Commit e2e205bee8bbf028476d2134243657a934f3b610
1 parent
756cd488
feat: 玩家等级奖励
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195 additions
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20 deletions
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src/GlobalVar.lua
@@ -397,10 +397,16 @@ TeamSystemType = { | @@ -397,10 +397,16 @@ TeamSystemType = { | ||
397 | Dinner = 4, | 397 | Dinner = 4, |
398 | FriendBattle = 5, | 398 | FriendBattle = 5, |
399 | } | 399 | } |
400 | +-- 加速类型 | ||
401 | +UpSpeedType = { | ||
402 | + ExplorationUpSpeed = 1, -- 探索加速 | ||
403 | + GearUpSpeed = 2, -- 齿轮加速 | ||
404 | + Restaurant = 3, -- 餐厅加速 | ||
400 | 405 | ||
406 | +} | ||
401 | -- 某个功能对其他系统功能的加成类型 | 407 | -- 某个功能对其他系统功能的加成类型 |
402 | SystemBnousType = { | 408 | SystemBnousType = { |
403 | - TowerBuff = 1, -- 电波塔内战斗开始时获得buff | 409 | + TowerBuff = 1, -- 电波塔内战斗开始时获得buff or |
404 | CrusadeTask = 2, -- 讨伐电台任务加速 | 410 | CrusadeTask = 2, -- 讨伐电台任务加速 |
405 | DinerGet = 3, -- 食材供应商获取速度 | 411 | DinerGet = 3, -- 食材供应商获取速度 |
406 | DinerLimit = 4, -- 食材供应商上限 | 412 | DinerLimit = 4, -- 食材供应商上限 |
@@ -410,4 +416,10 @@ SystemBnousType = { | @@ -410,4 +416,10 @@ SystemBnousType = { | ||
410 | HangTime = 8, -- 挂机时间上限 | 416 | HangTime = 8, -- 挂机时间上限 |
411 | PvpTicket = 9, -- 每周额外获得竞技场门票数量 | 417 | PvpTicket = 9, -- 每周额外获得竞技场门票数量 |
412 | SweepReward = 10, -- 奖励关卡每次扫荡额外获得道具 | 418 | SweepReward = 10, -- 奖励关卡每次扫荡额外获得道具 |
419 | + DismantlingMaximum = 11,-- 拆解术式模块运行时间上限 | ||
420 | + DismantlingImproved = 12,-- 拆解术式构筑效率提升 | ||
421 | + DailyReward = 13,-- 每日签到额外获得道具 | ||
422 | + TreasureBaseMaximum = 14, -- 增加宝藏资源值上限 | ||
423 | + UpSpeedNum = 15, -- 加速次数上限增加 15=1探索加速or 2齿轮加速or 3餐厅加速=增加次数 | ||
424 | + ChangeBaseCount = 16, -- 每日奖励关卡挑战卡基础数量增加 | ||
413 | } | 425 | } |
src/actions/ActivityAction.lua
@@ -136,7 +136,14 @@ function _M.signRpc(agent, data) | @@ -136,7 +136,14 @@ function _M.signRpc(agent, data) | ||
136 | end | 136 | end |
137 | signs[curDay] = yearMonth | 137 | signs[curDay] = yearMonth |
138 | 138 | ||
139 | - local reward, change = role:award(monthData[curDay].item, {log = {desc = "sign", int1 = yearMonth, int2 = curDay}}) | 139 | + -- 达到一定等级,签到会有额外奖励 |
140 | + local reward = role:getBnousDaily() | ||
141 | + local change | ||
142 | + local award = monthData[curDay].item:toNumMap() or {} | ||
143 | + for k, v in pairs(award) do | ||
144 | + reward[k] = (reward[k] or 0) + v | ||
145 | + end | ||
146 | + reward, change = role:award(reward, {log = {desc = "sign", int1 = yearMonth, int2 = curDay}}) | ||
140 | role:changeUpdates({{type = "sign", field = curDay, value = yearMonth}}) | 147 | role:changeUpdates({{type = "sign", field = curDay, value = yearMonth}}) |
141 | role:checkTaskEnter("SignIn") | 148 | role:checkTaskEnter("SignIn") |
142 | 149 |
src/actions/DinerAction.lua
@@ -251,11 +251,20 @@ end | @@ -251,11 +251,20 @@ end | ||
251 | function _M.expediteSellRpc( agent, data ) | 251 | function _M.expediteSellRpc( agent, data ) |
252 | local role = agent.role | 252 | local role = agent.role |
253 | local count = role.dinerData:getProperty("expedite") | 253 | local count = role.dinerData:getProperty("expedite") |
254 | - local max = #globalCsv.diner_sell_quick_cost | ||
255 | - if count > max then | ||
256 | - return 1 | 254 | + local maxIdx = #globalCsv.diner_sell_quick_cost |
255 | + | ||
256 | + -- 增加今日餐厅加速次数 | ||
