Commit d93ec42cb3decdd446e835d3820e6f1eabfc362b
Merge branch 'develop' of 120.26.43.151:wasteland/server into develop
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305 additions
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148 deletions
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src/RedisKeys.lua
src/actions/HangAction.lua
... | ... | @@ -498,10 +498,53 @@ function _M.buyBonusCountRpc(agent, data) |
498 | 498 | return true |
499 | 499 | end |
500 | 500 | |
501 | +local function bonusWinReward(role, bonusData, bwin, count) | |
502 | + count = count or 1 | |
503 | + local open, actId = role.activity:isOpen("BonusDouble") | |
504 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
505 | + local extraCnt = role.storeData:getBonusExtraFightCount() | |
506 | + | |
507 | + local coef = 1 | |
508 | + if open and actData then | |
509 | + coef = tonumber(actData.condition2) | |
510 | + end | |
511 | + local bonusC = role.dailyData:getProperty("bonusC") | |
512 | + bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} | |
513 | + if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] < count then return false, 1 end | |
514 | + bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + count | |
515 | + role.dailyData:updateProperty({field = "bonusC", value = bonusC}) | |
516 | + | |
517 | + local reward, change | |
518 | + reward = bonusData.reward:toNumMap() | |
519 | + for itemId, c in pairs(reward) do | |
520 | + reward[itemId] = c * count | |
521 | + end | |
522 | + for i = 1, count do | |
523 | + local chance = bonusData.chance:randWeight(true) | |
524 | + if chance[1] ~= 0 then | |
525 | + reward[chance[1]] = (reward[chance[1]] or 0) + chance[2] | |
526 | + end | |
527 | + end | |
528 | + | |
529 | + for k, v in pairs(reward) do | |
530 | + reward[k] = v * (coef > 1 and actData.condition or 1) | |
531 | + end | |
532 | + | |
533 | + if bwin then -- 满星 额外奖励 | |
534 | + for k, v in pairs(bonusData.perfect_reward:toNumMap()) do | |
535 | + reward[k] = (reward[k] or 0) + v | |
536 | + end | |
537 | + end | |
538 | + reward, change = role:award(reward, {log = {desc = "bonusBattle", int1 = id}}) | |
539 | + role:checkTaskEnter("BonusPass", {id = id, count = count}) | |
540 | + return true, reward, change | |
541 | +end | |
542 | + | |
501 | 543 | function _M.startBonusBattleRpc(agent, data) |
502 | 544 | local role = agent.role |
503 | 545 | local msg = MsgPack.unpack(data) |
504 | 546 | local id = msg.id |
547 | + local count = msg.count or 1 | |
505 | 548 | |
506 | 549 | local open, actId = role.activity:isOpen("BonusDouble") |
507 | 550 | |
... | ... | @@ -516,9 +559,6 @@ function _M.startBonusBattleRpc(agent, data) |
516 | 559 | if not bonusData then return 3 end |
517 | 560 | if not role:checkHangPass(bonusData.unlock) then return 4 end |
518 | 561 | |
519 | - local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) | |
520 | - if not next(bTeam) then return 5 end | |
521 | - | |
522 | 562 | local bonusC = role.dailyData:getProperty("bonusC") |
523 | 563 | bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} |
524 | 564 | |
... | ... | @@ -529,15 +569,24 @@ function _M.startBonusBattleRpc(agent, data) |
529 | 569 | if open and actData then |
530 | 570 | coef = tonumber(actData.condition2) |
531 | 571 | end |
572 | + | |
573 | + if math.illegalNum(count, 1, globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"]) then return 7 end | |
532 | 574 | |
533 | - if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] <= 0 then return 7 end | |
534 | - | |
575 | + local bonusStar = role:getProperty("bonusStar") | |
576 | + if bonusStar[id] and bonusStar[id] >= (1 << #bonusData.sweep_condition:toTableArray(true)) - 1 then | |
