1=十连抽 2=全收 | |
97 | 97 | local cares = msg.cares |
98 | 98 | |
99 | - local ret, reward, change, rewardByGoods, capsule | |
99 | + local ret, token, change, drawReward, capsule | |
100 | + | |
101 | + --检查库存 | |
102 | + if typ == 1 then | |
103 | + ret, token = skynet.call(agent.capsule_serv, "lua", "goods_stock", capsuleId) | |
104 | + else | |
105 | + ret, token = role:goodStock(capsuleId) | |
106 | + end | |
107 | + if ret == 0 then skynet.error("零库存 " .. capsuleId) return 0 end | |
108 | + | |
109 | + --检查余额 | |
110 | + if not next(token) then skynet.error("代币未配置 " .. capsuleId) return 1 end | |
111 | + local cost, drawsNum = {}, 0 | |
112 | + if full == 0 then | |
113 | + drawsNum = 1 | |
114 | + elseif full == 1 then | |
115 | + if ret < 10 then | |
116 | + drawsNum = ret | |
117 | + else | |
118 | + drawsNum = 10 | |
119 | + end | |
120 | + elseif full == 2 then | |
121 | + drawsNum = ret | |
122 | + end | |
123 | + cost[token[1]] = drawsNum * token[2] | |
124 | + | |
125 | + if not role:checkItemEnough(cost) then return 2 end | |
126 | + role:costItems(cost, {log = {desc = "CapsuleCoinCost", int1 = token[1], int2 = cost[token[1]]}}) | |
127 | + | |
128 | + --开始抽奖 | |
100 | 129 | if typ == 1 then |
101 | - ret, reward, rewardByGoods, capsule = skynet.call(agent.capsule_serv, "lua", "draw_capsule", roleId, capsuleId, full, cares) | |
130 | + ret, drawReward, capsule = skynet.call(agent.capsule_serv, "lua", "draw_capsule", roleId, capsuleId, full, cares) | |
102 | 131 | else |
103 | - ret, reward, rewardByGoods, capsule= role:drawCapsule(capsuleId, full, cares) | |
132 | + ret, drawReward, capsule = role:drawCapsule(capsuleId, full, cares) | |
133 | + end | |
134 | + if ret < 5 then | |
135 | + return ret | |
136 | + end | |
137 | + | |
138 | + if ret == 5 then | |
139 | + SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack({change = drawReward, capsule = capsule})) | |
140 | + return true | |
104 | 141 | end |
105 | - if ret < 4 then | |
142 | + | |
143 | + if drawReward["reward"] and next(drawReward["reward"]) then | |
144 | + _, change = role:award(drawReward["reward"], {log = {desc = "CapsuleReward", int1 = tonumber(capsuleId), int2 = roleId}}) | |
145 | + drawReward["capsule"] = capsule | |
146 | + SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack(drawReward)) | |
147 | + else | |
106 | 148 | return ret |
107 | 149 | end |
150 | + return true | |
151 | +end | |
152 | + | |
153 | +function _M.getDataRpc(agent, data) | |
154 | + local role = agent.role | |
155 | + local msg = MsgPack.unpack(data) | |
156 | + local capsuleId = msg.capsule_id | |
157 | + local typ = msg.typ --0=独享,1= 公开 | |
158 | + local roleId = role:getProperty("id") | |
159 | + | |
160 | + local capsule | |
161 | + if typ == 1 then | |
162 | + capsule = skynet.call(agent.capsule_serv, "lua", "capsule_data", roleId, capsuleId) | |
163 | + else | |
164 | + capsule = role:getCapsuleData(roleId, capsuleId) | |
165 | + end | |
166 | + if not capsule then return 1 end | |
167 | + | |
168 | + SendPacket(actionCodes.Capsule_getDataRpc, MsgPack.pack({capsule = capsule})) | |
169 | + return true | |
170 | + | |
171 | +end | |
172 | + | |
173 | +function _M.convertCapsuleRpc(agent, data) | |
174 | + local role = agent.role | |
175 | + local msg = MsgPack.unpack(data) | |
176 | + local coin = msg.coin | |
177 | + local count = msg.count or 1 | |
178 | + | |
179 | + local cost, convert = {} | |
180 | + for k, v in pairs(globalCsv.ichibankuji_buy_cost)do | |
181 | + if k == coin then | |
182 | + convert = v:toArray(true, "=") | |
183 | + break | |
184 | + end | |
185 | + end | |
186 | + cost[convert[1]] = convert[2] * count | |
187 | + if not role:checkItemEnough(cost) then return 1 end | |
188 | + role:costItems(cost, {log = {desc = "CapsuleConvert", int1 = convert[1], int2 = cost[convert[1]]}}) | |
189 | + | |
190 | + | |
191 | + local reward, change = role:award({[coin]= count}, {log = {desc = "CapsuleConvert"}}) | |
192 | + SendPacket(actionCodes.Capsule_convertCapsuleRpc, MsgPack.pack(role:packReward(reward, change))) | |
193 | + return true | |
194 | +end | |
195 | + | |
196 | +function _M.pageRecordRpc(agent, data) | |
197 | + local role = agent.role | |
198 | + local msg = MsgPack.unpack(data) | |
199 | + local idx = msg.idx | |
200 | + local up = msg.up or 0 | |
201 | + local capsuleId = msg.capsule_id | |
202 | + local typ = msg.typ --0=独享,1= 公开 | |
108 | 203 | |
109 | - if ret == 4 then | |
110 | - SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack(reward)) | |
204 | + local record | |
205 | + if typ == 1 then | |
206 | + record = skynet.call(agent.capsule_serv, "lua", "page_record", capsuleId, up, idx) | |
207 | + else | |
208 | + record = role:pageRecord(capsuleId, up, idx) | |
111 | 209 | end |
210 | + if not record then return 1 end | |
211 | + | |
212 | + SendPacket(actionCodes.Capsule_pageRecordRpc, MsgPack.pack({record = record})) | |
213 | + return true | |
214 | +end | |
215 | + | |
216 | +function _M.specialRewardRpc(agent, data) | |
217 | + local role = agent.role | |
218 | + local msg = MsgPack.unpack(data) | |
219 | + local capsuleId = msg.capsule_id | |
220 | + local typ = msg.typ or 1 --0=独享,1= 公开 | |
221 | + local roleId = role:getProperty("id") | |
112 | 222 | |
113 | - if rewardByGoods and next(rewardByGoods) then | |
114 | - reward, change = role:award(reward, {log = {desc = "CapsuleReward", int1 = tonumber(capsuleId), int2 = roleId}}) | |
115 | - SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack({reward = rewardByGoods, capsule = capsule})) | |
223 | + local ret | |
224 | + if typ == 1 then | |
225 | + ret = skynet.call(agent.capsule_serv, "lua", "get_special_nty", roleId, capsuleId) | |
116 | 226 | else |
117 | - return 5 | |
227 | + ret = role:getSpecialNotify(roleId, capsuleId) | |
118 | 228 | end |
229 | + if not ret or not next(ret) then return 1 end | |
230 | + | |
231 | + SendPacket(actionCodes.Capsule_specialRewardRpc, MsgPack.pack({special= ret})) | |
119 | 232 | return true |
120 | 233 | end |
121 | 234 | |
122 | -function _M.switchRoomRpc(agent, data) | |
235 | +function _M.clearSpecialNtyRpc(agent, data) | |
123 | 236 | local role = agent.role |
124 | 237 | local msg = MsgPack.unpack(data) |
238 | + local capsuleId = msg.capsule_id | |
239 | + local typ = msg.typ --0=独享,1= 公开 | |
240 | + local good_ids = msg.good_ids | |
125 | 241 | local roleId = role:getProperty("id") |
126 | 242 | |
127 | - local ret = skynet.call(agent.capsule_serv, "lua", "switch_room", roleId) | |
128 | - SendPacket(actionCodes.Capsule_switchRoomRpc, MsgPack.pack(ret)) | |
243 | + local ret | |
244 | + if typ == 1 then | |
245 | + ret = skynet.call(agent.capsule_serv, "lua", "clear_special_nty", roleId, capsuleId, good_ids) | |
246 | + end | |
247 | + if not ret or not next(ret) then return 1 end | |
248 | + | |
249 | + SendPacket(actionCodes.Capsule_clearSpecialNtyRpc, MsgPack.pack({})) | |
129 | 250 | return true |
130 | 251 | end |
131 | 252 | ... | ... |
src/actions/GmAction.lua
... | ... | @@ -9,7 +9,7 @@ function _M.clientRequest(agent, data) |
9 | 9 | SendPacket(actionCodes.Gm_receiveResponse, bin) |
10 | 10 | return true |
11 | 11 | end |
12 | - local ret = action(role, msg) | |
12 | + local ret = action(role, msg, agent.capsule_serv) | |
13 | 13 | bin = MsgPack.pack({ cmd = ret }) |
14 | 14 | SendPacket(actionCodes.Gm_receiveResponse, bin) |
15 | 15 | return true |
... | ... | @@ -1075,4 +1075,15 @@ function _M.clear_sea(role, pms) |
1075 | 1075 | return "成功" |
1076 | 1076 | end |
1077 | 1077 | |
1078 | +table.insert(helpDes, {"重置扭蛋机", "reset_capsule", "typ"}) | |
1079 | +function _M.reset_capsule(role, pms, capsule_serv) | |
1080 | + local typ = tonumber(pms.pm1) | |
1081 | + if typ == 1 then | |
1082 | + skynet.call(capsule_serv, "lua", "reset") | |
1083 | + else | |
1084 | + role:resetCapsule() | |
1085 | + end | |
1086 | + return "成功" | |
1087 | +end | |
1088 | + | |
1078 | 1089 | return _M |
1079 | 1090 | \ No newline at end of file | ... | ... |
src/actions/RoleAction.lua
... | ... | @@ -288,7 +288,9 @@ function _M.loginRpc( agent, data ) |
288 | 288 | |
289 | 289 | -- 注册全服广播 |
290 | 290 | if not role._channelIdx then |
291 | - local channel = math.randomInt(1, 1) | |
291 | + local online = datacenter.get("onlineCount") or 0 | |
292 | + local channel = math.floor(online / 500) + 1 | |
293 | + --local channel = math.randomInt(1, 1) | |
292 | 294 | role._channelIdx = channel |