257 | + local max = maxIdx + role:getBnousUpSpeedNum(UpSpeedType.Restaurant) | ||
258 | + if count > max then return 1 end | ||
259 | + | ||
260 | + local costs = clone(globalCsv.diner_sell_quick_cost) | ||
261 | + if count > maxIdx then | ||
262 | + for idx = maxIdx+1, count do | ||
263 | + costs[idx] = costs[maxIdx] | ||
264 | + end | ||
257 | end | 265 | end |
258 | - local diamond = globalCsv.diner_sell_quick_cost[count] | 266 | + |
267 | + local diamond = costs[count] | ||
259 | if diamond > 0 then | 268 | if diamond > 0 then |
260 | local cost = {[ItemId.Jade] = diamond} | 269 | local cost = {[ItemId.Jade] = diamond} |
261 | if not role:checkItemEnough(cost) then | 270 | if not role:checkItemEnough(cost) then |
src/actions/EmailAction.lua
@@ -124,6 +124,8 @@ function _M.drawAllAttachRpc(agent, data) | @@ -124,6 +124,8 @@ function _M.drawAllAttachRpc(agent, data) | ||
124 | role:mylog("mail_action", {desc = "draw_attach", int1 = email:getProperty("emailId"), key1 = email:getProperty("title"), key2 = attachments}) | 124 | role:mylog("mail_action", {desc = "draw_attach", int1 = email:getProperty("emailId"), key1 = email:getProperty("title"), key2 = attachments}) |
125 | end | 125 | end |
126 | end | 126 | end |
127 | + if role:checkRuneFullyByReward(reward) then return 1 end | ||
128 | + | ||
127 | reward, change = role:award(reward, {log = {desc = "draw_attach"}}) | 129 | reward, change = role:award(reward, {log = {desc = "draw_attach"}}) |
128 | SendPacket(actionCodes.Email_drawAllAttachRpc, MsgPack.pack({ids = ids, reward = reward, change = change})) | 130 | SendPacket(actionCodes.Email_drawAllAttachRpc, MsgPack.pack({ids = ids, reward = reward, change = change})) |
129 | return true | 131 | return true |
@@ -143,8 +145,17 @@ function _M.drawAttachRpc(agent, data) | @@ -143,8 +145,17 @@ function _M.drawAttachRpc(agent, data) | ||
143 | local attachments = getEmailAttachments(email) | 145 | local attachments = getEmailAttachments(email) |
144 | if attachments == "" then return end | 146 | if attachments == "" then return end |
145 | 147 | ||
146 | - local reward, change = role:award(attachments, {log = {desc = "draw_attach", int1 = id}}) | 148 | + local reward, change = {} |
149 | + if type(attachments) == "string" then | ||
150 | + for key, v in pairs(attachments:toNumMap()) do | ||
151 | + reward[key] = (reward[key] or 0) + v | ||
152 | + end | ||
153 | + else | ||
154 | + reward = attachments | ||
155 | + end | ||
147 | if role:checkRuneFullyByReward(reward) then return 1 end | 156 | if role:checkRuneFullyByReward(reward) then return 1 end |
157 | + reward, change = role:award(reward, {log = {desc = "draw_attach", int1 = id}}) | ||
158 | + | ||
148 | 159 | ||
149 | email:setProperty("status", 2, true) | 160 | email:setProperty("status", 2, true) |
150 | email:log(role, 2) | 161 | email:log(role, 2) |
src/actions/HangAction.lua
@@ -478,6 +478,18 @@ function _M.quickRpc(agent , data) | @@ -478,6 +478,18 @@ function _M.quickRpc(agent , data) | ||
478 | 478 | ||
479 | local curCount = role.dailyData:getProperty("hangQC") + 1 | 479 | local curCount = role.dailyData:getProperty("hangQC") + 1 |
480 | local costs = globalCsv.idle_quickproduce_cost:toArray(true, "=") | 480 | local costs = globalCsv.idle_quickproduce_cost:toArray(true, "=") |
481 | + | ||
482 | + -- 增加今日探索加速次数 | ||
483 | + local maxIdx = #costs | ||
484 | + local maxCount = maxIdx + role:getBnousUpSpeedNum(UpSpeedType.ExplorationUpSpeed) | ||