577 | + local status, reward, change = bonusWinReward(role, bonusData, nil, count) | |
578 | + if not status then return 10 * (reward or 0) end | |
579 | + SendPacket(actionCodes.Hang_startBonusBattleRpc, MsgPack.pack({reward = reward, change = change})) | |
580 | + else | |
581 | + local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) | |
582 | + if not next(bTeam) then return 5 end | |
583 | + role.__bonusBattleCache = { | |
584 | + key = tostring(math.random()), | |
585 | + id = id, | |
586 | + } | |
587 | + SendPacket(actionCodes.Hang_startBonusBattleRpc, MsgPack.pack({key = role.__bonusBattleCache.key})) | |
588 | + end | |
535 | 589 | |
536 | - role.__bonusBattleCache = { | |
537 | - key = tostring(math.random()), | |
538 | - id = id, | |
539 | - } | |
540 | - SendPacket(actionCodes.Hang_startBonusBattleRpc, MsgPack.pack({key = role.__bonusBattleCache.key})) | |
541 | 590 | return true |
542 | 591 | end |
543 | 592 | |
... | ... | @@ -548,14 +597,7 @@ function _M.endBonusBattleRpc(agent, data) |
548 | 597 | local key = msg.key |
549 | 598 | local starNum = msg.starNum |
550 | 599 | if not role.__bonusBattleCache then return 1 end |
551 | - local open, actId = role.activity:isOpen("BonusDouble") | |
552 | - local actData = csvdb["activity_ctrlCsv"][actId] | |
553 | - local extraCnt = role.storeData:getBonusExtraFightCount() | |
554 | - | |
555 | - local coef = 1 | |
556 | - if open and actData then | |
557 | - coef = tonumber(actData.condition2) | |
558 | - end | |
600 | + | |
559 | 601 | |
560 | 602 | if role.__bonusBattleCache.id ~= id or role.__bonusBattleCache.key ~= key then |
561 | 603 | SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({errorCode = 1})) |
... | ... | @@ -564,24 +606,79 @@ function _M.endBonusBattleRpc(agent, data) |
564 | 606 | local bonusData = csvdb["bonus_battleCsv"][id] |
565 | 607 | |
566 | 608 | local reward, change |
609 | + | |
610 | + local bonusStar = role:getProperty("bonusStar") | |
611 | + local curStar = 0 | |
567 | 612 | if starNum and starNum > 0 then |
568 | 613 | -- 胜利扣除次数 |
569 | - local bonusC = role.dailyData:getProperty("bonusC") | |
570 | - bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} | |
571 | - if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] <= 0 then return 3 end | |
572 | - bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + 1 | |
573 | - role.dailyData:updateProperty({field = "bonusC", value = bonusC}) | |
574 | - | |
575 | - reward = bonusData.reward:toNumMap() | |
576 | - local chance = bonusData.chance:randWeight(true) | |
577 | - if chance[1] ~= 0 then | |
578 | - reward[chance[1]] = (reward[chance[1]] or 0) + chance[2] | |
614 | + | |
615 | + local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) | |
616 | + local herosInfo = role:getTeamHerosInfo(bTeam.heros) | |
617 | + | |
618 | + local check = {} | |
619 | + -- 1 通关 | |
620 | + check[1] = function(_) | |
621 | + return true | |
622 | + end | |
623 | + -- 2 阵亡人数 <= N | |
624 | + check[2] = function(_, cond) | |
625 | + return msg.info.dead and msg.info.dead <= cond | |
626 | + end | |
627 | + -- 3 全员存活 | |
628 | + check[3] = function(_) | |
629 | + return msg.info.dead and msg.info.dead == 0 | |
630 | + end | |
631 | + -- 4 指定种族 >= N | |
632 | + check[4] = function(_, cond) | |
633 | + local count = 0 | |
634 | + for _, one in pairs(herosInfo) do | |
635 | + local heroData = csv["unitCsv"][one.type] | |
636 | + if heroData.camp == cond then | |
637 | + count = count + 1 | |
638 | + end | |
639 | + end | |
640 | + return count >= cond | |
579 | 641 | end |
580 | - for k, v in pairs(reward) do | |
581 | - reward[k] = v * (coef > 1 and actData.condition or 1) | |
