Commit 9d5ba8bfa18ec3dce7f8c4392d7ec88577d31140
Merge branch 'bugfix' into player
# Conflicts: # src/main.lua
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robot/robot.conf
| 1 | root = "./" | 1 | root = "./" |
| 2 | -thread = 8 | 2 | +thread = 4 |
| 3 | logger = nil | 3 | logger = nil |
| 4 | harbor = 0 | 4 | harbor = 0 |
| 5 | -start = "start" -- main script | 5 | +start = "robot_main" -- main script |
| 6 | bootstrap = "snlua bootstrap" -- The service for bootstrap | 6 | bootstrap = "snlua bootstrap" -- The service for bootstrap |
| 7 | 7 | ||
| 8 | lua_path = root .."skynet/lualib/?.lua;"..root.."robot/?.lua;"..root.."src/?.lua" | 8 | lua_path = root .."skynet/lualib/?.lua;"..root.."robot/?.lua;"..root.."src/?.lua" |
robot/robot.lua
| @@ -16,6 +16,7 @@ local eventListener = {} | @@ -16,6 +16,7 @@ local eventListener = {} | ||
| 16 | 16 | ||
| 17 | local ignoreListener = { | 17 | local ignoreListener = { |
| 18 | ["Role.updateProperty"] = function(data) | 18 | ["Role.updateProperty"] = function(data) |
| 19 | + if not client.role then return end | ||
| 19 | local msg = MsgPack.unpack(data) | 20 | local msg = MsgPack.unpack(data) |
| 20 | for _, one in pairs(msg) do | 21 | for _, one in pairs(msg) do |
| 21 | client.role[one.key] = one.newValue | 22 | client.role[one.key] = one.newValue |
| @@ -80,7 +81,7 @@ function triggerListener(listener, data) | @@ -80,7 +81,7 @@ function triggerListener(listener, data) | ||
| 80 | ignoreListener[listener](data) | 81 | ignoreListener[listener](data) |
| 81 | end | 82 | end |
| 82 | else | 83 | else |
| 83 | - log(listener .. " no handle!!!") | 84 | + -- log(listener .. " no handle!!!") |
| 84 | end | 85 | end |
| 85 | end | 86 | end |
| 86 | 87 | ||
| @@ -103,8 +104,8 @@ function sendServer(actionCode, bin) | @@ -103,8 +104,8 @@ function sendServer(actionCode, bin) | ||
| 103 | end | 104 | end |
| 104 | 105 | ||
| 105 | function requestServer(actionCode, bin, callback, isKeep) | 106 | function requestServer(actionCode, bin, callback, isKeep) |
| 106 | - sendServer(actionCode, bin) | ||
| 107 | addListener(actionCode, callback, isKeep) | 107 | addListener(actionCode, callback, isKeep) |
| 108 | + sendServer(actionCode, bin) | ||
| 108 | end | 109 | end |
| 109 | 110 | ||
| 110 | local function heartBeat() | 111 | local function heartBeat() |
| @@ -120,7 +121,7 @@ local function startUnit(unit) | @@ -120,7 +121,7 @@ local function startUnit(unit) | ||
| 120 | 121 | ||
| 121 | local ok, unitTest = pcall(require, "unitTest." .. unit) | 122 | local ok, unitTest = pcall(require, "unitTest." .. unit) |
| 122 | if not ok then | 123 | if not ok then |
| 123 | - print("unitTest load error : " .. unitTest) | 124 | + log("unitTest load error : " .. unitTest) |
| 124 | end | 125 | end |
| 125 | 126 | ||
| 126 | unitTest.new(client):startTest() | 127 | unitTest.new(client):startTest() |
| @@ -130,6 +131,8 @@ end | @@ -130,6 +131,8 @@ end | ||
| 130 | -- 登录成功开始任务 | 131 | -- 登录成功开始任务 |
| 131 | function CMD.task() | 132 | function CMD.task() |
| 132 | heartBeat() | 133 | heartBeat() |
| 134 | + -- 20 秒后开始执行任务 错开登录 | ||
| 135 | + skynet.sleep(math.randomInt(2000, 3000)) | ||
| 133 | startUnit() | 136 | startUnit() |
| 134 | end | 137 | end |
| 135 | 138 | ||
| @@ -142,7 +145,7 @@ function CMD.start(fd, id) | @@ -142,7 +145,7 @@ function CMD.start(fd, id) | ||
| 142 | client.uname = uname | 145 | client.uname = uname |
| 143 | local status, body = httpc.get(config.http, "/login?" .. httpGetFormatData({token = uname, device = "test", channel = "develop"})) | 146 | local status, body = httpc.get(config.http, "/login?" .. httpGetFormatData({token = uname, device = "test", channel = "develop"})) |
| 144 | if tonumber(status) ~= 200 then | 147 | if tonumber(status) ~= 200 then |
| 145 | - print("http get error", uname, body) | 148 | + log("http get error", uname, body) |
| 146 | return | 149 | return |
| 147 | end | 150 | end |
| 148 | local servInfo = json.decode(body) | 151 | local servInfo = json.decode(body) |
| @@ -170,7 +173,7 @@ skynet.register_protocol { | @@ -170,7 +173,7 @@ skynet.register_protocol { | ||
| 170 | dispatch = function(session, address, cmd, data) | 173 | dispatch = function(session, address, cmd, data) |
| 171 | local actionName = actionHandlers[cmd] | 174 | local actionName = actionHandlers[cmd] |
| 172 | if not actionName then | 175 | if not actionName then |
| 173 | - print("actionName not exist", actionName) | 176 | + log("actionName not exist", actionName) |
| 174 | return | 177 | return |
| 175 | end | 178 | end |
| 176 | 179 |
robot/robot_config.lua
| @@ -10,7 +10,7 @@ end | @@ -10,7 +10,7 @@ end | ||
| 10 | 10 | ||
| 11 | 11 | ||
| 12 | return { | 12 | return { |
| 13 | - http = "http://106.13.60.20:9090", -- 登录服 | 13 | + http = "http://192.168.0.199:9090", -- 登录服 |
| 14 | host = "127.0.0.1", --服务器地址 | 14 | host = "127.0.0.1", --服务器地址 |
| 15 | port = 12001, -- 服务器端口 | 15 | port = 12001, -- 服务器端口 |
| 16 | 16 | ||
| @@ -20,15 +20,15 @@ return { | @@ -20,15 +20,15 @@ return { | ||
| 20 | max = 200, -- 最大玩家数 必须大于 online 数 | 20 | max = 200, -- 最大玩家数 必须大于 online 数 |
| 21 | online_time = {10 * 60, 20 * 60}, -- 在线时间控制 秒 | 21 | online_time = {10 * 60, 20 * 60}, -- 在线时间控制 秒 |
| 22 | 22 | ||
| 23 | - uname_prefix = "robot", --机器名称前缀 | 23 | + uname_prefix = "robothehe", --机器名称前缀 |
| 24 | 24 | ||
| 25 | 25 | ||
| 26 | -- 机器上线后的行为 | 26 | -- 机器上线后的行为 |
| 27 | units = { | 27 | units = { |
| 28 | chat = {weight = 100}, -- 聊天 | 28 | chat = {weight = 100}, -- 聊天 |
| 29 | item = {weight = 100}, -- 物品操作 | 29 | item = {weight = 100}, -- 物品操作 |
| 30 | - hero = {weight = 500}, -- 英雄 | ||
| 31 | - hang = {weight = 1000}, -- 挂机战斗 | 30 | + hero = {weight = 500}, -- 英雄 |
| 31 | + hang = {weight = 1000}, -- 挂机战斗 | ||
| 32 | tower = {weight = 500}, -- 爬塔 | 32 | tower = {weight = 500}, -- 爬塔 |
| 33 | car = {weight = 100}, -- 爬塔 | 33 | car = {weight = 100}, -- 爬塔 |
| 34 | pvp = {weight = 500}, -- pvp | 34 | pvp = {weight = 500}, -- pvp |
| @@ -0,0 +1,21 @@ | @@ -0,0 +1,21 @@ | ||
| 1 | +local skynet = require "skynet" | ||
| 2 | +local config = require "robot_config" | ||
| 3 | + | ||
| 4 | +local preOnlineCount = 10 | ||
| 5 | + | ||
| 6 | + | ||
| 7 | +skynet.start(function() | ||
| 8 | + local need = math.ceil(config.online / preOnlineCount) | ||
| 9 | + local inpre = math.ceil(config.inpre / need) | ||
| 10 | + local idRange = math.ceil(config.max / need) | ||
| 11 | + local curId = 1 | ||
| 12 | + local poold = skynet.newservice("robot_pool") | ||
| 13 | + local pooldObj = skynet.call(poold, "lua", "start", config.online + preOnlineCount) | ||
| 14 | + | ||
| 15 | + for i = 1, need do | ||
| 16 | + local start = skynet.newservice("start") | ||
| 17 | + skynet.send(start, "lua", "start", poold, pooldObj, preOnlineCount, curId, curId + idRange - 1, inpre) | ||
| 18 | + curId = curId + idRange | ||
| 19 | + end | ||
| 20 | + skynet.exit() | ||
| 21 | +end) | ||
| 0 | \ No newline at end of file | 22 | \ No newline at end of file |
| @@ -0,0 +1,46 @@ | @@ -0,0 +1,46 @@ | ||
| 1 | +--[[ | ||
| 2 | + deque 为了减少锁竞争,尽量保证 a服务 push;b服务 pop | ||
| 3 | +]] | ||
| 4 | +local skynet = require "skynet" | ||
| 5 | +local deque = require "deque" | ||
| 6 | + | ||
| 7 | +local CMD = {} | ||
| 8 | +local factory | ||
| 9 | + | ||
| 10 | +local PRE_FEED_COUNT = 5 | ||
| 11 | +local dead = 0 | ||
| 12 | +-- agent死亡,通知poold补充,当累计到5个agent时,马上生成5个agent放入poold中 | ||
| 13 | +-- 当然这里也可以写得更复杂,参考redis落地规则 | ||
| 14 | +function CMD.feed() | ||
| 15 | + dead = dead + 1 | ||
| 16 | + if dead == PRE_FEED_COUNT then | ||
| 17 | + dead = 0 | ||
| 18 | + for i=1, PRE_FEED_COUNT do | ||
| 19 | + factory:push(skynet.newservice("robot")) | ||
| 20 | + end | ||
| 21 | + end | ||
| 22 | +end | ||
| 23 | + | ||
| 24 | +-- 系统启动,生成count个agent放入双端队列中 | ||
| 25 | +function CMD.start(count) | ||
| 26 | + factory, addr = deque.new(count) | ||
| 27 | + | ||
| 28 | + for i = 1, count do | ||
| 29 | + factory:push(skynet.newservice("robot")) | ||
| 30 | + end | ||
| 31 | + | ||
| 32 | + return addr | ||
| 33 | +end | ||
| 34 | + | ||
| 35 | +local function __init__() | ||
| 36 | + skynet.dispatch("lua", function (_, _, command, ...) | ||
| 37 | + local f = CMD[command] | ||
| 38 | + if command == "start" then | ||
| 39 | + skynet.ret(skynet.pack(f(...))) | ||
| 40 | + return | ||
| 41 | + end | ||
| 42 | + f(...) | ||
| 43 | + end) | ||
| 44 | +end | ||
| 45 | + | ||
| 46 | +skynet.start(__init__) |
robot/start.lua
| @@ -5,32 +5,37 @@ local config = require "robot_config" | @@ -5,32 +5,37 @@ local config = require "robot_config" | ||
| 5 | local skynet = require "skynet" | 5 | local skynet = require "skynet" |
| 6 | local netpack = require "skynet.netpack" | 6 | local netpack = require "skynet.netpack" |
| 7 | local socketdriver = require "skynet.socketdriver" | 7 | local socketdriver = require "skynet.socketdriver" |
| 8 | +local deque = require "deque" | ||
| 8 | local string_format = string.format | 9 | local string_format = string.format |
| 9 | 10 | ||
| 11 | +local poold, pooldObj, onlineCount, startId, endId, inpre | ||
| 12 | +local factory | ||
| 13 | + | ||
| 10 | local queue = {} | 14 | local queue = {} |
| 11 | local fd2serv = {} | 15 | local fd2serv = {} |
| 12 | local id2fd = {} | 16 | local id2fd = {} |
| 13 | local MSG = {} | 17 | local MSG = {} |
| 14 | -local id_max = 0 -- robot id | 18 | +local id_max |
| 15 | 19 | ||
| 16 | 20 | ||
| 17 | function MSG.open( ... ) | 21 | function MSG.open( ... ) |
| 18 | - print("open", ...) | 22 | + log("open", ...) |
| 19 | end | 23 | end |
| 20 | 24 | ||
| 21 | function MSG.close(fd) | 25 | function MSG.close(fd) |
| 22 | if fd2serv[fd] and not fd2serv[fd].closing then | 26 | if fd2serv[fd] and not fd2serv[fd].closing then |
| 23 | fd2serv[fd].closing = true | 27 | fd2serv[fd].closing = true |
| 24 | skynet.call(fd2serv[fd].agent, "lua", "exit") | 28 | skynet.call(fd2serv[fd].agent, "lua", "exit") |
| 25 | - log(string_format("logout %s", fd2serv[fd].id)) | 29 | + pcall(skynet.send, poold, "lua", "feed") |
| 26 | 30 | ||
| 31 | + log(string_format("logout %s", fd2serv[fd].id)) | ||
| 27 | id2fd[fd2serv[fd].id] = nil | 32 | id2fd[fd2serv[fd].id] = nil |
| 28 | fd2serv[fd] = nil | 33 | fd2serv[fd] = nil |
| 29 | end | 34 | end |
| 30 | end | 35 | end |
| 31 | 36 | ||
| 32 | function MSG.error(fd, msg) | 37 | function MSG.error(fd, msg) |
| 33 | - print("MSG.error", fd, msg) | 38 | + log("MSG.error", fd, msg) |
| 34 | MSG.close(fd) | 39 | MSG.close(fd) |
| 35 | end | 40 | end |
| 36 | 41 | ||
| @@ -72,13 +77,14 @@ skynet.register_protocol { | @@ -72,13 +77,14 @@ skynet.register_protocol { | ||
| 72 | } | 77 | } |
| 73 | 78 | ||
| 74 | local function add_robot() | 79 | local function add_robot() |
| 75 | - local robot = skynet.newservice("robot") | 80 | + local time = skynet.time() |
| 81 | + local robot = factory:pop() | ||
| 76 | local fd = socketdriver.connect(config.host, config.port) | 82 | local fd = socketdriver.connect(config.host, config.port) |
| 77 | socketdriver.start(fd) | 83 | socketdriver.start(fd) |
| 78 | local id | 84 | local id |
| 79 | - if id_max >= config.max then | 85 | + if id_max >= endId then |
| 80 | while true do | 86 | while true do |
| 81 | - id = math.randomInt(1, config.max) | 87 | + id = math.randomInt(startId, endId) |
| 82 | if not id2fd[id] then | 88 | if not id2fd[id] then |
| 83 | break | 89 | break |
| 84 | end | 90 | end |
| @@ -89,9 +95,8 @@ local function add_robot() | @@ -89,9 +95,8 @@ local function add_robot() | ||
| 89 | end | 95 | end |
| 90 | fd2serv[fd] = {agent = robot, id = id} | 96 | fd2serv[fd] = {agent = robot, id = id} |
| 91 | id2fd[id] = fd | 97 | id2fd[id] = fd |
| 92 | - pcall(skynet.call, robot, "lua", "start", fd, id) | 98 | + pcall(skynet.call, robot, "lua", "start", fd, id, prefix) |
| 93 | log(string_format("login %s", fd2serv[fd].id)) | 99 | log(string_format("login %s", fd2serv[fd].id)) |
| 94 | - | ||
| 95 | -- 定时下线 | 100 | -- 定时下线 |
| 96 | skynet.timeout(math.randomInt(config.online_time[1], config.online_time[2]) * 100, function() | 101 | skynet.timeout(math.randomInt(config.online_time[1], config.online_time[2]) * 100, function() |
| 97 | MSG.close(fd) | 102 | MSG.close(fd) |
| @@ -106,8 +111,8 @@ local function online() | @@ -106,8 +111,8 @@ local function online() | ||
| 106 | end | 111 | end |
| 107 | 112 | ||
| 108 | -- 及时补充人数 | 113 | -- 及时补充人数 |
| 109 | - if curCount < config.online then | ||
| 110 | - for i = curCount + 1, config.online do | 114 | + if curCount < onlineCount then |
| 115 | + for i = curCount + 1, onlineCount do | ||
| 111 | add_robot() | 116 | add_robot() |
| 112 | end | 117 | end |
| 113 | end | 118 | end |
| @@ -116,11 +121,18 @@ local function online() | @@ -116,11 +121,18 @@ local function online() | ||
| 116 | skynet.timeout(100, online) | 121 | skynet.timeout(100, online) |
| 117 | end | 122 | end |
| 118 | 123 | ||
| 119 | -local function start() | 124 | +local function start(pooldp, pooldObj, onlineCountp, startIdp, endIdp, inprep) |
| 120 | log("start testing ...") | 125 | log("start testing ...") |
| 121 | 126 | ||
| 122 | - for i = 1, config.online, config.inpre do | ||
| 123 | - for j = 1, config.inpre do | 127 | + factory = deque.clone(pooldObj) |
| 128 | + poold, onlineCount, startId, endId, inpre = pooldp, onlineCountp, startIdp, endIdp, inprep | ||
| 129 | + id_max = startId - 1 | ||
| 130 | + | ||
| 131 | + for i = 1, onlineCount, inpre do | ||
| 132 | + for j = 1, inpre do | ||
| 133 | + if i + j - 1 > onlineCount then | ||
| 134 | + break | ||
| 135 | + end | ||
| 124 | add_robot() | 136 | add_robot() |
| 125 | end | 137 | end |
| 126 | skynet.sleep(100) | 138 | skynet.sleep(100) |
| @@ -131,5 +143,10 @@ local function start() | @@ -131,5 +143,10 @@ local function start() | ||
| 131 | end | 143 | end |
| 132 | 144 | ||
| 133 | skynet.start(function() | 145 | skynet.start(function() |
| 134 | - skynet.fork(start) | 146 | + skynet.dispatch("lua", function (_, _, command, ...) |
| 147 | + if command == "start" then | ||
| 148 | + start(...) | ||
| 149 | + return | ||
| 150 | + end | ||
| 151 | + end) | ||
| 135 | end) | 152 | end) |
| 136 | \ No newline at end of file | 153 | \ No newline at end of file |
robot/unitTest/adv.lua
| @@ -8,6 +8,8 @@ local _M = class("hang", require("unitTest.unitTest")) | @@ -8,6 +8,8 @@ local _M = class("hang", require("unitTest.unitTest")) | ||
| 8 | 8 | ||
| 9 | function _M:start() | 9 | function _M:start() |
| 10 | sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "fb", pm1 = 10606})) | 10 | sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "fb", pm1 = 10606})) |
| 11 | + requestServer(actionCodes.Adv_roleFormatRpc, MsgPack.pack({index = 1, title = "hehe", leader = 1, leader2 = 2, heros = {[1] = 1, [2] = 2}})) | ||
| 12 | + requestServer(actionCodes.Adv_selectTeamRpc, MsgPack.pack({index = 1})) | ||
| 11 | self:task() | 13 | self:task() |
| 12 | end | 14 | end |
| 13 | 15 | ||
| @@ -24,8 +26,8 @@ function _M:task() | @@ -24,8 +26,8 @@ function _M:task() | ||
| 24 | end | 26 | end |
| 25 | 27 | ||
| 26 | function _M:startAdv() | 28 | function _M:startAdv() |
| 27 | - sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "advf", pm1 = 10606})) | ||
| 28 | - requestServer(actionCodes.Adv_startAdvRpc, MsgPack.pack({chapterId = 101, format = {leader = 1, leader2 = 2, heros = {[1] = 1, [2] = 2}}})) | 29 | + sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "advf"})) |
| 30 | + requestServer(actionCodes.Adv_startAdvRpc, MsgPack.pack({chapterId = 101})) | ||
| 29 | requestServer(actionCodes.Adv_exitAdvRpc, '') | 31 | requestServer(actionCodes.Adv_exitAdvRpc, '') |
| 30 | end | 32 | end |
| 31 | 33 |
robot/unitTest/hero.lua
| @@ -35,8 +35,8 @@ function _M:drawHero10() | @@ -35,8 +35,8 @@ function _M:drawHero10() | ||
| 35 | end | 35 | end |
| 36 | 36 | ||
| 37 | function _M:createHeroRandom() | 37 | function _M:createHeroRandom() |
| 38 | - sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "get", pm1 = 703, pm2 = 20})) | ||
| 39 | - requestServer(actionCodes.Hero_createHeroRandomRpc, MsgPack.pack({itemId = 703})) | 38 | + sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "get", pm1 = 722, pm2 = 40})) |
| 39 | + requestServer(actionCodes.Hero_createHeroRandomRpc, MsgPack.pack({itemId = 722})) | ||
| 40 | end | 40 | end |
| 41 | 41 | ||
| 42 | 42 |
robot/unitTest/item.lua
| @@ -14,7 +14,7 @@ end | @@ -14,7 +14,7 @@ end | ||
| 14 | local taskMap = { | 14 | local taskMap = { |
| 15 | saleItem = {100}, | 15 | saleItem = {100}, |
| 16 | openItem = {100}, | 16 | openItem = {100}, |
| 17 | - openTimeBox = {100}, | 17 | + -- openTimeBox = {100}, |
| 18 | } | 18 | } |
| 19 | 19 | ||
| 20 | function _M:task() | 20 | function _M:task() |
| @@ -31,8 +31,8 @@ end | @@ -31,8 +31,8 @@ end | ||
| 31 | 31 | ||
| 32 | 32 | ||
| 33 | function _M:openItem() | 33 | function _M:openItem() |
| 34 | - sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "get", pm1 = 701, pm2 = 20})) | ||
| 35 | - requestServer(actionCodes.Role_openItemRpc, MsgPack.pack({itemId = 701, count = 1})) | 34 | + sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "get", pm1 = 831, pm2 = 1})) |
| 35 | + requestServer(actionCodes.Role_openItemRpc, MsgPack.pack({itemId = 831, count = 1})) | ||
| 36 | end | 36 | end |
| 37 | 37 | ||
| 38 | function _M:openTimeBox() | 38 | function _M:openTimeBox() |
src/GlobalVar.lua
| @@ -134,8 +134,8 @@ ItemId = { | @@ -134,8 +134,8 @@ ItemId = { | ||
| 134 | RuneFragment = 24, | 134 | RuneFragment = 24, |
| 135 | HeroFC = {700, 701, 702, 703}, --通用角色碎片 | 135 | HeroFC = {700, 701, 702, 703}, --通用角色碎片 |
| 136 | AdvKey = 80, -- 冒险钥匙 | 136 | AdvKey = 80, -- 冒险钥匙 |
| 137 | - BoxKey = 60, -- 拆解工具 | ||
| 138 | AdvPower = 4701, -- 拾荒体力 | 137 | AdvPower = 4701, -- 拾荒体力 |
| 138 | + CrisisScore = 8010, -- 积分 | ||
| 139 | } | 139 | } |
| 140 | 140 | ||
| 141 | TimeReset = { | 141 | TimeReset = { |
| @@ -292,6 +292,10 @@ CardType = { | @@ -292,6 +292,10 @@ CardType = { | ||
| 292 | BattlePassCard = 7, -- 探索指令 | 292 | BattlePassCard = 7, -- 探索指令 |
| 293 | } | 293 | } |
| 294 | 294 | ||
| 295 | +ShopPackType = { | ||
| 296 | + ActShopPack = 5, -- 活动礼包 | ||
| 297 | +} | ||
| 298 | + | ||
| 295 | HeroQuality = { | 299 | HeroQuality = { |
| 296 | N = 1, | 300 | N = 1, |
| 297 | R = 2, | 301 | R = 2, |
| @@ -318,6 +322,8 @@ MailId = { | @@ -318,6 +322,8 @@ MailId = { | ||
| 318 | 322 | ||
| 319 | PaySignAward = 241, | 323 | PaySignAward = 241, |
| 320 | PayBackAward = 242, | 324 | PayBackAward = 242, |
| 325 | + CBBackAward = 243, | ||
| 326 | + CBBackAward2 = 244, | ||
| 321 | } | 327 | } |
| 322 | 328 | ||
| 323 | TriggerEventType = { | 329 | TriggerEventType = { |
src/ProtocolCode.lua
| @@ -227,6 +227,8 @@ actionCodes = { | @@ -227,6 +227,8 @@ actionCodes = { | ||
| 227 | Activity_endBattleRpc = 661, | 227 | Activity_endBattleRpc = 661, |
| 228 | Activity_battleRankRpc = 662, | 228 | Activity_battleRankRpc = 662, |
| 229 | Activity_battleMilestoneRpc = 663, | 229 | Activity_battleMilestoneRpc = 663, |
| 230 | + Activity_bossRewardRpc = 664, | ||
| 231 | + Activity_crisisMilestoneRpc = 665, | ||
| 230 | 232 | ||
| 231 | Radio_startQuestRpc = 700, | 233 | Radio_startQuestRpc = 700, |
| 232 | Radio_finishQuestRpc = 701, | 234 | Radio_finishQuestRpc = 701, |
