Commit e59430d511988d1c9f5bd01a61e1d9567c6cd150

Authored by zhouhaihai
1 parent 111937b9

宝藏怪刷新,计数

Showing 2 changed files with 56 additions and 39 deletions   Show diff stats
@@ -1538,6 +1538,24 @@ local function clickBuild(self, room, block, params) @@ -1538,6 +1538,24 @@ local function clickBuild(self, room, block, params)
1538 local status, clearBlock = chooseCommon(self, room, block, chooseData, choose, "build") 1538 local status, clearBlock = chooseCommon(self, room, block, chooseData, choose, "build")
1539 if not status then return end 1539 if not status then return end
1540 1540
  1541 + local isMine = false -- 是不是宝藏怪
  1542 + for _, mid in ipairs(globalCsv.adv_egg_treasureLayer_id) do
  1543 + if mid == oldId then
  1544 + isMine = true
  1545 + break
  1546 + end
  1547 + end
  1548 + if isMine then
  1549 + local advMine = self.owner:getProperty("advMine")
  1550 + advMine[2] = advMine[2] or {}
  1551 + local mineCo2 = advMine[2].co or {}
  1552 + if chooseData.limit ~= 0 then
  1553 + mineCo2[oldId] = (mineCo2[oldId] or 0) + 1
  1554 + end
  1555 + advMine[2].co = mineCo2
  1556 + self.owner:setProperty("advMine", advMine)
  1557 + end
  1558 +
1541 self:checkTask(Adv.TaskType.Build, 1, oldId) 1559 self:checkTask(Adv.TaskType.Build, 1, oldId)
1542 self:checkAchievement(Adv.AchievType.Build, 1, oldId) 1560 self:checkAchievement(Adv.AchievType.Build, 1, oldId)
1543 self:checkAchievement(Adv.AchievType.BuildBySelect, 1, oldId, choose) 1561 self:checkAchievement(Adv.AchievType.BuildBySelect, 1, oldId, choose)
@@ -1972,6 +1990,7 @@ function Adv:enemyDead(enemy, escape) @@ -1972,6 +1990,7 @@ function Adv:enemyDead(enemy, escape)
1972 break 1990 break
1973 end 1991 end
1974 end 1992 end
  1993 +
1975 if isMine then 1994 if isMine then
1976 local advMine = self.owner:getProperty("advMine") 1995 local advMine = self.owner:getProperty("advMine")
1977 advMine[1] = advMine[1] or {} 1996 advMine[1] = advMine[1] or {}
@@ -1998,9 +2017,6 @@ function Adv:enemyDead(enemy, escape) @@ -1998,9 +2017,6 @@ function Adv:enemyDead(enemy, escape)
1998 etype = AdvEventType.Build, 2017 etype = AdvEventType.Build,
1999 id = cId 2018 id = cId
2000 }) 2019 })
2001 - if csvdb["event_buildingCsv"][cId].limit ~= 0 then  
2002 - mineCo2[cId] = (mineCo2[cId] or 0) + 1  
2003 - end  
2004 had = true 2020 had = true
2005 end 2021 end
2006 end 2022 end
src/adv/AdvMap.lua
@@ -13,12 +13,12 @@ local createMap, getEventLib @@ -13,12 +13,12 @@ local createMap, getEventLib
13 function Map:ctor(adv, mapIdx, mapInfo, isEnter, isNewRelay) 13 function Map:ctor(adv, mapIdx, mapInfo, isEnter, isNewRelay)
14 self.adv = adv 14 self.adv = adv
15 local isNew = type(mapInfo) == "number" 15 local isNew = type(mapInfo) == "number"
  16 + self.mapIdx = mapIdx
16 if isNew then -- mapInfo 传入 id 17 if isNew then -- mapInfo 传入 id
17 mapInfo = createMap(self, mapInfo, isEnter, isNewRelay) -- 生成地图 18 mapInfo = createMap(self, mapInfo, isEnter, isNewRelay) -- 生成地图
18 end 19 end
19 if not mapInfo then return end 20 if not mapInfo then return end
20 21
21 - self.mapIdx = mapIdx  
22 self.mapId = mapInfo.mapId 22 self.mapId = mapInfo.mapId
23 self.isShow = mapInfo.isShow -- 是否全部展示 -- 客户端用 23 self.isShow = mapInfo.isShow -- 是否全部展示 -- 客户端用
24 self.rooms = {} 24 self.rooms = {}
@@ -811,46 +811,47 @@ createMap = function(self, mapId, isEnter, isNewRelay) @@ -811,46 +811,47 @@ createMap = function(self, mapId, isEnter, isNewRelay)
811 end 811 end
812 end 812 end
813 end 813 end
814 -  
815 -- 宝藏怪刷新 814 -- 宝藏怪刷新