642 | + -- 5 指定职业 >= N | |
643 | + check[5] = function(_, cond) | |
644 | + local count = 0 | |
645 | + for _, one in pairs(herosInfo) do | |
646 | + local heroData = csv["unitCsv"][one.type] | |
647 | + if heroData.job == cond then | |
648 | + count = count + 1 | |
649 | + end | |
650 | + end | |
651 | + return count >= cond | |
582 | 652 | end |
583 | - reward, change = role:award(reward, {log = {desc = "bonusBattle", int1 = id}}) | |
584 | - role:checkTaskEnter("BonusPass", {id = id}) | |
653 | + -- 6 含有指定角色 | |
654 | + check[6] = function(_, cond) | |
655 | + for _, one in pairs(herosInfo) do | |
656 | + if one.type == cond then | |
657 | + return true | |
658 | + end | |
659 | + end | |
660 | + return false | |
661 | + end | |
662 | + -- 7 通关耗时 <= X 秒 msg.info.atime | |
663 | + check[7] = function(_, cond) | |
664 | + return msg.info.atime and msg.info.atime <= cond | |
665 | + end | |
666 | + curStar = 0 | |
667 | + local sweepConds = bonusData.sweep_condition:toTableArray(true) | |
668 | + for i, cond in ipairs(sweepConds) do | |
669 | + if check[cond[1]] and check[cond[1]](table.unpack(cond)) then | |
670 | + curStar = curStar + (1 << (i - 1)) | |
671 | + end | |
672 | + end | |
673 | + local status | |
674 | + status, reward, change = bonusWinReward(role, bonusData, curStar >= (1 << #sweepConds) - 1) | |
675 | + if not status then return 10 + (reward or 0) end | |
676 | + else | |
677 | + curStar = 0 | |
678 | + end | |
679 | + if curStar ~= bonusStar[id] then | |
680 | + bonusStar[id] = curStar | |
681 | + role:updateProperty({field = "bonusStar", value = bonusStar}) | |
585 | 682 | end |
586 | 683 | |
587 | 684 | role:checkBattle("bonus", { | ... | ... |
src/actions/StoreAction.lua
1 | 1 | local _M = {} |
2 | 2 | |
3 | -local serverId = tonumber(skynet.getenv("servId")) | |
4 | 3 | local md5 = require "md5" |
5 | 4 | |
6 | -local function makeOrder(role, rechargeId) | |
7 | - local roleId = role:getProperty("id") | |
8 | - local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] | |
9 | - if not rechargeData then | |
10 | - skynet.error("recharge id not exist", rechargeId) | |
11 | - return "" | |
12 | - end | |
13 | - local limit = rechargeData.limit | |
14 | - local rechargeRecord = role:getProperty("payR") or {} | |
15 | - if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then | |
16 | - skynet.error(string.format("recharge id:%d count over limit, user id:%d", rechargeId, roleId)) | |
17 | - return "" | |
18 | - end | |
19 | - | |
20 | - local orderId = redisproxy:hincrby("autoincrement_set", "order", 1) | |
21 | - local partnerOrderId = string.format("%d_%d_%d", serverId, roleId, orderId) | |
22 | - local orderKey = string.format("order:%d:%d", roleId, orderId) | |
23 | - redisproxy:del(orderKey) | |
24 | - local order = require("models.Order").new({ | |
25 | - key = orderKey, | |
26 | - order = partnerOrderId, | |
27 | - rechargeId = rechargeId, | |
28 | - }) | |
29 | - order:create() | |
30 | - redisproxy:sadd(string.format("role:%d:orders", roleId), partnerOrderId) | |
31 | - return partnerOrderId | |
32 | -end | |
33 | - | |
34 | 5 | -- 入口在正式服关闭 -- mock 充值 |
35 | 6 | function _M.rechargeRpc(agent , data) |
36 | 7 | local role = agent.role |
... | ... | @@ -41,7 +12,7 @@ function _M.rechargeRpc(agent , data) |
41 | 12 | local roleId = role:getProperty("id") |
42 | 13 | |
43 | 14 | --创建订单号 |
44 | - local partnerOrderId = makeOrder(role, id) | |
15 | + local partnerOrderId = role:getPurchaseOrder(id) | |
45 | 16 | SendPacket(actionCodes.Store_rechargeRpc, MsgPack.pack({ order = partnerOrderId })) |
46 | 17 | |
47 | 18 | |
... | ... | @@ -90,7 +61,7 @@ function _M.googleRechargeRpc(agent, data) |