src/RedisKeys.lua
| @@ -19,6 +19,7 @@ R_ORDER = "order:%d:%d" | @@ -19,6 +19,7 @@ R_ORDER = "order:%d:%d" | ||
| 19 | RANK_COMMON = "rank:common:" | 19 | RANK_COMMON = "rank:common:" |
| 20 | RANK_TYPE = { | 20 | RANK_TYPE = { |
| 21 | ActBattleBoss = "act_battle_boss", | 21 | ActBattleBoss = "act_battle_boss", |
| 22 | + ActCrisis = "crisis", | ||
| 22 | } | 23 | } |
| 23 | 24 | ||
| 24 | -- rank | 25 | -- rank |
src/actions/ActivityAction.lua
| @@ -192,13 +192,13 @@ function _M.actPaySignRpc(agent, data) | @@ -192,13 +192,13 @@ function _M.actPaySignRpc(agent, data) | ||
| 192 | local open, actId = role.activity:isOpen("PaySignIn") | 192 | local open, actId = role.activity:isOpen("PaySignIn") |
| 193 | if not open then return 2 end | 193 | if not open then return 2 end |
| 194 | 194 | ||
| 195 | - local diffDay = diffFromTs(ts) + 1 | 195 | + --local diffDay = diffFromTs(ts) + 1 |
| 196 | 196 | ||
| 197 | local curData = role.activity:getActData("PaySignIn") | 197 | local curData = role.activity:getActData("PaySignIn") |
| 198 | if not curData then return 3 end | 198 | if not curData then return 3 end |
| 199 | local reward, change = {} | 199 | local reward, change = {} |
| 200 | for day, csvData in ipairs(csvdb["pay_signInCsv"]) do | 200 | for day, csvData in ipairs(csvdb["pay_signInCsv"]) do |
| 201 | - if day <= diffDay and day == dayIndex then | 201 | + if day <= (curData[0] or 0) and day == dayIndex then |
| 202 | if not curData[day] then | 202 | if not curData[day] then |
| 203 | curData[day] = 1 | 203 | curData[day] = 1 |
| 204 | -- 奖励 | 204 | -- 奖励 |
| @@ -268,7 +268,8 @@ function _M.exchangeRpc(agent, data) | @@ -268,7 +268,8 @@ function _M.exchangeRpc(agent, data) | ||
| 268 | local msg = MsgPack.unpack(data) | 268 | local msg = MsgPack.unpack(data) |
| 269 | local actid = msg.actid | 269 | local actid = msg.actid |
| 270 | local id = msg.id | 270 | local id = msg.id |
| 271 | - if not role.activity:isOpenById(actid) then return 1 end | 271 | + local count = msg.count |
| 272 | + if not role.activity:isOpenById(actid, "Exchange") then return 1 end | ||
| 272 | 273 | ||
| 273 | local exchangeCfg = csvdb["activity_exchangeCsv"][actid] | 274 | local exchangeCfg = csvdb["activity_exchangeCsv"][actid] |
| 274 | if not exchangeCfg then return 2 end | 275 | if not exchangeCfg then return 2 end |
| @@ -278,18 +279,26 @@ function _M.exchangeRpc(agent, data) | @@ -278,18 +279,26 @@ function _M.exchangeRpc(agent, data) | ||
| 278 | local curCount = exchangeData[id] or 0 | 279 | local curCount = exchangeData[id] or 0 |
| 279 | local actCfg = exchangeCfg[id] | 280 | local actCfg = exchangeCfg[id] |
| 280 | local limitArr = actCfg.limit:toArray(true, "=") | 281 | local limitArr = actCfg.limit:toArray(true, "=") |
| 281 | - if curCount >= limitArr[2] then return 4 end | 282 | + if curCount + count > limitArr[2] then return 4 end |
| 282 | 283 | ||
| 283 | local costs = actCfg.goods:toNumMap() | 284 | local costs = actCfg.goods:toNumMap() |
| 285 | + for k,v in pairs(costs) do | ||
| 286 | + costs[k] = v * count | ||
| 287 | + end | ||
| 284 | if not role:checkItemEnough(costs) then return 5 end | 288 | if not role:checkItemEnough(costs) then return 5 end |
| 285 | role:costItems(costs, {log = {desc = "actExchange", int1 = actid, int2 = id}}) | 289 | role:costItems(costs, {log = {desc = "actExchange", int1 = actid, int2 = id}}) |
| 286 | 290 | ||
| 287 | - curCount = curCount + 1 | 291 | + curCount = curCount + count |
| 288 | exchangeData[id] = curCount | 292 | exchangeData[id] = curCount |
| 289 | curData[actid] = exchangeData | 293 | curData[actid] = exchangeData |
| 290 | role.activity:updateActData("Exchange", curData) | 294 | role.activity:updateActData("Exchange", curData) |
| 291 | 295 | ||
| 292 | - local reward, change = role:award(actCfg.award, {log = {desc = "actExchange", int1 = actid, int2 = id}}) | 296 | + local award = actCfg.award:toNumMap() |
| 297 | + for k,v in pairs(award) do | ||
| 298 | + award[k] = v * count | ||
| 299 | + end | ||
| 300 | + | ||
| 301 | + local reward, change = role:award(award, {log = {desc = "actExchange", int1 = actid, int2 = id}}) | ||
| 293 | 302 | ||
| 294 | 303 | ||
| 295 | SendPacket(actionCodes.Activity_exchangeRpc, MsgPack.pack(role:packReward(reward, change))) | 304 | SendPacket(actionCodes.Activity_exchangeRpc, MsgPack.pack(role:packReward(reward, change))) |
| @@ -304,7 +313,7 @@ function _M.gachakonRpc(agent, data) | @@ -304,7 +313,7 @@ function _M.gachakonRpc(agent, data) | ||
| 304 | 313 | ||
| 305 | if count > 10 then return end | 314 | if count > 10 then return end |
| 306 | 315 | ||
| 307 | - if not role.activity:isOpenById(actid) then return 1 end | 316 | + if not role.activity:isOpenById(actid, "Gachakon") then return 1 end |
| 308 | 317 | ||
| 309 | local actCtrlData = csvdb["activity_ctrlCsv"][actid] | 318 | local actCtrlData = csvdb["activity_ctrlCsv"][actid] |
| 310 | if not actCtrlData then return 2 end | 319 | if not actCtrlData then return 2 end |
| @@ -316,6 +325,7 @@ function _M.gachakonRpc(agent, data) | @@ -316,6 +325,7 @@ function _M.gachakonRpc(agent, data) | ||
| 316 | local gachakonInfo = role.activity:getActData("Gachakon") or {} | 325 | local gachakonInfo = role.activity:getActData("Gachakon") or {} |
| 317 | local award = {} | 326 | local award = {} |
| 318 | local remain = 0 | 327 | local remain = 0 |
| 328 | + local showAward = {} | ||
| 319 | for i = 1, count do | 329 | for i = 1, count do |
| 320 | local tmpCfg = clone(actCfg) | 330 | local tmpCfg = clone(actCfg) |
| 321 | remain = 0 | 331 | remain = 0 |
| @@ -335,6 +345,7 @@ function _M.gachakonRpc(agent, data) | @@ -335,6 +345,7 @@ function _M.gachakonRpc(agent, data) | ||
| 335 | if not id then return 4 end | 345 | if not id then return 4 end |
| 336 | gachakonInfo[id] = (gachakonInfo[id] or 0) + 1 | 346 | gachakonInfo[id] = (gachakonInfo[id] or 0) + 1 |
| 337 | local curAward = tmpCfg[id].award:toNumMap() | 347 | local curAward = tmpCfg[id].award:toNumMap() |
| 348 | + table.insert(showAward, curAward) | ||
| 338 | for k, v in pairs(curAward) do | 349 | for k, v in pairs(curAward) do |
| 339 | award[k] = (award[k] or 0) + v | 350 | award[k] = (award[k] or 0) + v |
| 340 | end | 351 | end |
| @@ -355,7 +366,7 @@ function _M.gachakonRpc(agent, data) | @@ -355,7 +366,7 @@ function _M.gachakonRpc(agent, data) | ||
| 355 | end | 366 | end |
| 356 | role.activity:updateActData("Gachakon", gachakonInfo) | 367 | role.activity:updateActData("Gachakon", gachakonInfo) |
| 357 | 368 | ||
| 358 | - SendPacket(actionCodes.Activity_gachakonRpc, MsgPack.pack(role:packReward(reward, change))) | 369 | + SendPacket(actionCodes.Activity_gachakonRpc, MsgPack.pack(showAward)) |
| 359 | return true | 370 | return true |
| 360 | end | 371 | end |
| 361 | 372 | ||
| @@ -363,7 +374,7 @@ function _M.hangDropRpc(agent, data) | @@ -363,7 +374,7 @@ function _M.hangDropRpc(agent, data) | ||
| 363 | local role = agent.role | 374 | local role = agent.role |
| 364 | local msg = MsgPack.unpack(data) | 375 | local msg = MsgPack.unpack(data) |
| 365 | local actid = msg.actid | 376 | local actid = msg.actid |
| 366 | - if not role.activity:isOpenById(actid) then return 1 end | 377 | + if not role.activity:isOpenById(actid, "HangDrop") then return 1 end |
| 367 | 378 | ||
| 368 | local actCfg = csvdb["activity_putCsv"][actid] | 379 | local actCfg = csvdb["activity_putCsv"][actid] |
| 369 | if not actCfg then return 2 end | 380 | if not actCfg then return 2 end |
| @@ -380,7 +391,7 @@ function _M.hangDropRpc(agent, data) | @@ -380,7 +391,7 @@ function _M.hangDropRpc(agent, data) | ||
| 380 | if type == 1 then | 391 | if type == 1 then |
| 381 | local actId = arr[2] | 392 | local actId = arr[2] |
| 382 | local carbonId = arr[3] | 393 | local carbonId = arr[3] |
| 383 | - if not role.activity:isOpenById(actid) then return 3 end | 394 | + if not role.activity:isOpenById(actId, "ChallengeLevel") then return 3 end |
| 384 | local clInfo = role.activity:getActData("ChallengeLevel") or {} | 395 | local clInfo = role.activity:getActData("ChallengeLevel") or {} |
| 385 | if not clInfo[carbonId] then | 396 | if not clInfo[carbonId] then |
| 386 | break | 397 | break |
| @@ -437,7 +448,7 @@ function _M.startBattleRpc(agent, data) | @@ -437,7 +448,7 @@ function _M.startBattleRpc(agent, data) | ||
| 437 | local actid = msg.actid | 448 | local actid = msg.actid |
| 438 | local id = msg.id | 449 | local id = msg.id |
| 439 | local count = msg.count | 450 | local count = msg.count |
| 440 | - if not role.activity:isOpenById(actid) then return 1 end | 451 | + if not role.activity:isOpenById(actid, "ChallengeLevel") then return 1 end |
| 441 | 452 | ||
| 442 | local actCfg = csvdb["activity_battleCsv"][actid] | 453 | local actCfg = csvdb["activity_battleCsv"][actid] |
| 443 | if not actCfg then return 2 end | 454 | if not actCfg then return 2 end |
| @@ -461,9 +472,10 @@ function _M.startBattleRpc(agent, data) | @@ -461,9 +472,10 @@ function _M.startBattleRpc(agent, data) | ||
| 461 | -- check cost | 472 | -- check cost |
| 462 | local changeFlag = false | 473 | local changeFlag = false |
| 463 | local ticket = actData["ticket"] | 474 | local ticket = actData["ticket"] |
| 475 | + local num = 0 -- cost num | ||
| 464 | if battleCfg.type ~= "" then | 476 | if battleCfg.type ~= "" then |
| 465 | role.activity:getBattleTicket(actid) | 477 | role.activity:getBattleTicket(actid) |
| 466 | - local num = battleCfg.type:toArray(true, "=")[3] | 478 | + num = battleCfg.type:toArray(true, "=")[3] |
| 467 | if count and count > 0 then | 479 | if count and count > 0 then |
| 468 | if battleCfg.rank == 0 then | 480 | if battleCfg.rank == 0 then |
| 469 | return 7 | 481 | return 7 |
| @@ -479,9 +491,10 @@ function _M.startBattleRpc(agent, data) | @@ -479,9 +491,10 @@ function _M.startBattleRpc(agent, data) | ||
| 479 | if ticket < num then | 491 | if ticket < num then |
| 480 | return 6 | 492 | return 6 |
| 481 | end | 493 | end |
| 482 | - actData["ticket"] = ticket - num | ||
| 483 | changeFlag = true | 494 | changeFlag = true |
| 484 | end | 495 | end |
| 496 | + -- 解锁活动剧情 | ||
| 497 | + role:checkStoryStatus(false, 5, id) | ||
| 485 | 498 | ||
| 486 | if not count then | 499 | if not count then |
| 487 | role.__actBattleCache = { | 500 | role.__actBattleCache = { |
| @@ -512,7 +525,12 @@ function _M.startBattleRpc(agent, data) | @@ -512,7 +525,12 @@ function _M.startBattleRpc(agent, data) | ||
| 512 | local reward, change = role:award(award, {log = {desc = "actBattle", int1 = actid, int2 = count or 0}}) | 525 | local reward, change = role:award(award, {log = {desc = "actBattle", int1 = actid, int2 = count or 0}}) |
| 513 | SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | 526 | SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) |
| 514 | 527 | ||
| 528 | + if battleCfg.worldBoss_award ~= 0 and (bi["maxP"] or 0) > 0 then | ||
| 529 | + bi["bossP"] = (bi["bossP"] or 0) + bi["maxP"] | ||
| 530 | + end | ||
| 531 | + | ||
| 515 | bi["sum"] = bi["sum"] + bi["top"] | 532 | bi["sum"] = bi["sum"] + bi["top"] |
| 533 | + actData["ticket"] = ticket - num | ||
| 516 | actData[id] = bi | 534 | actData[id] = bi |
| 517 | changeFlag = true | 535 | changeFlag = true |
| 518 | 536 | ||
| @@ -540,7 +558,7 @@ function _M.endBattleRpc(agent, data) | @@ -540,7 +558,7 @@ function _M.endBattleRpc(agent, data) | ||
| 540 | local isWin = msg.isWin | 558 | local isWin = msg.isWin |
| 541 | local heros = msg.heros | 559 | local heros = msg.heros |
| 542 | local support = msg.support | 560 | local support = msg.support |
| 543 | - if not role.activity:isOpenById(actid) then return 1 end | 561 | + if not role.activity:isOpenById(actid, "ChallengeLevel") then return 1 end |
| 544 | 562 | ||
| 545 | if not role.__actBattleCache then return 2 end | 563 | if not role.__actBattleCache then return 2 end |
| 546 | 564 | ||
| @@ -556,6 +574,14 @@ function _M.endBattleRpc(agent, data) | @@ -556,6 +574,14 @@ function _M.endBattleRpc(agent, data) | ||
| 556 | 574 | ||
| 557 | local actData = role.activity:getActData("ChallengeLevel") or {} | 575 | local actData = role.activity:getActData("ChallengeLevel") or {} |
| 558 | 576 | ||
| 577 | + -- 总输出 | ||
| 578 | + local dmg = 0 | ||
| 579 | + for k, v in pairs(msg.info.damage) do | ||
| 580 | + if k % 100 == 2 then | ||
| 581 | + dmg = dmg + v | ||
| 582 | + end | ||
| 583 | + end | ||
| 584 | + | ||
| 559 | local reward, change = {}, nil | 585 | local reward, change = {}, nil |
| 560 | 586 | ||
| 561 | local battleInfo = actData[id] or {} | 587 | local battleInfo = actData[id] or {} |
| @@ -611,6 +637,10 @@ function _M.endBattleRpc(agent, data) | @@ -611,6 +637,10 @@ function _M.endBattleRpc(agent, data) | ||
| 611 | check[7] = function(_, cond) | 637 | check[7] = function(_, cond) |
| 612 | return msg.info.atime and msg.info.atime <= cond | 638 | return msg.info.atime and msg.info.atime <= cond |
| 613 | end | 639 | end |
| 640 | + -- 8 总输出值 msg.info.atime | ||
| 641 | + check[8] = function(_, cond) | ||
| 642 | + return dmg >= cond | ||
| 643 | + end | ||
| 614 | curStar = 0 | 644 | curStar = 0 |
| 615 | local sweepConds = battleCfg.sweep_condition:toTableArray(true) | 645 | local sweepConds = battleCfg.sweep_condition:toTableArray(true) |
| 616 | for i, cond in ipairs(sweepConds) do | 646 | for i, cond in ipairs(sweepConds) do |
| @@ -618,8 +648,11 @@ function _M.endBattleRpc(agent, data) | @@ -618,8 +648,11 @@ function _M.endBattleRpc(agent, data) | ||
| 618 | curStar = curStar + (1 << (i - 1)) | 648 | curStar = curStar + (1 << (i - 1)) |
| 619 | end | 649 | end |
| 620 | end | 650 | end |
| 621 | - else | ||
| 622 | - curStar = 0 | 651 | + else |
| 652 | + curStar = 0 | ||
| 653 | + if battleCfg.rank ~= 0 then | ||
| 654 | + curStar = 1 | ||
| 655 | + end | ||
| 623 | end | 656 | end |
| 624 | local oldStarNum = getStarCount(battleCfg, battleInfo["star"] or 0) | 657 | local oldStarNum = getStarCount(battleCfg, battleInfo["star"] or 0) |
| 625 | local newStarNum = getStarCount(battleCfg, curStar) | 658 | local newStarNum = getStarCount(battleCfg, curStar) |
| @@ -627,14 +660,13 @@ function _M.endBattleRpc(agent, data) | @@ -627,14 +660,13 @@ function _M.endBattleRpc(agent, data) | ||
| 627 | battleInfo["star"] = curStar | 660 | battleInfo["star"] = curStar |
| 628 | end | 661 | end |
| 629 | 662 | ||
| 630 | - if battleCfg.rank ~= 0 then | 663 | + if battleCfg.rank ~= 0 and isWin then |
| 664 | + -- 消耗门票 | ||
| 665 | + role.activity:getBattleTicket(actid) | ||
| 666 | + local num = battleCfg.type:toArray(true, "=")[3] | ||
| 667 | + actData["ticket"] = math.max(actData["ticket"] - num, 0) | ||
| 668 | + | ||
| 631 | -- 更新排行榜 最高伤害 | 669 | -- 更新排行榜 最高伤害 |
| 632 | - local dmg = 0 | ||
| 633 | - for k, v in pairs(msg.info.damage) do | ||
| 634 | - if k % 100 == 2 then | ||
| 635 | - dmg = dmg + v | ||
| 636 | - end | ||
| 637 | - end | ||
| 638 | battleInfo["top"] = math.max(battleInfo["top"] or 0, dmg) | 670 | battleInfo["top"] = math.max(battleInfo["top"] or 0, dmg) |
| 639 | battleInfo["sum"] = (battleInfo["sum"] or 0) + dmg | 671 | battleInfo["sum"] = (battleInfo["sum"] or 0) + dmg |
| 640 | local rankVal = 0 | 672 | local rankVal = 0 |
| @@ -647,13 +679,11 @@ function _M.endBattleRpc(agent, data) | @@ -647,13 +679,11 @@ function _M.endBattleRpc(agent, data) | ||
| 647 | role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) | 679 | role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) |
| 648 | end | 680 | end |
| 649 | end | 681 | end |
| 650 | - actData[id] = battleInfo | ||
| 651 | - role.activity:updateActData("ChallengeLevel", actData) | ||
| 652 | 682 | ||
| 653 | - if oldStarNum == 0 or battleCfg.rank ~= 0 then | 683 | + if (oldStarNum == 0 and newStarNum > 0) or battleCfg.rank ~= 0 then |
| 654 | reward = battleCfg.item_clear:toNumMap() | 684 | reward = battleCfg.item_clear:toNumMap() |
| 655 | end | 685 | end |
| 656 | - if (oldStarNum < 3 and newStarNum == 3) or battleCfg.rank ~= 0 then | 686 | + if (oldStarNum < 3 and newStarNum == 3) or (battleCfg.rank ~= 0 and newStarNum == 3) then |
| 657 | local aw = battleCfg.perfect_reward:toNumMap() | 687 | local aw = battleCfg.perfect_reward:toNumMap() |
| 658 | for k, v in pairs(aw) do | 688 | for k, v in pairs(aw) do |
| 659 | reward[k] = (reward[k] or 0) + v | 689 | reward[k] = (reward[k] or 0) + v |
| @@ -670,6 +700,18 @@ function _M.endBattleRpc(agent, data) | @@ -670,6 +700,18 @@ function _M.endBattleRpc(agent, data) | ||
| 670 | supports = support, | 700 | supports = support, |
| 671 | }) | 701 | }) |
| 672 | 702 | ||
| 703 | + -- 解锁活动剧情 | ||
| 704 | + if newStarNum >= 3 then | ||
| 705 | + role:checkStoryStatus(false, 5, id) | ||
| 706 | + end | ||
| 707 | + | ||
| 708 | + if battleCfg.worldBoss_award ~= 0 and msg.point then | ||
| 709 | + battleInfo["bossP"] = (battleInfo["bossP"] or 0) + msg.point | ||
| 710 | + battleInfo["maxP"] = math.max(msg.point, (battleInfo["maxP"] or 0)) | ||
| 711 | + end | ||
| 712 | + actData[id] = battleInfo | ||
| 713 | + role.activity:updateActData("ChallengeLevel", actData) | ||
| 714 | + | ||
| 673 | reward, change = role:award(reward, {log = {desc = "actBattle", int1 = actid, int2 = newStarNum}}) | 715 | reward, change = role:award(reward, {log = {desc = "actBattle", int1 = actid, int2 = newStarNum}}) |
| 674 | 716 | ||
| 675 | SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({ | 717 | SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({ |
| @@ -684,10 +726,15 @@ function _M.battleRankRpc(agent, data) | @@ -684,10 +726,15 @@ function _M.battleRankRpc(agent, data) | ||
| 684 | local role = agent.role | 726 | local role = agent.role |
| 685 | local msg = MsgPack.unpack(data) | 727 | local msg = MsgPack.unpack(data) |
| 686 | local actid = msg.actid | 728 | local actid = msg.actid |
| 687 | - if not role.activity:isOpenById(actid) then return 1 end | ||
| 688 | - | ||
| 689 | - local rankInfo = role:getRankInfoCommon(RANK_TYPE.ActBattleBoss) | ||
| 690 | - | 729 | + local cfg = csvdb["activity_ctrlCsv"][actid] |
| 730 | + if not cfg then return 1 end | ||
| 731 | + if not role.activity:isOpen(cfg.showType) then return 2 end | ||
| 732 | + local actTypeToRank = { | ||
| 733 | + [role.activity.ActivityType.ChallengeLevel] = RANK_TYPE.ActBattleBoss, | ||
| 734 | + [role.activity.ActivityType.Crisis] = RANK_TYPE.ActCrisis, | ||
| 735 | + } | ||
| 736 | + if not actTypeToRank[cfg.showType] then return end | ||
| 737 | + local rankInfo = role:getRankInfoCommon(actTypeToRank[cfg.showType]) | ||
| 691 | SendPacket(actionCodes.Activity_battleRankRpc, MsgPack.pack(rankInfo)) | 738 | SendPacket(actionCodes.Activity_battleRankRpc, MsgPack.pack(rankInfo)) |
| 692 | return true | 739 | return true |
| 693 | end | 740 | end |
| @@ -699,7 +746,7 @@ function _M.battleMilestoneRpc(agent, data) | @@ -699,7 +746,7 @@ function _M.battleMilestoneRpc(agent, data) | ||
| 699 | local id = msg.id | 746 | local id = msg.id |
| 700 | local index = msg.index | 747 | local index = msg.index |
| 701 | 748 | ||
| 702 | - if not role.activity:isOpenById(actid) then return 1 end | 749 | + if not role.activity:isOpenById(actid, "ChallengeLevel") then return 1 end |
| 703 | 750 | ||
