Commit af6197fdd8d8d2af1d56b4c3287dd01791eeb7df

Authored by zhangqijia
1 parent 21c09fa2

feat: 兑换魔鬼训练营门票

src/ProtocolCode.lua
... ... @@ -64,6 +64,7 @@ actionCodes = {
64 64 Role_itemConvertSpecialRpc = 145, -- 兑换月卡/战令探索指令等 特殊道具
65 65 Role_worldLineRouletteRpc = 146, --世界线抽轮盘
66 66 Role_worldLineRewardRpc = 147, -- 世界线一键领取奖励
  67 + Role_itemConvertDevilTicketRpc = 148, -- 兑换魔鬼训练营门票
67 68  
68 69 Adv_startAdvRpc = 151,
69 70 Adv_startHangRpc = 152,
... ...
src/actions/RoleAction.lua
... ... @@ -1819,4 +1819,24 @@ function _M.worldLineRewardRpc(agent, data)
1819 1819 return true
1820 1820 end
1821 1821  
  1822 +function _M.itemConvertDevilTicketRpc(agent, data)
  1823 + local role = agent.role
  1824 + local msg = MsgPack.unpack(data)
  1825 + local itemId = msg.itemId --道具id
  1826 + local count = msg.count or 1 --兑换生成的数量
  1827 + local itemData = csvdb["itemCsv"][itemId]
  1828 + if itemData.use_type ~= 11 then return 2 end
  1829 +
  1830 + local createCost = globalCsv.moguixunlianying_create_cost[itemId]:toArray(true, "=")
  1831 + if not next(createCost) then return 3 end
  1832 +
  1833 + local cost = {[itemId] = createCost[1] * count}
  1834 + if not role:checkItemEnough(cost) then return 4 end
  1835 + role:costItems({cost}, {log = {desc = "itemConvertDevilTicket"}})
  1836 + local reward, change = role:award({[createCost[2]] = count}, {log = {desc = "itemConvertDevilTicket", int1 = itemId, int2 = cost[itemId]}})
  1837 +
  1838 + SendPacket(actionCodes.Role_itemConvertDevilTicketRpc, MsgPack.pack(role:packReward(reward, change)))
  1839 + return true
  1840 +end
  1841 +
1822 1842 return _M
1823 1843 \ No newline at end of file
... ...
src/models/RoleLog.lua
... ... @@ -73,6 +73,7 @@ local ItemReason = {
73 73 regularWorldBossReward = 157, -- 常规世界boss
74 74 regularWorldBossMilestone = 158, -- 常规世界boss伤害里程碑
75 75 regularWorldBossBattle = 159, -- 常规世界boss战斗奖励
  76 + itemConvertDevilTicket = 160, -- 兑换魔鬼训练营门票
76 77  
77 78  
78 79  
... ...