Commit e59430d511988d1c9f5bd01a61e1d9567c6cd150
1 parent
111937b9
宝藏怪刷新,计数
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56 additions
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39 deletions
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src/adv/Adv.lua
@@ -1538,6 +1538,24 @@ local function clickBuild(self, room, block, params) | @@ -1538,6 +1538,24 @@ local function clickBuild(self, room, block, params) | ||
1538 | local status, clearBlock = chooseCommon(self, room, block, chooseData, choose, "build") | 1538 | local status, clearBlock = chooseCommon(self, room, block, chooseData, choose, "build") |
1539 | if not status then return end | 1539 | if not status then return end |
1540 | 1540 | ||
1541 | + local isMine = false -- 是不是宝藏怪 | ||
1542 | + for _, mid in ipairs(globalCsv.adv_egg_treasureLayer_id) do | ||
1543 | + if mid == oldId then | ||
1544 | + isMine = true | ||
1545 | + break | ||
1546 | + end | ||
1547 | + end | ||
1548 | + if isMine then | ||
1549 | + local advMine = self.owner:getProperty("advMine") | ||
1550 | + advMine[2] = advMine[2] or {} | ||
1551 | + local mineCo2 = advMine[2].co or {} | ||
1552 | + if chooseData.limit ~= 0 then | ||
1553 | + mineCo2[oldId] = (mineCo2[oldId] or 0) + 1 | ||
1554 | + end | ||
1555 | + advMine[2].co = mineCo2 | ||
1556 | + self.owner:setProperty("advMine", advMine) | ||
1557 | + end | ||
1558 | + | ||
1541 | self:checkTask(Adv.TaskType.Build, 1, oldId) | 1559 | self:checkTask(Adv.TaskType.Build, 1, oldId) |
1542 | self:checkAchievement(Adv.AchievType.Build, 1, oldId) | 1560 | self:checkAchievement(Adv.AchievType.Build, 1, oldId) |
1543 | self:checkAchievement(Adv.AchievType.BuildBySelect, 1, oldId, choose) | 1561 | self:checkAchievement(Adv.AchievType.BuildBySelect, 1, oldId, choose) |
@@ -1972,6 +1990,7 @@ function Adv:enemyDead(enemy, escape) | @@ -1972,6 +1990,7 @@ function Adv:enemyDead(enemy, escape) | ||
1972 | break | 1990 | break |
1973 | end | 1991 | end |
1974 | end | 1992 | end |
1993 | + | ||
1975 | if isMine then | 1994 | if isMine then |
1976 | local advMine = self.owner:getProperty("advMine") | 1995 | local advMine = self.owner:getProperty("advMine") |
1977 | advMine[1] = advMine[1] or {} | 1996 | advMine[1] = advMine[1] or {} |
@@ -1998,9 +2017,6 @@ function Adv:enemyDead(enemy, escape) | @@ -1998,9 +2017,6 @@ function Adv:enemyDead(enemy, escape) | ||
1998 | etype = AdvEventType.Build, | 2017 | etype = AdvEventType.Build, |
1999 | id = cId | 2018 | id = cId |
2000 | }) | 2019 | }) |
2001 | - if csvdb["event_buildingCsv"][cId].limit ~= 0 then | ||
2002 | - mineCo2[cId] = (mineCo2[cId] or 0) + 1 | ||
2003 | - end | ||
2004 | had = true | 2020 | had = true |
2005 | end | 2021 | end |
2006 | end | 2022 | end |
src/adv/AdvMap.lua
@@ -13,12 +13,12 @@ local createMap, getEventLib | @@ -13,12 +13,12 @@ local createMap, getEventLib | ||
13 | function Map:ctor(adv, mapIdx, mapInfo, isEnter, isNewRelay) | 13 | function Map:ctor(adv, mapIdx, mapInfo, isEnter, isNewRelay) |
14 | self.adv = adv | 14 | self.adv = adv |
15 | local isNew = type(mapInfo) == "number" | 15 | local isNew = type(mapInfo) == "number" |
16 | + self.mapIdx = mapIdx | ||
16 | if isNew then -- mapInfo 传入 id | 17 | if isNew then -- mapInfo 传入 id |
17 | mapInfo = createMap(self, mapInfo, isEnter, isNewRelay) -- 生成地图 | 18 | mapInfo = createMap(self, mapInfo, isEnter, isNewRelay) -- 生成地图 |
18 | end | 19 | end |
19 | if not mapInfo then return end | 20 | if not mapInfo then return end |
20 | 21 | ||
21 | - self.mapIdx = mapIdx | ||
22 | self.mapId = mapInfo.mapId | 22 | self.mapId = mapInfo.mapId |
23 | self.isShow = mapInfo.isShow -- 是否全部展示 -- 客户端用 | 23 | self.isShow = mapInfo.isShow -- 是否全部展示 -- 客户端用 |
24 | self.rooms = {} | 24 | self.rooms = {} |
@@ -811,46 +811,47 @@ createMap = function(self, mapId, isEnter, isNewRelay) | @@ -811,46 +811,47 @@ createMap = function(self, mapId, isEnter, isNewRelay) | ||
811 | end | 811 | end |
812 | end | 812 | end |