| 704 | local actCfg = csvdb["activity_mileageCsv"][actid] | 751 | local actCfg = csvdb["activity_mileageCsv"][actid] |
| 705 | if not actCfg then return 3 end | 752 | if not actCfg then return 3 end |
| @@ -732,4 +779,93 @@ function _M.battleMilestoneRpc(agent, data) | @@ -732,4 +779,93 @@ function _M.battleMilestoneRpc(agent, data) | ||
| 732 | return true | 779 | return true |
| 733 | end | 780 | end |
| 734 | 781 | ||
| 782 | +function _M.crisisMilestoneRpc(agent, data) | ||
| 783 | + local role = agent.role | ||
| 784 | + local msg = MsgPack.unpack(data) | ||
| 785 | + local actid = msg.actid | ||
| 786 | + local id = msg.id | ||
| 787 | + if not role.activity:isOpenById(actid, "Crisis") then return 1 end | ||
| 788 | + local actCfg = csvdb["activity_mileageCsv"][actid] | ||
| 789 | + if not actCfg then return 3 end | ||
| 790 | + | ||
| 791 | + local curCsv = actCfg[id] | ||
| 792 | + if not curCsv then return 4 end | ||
| 793 | + | ||
| 794 | + if role:getItemCount(ItemId.CrisisScore) < curCsv.condition then | ||
| 795 | + return 5 | ||
| 796 | + end | ||
| 797 | + | ||
| 798 | + local actData = role.activity:getActData("Crisis") or {} | ||
| 799 | + actData.score = actData.score or {} | ||
| 800 | + if actData.score[id] then | ||
| 801 | + return 6 | ||
| 802 | + end | ||
| 803 | + actData.score[id] = -1 | ||
| 804 | + role.activity:updateActData("Crisis", actData) | ||
| 805 | + | ||
| 806 | + local reward, change = role:award(curCsv.reward, {log = {desc = "actMilecrisis", int1 = actid}}) | ||
| 807 | + SendPacket(actionCodes.Activity_crisisMilestoneRpc, MsgPack.pack(role:packReward(reward, change))) | ||
| 808 | + return true | ||
| 809 | +end | ||
| 810 | + | ||
| 811 | + | ||
| 812 | +function _M.bossRewardRpc(agent, data) | ||
| 813 | + local role = agent.role | ||
| 814 | + local msg = MsgPack.unpack(data) | ||
| 815 | + local actid = msg.actid | ||
| 816 | + local id = msg.id | ||
| 817 | + local index = msg.index | ||
| 818 | + | ||
| 819 | + if not role.activity:isOpenById(actid, "ChallengeLevel") then return 1 end | ||
| 820 | + | ||
| 821 | + local actCfg = csvdb["activity_battleCsv"][actid] | ||
| 822 | + if not actCfg then return 2 end | ||
| 823 | + | ||
| 824 | + local battleCfg = actCfg[id] | ||
| 825 | + if not battleCfg then return 3 end | ||
| 826 | + | ||
| 827 | + if battleCfg.worldBoss_award == 0 then return 4 end | ||
| 828 | + | ||
| 829 | + actCfg = csvdb["activity_wordboss_awardCsv"][battleCfg.worldBoss_award] | ||
| 830 | + if not actCfg then return 5 end | ||
| 831 | + local awardCfg = actCfg[index] | ||
| 832 | + if not awardCfg then return 6 end | ||
| 833 | + | ||
| 834 | + local preList = awardCfg.condition1:toArray(true, "=") | ||
| 835 | + | ||
| 836 | + local actData = role.activity:getActData("ChallengeLevel") or {} | ||
| 837 | + local battleInfo = actData[id] or {} | ||
| 838 | + local bossPoint = battleInfo["bossP"] or 0 | ||
| 839 | + if bossPoint < 1 then return 7 end | ||
| 840 | + | ||
| 841 | + local bossRecord = battleInfo["bossR"] or "" | ||
| 842 | + local r = string.char(string.getbit(bossRecord, index)) | ||
| 843 | + if r == "1" then | ||
| 844 | + return 9 | ||
| 845 | + end | ||
| 846 | + local ok = false | ||
| 847 | + if #preList == 0 then | ||
| 848 | + ok = true | ||
| 849 | + else | ||
| 850 | + for _, i in ipairs(preList) do | ||
| 851 | + local flag = string.char(string.getbit(bossRecord, i)) | ||
| 852 | + if flag == "1" then | ||
| 853 | + ok = true | ||
| 854 | + break | ||
| 855 | + end | ||
| 856 | + end | ||
| 857 | + end | ||
| 858 | + if not ok then return 8 end | ||
| 859 | + | ||
| 860 | + battleInfo["bossR"] = string.setbit(bossRecord, index) | ||
| 861 | + battleInfo["bossP"] = bossPoint - 1 | ||
| 862 | + actData[id] = battleInfo | ||
| 863 | + role.activity:updateActData("ChallengeLevel", actData) | ||
| 864 | + | ||
| 865 | + local award = awardCfg.reward:toNumMap() | ||
| 866 | + local reward, change = role:award(award, {log = {desc = "worldBossReward", int1 = actid, int2 = index}}) | ||
| 867 | + SendPacket(actionCodes.Activity_bossRewardRpc, MsgPack.pack(role:packReward(reward, change))) | ||
| 868 | + return true | ||
| 869 | +end | ||
| 870 | + | ||
| 735 | return _M | 871 | return _M |
| 736 | \ No newline at end of file | 872 | \ No newline at end of file |
src/actions/DinerAction.lua
| @@ -598,6 +598,7 @@ function _M.updateTaskRpc( agent, data ) | @@ -598,6 +598,7 @@ function _M.updateTaskRpc( agent, data ) | ||
| 598 | restaurant_order_status = cmd, -- 订单任务状态,接受:0, 拒绝:1, 完成:2 | 598 | restaurant_order_status = cmd, -- 订单任务状态,接受:0, 拒绝:1, 完成:2 |
| 599 | restaurant_order_rwd = reward or {}, -- 订单完成奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | 599 | restaurant_order_rwd = reward or {}, -- 订单完成奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} |
| 600 | restaurant_order_lv = taskData.rarity, -- 订单品质等级,普通:0, 稀有:1, 顶级:2, 豪华:3 | 600 | restaurant_order_lv = taskData.rarity, -- 订单品质等级,普通:0, 稀有:1, 顶级:2, 豪华:3 |
| 601 | + restaurant_order_type = 1, -- 订单任务类型,0:特殊顾客,1:特别订单 | ||
| 601 | }) | 602 | }) |
| 602 | 603 | ||
| 603 | role.dinerData:updateProperty({field = "order", value = json.encode(orders)}) | 604 | role.dinerData:updateProperty({field = "order", value = json.encode(orders)}) |
| @@ -896,6 +897,14 @@ function _M.entrustRpc(agent , data) | @@ -896,6 +897,14 @@ function _M.entrustRpc(agent , data) | ||
| 896 | 897 | ||
| 897 | reward, change = role:award(curData.reward, {log = {desc = "dinerEntrus", int1 = entrustId}}) | 898 | reward, change = role:award(curData.reward, {log = {desc = "dinerEntrus", int1 = entrustId}}) |
| 898 | table.remove(entrust, 1) | 899 | table.remove(entrust, 1) |
| 900 | + | ||
| 901 | + role:log("restaurant_order", { | ||
| 902 | + restaurant_order_id = entrustId, -- 订单任务ID | ||
| 903 | + restaurant_order_status = 2, -- 订单任务状态,接受:0, 拒绝:1, 完成:2 | ||
| 904 | + restaurant_order_rwd = reward or {}, -- 订单完成奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | ||
| 905 | + restaurant_order_lv = curData.type, -- 订单品质等级,普通:0, 稀有:1, 顶级:2, 豪华:3 | ||
| 906 | + restaurant_order_type = 0, -- 订单任务类型,0:特殊顾客,1:特别订单 | ||
| 907 | + }) | ||
| 899 | elseif ctype == 2 then -- 放弃 | 908 | elseif ctype == 2 then -- 放弃 |
| 900 | table.remove(entrust, 1) | 909 | table.remove(entrust, 1) |
| 901 | else | 910 | else |
src/actions/GmAction.lua
| @@ -502,6 +502,11 @@ function _M.guide(role, pms) | @@ -502,6 +502,11 @@ function _M.guide(role, pms) | ||
| 502 | end | 502 | end |
| 503 | end | 503 | end |
| 504 | end | 504 | end |
| 505 | + for _, data in pairs(csvdb["guide_unlockCsv"]) do | ||
| 506 | + if data.type == 0 or data.type == 3 then | ||
| 507 | + str = str:setv(data.id,1) | ||
| 508 | + end | ||
| 509 | + end | ||
| 505 | role:updateProperty({field = "funcGuide", value = str}) | 510 | role:updateProperty({field = "funcGuide", value = str}) |
| 506 | role:mylog("gm_action", {desc = "sguide", key1 = pms.sender}) | 511 | role:mylog("gm_action", {desc = "sguide", key1 = pms.sender}) |
| 507 | 512 | ||
| @@ -524,6 +529,16 @@ function _M.guide(role, pms) | @@ -524,6 +529,16 @@ function _M.guide(role, pms) | ||
| 524 | return "成功" | 529 | return "成功" |
| 525 | end | 530 | end |
| 526 | 531 | ||
| 532 | +table.insert(helpDes, {"挑战关卡次数", "actbattle"}) | ||
| 533 | +function _M.actbattle(role, pms) | ||
| 534 | + if not role.activity:isOpen("ChallengeLevel") then return end | ||
| 535 | + local actData = role.activity:getActData("ChallengeLevel") | ||
| 536 | + actData["ticket"] = 100 | ||
| 537 | + role.activity:updateActData("ChallengeLevel", actData) | ||
| 538 | + | ||
| 539 | + return "成功" | ||
| 540 | +end | ||
| 541 | + | ||
| 527 | function _M.helpRpc(agent, data) | 542 | function _M.helpRpc(agent, data) |
| 528 | SendPacket(actionCodes.Gm_helpRpc, MsgPack.pack({help = helpDes})) | 543 | SendPacket(actionCodes.Gm_helpRpc, MsgPack.pack({help = helpDes})) |
| 529 | return true | 544 | return true |
src/actions/HangAction.lua
| @@ -498,46 +498,49 @@ function _M.buyBonusCountRpc(agent, data) | @@ -498,46 +498,49 @@ function _M.buyBonusCountRpc(agent, data) | ||
| 498 | return true | 498 | return true |
| 499 | end | 499 | end |
| 500 | 500 | ||
| 501 | -local function bonusWinReward(role, bonusData, bwin, count) | 501 | +local function bonusWinReward(role, bonusData, rewardType, count) |
| 502 | count = count or 1 | 502 | count = count or 1 |
| 503 | - local open, actId = role.activity:isOpen("BonusDouble") | ||
| 504 | - local actData = csvdb["activity_ctrlCsv"][actId] | ||
| 505 | - local extraCnt = role.storeData:getBonusExtraFightCount() | ||
| 506 | - | ||
| 507 | - local coef = 1 | ||
| 508 | - if open and actData then | ||
| 509 | - coef = tonumber(actData.condition2) | ||
| 510 | - end | ||
| 511 | - local bonusC = role.dailyData:getProperty("bonusC") | ||
| 512 | - bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} | ||
| 513 | - if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] < count then return false, 1 end | ||
| 514 | - bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + count | ||
| 515 | - role.dailyData:updateProperty({field = "bonusC", value = bonusC}) | ||
| 516 | 503 | ||
| 517 | - local reward, change | ||
| 518 | - reward = bonusData.reward:toNumMap() | ||
| 519 | - for itemId, c in pairs(reward) do | ||
| 520 | - reward[itemId] = c * count | ||
| 521 | - end | ||
| 522 | - for i = 1, count do | ||
| 523 | - local chance = bonusData.chance:randWeight(true) | ||
| 524 | - if chance[1] ~= 0 then | ||
| 525 | - reward[chance[1]] = (reward[chance[1]] or 0) + chance[2] | 504 | + local reward, change = {} |
| 505 | + if rewardType == 1 or rewardType == 4 then | ||
| 506 | + for k, v in pairs(bonusData.clear_reward:toNumMap()) do | ||
| 507 | + reward[k] = (reward[k] or 0) + v | ||
| 526 | end | 508 | end |
| 527 | end | 509 | end |
| 528 | 510 | ||
| 529 | - for k, v in pairs(reward) do | ||
| 530 | - reward[k] = v * (coef > 1 and actData.condition or 1) | ||
| 531 | - end | ||
| 532 | - | ||
| 533 | - if bwin then -- 满星 额外奖励 | 511 | + if rewardType == 2 or rewardType == 4 then |
| 534 | for k, v in pairs(bonusData.perfect_reward:toNumMap()) do | 512 | for k, v in pairs(bonusData.perfect_reward:toNumMap()) do |
| 535 | reward[k] = (reward[k] or 0) + v | 513 | reward[k] = (reward[k] or 0) + v |
| 536 | end | 514 | end |
| 537 | end | 515 | end |
| 538 | - reward, change = role:award(reward, {log = {desc = "bonusBattle", int1 = id}}) | ||
| 539 | - role:checkTaskEnter("BonusPass", {id = id, count = count}) | ||
| 540 | - return true, reward, change | 516 | + |
| 517 | + if rewardType == 3 then | ||
| 518 | + local open, actId = role.activity:isOpen("BonusDouble") | ||
| 519 | + local actData | ||
| 520 | + if open then | ||
| 521 | + actData = csvdb["activity_ctrlCsv"][actId] | ||
| 522 | + end | ||
| 523 | + | ||
| 524 | + reward = bonusData.reward:toNumMap() | ||
| 525 | + for itemId, c in pairs(reward) do | ||
| 526 | + reward[itemId] = c * count | ||
| 527 | + end | ||
| 528 | + for i = 1, count do | ||
| 529 | + local chance = bonusData.chance:randWeight(true) | ||
| 530 | + if chance[1] ~= 0 then | ||
| 531 | + reward[chance[1]] = (reward[chance[1]] or 0) + chance[2] | ||
| 532 | + end | ||
| 533 | + end | ||
| 534 | + if open and actData then | ||
| 535 | + for k, v in pairs(reward) do | ||
| 536 | + reward[k] = v * (actData.condition > 1 and actData.condition or 1) | ||
| 537 | + end | ||
| 538 | + end | ||
| 539 | + end | ||
| 540 | + | ||
| 541 | + reward, change = role:award(reward, {log = {desc = "bonusBattle", int1 = bonusData.id}}) | ||
| 542 | + role:checkTaskEnter("BonusPass", {id = bonusData.id, count = count}) | ||
| 543 | + return reward, change | ||
| 541 | end | 544 | end |
| 542 | 545 | ||
| 543 | function _M.startBonusBattleRpc(agent, data) | 546 | function _M.startBonusBattleRpc(agent, data) |
| @@ -557,25 +560,26 @@ function _M.startBonusBattleRpc(agent, data) | @@ -557,25 +560,26 @@ function _M.startBonusBattleRpc(agent, data) | ||
| 557 | end | 560 | end |
| 558 | 561 | ||
| 559 | if not bonusData then return 3 end | 562 | if not bonusData then return 3 end |
| 560 | - if not role:checkHangPass(bonusData.unlock) then return 4 end | 563 | + local bonusStar = role:getProperty("bonusStar") |
| 561 | 564 | ||
| 562 | - local bonusC = role.dailyData:getProperty("bonusC") | ||
| 563 | - bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} | 565 | + if bonusData.unlock ~= 0 and (not bonusStar[bonusData.unlock] or bonusStar[bonusData.unlock] == 0) then return 4 end |
| 564 | 566 | ||
| 565 | - local actData = csvdb["activity_ctrlCsv"][actId] | 567 | + if bonusStar[id] and bonusStar[id] >= (1 << #bonusData.sweep_condition:toTableArray(true)) - 1 then |
| 568 | + local bonusC = role.dailyData:getProperty("bonusC") | ||
| 569 | + bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} | ||
| 570 | + | ||
| 571 | + local actData = csvdb["activity_ctrlCsv"][actId] | ||
| 572 | + local extraCnt = role.storeData:getBonusExtraFightCount() | ||
| 573 | + local coef = 1 | ||
| 574 | + if open and actData then | ||
| 575 | + coef = tonumber(actData.condition2) | ||
| 576 | + end | ||
| 577 | + if math.illegalNum(count, 1, globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"]) then return 7 end | ||
| 566 | 578 | ||
| 567 | - local extraCnt = role.storeData:getBonusExtraFightCount() | ||
| 568 | - local coef = 1 | ||
| 569 | - if open and actData then | ||
| 570 | - coef = tonumber(actData.condition2) | ||
| 571 | - end | ||
| 572 | - | ||
| 573 | - if math.illegalNum(count, 1, globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"]) then return 7 end | 579 | + bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + count |
| 580 | + role.dailyData:updateProperty({field = "bonusC", value = bonusC}) | ||
| 574 | 581 | ||
| 575 | - local bonusStar = role:getProperty("bonusStar") | ||
| 576 | - if bonusStar[id] and bonusStar[id] >= (1 << #bonusData.sweep_condition:toTableArray(true)) - 1 then | ||
| 577 | - local status, reward, change = bonusWinReward(role, bonusData, nil, count) | ||
| 578 | - if not status then return 10 * (reward or 0) end | 582 | + local reward, change = bonusWinReward(role, bonusData, 3, count) |
| 579 | SendPacket(actionCodes.Hang_startBonusBattleRpc, MsgPack.pack({reward = reward, change = change})) | 583 | SendPacket(actionCodes.Hang_startBonusBattleRpc, MsgPack.pack({reward = reward, change = change})) |
| 580 | else | 584 | else |
| 581 | local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) | 585 | local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) |
| @@ -605,15 +609,16 @@ function _M.endBonusBattleRpc(agent, data) | @@ -605,15 +609,16 @@ function _M.endBonusBattleRpc(agent, data) | ||
| 605 | end | 609 | end |
| 606 | local bonusData = csvdb["bonus_battleCsv"][id] | 610 | local bonusData = csvdb["bonus_battleCsv"][id] |
| 607 | 611 | ||
| 608 | - local reward, change | 612 | + local reward, change = {} |
| 609 | 613 | ||
| 610 | local bonusStar = role:getProperty("bonusStar") | 614 | local bonusStar = role:getProperty("bonusStar") |
| 615 | + local oldStar = bonusStar[id] or 0 | ||
| 611 | local curStar = 0 | 616 | local curStar = 0 |
| 612 | if starNum and starNum > 0 then | 617 | if starNum and starNum > 0 then |
| 613 | -- 胜利扣除次数 | 618 | -- 胜利扣除次数 |
| 614 | 619 | ||
| 615 | local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) | 620 | local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) |
| 616 | - local herosInfo = role:getTeamHerosInfo(bTeam.heros) | 621 | + local herosInfo = role:getTeamHerosInfo(bTeam).heros |
| 617 | 622 | ||
| 618 | local check = {} | 623 | local check = {} |
| 619 | -- 1 通关 | 624 | -- 1 通关 |
| @@ -671,12 +676,23 @@ function _M.endBonusBattleRpc(agent, data) | @@ -671,12 +676,23 @@ function _M.endBonusBattleRpc(agent, data) | ||
| 671 | end | 676 | end |
| 672 | end | 677 | end |
| 673 | local status | 678 | local status |
| 674 | - status, reward, change = bonusWinReward(role, bonusData, curStar >= (1 << #sweepConds) - 1) | ||
| 675 | - if not status then return 10 + (reward or 0) end | 679 | + local rewardType = 0 |
| 680 | + if curStar >= (1 << #sweepConds) - 1 then -- 满星 | ||
| 681 | + rewardType = 2 | ||
| 682 | + if oldStar == 0 then --通关 | ||
| 683 | + rewardType = 4 | ||
| 684 | + end | ||
| 685 | + elseif oldStar == 0 then --通关 | ||
| 686 | + rewardType = 1 | ||
| 687 | + end | ||
| 688 | + | ||
| 689 | + if rewardType ~= 0 then | ||
| 690 | + reward, change = bonusWinReward(role, bonusData, rewardType) | ||
| 691 | + end | ||
| 676 | else | 692 | else |
| 677 | - curStar = 0 | 693 | + curStar = oldStar |
| 678 | end | 694 | end |
| 679 | - if curStar ~= bonusStar[id] then | 695 | + if curStar ~= oldStar then |
| 680 | bonusStar[id] = curStar | 696 | bonusStar[id] = curStar |
| 681 | role:updateProperty({field = "bonusStar", value = bonusStar}) | 697 | role:updateProperty({field = "bonusStar", value = bonusStar}) |
| 682 | end | 698 | end |
src/actions/HeroAction.lua
| @@ -146,7 +146,9 @@ function _M.talentRpc(agent, data) | @@ -146,7 +146,9 @@ function _M.talentRpc(agent, data) | ||
| 146 | local talent = hero:getProperty("talent") | 146 | local talent = hero:getProperty("talent") |
| 147 | local heroCfgId = hero:getProperty("type") | 147 | local heroCfgId = hero:getProperty("type") |
| 148 | local curStage = talent:getv(0, 1) | 148 | local curStage = talent:getv(0, 1) |
| 149 | + local oldStage = curStage | ||
| 149 | local curLevel = talent:getv(1, 1) | 150 | local curLevel = talent:getv(1, 1) |
| 151 | + local oldLevel = curLevel | ||
| 150 | local curData = csvdb["unit_talent_"..heroCfgId.."Csv"][curStage] | 152 | local curData = csvdb["unit_talent_"..heroCfgId.."Csv"][curStage] |
| 151 | if not curData then return 1 end | 153 | if not curData then return 1 end |
| 152 | local oldSkillLv = hero:getSkillLevel(1) | 154 | local oldSkillLv = hero:getSkillLevel(1) |
| @@ -174,13 +176,16 @@ function _M.talentRpc(agent, data) | @@ -174,13 +176,16 @@ function _M.talentRpc(agent, data) | ||
| 174 | 176 | ||
| 175 | hero:updateProperty({field = "talent", value = talent}) | 177 | hero:updateProperty({field = "talent", value = talent}) |
| 176 | 178 | ||
| 179 | + | ||
| 177 | role:log("hero_talent", { | 180 | role:log("hero_talent", { |
| 178 | hero_id = hero:getProperty("type"), --英雄ID | 181 | hero_id = hero:getProperty("type"), --英雄ID |
| 179 | - hero_talent_id = curStage, --天赋ID | ||
| 180 | - hero_talent_cost = cost, -- 英雄天赋升级消耗,json格式记录,{道具ID1:消耗数量1,道具ID2:消耗数量2,………...} | ||
| 181 | - hero_talent_levelbef = oldSkillLv, -- 英雄技能升级前等级 | ||
| 182 | - hero_talent_level = hero:getSkillLevel(1), -- 英雄技能升级后等级 | 182 | + hero_talent_stagebef = oldStage, --英雄精进升级前停留阶段 |
| 183 | + hero_talent_stage = curStage, --英雄精进升级后停留阶段 | ||
| 184 | + hero_talent_cost = cost, --英雄精进升级消耗,json格式记录,{道具ID1:消耗数量1,道具ID2:消耗数量2,….} | ||
| 185 | + hero_talent_subid = curData[oldLevel].effect, --升级属性ID,生命、攻击、防御、命中、闪避分别对应(0,1,2,3,4) | ||
| 186 | + hero_talent_sublevel = curData[oldLevel].level, --升级属性等级,如生命升级从1到2,则记录2 | ||
| 183 | }) | 187 | }) |
| 188 | + | ||
| 184 | hero:mylog({desc = "talent", int1 = talent:getv(0, 1), int2 = talent:getv(1, 1)}) | 189 | hero:mylog({desc = "talent", int1 = talent:getv(0, 1), int2 = talent:getv(1, 1)}) |