485 | + if curCount > maxCount then return end | ||
486 | + | ||
487 | + if curCount > maxIdx then | ||
488 | + for idx = maxIdx+1, curCount do | ||
489 | + costs[idx] = costs[maxIdx] | ||
490 | + end | ||
491 | + end | ||
492 | + | ||
481 | if not costs[curCount] then return end | 493 | if not costs[curCount] then return end |
482 | if costs[curCount] > 0 then | 494 | if costs[curCount] > 0 then |
483 | if not role:checkItemEnough({[ItemId.Jade] = costs[curCount]}) then return end | 495 | if not role:checkItemEnough({[ItemId.Jade] = costs[curCount]}) then return end |
@@ -666,7 +678,7 @@ function _M.startBonusBattleRpc(agent, data) | @@ -666,7 +678,7 @@ function _M.startBonusBattleRpc(agent, data) | ||
666 | if open and actData then | 678 | if open and actData then |
667 | coef = tonumber(actData.condition2) | 679 | coef = tonumber(actData.condition2) |
668 | end | 680 | end |
669 | - if math.illegalNum(count, 1, globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"]) then return 7 end | 681 | + if math.illegalNum(count, 1, (globalCsv.bonus_daily_count + role:getBnousChangeBaseCount()) * coef + extraCnt - bonusC[bonusData.type]["c"]) then return 7 end |
670 | 682 | ||
671 | bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + count | 683 | bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + count |
672 | role.dailyData:updateProperty({field = "bonusC", value = bonusC}) | 684 | role.dailyData:updateProperty({field = "bonusC", value = bonusC}) |
src/actions/RoleAction.lua
@@ -633,6 +633,7 @@ function _M.openTimeBoxRpc(agent, data) | @@ -633,6 +633,7 @@ function _M.openTimeBoxRpc(agent, data) | ||
633 | else | 633 | else |
634 | local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time | 634 | local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time |
635 | local unitTime = globalCsv.box_key_time[oldId] * 60 | 635 | local unitTime = globalCsv.box_key_time[oldId] * 60 |
636 | + unitTime = unitTime + role:getBnousDismantlingImproved(unitTime) | ||
636 | local doneCnt = time == 0 and 0 or math.floor((process + skynet.timex() - time) / unitTime) | 637 | local doneCnt = time == 0 and 0 or math.floor((process + skynet.timex() - time) / unitTime) |
637 | if doneCnt > 0 then | 638 | if doneCnt > 0 then |
638 | reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}}) | 639 | reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}}) |
@@ -642,7 +643,7 @@ function _M.openTimeBoxRpc(agent, data) | @@ -642,7 +643,7 @@ function _M.openTimeBoxRpc(agent, data) | ||
642 | if role:getItemCount(itemId) >= limit then return 3 end | 643 | if role:getItemCount(itemId) >= limit then return 3 end |
643 | 644 | ||
644 | boxL[slot] = {id = itemId, process = 0, time = skynet.timex()} | 645 | boxL[slot] = {id = itemId, process = 0, time = skynet.timex()} |
645 | - role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600}) | 646 | + role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600 + role:getBnousDismantlingMaximum()}) |
646 | elseif oper == 2 then -- 重置运行时间(可以使用加速) | 647 | elseif oper == 2 then -- 重置运行时间(可以使用加速) |
647 | local quick = msg.quick | 648 | local quick = msg.quick |
648 | if not boxL[slot] then return 4 end | 649 | if not boxL[slot] then return 4 end |
@@ -652,6 +653,7 @@ function _M.openTimeBoxRpc(agent, data) | @@ -652,6 +653,7 @@ function _M.openTimeBoxRpc(agent, data) | ||