816 - for idx = #(stagePool["global"][AdvCodeRandomStage] or {}), 1, -1 do  
817 - local c = stagePool["global"][AdvCodeRandomStage][idx] -- {room = roomId, block = blockId}  
818 - if mapInfo.rooms[c["room"]]["event"][c["block"]] then -- 存在  
819 - table.remove(stagePool["global"][AdvCodeRandomStage], idx)  
820 - end  
821 - end  
822 - local ln = #(stagePool["global"][AdvCodeRandomStage] or {})  
823 - local advMine = self.adv.owner:getProperty("advMine")  
824 - advMine[1] = advMine[1] or {}  
825 - local mineCh = advMine[1].ch or globalCsv.adv_egg_treasureMonster_showup  
826 - local mineCo = advMine[1].co or {}  
827 - local had = false  
828 - if ln > 0 then  
829 - if math.randomInt(1, 100) <= mineCh then -- 刷出来了  
830 - local mpool = {}  
831 - for _, mid in ipairs(globalCsv.adv_egg_treasureMonster_id) do  
832 - local monster = csvdb["event_monsterCsv"][mid]  
833 - if (not mineCo[mid] or monster.limit == 0 or mineCo[mid] < monster.limit) and monster.showup > 0 then  
834 - mpool[mid] = {monster.showup}  
835 - end  
836 - end  
837 - if next(mpool) then  
838 - local idx = math.randomInt(1, ln)  
839 - local cur = stagePool["global"][AdvCodeRandomStage][idx]  
840 - giveEvent(cur["room"], cur["block"], AdvEventType.Monster, math.randWeight(mpool, 1)) 815 + if self.mapIdx == 1 and not self.adv.isRelay then
  816 + for idx = #(stagePool["global"][AdvCodeRandomStage] or {}), 1, -1 do
  817 + local c = stagePool["global"][AdvCodeRandomStage][idx] -- {room = roomId, block = blockId}
  818 + if mapInfo.rooms[c["room"]]["event"][c["block"]] then -- 存在
841 table.remove(stagePool["global"][AdvCodeRandomStage], idx) 819 table.remove(stagePool["global"][AdvCodeRandomStage], idx)
842 - ln = ln - 1  
843 - had = true  
844 end 820 end
845 end 821 end
  822 + local ln = #(stagePool["global"][AdvCodeRandomStage] or {})
  823 + local advMine = self.adv.owner:getProperty("advMine")
  824 + advMine[1] = advMine[1] or {}
  825 + local mineCh = advMine[1].ch or globalCsv.adv_egg_treasureMonster_showup
  826 + local mineCo = advMine[1].co or {}
  827 + local had = false
  828 + if ln > 0 then
  829 + if math.randomInt(1, 100) <= mineCh then -- 刷出来了
  830 + local mpool = {}
  831 + for _, mid in ipairs(globalCsv.adv_egg_treasureMonster_id) do
  832 + local monster = csvdb["event_monsterCsv"][mid]
  833 + if (not mineCo[mid] or monster.limit == 0 or mineCo[mid] < monster.limit) and monster.showup > 0 then
  834 + mpool[mid] = {monster.showup}
  835 + end
  836 + end
  837 + if next(mpool) then
  838 + local idx = math.randomInt(1, ln)
  839 + local cur = stagePool["global"][AdvCodeRandomStage][idx]
  840 + giveEvent(cur["room"], cur["block"], AdvEventType.Monster, math.randWeight(mpool, 1))
  841 + table.remove(stagePool["global"][AdvCodeRandomStage], idx)
  842 + ln = ln - 1
  843 + had = true
  844 + end
  845 + end
  846 + end
  847 + if not had then
  848 + mineCh = math.min(mineCh + globalCsv.adv_egg_treasureMonster_showup_add, 100)
  849 + else
  850 + mineCh = nil
  851 + end
  852 + advMine[1].ch = mineCh
  853 + self.adv.owner:setProperty("advMine", advMine)
846 end 854 end
847 - if not had then  
848 - mineCh = math.min(mineCh + globalCsv.adv_egg_treasureMonster_showup_add, 100)  
849 - else  
850 - mineCh = nil  
851 - end  
852 - advMine[1].ch = mineCh  
853 - self.adv.owner:setProperty("advMine", advMine)  
854 855
855 856
856 if mapCsvData.clearType == 1 and not haveBoss then 857 if mapCsvData.clearType == 1 and not haveBoss then