Commit ea35763660ea21ed3b2c72df9fbdd6b5041dc589

Authored by zhouhaihai
1 parent 81a00cac

爬塔初始层数

Showing 2 changed files with 2 additions and 2 deletions   Show diff stats
src/actions/TowerAction.lua
... ... @@ -47,7 +47,7 @@ function _M.startBattleRpc(agent, data)
47 47  
48 48 local towerInfo = role:getProperty("towerInfo")
49 49  
50   - if towerInfo.l ~= id then return end -- 层数不对
  50 + if (towerInfo.l or 1) ~= id then return end -- 层数不对
51 51  
52 52 if not csvdb["tower_battleCsv"][id] then return end
53 53 local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t)
... ...
src/models/Role.lua
... ... @@ -61,7 +61,7 @@ Role.schema = {
61 61  
62 62 boxL = {"table", {}}, -- boxList 正开启的箱子 -- {[1] = {id = 1010, gem = 101, time = 1313}}
63 63  
64   - towerInfo = {"table", {c = globalCsv.tower_count_limit}}, -- 当天爬塔消耗的次数 -- {t = time, c = count, l = layer, k = battleKey}
  64 + towerInfo = {"table", {c = globalCsv.tower_count_limit, l = 1}}, -- 当天爬塔消耗的次数 -- {t = time, c = count, l = layer, k = battleKey}
65 65 towerF = {"table", {}}, -- 爬塔阵容
66 66 }
67 67  
... ...