652 | local stopTime = nowTime | 653 | local stopTime = nowTime |
653 | local itemData = csvdb["itemCsv"][itemId] | 654 | local itemData = csvdb["itemCsv"][itemId] |
654 | local unitTime = globalCsv.box_key_time[itemId] * 60 | 655 | local unitTime = globalCsv.box_key_time[itemId] * 60 |
656 | + unitTime = unitTime + role:getBnousDismantlingImproved(unitTime) | ||
655 | if quick then | 657 | if quick then |
656 | stopTime = nowTime + quick | 658 | stopTime = nowTime + quick |
657 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") | 659 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") |
@@ -661,6 +663,8 @@ function _M.openTimeBoxRpc(agent, data) | @@ -661,6 +663,8 @@ function _M.openTimeBoxRpc(agent, data) | ||
661 | else | 663 | else |
662 | stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600) | 664 | stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600) |
663 | end | 665 | end |
666 | + stopTime = stopTime + role:getBnousDismantlingMaximum() | ||
667 | + | ||
664 | role:pushCancel({type = "box", slot = slot}) | 668 | role:pushCancel({type = "box", slot = slot}) |
665 | 669 | ||
666 | local doneCnt = math.floor((process + stopTime - time) / unitTime) | 670 | local doneCnt = math.floor((process + stopTime - time) / unitTime) |
@@ -672,21 +676,23 @@ function _M.openTimeBoxRpc(agent, data) | @@ -672,21 +676,23 @@ function _M.openTimeBoxRpc(agent, data) | ||
672 | end | 676 | end |
673 | 677 | ||
674 | boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime} | 678 | boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime} |
675 | - role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600}) | 679 | + role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600 + role:getBnousDismantlingMaximum()}) |
676 | elseif oper == 3 then -- 开箱子 | 680 | elseif oper == 3 then -- 开箱子 |
677 | local costId = msg.costId | 681 | local costId = msg.costId |
678 | local costs = (msg.costs or ""):toNumMap() | 682 | local costs = (msg.costs or ""):toNumMap() |
679 | if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end | 683 | if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end |
680 | 684 | ||
681 | local costIdData = csvdb["itemCsv"][costId] | 685 | local costIdData = csvdb["itemCsv"][costId] |
682 | - local count = 0 | 686 | + local count, runeCount = 0, 0 |
683 | for itemId, num in pairs(costs) do | 687 | for itemId, num in pairs(costs) do |
684 | local itemIdData = csvdb["itemCsv"][itemId] | 688 | local itemIdData = csvdb["itemCsv"][itemId] |
685 | if not itemIdData or not csvdb["item_randomCsv"][itemId] or costIdData.quality ~= itemIdData.quality then return 7 end | 689 | if not itemIdData or not csvdb["item_randomCsv"][itemId] or costIdData.quality ~= itemIdData.quality then return 7 end |
690 | + | ||
691 | + if itemIdData.type == ItemType.Rune then runeCount = runeCount + num end | ||
686 | count = count + num | 692 | count = count + num |
687 | end | 693 | end |
688 | 694 | ||
689 | - if role:checkRuneFully(count) then return 10 end --开箱子,如果铭文仓库已经满了则不让开箱 | 695 | + if role:checkRuneFully(runeCount) then return 10 end --开箱子,如果铭文仓库已经满了则不让开箱 |
690 | 696 | ||
691 | if role:getItemCount(costId) < count then return 8 end | 697 | if role:getItemCount(costId) < count then return 8 end |
692 | if not role:checkItemEnough(costs) then return 9 end | 698 | if not role:checkItemEnough(costs) then return 9 end |