293 | 295 | end |
294 | 296 | if not mcast_util.channel_world() then |
... | ... | @@ -1710,7 +1712,7 @@ function _M.setBgRpc(agent, data) |
1710 | 1712 | return true |
1711 | 1713 | end |
1712 | 1714 | |
1713 | -function _M.itemExchangeRpc(agent, data) | |
1715 | +function _M.itemConvertMonthCardRpc(agent, data) | |
1714 | 1716 | local role = agent.role |
1715 | 1717 | local msg = MsgPack.unpack(data) |
1716 | 1718 | local itemId = msg.item_id |
... | ... | @@ -1738,7 +1740,7 @@ function _M.itemExchangeRpc(agent, data) |
1738 | 1740 | end |
1739 | 1741 | end |
1740 | 1742 | |
1741 | - SendPacket(actionCodes.Role_itemExchangeRpc, MsgPack.pack(role:packReward(reward))) | |
1743 | + SendPacket(actionCodes.Role_itemConvertMonthCardRpc, MsgPack.pack(role:packReward(reward))) | |
1742 | 1744 | return status |
1743 | 1745 | end |
1744 | 1746 | ... | ... |
src/actions/SeaportAction.lua
... | ... | @@ -267,7 +267,7 @@ function _M.shopRpc(agent, data) |
267 | 267 | local shopCsv = {} |
268 | 268 | local dataSet = csvdb["shop_normalCsv"] |
269 | 269 | for _, datat in pairs(dataSet) do |
270 | - if datat.shop == 5 then | |
270 | + if datat.shop == 4 then | |
271 | 271 | shopCsv[datat.id] = datat |
272 | 272 | end |
273 | 273 | end | ... | ... |
src/agent.lua
... | ... | @@ -284,7 +284,7 @@ function CMD.close() |
284 | 284 | local role = agentInfo.role |
285 | 285 | if not role then return end |
286 | 286 | |
287 | - skynet.call(agent.capsule_serv, "lua", "exit", role:getProperty("id")) | |
287 | + skynet.call(agentInfo.capsule_serv, "lua", "exit", role:getProperty("id")) | |
288 | 288 | role:log("onLogout", {logtime = skynet.timex()-role:getProperty("ltime")}) |
289 | 289 | role:mylog("logout", {int1 = skynet.timex()-role:getProperty("ltime")}) |
290 | 290 | role:onOfflineEvent() | ... | ... |
src/models/Capsule.lua
... | ... | @@ -36,6 +36,7 @@ Capsule.schema = { |
36 | 36 | name = {"string"}, |
37 | 37 | typ = {"number", 1}, -- 1=共享,2=独享 |
38 | 38 | coin = {"number", 0}, --货币代号 |
39 | + token = {"table", {}}, --抽一次,货币=消耗 | |
39 | 40 | register = {"table", {}}, --人数 {["id"]=0}, 0 围观, 1 已报名 |
40 | 41 | record = {"table", {}}, --抽取记录 列表 |
41 | 42 | recordByRole = {"table", {}}, -- 抽取记录,hash, {roleid=record} |
... | ... | @@ -43,8 +44,8 @@ Capsule.schema = { |
43 | 44 | goods = {"table", {}}, --奖励池 |
44 | 45 | specials = {"table", {}}, --特殊赏 |
45 | 46 | incentive = {"table", {}}, --激励奖 |
46 | - incentiveRecord = {"table", {}}, --激励奖记录 | |
47 | - specialsRecord= {"table", {}}, --特殊赏领取记录 | |
47 | + incentiveRecord = {"table", {}}, --激励奖记录 {roleId = {}, roleId={}} | |
48 | + specialsRecord= {"table", {}}, --特殊赏领取记录 {1={},2={}} key=触发特殊赏的 抽奖次数, v=特殊赏商品 table | |
48 | 49 | resetTimes = {"number", 0}, --每日一次手动重置的机会 |
49 | 50 | hideTime = {"number", 0} , --隐藏时间 |
50 | 51 | drawEndTime = {"number", 0}, --抽完时间 |
... | ... | @@ -56,6 +57,7 @@ function Capsule:getResetFields() |
56 | 57 | room = self:getProperty("room"), |
57 | 58 | typ = self:getProperty("typ"), |
58 | 59 | coin = 0, |
60 | + token = {}, | |
59 | 61 | register = {}, |
60 | 62 | record = {}, |
61 | 63 | recordByRole = {}, |
... | ... | @@ -132,7 +134,8 @@ function Capsule:init() |
132 | 134 | end |
133 | 135 | --货币类型 |
134 | 136 | local coin = ichibankuji["token"]:toArray(true, "=") |
135 | - self:setProperties({coin = coin[1] or 0, hideTime = ichibankuji.hide_time, goods = goods, specials = specials, incentive = incentive}) | |
137 | + self:setProperties({coin = coin[1] or 0, token = coin, hideTime = ichibankuji.hide_time, goods = goods, specials = specials, incentive = incentive}) | |
138 | + | |
136 | 139 | end |
137 | 140 | |
138 | 141 | function Capsule:isShow() |
... | ... | @@ -142,6 +145,80 @@ function Capsule:isShow() |
142 | 145 | return true |
143 | 146 | end |
144 | 147 | |
148 | +function Capsule:reset2TimeOut(curTime, now) | |
149 | + now = now or skynet.timex() | |
150 | + local interval | |
151 | + if now >= curTime then | |
152 | + self:init() | |
153 | + self:create() | |
154 | + else | |
155 | + interval = curTime - now | |
156 | + end | |
157 | + interval = (interval)* 100 | |
158 | + skynet.timeout(interval, handler(self,self.reset3TimeOut)(curTime)) | |
159 | +end | |
160 | + | |
161 | +function Capsule:reset3TimeOut(curTime, now) | |
162 | + now = now or skynet.timex() | |
163 | + local cur4Time = curTime or (specTime({hour = 4},now)) | |
164 | + | |
165 | + local interval | |
166 | + if cur4Time > now then | |
167 | + interval = cur4Time - now | |
168 | + elseif cur4Time < now then | |
169 | + local nextTime = dayLater(now) | |
170 | + interval = nextTime - now | |
171 | + elseif cur4Time == now then | |
172 | + self:init() | |
173 | + self:create() | |
174 | + | |
175 | + local nextTime = dayLater(now) | |
176 | + interval = nextTime - now | |
177 | + end | |
178 | + interval = (interval)* 100 | |
179 | + skynet.timeout(interval, handler(self,self.reset3TimeOut)) | |
180 | +end | |
181 | + | |
182 | +function Capsule:reset4TimeOut(curTime, now) | |
183 | + now = now or skynet.timex() | |
184 | + local interval | |
185 | + if curTime > now then | |
186 | + interval = curTime - now | |
187 | + elseif curTime < now then | |
188 | + local nextTime = dayLater(now) | |
189 | + interval = nextTime - now | |
190 | + elseif curTime == now then | |
191 | + self:init() | |
192 | + self:create() | |
193 | + | |
194 | + return false | |
195 | + end | |
196 | + interval = (interval)* 100 | |
197 | + skynet.timeout(interval, handler(self,self.reset4TimeOut)) | |
198 | +end | |
199 | + | |
200 | +function Capsule:checkTime(reset, now) | |
201 | + local resetArr = reset:toArray(true, "=") | |
202 | + if not next(resetArr) then return false end | |
203 | + | |
204 | + if resetArr[1] == 2 then | |
205 | + if self:getGoodsAmount() > 0 then return false end | |
206 | + local drawEndTime = self:getProperty("drawEndTime") or 0 | |
207 | + if drawEndTime == 0 then return false end | |
208 | + if now - drawEndTime >= resetArr[2] then return true end | |
209 | + --self:reset2TimeOut(drawEndTime + resetArr[2], now) | |
210 | + elseif resetArr[1] == 3 then | |
211 | + local cur4Time = specTime({hour = 4},now) | |
212 | + if now == cur4Time then return true end | |
213 | + --self:reset3TimeOut(cur4Time, now) | |
214 | + elseif resetArr[1] == 4 then | |
215 | + if now == resetArr[2] then return true end | |
216 | + --self:reset4TimeOut(resetArr[2], now) | |
217 | + end | |
218 | + | |
219 | + return false | |
220 | +end | |
221 | + | |
145 | 222 | function Capsule:refreshing(now) |
146 | 223 | local id = self:getProperty("id") |
147 | 224 | local room = self:getProperty("room") |
... | ... | @@ -151,30 +228,13 @@ function Capsule:refreshing(now) |
151 | 228 | if reset == "0" then |
152 | 229 | return false |
153 | 230 | elseif reset == "1" then |
154 | - if self:getProperty("resetTimes") == 1 then | |
231 | + if self:getProperty("resetTimes") == 0 then | |
232 | + self:setProperty("resetTime", 1) | |
155 | 233 | return true |
156 | 234 | end |
157 | 235 | return false |
158 | 236 | else |
159 | - local resetArr = reset:toArray(true, "=") | |
160 | - if not next(resetArr) then return false end | |
161 | - | |
162 | - if resetArr[1] == "2" then | |
163 | - if self:getGoodsAmount() > 0 then return false end | |
164 | - | |
165 | - local drawEndTime = self:getProperty("drawEndTime") or 0 | |
166 | - if drawEndTime == 0 then return false end | |
167 | - | |
168 | - if now - drawEndTime >= resetArr[2] then | |
169 | - return true | |
170 | - end | |
171 | - return false | |
172 | - | |
173 | - elseif resetArr[1] == "3" then | |
174 | - | |
175 | - elseif resetArr[1] == "4" then | |
176 | - if now >= resetArr[2] then return true end | |
177 | - end | |
237 | + return self:checkTime(reset, now) | |
178 | 238 | end |
179 | 239 | |
180 | 240 | return false |
... | ... | @@ -233,11 +293,11 @@ function Capsule:confirmed(cares) |
233 | 293 | for k, v in pairs(cares) do |
234 | 294 | if v.typ == 1 then |
235 | 295 | if goods[k] and goods[k].amount ~= v.count then |
236 | - change[k] = goods[k].amount | |
296 | + change[k] = {typ=1, count = goods[k].amount} | |
237 | 297 | end |
238 | 298 | else |
239 | 299 | if specials[k] and specials[k].amount ~= v.count then |
240 | - change[k] = specials[k].amount | |
300 | + change[k] = {typ=1, count = specials[k].amount} | |
241 | 301 | end |
242 | 302 | end |
243 | 303 | end |