90 | 61 | |
91 | 62 | role.ignoreHeartbeat = true |
92 | 63 | --创建订单号 |
93 | - local partnerOrderId = makeOrder(role, id) | |
64 | + local partnerOrderId = role:getPurchaseOrder(id) | |
94 | 65 | -- 签名 |
95 | 66 | local secret_key = "b7657fa7ccd44c16a35e3f454ac7a075" |
96 | 67 | local need = { |
... | ... | @@ -117,7 +88,7 @@ function _M.myCardRechargeRpc(agent, data) |
117 | 88 | |
118 | 89 | role.ignoreHeartbeat = true |
119 | 90 | --创建订单号 |
120 | - local partnerOrderId = makeOrder(role, id) | |
91 | + local partnerOrderId = role:getPurchaseOrder(id) | |
121 | 92 | -- 签名 |
122 | 93 | local secret_key = "48759e07540f46d9af17ec82669b4272" |
123 | 94 | local need = { |
... | ... | @@ -143,7 +114,7 @@ function _M.iosRechargeRpc(agent, data) |
143 | 114 | |
144 | 115 | role.ignoreHeartbeat = true |
145 | 116 | --创建订单号 |
146 | - local partnerOrderId = makeOrder(role, id) | |
117 | + local partnerOrderId = role:getPurchaseOrder(id) | |
147 | 118 | -- 签名 |
148 | 119 | local secret_key = "9647d2efe1074c73b9ac19af4337a70e" |
149 | 120 | local need = { |
... | ... | @@ -167,43 +138,15 @@ function _M.purchaseOrderResult(agent, data) |
167 | 138 | |
168 | 139 | role.ignoreHeartbeat = false |
169 | 140 | |
170 | - local partnerOrderStr = msg.order | |
171 | - local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)") | |
172 | - local orderObject = require("models.Order").new({ key = string.format("order:%d:%d", roleId, orderId) }) | |
173 | - if not orderObject:load() then | |
174 | - -- 订单不存在 | |
175 | - skynet.error("cancelPurchaseRpc", string.format("order %s not exist", partnerOrderStr)) | |
176 | - return true | |
177 | - end | |
178 | - | |
179 | - if msg.status == "success" then | |
180 | - orderObject:setProperty("transactionId", msg.platformOrder or "") | |
181 | - local rechargeId = orderObject:getProperty("rechargeId") | |
182 | - local dataSet = csvdb["shop_rechargeCsv"][rechargeId] | |
183 | - | |
184 | - role:log("setOrder", { | |
185 | - order_status = 100, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他" | |
186 | - item_id = rechargeId, -- 道具id | |
187 | - item_type = dataSet.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表 | |
188 | - item_name = dataSet.title, -- 购买的道具名 | |
189 | - item_number = 1, -- 购买的道具数量 | |
190 | - item_level = 1, -- 购买的道具等级 | |
191 | - order_cost = dataSet.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee' | |
192 | - order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范 | |
193 | - order_type = role:getProperty("rmbC") > 0 and 0 or 1, -- 订单类型,首充记录为1,否则为0 | |
194 | - order_id = msg.platformOrder, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no' | |
195 | - }) | |
196 | - | |
197 | - return true | |
198 | - end | |
141 | + local status = { | |
142 | + fail = true, | |
143 | + success = true | |
144 | + } | |
199 | 145 | |
200 | - if orderObject:getProperty("finishTime") > 0 then | |
201 | - return true | |
146 | + local partnerOrderStr = msg.order | |
147 | + if partnerOrderStr then | |
148 | + role:updatePurchaseOrder(partnerOrderStr, msg.platformOrder, status[msg.status] and msg.status or "unknown") | |
202 | 149 | end |
203 | - | |
204 | - orderObject:setProperty("status", msg.status) | |
205 | - | |
206 | - redisproxy:srem(string.format("role:%d:orders", roleId), partnerOrderStr) | |
207 | 150 | return true |
208 | 151 | end |
209 | 152 | ... | ... |
src/adv/AdvBuff.lua
... | ... | @@ -36,6 +36,8 @@ Buff.SNEAK = 32 --潜行 |
36 | 36 | Buff.DROP_BUFF_BY_ENEMY = 33 -- 怪物掉落加成 -- 怪物使用 |
37 | 37 | Buff.GET_PASSIVE = 34 -- 获得 passive -- 结束失效 |
38 | 38 | Buff.OBSTACLE_CHANGE = 35 -- 看守类型改变 -- 怪物使用 0 - 1 |
39 | +Buff.DISABLE_AURA = 36 -- 禁用光环 | |