| 185 | 190 | ||
| 186 | SendPacket(actionCodes.Hero_talentRpc, '') | 191 | SendPacket(actionCodes.Hero_talentRpc, '') |
| @@ -447,7 +452,6 @@ function _M.referEquipsRpc(agent, data) | @@ -447,7 +452,6 @@ function _M.referEquipsRpc(agent, data) | ||
| 447 | end | 452 | end |
| 448 | end | 453 | end |
| 449 | 454 | ||
| 450 | - local oldAttr = hero:getTotalAttrs() | ||
| 451 | local oldBattleV = hero:getProperty("battleV") | 455 | local oldBattleV = hero:getProperty("battleV") |
| 452 | local wear = {} | 456 | local wear = {} |
| 453 | 457 | ||
| @@ -477,16 +481,14 @@ function _M.referEquipsRpc(agent, data) | @@ -477,16 +481,14 @@ function _M.referEquipsRpc(agent, data) | ||
| 477 | -- 更新角色 | 481 | -- 更新角色 |
| 478 | hero:updateProperty({field = "equip", value = curEquip}) | 482 | hero:updateProperty({field = "equip", value = curEquip}) |
| 479 | 483 | ||
| 480 | - local curAttr = hero:getTotalAttrs() | ||
| 481 | - local attrChange = getChangeAttrJson(oldAttr, curAttr) | ||
| 482 | for typ, data in pairs(wear) do | 484 | for typ, data in pairs(wear) do |
| 483 | role:log("equip_wear", { | 485 | role:log("equip_wear", { |
| 484 | hero_id = hero:getProperty("type"), --英雄ID | 486 | hero_id = hero:getProperty("type"), --英雄ID |
| 485 | equip_id = data.id, --装备ID | 487 | equip_id = data.id, --装备ID |
| 486 | equip_wear_action = data.act, --装备操作类型:装备:0,卸载:1 | 488 | equip_wear_action = data.act, --装备操作类型:装备:0,卸载:1 |
| 487 | equip_wear_part = typ, --装备部位,记录部位ID | 489 | equip_wear_part = typ, --装备部位,记录部位ID |
| 488 | - equip_wear_result = curAttr, --装备操作后结果,记录属性变化,json格式记录,{“aa”:1234,"bb":4567} | ||
| 489 | - equip_wear_change = attrChange, --装备操作变化值,记录属性变化,记录正负值,json格式记录,{“aa”:1234,"bb":-45} | 490 | + equip_wear_scorebef = oldBattleV, --装备前英雄评分 |
| 491 | + equip_wear_score = hero:getProperty("battleV"), --装备后英雄评分 | ||
| 490 | equip_wear_mode = isAuto and 0 or 1, --用以区分自动装备还是手动装备,自动记录为0,手动记录为1 | 492 | equip_wear_mode = isAuto and 0 or 1, --用以区分自动装备还是手动装备,自动记录为0,手动记录为1 |
| 491 | }) | 493 | }) |
| 492 | end | 494 | end |
| @@ -712,6 +714,7 @@ end | @@ -712,6 +714,7 @@ end | ||
| 712 | function _M.drawHeroRpc(agent, data) | 714 | function _M.drawHeroRpc(agent, data) |
| 713 | local role = agent.role | 715 | local role = agent.role |
| 714 | local msg = MsgPack.unpack(data) | 716 | local msg = MsgPack.unpack(data) |
| 717 | + local actid = msg.actid | ||
| 715 | 718 | ||
| 716 | if not role:isFuncUnlock(FuncUnlock.GetHero) then return 1 end | 719 | if not role:isFuncUnlock(FuncUnlock.GetHero) then return 1 end |
| 717 | local btype = msg.pool -- 1 2 3 4 5 卡池类型 4新手卡池 5心愿卡池 | 720 | local btype = msg.pool -- 1 2 3 4 5 卡池类型 4新手卡池 5心愿卡池 |
| @@ -721,14 +724,38 @@ function _M.drawHeroRpc(agent, data) | @@ -721,14 +724,38 @@ function _M.drawHeroRpc(agent, data) | ||
| 721 | subType = 1 | 724 | subType = 1 |
| 722 | if btype == 4 and role:getProperty("newerDraw") >= 10 then | 725 | if btype == 4 and role:getProperty("newerDraw") >= 10 then |
| 723 | subType = 2 | 726 | subType = 2 |
| 727 | + if(role:getProperty("newerDraw") >= 30) then | ||
| 728 | + return 30 | ||
| 729 | + end | ||
| 724 | end | 730 | end |
| 725 | end | 731 | end |
| 726 | 732 | ||
| 733 | + -- 另开活动卡池 | ||
| 734 | + if actid then | ||
| 735 | + if not role.activity:isOpenById(actid, "ActHeroPool") then return end | ||
| 736 | + local cfg = csvdb["activity_ctrlCsv"][actid] | ||
| 737 | + if not cfg then return end | ||
| 738 | + | ||
| 739 | + btype = cfg.condition | ||
| 740 | + end | ||
| 741 | + | ||
| 727 | if btype == 1 then | 742 | if btype == 1 then |
| 728 | -- 判断定向卡池活动开启 | 743 | -- 判断定向卡池活动开启 |
| 729 | if not role.activity:isOpen("RaceDraw") then | 744 | if not role.activity:isOpen("RaceDraw") then |
| 730 | return | 745 | return |
| 731 | end | 746 | end |
| 747 | + elseif btype == 2 then | ||
| 748 | + if role:getProperty("newerGuide") ~= "8=1" then | ||
| 749 | + -- 判断普通卡池 | ||
| 750 | + if role.activity:isOpen("WishHeroPool") then | ||
| 751 | + return | ||
| 752 | + end | ||
| 753 | + end | ||
| 754 | + elseif btype == 5 then | ||
| 755 | + -- 判断心愿单卡池 | ||
| 756 | + if not role.activity:isOpen("WishHeroPool") then | ||
| 757 | + return | ||
| 758 | + end | ||
| 732 | end | 759 | end |
| 733 | 760 | ||
| 734 | local buildTypeData = csvdb["build_typeCsv"][btype] | 761 | local buildTypeData = csvdb["build_typeCsv"][btype] |
| @@ -945,16 +972,21 @@ function _M.drawHeroRpc(agent, data) | @@ -945,16 +972,21 @@ function _M.drawHeroRpc(agent, data) | ||
| 945 | gacha_up = 0, -- 卡池UP角色 | 972 | gacha_up = 0, -- 卡池UP角色 |
| 946 | gacha_times = drawCount[drawType], -- 抽卡次数 | 973 | gacha_times = drawCount[drawType], -- 抽卡次数 |
| 947 | gacha_reward = logReward, -- 抽卡结果,建议使用json格式记录。示例:{ "XX": "1", "XXX": "3"} | 974 | gacha_reward = logReward, -- 抽卡结果,建议使用json格式记录。示例:{ "XX": "1", "XXX": "3"} |
| 948 | - currency = cost, -- 购买道具消耗的货币 | 975 | + gacha_cost = cost, -- 购买道具消耗的货币 |
| 949 | gacha_cnt = floorHeroCount, | 976 | gacha_cnt = floorHeroCount, |
| 950 | }) | 977 | }) |
| 951 | SendPacket(actionCodes.Hero_drawHeroRpc, MsgPack.pack({reward = reward})) -- 这个 reward 是数组 | 978 | SendPacket(actionCodes.Hero_drawHeroRpc, MsgPack.pack({reward = reward})) -- 这个 reward 是数组 |
| 952 | 979 | ||
| 953 | - if btype == 1 or btype == 2 then | 980 | + local feedbackId = buildTypeData["can_feedback"] or 0 |
| 981 | + if feedbackId ~= 0 then | ||
| 954 | -- 达到一定次数,给响应奖励 | 982 | -- 达到一定次数,给响应奖励 |
| 955 | local oldVal = role:getProperty("repayHero") or 0 | 983 | local oldVal = role:getProperty("repayHero") or 0 |
| 984 | + if actid then | ||
| 985 | + local actData = role.activity:getActData("ActHeroPool") | ||
| 986 | + oldVal = actData[btype] or 0 | ||
| 987 | + end | ||
| 956 | local newVal = oldVal + drawCount[drawType] | 988 | local newVal = oldVal + drawCount[drawType] |
| 957 | - local drawCardReward, val = role:getDrawCardExtraReward(oldVal, newVal) | 989 | + local drawCardReward, val = role:getDrawCardExtraReward(feedbackId, oldVal, newVal) |
| 958 | -- 空字符穿代表直接给英雄 走以前repayHeroRpc | 990 | -- 空字符穿代表直接给英雄 走以前repayHeroRpc |
| 959 | if drawCardReward == "" then | 991 | if drawCardReward == "" then |
| 960 | local repayHeroMaxCount = role:getProperty("repayMaxC") or 0 | 992 | local repayHeroMaxCount = role:getProperty("repayMaxC") or 0 |
| @@ -964,11 +996,11 @@ function _M.drawHeroRpc(agent, data) | @@ -964,11 +996,11 @@ function _M.drawHeroRpc(agent, data) | ||
| 964 | local even = repayHeroMaxCount % 2 | 996 | local even = repayHeroMaxCount % 2 |
| 965 | local id = 0 | 997 | local id = 0 |
| 966 | if even == 1 then | 998 | if even == 1 then |
| 967 | - id = math.randWeight(csvdb["build_giftCsv"], "pool_1") | 999 | + id = math.randWeight(csvdb["build_giftCsv"], "pool_"..feedbackId) |
| 968 | else | 1000 | else |
| 969 | local giftHeroSet = {} | 1001 | local giftHeroSet = {} |
| 970 | for gid, cfg in pairs(csvdb["build_giftCsv"]) do | 1002 | for gid, cfg in pairs(csvdb["build_giftCsv"]) do |
| 971 | - if cfg["pool_1"] ~= 0 and not role:isHaveHero(gid - ItemStartId.Hero) then | 1003 | + if cfg["pool_"..feedbackId] ~= 0 and not role:isHaveHero(gid - ItemStartId.Hero) then |
| 972 | giftHeroSet[gid] = {1} | 1004 | giftHeroSet[gid] = {1} |
| 973 | end | 1005 | end |
| 974 | end | 1006 | end |
| @@ -977,7 +1009,7 @@ function _M.drawHeroRpc(agent, data) | @@ -977,7 +1009,7 @@ function _M.drawHeroRpc(agent, data) | ||
| 977 | end | 1009 | end |
| 978 | end | 1010 | end |
| 979 | if id == 0 then | 1011 | if id == 0 then |
| 980 | - id = math.randWeight(csvdb["build_giftCsv"], "pool_1") | 1012 | + id = math.randWeight(csvdb["build_giftCsv"], "pool_"..feedbackId) |
| 981 | end | 1013 | end |
| 982 | 1014 | ||
| 983 | local r,change = {} | 1015 | local r,change = {} |
| @@ -997,7 +1029,13 @@ function _M.drawHeroRpc(agent, data) | @@ -997,7 +1029,13 @@ function _M.drawHeroRpc(agent, data) | ||
| 997 | r, change = role:award(drawCardReward, {log = {desc = "drawHeroExtraReward", int1 = oldVal, int2 = newVal}}) | 1029 | r, change = role:award(drawCardReward, {log = {desc = "drawHeroExtraReward", int1 = oldVal, int2 = newVal}}) |
| 998 | SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack(role:packReward(r, change))) | 1030 | SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack(role:packReward(r, change))) |
| 999 | end | 1031 | end |
| 1000 | - role:updateProperty({field = "repayHero", value = val}) | 1032 | + if not actid then |
| 1033 | + role:updateProperty({field = "repayHero", value = val}) | ||
| 1034 | + else | ||
| 1035 | + local actData = role.activity:getActData("ActHeroPool") | ||
| 1036 | + actData[btype] = val | ||
| 1037 | + role.activity:updateActData("ActHeroPool", actData) | ||
| 1038 | + end | ||
| 1001 | end | 1039 | end |
| 1002 | return true | 1040 | return true |
| 1003 | end | 1041 | end |
src/actions/HttpAction.lua
| @@ -187,6 +187,9 @@ function _M.online(query) | @@ -187,6 +187,9 @@ function _M.online(query) | ||
| 187 | return count | 187 | return count |
| 188 | end | 188 | end |
| 189 | 189 | ||
| 190 | +function _M.dbqlen(query) | ||
| 191 | + return skynet.call(redisd, "debug", "INFO") | ||
| 192 | +end | ||
| 190 | 193 | ||
| 191 | function _M.account_init(query, body) | 194 | function _M.account_init(query, body) |
| 192 | if not query.id or not body or body == "" then return "指令不存在" end | 195 | if not query.id or not body or body == "" then return "指令不存在" end |
src/actions/PvpAction.lua
| @@ -135,7 +135,7 @@ local function getMatchInfo(role, pvpList, battleCache, dbKey, infoFuncName, inf | @@ -135,7 +135,7 @@ local function getMatchInfo(role, pvpList, battleCache, dbKey, infoFuncName, inf | ||
| 135 | if k == "battleInfo" then | 135 | if k == "battleInfo" then |
| 136 | battleCache[curInfo.roleId] = v | 136 | battleCache[curInfo.roleId] = v |
| 137 | else | 137 | else |
| 138 | - if (k == "heros" or k == "battleV") and infoCache then | 138 | + if (k == "team" or k == "battleV") and infoCache then |
| 139 | infoCache[curInfo.roleId] = infoCache[curInfo.roleId] or {} | 139 | infoCache[curInfo.roleId] = infoCache[curInfo.roleId] or {} |
| 140 | infoCache[curInfo.roleId][k] = v | 140 | infoCache[curInfo.roleId][k] = v |
| 141 | end | 141 | end |
| @@ -705,12 +705,12 @@ function _M.endBattleHRpc(agent, data) | @@ -705,12 +705,12 @@ function _M.endBattleHRpc(agent, data) | ||
| 705 | info.winId = info.isWin and roleId or match.id | 705 | info.winId = info.isWin and roleId or match.id |
| 706 | info.isWin = nil | 706 | info.isWin = nil |
| 707 | selfTeam[_idx] = { | 707 | selfTeam[_idx] = { |
| 708 | - heros = role:getTeamHerosInfo(_pvpStartBattleCacheH.pvpTH[_idx].heros), | 708 | + team = role:getTeamHerosInfo(_pvpStartBattleCacheH.pvpTH[_idx]), |
| 709 | battleV = role:getTeamBattleValue(_pvpStartBattleCacheH.pvpTH[_idx].heros) | 709 | battleV = role:getTeamBattleValue(_pvpStartBattleCacheH.pvpTH[_idx].heros) |
| 710 | } | 710 | } |
| 711 | if match.t == 1 and _pvpStartBattleCacheH.enemyT then | 711 | if match.t == 1 and _pvpStartBattleCacheH.enemyT then |
| 712 | enemyTeam[_idx] = { | 712 | enemyTeam[_idx] = { |
| 713 | - heros = _pvpStartBattleCacheH.enemyT["heros"][_idx], | 713 | + team = _pvpStartBattleCacheH.enemyT["team"][_idx], |
| 714 | battleV = _pvpStartBattleCacheH.enemyT["battleV"][_idx] | 714 | battleV = _pvpStartBattleCacheH.enemyT["battleV"][_idx] |
| 715 | } | 715 | } |
| 716 | end | 716 | end |
src/actions/RadioAction.lua
| @@ -101,7 +101,26 @@ function _M.startQuestRpc(agent, data) | @@ -101,7 +101,26 @@ function _M.startQuestRpc(agent, data) | ||
| 101 | radioTask[id] = taskData | 101 | radioTask[id] = taskData |
| 102 | role:updateProperty({field="radioTask", value=radioTask, notNotify=true}) | 102 | role:updateProperty({field="radioTask", value=radioTask, notNotify=true}) |
| 103 | 103 | ||
| 104 | - SendPacket(actionCodes.Radio_startQuestRpc, MsgPack.pack({id=id, task=taskData})) | 104 | + SendPacket(actionCodes.Radio_startQuestRpc, MsgPack.pack({id=id, task=taskData})) |
| 105 | + | ||
| 106 | + local herolist = {} | ||
| 107 | + for _, heroId in ipairs(heros) do | ||
| 108 | + local hero = role.heros[heroId] | ||
| 109 | + if hero then | ||
| 110 | + table.insert(herolist, hero:getProperty("type")) | ||
| 111 | + end | ||
| 112 | + end | ||
| 113 | + | ||
| 114 | + -- 讨伐行动 | ||
| 115 | + role:log("punitive_action", { | ||
| 116 | + mission_id = id, --关卡ID | ||
| 117 | + mission_herolist = herolist, -- 英雄ID,排序以玩家出战设置为准,示例:[111, 222, 333, 444, 555] | ||
| 118 | + mission_success_rate = 0, -- 大成功几率 | ||
| 119 | + mission_reward = {}, -- 获得奖励,建议使用json格式记录。示例:{ itemid1: 1, itemid2: 3, itemid3: 5} | ||
| 120 | + mission_result = 0, -- 战斗结果(0-无效,1-胜利,2-失败) | ||
| 121 | + mission_roundtime = 0, -- 完成耗时(秒) | ||
| 122 | + mission_cleartype = 1, -- 1-开始; 2-完成(领取奖励时) | ||
| 123 | + }) | ||
| 105 | return true | 124 | return true |
| 106 | end | 125 | end |
| 107 | 126 | ||
| @@ -158,7 +177,28 @@ function _M.finishQuestRpc(agent, data) | @@ -158,7 +177,28 @@ function _M.finishQuestRpc(agent, data) | ||
| 158 | msg["big"] = bigSuccess | 177 | msg["big"] = bigSuccess |
| 159 | msg["id"] = id | 178 | msg["id"] = id |
| 160 | msg["heroFaith"] = heroFaithMap | 179 | msg["heroFaith"] = heroFaithMap |
| 161 | - SendPacket(actionCodes.Radio_finishQuestRpc, MsgPack.pack(msg)) | 180 | + SendPacket(actionCodes.Radio_finishQuestRpc, MsgPack.pack(msg)) |
| 181 | + | ||
| 182 | + | ||
| 183 | + local herolist = {} | ||
| 184 | + for _, heroId in ipairs(task.heros) do | ||
| 185 | + local hero = role.heros[heroId] | ||
| 186 | + if hero then | ||
| 187 | + table.insert(herolist, hero:getProperty("type")) | ||
| 188 | + end | ||
| 189 | + end | ||
| 190 | + | ||
| 191 | + -- 讨伐行动 | ||
| 192 | + role:log("punitive_action", { | ||
| 193 | + mission_id = id, --关卡ID | ||
| 194 | + mission_herolist = herolist, -- 英雄ID,排序以玩家出战设置为准,示例:[111, 222, 333, 444, 555] | ||
| 195 | + mission_success_rate = totalCoef, -- 大成功几率 | ||
| 196 | + mission_reward = r, -- 获得奖励,建议使用json格式记录。示例:{ itemid1: 1, itemid2: 3, itemid3: 5} | ||
| 197 | + mission_result = 1, -- 战斗结果(0-无效,1-胜利,2-失败) | ||
| 198 | + mission_roundtime = config.time, -- 完成耗时(秒) | ||
| 199 | + mission_cleartype = 2, -- 1-开始; 2-完成(领取奖励时) | ||
| 200 | + }) | ||
| 201 | + | ||
| 162 | return true | 202 | return true |
| 163 | end | 203 | end |
| 164 | 204 |
src/actions/RoleAction.lua
| @@ -300,6 +300,7 @@ function _M.loginRpc( agent, data ) | @@ -300,6 +300,7 @@ function _M.loginRpc( agent, data ) | ||
| 300 | if msg.newdevice then | 300 | if msg.newdevice then |
| 301 | role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]}) | 301 | role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]}) |
| 302 | end | 302 | end |
| 303 | + | ||
| 303 | return true | 304 | return true |
| 304 | end | 305 | end |
| 305 | 306 | ||
| @@ -372,6 +373,38 @@ function _M.createRpc(agent, data) | @@ -372,6 +373,38 @@ function _M.createRpc(agent, data) | ||
| 372 | end | 373 | end |
| 373 | 374 | ||
| 374 | SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response)) | 375 | SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response)) |
| 376 | + | ||
| 377 | + -- cb付费返利 | ||
| 378 | + skynet.timeout(0, function() | ||
| 379 | + local cbbackd = cluster.query("center", "cbbackd") | ||
| 380 | + local uid = newRole:getProperty("uid") | ||
| 381 | + local start = uid:find("_") | ||
| 382 | + if start then | ||
| 383 | + uid = uid:sub(start + 1) | ||
| 384 | + end | ||
| 385 | + if cbbackd then | ||
| 386 | + local status, back = pcall(cluster.call, "center", cbbackd, "getCbBack", {uid = uid, id = roleId}) | ||
| 387 | + if status then | ||
| 388 | + if back and next(back) and back.reward and next(back.reward) then | ||
| 389 | + local reward = "" | ||
| 390 | + for itemId, count in pairs(back.reward) do | ||
| 391 | + reward = reward:setv(itemId, count) | ||
| 392 | + end | ||
| 393 | + if back.reward[70] then | ||
| 394 | + redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward2, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward}) | ||
| 395 | + else | ||
| 396 | + redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward}) | ||
| 397 | + end | ||
| 398 | + newRole:mylog("cbback", {key1 = uid, int2 = roleId}) | ||
| 399 | + end | ||
| 400 | + else | ||
| 401 | + skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId) | ||
| 402 | + end | ||
| 403 | + else | ||
| 404 | + skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId) | ||
| 405 | + end | ||
| 406 | + end) | ||
| 407 | + | ||
| 375 | return true | 408 | return true |
| 376 | end | 409 | end |
| 377 | 410 | ||
| @@ -537,82 +570,132 @@ function _M.openTimeBoxRpc(agent, data) | @@ -537,82 +570,132 @@ function _M.openTimeBoxRpc(agent, data) | ||
| 537 | local slot = msg.slot -- 位置 1 - 6 | 570 | local slot = msg.slot -- 位置 1 - 6 |
| 538 | 571 | ||
| 539 | -- 特权卡时间箱额外栏位 | 572 | -- 特权卡时间箱额外栏位 |
| 540 | - local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount() | ||
| 541 | - if oper == 1 then | ||
| 542 | - if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end | ||
| 543 | - end | 573 | + -- local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount() |
| 574 | + -- if oper == 1 then | ||
| 575 | + -- if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end | ||
| 576 | + -- end | ||
| 544 | 577 | ||
| 545 | local boxL = role:getProperty("boxL") | 578 | local boxL = role:getProperty("boxL") |
| 546 | - local reward, change = {} | ||
| 547 | - if oper == 1 then -- 打开 | 579 | + local reward, change |
| 580 | + if oper == 1 then -- 构建开始(包括切换构建的id) | ||
| 548 | local itemId = msg.itemId | 581 | local itemId = msg.itemId |
| 549 | - if role:getItemCount(itemId) < 1 then return end | ||
| 550 | local itemData = csvdb["itemCsv"][itemId] | 582 | local itemData = csvdb["itemCsv"][itemId] |
| 551 | - local randomData = csvdb["item_randomCsv"][itemId] | ||
| 552 | - if not itemData or not randomData or randomData.openTime <= 0 then return end | ||
| 553 | - | ||
| 554 | - if boxL[slot] then return end | ||
| 555 | - role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}}) | ||
| 556 | - boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime} | ||
| 557 | - role:pushMsg({type = "box", slot = slot, time = randomData.openTime}) | ||
| 558 | - elseif oper == 2 then -- 领取 | 583 | + if not itemData then return 1 end |
| 584 | + if not boxL[slot] then | ||
| 585 | + boxL[slot] = {} | ||
| 586 | + else | ||
| 587 | + local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time | ||
| 588 | + local unitTime = globalCsv.box_key_time[oldId] * 60 | ||
| 589 | + local doneCnt = math.floor((process + skynet.timex() - time) / unitTime) | ||
| 590 | + if doneCnt > 0 then | ||
| 591 | + reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}}) | ||
| 592 | + end | ||
| 593 | + end | ||
| 594 | + local limit = globalCsv.box_key_max[itemId] or 5 | ||
| 595 | + if role:getItemCount(itemId) >= limit then return 3 end | ||
| 596 | + | ||
| 597 | + boxL[slot] = {id = itemId, process = 0, time = skynet.timex()} | ||
| 598 | + role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600}) | ||
| 599 | + elseif oper == 2 then -- 重置运行时间(可以使用加速) | ||
| 559 | local quick = msg.quick | 600 | local quick = msg.quick |
| 560 | - if not boxL[slot] then return end | ||