... | ... | @@ -271,7 +331,7 @@ function Capsule:checkSpecialFlag(typ) |
271 | 331 | return spKey, special |
272 | 332 | end |
273 | 333 | |
274 | -local function getSpecialRoleNotify(rewardRecord, count, award, spKey, typ, now) | |
334 | +local function getSpecialReward(rewardRecord, count, award, spKey, typ, now) | |
275 | 335 | local rewardByRole = {} |
276 | 336 | while(count > 0 and next(rewardRecord)) do |
277 | 337 | local roleId = math.randWeight(rewardRecord, "amount") |
... | ... | @@ -282,19 +342,9 @@ local function getSpecialRoleNotify(rewardRecord, count, award, spKey, typ, now) |
282 | 342 | |
283 | 343 | if tmp["amount"] <= 0 then rewardRecord[roleId] = nil end |
284 | 344 | |
285 | - tmp = rewardByRole[roleId] | |
286 | - if not tmp then | |
287 | - local name = getNameByRoleId(roleId) | |
288 | - tmp[spKey] = {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = award, amount = 1, quality = typ, create_time= now} | |
289 | - else | |
290 | - if not tmp[spKey] then | |
291 | - local name = getNameByRoleId(roleId) | |
292 | - tmp[spKey] = {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = award, amount = 1, quality = typ, create_time= now} | |
293 | - else | |
294 | - tmp[spKey].amount = tmp[spKey].amount + 1 | |
295 | - end | |
296 | - end | |
297 | - rewardByRole[roleId] = tmp | |
345 | + local name = getNameByRoleId(roleId) | |
346 | + tmp = {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = award, amount = 1, quality = typ, create_time= now} | |
347 | + table.insert(rewardByRole, tmp) | |
298 | 348 | |
299 | 349 | count = count - 1 |
300 | 350 | end |
... | ... | @@ -302,13 +352,28 @@ local function getSpecialRoleNotify(rewardRecord, count, award, spKey, typ, now) |
302 | 352 | return rewardByRole, count |
303 | 353 | end |
304 | 354 | |
305 | -function Capsule:getTop(record) | |
355 | + | |
356 | +local rewardToRecordFunc = function(specialsRecord, recordAmount, rewardByRole) | |
357 | + if not specialsRecord[recordAmount] then | |
358 | + specialsRecord[recordAmount] = rewardByRole | |
359 | + else | |
360 | + table.insert(specialsRecord[recordAmount], rewardByRole) | |
361 | + end | |
362 | +end | |
363 | + | |
364 | +local function getRecordAmount(record) | |
365 | + return #record | |
366 | +end | |
367 | + | |
368 | + | |
369 | +function Capsule:getTop(record, recordAmount,now) | |
306 | 370 | local spKey, special = self:checkSpecialFlag(SpecialType.TOP) |
307 | 371 | if not special then return nil end |
308 | 372 | local specials = self:getProperty("specials") or {} |
309 | 373 | local specialsRecord = self:getProperty("specialsRecord") or {} |
310 | 374 | |
311 | - if #record < special["np"] then return nil end | |
375 | + if recordAmount < special["np"] then return nil end | |
376 | + | |
312 | 377 | local topRecord = {} |
313 | 378 | local count = special["np"] |
314 | 379 | for _, v in ipairs(record) do |
... | ... | @@ -330,32 +395,33 @@ function Capsule:getTop(record) |
330 | 395 | end |
331 | 396 | end |
332 | 397 | |
333 | - local rewardByRole, count = getSpecialRoleNotify(topRecord, special["amount"], special["award"], spKey, SpecialType.TOP) | |
398 | + local rewardByRole, count = getSpecialReward(topRecord, special["amount"], special["award"], spKey, SpecialType.TOP,now) | |
334 | 399 | |
335 | 400 | special["amount"] = count |
336 | 401 | specials[spKey] = special |
337 | - specialsRecord[SpecialType.TOP] = rewardByRole | |
402 | + | |
403 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
404 | + | |
338 | 405 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
339 | 406 | return rewardByRole |
340 | 407 | |
341 | 408 | end |
342 | 409 | |
343 | 410 | --TODO |
344 | -function Capsule:getCore(record) | |
411 | +function Capsule:getCore(record, recordAmount,now) | |
345 | 412 | local spKey, special = self:checkSpecialFlag(SpecialType.CORE) |
346 | 413 | if not special then return nil end |
347 | 414 | |
348 | 415 | local specials = self:getProperty("specials") or {} |
349 | 416 | local specialsRecord = self:getProperty("specialsRecord") or {} |
350 | 417 | |
351 | - if self:getGoodsAmount() > 0 then return nil end | |
352 | 418 | |
353 | - local np = special["np"] | |
354 | - if np > #record then return nil end | |
419 | + | |
420 | + local count = special["np"] | |
421 | + if count > recordAmount then return nil end | |
355 | 422 | |
356 | 423 | |
357 | - local left = math.ceil((np - #record)/2) or 0 | |
358 | - local count = np | |
424 | + local left = math.ceil((count - recordAmount)/2) or 0 | |
359 | 425 | local roleRecord = {} |
360 | 426 | for i, v in ipairs(record) do |
361 | 427 | if count <= 0 then break end |
... | ... | @@ -372,34 +438,32 @@ function Capsule:getCore(record) |
372 | 438 | if not roleRecord[v.roleId]then |
373 | 439 | roleRecord[v.roleId] = {amount = v.amount } |
374 | 440 | else |
375 | - roleRecord[v.roleId] = {amount = (roleRecord[v.rol_id]["amount"] or 0) + tmpCount} | |
441 | + roleRecord[v.roleId] = {amount = (roleRecord[v.roleId]["amount"] or 0) + tmpCount} | |
376 | 442 | end |
377 | 443 | end |
378 | 444 | |
379 | 445 | end |
380 | 446 | |
381 | - local rewardByRole, count = getSpecialRoleNotify(roleRecord, special["amount"], special["award"], SpecialType.CORE) | |
447 | + local rewardByRole, count = getSpecialReward(roleRecord, special["amount"], special["award"], spKey, SpecialType.CORE,now) | |
382 | 448 | |
383 | 449 | special["amount"] = count |
384 | 450 | specials[spKey] = special |
385 | - specialsRecord[SpecialType.CORE] = rewardByRole | |
451 | + | |
452 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
386 | 453 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
387 | 454 | return rewardByRole |
388 | 455 | end |
389 | 456 | |
390 | -function Capsule:getLast(record) | |
457 | +function Capsule:getLast(record, recordAmount, now) | |
391 | 458 | local spKey, special = self:checkSpecialFlag(SpecialType.LAST) |
392 | 459 | if not special then return nil end |
393 | 460 | |
394 | 461 | local specials = self:getProperty("specials") or {} |
395 | 462 | local specialsRecord = self:getProperty("specialsRecord") or {} |
396 | 463 | |
397 | - if self:getGoodsAmount() > 0 then return nil end | |
398 | - | |
399 | 464 | table.sort(record, function(a, b) return a.create_time > b.create_time end) |
400 | 465 | |
401 | - local np = special["np"] | |
402 | - local count = np | |
466 | + local count = special["np"] | |
403 | 467 | local roleRecord = {} |
404 | 468 | for _, v in ipairs(record) do |
405 | 469 | if count <= 0 then break end |
... | ... | @@ -416,90 +480,85 @@ function Capsule:getLast(record) |
416 | 480 | if not roleRecord[v.roleId]then |
417 | 481 | roleRecord[v.roleId] = {amount = v.amount } |
418 | 482 | else |
419 | - roleRecord[v.roleId] = {amount = (roleRecord[v.rol_id]["amount"] or 0) + tmpCount} | |
483 | + roleRecord[v.roleId] = {amount = (roleRecord[v.roleId]["amount"] or 0) + tmpCount} | |
420 | 484 | end |
421 | 485 | end |
422 | 486 | |
423 | - local rewardByRole, count = getSpecialRoleNotify(roleRecord, special["amount"], special["award"], SpecialType.LAST) | |
487 | + local rewardByRole, count = getSpecialReward(roleRecord, special["amount"], special["award"], spKey, SpecialType.LAST,now) | |
424 | 488 | |
425 | 489 | special["amount"] = count |
426 | 490 | specials[spKey] = special |
427 | - specialsRecord[SpecialType.LAST] = rewardByRole | |
491 | + | |
492 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
428 | 493 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
429 | 494 | return rewardByRole |
430 | 495 | end |
431 | 496 | |
432 | -function Capsule:getJoker(record) | |
497 | +function Capsule:getJoker(record, recordAmount, now) | |
433 | 498 | local spKey, special = self:checkSpecialFlag(SpecialType.JOKER) |
434 | 499 | if not special then return nil end |
435 | 500 | |
436 | 501 | local specials = self:getProperty("specials") or {} |
437 | 502 | local specialsRecord = self:getProperty("specialsRecord") or {} |
438 | 503 | |
439 | - if self:getGoodsAmount() > 0 then return nil end | |
440 | - | |
441 | 504 | local roleRecord = {} |
442 | 505 | for _, v in ipairs(record) do |
443 | 506 | if not roleRecord[v.roleId]then |
444 | 507 | roleRecord[v.roleId] = {amount = v.amount } |
445 | 508 | else |
446 | - roleRecord[v.roleId] = {amount = (roleRecord[v.rol_id]["amount"] or 0) + v.amount} | |
509 | + roleRecord[v.roleId] = {amount = (roleRecord[v.roleId]["amount"] or 0) + v.amount} | |