@@ -701,8 +707,8 @@ function _M.openTimeBoxRpc(agent, data) | @@ -701,8 +707,8 @@ function _M.openTimeBoxRpc(agent, data) | ||
701 | role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}}) | 707 | role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}}) |
702 | for _ = 1, value do | 708 | for _ = 1, value do |
703 | for i = 1, 10 do | 709 | for i = 1, 10 do |
704 | - local num = randomData["num" .. i] | ||
705 | - local gift = randomData["gift" .. i] | 710 | + local num = randomData["num" .. tostring(i)] |
711 | + local gift = randomData["gift" .. tostring(i)] | ||
706 | if num and gift and num > 0 and gift ~= "" then | 712 | if num and gift and num > 0 and gift ~= "" then |
707 | local pool = {} | 713 | local pool = {} |
708 | for _, temp in ipairs(gift:toArray()) do | 714 | for _, temp in ipairs(gift:toArray()) do |
@@ -1392,7 +1398,20 @@ end | @@ -1392,7 +1398,20 @@ end | ||
1392 | function _M.goldBuyRpc(agent, data) | 1398 | function _M.goldBuyRpc(agent, data) |
1393 | local role = agent.role | 1399 | local role = agent.role |
1394 | local curT = role.dailyData:getProperty("goldBuyT") | 1400 | local curT = role.dailyData:getProperty("goldBuyT") |
1395 | - local costD = globalCsv.idle_quickMoney_cost[curT] | 1401 | + |
1402 | + local costs = clone(globalCsv.idle_quickMoney_cost) | ||
1403 | + -- 增加今日齿轮加速次数 | ||
1404 | + local maxIdx = #globalCsv.idle_quickMoney_cost | ||
1405 | + local maxCount = maxIdx + role:getBnousUpSpeedNum(UpSpeedType.GearUpSpeed) | ||
1406 | + if curT > maxCount then return end | ||
1407 | + if curT > maxIdx then | ||
1408 | + for idx = maxIdx+1, curCount do | ||
1409 | + costs[idx] = costs[maxIdx] | ||
1410 | + end | ||
1411 | + end | ||
1412 | + | ||
1413 | + local costD = costs[curT] | ||
1414 | + | ||
1396 | if not costD then | 1415 | if not costD then |
1397 | return 1 | 1416 | return 1 |
1398 | end | 1417 | end |
src/models/Role.lua
@@ -75,6 +75,7 @@ Role.schema = { | @@ -75,6 +75,7 @@ Role.schema = { | ||
75 | expireItem = {"table", {}}, --物品过期检查 | 75 | expireItem = {"table", {}}, --物品过期检查 |
76 | funcOpen = {"table", {}}, --功能是否开放 | 76 | funcOpen = {"table", {}}, --功能是否开放 |
77 | funcLv = {"table", {}}, --功能等级 | 77 | funcLv = {"table", {}}, --功能等级 |
78 | + levelBnous = {"table", {}}, --等级奖励 | ||
78 | -- loveStatus = {"string", ""}, --统计角色的最高 好感度等级 类型相关 -- type=loveL type=loveL | 79 | -- loveStatus = {"string", ""}, --统计角色的最高 好感度等级 类型相关 -- type=loveL type=loveL |
79 | crown = {"number", 0}, -- 看伴娘 | 80 | crown = {"number", 0}, -- 看伴娘 |
80 | silent = {"number", 0}, --禁言解禁时间 | 81 | silent = {"number", 0}, --禁言解禁时间 |
@@ -349,6 +350,7 @@ function Role:data() | @@ -349,6 +350,7 @@ function Role:data() | ||
349 | items = self:getProperty("items"):toNumMap(), | 350 | items = self:getProperty("items"):toNumMap(), |
350 | funcOpen = self:getProperty("funcOpen"), | 351 | funcOpen = self:getProperty("funcOpen"), |
351 | funcLv = self:getProperty("funcLv"), | 352 | funcLv = self:getProperty("funcLv"), |
353 | + levelBnous = self:getProperty("levelBnous"), | ||
352 | -- loveStatus = self:getProperty("loveStatus"):toNumMap(), | 354 | -- loveStatus = self:getProperty("loveStatus"):toNumMap(), |
353 | timeReset = self:getProperty("timeReset"), | 355 | timeReset = self:getProperty("timeReset"), |
354 | diamond = self:getAllDiamond(), | 356 | diamond = self:getAllDiamond(), |
src/models/RolePlugin.lua