40 | +Buff.GET_AURA = 37 -- 获得光环 | |
39 | 41 | |
40 | 42 | |
41 | 43 | --角色一些属性的变化 |
... | ... | @@ -332,6 +334,18 @@ local BuffFactory = { |
332 | 334 | end |
333 | 335 | end, |
334 | 336 | |
337 | + [Buff.DISABLE_AURA] = function(_Buff) | |
338 | + _Buff._effectValue = function(self) | |
339 | + return self.buffData.effectValue1 | |
340 | + end | |
341 | + end, | |
342 | + | |
343 | + [Buff.GET_AURA] = function(_Buff) | |
344 | + _Buff._effectValue = function(self) | |
345 | + return self.buffData.effectValue1 | |
346 | + end | |
347 | + end, | |
348 | + | |
335 | 349 | [Buff.SP_MAX_CHANGE] = function(_Buff) |
336 | 350 | _Buff._init = function(self) --初始化变化值 |
337 | 351 | self.owner:reSetSpMax() | ... | ... |
src/adv/AdvPlayer.lua
... | ... | @@ -143,6 +143,19 @@ function BaseObject:getDisablePassiveCount() |
143 | 143 | return count |
144 | 144 | end |
145 | 145 | |
146 | +function BaseObject:getDisableAuraCount() | |
147 | + local count | |
148 | + for _, buff in ipairs(self.buffs) do | |
149 | + if not buff:isHide() and buff:getType() == Buff.DISABLE_AURA then | |
150 | + if buff:effect() == 0 then | |
151 | + return 0 | |
152 | + end | |
153 | + count = (count or 0) + buff:effect() | |
154 | + end | |
155 | + end | |
156 | + return count | |
157 | +end | |
158 | + | |
146 | 159 | function BaseObject:addBuff(buffId, releaser, layer) |
147 | 160 | layer = layer or 1 |
148 | 161 | local buffData = csvdb["adv_map_buffCsv"][buffId] |
... | ... | @@ -229,22 +242,36 @@ function BaseObject:checkAuraBuff(buffs) |
229 | 242 | end |
230 | 243 | |
231 | 244 | function BaseObject:getAuras() |
245 | + local disable = self:getDisableAuraCount() | |
232 | 246 | local auras = {} |
247 | + local function addAura(one) | |
248 | + if disable > 0 then | |
249 | + disable = disable - 1 | |
250 | + else | |
251 | + table.insert(auras, one) | |
252 | + end | |
253 | + end | |
233 | 254 | if self:is("Enemy") then |
234 | 255 | local halo = csvdb["event_monsterCsv"][self.monsterId].halo |
235 | 256 | if halo then |
236 | 257 | for _, one in ipairs(halo:toArray(true, "=")) do |
237 | - table.insert(auras, one) | |
258 | + addAura(one) | |
238 | 259 | end |
239 | 260 | end |
240 | 261 | elseif self:is("Build") then |
241 | 262 | local halo = csvdb["event_buildingCsv"][self.id].halo |
242 | 263 | if halo then |
243 | 264 | for _, one in ipairs(halo:toArray(true, "=")) do |
244 | - table.insert(auras, one) | |
265 | + addAura(one) | |
245 | 266 | end |
246 | 267 | end |
247 | - end | |
268 | + end | |
269 | + | |
270 | + for _, buff in ipairs(self.buffs) do | |
271 | + if not buff:isHide() and buff:getType() == Buff.GET_AURA then | |
272 | + addAura(buff:effect()) | |
273 | + end | |
274 | + end | |
248 | 275 | |
249 | 276 | return auras |
250 | 277 | end | ... | ... |
src/models/Role.lua
... | ... | @@ -114,6 +114,8 @@ Role.schema = { |
114 | 114 | teamIndex = {"table", {}}, -- 各个系统使用的编队索引 type->index 见TeamSystemType |
115 | 115 | advTeams = {"table", {}}, -- 拾荒自选编队 |
116 | 116 | |
117 | + bonusStar = {"table", {}}, -- 奖励关卡 通关星星 {[id] = 1} 三个二进制位 表示三个星 从低到高 (1 << 0) (1 << 1) (1 << 2) 满星 (1 << 3) - 1 | |
118 | + | |
117 | 119 | --引导相关 |
118 | 120 | newerGuide = {"string","1=1"}, -- 新手引导 master=slave |
119 | 121 | funcGuide = {"string",""}, -- 功能引导 0=0跳过次数(999永久跳过) 1=1功能1触发情况 |
... | ... | @@ -360,6 +362,8 @@ function Role:data() |
360 | 362 | hangTeams = self:getProperty("hangTeams"), |
361 | 363 | teamIndex = self:getProperty("teamIndex"), |
362 | 364 | advTeams = self:getProperty("advTeams"), |
365 | + | |
366 | + bonusStar = self:getProperty("bonusStar"), | |
363 | 367 | |
364 | 368 | newerGuide = self:getProperty("newerGuide"), |