447 | 510 | end |
448 | 511 | end |
449 | 512 | |
450 | - local rewardByRole, count = getSpecialRoleNotify(roleRecord, special["amount"], special["award"], SpecialType.JOKER) | |
513 | + local rewardByRole, count = getSpecialReward(roleRecord, special["amount"], special["award"], spKey, SpecialType.JOKER,now) | |
451 | 514 | |
452 | 515 | special["amount"] = count |
453 | 516 | specials[spKey] = special |
454 | - specialsRecord[SpecialType.JOKER] = rewardByRole | |
517 | + | |
518 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
455 | 519 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
456 | 520 | return rewardByRole |
457 | 521 | end |
458 | 522 | |
459 | -function Capsule:getKing(record) | |
523 | +function Capsule:getKing(record, recordAmount, now) | |
460 | 524 | local spKey, special = self:checkSpecialFlag(SpecialType.KING) |
461 | 525 | if not special then return nil end |
462 | 526 | |
463 | 527 | local specials = self:getProperty("specials") or {} |
464 | 528 | local specialsRecord = self:getProperty("specialsRecord") or {} |
465 | - | |
466 | - if self:getGoodsAmount() > 0 then return nil end | |
529 | + local rank = self:getProperty("rank") or {} | |
530 | + if not next(rank) then return nil end | |
467 | 531 | |
468 | 532 | local roleRecord = {} |
469 | - for _, v in ipairs(record) do | |
470 | - if not roleRecord[v.roleId]then | |
471 | - roleRecord[v.roleId] = {amount = v.amount } | |
472 | - else | |
473 | - roleRecord[v.roleId] = {amount = (roleRecord[v.rol_id]["amount"] or 0) + v.amount} | |
474 | - end | |
533 | + | |
534 | + for roleId, count in pairs(rank) do | |
535 | + table.insert(roleRecord, {roleId = roleId, count = count}) | |
536 | + end | |
537 | + table.sort(roleRecord, function(a, b) return a.count > b.count end) | |
538 | + | |
539 | + local count = math.min(special["amount"], #roleRecord) | |
540 | + | |
541 | + local rewardByRole = {} | |
542 | + local index = 1 | |
543 | + while (count > 0 ) do | |
544 | + count = count - 1 | |
545 | + local tmp = roleRecord[index] | |
546 | + if not tmp then break end | |
547 | + index = index + 1 | |
548 | + | |
549 | + local name = getNameByRoleId(tmp.roleId) | |
550 | + table.insert(rewardByRole, {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = special["award"], amount = 1, SpecialType.KING, create_time= now}) | |
475 | 551 | end |
476 | 552 | |
477 | - local rewardByRole, count = getSpecialRoleNotify(roleRecord, special["amount"], special["award"], SpecialType.KING) | |
478 | 553 | special["amount"] = count |
479 | 554 | specials[spKey] = special |
480 | - specialsRecord[SpecialType.KING] = rewardByRole | |
555 | + | |
556 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
481 | 557 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
482 | 558 | return rewardByRole |
483 | 559 | end |
484 | 560 | |
485 | -local rewardToNtyFunc = function(notify, tmpReward) | |
486 | - for key, val in pairs(tmpReward or {}) do | |
487 | - if not notify[key] then | |
488 | - notify[key] = val | |
489 | - else | |
490 | - for k, v in pairs(val) do | |
491 | - if not notify[key][k] then | |
492 | - notify[key][k] = v | |
493 | - else | |
494 | - notify[key][k] = notify[key][k].amount + v.amount | |
495 | - end | |
496 | - end | |
497 | - | |
498 | - end | |
499 | - end | |
500 | -end | |
501 | - | |
502 | -function Capsule:checkSpecialReward( now) | |
561 | +function Capsule:checkSpecialReward(now, goodsAmount) | |
503 | 562 | local specials = self:getProperty("specials") or {} |
504 | 563 | if not next(specials) then return nil end |
505 | 564 | local record = self:getProperty("record") or {} |
... | ... | @@ -507,23 +566,24 @@ function Capsule:checkSpecialReward( now) |
507 | 566 | if not next(record) then return nil end |
508 | 567 | table.sort(record, function(a, b) return a.create_time < b.create_time end ) |
509 | 568 | |
569 | + local recordAmount = getRecordAmount(record) | |
510 | 570 | |
511 | - local notify = self:getTop(record) or {} | |
571 | + local notify = self:getTop(record, recordAmount,now) or {} | |
512 | 572 | |
513 | - local coreReward = self:getCore(record) | |
514 | - rewardToNtyFunc(notify, coreReward) | |
573 | + if goodsAmount == 0 then | |
574 | + local coreReward = self:getCore(record, recordAmount, now) | |
575 | + rewardToRecordFunc(notify, recordAmount, coreReward) | |
515 | 576 | |
516 | - local lastReward = self:getLast(record) | |
517 | - rewardToNtyFunc(notify, lastReward) | |
577 | + local lastReward = self:getLast(record, recordAmount, now) | |
578 | + rewardToRecordFunc(notify, recordAmount, lastReward) | |
518 | 579 | |
519 | - local jokerReward = self:getJoker(record) | |
520 | - rewardToNtyFunc(notify, jokerReward) | |
580 | + local jokerReward = self:getJoker(record, recordAmount, now) | |
581 | + rewardToRecordFunc(notify, recordAmount, jokerReward) | |
521 | 582 | |
522 | - local kingReward = self:getKing(record) | |
523 | - rewardToNtyFunc(notify, kingReward) | |
583 | + local kingReward = self:getKing(record, recordAmount, now) | |
584 | + rewardToRecordFunc(notify, recordAmount, kingReward) | |
585 | + end | |
524 | 586 | |
525 | - --广播出去TODO | |
526 | - --rpcRole(roleId, "paySpecialReward", RewardTYpe.JOKER, jokerReward.award) | |
527 | 587 | return notify |
528 | 588 | end |
529 | 589 | |
... | ... | @@ -561,24 +621,25 @@ function Capsule:checkIncentive(roleId, name, now) |
561 | 621 | end |
562 | 622 | |
563 | 623 | local count = math.floor(amount / incentive["amount"]["np"]) |
564 | - local tmpCount = count * incentive["amount"]["np"] | |
565 | - notify["amount"] = {name = name, good_id = "amount", typ = RewardType.INCENTIVE, award = incentive["amount"]["award"], amount = count, quality = 2, create_time= now} | |
566 | - | |
567 | - --填充v.calculated 字段,标识已经用于每x抽的计算中。 | |
568 | - for _, v in pairs(roleRecord) do | |
569 | - if tmpCount <= 0 then break end | |
570 | - | |
571 | - v.calculated = v.calculated or 0 | |
572 | - if v.calculated ~= v.amount then | |
573 | - if tmpCount <= v.amount then | |
574 | - v.calculated = tmpCount | |
575 | - tmpCount = 0 | |
576 | - else | |
577 | - v.calculated = v.amount | |
578 | - tmpCount = tmpCount - v.amount | |
624 | + if count > 0 then | |
625 | + local tmpCount = count * incentive["amount"]["np"] | |
626 | + notify["amount"] = {name = name, roleId= roleId, good_id = "amount", typ = RewardType.INCENTIVE, award = incentive["amount"]["award"], amount = count, quality = 2, create_time= now} | |
627 | + | |
628 | + --填充v.calculated 字段,标识已经用于每x抽的计算中。 | |
629 | + for _, v in pairs(roleRecord) do | |
630 | + if tmpCount <= 0 then break end | |
631 | + | |
632 | + v.calculated = v.calculated or 0 | |
633 | + if v.calculated ~= v.amount then | |
634 | + if tmpCount <= v.amount then | |
635 | + v.calculated = tmpCount | |
636 | + tmpCount = 0 | |
637 | + else | |
638 | + v.calculated = v.amount | |
639 | + tmpCount = tmpCount - v.amount | |
640 | + end | |
579 | 641 | end |
580 | 642 | end |
581 | - | |
582 | 643 | end |
583 | 644 | end |
584 | 645 | |
... | ... | @@ -590,11 +651,44 @@ function Capsule:checkIncentive(roleId, name, now) |
590 | 651 | |
591 | 652 | end |
592 | 653 | end |
593 | - table.insert(incentiveByRole, notify) | |
654 | + for k, v in pairs(notify) do | |
655 | + if not incentiveByRole[k] then | |
656 | + incentiveByRole[k] = v | |
657 | + else | |
658 | + incentiveByRole[k].amount = incentiveByRole[k].amount + v.amount | |
659 | + end | |
660 | + end | |
594 | 661 | incentiveRecord[roleId] = incentiveByRole |
595 | 662 | self:setProperty("incentiveRecord", incentiveRecord) |
596 | 663 | |
597 | - return notify | |
664 | + return incentiveByRole | |
665 | +end | |
666 | + | |
667 | +local rewardCollect = function(reward, goods) | |
668 | + for _, v in pairs(goods) do | |
669 | + for id, count in pairs(v.award:toNumMap()) do | |
670 | + reward[id] = (reward[id] or 0) + count * v.amount | |
671 | + end | |
672 | + end | |
673 | +end | |
674 | + | |
675 | +local rewardCollectByRoleId = function(roleId, reward, goods) | |
676 | + local tmp = {} | |
677 | + for _, val in pairs(goods) do | |
678 | + for _, v in ipairs(val) do | |
679 | + if v.roleId == roleId then | |
680 | + for id, count in pairs(v.award:toNumMap()) do | |
681 | + reward[id] = (reward[id] or 0) + count * v.amount | |
682 | + end | |
683 | + if not tmp[v.good_id] then | |
684 | + tmp[v.good_id] = v | |
685 | + else | |