| 561 | - local costKey = 0 | ||
| 562 | - if boxL[slot].time > skynet.timex() then -- 没开完 | ||
| 563 | - if not quick then return end | 601 | + if not boxL[slot] then return 4 end |
| 602 | + | ||
| 603 | + local itemId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time | ||
| 604 | + local nowTime = skynet.timex() | ||
| 605 | + local stopTime = nowTime | ||
| 606 | + local itemData = csvdb["itemCsv"][itemId] | ||
| 607 | + local unitTime = globalCsv.box_key_time[itemId] * 60 | ||
| 608 | + if quick then | ||
| 609 | + stopTime = time + globalCsv.box_productLine_time * 3600 | ||
| 564 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") | 610 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") |
| 565 | - costKey = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2] | ||
| 566 | - if not role:checkItemEnough({[ItemId.BoxKey] = costKey}) then return end | ||
| 567 | - role:costItems({[ItemId.BoxKey] = costKey}, {log = {desc = "openTimeBox"}}) | ||
| 568 | - role:pushCancel({type = "box", slot = slot}) | 611 | + local costKey = math.ceil((stopTime - nowTime) / (cost_pre[1] * 60)) * cost_pre[2] |
| 612 | + if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end | ||
| 613 | + role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot}}) | ||
| 614 | + else | ||
| 615 | + stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600) | ||
| 616 | + end | ||
| 617 | + role:pushCancel({type = "box", slot = slot}) | ||
| 618 | + | ||
| 619 | + local doneCnt = math.floor((process + stopTime - time) / unitTime) | ||
| 620 | + if doneCnt > 0 then | ||
| 621 | + reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}}) | ||
| 622 | + end | ||
| 623 | + if role:getItemCount(itemId) >= globalCsv.box_key_max[itemId] then | ||
| 624 | + nowTime = 0 | ||
| 625 | + end | ||
| 626 | + | ||
| 627 | + boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime} | ||
| 628 | + role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600}) | ||
| 629 | + elseif oper == 3 then -- 开箱子 | ||
| 630 | + local costId = msg.costId | ||
| 631 | + local costs = (msg.costs or ""):toNumMap() | ||
| 632 | + if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end | ||
| 633 | + | ||
| 634 | + local costIdData = csvdb["itemCsv"][costId] | ||
| 635 | + local count = 0 | ||
| 636 | + for itemId, num in pairs(costs) do | ||
| 637 | + local itemIdData = csvdb["itemCsv"][itemId] | ||
| 638 | + if not itemIdData or not csvdb["item_randomCsv"][itemId] or costIdData.quality ~= itemIdData.quality then return 7 end | ||
| 639 | + count = count + num | ||
| 569 | end | 640 | end |
| 570 | - local boxId = boxL[slot].id | ||
| 571 | - local itemData = csvdb["itemCsv"][boxId] | ||
| 572 | - local randomData = csvdb["item_randomCsv"][itemData.id] | ||
| 573 | - local costTime = skynet.timex() - (boxL[slot].time - randomData.openTime) | ||
| 574 | - -- 随机奖励 | 641 | + |
| 642 | + if role:getItemCount(costId) < count then return 8 end | ||
| 643 | + if not role:checkItemEnough(costs) then return 9 end | ||
| 644 | + | ||
| 645 | + role:costItems({[costId] = count}, {log = {desc = "openTimeBox"}}) | ||
| 646 | + | ||
| 575 | reward = {} | 647 | reward = {} |
| 576 | - for i = 1, 10 do | ||
| 577 | - local num = randomData["num" .. i] | ||
| 578 | - local gift = randomData["gift" .. i] | ||
| 579 | - if num and gift and num > 0 and gift ~= "" then | ||
| 580 | - local pool = {} | ||
| 581 | - for _, temp in ipairs(gift:toArray()) do | ||
| 582 | - local set = temp:toArray(true, "=") | ||
| 583 | - table.insert(pool, set) | 648 | + for itemId, value in pairs(costs) do |
| 649 | + local tempReward = {} | ||
| 650 | + local randomData = csvdb["item_randomCsv"][itemId] | ||
| 651 | + local itemData = csvdb["itemCsv"][itemId] | ||
| 652 | + role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}}) | ||
| 653 | + for _ = 1, value do | ||
| 654 | + for i = 1, 10 do | ||
| 655 | + local num = randomData["num" .. i] | ||
| 656 | + local gift = randomData["gift" .. i] | ||
| 657 | + if num and gift and num > 0 and gift ~= "" then | ||
| 658 | + local pool = {} | ||
| 659 | + for _, temp in ipairs(gift:toArray()) do | ||
| 660 | + local set = temp:toArray(true, "=") | ||
| 661 | + table.insert(pool, set) | ||
| 662 | + end | ||
| 663 | + | ||
| 664 | + local needCount = math.min(#pool, num) | ||
| 665 | + for j = 1, needCount do | ||
| 666 | + local idx = math.randWeight(pool, 3) | ||
| 667 | + tempReward[pool[idx][1]] = (tempReward[pool[idx][1]] or 0) + pool[idx][2] | ||
| 668 | + table.remove(pool, idx) | ||
| 669 | + end | ||
| 670 | + end | ||
| 584 | end | 671 | end |
| 672 | + end | ||
| 673 | + tempReward[0] = nil | ||
| 674 | + role:checkTaskEnter("OpenBox", {id = itemId, count=value, quality=itemData.quality}) | ||
| 675 | + role:log("carriage_dismantle", { | ||
| 676 | + item_id = itemId, -- 道具id | ||
| 677 | + item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表 | ||
| 678 | + item_level = 0, -- 道具等级 | ||
| 679 | + item_number = 1, -- 道具变化数量的绝对值 | ||
| 680 | + carriage_dismantle_type = 1, -- 拆解方式,时间到期:0,钥匙开启:1 | ||
| 681 | + carriage_dismantle_time = 0, -- 拆解耗时,填写实际耗时 | ||
| 682 | + carriage_dismantle_cost = value, -- 拆解花费钥匙数量,未使用填写0 | ||
| 683 | + carriage_dismantle_rwd = tempReward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..} | ||
| 684 | + }) | ||
| 585 | 685 | ||
| 586 | - local needCount = math.min(#pool, num) | ||
| 587 | - for j = 1, needCount do | ||
| 588 | - local idx = math.randWeight(pool, 3) | ||
| 589 | - reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2] | ||
| 590 | - table.remove(pool, idx) | ||
| 591 | - end | 686 | + for id, num in pairs(tempReward) do |
| 687 | + reward[id] = (reward[id] or 0) + num | ||
| 592 | end | 688 | end |
| 593 | end | 689 | end |
| 594 | - reward[0] = nil | ||
| 595 | - | ||
| 596 | - boxL[slot] = nil | ||
| 597 | - reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}}) | ||
| 598 | - role:checkTaskEnter("OpenBox", {id = boxId, count=1, quality=itemData.quality}) | ||
| 599 | - | ||
| 600 | - role:log("carriage_dismantle", { | ||
| 601 | - item_id = boxId, -- 道具id | ||
| 602 | - item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表 | ||
| 603 | - item_level = 0, -- 道具等级 | ||
| 604 | - item_number = 1, -- 道具变化数量的绝对值 | ||
| 605 | - carriage_dismantle_type = quick and 1 or 0, -- 拆解方式,时间到期:0,钥匙开启:1 | ||
| 606 | - carriage_dismantle_time = costTime, -- 拆解耗时,填写实际耗时 | ||
| 607 | - carriage_dismantle_cost = costKey, -- 拆解花费钥匙数量,未使用填写0 | ||
| 608 | - carriage_dismantle_rwd = reward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..} | ||
| 609 | - }) | 690 | + reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId}}) |
| 610 | else | 691 | else |
| 611 | return | 692 | return |
| 612 | end | 693 | end |
| 613 | 694 | ||
| 614 | - role:setProperty("boxL") --刷新 | ||
| 615 | - role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端 | 695 | + role:setProperty("boxL",boxL) --刷新 |
| 696 | + if slot then | ||
| 697 | + role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端 | ||
| 698 | + end | ||
| 616 | SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change))) | 699 | SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change))) |
| 617 | return true | 700 | return true |
| 618 | end | 701 | end |
| @@ -724,11 +807,12 @@ function _M.unLockStoryBookRpc(agent, data) | @@ -724,11 +807,12 @@ function _M.unLockStoryBookRpc(agent, data) | ||
| 724 | local storyStatus = role:getProperty("storyB") | 807 | local storyStatus = role:getProperty("storyB") |
| 725 | if storyStatus[storyId] and storyStatus[storyId].s then return end --不需要解锁 | 808 | if storyStatus[storyId] and storyStatus[storyId].s then return end --不需要解锁 |
| 726 | 809 | ||
| 727 | - local cost = storyBookData.lockItem:toNumMap() | ||
| 728 | - if not cost or not next(cost) then return end | ||
| 729 | - if not role:checkItemEnough(cost) then return end -- 消耗品不足 | ||
| 730 | - | ||
| 731 | - role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}}) | 810 | + if storyBookData.lockItem ~= "free" then |
| 811 | + local cost = storyBookData.lockItem:toNumMap() | ||
| 812 | + if not cost or not next(cost) then return end | ||
| 813 | + if not role:checkItemEnough(cost) then return end -- 消耗品不足 | ||
| 814 | + role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}}) | ||
| 815 | + end | ||
| 732 | 816 | ||
| 733 | -- 解锁 | 817 | -- 解锁 |
| 734 | storyStatus[storyId] = storyStatus[storyId] or {} | 818 | storyStatus[storyId] = storyStatus[storyId] or {} |
| @@ -807,6 +891,12 @@ function _M.taskActiveRpc(agent, data) | @@ -807,6 +891,12 @@ function _M.taskActiveRpc(agent, data) | ||
| 807 | { type = roleField[taskType], field = {"at", taskId}, value = -1 } | 891 | { type = roleField[taskType], field = {"at", taskId}, value = -1 } |
| 808 | }) | 892 | }) |
| 809 | 893 | ||
| 894 | + role:log("task_reward", { | ||
| 895 | + task_reward_id = taskId * 100 + taskType, --任务奖励ID | ||
| 896 | + task_reward_type = 3, --任务奖励类型,见 任务奖励类型枚举表 | ||
| 897 | + task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...} | ||
| 898 | + }) | ||
| 899 | + | ||
| 810 | SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change))) | 900 | SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change))) |
| 811 | return true | 901 | return true |
| 812 | end | 902 | end |
src/actions/StoreAction.lua
| @@ -13,6 +13,9 @@ function _M.rechargeRpc(agent , data) | @@ -13,6 +13,9 @@ function _M.rechargeRpc(agent , data) | ||
| 13 | 13 | ||
| 14 | --创建订单号 | 14 | --创建订单号 |
| 15 | local partnerOrderId = role:getPurchaseOrder(id) | 15 | local partnerOrderId = role:getPurchaseOrder(id) |
| 16 | + if partnerOrderId == "" then | ||
| 17 | + return 1 | ||
| 18 | + end | ||
| 16 | SendPacket(actionCodes.Store_rechargeRpc, MsgPack.pack({ order = partnerOrderId })) | 19 | SendPacket(actionCodes.Store_rechargeRpc, MsgPack.pack({ order = partnerOrderId })) |
| 17 | 20 | ||
| 18 | if true then return end | 21 | if true then return end |
src/adv/Adv.lua
| @@ -149,25 +149,15 @@ function Adv:initByChapter(params) | @@ -149,25 +149,15 @@ function Adv:initByChapter(params) | ||
| 149 | self.maps = {} | 149 | self.maps = {} |
| 150 | self.maps[1] = AdvMap.new(self, 1, mapId, isEnter, isNewRelay) | 150 | self.maps[1] = AdvMap.new(self, 1, mapId, isEnter, isNewRelay) |
| 151 | 151 | ||
| 152 | - self:initBattle(nil) | 152 | + self:initBattle(nil, isToNext) |
| 153 | 153 | ||
| 154 | self:initLayerTask() | 154 | self:initLayerTask() |
| 155 | 155 | ||
| 156 | - -- 支援效果生效一些 | ||
| 157 | - self:activeSomeSupport() | 156 | + |
| 158 | 157 | ||
| 159 | self:checkTask(Adv.TaskType.Arrive) | 158 | self:checkTask(Adv.TaskType.Arrive) |
| 160 | self:checkAdvUnlock(1, self.level) | 159 | self:checkAdvUnlock(1, self.level) |
| 161 | 160 | ||
| 162 | - if isToNext then | ||
| 163 | - self.battle.player:afterLayer() -- 玩家的buff 清理一下 | ||
| 164 | - end | ||
| 165 | - | ||
| 166 | - -- 不是中继层 加上 层 和 地图的buff和被动 | ||
| 167 | - if not self.isRelay then | ||
| 168 | - self.battle:initMapEffect() | ||
| 169 | - end | ||
| 170 | - | ||
| 171 | -- 中继进入奖励 | 161 | -- 中继进入奖励 |
| 172 | if relayData and isEnter then | 162 | if relayData and isEnter then |
| 173 | self:awardRelay(relayData, notNotify) | 163 | self:awardRelay(relayData, notNotify) |
| @@ -456,8 +446,20 @@ function Adv:clearAdvUnlockCache() | @@ -456,8 +446,20 @@ function Adv:clearAdvUnlockCache() | ||
| 456 | self.cacheUnlock = {} | 446 | self.cacheUnlock = {} |
| 457 | end | 447 | end |
| 458 | 448 | ||
| 459 | -function Adv:initBattle(info) | 449 | +function Adv:initBattle(info, isToNext) |
| 460 | self.battle = require("adv.AdvBattle").new(self) | 450 | self.battle = require("adv.AdvBattle").new(self) |
| 451 | + -- 支援效果生效一些 | ||
| 452 | + self:activeSomeSupport() | ||
| 453 | + | ||
| 454 | + -- 不是中继层 加上 层 和 地图的buff和被动 | ||
| 455 | + if not self.isRelay then | ||
| 456 | + self.battle:initMapEffect() | ||
| 457 | + end | ||
| 458 | + | ||
| 459 | + if isToNext then | ||
| 460 | + self.battle.player:afterLayer() -- 玩家的buff 清理一下 | ||
| 461 | + end | ||
| 462 | + | ||
| 461 | for _, passiveC in ipairs(self.cachePassiveEvent or {}) do | 463 | for _, passiveC in ipairs(self.cachePassiveEvent or {}) do |
| 462 | self.battle:triggerPassive(passiveC[1], passiveC[2]) | 464 | self.battle:triggerPassive(passiveC[1], passiveC[2]) |
| 463 | end | 465 | end |
| @@ -468,7 +470,7 @@ function Adv:initBattle(info) | @@ -468,7 +470,7 @@ function Adv:initBattle(info) | ||
| 468 | map:initBattleAfter() | 470 | map:initBattleAfter() |
| 469 | end | 471 | end |
| 470 | --下层 | 472 | --下层 |
| 471 | - if not info and self.level ~= 1 then | 473 | + if not info and isToNext then |
| 472 | self.battle.player:attrChangeCondBuffCheck(1) | 474 | self.battle.player:attrChangeCondBuffCheck(1) |
| 473 | end | 475 | end |
| 474 | 476 | ||
| @@ -820,7 +822,7 @@ function Adv:over(success, rewardRatio, overType) | @@ -820,7 +822,7 @@ function Adv:over(success, rewardRatio, overType) | ||
| 820 | lv = self.owner:getProperty("level"), | 822 | lv = self.owner:getProperty("level"), |
| 821 | batteV = self.owner:getTeamBattleValue(team.heros), | 823 | batteV = self.owner:getTeamBattleValue(team.heros), |
| 822 | chapter = self.chapterId, | 824 | chapter = self.chapterId, |
| 823 | - format = self.owner:getTeamHerosInfo(team.heros), | 825 | + format = self.owner:getTeamHerosInfo(team).heros, |
| 824 | } | 826 | } |
| 825 | redisproxy:pipelining(function (red) | 827 | redisproxy:pipelining(function (red) |
| 826 | red:zadd(self.owner:getAdvRankKey(), score, roleId) --更新分数 | 828 | red:zadd(self.owner:getAdvRankKey(), score, roleId) --更新分数 |
| @@ -1094,10 +1096,10 @@ local function clickOut(self, room, block, params, isExit) | @@ -1094,10 +1096,10 @@ local function clickOut(self, room, block, params, isExit) | ||
| 1094 | end | 1096 | end |
| 1095 | 1097 | ||
| 1096 | if #self.mapStack > 1 then -- 处于夹层中 | 1098 | if #self.mapStack > 1 then -- 处于夹层中 |
| 1099 | + self:backLayer(-1) | ||
| 1097 | local oldMapIdx = self:getCurMapIdx() | 1100 | local oldMapIdx = self:getCurMapIdx() |
| 1098 | table.remove(self.mapStack) --退出夹层 | 1101 | table.remove(self.mapStack) --退出夹层 |
| 1099 | self.battle:iLayerChange(oldMapIdx) | 1102 | self.battle:iLayerChange(oldMapIdx) |
| 1100 | - self:backLayer(-1) | ||
| 1101 | else --处于底层 | 1103 | else --处于底层 |
| 1102 | 1104 | ||
| 1103 | local advPass = self.owner:getProperty("advPass") | 1105 | local advPass = self.owner:getProperty("advPass") |
| @@ -1129,8 +1131,8 @@ local function clickOut(self, room, block, params, isExit) | @@ -1129,8 +1131,8 @@ local function clickOut(self, room, block, params, isExit) | ||
| 1129 | if curFloorData then | 1131 | if curFloorData then |
| 1130 | self:award({[ItemId.AdvPoint] = curFloorData.exp}, {log = {desc = "passReward", int1 = self.chapterId, int2 = self.level}}, {}) | 1132 | self:award({[ItemId.AdvPoint] = curFloorData.exp}, {log = {desc = "passReward", int1 = self.chapterId, int2 = self.level}}, {}) |
| 1131 | end | 1133 | end |
| 1134 | + self:backNext() --下一关 | ||
| 1132 | local isHaveRelay = self:isHaveRelay(self.level) | 1135 | local isHaveRelay = self:isHaveRelay(self.level) |
| 1133 | - | ||
| 1134 | if isHaveRelay and not self.isRelay then | 1136 | if isHaveRelay and not self.isRelay then |
| 1135 | self:initByChapter({ | 1137 | self:initByChapter({ |
| 1136 | chapterId = self.chapterId, | 1138 | chapterId = self.chapterId, |
| @@ -1148,7 +1150,6 @@ local function clickOut(self, room, block, params, isExit) | @@ -1148,7 +1150,6 @@ local function clickOut(self, room, block, params, isExit) | ||
| 1148 | notNotify = true, | 1150 | notNotify = true, |
| 1149 | }) | 1151 | }) |
| 1150 | end | 1152 | end |
| 1151 | - self:backNext() --下一关 | ||
| 1152 | end | 1153 | end |
| 1153 | 1154 | ||
| 1154 | end | 1155 | end |
| @@ -1554,6 +1555,7 @@ local function clickBuild(self, room, block, params) | @@ -1554,6 +1555,7 @@ local function clickBuild(self, room, block, params) | ||
| 1554 | end | 1555 | end |
| 1555 | advMine[2].co = mineCo2 | 1556 | advMine[2].co = mineCo2 |
| 1556 | self.owner:setProperty("advMine", advMine) | 1557 | self.owner:setProperty("advMine", advMine) |
| 1558 | + self.owner:checkTaskEnter("AdvMineLayer") | ||
| 1557 | end | 1559 | end |
| 1558 | 1560 | ||
| 1559 | self:checkTask(Adv.TaskType.Build, 1, oldId) | 1561 | self:checkTask(Adv.TaskType.Build, 1, oldId) |
| @@ -1604,6 +1606,7 @@ end | @@ -1604,6 +1606,7 @@ end | ||
| 1604 | 1606 | ||
| 1605 | local function clickLayer(self, room, block, params) | 1607 | local function clickLayer(self, room, block, params) |
| 1606 | local oldMapIdx = self:getCurMapIdx() | 1608 | local oldMapIdx = self:getCurMapIdx() |
| 1609 | + self:backLayer(1) | ||
| 1607 | if block.event.mapIdx then | 1610 | if block.event.mapIdx then |
| 1608 | table.insert(self.mapStack, block.event.mapIdx) --进入夹层 | 1611 | table.insert(self.mapStack, block.event.mapIdx) --进入夹层 |
| 1609 | else | 1612 | else |
| @@ -1620,7 +1623,6 @@ local function clickLayer(self, room, block, params) | @@ -1620,7 +1623,6 @@ local function clickLayer(self, room, block, params) | ||
| 1620 | self:checkAchievement(Adv.AchievType.EnterILayer, 1, mapId) | 1623 | self:checkAchievement(Adv.AchievType.EnterILayer, 1, mapId) |
| 1621 | end | 1624 | end |
| 1622 | self.battle:iLayerChange(oldMapIdx) | 1625 | self.battle:iLayerChange(oldMapIdx) |
| 1623 | - self:backLayer(1) | ||
| 1624 | return true | 1626 | return true |
| 1625 | end | 1627 | end |
| 1626 | 1628 | ||
| @@ -2051,6 +2053,7 @@ function Adv:enemyDead(enemy, escape) | @@ -2051,6 +2053,7 @@ function Adv:enemyDead(enemy, escape) | ||
| 2051 | advMine[2].co = mineCo2 | 2053 | advMine[2].co = mineCo2 |
| 2052 | advMine[2].ch = mineCh | 2054 | advMine[2].ch = mineCh |
| 2053 | self.owner:setProperty("advMine", advMine) | 2055 | self.owner:setProperty("advMine", advMine) |
| 2056 | + self.owner:checkTaskEnter("AdvMineKill") | ||
| 2054 | else | 2057 | else |
| 2055 | local toClick = enemy:hadBuff(Buff.CHANGE_DROP_TO_CLICK) | 2058 | local toClick = enemy:hadBuff(Buff.CHANGE_DROP_TO_CLICK) |
| 2056 | if toClick then | 2059 | if toClick then |
src/adv/AdvBuff.lua
| @@ -35,7 +35,7 @@ Buff.Buff_NO_PASSIVE_MONSTER = 31 -- 地图被动刷新不出来怪物 | @@ -35,7 +35,7 @@ Buff.Buff_NO_PASSIVE_MONSTER = 31 -- 地图被动刷新不出来怪物 | ||
| 35 | Buff.SNEAK = 32 --潜行 | 35 | Buff.SNEAK = 32 --潜行 |
| 36 | Buff.DROP_BUFF_BY_ENEMY = 33 -- 怪物掉落加成 -- 怪物使用 | 36 | Buff.DROP_BUFF_BY_ENEMY = 33 -- 怪物掉落加成 -- 怪物使用 |
| 37 | Buff.GET_PASSIVE = 34 -- 获得 passive -- 结束失效 | 37 | Buff.GET_PASSIVE = 34 -- 获得 passive -- 结束失效 |
| 38 | -Buff.OBSTACLE_CHANGE = 35 -- 看守类型改变 -- 怪物使用 0 - 1 | 38 | +Buff.OBSTACLE_CHANGE = 35 -- 看守类型改变 -- 怪物使用 2 - 1 |
| 39 | Buff.DISABLE_AURA = 36 -- 禁用光环 | 39 | Buff.DISABLE_AURA = 36 -- 禁用光环 |
| 40 | Buff.GET_AURA = 37 -- 获得光环 | 40 | Buff.GET_AURA = 37 -- 获得光环 |
| 41 | 41 |
src/adv/AdvPassive.lua
| @@ -9,6 +9,7 @@ Filter.BUFF_BY_ID = 6 -- 指定id的buff | @@ -9,6 +9,7 @@ Filter.BUFF_BY_ID = 6 -- 指定id的buff | ||
| 9 | Filter.CAMP = 7 -- 玩家是指定阵营 | 9 | Filter.CAMP = 7 -- 玩家是指定阵营 |
| 10 | Filter.RANGE = 8 -- 筛选范围 (触发是地块) | 10 | Filter.RANGE = 8 -- 筛选范围 (触发是地块) |
| 11 | Filter.CLASSIFY = 9 -- 标签 | 11 | Filter.CLASSIFY = 9 -- 标签 |
| 12 | +Filter.NO_BUFF_BY_ID = 10 -- 没有指定id的buff | ||