@@ -284,6 +284,7 @@ function RolePlugin.bind(Role) | @@ -284,6 +284,7 @@ function RolePlugin.bind(Role) | ||
284 | newExp = newExp - csvdb["player_expCsv"][level].exp | 284 | newExp = newExp - csvdb["player_expCsv"][level].exp |
285 | level = level + 1 | 285 | level = level + 1 |
286 | self:checkTaskEnter("RoleLevelUp", {level = level}) | 286 | self:checkTaskEnter("RoleLevelUp", {level = level}) |
287 | + self:getLevelBnous(level) | ||
287 | else | 288 | else |
288 | newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除 | 289 | newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除 |
289 | end | 290 | end |
@@ -2753,45 +2754,145 @@ function RolePlugin.bind(Role) | @@ -2753,45 +2754,145 @@ function RolePlugin.bind(Role) | ||
2753 | 2754 | ||
2754 | function Role:getBnousCrusade(value) | 2755 | function Role:getBnousCrusade(value) |
2755 | local towerBnous = self:getTowerBnousActive() | 2756 | local towerBnous = self:getTowerBnousActive() |
2756 | - return self:getDeltaValue(towerBnous[SystemBnousType.CrusadeTask], value) | 2757 | + local levelValue = self:getDeltaValue(self:getProperty("levelBnous")[SystemBnousType.CrusadeTask], value) |
2758 | + local towerValue = self:getDeltaValue(towerBnous[SystemBnousType.CrusadeTask], value) | ||
2759 | + return levelValue + towerValue | ||
2757 | end | 2760 | end |
2758 | 2761 | ||
2759 | function Role:getBnousDiner(type, value) | 2762 | function Role:getBnousDiner(type, value) |
2760 | local towerBnous = self:getTowerBnousActive() | 2763 | local towerBnous = self:getTowerBnousActive() |
2761 | type = type or 1 | 2764 | type = type or 1 |
2762 | - local result | 2765 | + local result, levelReault |
2763 | if type == 1 then | 2766 | if type == 1 then |
2764 | result = towerBnous[SystemBnousType.DinerGet] | 2767 | result = towerBnous[SystemBnousType.DinerGet] |
2768 | + levelReault = self:getProperty("levelBnous")[SystemBnousType.DinerGet] | ||
2765 | elseif type == 2 then | 2769 | elseif type == 2 then |
2766 | result = towerBnous[SystemBnousType.DinerLimit] | 2770 | result = towerBnous[SystemBnousType.DinerLimit] |
2771 | + levelReault = self:getProperty("levelBnous")[SystemBnousType.DinerLimit] | ||
2767 | elseif type == 3 then | 2772 | elseif type == 3 then |
2768 | result = towerBnous[SystemBnousType.DinerSell] | 2773 | result = towerBnous[SystemBnousType.DinerSell] |
2774 | + levelReault = self:getProperty("levelBnous")[SystemBnousType.DinerSell] | ||
2769 | elseif type == 4 then | 2775 | elseif type == 4 then |
2770 | result = towerBnous[SystemBnousType.DinerPrice] | 2776 | result = towerBnous[SystemBnousType.DinerPrice] |
2777 | + levelReault = self:getProperty("levelBnous")[SystemBnousType.DinerPrice] | ||
2771 | end | 2778 | end |
2772 | - return self:getDeltaValue(result, value) | 2779 | + return self:getDeltaValue(result, value) + self:getDeltaValue(levelReault, value) |
2773 | end | 2780 | end |
2774 | 2781 | ||
2782 | + local function appendBnous(dstBnous, srcBnous) | ||
2783 | + if not dstBnous or not srcBnous then return end | ||
2784 | + for time, set in pairs(srcBnous) do | ||
2785 | + if not dstBnous[time] then | ||
2786 | + dstBnous[time] = {} | ||
2787 | + end | ||
2788 | + for key, value in pairs(set) do | ||
2789 | + dstBnous[time][key] = (dstBnous[time][key] or 0) + value | ||
2790 | + end | ||
2791 | + end | ||
2792 | + end | ||
2775 | function Role:getBnousAdv() | 2793 | function Role:getBnousAdv() |