686 | + tmp[v.good_id].amount = tmp[v.good_id].amount + v.amount | |
687 | + end | |
688 | + end | |
689 | + end | |
690 | + end | |
691 | + return tmp | |
598 | 692 | end |
599 | 693 | |
600 | 694 | function Capsule:drawByCount(roleId, count) |
... | ... | @@ -602,6 +696,8 @@ function Capsule:drawByCount(roleId, count) |
602 | 696 | |
603 | 697 | local goods = self:getProperty("goods") or {} |
604 | 698 | local record = self:getProperty("record") or {} |
699 | + local rank = self:getProperty("rank") or {} | |
700 | + local rankRole = rank[roleId] or 0 | |
605 | 701 | local recordByRole = self:getProperty("recordByRole") or {} |
606 | 702 | local roleRecord = recordByRole[roleId] or {} |
607 | 703 | |
... | ... | @@ -611,98 +707,106 @@ function Capsule:drawByCount(roleId, count) |
611 | 707 | local goods_id = ichibankuji["goods_id"] |
612 | 708 | local now = skynet.timex() |
613 | 709 | |
614 | - --奖励, 通知信息 | |
615 | - local notify= {} | |
616 | - notify[roleId] = {} | |
710 | + --奖励,普通奖品信息 | |
711 | + local goodsByUsual= {} | |
617 | 712 | |
618 | 713 | local name = getNameByRoleId(roleId) |
619 | 714 | while (goods and next(goods) and count > 0) do |
620 | 715 | local good_id = math.randWeight(goods, "weight") |
621 | - if good_id then | |
622 | - local good = goods[good_id] or {} | |
623 | - if good and good.amount > 0 then | |
624 | - good.amount = good.amount - 1 | |
625 | - | |
626 | - --插入记录 | |
627 | - local tmpNotify = {name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = 1, quality = good.quality, create_time= now} | |
628 | - table.insert(record, tmpNotify) | |
629 | - | |
630 | - --作为奖励记录+通知 | |
631 | - if not notify[roleId][good_id] then | |
632 | - notify[roleId][good_id] = tmpNotify | |
633 | - else | |
634 | - notify[roleId][good_id].amount = notify[roleId][good_id].amount + 1 | |
635 | - end | |
716 | + if not good_id then break end | |
636 | 717 | |
637 | - --记录角色的抽奖记录 计算激励奖需要用到 | |
638 | - if not roleRecord[good_id] then | |
639 | - roleRecord[good_id] = tmpNotify | |
640 | - else | |
641 | - roleRecord[good_id].amount = roleRecord[good_id].amount + 1 | |
642 | - end | |
718 | + local good = goods[good_id] or {} | |
719 | + if good and good.amount > 0 then | |
720 | + good.amount = good.amount - 1 | |
721 | + | |
722 | + --插入rank | |
723 | + rankRole = rankRole + 1 | |
643 | 724 | |
644 | - good.weight = good.weight - csvdb["ichibankuji_goodsCsv"][goods_id][good.id].weight | |
645 | - count = count - 1 | |
725 | + --插入记录 | |
726 | + local tmpNotify = {roleId = roleId, name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = 1, quality = good.quality, create_time= now} | |
727 | + table.insert(record, tmpNotify) | |
728 | + | |
729 | + --作为奖励记录+通知 | |
730 | + if not goodsByUsual[good_id] then | |
731 | + goodsByUsual[good_id] = tmpNotify | |
732 | + else | |
733 | + goodsByUsual[good_id].amount = goodsByUsual[good_id].amount + 1 | |
646 | 734 | end |
647 | - end | |
648 | 735 | |
649 | - end | |
650 | - recordByRole[roleId] = roleRecord | |
651 | - self:setProperties({recordByRole = recordByRole, record = record, goods = goods}) | |
736 | + --记录角色的抽奖记录 计算激励奖需要用到 | |
737 | + if not roleRecord[good_id] then | |
738 | + roleRecord[good_id] = tmpNotify | |
739 | + else | |
740 | + roleRecord[good_id].amount = roleRecord[good_id].amount + 1 | |
741 | + end | |
652 | 742 | |
653 | - local tmpNotify = self:checkIncentive(roleId, name, now) | |
654 | - for k, v in pairs(tmpNotify) do | |
655 | - if not notify[roleId][k] then | |
656 | - notify[roleId][k] = v | |
657 | - else | |
658 | - notify[roleId][k].amount = notify[roleId][k].amount + v.amount | |
743 | + good.weight = good.weight - csvdb["ichibankuji_goodsCsv"][goods_id][good.id].weight | |
744 | + count = count - 1 | |
659 | 745 | end |
746 | + | |
660 | 747 | end |
661 | 748 | |
662 | - local speciNotify = self:checkSpecialReward(now) | |
663 | - rewardToNtyFunc(notify, speciNotify) | |
749 | + --奖励池重新赋值 | |
750 | + rank[roleId] = rankRole | |
751 | + recordByRole[roleId] = roleRecord | |
752 | + self:setProperties({recordByRole = recordByRole, record = record, goods = goods, rank = rank}) | |
664 | 753 | |
665 | - local reward, rewardByGoods = {}, {} | |
666 | - for key, val in pairs(notify) do | |
667 | - if key == roleId then | |
668 | - for k, v in pairs(val) do | |
669 | - for id, count in pairs(v.award:toNumMap()) do | |
670 | - reward[id] = (reward[id] or 0) + count | |
671 | - end | |
672 | - rewardByGoods[k] = v | |
673 | - end | |
674 | - end | |
754 | + --奖励收集 | |
755 | + local reward = {} | |
756 | + rewardCollect(reward, goodsByUsual) | |
675 | 757 | |
758 | + local goodsByIncentive = self:checkIncentive(roleId, name, now) | |
759 | + rewardCollect(reward, goodsByIncentive) | |
760 | + | |
761 | + local goodsAmount = self:getGoodsAmount() | |
762 | + if goodsAmount == 0 then | |
763 | + self:setProperty("drawEndTime", now) | |
676 | 764 | end |
677 | - return reward, rewardByGoods, notify | |
765 | + | |
766 | + local goodsBySpecial = self:checkSpecialReward(now, goodsAmount) | |
767 | + local specialByRole = rewardCollectByRoleId(roleId, reward, goodsBySpecial) | |
768 | + | |
769 | + local drawReward = {} | |
770 | + drawReward["reward"] = reward | |
771 | + drawReward["usual"] = goodsByUsual | |
772 | + drawReward["specials"] = goodsBySpecial | |
773 | + if next(goodsByIncentive) then drawReward["incentive"] = goodsByIncentive end | |
774 | + if next(specialByRole) then drawReward["special"] = specialByRole end | |
775 | + return drawReward | |
678 | 776 | end |
679 | 777 | |
680 | 778 | function Capsule:drawAll(roleId) |
681 | 779 | local goods = self:getProperty("goods") or {} |
682 | 780 | local record = self:getProperty("record") or {} |
781 | + local rank = self:getProperty("rank") or {} | |
782 | + local rankRole = rank[roleId] or 0 | |
683 | 783 | local recordByRole = self:getProperty("recordByRole") or {} |
684 | 784 | local roleRecord = recordByRole[roleId] or {} |
685 | 785 | local now = skynet.timex() |
686 | 786 | |
687 | 787 | local name = getNameByRoleId(roleId) |
688 | - local notify = {} | |
689 | - notify[roleId] = {} | |
788 | + local goodsByUsual = {} | |
690 | 789 | for good_id, good in pairs(goods) do |
691 | 790 | if good.amount > 0 then |
791 | + --插入rank | |
792 | + rankRole = rankRole + good.amount | |
793 | + | |
692 | 794 | --插入记录 |
693 | - local tmpNotify = {name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = good.amount, quality = good.quality, create_time = now} | |
694 | - table.insert(record, notify) | |
795 | + local tmpNotify = {roleId = roleId, name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = good.amount, quality = good.quality, create_time = now} | |
796 | + for i = 1, good.amount do | |
797 | + table.insert(record, {roleId = roleId, name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = 1, quality = good.quality, create_time = now}) | |
798 | + end | |
695 | 799 | |
696 | 800 | --作为奖励记录+通知 |
697 | - if not notify[roleId][good_id] then | |
698 | - notify[roleId][good_id] = tmpNotify | |
801 | + if not goodsByUsual[good_id] then | |
802 | + goodsByUsual[good_id] = tmpNotify | |
699 | 803 | else |
700 | - notify[roleId][good_id].amount = notify[roleId][good_id].amount + good.award | |
804 | + goodsByUsual[good_id].amount = goodsByUsual[good_id].amount + good.award | |
701 | 805 | end |
702 | 806 | |
703 | 807 | --记录角色的抽奖记录 |
704 | 808 | if not roleRecord[good_id] then |
705 | - roleRecord[good_id] = notify | |
809 | + roleRecord[good_id] = tmpNotify | |
706 | 810 | else |
707 | 811 | roleRecord[good_id].amount = roleRecord[good_id].amount + good.amount |
708 | 812 | end |
... | ... | @@ -711,34 +815,32 @@ function Capsule:drawAll(roleId) |
711 | 815 | end |
712 | 816 | |
713 | 817 | end |
818 | + rank[roleId] = rankRole | |
714 | 819 | recordByRole[roleId] = roleRecord |
715 | - self:setProperties({recordByRole = recordByRole, record = record, goods = goods}) | |
716 | - | |
717 | - local tmpNotify = self:checkIncentive(roleId, name, now) | |
718 | - for k, v in pairs(tmpNotify) do | |
719 | - if not notify[roleId][k] then | |
720 | - notify[roleId][k] = v | |
721 | - else | |
722 | - notify[roleId][k].amount = notify[roleId][k].amount + v.amount | |
723 | - end | |
724 | - end | |
820 | + self:setProperties({recordByRole = recordByRole, record = record, goods = goods, rank = rank}) | |
725 | 821 | |