365 | 369 | funcGuide = self:getProperty("funcGuide"), | ... | ... |
src/models/RolePlugin.lua
1 | 1 | |
2 | - | |
2 | +local serverId = tonumber(skynet.getenv("servId")) | |
3 | 3 | local RolePlugin = {} |
4 | 4 | |
5 | 5 | function RolePlugin.bind(Role) |
... | ... | @@ -1534,6 +1534,102 @@ function RolePlugin.bind(Role) |
1534 | 1534 | self:updateProperty({field = "redp", value = redp}) |
1535 | 1535 | end |
1536 | 1536 | |
1537 | + -- 获取充值订单号 | |
1538 | + function Role:getPurchaseOrder(rechargeId) | |
1539 | + local roleId = self:getProperty("id") | |
1540 | + local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] | |
1541 | + if not rechargeData then | |
1542 | + skynet.error("recharge id not exist", rechargeId) | |
1543 | + return "" | |
1544 | + end | |
1545 | + local limit = rechargeData.limit | |
1546 | + local rechargeRecord = self:getProperty("payR") or {} | |
1547 | + if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then | |
1548 | + return "" | |
1549 | + end | |
1550 | + | |
1551 | + local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId) | |
1552 | + if orderId then | |
1553 | + local orderObject = require("models.Order").new({ key = string.format(R_ORDER, roleId, orderId) }) | |
1554 | + if orderObject:load() and orderObject:getProperty("rechargeId") == rechargeId and math.abs(skynet.timex() - orderObject:getProperty("createTime")) < 5 * 60 then | |
1555 | + return string.format("%d_%d_%d", serverId, roleId, orderId) | |
1556 | + end | |
1557 | + end | |
1558 | + | |
1559 | + orderId = redisproxy:hincrby("autoincrement_set", "order", 1) | |
1560 | + local partnerOrderId = string.format("%d_%d_%d", serverId, roleId, orderId) | |
1561 | + local orderKey = string.format(R_ORDER, roleId, orderId) | |
1562 | + redisproxy:del(orderKey) -- 删掉可能有了 | |
1563 | + local order = require("models.Order").new({ | |
1564 | + key = orderKey, | |
1565 | + order = partnerOrderId, | |
1566 | + rechargeId = rechargeId, | |
1567 | + }) | |
1568 | + order:create() | |
1569 | + -- 正在进行中的订单 缓存 | |
1570 | + redisproxy:hset(string.format(R_ORDERS, roleId), rechargeId, orderId) | |
1571 | + return partnerOrderId | |
1572 | + end | |
1573 | + | |
1574 | + -- 更新订单信息 | |
1575 | + --[[ | |
1576 | + | |
1577 | + status | |
1578 | + | |
1579 | + success | |
1580 | + fail | |
1581 | + finsh | |
1582 | + unknow | |
1583 | + | |
1584 | + --]] | |
1585 | + function Role:updatePurchaseOrder(partnerOrderStr, platformOrder, status) | |
1586 | + if not partnerOrderStr then return false end | |
1587 | + local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)") | |
1588 | + | |
1589 | + local roleId = self:getProperty("id") | |
1590 | + local orderObject = require("models.Order").new({ key = string.format(R_ORDER, roleId, orderId) }) | |
1591 | + if not orderObject:load() then | |
1592 | + return false | |
1593 | + end | |
1594 | + | |
1595 | + local rechargeId = orderObject:getProperty("rechargeId") | |
1596 | + local dataSet = csvdb["shop_rechargeCsv"][rechargeId] | |
1597 | + | |
1598 | + if orderObject:getProperty("finishTime") > 0 then | |
1599 | + return false, "finsh" | |
1600 | + end | |
1601 | + | |
1602 | + if platformOrder then | |
1603 | + orderObject:setProperty("transactionId", platformOrder) | |
1604 | + end | |
1605 | + orderObject:setProperty("status", status) | |
1606 | + | |
1607 | + -- 开始下单 | |
1608 | + if status == "success" then | |
1609 | + elseif status == "fail" then | |
1610 | + redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId) | |
1611 | + elseif status == "finsh" then | |
1612 | + orderObject:setProperty("finishTime", skynet.time()) | |
1613 | + redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId) | |
