Commit e8f3af2a0e56fe4f7f679235a1c398f68fae9539

Authored by liuzujun
2 parents 9e94bef3 848695d1

Merge branch 'cn/develop-mysql' of 120.26.43.151:wasteland/server into cn/develop-mysql

Showing 2 changed files with 7 additions and 6 deletions   Show diff stats
src/GlobalVar.lua
... ... @@ -143,6 +143,7 @@ ItemId = {
143 143 PvpKey = 22, -- pvp钥匙
144 144 LunchFragment = 23,
145 145 RuneFragment = 24,
  146 + RecruitmentCard = 70, -- 招募券
146 147 HeroFC = {700, 701, 702, 703}, --通用角色碎片
147 148 AdvKey = 80, -- 冒险钥匙
148 149 AdvPower = 4701, -- 拾荒体力
... ...
src/actions/RoleAction.lua
... ... @@ -1408,21 +1408,21 @@ function _M.diamondConvertRpc(agent, data)
1408 1408 if role:getAllDiamond() < cost then return 2 end
1409 1409  
1410 1410 local get = globalCsv.legal_tender_cost * cost
1411   - role:costDiamond({count = cost, log = {desc = "convert", int1 = ItemType.Jade, int2 = get}})
  1411 + role:costDiamond({count = cost, log = {desc = "convert", int1 = ItemId.Jade, int2 = get}})
1412 1412 local reward, change
1413 1413 if oper == 1 then -- 钻石兑换成虹光玉
1414 1414 reward, change = role:award({[ItemId.Jade] = get}, {log = {desc = "convert"}})
1415 1415 elseif oper == 2 then -- 钻石兑换成虹光玉再兑换成招募券
1416 1416 local allReward = {[ItemId.Jade] = get}
1417 1417 local quan = math.floor(get/globalCsv.recruit_cost)
1418   - allReward[ItemType.Jade] = allReward[ItemType.Jade] - quan * globalCsv.recruit_cost
1419   - if allReward[ItemType.Jade] == 0 then
1420   - allReward[ItemType.Jade] = nil
  1418 + allReward[ItemId.Jade] = allReward[ItemId.Jade] - quan * globalCsv.recruit_cost
  1419 + if allReward[ItemId.Jade] == 0 then
  1420 + allReward[ItemId.Jade] = nil
1421 1421 end
1422 1422 if quan > 0 then
1423   - allReward[70] = quan
1424   - reward, change = role:award(allReward, {log = {desc = "convert"}})
  1423 + allReward[ItemId.RecruitmentCard] = quan
1425 1424 end
  1425 + reward, change = role:award(allReward, {log = {desc = "convert"}})
1426 1426 end
1427 1427  
1428 1428 SendPacket(actionCodes.Role_diamondConvertRpc, MsgPack.pack(role:packReward(reward, change)))
... ...