726 | - local speciNotify = self:checkSpecialReward(now) | |
727 | - rewardToNtyFunc(notify, speciNotify) | |
822 | + --奖励收集 | |
823 | + local reward = {} | |
824 | + rewardCollect(reward, goodsByUsual) | |
728 | 825 | |
729 | - local reward, rewardByGoods = {}, {} | |
730 | - for key, val in pairs(notify) do | |
731 | - if key == roleId then | |
732 | - for k, v in pairs(val) do | |
733 | - for id, count in pairs(v.award:toNumMap()) do | |
734 | - reward[id] = (reward[id] or 0) + count | |
735 | - end | |
736 | - rewardByGoods[k] = v | |
737 | - end | |
738 | - end | |
826 | + local goodsByIncentive = self:checkIncentive(roleId, name, now) | |
827 | + rewardCollect(reward, goodsByIncentive) | |
739 | 828 | |
829 | + local goodsAmount = self:getGoodsAmount() | |
830 | + if goodsAmount == 0 then | |
831 | + self:setProperty("drawEndTime", now) | |
740 | 832 | end |
741 | - return reward, rewardByGoods, notify | |
833 | + | |
834 | + local goodsBySpecial = self:checkSpecialReward(now, goodsAmount) | |
835 | + local specialByRole = rewardCollectByRoleId(roleId, reward, goodsBySpecial) | |
836 | + | |
837 | + local drawReward = {} | |
838 | + drawReward["reward"] = reward | |
839 | + drawReward["usual"] = goodsByUsual | |
840 | + drawReward["specials"] = goodsBySpecial | |
841 | + if next(goodsByIncentive) then drawReward["incentive"] = goodsByIncentive end | |
842 | + if next(specialByRole) then drawReward["special"] = specialByRole end | |
843 | + return drawReward | |
742 | 844 | end |
743 | 845 | |
744 | 846 | --@param |
... | ... | @@ -749,27 +851,97 @@ end |
749 | 851 | ]]-- |
750 | 852 | |
751 | 853 | function Capsule:draw(roleId, full, cares) |
752 | - if self:getGoodsAmount() == 0 then return 2 end | |
753 | 854 | if self:getProperty("typ") == 1 then |
754 | 855 | --是否报名 |
755 | - if self:isRegister(roleId) == false then return 3 end | |
856 | + if self:isRegister(roleId) == false then return 4 end | |
756 | 857 | |
757 | 858 | --关注的奖品的数量发生了变化 |
758 | 859 | if cares then |
759 | 860 | local change = self:confirmed(cares) |
760 | - if next(change) then return 4, change end | |
861 | + if next(change) then return 5, change end | |
761 | 862 | end |
762 | 863 | end |
763 | 864 | |
764 | 865 | if full == 0 then |
765 | - return 5, self:drawByCount(roleId, 1) | |
866 | + return 6, self:drawByCount(roleId, 1) | |
766 | 867 | elseif full == 1 then |
767 | - return 5, self:drawByCount(roleId, 10) | |
868 | + return 6, self:drawByCount(roleId, 10) | |
768 | 869 | elseif full == 2 then |
769 | - return 5, self:drawAll(roleId) | |
870 | + return 6, self:drawAll(roleId) | |
770 | 871 | end |
771 | 872 | end |
772 | 873 | |
874 | +function Capsule:pageRecord(up, idx) | |
875 | + local record = self:getProperty("record") or {} | |
876 | + if not next(record) then return nil end | |
877 | + | |
878 | + --默认取20条 | |
879 | + idx = idx or #record | |
880 | + up = up or 0 | |
881 | + | |
882 | + local count = 0 | |
883 | + local tmpRecord = {} | |
884 | + if up == 1 then | |
885 | + --向上获取索引更大的 从上往下拉 | |
886 | + count = math.min(#record - idx, 20) | |
887 | + for i = idx, count do | |
888 | + tmpRecord[i] = record[i] | |
889 | + end | |
890 | + else | |
891 | + --向下获取索引更小的 从下往上拉 | |
892 | + count = math.max(idx - 20, 0) | |
893 | + for i = count, idx do | |
894 | + tmpRecord[i] = record[i] | |
895 | + end | |
896 | + end | |
897 | + | |
898 | + return tmpRecord | |
899 | +end | |
900 | + | |
901 | +--检查是否有未领取奖励的通知 | |
902 | +function Capsule:getSpecialNotify(roleId) | |
903 | + local specialsRecord = self:getProperty("specialsRecord") or {} | |
904 | + local tmp = {} | |
905 | + for _, goods in pairs(specialsRecord) do | |
906 | + for _, good in ipairs(goods) do | |
907 | + if good.roleId == roleId then | |
908 | + if not good.nty or good.nty == 0 then | |
909 | + tmp[good.good_id] = good | |
910 | + end | |
911 | + end | |
912 | + end | |
913 | + end | |
914 | + self:setProperty("specialsRecord", specialsRecord) | |
915 | + | |
916 | + return tmp | |
917 | +end | |
918 | + | |
919 | +function Capsule:clearSpecialNty(roleId, good_ids) | |
920 | + local specialsRecord = self:getProperty("specialsRecord") or {} | |
921 | + for _, goods in pairs(specialsRecord) do | |
922 | + for _, good in ipairs(goods) do | |
923 | + for _, good_id in ipairs(good_ids) do | |
924 | + if good_id == good.good_id and good.roleId == roleId then | |
925 | + good.nty = 1 | |
926 | + end | |
927 | + end | |
928 | + end | |
929 | + end | |
930 | + self:setProperty("specialsRecord", specialsRecord) | |
931 | +end | |
932 | + | |
933 | +function Capsule:getRoleProgress(roleId) | |
934 | + local recordByRole = self:getProperty("recordByRole") or {} | |
935 | + local roleRecord = recordByRole[roleId] or {} | |
936 | + local amount = 0 | |
937 | + for _, v in pairs(roleRecord) do | |
938 | + v.calculated = v.calculated or 0 | |
939 | + if v.calculated ~= v.amount then | |
940 | + amount = amount + (v.amount - v.calculated) | |
941 | + end | |
942 | + end | |
943 | + return amount | |
944 | +end | |
773 | 945 | |
774 | 946 | function Capsule:data(roleId) |
775 | 947 | return { |
... | ... | @@ -780,12 +952,13 @@ function Capsule:data(roleId) |
780 | 952 | coin = self:getProperty("coin"), |
781 | 953 | onlineCount = self:getOnlineCount(), |
782 | 954 | playerStatus = self:getRegisterByRoleId(roleId), |
783 | - record = self:getProperty("record"), | |
955 | + record = self:pageRecord() or {}, | |
784 | 956 | rank = self:getProperty("rank"), |
785 | 957 | goods = self:getProperty("goods"), |
786 | 958 | specials = self:getProperty("specials"), |
787 | 959 | incentive = self:getProperty("incentive"), |
788 | 960 | specialsRecord= self:getProperty("specialsRecord"), |
961 | + roleProgress = self:getRoleProgress(roleId), | |
789 | 962 | } |
790 | 963 | end |
791 | 964 | ... | ... |
src/models/RoleCross.lua
... | ... | @@ -210,10 +210,18 @@ RoleCross.bind = function (Role) |
210 | 210 | return "成功" |
211 | 211 | end |
212 | 212 | |
213 | - function Role:paySpecialReward(typ, reward) | |
214 | - local tmpReward, _= self:award(reward, {log = {desc = "specialsReward", int1=self:getKey(), int2 = typ}}) | |
215 | - SendPacket(actionCodes.Capsule_payReward, MsgPack.pack({reward=tmpReward})) | |
216 | - return "reward" | |
213 | + function Role:paySpecialReward(roleId, notify) | |
214 | + if notify and next(notify) then | |
215 | + local reward = {} | |
216 | + for key, val in pairs(notify) do | |
217 | + for id, count in pairs(val.award:toNumMap()) do | |
218 | + reward[id] = (reward[id] or 0) + count | |
219 | + end | |
220 | + | |
221 | + end | |
222 | + self:award(reward, {log = {desc = "CapsuleReward", int1=roleId}}) | |
223 | + SendPacket(actionCodes.Capsule_notifyChange, MsgPack.pack({special = notify})) | |
224 | + end | |
217 | 225 | end |
218 | 226 | |
219 | 227 | end |
... | ... | @@ -376,9 +384,19 @@ function CMD.redPTag(roleId, tag, pms) |
376 | 384 | end |
377 | 385 | end |
378 | 386 | |
379 | -function CMD.paySpecialReward(roleId, typ, reward) | |
380 | - local role = require("models.Role").new({key = string.format("%s",roleId), id = roleId}) | |
381 | - role:award(reward, {log = {desc = "specialsReward", int1=self:getKey(), int2 = typ}}) | |
387 | +function CMD.paySpecialReward(roleId, notify) | |
388 | + if notify and next(notify) then | |
389 | + local reward = {} | |
390 | + for key, val in pairs(notify) do | |
391 | + for id, count in pairs(val.award:toNumMap()) do | |
392 | + reward[id] = (reward[id] or 0) + count | |
393 | + end | |
394 | + | |
395 | + end | |
396 | + local role = require("models.Role").new({key = string.format("%s",roleId), id = roleId}) | |
397 | + role:award(reward, {log = {desc = "CapsuleReward", int1=roleId}}) | |
398 | + end | |
399 | + | |
382 | 400 | end |
383 | 401 | |
384 | 402 | RoleCross.handle = function(cmd, roleId, ...) | ... | ... |
src/models/RoleLog.lua
src/models/RolePlugin.lua
... | ... | @@ -2090,7 +2090,7 @@ function RolePlugin.bind(Role) |
2090 | 2090 | local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1) |
2091 | 2091 | local redret = redisproxy:pipelining(function (red) |
2092 | 2092 | for id = emailSync, globalEmail do |
2093 | - red:hgetall(string.format("globalEmail:%s", id)) | |
2093 | + red:hgetall(string.format("globalEmail:%s", id)) | |
2094 | 2094 | end |
2095 | 2095 | end) |
2096 | 2096 | for _, data in ipairs(redret) do |
... | ... | @@ -2437,6 +2437,11 @@ function RolePlugin.bind(Role) |