1614 | + end | |
1615 | + | |
1616 | + if status ~= "unknow" then | |
1617 | + self:log("setOrder", { | |
1618 | + order_status = ({success = 100, finsh = 200, fail = 300})[status] or 1000, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他" | |
1619 | + item_id = rechargeId, -- 道具id | |
1620 | + item_type = dataSet.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表 | |
1621 | + item_name = dataSet.title, -- 购买的道具名 | |
1622 | + item_number = 1, -- 购买的道具数量 | |
1623 | + item_level = 1, -- 购买的道具等级 | |
1624 | + order_cost = dataSet.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee' | |
1625 | + order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范 | |
1626 | + order_type = self:getProperty("rmbC") > 0 and 0 or 1, -- 订单类型,首充记录为1,否则为0 | |
1627 | + order_id = platformOrder, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no' | |
1628 | + }) | |
1629 | + end | |
1630 | + | |
1631 | + return true, rechargeId | |
1632 | + end | |
1537 | 1633 | |
1538 | 1634 | -- 充值 -- |
1539 | 1635 | --[[ |
... | ... | @@ -1548,63 +1644,37 @@ function RolePlugin.bind(Role) |
1548 | 1644 | local roleId = self:getProperty("id") |
1549 | 1645 | local partnerOrderStr = params.order |
1550 | 1646 | |
1551 | - local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)") | |
1552 | - local orderObject = require("models.Order").new({ key = string.format("order:%d:%d", roleId, orderId) }) | |
1553 | - if not orderObject:load() then | |
1554 | - -- 订单不存在 | |
1555 | - skynet.error("ayncPurchaseRpc", string.format("order %s not exist", partnerOrderStr)) | |
1556 | - return | |
1557 | - end | |
1558 | 1647 | |
1559 | - if orderObject:getProperty("finishTime") > 0 then | |
1560 | - -- 订单已经处理 | |
1561 | - SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" })) | |
1648 | + local status, back = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh") | |
1649 | + if not status then | |
1650 | + if back == "finsh" then | |
1651 | + -- 订单已经处理 | |
1652 | + SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" })) | |
1653 | + end | |
1562 | 1654 | return |
1563 | 1655 | end |
1564 | - local rechargeId = orderObject:getProperty("rechargeId") | |
1656 | + local rechargeId = back | |
1565 | 1657 | local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] |
1566 | 1658 | if rechargeData.rmb ~= tonumber(params.amount) then |
1567 | - skynet.error(string.format("fake order: %s, roleId: %d, order: %s, rmb %s, get %s", | |
1659 | + skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s, rmb %s, get %s", | |
1568 | 1660 | params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount |
1569 | 1661 | )) |
1570 | 1662 | return |
1571 | 1663 | end |
1572 | 1664 | |
1573 | - local order_type = self:getProperty("rmbC") > 0 and 0 or 1 | |
1574 | 1665 | local status, reward = self:recharge({ |
1575 | 1666 | id = rechargeId, |
1576 | 1667 | transactionId = params.transactionId, |
1577 | 1668 | pay_time = params.pay_time, |
1578 | 1669 | order = partnerOrderStr, |
1579 | 1670 | }) |
1580 | - orderObject:setProperty("finishTime", skynet.time()) | |
1581 | - orderObject:setProperty("status", "finish") | |
1582 | - | |
1583 | - redisproxy:srem(string.format("role:%d:orders", roleId), partnerOrderStr) | |
1584 | 1671 | |
1585 | 1672 | if not status then |
1586 | - status = 200 | |
1587 | - else | |
1588 | - status = 1000 + status | |
1589 | - end | |
1590 | - self:log("setOrder", { | |
1591 | - order_status = status, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他" | |
1592 | - item_id = rechargeId, -- 道具id | |
1593 | - item_type = rechargeData.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表 | |
1594 | - item_name = rechargeData.title, -- 购买的道具名 | |