| 12 | 13 | ||
| 13 | local FilterFactory = {} | 14 | local FilterFactory = {} |
| 14 | FilterFactory[Filter.HP_UP_WITH_EQUAL] = function (_Filter) | 15 | FilterFactory[Filter.HP_UP_WITH_EQUAL] = function (_Filter) |
| @@ -47,7 +48,6 @@ FilterFactory[Filter.CAMP] = function (_Filter) | @@ -47,7 +48,6 @@ FilterFactory[Filter.CAMP] = function (_Filter) | ||
| 47 | return role:getHerosCamp(role:getProperty("advTeam").heros) == self.value | 48 | return role:getHerosCamp(role:getProperty("advTeam").heros) == self.value |
| 48 | end | 49 | end |
| 49 | end | 50 | end |
| 50 | - | ||
| 51 | FilterFactory[Filter.RANGE] = function (_Filter) | 51 | FilterFactory[Filter.RANGE] = function (_Filter) |
| 52 | _Filter._execute = function (self, target, params) | 52 | _Filter._execute = function (self, target, params) |
| 53 | if params and self.owner.blockId and self.owner.roomId and params.blockId and params.roomId then | 53 | if params and self.owner.blockId and self.owner.roomId and params.blockId and params.roomId then |
| @@ -57,13 +57,18 @@ FilterFactory[Filter.RANGE] = function (_Filter) | @@ -57,13 +57,18 @@ FilterFactory[Filter.RANGE] = function (_Filter) | ||
| 57 | return false | 57 | return false |
| 58 | end | 58 | end |
| 59 | end | 59 | end |
| 60 | - | ||
| 61 | FilterFactory[Filter.CLASSIFY] = function (_Filter) | 60 | FilterFactory[Filter.CLASSIFY] = function (_Filter) |
| 62 | _Filter._execute = function (self, target) | 61 | _Filter._execute = function (self, target) |
| 63 | return target.isClassify and target:isClassify(self.value) | 62 | return target.isClassify and target:isClassify(self.value) |
| 64 | end | 63 | end |
| 65 | end | 64 | end |
| 66 | 65 | ||
| 66 | +FilterFactory[Filter.NO_BUFF_BY_ID] = function (_Filter) | ||
| 67 | + _Filter._execute = function (self, target) | ||
| 68 | + return not target:hadBuffById(self.value) | ||
| 69 | + end | ||
| 70 | +end | ||
| 71 | + | ||
| 67 | function Filter:ctor(params) | 72 | function Filter:ctor(params) |
| 68 | self.owner = params.owner | 73 | self.owner = params.owner |
| 69 | self.skill = params.skill | 74 | self.skill = params.skill |
| @@ -87,6 +92,9 @@ function Filter:getTarget(params) | @@ -87,6 +92,9 @@ function Filter:getTarget(params) | ||
| 87 | if self.oType == 2 and params.releaser then | 92 | if self.oType == 2 and params.releaser then |
| 88 | target = params.releaser | 93 | target = params.releaser |
| 89 | end | 94 | end |
| 95 | + if self.oType == 3 then | ||
| 96 | + target = self.owner.battle.player | ||
| 97 | + end | ||
| 90 | return target | 98 | return target |
| 91 | end | 99 | end |
| 92 | 100 |
src/adv/AdvPlayer.lua
| @@ -662,7 +662,7 @@ end | @@ -662,7 +662,7 @@ end | ||
| 662 | 662 | ||
| 663 | function Enemy:getObstacle() | 663 | function Enemy:getObstacle() |
| 664 | local obstacle = csvdb["event_monsterCsv"][self.monsterId].obstacle | 664 | local obstacle = csvdb["event_monsterCsv"][self.monsterId].obstacle |
| 665 | - if obstacle == 0 and self:hadBuff(Buff.OBSTACLE_CHANGE) then | 665 | + if obstacle == 2 and self:hadBuff(Buff.OBSTACLE_CHANGE) then |
| 666 | obstacle = 1 | 666 | obstacle = 1 |
| 667 | end | 667 | end |
| 668 | return obstacle | 668 | return obstacle |
src/agent.lua
| @@ -15,6 +15,7 @@ redisproxy = require "shared.redisproxy" | @@ -15,6 +15,7 @@ redisproxy = require "shared.redisproxy" | ||
| 15 | datacenter = require "skynet.datacenter" | 15 | datacenter = require "skynet.datacenter" |
| 16 | mcast_util = require "services/mcast_util" | 16 | mcast_util = require "services/mcast_util" |
| 17 | csvdb = require "shared.csvdata" | 17 | csvdb = require "shared.csvdata" |
| 18 | +cluster = require "skynet.cluster" | ||
| 18 | 19 | ||
| 19 | local CMD = {} | 20 | local CMD = {} |
| 20 | local agentInfo = {} -- { client_fd, role, gate_serv, open_timer} | 21 | local agentInfo = {} -- { client_fd, role, gate_serv, open_timer} |
| @@ -364,11 +365,6 @@ skynet.start(function() | @@ -364,11 +365,6 @@ skynet.start(function() | ||
| 364 | return info | 365 | return info |
| 365 | end) | 366 | end) |
| 366 | 367 | ||
| 367 | - redisd = skynet.localname(".redis") | ||
| 368 | - if tonumber(skynet.getenv "logd") == 1 then | ||
| 369 | - logd = skynet.localname(".log") | ||
| 370 | - end | ||
| 371 | - | ||
| 372 | cs = queue() | 368 | cs = queue() |
| 373 | 369 | ||
| 374 | pvpd = skynet.localname(".pvpcross") | 370 | pvpd = skynet.localname(".pvpcross") |
src/main.lua
| @@ -2,24 +2,41 @@ local skynet = require "skynet" | @@ -2,24 +2,41 @@ local skynet = require "skynet" | ||
| 2 | 2 | ||
| 3 | local max_client = tonumber(skynet.getenv("max_client")) | 3 | local max_client = tonumber(skynet.getenv("max_client")) |
| 4 | local max_queue = tonumber(skynet.getenv("max_queue")) | 4 | local max_queue = tonumber(skynet.getenv("max_queue")) |
| 5 | +local work_count = tonumber(skynet.getenv("thread")) | ||
| 6 | +local use_logd = tonumber(skynet.getenv("logd")) | ||
| 5 | 7 | ||
| 6 | skynet.start(function() | 8 | skynet.start(function() |
| 7 | print("Server start") | 9 | print("Server start") |
| 8 | skynet.newservice("debug_console", tonumber(skynet.getenv("debug_port"))) | 10 | skynet.newservice("debug_console", tonumber(skynet.getenv("debug_port"))) |
| 9 | 11 | ||
| 10 | 12 | ||
| 13 | + -- 启动redis | ||
| 14 | + for i = 1, work_count do | ||
| 15 | + local redisd = skynet.newservice("services/redisd", i) | ||
| 16 | + skynet.call(redisd, "lua", "open", { | ||
| 17 | + redishost = skynet.getenv("redis_host"), | ||
| 18 | + redisport = tonumber(skynet.getenv("redis_port")), | ||
| 19 | + redisdb = tonumber(skynet.getenv("redis_db")), | ||
| 20 | + auth = skynet.getenv("redis_auth") | ||
| 21 | + }) | ||
| 22 | + end | ||
| 23 | + | ||
| 24 | + --启动log | ||
| 25 | + if use_logd == 1 then | ||
| 26 | + for i = 1, work_count * 2 do | ||
| 27 | + local logd = skynet.newservice("services/logd", i) | ||
| 28 | + skynet.call(logd, "lua", "open") | ||
| 29 | + end | ||
| 30 | + end | ||
| 31 | + | ||
| 11 | local httpd = skynet.newservice("services/httpweb", tonumber(skynet.getenv("httpweb_port"))) | 32 | local httpd = skynet.newservice("services/httpweb", tonumber(skynet.getenv("httpweb_port"))) |
| 12 | local watchdog = skynet.newservice("services/watchdog", max_client) | 33 | local watchdog = skynet.newservice("services/watchdog", max_client) |
| 13 | 34 | ||
| 35 | + | ||
| 14 | skynet.call(watchdog, "lua", "start", { | 36 | skynet.call(watchdog, "lua", "start", { |
| 15 | port = tonumber(skynet.getenv("server_port")), | 37 | port = tonumber(skynet.getenv("server_port")), |
| 16 | maxclient = max_client + max_queue + 10, | 38 | maxclient = max_client + max_queue + 10, |
| 17 | httpd = httpd, | 39 | httpd = httpd, |
| 18 | - | ||
| 19 | - redishost = skynet.getenv("redis_host"), | ||
| 20 | - redisport = tonumber(skynet.getenv("redis_port")), | ||
| 21 | - redisdb = tonumber(skynet.getenv("redis_db")), | ||
| 22 | - auth = skynet.getenv("redis_auth"), | ||
| 23 | }) | 40 | }) |
| 24 | 41 | ||
| 25 | skynet.exit() | 42 | skynet.exit() |
src/models/Activity.lua
| @@ -24,8 +24,13 @@ Activity.ActivityType = { | @@ -24,8 +24,13 @@ Activity.ActivityType = { | ||
| 24 | Exchange = 18, -- 兑换活动 | 24 | Exchange = 18, -- 兑换活动 |
| 25 | HangDrop = 19, -- 挂机掉落活动 | 25 | HangDrop = 19, -- 挂机掉落活动 |
| 26 | Gachakon = 20, -- 扭蛋活动 | 26 | Gachakon = 20, -- 扭蛋活动 |
| 27 | -} | ||
| 28 | 27 | ||
| 28 | + WishHeroPool = 23, -- 心愿卡池 | ||
| 29 | + ActHeroPool = 24, -- 活动卡池 | ||
| 30 | + ActShopGoods = 25, -- 活动商品 | ||
| 31 | + | ||
| 32 | + Crisis = 26, -- 宝藏怪活动 | ||
| 33 | +} | ||
| 29 | 34 | ||
| 30 | local function checkActivityType(activityType) | 35 | local function checkActivityType(activityType) |
| 31 | if type(activityType) == "string" then | 36 | if type(activityType) == "string" then |
| @@ -41,12 +46,19 @@ function Activity:ctor(properties) | @@ -41,12 +46,19 @@ function Activity:ctor(properties) | ||
| 41 | self._isOpen = {} | 46 | self._isOpen = {} |
| 42 | end | 47 | end |
| 43 | 48 | ||
| 49 | +function Activity:getType(actType) | ||
| 50 | + if type(actType) == "string" then | ||
| 51 | + actType = Activity.ActivityType[actType] | ||
| 52 | + end | ||
| 53 | + return actType or 0 | ||
| 54 | +end | ||
| 55 | + | ||
| 44 | 56 | ||
| 45 | Activity.schema = { | 57 | Activity.schema = { |
| 46 | actime = {"table", {}}, -- 最近检查某项活动的开始时间 {id = time} | 58 | actime = {"table", {}}, -- 最近检查某项活动的开始时间 {id = time} |
| 47 | round = {"table", {}}, -- 记录活动到了第几轮 {id = roundnum} | 59 | round = {"table", {}}, -- 记录活动到了第几轮 {id = roundnum} |
| 48 | act4 = {"table", {}}, -- {0 = day, 1= -1, 2 = -1} == 签到活动 | 60 | act4 = {"table", {}}, -- {0 = day, 1= -1, 2 = -1} == 签到活动 |
| 49 | - act6 = {"table", {}}, -- {1 = 1, 2 = 1} == 付费签到活动 | 61 | + act6 = {"table", {}}, -- {0 = day, 1 = 1, 2 = 1} == 付费签到活动 |
| 50 | act8 = {"number", 0}, -- 充值返利 | 62 | act8 = {"number", 0}, -- 充值返利 |
| 51 | 63 | ||
| 52 | act11 = {"table", {}}, -- {0 = 贩卖数量, 1=1, 2=1} 贩卖周活动 1表示领取过该档位的奖励 | 64 | act11 = {"table", {}}, -- {0 = 贩卖数量, 1=1, 2=1} 贩卖周活动 1表示领取过该档位的奖励 |
| @@ -58,6 +70,9 @@ Activity.schema = { | @@ -58,6 +70,9 @@ Activity.schema = { | ||
| 58 | act18 = {"table", {}, true}, -- {id=兑换数量} | 70 | act18 = {"table", {}, true}, -- {id=兑换数量} |
| 59 | act19 = {"number", 0}, -- {挂机信息} | 71 | act19 = {"number", 0}, -- {挂机信息} |
| 60 | act20 = {"table", {}}, -- {id=扭蛋抽出数量} | 72 | act20 = {"table", {}}, -- {id=扭蛋抽出数量} |
| 73 | + | ||
| 74 | + act24 = {"table", {}, true}, -- 活动卡池 {id=repaynum} | ||
| 75 | + act26 = {"table", {}}, -- {task = {id = count}, socre = {id = status}} | ||
| 61 | } | 76 | } |
| 62 | 77 | ||
| 63 | function Activity:data() | 78 | function Activity:data() |
| @@ -76,6 +91,7 @@ function Activity:data() | @@ -76,6 +91,7 @@ function Activity:data() | ||
| 76 | act18 = self:getProperty("act18"), | 91 | act18 = self:getProperty("act18"), |
| 77 | act19 = self:getProperty("act19"), | 92 | act19 = self:getProperty("act19"), |
| 78 | act20 = self:getProperty("act20"), | 93 | act20 = self:getProperty("act20"), |
| 94 | + act26 = self:getProperty("act26"), | ||
| 79 | } | 95 | } |
| 80 | end | 96 | end |
| 81 | 97 | ||
| @@ -153,7 +169,12 @@ function Activity:isOpen(activityType) | @@ -153,7 +169,12 @@ function Activity:isOpen(activityType) | ||
| 153 | return false | 169 | return false |
| 154 | end | 170 | end |
| 155 | 171 | ||
| 156 | -function Activity:isOpenById(id) | 172 | +function Activity:isOpenById(id, activityType) |
| 173 | + activityType = checkActivityType(activityType) | ||
| 174 | + local cfg = csvdb["activity_ctrlCsv"][id] | ||
| 175 | + if not cfg then return false end | ||
| 176 | + if activityType ~= 0 and cfg.showType ~= activityType then return false end | ||
| 177 | + | ||
| 157 | return self._isOpen[id] | 178 | return self._isOpen[id] |
| 158 | end | 179 | end |
| 159 | 180 | ||
| @@ -365,6 +386,11 @@ activityFunc[Activity.ActivityType.PaySignIn] = { | @@ -365,6 +386,11 @@ activityFunc[Activity.ActivityType.PaySignIn] = { | ||
| 365 | ["init"] = function(self, actType, isCrossDay, notify) | 386 | ["init"] = function(self, actType, isCrossDay, notify) |
| 366 | self:updateActData(actType, {}, not notify) | 387 | self:updateActData(actType, {}, not notify) |
| 367 | end, | 388 | end, |
| 389 | + ["crossDay"] = function(self, actType, notify) | ||
| 390 | + local curData = self:getActData(actType) | ||
| 391 | + curData[0] = (curData[0] or 0) + 1 | ||
| 392 | + self:updateActData(actType, curData, not notify) | ||
| 393 | + end, | ||
| 368 | ["close"] = function(self, actType, notify) | 394 | ["close"] = function(self, actType, notify) |
| 369 | self.owner.storeData:SetActGoodsFlag("paySignIn", 0) | 395 | self.owner.storeData:SetActGoodsFlag("paySignIn", 0) |
| 370 | 396 | ||
| @@ -473,6 +499,19 @@ activityFunc[Activity.ActivityType.Gachakon] = { | @@ -473,6 +499,19 @@ activityFunc[Activity.ActivityType.Gachakon] = { | ||
| 473 | end, | 499 | end, |
| 474 | } | 500 | } |
| 475 | 501 | ||
| 502 | +-- 活动卡池 | ||
| 503 | +activityFunc[Activity.ActivityType.ActHeroPool] = { | ||
| 504 | + ["init"] = function(self, actType, isCrossDay, notify, actId) | ||
| 505 | + end, | ||
| 506 | + ["close"] = function(self, actType, notify, actId) | ||
| 507 | + local actData = self:getActData(actType) | ||
| 508 | + local cfg = csvdb["activity_ctrlCsv"][actId] | ||
| 509 | + if not cfg then return end | ||
| 510 | + actData[cfg.condition] = nil | ||
| 511 | + self:updateActData(actType, actData, not notify) | ||
| 512 | + end, | ||
| 513 | +} | ||
| 514 | + | ||
| 476 | -- 挂机掉落 | 515 | -- 挂机掉落 |
| 477 | activityFunc[Activity.ActivityType.HangDrop] = { | 516 | activityFunc[Activity.ActivityType.HangDrop] = { |
| 478 | ["init"] = function(self, actType, isCrossDay, notify, actId) | 517 | ["init"] = function(self, actType, isCrossDay, notify, actId) |
| @@ -524,7 +563,9 @@ function Activity:closeActivity(actId, notify, notUpdateAct) | @@ -524,7 +563,9 @@ function Activity:closeActivity(actId, notify, notUpdateAct) | ||
| 524 | self:recycleActItem(actId) | 563 | self:recycleActItem(actId) |
| 525 | end | 564 | end |
| 526 | if Activity.schema["act".. actType] then | 565 | if Activity.schema["act".. actType] then |
| 527 | - self:updateActData(actType, Activity.schema["act" .. actType][2], not notify or notUpdateAct) | 566 | + if not Activity.schema["act" .. actType][3] then |
| 567 | + self:updateActData(actType, Activity.schema["act" .. actType][2], not notify or notUpdateAct) | ||
| 568 | + end | ||
| 528 | end | 569 | end |
| 529 | end | 570 | end |
| 530 | 571 | ||
| @@ -689,5 +730,60 @@ function Activity:getBattleTicket(actId) | @@ -689,5 +730,60 @@ function Activity:getBattleTicket(actId) | ||
| 689 | end | 730 | end |
| 690 | end | 731 | end |
| 691 | 732 | ||
| 733 | +activityFunc[Activity.ActivityType.ActShopGoods] = { | ||
| 734 | + ["init"] = function(self, actType, isCrossDay, notify, actId) | ||
| 735 | + end, | ||
| 736 | + ["close"] = function(self, actType, notify) | ||
| 737 | + local rechargeRecord = self.owner.storeData:getProperty("payR") | ||
| 738 | + for id, cfg in pairs(csvdb["shop_rechargeCsv"]) do | ||
| 739 | + if cfg.shop == 3 and cfg.type == ShopPackType.ActShopPack then | ||
| 740 | + rechargeRecord[id] = nil | ||
| 741 | + end | ||
| 742 | + end | ||
| 743 | + self.owner.storeData:updateProperty({field="payR", value=rechargeRecord}) | ||
| 744 | + end, | ||
| 745 | +} | ||
| 746 | + | ||
| 747 | + | ||
| 748 | + | ||
| 749 | +activityFunc[Activity.ActivityType.Crisis] = { | ||
| 750 | + ["check"] = function(self, actType, notify, atype, count) -- 检查 | ||
| 751 | + count = count or 1 | ||
| 752 | + local isOpen, actId = self:isOpen(actType) | ||
| 753 | + local actData = self:getActData(actType) or {} | ||
| 754 | + actData.task = actData.task or {} | ||
| 755 | + local change = false | ||
| 756 | + local actCsv = csvdb["activity_crisisCsv"][actId] | ||
| 757 | + for id, actSet in pairs(actCsv) do | ||
| 758 | + if actSet.type == atype then | ||
| 759 | + local status = actData.task[id] or 0 | ||
| 760 | + status = status + count | ||
| 761 | + if status >= actSet.condition1 then | ||
| 762 | + local reward | ||
| 763 | + if actSet.loop == 1 then | ||
| 764 | + local rcount = math.floor(status / actSet.condition1) | ||
| 765 | + reward = actSet.reward:toNumMap() | ||
| 766 | + for itemId, itemC in pairs(reward) do | ||
| 767 | + reward[itemId] = itemC * rcount | ||
| 768 | + end | ||
| 769 | + status = status % actSet.condition1 | ||
| 770 | + else | ||
| 771 | + reward = actSet.reward | ||
| 772 | + status = -1 | ||
| 773 | + end | ||
| 774 | + | ||
| 775 | + self.owner:award(reward, {log = {desc = "activity_crisis"}, notNotify = not notify}) | ||
| 776 | + end | ||
| 777 | + actData.task[id] = status | ||
| 778 | + change = true | ||
| 779 | + end | ||
| 780 | + end | ||
| 781 | + if change then | ||
| 782 | + -- 更新下排行榜 | ||
| 783 | + self.owner:updateRankCommon(RANK_TYPE.ActCrisis, self.owner:getItemCount(ItemId.CrisisScore)) | ||
| 784 | + self:updateActData(actType, actData) | ||
| 785 | + end | ||
| 786 | + end, | ||
| 787 | +} | ||
| 692 | 788 | ||
| 693 | return Activity | 789 | return Activity |
src/models/Email.lua
| @@ -62,7 +62,11 @@ function Email:data() | @@ -62,7 +62,11 @@ function Email:data() | ||
| 62 | end | 62 | end |
| 63 | 63 | ||
| 64 | if attachments == "" and emailData.attachment ~= "" then | 64 | if attachments == "" and emailData.attachment ~= "" then |
| 65 | - attachments = emailData.attachment:format(table.unpack(rewardPms)) | 65 | + if next(rewardPms) then |
| 66 | + attachments = emailData.attachment:format(table.unpack(rewardPms)) | ||
| 67 | + else | ||
| 68 | + attachments = emailData.attachment | ||
| 69 | + end | ||
| 66 | end | 70 | end |
| 67 | end | 71 | end |
| 68 | 72 |
src/models/RoleBattle.lua
| @@ -44,7 +44,7 @@ function Role:checkBattle(battleType, params) | @@ -44,7 +44,7 @@ function Role:checkBattle(battleType, params) | ||
| 44 | 44 | ||
| 45 | local fixData = { | 45 | local fixData = { |
| 46 | hang = function() | 46 | hang = function() |
| 47 | - for slot, hero in pairs(self:getProperty("hangTS")) do | 47 | + for slot, hero in pairs(self:getProperty("hangTS").heros) do |
| 48 | selflist[slot] = hero.type | 48 | selflist[slot] = hero.type |
| 49 | end | 49 | end |
| 50 | heroscore = self:getProperty("hangTBV") | 50 | heroscore = self:getProperty("hangTBV") |
| @@ -59,7 +59,7 @@ function Role:checkBattle(battleType, params) | @@ -59,7 +59,7 @@ function Role:checkBattle(battleType, params) | ||
| 59 | end, | 59 | end, |
| 60 | tower = function() | 60 | tower = function() |
| 61 | local towerF = self:getTeamFormatByType(TeamSystemType.Tower) | 61 | local towerF = self:getTeamFormatByType(TeamSystemType.Tower) |
| 62 | - for slot, hero in pairs(self:getTeamHerosInfo(towerF.heros)) do | 62 | + for slot, hero in pairs(self:getTeamHerosInfo(towerF).heros) do |
| 63 | selflist[slot] = hero.type | 63 | selflist[slot] = hero.type |
| 64 | end | 64 | end |
| 65 | heroscore = self:getTeamBattleValue(towerF.heros) | 65 | heroscore = self:getTeamBattleValue(towerF.heros) |
| @@ -74,7 +74,7 @@ function Role:checkBattle(battleType, params) | @@ -74,7 +74,7 @@ function Role:checkBattle(battleType, params) | ||
| 74 | end, | 74 | end, |
| 75 | bonus = function() | 75 | bonus = function() |
| 76 | local bTeam = self:getTeamFormatByType(TeamSystemType.BonusBattle) | 76 | local bTeam = self:getTeamFormatByType(TeamSystemType.BonusBattle) |
| 77 | - for slot, hero in pairs(self:getTeamHerosInfo(bTeam.heros)) do | 77 | + for slot, hero in pairs(self:getTeamHerosInfo(bTeam).heros) do |
| 78 | selflist[slot] = hero.type | 78 | selflist[slot] = hero.type |
| 79 | end | 79 | end |
| 80 | heroscore = self:getTeamBattleValue(bTeam.heros) | 80 | heroscore = self:getTeamBattleValue(bTeam.heros) |
| @@ -88,7 +88,7 @@ function Role:checkBattle(battleType, params) | @@ -88,7 +88,7 @@ function Role:checkBattle(battleType, params) | ||
| 88 | end | 88 | end |
| 89 | end, | 89 | end, |
| 90 | act_battle = function() | 90 | act_battle = function() |
| 91 | - for slot, hero in pairs(self:getTeamHerosInfo(params.heros)) do | 91 | + for slot, hero in pairs(self:getTeamHerosInfo(params).heros) do |