2437 | 2437 | end |
2438 | 2438 | elseif rechargeData.shop == 3 then -- 礼包商店 |
2439 | 2439 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) |
2440 | + | |
2441 | + --增加购买记录 | |
2442 | + local buyRecord = self.storeData:getProperty("buyR") or {} | |
2443 | + buyRecord[id] = (buyRecord[id] or 0) + 1 | |
2444 | + self.storeData:updateProperty({field = "buyR", value = buyRecord}) | |
2440 | 2445 | else |
2441 | 2446 | skynet.error("[recharge] invalid recharge shop type " .. id) |
2442 | 2447 | return 3 |
... | ... | @@ -3153,10 +3158,10 @@ function RolePlugin.bind(Role) |
3153 | 3158 | return itemRandomOccupy |
3154 | 3159 | end |
3155 | 3160 | |
3156 | - function Role:getCapsuleList(coin) | |
3161 | + function Role:getCapsuleList(id) | |
3157 | 3162 | local capsules = {} |
3158 | 3163 | for k, v in pairs(self.capsules) do |
3159 | - if v:getProperty("coin") == coin then | |
3164 | + if v:getProperty("id") == id then | |
3160 | 3165 | local onlineCount= v:getOnlineCount() |
3161 | 3166 | capsules[k] = {id=v:getProperty("id"), room=v:getProperty("room"), typ=v:getProperty("typ"), people=onlineCount[2], coin= v:getProperty("coin")} |
3162 | 3167 | end |
... | ... | @@ -3165,17 +3170,20 @@ function RolePlugin.bind(Role) |
3165 | 3170 | end |
3166 | 3171 | |
3167 | 3172 | function Role:drawCapsule(capsuleId, full, cares) |
3168 | - local capsule = self.capsules[capsuleId] or {} | |
3169 | - if next(capsule) then | |
3170 | - local roleId = self:getProperty("id") | |
3171 | - return capsule:draw(roleId, full, cares) | |
3172 | - end | |
3173 | - return 1 | |
3173 | + local capsule = self.capsules[capsuleId] | |
3174 | + if not capsule then return nil end | |
3175 | + | |
3176 | + local roleId = self:getProperty("id") | |
3177 | + local ret, drawReward = capsule:draw(roleId, full, cares) | |
3178 | + drawReward["specials"] = nil | |
3179 | + return ret, drawReward, capsule:data(roleId) | |
3174 | 3180 | end |
3175 | 3181 | |
3176 | - function Role:joinCapsule(capsuleId) | |
3177 | - local capsule = self.capsules[capsuleId] or {} | |
3178 | - return capsule:data() | |
3182 | + function Role:joinCapsule(roleId, capsuleId) | |
3183 | + local capsule = self.capsules[capsuleId] | |
3184 | + if not capsule then return nil end | |
3185 | + | |
3186 | + return capsule:data(roleId) | |
3179 | 3187 | end |
3180 | 3188 | |
3181 | 3189 | function Role:checkCapsule(now) |
... | ... | @@ -3186,6 +3194,58 @@ function RolePlugin.bind(Role) |
3186 | 3194 | end |
3187 | 3195 | end |
3188 | 3196 | end |
3197 | + | |
3198 | + function Role:goodStock(capsuleId) | |
3199 | + local capsule = self.capsules[capsuleId] | |
3200 | + if not capsule then return 0 end | |
3201 | + | |
3202 | + return capsule:getGoodsAmount(), capsule:getProperty("token") | |
3203 | + end | |
3204 | + | |
3205 | + function Role:getCapsuleData(roleId, capsuleId) | |
3206 | + local capsule = self.capsules[capsuleId] | |
3207 | + if not capsule then return nil end | |
3208 | + | |
3209 | + return capsule:data(roleId) | |
3210 | + end | |
3211 | + | |
3212 | + function Role:resetCapsule() | |
3213 | + local roleId = self:getProperty("id") | |
3214 | + local res = redisproxy:smembers(CAPSULE_ID_ROLE:format(roleId)) or {} | |
3215 | + for _, key in pairs(res) do | |
3216 | + redisproxy:del(CAPSULE_ROLE:format(roleId, tonumber(key))) | |
3217 | + redisproxy:srem(CAPSULE_ID_ROLE, key) | |
3218 | + end | |
3219 | + | |
3220 | + for _, data in pairs(csvdb["ichibankuji_mainCsv"]) do | |
3221 | + for _, val in pairs(data) do | |
3222 | + if val.typ == 0 then | |
3223 | + local key = val.id..val.room | |
3224 | + if not self.capsules[key] then | |
3225 | + local capsule = require("models.Capsule").new({ key = CAPSULE_ROLE:format(roleId, tonumber(key)), id= val.id, room = val.room, typ = 0, name=val.name}) | |
3226 | + capsule:init() | |
3227 | + capsule:create() | |
3228 | + self.capsules[key] = capsule | |
3229 | + redisproxy.sadd(CAPSULE_ID_ROLE:format(roleId), key) | |
3230 | + end | |
3231 | + end | |
3232 | + end | |
3233 | + end | |
3234 | + end | |
3235 | + | |
3236 | + function Role:pageRecord(capsuleId, up, idx) | |
3237 | + local capsule = self.capsules[capsuleId] | |
3238 | + if not capsule then return nil end | |
3239 | + | |
3240 | + return capsule:pageRecord(up, idx) | |
3241 | + end | |
3242 | + | |
3243 | + function Role:getSpecialNotify(roleId, capsuleId) | |
3244 | + local capsule = self.capsules[capsuleId] | |
3245 | + if not capsule then return nil end | |
3246 | + | |
3247 | + return capsule:getSpecialNotify(roleId) | |
3248 | + end | |
3189 | 3249 | end |
3190 | 3250 | |
3191 | 3251 | return RolePlugin |
3192 | 3252 | \ No newline at end of file | ... | ... |
src/models/Store.lua
... | ... | @@ -474,7 +474,7 @@ function Store:onBuyCard(type, duration, id, actid) |
474 | 474 | self:updateProperty({field = "bpInfo", value = bpInfo}) |
475 | 475 | elseif type == CardType.ActBattleCommandCard then |
476 | 476 | if not self.owner.activity:isOpenById(actid, "ActShopGoods") then |
477 | - return | |
477 | + return nil | |
478 | 478 | end |
479 | 479 | local actCfg = csvdb["activity_ctrlCsv"][actid] |
480 | 480 | if not actCfg then return end |
... | ... | @@ -486,6 +486,10 @@ function Store:onBuyCard(type, duration, id, actid) |
486 | 486 | end |
487 | 487 | self.owner:mylog("act_action", {desc="buyBc", int1=id, int2=actData["lvl"] or 0}) |
488 | 488 | self.owner.activity:updateActData("BattleCommand", actData) |
489 | + local rechargeData = csvdb["shop_rechargeCsv"][id] | |
490 | + if rechargeData then | |
491 | + return self.owner:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) | |
492 | + end | |
489 | 493 | end |
490 | 494 | return nil, nil |
491 | 495 | end | ... | ... |
src/services/agent_ctrl.lua
... | ... | @@ -141,10 +141,11 @@ function _M:check_agent_status() |
141 | 141 | end |
142 | 142 | end |
143 | 143 | |
144 | + local count = table_nums(self.u2f) | |
145 | + datacenter.set("onlineCount", count) | |
144 | 146 | if now >= next_log_time and now % 60 == 0 then |
145 | 147 | next_log_time = now + 60 |
146 | - local count = table_nums(self.u2f) | |
147 | - datacenter.set("onlineCount", count) | |
148 | + --datacenter.set("onlineCount", count) | |
148 | 149 | logproxy:log({["@type"] = "online", count = count}, "log") |
149 | 150 | end |
150 | 151 | end | ... | ... |
src/services/capsuled.lua
... | ... | @@ -16,27 +16,44 @@ NotifyChangeType = { |
16 | 16 | EXIT = 2, |
17 | 17 | DRAW = 3, |
18 | 18 | SPECIAL = 4, |
19 | - INCENTIVE = 5, | |
19 | +} | |
20 | + | |
21 | +skynet.register_protocol { | |
22 | + name = "role", | |
23 | + id = 101, | |
24 | + pack = skynet.pack, | |
25 | + unpack = skynet.unpack, | |
20 | 26 | } |
21 | 27 | |
22 | 28 | local function rpcRole(roleId, funcName, ...) |
23 | 29 | local fields = ... |
24 | 30 | local agent = datacenter.get("agent", roleId) |
25 | - local roleCross = require("models.RoleCross") | |
26 | - if funcName == "getProperties" then | |
27 | - return roleCross.handle(funcName, roleId, fields) | |
31 | + if agent and agent.serv then | |
32 | + if funcName == "getProperties" then | |
33 | + return true, skynet.call(agent.serv, "role", funcName, fields) | |
34 | + else | |
35 | + return true, skynet.call(agent.serv, "role", funcName, ...) | |
36 | + end | |
28 | 37 | else |
29 | - return roleCross.handle(funcName, roleId, ...) | |
38 | + local roleCross = require("models.RoleCross") | |
39 | + if funcName == "getProperties" then | |
40 | + return false, roleCross.handle(funcName, roleId, fields) | |
41 | + else | |
42 | + return false, roleCross.handle(funcName, roleId, ...) | |
43 | + end | |
30 | 44 | end |
31 | 45 | end |
32 | 46 | |
33 | 47 | function getNameByRoleId(roleId) |
34 | - return rpcRole(roleId, "getProperty", "name") | |
48 | + local status, name = rpcRole(roleId, "getProperty", "name") | |
49 | + return name | |
35 | 50 | |
36 | 51 | end |
37 | 52 | |
38 | 53 | function broadCastCapsule(roleId, capsuleId, broadInfo) |
39 | - local capsule = capsules[capsuleId] or {} | |
54 | + local capsule = capsules[capsuleId] | |
55 | + if not capsule then print("not capsule :" .. capsuleId) return end | |
56 | + | |
40 | 57 | local register = capsule:getProperty("register") or {} |
41 | 58 | if next(capsule) then |
42 | 59 | for id, _ in pairs(register) do |
... | ... | @@ -47,25 +64,39 @@ function broadCastCapsule(roleId, capsuleId, broadInfo) |