1595 | - item_number = 1, -- 购买的道具数量 | |
1596 | - item_level = 1, -- 购买的道具等级 | |
1597 | - order_cost = rechargeData.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee' | |
1598 | - order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范 | |
1599 | - order_type = order_type, -- 订单类型,首充记录为1,否则为0 | |
1600 | - order_id = params.transactionId, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no' | |
1601 | - }) | |
1602 | - if status ~= 200 then return end | |
1603 | - | |
1604 | - SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr, | |
1605 | - result = "success", reward = reward})) | |
1673 | + SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr, | |
1674 | + result = "success", reward = reward})) | |
1675 | + end | |
1606 | 1676 | |
1607 | - return orderObject:getProperty("rechargeId") | |
1677 | + return rechargeId | |
1608 | 1678 | end |
1609 | 1679 | |
1610 | 1680 | |
... | ... | @@ -1612,7 +1682,7 @@ function RolePlugin.bind(Role) |
1612 | 1682 | local id = tonumber(params.id) |
1613 | 1683 | local rechargeData = csvdb["shop_rechargeCsv"][id] |
1614 | 1684 | if not rechargeData then |
1615 | - skynet.error("recharge id not exist", id) | |
1685 | + skynet.error("[recharge] recharge id not exist", id) | |
1616 | 1686 | return 1 |
1617 | 1687 | end |
1618 | 1688 | |
... | ... | @@ -1637,7 +1707,7 @@ function RolePlugin.bind(Role) |
1637 | 1707 | elseif rechargeData.shop == 3 then -- 礼包商店 |
1638 | 1708 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) |
1639 | 1709 | else |
1640 | - skynet.error("invalid recharge shop type " .. id) | |
1710 | + skynet.error("[recharge] invalid recharge shop type " .. id) | |
1641 | 1711 | return 3 |
1642 | 1712 | end |
1643 | 1713 | ... | ... |
src/models/RoleTask.lua
... | ... | @@ -33,7 +33,7 @@ local TaskType = { |
33 | 33 | HangQuick = 303, -- 快速挂机 |
34 | 34 | HangBattle = 304, -- 挂机战斗 - id |
35 | 35 | HangGetGold = 305, -- 挂机获得齿轮 - count |
36 | - BonusPass = 306, -- 奖励副本通关 - id | |
36 | + BonusPass = 306, -- 奖励副本通关 - id count | |
37 | 37 | |
38 | 38 | -- 冒险相关 |
39 | 39 | AdvPass = 401, -- 冒险通过关 - id level score |
... | ... | @@ -142,7 +142,7 @@ local CommonListener = { |
142 | 142 | [TaskType.GiveFriendP] = {{20, f("count")}}, |
143 | 143 | [TaskType.UnionBoss] = {{21}}, |
144 | 144 | [TaskType.GetFriendP] = {{22, f("count")}}, |
145 | - [TaskType.BonusPass] = {{23}}, | |
145 | + [TaskType.BonusPass] = {{23, f("count")}}, | |
146 | 146 | [TaskType.AdvStartSelf] = {{24}}, |
147 | 147 | [TaskType.ShopAll] = {{25, f("count")}}, |
148 | 148 | [TaskType.RuneUp] = {{26}}, |
... | ... | @@ -244,7 +244,7 @@ local CalendaTaskListener = { |
244 | 244 | func = "checkCalendaTask", |
245 | 245 | listen = { |
246 | 246 | [TaskType.DrawHero] = {{1, 1, f("count")}}, |
247 | - [TaskType.BonusPass]= {{2, 1}}, | |
247 | + [TaskType.BonusPass]= {{2, 1, f("count")}}, | |
248 | 248 | [TaskType.AdvStart]= {{3, 1}}, |
249 | 249 | [TaskType.DinerLevelUp]= {{4, 2, f("level")}}, |
250 | 250 | [TaskType.HeroLvlCollect]= {{5, 3}}, -- x名y级英雄 | ... | ... |
src/models/Store.lua
... | ... | @@ -226,7 +226,7 @@ end |
226 | 226 | function Store:checkRechargeRecord(limit, id) |
227 | 227 | local rechargeRecord = self:getProperty("payR") or {} |
228 | 228 | if limit ~= 0 and limit <= (rechargeRecord[id] or 0) then |
229 | - skynet.error(string.format("recharge id:%d count over limit, user id:%d", id, self.owner:getProperty("id"))) | |
229 | + skynet.error(string.format("[recharge] recharge id:%d count over limit, user id:%d", id, self.owner:getProperty("id"))) | |
230 | 230 | return false |
231 | 231 | end |
232 | 232 | rechargeRecord[id] = (rechargeRecord[id] or 0) + 1 | ... | ... |