| 92 | selflist[slot] = hero.type | 92 | selflist[slot] = hero.type |
| 93 | end | 93 | end |
| 94 | heroscore = self:getTeamBattleValue(params.heros) | 94 | heroscore = self:getTeamBattleValue(params.heros) |
| @@ -102,7 +102,7 @@ function Role:checkBattle(battleType, params) | @@ -102,7 +102,7 @@ function Role:checkBattle(battleType, params) | ||
| 102 | end | 102 | end |
| 103 | end, | 103 | end, |
| 104 | pvpc = function() | 104 | pvpc = function() |
| 105 | - for slot, hero in pairs(self:getProperty("pvpTSC")) do | 105 | + for slot, hero in pairs(self:getProperty("pvpTSC").heros) do |
| 106 | selflist[slot] = hero.type | 106 | selflist[slot] = hero.type |
| 107 | end | 107 | end |
| 108 | heroscore = self:getProperty("pvpTBVC") | 108 | heroscore = self:getProperty("pvpTBVC") |
| @@ -124,7 +124,7 @@ function Role:checkBattle(battleType, params) | @@ -124,7 +124,7 @@ function Role:checkBattle(battleType, params) | ||
| 124 | pvph = function() | 124 | pvph = function() |
| 125 | for idx, team in pairs(self:getProperty("pvpTSH")) do | 125 | for idx, team in pairs(self:getProperty("pvpTSH")) do |
| 126 | selflist[idx] = selflist[idx] or {} | 126 | selflist[idx] = selflist[idx] or {} |
| 127 | - for slot, hero in pairs(team) do | 127 | + for slot, hero in pairs(team.heros) do |
| 128 | selflist[idx][slot] = hero.type | 128 | selflist[idx][slot] = hero.type |
| 129 | end | 129 | end |
| 130 | end | 130 | end |
src/models/RoleCross.lua
| @@ -19,8 +19,8 @@ RoleCross.bind = function (Role) | @@ -19,8 +19,8 @@ RoleCross.bind = function (Role) | ||
| 19 | -- 好友详细队伍信息 | 19 | -- 好友详细队伍信息 |
| 20 | function Role:friendInfo() | 20 | function Role:friendInfo() |
| 21 | local info = self:friendSInfo() | 21 | local info = self:friendSInfo() |
| 22 | - local heros = self:getProperty("pvpTBVC") ~= 0 and self:getProperty("pvpTSC") or self:getProperty("hangTS") | ||
| 23 | - info.heros = heros | 22 | + local team = self:getProperty("pvpTBVC") ~= 0 and self:getProperty("pvpTSC") or self:getProperty("hangTS") |
| 23 | + info.team = team | ||
| 24 | return info | 24 | return info |
| 25 | end | 25 | end |
| 26 | 26 | ||
| @@ -36,7 +36,7 @@ RoleCross.bind = function (Role) | @@ -36,7 +36,7 @@ RoleCross.bind = function (Role) | ||
| 36 | level = self:getProperty("level"), | 36 | level = self:getProperty("level"), |
| 37 | headId = self:getProperty("headId"), | 37 | headId = self:getProperty("headId"), |
| 38 | battleV = self:getProperty("pvpTBVC"), | 38 | battleV = self:getProperty("pvpTBVC"), |
| 39 | - heros = self:getProperty("pvpTSC"), | 39 | + team = self:getProperty("pvpTSC"), |
| 40 | battleInfo = self:getProperty("pvpTBC") | 40 | battleInfo = self:getProperty("pvpTBC") |
| 41 | } | 41 | } |
| 42 | return info | 42 | return info |
| @@ -49,7 +49,7 @@ RoleCross.bind = function (Role) | @@ -49,7 +49,7 @@ RoleCross.bind = function (Role) | ||
| 49 | level = self:getProperty("level"), | 49 | level = self:getProperty("level"), |
| 50 | headId = self:getProperty("headId"), | 50 | headId = self:getProperty("headId"), |
| 51 | battleV = self:getProperty("pvpTBVH"), | 51 | battleV = self:getProperty("pvpTBVH"), |
| 52 | - heros = self:getProperty("pvpTSH"), | 52 | + team = self:getProperty("pvpTSH"), |
| 53 | battleInfo = self:getProperty("pvpTBH") | 53 | battleInfo = self:getProperty("pvpTBH") |
| 54 | } | 54 | } |
| 55 | return info | 55 | return info |
| @@ -281,7 +281,7 @@ function CMD.friendInfo(roleId) | @@ -281,7 +281,7 @@ function CMD.friendInfo(roleId) | ||
| 281 | headId = info.headId, | 281 | headId = info.headId, |
| 282 | ltime = info.ltime, | 282 | ltime = info.ltime, |
| 283 | battleV = info.pvpTBVC ~= 0 and info.pvpTBVC or info.hangTBV, | 283 | battleV = info.pvpTBVC ~= 0 and info.pvpTBVC or info.hangTBV, |
| 284 | - heros = info.pvpTBVC ~= 0 and info.pvpTSC or info.hangTS | 284 | + team = info.pvpTBVC ~= 0 and info.pvpTSC or info.hangTS |
| 285 | } | 285 | } |
| 286 | end | 286 | end |
| 287 | 287 | ||
| @@ -297,7 +297,7 @@ function CMD.pvpCInfo(roleId) | @@ -297,7 +297,7 @@ function CMD.pvpCInfo(roleId) | ||
| 297 | level = info.level, | 297 | level = info.level, |
| 298 | headId = info.headId, | 298 | headId = info.headId, |
| 299 | battleV = info.pvpTBVC, | 299 | battleV = info.pvpTBVC, |
| 300 | - heros = info.pvpTSC, | 300 | + team = info.pvpTSC, |
| 301 | battleInfo = info.pvpTBC | 301 | battleInfo = info.pvpTBC |
| 302 | } | 302 | } |
| 303 | end | 303 | end |
| @@ -309,7 +309,7 @@ function CMD.pvpHInfo(roleId) | @@ -309,7 +309,7 @@ function CMD.pvpHInfo(roleId) | ||
| 309 | level = info.level, | 309 | level = info.level, |
| 310 | headId = info.headId, | 310 | headId = info.headId, |
| 311 | battleV = info.pvpTBVH, | 311 | battleV = info.pvpTBVH, |
| 312 | - heros = info.pvpTSH, | 312 | + team = info.pvpTSH, |
| 313 | battleInfo = info.pvpTBH | 313 | battleInfo = info.pvpTBH |
| 314 | } | 314 | } |
| 315 | end | 315 | end |
src/models/RoleLog.lua
| 1 | local serverId = skynet.getenv("servId") | 1 | local serverId = skynet.getenv("servId") |
| 2 | local server_id = (skynet.getenv("serverType") or "localtest") .. "_" .. serverId | 2 | local server_id = (skynet.getenv("serverType") or "localtest") .. "_" .. serverId |
| 3 | +local logproxy = require "shared.logproxy" | ||
| 3 | 4 | ||
| 4 | --[[ | 5 | --[[ |
| 5 | 100 购买/兑换行为 | 6 | 100 购买/兑换行为 |
| @@ -49,6 +50,7 @@ local ItemReason = { | @@ -49,6 +50,7 @@ local ItemReason = { | ||
| 49 | actHangDrop = 134, -- 掉落活动奖励 | 50 | actHangDrop = 134, -- 掉落活动奖励 |
| 50 | actBattle = 135, -- 活动关卡 | 51 | actBattle = 135, -- 活动关卡 |
| 51 | actMilestone = 136, -- 活动关卡boss伤害里程碑 | 52 | actMilestone = 136, -- 活动关卡boss伤害里程碑 |
| 53 | + worldBossReward = 137, -- 世界boss翻牌奖励 | ||
| 52 | 54 | ||
| 53 | 55 | ||
| 54 | advHang = 301, -- 拾荒挂机 | 56 | advHang = 301, -- 拾荒挂机 |
| @@ -89,6 +91,7 @@ local ItemReason = { | @@ -89,6 +91,7 @@ local ItemReason = { | ||
| 89 | actSign = 1007, -- 活动签到 | 91 | actSign = 1007, -- 活动签到 |
| 90 | actPaySign = 1008, -- 活动付费签到 | 92 | actPaySign = 1008, -- 活动付费签到 |
| 91 | calendaTask = 1009, -- 英雄帖 | 93 | calendaTask = 1009, -- 英雄帖 |
| 94 | + actMilecrisis = 1010, -- 物资危机 | ||
| 92 | 95 | ||
| 93 | -- 餐厅 | 96 | -- 餐厅 |
| 94 | greenHourse = 1101, -- 食材获得 | 97 | greenHourse = 1101, -- 食材获得 |
| @@ -251,13 +254,6 @@ local MethodType = { | @@ -251,13 +254,6 @@ local MethodType = { | ||
| 251 | hero_break_result = "json", -- 英雄突破效果,可记录效果ID,或json格式记录提升效果,{攻击:20,闪避:20,……..} | 254 | hero_break_result = "json", -- 英雄突破效果,可记录效果ID,或json格式记录提升效果,{攻击:20,闪避:20,……..} |
| 252 | hero_break_level = true, -- 英雄突破后等级上限 | 255 | hero_break_level = true, -- 英雄突破后等级上限 |
| 253 | }, | 256 | }, |
| 254 | - hero_talent = { --英雄天赋升级 | ||
| 255 | - hero_id = true, -- 英雄ID | ||
| 256 | - hero_talent_cost = "json", -- 英雄天赋升级消耗,json格式记录,{道具ID1:消耗数量1,道具ID2:消耗数量2,………...} | ||
| 257 | - hero_talent_levelbef = true, -- 英雄技能升级前等级 | ||
| 258 | - hero_talent_level = true, -- 英雄技能升级后等级 | ||
| 259 | - hero_talent_id = true, -- 天赋id | ||
| 260 | - }, | ||
| 261 | hero_jewel = { --英雄铭文 | 257 | hero_jewel = { --英雄铭文 |
| 262 | hero_id = true, -- 英雄ID | 258 | hero_id = true, -- 英雄ID |
| 263 | hero_jewel_sequence = "ucode", -- 铭文装备编号,用以关联一次装备时产生的多条日志 | 259 | hero_jewel_sequence = "ucode", -- 铭文装备编号,用以关联一次装备时产生的多条日志 |
| @@ -287,7 +283,7 @@ local MethodType = { | @@ -287,7 +283,7 @@ local MethodType = { | ||
| 287 | gacha_up = true, -- 卡池UP角色 | 283 | gacha_up = true, -- 卡池UP角色 |
| 288 | gacha_times = true, -- 抽卡次数 | 284 | gacha_times = true, -- 抽卡次数 |
| 289 | gacha_reward = "json", -- 抽卡结果,建议使用json格式记录。示例:{ "XX": "1", "XXX": "3"} | 285 | gacha_reward = "json", -- 抽卡结果,建议使用json格式记录。示例:{ "XX": "1", "XXX": "3"} |
| 290 | - currency = "json", -- 消耗,json格式记录,{道具ID1:消耗数量1,道具ID2:消耗数量2,………...} | 286 | + gacha_cost = "json", -- 消耗,json格式记录,{道具ID1:消耗数量1,道具ID2:消耗数量2,………...} |
| 291 | gacha_cnt = true, -- 保底计数 | 287 | gacha_cnt = true, -- 保底计数 |
| 292 | }, | 288 | }, |
| 293 | equip_wear = { --装备穿戴与卸载 | 289 | equip_wear = { --装备穿戴与卸载 |
| @@ -295,8 +291,8 @@ local MethodType = { | @@ -295,8 +291,8 @@ local MethodType = { | ||
| 295 | equip_id = true, --装备ID | 291 | equip_id = true, --装备ID |
| 296 | equip_wear_action = true, --装备操作类型:装备:0,卸载:1 | 292 | equip_wear_action = true, --装备操作类型:装备:0,卸载:1 |
| 297 | equip_wear_part = true, --装备部位,记录部位ID | 293 | equip_wear_part = true, --装备部位,记录部位ID |
| 298 | - equip_wear_result = "json", --装备操作后结果,记录属性变化,json格式记录,{“aa”:1234,"bb":4567} | ||
| 299 | - equip_wear_change = "json", --装备操作变化值,记录属性变化,记录正负值,json格式记录,{“aa”:1234,"bb":-45} | 294 | + equip_wear_scorebef = true, --装备前英雄评分 |
| 295 | + equip_wear_score = true, --装备后英雄评分 | ||
| 300 | equip_wear_mode = true, --用以区分自动装备还是手动装备,自动记录为0,手动记录为1 | 296 | equip_wear_mode = true, --用以区分自动装备还是手动装备,自动记录为0,手动记录为1 |
| 301 | equip_wear_seqid = "ucode", --自动穿戴时记录的系列ID,用以关联一次性装备时候产生的多条记录 | 297 | equip_wear_seqid = "ucode", --自动穿戴时记录的系列ID,用以关联一次性装备时候产生的多条记录 |
| 302 | }, | 298 | }, |
| @@ -413,6 +409,7 @@ local MethodType = { | @@ -413,6 +409,7 @@ local MethodType = { | ||
| 413 | restaurant_order_status = true, -- 订单任务状态,接受:0, 拒绝:1, 完成:2 | 409 | restaurant_order_status = true, -- 订单任务状态,接受:0, 拒绝:1, 完成:2 |
| 414 | restaurant_order_rwd = "json", -- 订单完成奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | 410 | restaurant_order_rwd = "json", -- 订单完成奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} |
| 415 | restaurant_order_lv = true, -- 订单品质等级,普通:0, 稀有:1, 顶级:2, 豪华:3 | 411 | restaurant_order_lv = true, -- 订单品质等级,普通:0, 稀有:1, 顶级:2, 豪华:3 |
| 412 | + restaurant_order_type = true, -- 订单任务类型,0:特殊顾客,1:特别订单 | ||
| 416 | }, | 413 | }, |
| 417 | restaurant_collect = { --餐厅顾客图谱 | 414 | restaurant_collect = { --餐厅顾客图谱 |
| 418 | restaurant_collect_id = true, -- 图谱收集ID | 415 | restaurant_collect_id = true, -- 图谱收集ID |
| @@ -504,6 +501,28 @@ local MethodType = { | @@ -504,6 +501,28 @@ local MethodType = { | ||
| 504 | mission_pick_fund_beflv = true, -- 资助前资助等级 | 501 | mission_pick_fund_beflv = true, -- 资助前资助等级 |
| 505 | mission_pick_fund_aftlv = true, -- 资助后资助等级 | 502 | mission_pick_fund_aftlv = true, -- 资助后资助等级 |
| 506 | }, | 503 | }, |
| 504 | + function_open = { -- 功能开启日志 | ||
| 505 | + function_id = true, --功能ID | ||
| 506 | + }, | ||
| 507 | + punitive_action = { -- 讨伐行动 --TODO | ||
| 508 | + mission_id = true, --关卡ID | ||
| 509 | + mission_herolist = "json", -- 英雄ID,排序以玩家出战设置为准,示例:[111, 222, 333, 444, 555] | ||
| 510 | + mission_success_rate = true, -- 大成功几率 | ||
| 511 | + mission_reward = "json", -- 获得奖励,建议使用json格式记录。示例:{ itemid1: 1, itemid2: 3, itemid3: 5} | ||
| 512 | + mission_result = true, -- 战斗结果(0-无效,1-胜利,2-失败) | ||
| 513 | + mission_roundtime = true, -- 完成耗时(秒) | ||
| 514 | + mission_cleartype = true, -- 1-开始; 2-完成(领取奖励时) | ||
| 515 | + }, | ||
| 516 | + hero_talent = { --英雄精进(原英雄天赋升级) TODO | ||
| 517 | + hero_id = true, --英雄ID | ||
| 518 | + hero_talent_stagebef = true, --英雄精进升级前停留阶段 | ||
| 519 | + hero_talent_stage = true, --英雄精进升级后停留阶段 | ||
| 520 | + hero_talent_cost = "json", --英雄精进升级消耗,json格式记录,{道具ID1:消耗数量1,道具ID2:消耗数量2,….} | ||
| 521 | + hero_talent_subid = true, --升级属性ID,生命、攻击、防御、命中、闪避分别对应(0,1,2,3,4) | ||
| 522 | + hero_talent_sublevel = true, --升级属性等级,如生命升级从1到2,则记录2 | ||
| 523 | + }, | ||
| 524 | + | ||
| 525 | + | ||
| 507 | } | 526 | } |
| 508 | 527 | ||
| 509 | local function printError(info) | 528 | local function printError(info) |
| @@ -524,20 +543,26 @@ local function isIos(self) | @@ -524,20 +543,26 @@ local function isIos(self) | ||
| 524 | return sid == 2 | 543 | return sid == 2 |
| 525 | end | 544 | end |
| 526 | 545 | ||
| 527 | -local appid, sdkId | 546 | +local sdkId |
| 547 | +local AppId = { | ||
| 548 | + [1] = 4787, | ||
| 549 | + [2] = 4788, | ||
| 550 | + [3] = 4789, | ||
| 551 | +} | ||
| 528 | local function getBaseLog(self) | 552 | local function getBaseLog(self) |
| 529 | local uid = self:getProperty("uid") | 553 | local uid = self:getProperty("uid") |
| 530 | - if not appid then | ||
| 531 | - appid, sdkId = string.match(uid, "(.*)_(.*)") | ||
| 532 | - if not appid then | 554 | + local sid = self:getProperty("sid") |
| 555 | + if not sdkId then | ||
| 556 | + _, sdkId = string.match(uid, "(.*)_(.*)") | ||
| 557 | + if not _ then | ||
| 533 | sdkId = uid | 558 | sdkId = uid |
| 534 | - appid = 0 | ||
| 535 | end | 559 | end |
| 536 | end | 560 | end |
| 561 | + | ||
| 537 | local log = { | 562 | local log = { |
| 538 | server_id = server_id, | 563 | server_id = server_id, |
| 539 | timestamp = skynet.timex(), | 564 | timestamp = skynet.timex(), |
| 540 | - app_id = appid, | 565 | + app_id = AppId[sid] or 0, |
| 541 | plat_id = isIos(self) and 0 or 1, | 566 | plat_id = isIos(self) and 0 or 1, |
| 542 | sdk_uid = sdkId, | 567 | sdk_uid = sdkId, |
| 543 | account_id = uid, | 568 | account_id = uid, |
| @@ -565,6 +590,7 @@ local LogType = { | @@ -565,6 +590,7 @@ local LogType = { | ||
| 565 | logout = "common", | 590 | logout = "common", |
| 566 | guide = "common", | 591 | guide = "common", |
| 567 | newdevice = "common", | 592 | newdevice = "common", |
| 593 | + cbback = "common", | ||
| 568 | 594 | ||
| 569 | in_item = "common", | 595 | in_item = "common", |
| 570 | out_item = "common", | 596 | out_item = "common", |
| @@ -765,8 +791,7 @@ function RoleLog.bind(Role) | @@ -765,8 +791,7 @@ function RoleLog.bind(Role) | ||
| 765 | end | 791 | end |
| 766 | end | 792 | end |
| 767 | end | 793 | end |
| 768 | - if not logd then return end | ||
| 769 | - pcall(skynet.send, logd, "lua", "log", doc, "bi") | 794 | + logproxy:log(doc, "bi") |
| 770 | end | 795 | end |
| 771 | 796 | ||
| 772 | function Role:logItems(itemId, before, after, log) | 797 | function Role:logItems(itemId, before, after, log) |
| @@ -825,8 +850,7 @@ function RoleLog.bind(Role) | @@ -825,8 +850,7 @@ function RoleLog.bind(Role) | ||
| 825 | end | 850 | end |
| 826 | end | 851 | end |
| 827 | doc["@type"] = logType | 852 | doc["@type"] = logType |
| 828 | - if not logd then return end | ||
| 829 | - pcall(skynet.send, logd, "lua", "log", doc, "log") | 853 | + logproxy:log(doc, "log") |
| 830 | end | 854 | end |
| 831 | 855 | ||
| 832 | 856 |
src/models/RolePlugin.lua
| @@ -356,16 +356,41 @@ function RolePlugin.bind(Role) | @@ -356,16 +356,41 @@ function RolePlugin.bind(Role) | ||
| 356 | if not self:costDiamond(pms) then | 356 | if not self:costDiamond(pms) then |
| 357 | return | 357 | return |
| 358 | end | 358 | end |
| 359 | - itemCountT[ItemId.Diamond] = nil | ||
| 360 | end | 359 | end |
| 361 | for itemId, count in pairs(itemCountT) do | 360 | for itemId, count in pairs(itemCountT) do |
| 362 | - pms.itemId = itemId | ||
| 363 | - pms.count = - count | ||
| 364 | - self:addItem(pms) | 361 | + if itemId ~= ItemId.Diamond then |
| 362 | + pms.itemId = itemId | ||
| 363 | + pms.count = - count | ||
| 364 | + self:addItem(pms) | ||
| 365 | + self:itemDeltaEvent(pms) | ||
| 366 | + end | ||
| 365 | end | 367 | end |
| 366 | return true | 368 | return true |
| 367 | end | 369 | end |
| 368 | 370 | ||
| 371 | + function Role:itemDeltaEvent(pms) | ||
| 372 | + self:eventBoxL(pms) | ||
| 373 | + end | ||
| 374 | + | ||
| 375 | + -- 拆解室的生产线启动 | ||
| 376 | + function Role:eventBoxL(pms) | ||
| 377 | + local limit = globalCsv.box_key_max[pms.itemId] | ||
| 378 | + if not limit then return end | ||
| 379 | + | ||
| 380 | + local update = false | ||
| 381 | + local boxL = self:getProperty("boxL") or {} | ||
| 382 | + for slot, data in pairs(boxL) do | ||
| 383 | + if data.time == 0 and data.id == pms.itemId and self:getItemCount(pms.itemId) < limit then | ||
| 384 | + update = true | ||
| 385 | + data.time = skynet.timex() | ||
| 386 | + end | ||
| 387 | + end | ||
| 388 | + | ||
| 389 | + if update then | ||
| 390 | + self:updateProperty({field = "boxL", value = boxL}) | ||
| 391 | + end | ||
| 392 | + end | ||
| 393 | + | ||
| 369 | function Role:getItemCount(itemId) | 394 | function Role:getItemCount(itemId) |
| 370 | if itemId == ItemId.Diamond then | 395 | if itemId == ItemId.Diamond then |
| 371 | return self:getAllDiamond() | 396 | return self:getAllDiamond() |
| @@ -1014,6 +1039,7 @@ function RolePlugin.bind(Role) | @@ -1014,6 +1039,7 @@ function RolePlugin.bind(Role) | ||
| 1014 | 1039 | ||
| 1015 | if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then | 1040 | if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then |
| 1016 | local unlockData = csvdb["unlockCsv"][func] | 1041 | local unlockData = csvdb["unlockCsv"][func] |
| 1042 | + self:log("function_open", {function_id = func}) | ||
| 1017 | if unlockData.type == 4 then -- 解锁神器 | 1043 | if unlockData.type == 4 then -- 解锁神器 |
| 1018 | if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then | 1044 | if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then |
| 1019 | self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}}) | 1045 | self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}}) |
| @@ -1176,7 +1202,7 @@ function RolePlugin.bind(Role) | @@ -1176,7 +1202,7 @@ function RolePlugin.bind(Role) | ||
| 1176 | lv = self:getProperty("level"), | 1202 | lv = self:getProperty("level"), |
| 1177 | batteV = battleV, | 1203 | batteV = battleV, |
| 1178 | level = level, | 1204 | level = level, |
| 1179 | - format = self:getTeamHerosInfo(towerTeam.heros), | 1205 | + format = self:getTeamHerosInfo(towerTeam).heros, |
| 1180 | } | 1206 | } |
| 1181 | local roleId = self:getProperty("id") | 1207 | local roleId = self:getProperty("id") |
| 1182 | redisproxy:pipelining(function (red) | 1208 | redisproxy:pipelining(function (red) |
| @@ -1324,9 +1350,10 @@ function RolePlugin.bind(Role) | @@ -1324,9 +1350,10 @@ function RolePlugin.bind(Role) | ||
| 1324 | return teamInfo | 1350 | return teamInfo |
| 1325 | end | 1351 | end |
| 1326 | 1352 | ||
| 1327 | - function Role:getTeamHerosInfo(heroIds) | 1353 | + function Role:getTeamHerosInfo(team) |
| 1354 | + local format = {} | ||
| 1328 | local heros = {} | 1355 | local heros = {} |
| 1329 | - for slot, heroId in pairs(heroIds or {}) do | 1356 | + for slot, heroId in pairs(team.heros or {}) do |
| 1330 | local hero = self.heros[heroId] | 1357 | local hero = self.heros[heroId] |
| 1331 | heros[slot] = { | 1358 | heros[slot] = { |
| 1332 | type = hero:getProperty("type"), | 1359 | type = hero:getProperty("type"), |
| @@ -1334,7 +1361,10 @@ function RolePlugin.bind(Role) | @@ -1334,7 +1361,10 @@ function RolePlugin.bind(Role) | ||
| 1334 | wakeL = hero:getProperty("wakeL"), | 1361 | wakeL = hero:getProperty("wakeL"), |
| 1335 | } | 1362 | } |
| 1336 | end | 1363 | end |
| 1337 | - return heros | 1364 | + format.heros = heros |
| 1365 | + format.supports = team.supports or {} | ||
| 1366 | + format.tactics = team.tactics or nil | ||
| 1367 | + return format | ||
| 1338 | end | 1368 | end |
| 1339 | 1369 | ||
| 1340 | function Role:getTeamBattleValue(heros) | 1370 | function Role:getTeamBattleValue(heros) |
| @@ -1352,7 +1382,7 @@ function RolePlugin.bind(Role) | @@ -1352,7 +1382,7 @@ function RolePlugin.bind(Role) | ||
| 1352 | if not team then return end | 1382 | if not team then return end |
| 1353 | 1383 | ||
| 1354 | self:setProperties({ | 1384 | self:setProperties({ |
| 1355 | - hangTS = self:getTeamHerosInfo(team.heros), | 1385 | + hangTS = self:getTeamHerosInfo(team), |
| 1356 | hangTB = self:getTeamBattleInfo(team), | 1386 | hangTB = self:getTeamBattleInfo(team), |