47 | 64 | end |
48 | 65 | end |
49 | 66 | |
50 | -local function getCapsuleId(id, room) | |
51 | - return string.format("%d%d", id, room) | |
52 | -end | |
67 | +function broadCastSpecial(roleId, capsuleId, broadInfo) | |
68 | + if not broadInfo or not next(broadInfo) then return end | |
69 | + local capsule = capsules[capsuleId] | |
70 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return end | |
53 | 71 | |
72 | + local register = capsule:getProperty("register") or {} | |
73 | + for id, _ in pairs(register) do | |
74 | + if id ~= roleId then | |
75 | + if broadInfo[id] then | |
76 | + rpcRole(id, "paySpecialReward", id, broadInfo[id]) | |
77 | + end | |
78 | + end | |
79 | + end | |
80 | +end | |
54 | 81 | |
55 | 82 | local function add(roleId, capsuleId) |
56 | - local capsule = capsules[capsuleId] or {} | |
83 | + local capsule = capsules[capsuleId] | |
84 | + if not capsule then skynet.error("add not capsule: " .. capsuleId) return end | |
57 | 85 | if next(capsule) then |
58 | 86 | capsule:join(roleId) |
59 | - broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.JOIN, roleId = roleId}) | |
87 | + broadCastCapsule(roleId, capsuleId, {notifyType= NotifyChangeType.JOIN, roleId = roleId}) | |
60 | 88 | return capsule:data(roleId) |
61 | 89 | end |
62 | 90 | print("id 不存在: ".. capsuleId) |
63 | 91 | return nil |
64 | 92 | end |
65 | 93 | |
66 | -local function capsuleRefreshing() | |
94 | +local function capsuleRefreshing(now) | |
67 | 95 | for _, v in pairs(capsules) do |
68 | - if v:refreshing() then | |
96 | + if v:refreshing(now) then | |
97 | + print("刷新机器looooook....") | |
98 | + print(v:getProperty("id")) | |
99 | + print(v:getProperty("room")) | |
69 | 100 | v:init() |
70 | 101 | v:create() |
71 | 102 | end |
... | ... | @@ -74,8 +105,31 @@ end |
74 | 105 | |
75 | 106 | --扭蛋机刷新 |
76 | 107 | local function check_capsules() |
77 | - pcall(capsuleRefreshing) | |
78 | - skynet.timeout(60, check_capsules) | |
108 | + local now = skynet.timex() | |
109 | + pcall(capsuleRefreshing, now) | |
110 | + skynet.timeout(100, check_capsules) | |
111 | +end | |
112 | + | |
113 | +function CMD.reset() | |
114 | + local now = skynet.timex() | |
115 | + local res = redisproxy:smembers(CAPSULE_INFO) or {} | |
116 | + for _, key in pairs(res) do | |
117 | + redisproxy:del(CAPSULE_PUBLIC:format(key)) | |
118 | + redisproxy:srem(CAPSULE_INFO, key) | |
119 | + end | |
120 | + | |
121 | + for _, data in pairs(csvdb["ichibankuji_mainCsv"]) do | |
122 | + for _, val in ipairs(data) do | |
123 | + if val.type == 1 then | |
124 | + local key = val.id..val.room | |
125 | + local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(key), id= val.id, room = val.room, typ = 1, name=val.name}) | |
126 | + capsule:init() | |
127 | + capsule:create() | |
128 | + capsules[key] = capsule | |
129 | + redisproxy:sadd(CAPSULE_INFO, key) | |
130 | + end | |
131 | + end | |
132 | + end | |
79 | 133 | end |
80 | 134 | |
81 | 135 | function CMD.start() |
... | ... | @@ -101,11 +155,14 @@ function CMD.start() |
101 | 155 | if val.type == 1 then |
102 | 156 | local key = val.id..val.room |
103 | 157 | if not capsules[key] then |
104 | - local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(key), id= val.id, room = val.room, typ = 1, name=val.name}) | |
105 | - capsule:init() | |
106 | - capsule:create() | |
107 | - capsules[key] = capsule | |
108 | - redisproxy:sadd(CAPSULE_INFO, key) | |
158 | + if now < val.hide_time then | |
159 | + local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(key), id= val.id, room = val.room, typ = 1, name=val.name}) | |
160 | + capsule:init() | |
161 | + capsule:create() | |
162 | + | |
163 | + capsules[key] = capsule | |
164 | + redisproxy:sadd(CAPSULE_INFO, key) | |
165 | + end | |
109 | 166 | end |
110 | 167 | end |
111 | 168 | end |
... | ... | @@ -114,10 +171,10 @@ function CMD.start() |
114 | 171 | check_capsules() |
115 | 172 | end |
116 | 173 | |
117 | -function CMD.list(coin) | |
174 | +function CMD.list(id) | |
118 | 175 | local tmpCapsules = {} |
119 | 176 | for k, v in pairs(capsules) do |
120 | - if v:getProperty("coin") == coin then | |
177 | + if v:getProperty("id") == id then | |
121 | 178 | local onlineCount= v:getOnlineCount() |
122 | 179 | tmpCapsules[k] = {id=v:getProperty("id"), room=v:getProperty("room"), typ=v:getProperty("typ"), people=onlineCount[2], coin= v:getProperty("coin")} |
123 | 180 | end |
... | ... | @@ -135,39 +192,74 @@ end |
135 | 192 | |
136 | 193 | function CMD.exit(roleId, capsuleId) |
137 | 194 | if capsuleId then |
138 | - local capsule = capsules[capsuleId] or {} | |
139 | - if next(capsule) then | |
140 | - capsule:exit(roleId) | |
141 | - broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.EXIT, roleId = roleId}) | |
142 | - end | |
195 | + local capsule = capsules[capsuleId] | |
196 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return end | |
197 | + | |
198 | + capsule:exit(roleId) | |
199 | + broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.EXIT, roleId = roleId}) | |
143 | 200 | else |
144 | - for _, capsule in pairs(capsules) do | |
201 | + for id, capsule in pairs(capsules) do | |
145 | 202 | if next(capsule) then |
146 | 203 | capsule:exit(roleId) |
147 | - broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.EXIT, roleId = roleId}) | |
204 | + broadCastCapsule(roleId, id, {notifyType = NotifyChangeType.EXIT, roleId = roleId}) | |
148 | 205 | end |
149 | 206 | end |
150 | 207 | end |
151 | 208 | end |
152 | 209 | |
153 | -function CMD.draw_capsule(roleId, capsuleId, full, cares) | |
154 | - local capsule = capsules[capsuleId] or {} | |
155 | - if next(capsule) then | |
156 | - local ret, reward, rewardByGoods, notify = capsule:draw(roleId, full, cares) | |
157 | - --if ret > 4 then | |
158 | - -- broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.DRAW, roleId = roleId, notify = notify}) | |
159 | - --end | |
160 | - return ret, reward, rewardByGoods, capsule:data(roleId) | |
210 | +function CMD.draw_capsule(roleId, capsuleId, full, drawsNum, cares) | |
211 | + local capsule = capsules[capsuleId] | |
212 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return 2 end | |
213 | + | |
214 | + local ret, drawReward = capsule:draw(roleId, full, drawsNum, cares) | |
215 | + if ret > 5 then | |
216 | + --broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.DRAW, notify = notify}) | |
217 | + broadCastSpecial(roleId, capsuleId, drawReward["specials"]) | |
161 | 218 | end |
162 | - return 1 | |
219 | + drawReward["specials"] = nil | |
220 | + return ret, drawReward, capsule:data(roleId) | |
163 | 221 | end |
164 | 222 | |
165 | 223 | function CMD.register(roleId, capsuleId) |
166 | - local capsule = capsules[capsuleId] or {} | |
167 | - if next(capsule) then | |
168 | - return capsule:register(roleId) | |
169 | - end | |
170 | - return nil | |
224 | + local capsule = capsules[capsuleId] | |
225 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
226 | + | |
227 | + return capsule:register(roleId) | |
228 | +end | |
229 | + | |
230 | +function CMD.goods_stock(capsuleId) | |
231 | + local capsule = capsules[capsuleId] | |
232 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return 0 end | |
233 | + | |
234 | + return capsule:getGoodsAmount(), capsule:getProperty("token") | |
235 | +end | |
236 | + | |
237 | +function CMD.capsule_data(roleId, capsuleId) | |
238 | + local capsule = capsules[capsuleId] | |
239 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
240 | + | |
241 | + return capsule:data(roleId) | |
242 | +end | |
243 | + | |
244 | +function CMD.page_record(capsuleId, up, idx) | |
245 | + local capsule = capsules[capsuleId] | |
246 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
247 | + | |
248 | + return capsule:pageRecord(up, idx) | |
249 | +end | |
250 | + | |
251 | +function CMD.get_special_nty(roleId, capsuleId) | |
252 | + local capsule = capsules[capsuleId] | |
253 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
254 | + | |
255 | + return capsule:getSpecialNotify(roleId) | |
256 | +end | |
257 | + | |
258 | +function CMD.clear_special_nty(roleId, capsuleId, good_ids) | |
259 | + local capsule = capsules[capsuleId] | |
260 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
261 | + | |
262 | + return capsule:clearSpecialNty(roleId, good_ids) | |
171 | 263 | end |
172 | 264 | |
173 | 265 | skynet.start(function() | ... | ... |
src/services/watchdog.lua