813 | end | 813 | end |
814 | - | ||
815 | -- 宝藏怪刷新 | 814 | -- 宝藏怪刷新 |
816 | - for idx = #(stagePool["global"][AdvCodeRandomStage] or {}), 1, -1 do | ||
817 | - local c = stagePool["global"][AdvCodeRandomStage][idx] -- {room = roomId, block = blockId} | ||
818 | - if mapInfo.rooms[c["room"]]["event"][c["block"]] then -- 存在 | ||
819 | - table.remove(stagePool["global"][AdvCodeRandomStage], idx) | ||
820 | - end | ||
821 | - end | ||
822 | - local ln = #(stagePool["global"][AdvCodeRandomStage] or {}) | ||
823 | - local advMine = self.adv.owner:getProperty("advMine") | ||
824 | - advMine[1] = advMine[1] or {} | ||
825 | - local mineCh = advMine[1].ch or globalCsv.adv_egg_treasureMonster_showup | ||
826 | - local mineCo = advMine[1].co or {} | ||
827 | - local had = false | ||
828 | - if ln > 0 then | ||
829 | - if math.randomInt(1, 100) <= mineCh then -- 刷出来了 | ||
830 | - local mpool = {} | ||
831 | - for _, mid in ipairs(globalCsv.adv_egg_treasureMonster_id) do | ||
832 | - local monster = csvdb["event_monsterCsv"][mid] | ||
833 | - if (not mineCo[mid] or monster.limit == 0 or mineCo[mid] < monster.limit) and monster.showup > 0 then | ||
834 | - mpool[mid] = {monster.showup} | ||
835 | - end | ||
836 | - end | ||
837 | - if next(mpool) then | ||
838 | - local idx = math.randomInt(1, ln) | ||
839 | - local cur = stagePool["global"][AdvCodeRandomStage][idx] | ||
840 | - giveEvent(cur["room"], cur["block"], AdvEventType.Monster, math.randWeight(mpool, 1)) | 815 | + if self.mapIdx == 1 and not self.adv.isRelay then |
816 | + for idx = #(stagePool["global"][AdvCodeRandomStage] or {}), 1, -1 do | ||
817 | + local c = stagePool["global"][AdvCodeRandomStage][idx] -- {room = roomId, block = blockId} | ||
818 | + if mapInfo.rooms[c["room"]]["event"][c["block"]] then -- 存在 | ||
841 | table.remove(stagePool["global"][AdvCodeRandomStage], idx) | 819 | table.remove(stagePool["global"][AdvCodeRandomStage], idx) |
842 | - ln = ln - 1 | ||
843 | - had = true | ||
844 | end | 820 | end |
845 | end | 821 | end |
822 | + local ln = #(stagePool["global"][AdvCodeRandomStage] or {}) | ||
823 | + local advMine = self.adv.owner:getProperty("advMine") | ||
824 | + advMine[1] = advMine[1] or {} | ||
825 | + local mineCh = advMine[1].ch or globalCsv.adv_egg_treasureMonster_showup | ||
826 | + local mineCo = advMine[1].co or {} | ||
827 | + local had = false | ||
828 | + if ln > 0 then | ||
829 | + if math.randomInt(1, 100) <= mineCh then -- 刷出来了 | ||
830 | + local mpool = {} | ||
831 | + for _, mid in ipairs(globalCsv.adv_egg_treasureMonster_id) do | ||
832 | + local monster = csvdb["event_monsterCsv"][mid] | ||
833 | + if (not mineCo[mid] or monster.limit == 0 or mineCo[mid] < monster.limit) and monster.showup > 0 then | ||
834 | + mpool[mid] = {monster.showup} | ||
835 | + end | ||
836 | + end | ||
837 | + if next(mpool) then | ||
838 | + local idx = math.randomInt(1, ln) | ||
839 | + local cur = stagePool["global"][AdvCodeRandomStage][idx] | ||
840 | + giveEvent(cur["room"], cur["block"], AdvEventType.Monster, math.randWeight(mpool, 1)) | ||
841 | + table.remove(stagePool["global"][AdvCodeRandomStage], idx) | ||
842 | + ln = ln - 1 | ||
843 | + had = true | ||
844 | + end | ||
845 | + end | ||
846 | + end | ||
847 | + if not had then | ||
848 | + mineCh = math.min(mineCh + globalCsv.adv_egg_treasureMonster_showup_add, 100) | ||
849 | + else | ||
850 | + mineCh = nil | ||
851 | + end | ||
852 | + advMine[1].ch = mineCh | ||
853 | + self.adv.owner:setProperty("advMine", advMine) | ||
846 | end | 854 | end |
847 | - if not had then | ||
848 | - mineCh = math.min(mineCh + globalCsv.adv_egg_treasureMonster_showup_add, 100) | ||
849 | - else | ||
850 | - mineCh = nil | ||
851 | - end | ||
852 | - advMine[1].ch = mineCh | ||
853 | - self.adv.owner:setProperty("advMine", advMine) | ||
854 | 855 | ||
855 | 856 | ||
856 | if mapCsvData.clearType == 1 and not haveBoss then | 857 | if mapCsvData.clearType == 1 and not haveBoss then |