2776 | local towerBnous = self:getTowerBnousActive() | 2794 | local towerBnous = self:getTowerBnousActive() |
2795 | + local levelBnous = self:getProperty("levelBnous")[SystemBnousType.Adv] or {} | ||
2796 | + appendBnous(towerBnous[SystemBnousType.Adv], levelBnous) | ||
2777 | return towerBnous[SystemBnousType.Adv] or {} | 2797 | return towerBnous[SystemBnousType.Adv] or {} |
2778 | end | 2798 | end |
2779 | 2799 | ||
2780 | function Role:getBnousHangTime() | 2800 | function Role:getBnousHangTime() |
2781 | local towerBnous = self:getTowerBnousActive() | 2801 | local towerBnous = self:getTowerBnousActive() |
2782 | - return towerBnous[SystemBnousType.HangTime] or 0 | 2802 | + local levelBnous = self:getProperty("levelBnous") or {} |
2803 | + local tmptime = 0 | ||
2804 | + if next(levelBnous) then | ||
2805 | + tmptime = levelBnous[SystemBnousType.HangTime] or 0 | ||
2806 | + end | ||
2807 | + return towerBnous[SystemBnousType.HangTime] or 0 + tmptime | ||
2783 | end | 2808 | end |
2784 | 2809 | ||
2785 | function Role:getBnousPvpTicket() | 2810 | function Role:getBnousPvpTicket() |
2786 | local towerBnous = self:getTowerBnousActive() | 2811 | local towerBnous = self:getTowerBnousActive() |
2812 | + local levelBnous = self:getProperty("levelBnous")[SystemBnousType.PvpTicket] or {} | ||
2813 | + appendBnous(towerBnous[SystemBnousType.PvpTicket], levelBnous) | ||
2787 | return towerBnous[SystemBnousType.PvpTicket] or {} | 2814 | return towerBnous[SystemBnousType.PvpTicket] or {} |
2788 | end | 2815 | end |
2789 | 2816 | ||
2790 | function Role:getBnousSweep() | 2817 | function Role:getBnousSweep() |
2791 | local towerBnous = self:getTowerBnousActive() | 2818 | local towerBnous = self:getTowerBnousActive() |
2819 | + local levelBnous = self:getProperty("levelBnous")[SystemBnousType.SweepReward] or {} | ||
2820 | + appendBnous(towerBnous[SystemBnousType.SweepReward], levelBnous) | ||
2792 | return towerBnous[SystemBnousType.SweepReward] or {} | 2821 | return towerBnous[SystemBnousType.SweepReward] or {} |
2793 | end | 2822 | end |
2794 | 2823 | ||
2824 | + function Role:getBnousDismantlingMaximum() | ||
2825 | + return self:getProperty("levelBnous")[SystemBnousType.DismantlingMaximum] or 0 | ||
2826 | + end | ||
2827 | + | ||
2828 | + function Role:getBnousDismantlingImproved(value) | ||
2829 | + local result = self:getProperty("levelBnous")[SystemBnousType.DismantlingImproved] or {} | ||
2830 | + return self:getDeltaValue(result, value) | ||
2831 | + end | ||
2832 | + | ||
2833 | + function Role:getBnousDaily() | ||
2834 | + local reward = {} | ||
2835 | + local levelBnous = self:getProperty("levelBnous")[SystemBnousType.DailyReward] or {} | ||
2836 | + for k, v in pairs(levelBnous) do | ||
2837 | + reward[k] = (reward[k] or 0) + v | ||
2838 | + end | ||
2839 | + return reward | ||
2840 | + end | ||
2841 | + | ||
2842 | + function Role:getBnousTreasureBaseMaximum() | ||
2843 | + local levelBnous = self:getProperty("levelBnous")[SystemBnousType.TreasureBaseMaximum] or 0 | ||
2844 | + local treasureBase = self.dailyData:getProperty("treasureBase") + levelBnous | ||
2845 | + self.dailyData:updateProperty({field = "treasureBase", value = treasureBase}) | ||
2846 | + end | ||
2847 | + | ||
2848 | + --@upType 加速类型 1探索加速, 2齿轮加速, 3餐厅加速 | ||
2849 | + function Role:getBnousUpSpeedNum(upType) | ||
2850 | + local levelBnous = self:getProperty("levelBnous")[SystemBnousType.UpSpeedNum] or {} | ||
2851 | + if next(levelBnous) then | ||
2852 | + return levelBnous[upType] or 0 | ||
2853 | + end | ||
2854 | + return 0 | ||
2855 | + end | ||
2856 | + | ||
2857 | + function Role:getBnousChangeBaseCount() | ||
2858 | + return self:getProperty("levelBnous")[SystemBnousType.ChangeBaseCount] or 0 | ||
2859 | + end | ||
2860 | + | ||
2861 | + function Role:getLevelBnous(level) | ||
2862 | + local levelBnous = self:getProperty("levelBnous") | ||
2863 | + local additionData = csvdb["level_additionCsv"][level] | ||
2864 | + if additionData then | ||
2865 | + local effects = additionData.effect:toTableArraySec() | ||
2866 | + for _, effect in pairs(effects) do | ||
2867 | + local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4]) | ||
2868 | + if not levelBnous[pm1] then | ||
2869 | + levelBnous[pm1] = {} | ||
2870 | + end | ||
2871 | + if pm1 == SystemBnousType.TowerBuff then | ||
2872 | + | ||
2873 | + elseif pm1 == SystemBnousType.Adv then | ||
2874 | + if not levelBnous[pm1][pm4] then | ||
2875 | + levelBnous[pm1][pm4] = {} | ||
2876 | + end | ||
2877 | + levelBnous[pm1][pm4][pm2] = (levelBnous[pm1][pm4][pm2] or 0) + pm3 | ||
2878 | + elseif pm1 == SystemBnousType.HangTime or | ||
2879 | + pm1 == SystemBnousType.ExploreMaximum or | ||
2880 | + pm1 == SystemBnousType.DismantlingMaximum or | ||
2881 | + pm1 == SystemBnousType.TreasureBaseMaximum or | ||
2882 | + pm1 == SystemBnousType.ChangeBaseCount then | ||
2883 | + if type(levelBnous[pm1]) == "table" then | ||
2884 | + levelBnous[pm1] = 0 | ||
2885 | + end | ||
2886 | + levelBnous[pm1] = levelBnous[pm1] + pm2 | ||
2887 | + else | ||
2888 | + levelBnous[pm1][pm2] = (levelBnous[pm1][pm2] or 0) + pm3 | ||
2889 | + end | ||
2890 | + end | ||
2891 | + end | ||
2892 | + self:updateProperty({field = "levelBnous", value= levelBnous}) | ||
2893 | + return levelBnous | ||
2894 | + end | ||
2895 | + | ||
2795 | function Role:getPotionLevel(id) | 2896 | function Role:getPotionLevel(id) |
2796 | local level = self.dinerData:getProperty("dishTree"):getv(id, 1) | 2897 | local level = self.dinerData:getProperty("dishTree"):getv(id, 1) |
2797 | local talentSet = csvdb["diner_talentCsv"][id] | 2898 | local talentSet = csvdb["diner_talentCsv"][id] |
@@ -2838,7 +2939,7 @@ function RolePlugin.bind(Role) | @@ -2838,7 +2939,7 @@ function RolePlugin.bind(Role) | ||
2838 | count = count or 0 | 2939 | count = count or 0 |
2839 | local page = globalCsv.store_type[ItemType.Rune] | 2940 | local page = globalCsv.store_type[ItemType.Rune] |
2840 | local limit = self:getProperty("bagLimit")[page] | 2941 | local limit = self:getProperty("bagLimit")[page] |
2841 | - return self:getRuneBatCount() + count >= limit | 2942 | + return self:getRuneBatCount() + count > limit |
2842 | end | 2943 | end |
2843 | 2944 | ||
2844 | function Role:checkRuneFullyByReward(reward) | 2945 | function Role:checkRuneFullyByReward(reward) |
@@ -2889,6 +2990,8 @@ function RolePlugin.bind(Role) | @@ -2889,6 +2990,8 @@ function RolePlugin.bind(Role) | ||
2889 | self:sendMail(20, nil, tmpreward) | 2990 | self:sendMail(20, nil, tmpreward) |
2890 | end | 2991 | end |
2891 | end | 2992 | end |
2993 | + | ||
2994 | + | ||
2892 | end | 2995 | end |
2893 | 2996 | ||
2894 | return RolePlugin | 2997 | return RolePlugin |
2895 | \ No newline at end of file | 2998 | \ No newline at end of file |