| 1357 | hangTBV = self:getTeamBattleValue(team.heros), | 1387 | hangTBV = self:getTeamBattleValue(team.heros), |
| 1358 | }) | 1388 | }) |
| @@ -1400,7 +1430,7 @@ function RolePlugin.bind(Role) | @@ -1400,7 +1430,7 @@ function RolePlugin.bind(Role) | ||
| 1400 | self:updateProperty({field = "pvpTC", value = team}) | 1430 | self:updateProperty({field = "pvpTC", value = team}) |
| 1401 | end | 1431 | end |
| 1402 | self:setProperties({ | 1432 | self:setProperties({ |
| 1403 | - pvpTSC = self:getTeamHerosInfo(team.heros), | 1433 | + pvpTSC = self:getTeamHerosInfo(team), |
| 1404 | pvpTBC = self:getTeamBattleInfo(team), | 1434 | pvpTBC = self:getTeamBattleInfo(team), |
| 1405 | pvpTBVC = self:getTeamBattleValue(team.heros), | 1435 | pvpTBVC = self:getTeamBattleValue(team.heros), |
| 1406 | }) | 1436 | }) |
| @@ -1416,7 +1446,7 @@ function RolePlugin.bind(Role) | @@ -1416,7 +1446,7 @@ function RolePlugin.bind(Role) | ||
| 1416 | local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {} | 1446 | local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {} |
| 1417 | for i = 1, 3 do | 1447 | for i = 1, 3 do |
| 1418 | if team[i] then | 1448 | if team[i] then |
| 1419 | - pvpTSH[i] = self:getTeamHerosInfo(team[i].heros) | 1449 | + pvpTSH[i] = self:getTeamHerosInfo(team[i]) |
| 1420 | pvpTBH[i] = self:getTeamBattleInfo(team[i]) | 1450 | pvpTBH[i] = self:getTeamBattleInfo(team[i]) |
| 1421 | pvpTBVH[i] = self:getTeamBattleValue(team[i].heros) | 1451 | pvpTBVH[i] = self:getTeamBattleValue(team[i].heros) |
| 1422 | end | 1452 | end |
| @@ -1575,10 +1605,17 @@ function RolePlugin.bind(Role) | @@ -1575,10 +1605,17 @@ function RolePlugin.bind(Role) | ||
| 1575 | return "" | 1605 | return "" |
| 1576 | end | 1606 | end |
| 1577 | local limit = rechargeData.limit | 1607 | local limit = rechargeData.limit |
| 1578 | - local rechargeRecord = self:getProperty("payR") or {} | 1608 | + local rechargeRecord = self.storeData:getProperty("payR") or {} |
| 1579 | if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then | 1609 | if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then |
| 1580 | return "" | 1610 | return "" |
| 1581 | - end | 1611 | + end |
| 1612 | + | ||
| 1613 | + --判断是否是活动商品 | ||
| 1614 | + if rechargeData.activity_id ~= 0 then | ||
| 1615 | + local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id] | ||
| 1616 | + if not actCfg then return "" end | ||
| 1617 | + if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end | ||
| 1618 | + end | ||
| 1582 | 1619 | ||
| 1583 | local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId) | 1620 | local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId) |
| 1584 | if orderId then | 1621 | if orderId then |
| @@ -1596,6 +1633,7 @@ function RolePlugin.bind(Role) | @@ -1596,6 +1633,7 @@ function RolePlugin.bind(Role) | ||
| 1596 | key = orderKey, | 1633 | key = orderKey, |
| 1597 | order = partnerOrderId, | 1634 | order = partnerOrderId, |
| 1598 | rechargeId = rechargeId, | 1635 | rechargeId = rechargeId, |
| 1636 | + createTime = skynet.timex(), | ||
| 1599 | }) | 1637 | }) |
| 1600 | order:create() | 1638 | order:create() |
| 1601 | -- 正在进行中的订单 缓存 | 1639 | -- 正在进行中的订单 缓存 |
| @@ -1639,7 +1677,7 @@ function RolePlugin.bind(Role) | @@ -1639,7 +1677,7 @@ function RolePlugin.bind(Role) | ||
| 1639 | -- 开始下单 | 1677 | -- 开始下单 |
| 1640 | if status == "success" then | 1678 | if status == "success" then |
| 1641 | elseif status == "fail" then | 1679 | elseif status == "fail" then |
| 1642 | - redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId) | 1680 | + -- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId) |
| 1643 | elseif status == "finsh" then | 1681 | elseif status == "finsh" then |
| 1644 | orderObject:setProperty("finishTime", skynet.time()) | 1682 | orderObject:setProperty("finishTime", skynet.time()) |
| 1645 | redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId) | 1683 | redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId) |
| @@ -1824,10 +1862,10 @@ function RolePlugin.bind(Role) | @@ -1824,10 +1862,10 @@ function RolePlugin.bind(Role) | ||
| 1824 | end | 1862 | end |
| 1825 | 1863 | ||
| 1826 | -- 抽卡阶段奖励 | 1864 | -- 抽卡阶段奖励 |
| 1827 | - function Role:getDrawCardExtraReward(oldVal, newVal) | 1865 | + function Role:getDrawCardExtraReward(feedbackId, oldVal, newVal) |
| 1828 | local reward = nil | 1866 | local reward = nil |
| 1829 | local maxCount = 0 | 1867 | local maxCount = 0 |
| 1830 | - for k, v in pairs(csvdb["build_extraRewardCsv"]) do | 1868 | + for k, v in pairs(csvdb["build_extraRewardCsv"][feedbackId]) do |
| 1831 | if oldVal < k and newVal >= k then | 1869 | if oldVal < k and newVal >= k then |
| 1832 | reward = v["reward"] or "" | 1870 | reward = v["reward"] or "" |
| 1833 | end | 1871 | end |
src/models/RolePvp.lua
| @@ -233,7 +233,6 @@ function Role:refreshPvpMatch(score, rank, rankKey) | @@ -233,7 +233,6 @@ function Role:refreshPvpMatch(score, rank, rankKey) | ||
| 233 | if low < 0 then | 233 | if low < 0 then |
| 234 | low = 0 | 234 | low = 0 |
| 235 | end | 235 | end |
| 236 | - print(low, heigh) | ||
| 237 | local rangeIds = redisproxy:ZREVRANGE(dbKey, low, heigh) | 236 | local rangeIds = redisproxy:ZREVRANGE(dbKey, low, heigh) |
| 238 | local lastRangeIds = {} | 237 | local lastRangeIds = {} |
| 239 | for idx, one in ipairs(rangeIds) do | 238 | for idx, one in ipairs(rangeIds) do |
src/models/RoleTask.lua
| @@ -48,6 +48,8 @@ local TaskType = { | @@ -48,6 +48,8 @@ local TaskType = { | ||
| 48 | AdvScore = 410, -- 冒险分数 - score | 48 | AdvScore = 410, -- 冒险分数 - score |
| 49 | AdvDraw = 411, -- 冒险资助 - count ptype | 49 | AdvDraw = 411, -- 冒险资助 - count ptype |
| 50 | AdvHang = 412, -- 代理拾荒次数 | 50 | AdvHang = 412, -- 代理拾荒次数 |
| 51 | + AdvMineKill = 413, -- 宝藏怪击杀 | ||
| 52 | + AdvMineLayer = 414, -- 宝藏洞激活 | ||
| 51 | 53 | ||
| 52 | --爬塔相关 | 54 | --爬塔相关 |
| 53 | TowerPass = 501, -- 爬塔通关 - level | 55 | TowerPass = 501, -- 爬塔通关 - level |
| @@ -146,7 +148,7 @@ local CommonListener = { | @@ -146,7 +148,7 @@ local CommonListener = { | ||
| 146 | [TaskType.AdvStartSelf] = {{24}}, | 148 | [TaskType.AdvStartSelf] = {{24}}, |
| 147 | [TaskType.ShopAll] = {{25, f("count")}}, | 149 | [TaskType.ShopAll] = {{25, f("count")}}, |
| 148 | [TaskType.RuneUp] = {{26}}, | 150 | [TaskType.RuneUp] = {{26}}, |
| 149 | - [TaskType.OpenBox] = {{27, 1, f("id")}}, | 151 | + [TaskType.OpenBox] = {{27, f("count"), f("id")}}, |
| 150 | [TaskType.AdvDraw] = {{28, f("count"), f("ptype")}}, | 152 | [TaskType.AdvDraw] = {{28, f("count"), f("ptype")}}, |
| 151 | [TaskType.PotionMake] = {{29, f("count"), f("id")}}, | 153 | [TaskType.PotionMake] = {{29, f("count"), f("id")}}, |
| 152 | } | 154 | } |
| @@ -172,7 +174,7 @@ local AchievListener = { | @@ -172,7 +174,7 @@ local AchievListener = { | ||
| 172 | [TaskType.FoodSellGold] = {{15, f("count")}}, | 174 | [TaskType.FoodSellGold] = {{15, f("count")}}, |
| 173 | [TaskType.DinerPopular] = {{16, f("count")}}, | 175 | [TaskType.DinerPopular] = {{16, f("count")}}, |
| 174 | [TaskType.TowerPass] = {{17, f("level")}}, | 176 | [TaskType.TowerPass] = {{17, f("level")}}, |
| 175 | - [TaskType.OpenBox] = {{18}}, | 177 | + [TaskType.OpenBox] = {{18, f("count")}}, |
| 176 | [TaskType.DinerLevelUp] = {{19, f("level"), f("type")}}, | 178 | [TaskType.DinerLevelUp] = {{19, f("level"), f("type")}}, |
| 177 | [TaskType.DinerTalentUp] = {{20, 1, f("type")}}, | 179 | [TaskType.DinerTalentUp] = {{20, 1, f("type")}}, |
| 178 | [TaskType.HangGetGold] = {{21, f("count")}}, | 180 | [TaskType.HangGetGold] = {{21, f("count")}}, |
| @@ -209,7 +211,7 @@ local SudokuListener = { | @@ -209,7 +211,7 @@ local SudokuListener = { | ||
| 209 | [TaskType.AdvDraw] = {{10, f("count")}}, | 211 | [TaskType.AdvDraw] = {{10, f("count")}}, |
| 210 | [TaskType.DinerLevelUp] = {{11, f("level"), f("type")}}, | 212 | [TaskType.DinerLevelUp] = {{11, f("level"), f("type")}}, |
| 211 | [TaskType.FoodSell] = {{12, f("count")}}, | 213 | [TaskType.FoodSell] = {{12, f("count")}}, |
| 212 | - [TaskType.OpenBox] = {{13, 1}}, | 214 | + [TaskType.OpenBox] = {{13, f("count")}}, |
| 213 | [TaskType.TowerPass] = {{14, f("level")}}, | 215 | [TaskType.TowerPass] = {{14, f("level")}}, |
| 214 | [TaskType.PvpWin] = {{15, 1}}, | 216 | [TaskType.PvpWin] = {{15, 1}}, |
| 215 | [TaskType.DinerTalentUp] = {{16, f("level"), f("type")}}, | 217 | [TaskType.DinerTalentUp] = {{16, f("level"), f("type")}}, |
| @@ -218,6 +220,7 @@ local SudokuListener = { | @@ -218,6 +220,7 @@ local SudokuListener = { | ||
| 218 | } | 220 | } |
| 219 | 221 | ||
| 220 | local Activity = require("models.Activity") | 222 | local Activity = require("models.Activity") |
| 223 | + | ||
| 221 | local ActivityListener = { | 224 | local ActivityListener = { |
| 222 | func = "checkActivityTask", | 225 | func = "checkActivityTask", |
| 223 | listen = { | 226 | listen = { |
| @@ -226,6 +229,8 @@ local ActivityListener = { | @@ -226,6 +229,8 @@ local ActivityListener = { | ||
| 226 | [TaskType.AdvDraw] = {{Activity.ActivityType.AdvDraw, f("count")}}, | 229 | [TaskType.AdvDraw] = {{Activity.ActivityType.AdvDraw, f("count")}}, |
| 227 | [TaskType.OpenBox] = {{Activity.ActivityType.OpenBox, f("count")}}, | 230 | [TaskType.OpenBox] = {{Activity.ActivityType.OpenBox, f("count")}}, |
| 228 | [TaskType.Pay] = {{Activity.ActivityType.PayBack, f("twd")}}, | 231 | [TaskType.Pay] = {{Activity.ActivityType.PayBack, f("twd")}}, |
| 232 | + [TaskType.AdvMineKill] = {{Activity.ActivityType.Crisis, 1}}, | ||
| 233 | + [TaskType.AdvMineLayer] = {{Activity.ActivityType.Crisis, 2}}, | ||
| 229 | } | 234 | } |
| 230 | } | 235 | } |
| 231 | 236 | ||
| @@ -266,7 +271,6 @@ local CalendaTaskListener = { | @@ -266,7 +271,6 @@ local CalendaTaskListener = { | ||
| 266 | } | 271 | } |
| 267 | } | 272 | } |
| 268 | 273 | ||
| 269 | - | ||
| 270 | local TaskListeners = { | 274 | local TaskListeners = { |
| 271 | StoryListener, | 275 | StoryListener, |
| 272 | CommonListener, | 276 | CommonListener, |
| @@ -358,11 +362,22 @@ function RoleTask.bind(Role) | @@ -358,11 +362,22 @@ function RoleTask.bind(Role) | ||
| 358 | return true | 362 | return true |
| 359 | end | 363 | end |
| 360 | 364 | ||
| 365 | + local function checkStoryStatusByActBattle(role, data, status, cond1) -- cond1 carbonId | ||
| 366 | + local actid = data.sort | ||
| 367 | + if not role.activity:isOpenById(actid) then return end | ||
| 368 | + if cond1 and tonumber(data.unlockData) == cond1 then | ||
| 369 | + status.s = 1 | ||
| 370 | + return true | ||
| 371 | + end | ||
| 372 | + return | ||
| 373 | + end | ||
| 374 | + | ||
| 361 | local checkstoryStatusFunc = { | 375 | local checkstoryStatusFunc = { |
| 362 | [1] = checkStoryStatusByHang, | 376 | [1] = checkStoryStatusByHang, |
| 363 | [2] = checkStoryStatusByLove, | 377 | [2] = checkStoryStatusByLove, |
| 364 | [3] = checkStoryStatusByMultStar, | 378 | [3] = checkStoryStatusByMultStar, |
| 365 | [4] = checkStoryStatusByAdv, | 379 | [4] = checkStoryStatusByAdv, |
| 380 | + [5] = checkStoryStatusByActBattle, | ||
| 366 | } | 381 | } |
| 367 | 382 | ||
| 368 | function Role:checkStoryStatus(notNotify, stype, cond1, cond2, cond3) | 383 | function Role:checkStoryStatus(notNotify, stype, cond1, cond2, cond3) |
src/models/Store.lua
| @@ -298,6 +298,8 @@ function Store:resetStoreReored(resetId) | @@ -298,6 +298,8 @@ function Store:resetStoreReored(resetId) | ||
| 298 | end | 298 | end |
| 299 | end | 299 | end |
| 300 | end | 300 | end |
| 301 | + else | ||
| 302 | + payRecord[k] = nil | ||
| 301 | end | 303 | end |
| 302 | end | 304 | end |
| 303 | self:updateProperty({field = "payR", value = payRecord}) | 305 | self:updateProperty({field = "payR", value = payRecord}) |
| @@ -307,6 +309,8 @@ function Store:resetStoreReored(resetId) | @@ -307,6 +309,8 @@ function Store:resetStoreReored(resetId) | ||
| 307 | if config.resetTime == resetId then | 309 | if config.resetTime == resetId then |
| 308 | buyRecord[k] = nil | 310 | buyRecord[k] = nil |
| 309 | end | 311 | end |
| 312 | + else | ||
| 313 | + buyRecord[k] = nil | ||
| 310 | end | 314 | end |
| 311 | end | 315 | end |
| 312 | self:updateProperty({field = "buyR", value = buyRecord}) | 316 | self:updateProperty({field = "buyR", value = buyRecord}) |
| @@ -388,6 +392,9 @@ function Store:onBuyPaySignCard(dur) | @@ -388,6 +392,9 @@ function Store:onBuyPaySignCard(dur) | ||
| 388 | curTs = getServerOpenTs() | 392 | curTs = getServerOpenTs() |
| 389 | 393 | ||
| 390 | self:SetActGoodsFlag("paySignIn", curTs) | 394 | self:SetActGoodsFlag("paySignIn", curTs) |
| 395 | + local actData = self.owner.activity:getActData("PaySignIn") | ||
| 396 | + actData[0] = 1 | ||
| 397 | + self.owner.activity:updateActData("PaySignIn", actData) | ||
| 391 | 398 | ||
| 392 | --local actGoodsFlag = self:getProperty("actGoodsFlag") or {} | 399 | --local actGoodsFlag = self:getProperty("actGoodsFlag") or {} |
| 393 | --local goodsIndex = GetActGoodsIndex("paySignIn") | 400 | --local goodsIndex = GetActGoodsIndex("paySignIn") |
src/services/agent_ctrl.lua
| @@ -6,6 +6,7 @@ local xxtea = require "xxtea" | @@ -6,6 +6,7 @@ local xxtea = require "xxtea" | ||
| 6 | local deque = require "deque" | 6 | local deque = require "deque" |
| 7 | local datacenter = require "skynet.datacenter" | 7 | local datacenter = require "skynet.datacenter" |
| 8 | local agent_queued = require "services.agent_queued" | 8 | local agent_queued = require "services.agent_queued" |
| 9 | +local logproxy = require "shared.logproxy" | ||
| 9 | 10 | ||
| 10 | local pcall = pcall | 11 | local pcall = pcall |
| 11 | local string_format = string.format | 12 | local string_format = string.format |
| @@ -139,11 +140,11 @@ function _M:check_agent_status() | @@ -139,11 +140,11 @@ function _M:check_agent_status() | ||
| 139 | end | 140 | end |
| 140 | end | 141 | end |
| 141 | 142 | ||
| 142 | - if now >= next_log_time and now % 60 == 0 and logd then | 143 | + if now >= next_log_time and now % 60 == 0 then |
| 143 | next_log_time = now + 60 | 144 | next_log_time = now + 60 |
| 144 | local count = table_nums(self.u2f) | 145 | local count = table_nums(self.u2f) |
| 145 | datacenter.set("onlineCount", count) | 146 | datacenter.set("onlineCount", count) |
| 146 | - pcall(skynet.send, logd, "lua", "log", {["@type"] = "online", count = count}, "log") | 147 | + logproxy:log({["@type"] = "online", count = count}, "log") |
| 147 | end | 148 | end |
| 148 | end | 149 | end |
| 149 | 150 |
src/services/dbseed.lua
| @@ -34,8 +34,6 @@ local steps = { | @@ -34,8 +34,6 @@ local steps = { | ||
| 34 | } | 34 | } |
| 35 | 35 | ||
| 36 | skynet.start(function () | 36 | skynet.start(function () |
| 37 | - redisd = skynet.localname(".redis") | ||
| 38 | - | ||
| 39 | redisproxy = require("shared.redisproxy") | 37 | redisproxy = require("shared.redisproxy") |
| 40 | 38 | ||
| 41 | local new = redisproxy:hsetnx("autoincrement_set", "server_start", os.date("%Y%m%d", skynet.timex())) == 1 | 39 | local new = redisproxy:hsetnx("autoincrement_set", "server_start", os.date("%Y%m%d", skynet.timex())) == 1 |
src/services/globald.lua
| @@ -175,7 +175,7 @@ end | @@ -175,7 +175,7 @@ end | ||
| 175 | 175 | ||
| 176 | function CMD.start() | 176 | function CMD.start() |
| 177 | check_mail_queue() | 177 | check_mail_queue() |
| 178 | - check_battle_act_close() | 178 | + --check_battle_act_close() |
| 179 | end | 179 | end |
| 180 | 180 | ||
| 181 | local function __init__() | 181 | local function __init__() |
| @@ -190,7 +190,6 @@ local function __init__() | @@ -190,7 +190,6 @@ local function __init__() | ||
| 190 | end | 190 | end |
| 191 | end | 191 | end |
| 192 | end) | 192 | end) |
| 193 | - redisd = skynet.localname(".redis") | ||
| 194 | skynet.register(".globald") | 193 | skynet.register(".globald") |
| 195 | 194 | ||
| 196 | end | 195 | end |
src/services/httpweb.lua
| @@ -53,12 +53,8 @@ end | @@ -53,12 +53,8 @@ end | ||
| 53 | local CMD = require "actions.HttpAction" | 53 | local CMD = require "actions.HttpAction" |
| 54 | 54 | ||
| 55 | local function start() | 55 | local function start() |
| 56 | - redisd = skynet.localname(".redis") | ||
| 57 | globalCsv = csvdb["GlobalDefineCsv"] | 56 | globalCsv = csvdb["GlobalDefineCsv"] |
| 58 | 57 | ||
| 59 | - if tonumber(skynet.getenv "logd") == 1 then | ||
| 60 | - logd = skynet.localname(".log") | ||
| 61 | - end | ||
| 62 | 58 | ||
| 63 | local listen_socket = socket.listen("0.0.0.0", port) | 59 | local listen_socket = socket.listen("0.0.0.0", port) |
| 64 | print("Listen web port " .. port) | 60 | print("Listen web port " .. port) |
| @@ -77,11 +73,11 @@ local function start() | @@ -77,11 +73,11 @@ local function start() | ||
| 77 | return | 73 | return |
| 78 | end | 74 | end |
| 79 | local query = urllib.parse_query(query) | 75 | local query = urllib.parse_query(query) |
| 80 | - if query.key ~= key then | ||
| 81 | - response(id, 404) | ||
| 82 | - socket.close(id) | ||
| 83 | - return | ||
| 84 | - end | 76 | + -- if query.key ~= key then |
| 77 | + -- response(id, 404) | ||
| 78 | + -- socket.close(id) | ||
| 79 | + -- return | ||
| 80 | + -- end | ||
| 85 | local content = CMD[cmd](query, body) | 81 | local content = CMD[cmd](query, body) |
| 86 | if not content then | 82 | if not content then |
| 87 | code = 404 | 83 | code = 404 |
src/services/logd.lua
| @@ -2,12 +2,12 @@ local skynet = require "skynet" | @@ -2,12 +2,12 @@ local skynet = require "skynet" | ||
| 2 | local queue = require "skynet.queue" | 2 | local queue = require "skynet.queue" |
| 3 | local bson = require "bson" | 3 | local bson = require "bson" |
| 4 | local socketdriver = require "skynet.socketdriver" | 4 | local socketdriver = require "skynet.socketdriver" |
| 5 | - | ||
| 6 | local serverId = tonumber(skynet.getenv("servId")) | 5 | local serverId = tonumber(skynet.getenv("servId")) |
| 7 | 6 | ||
| 8 | require "shared.init" | 7 | require "shared.init" |
| 9 | require "skynet.manager" | 8 | require "skynet.manager" |
| 10 | 9 | ||
| 10 | +local logdIdx = ... | ||
| 11 | local table_insert = table.insert | 11 | local table_insert = table.insert |
| 12 | local pairs = pairs | 12 | local pairs = pairs |
| 13 | local ipairs = ipairs | 13 | local ipairs = ipairs |
| @@ -15,6 +15,7 @@ local string_format = string.format | @@ -15,6 +15,7 @@ local string_format = string.format | ||
| 15 | 15 | ||
| 16 | local logId = 0 | 16 | local logId = 0 |
| 17 | local CMD, cs = {} | 17 | local CMD, cs = {} |
| 18 | +local prefix = "wasteland" .. logdIdx .. "S" .. serverId .. "C" | ||
| 18 | 19 | ||
| 19 | local logHandle = { | 20 | local logHandle = { |
| 20 | bi = { | 21 | bi = { |
| @@ -33,7 +34,7 @@ local logHandle = { | @@ -33,7 +34,7 @@ local logHandle = { | ||
| 33 | doc["game_name"] = "wasteland" | 34 | doc["game_name"] = "wasteland" |
| 34 | doc["env"] = "cb" | 35 | doc["env"] = "cb" |
| 35 | doc["game_name_type"] = "guaji" | 36 | doc["game_name_type"] = "guaji" |
| 36 | - doc["log_id"] = "wastelandC" .. logId .. "S" .. serverId .. "T" .. now | 37 | + doc["log_id"] = prefix .. logId .. "T" .. now |
| 37 | logId = (logId + 1) % 10000000 | 38 | logId = (logId + 1) % 10000000 |
| 38 | end | 39 | end |
| 39 | }, | 40 | }, |
| @@ -135,7 +136,7 @@ local function __init__() | @@ -135,7 +136,7 @@ local function __init__() | ||
| 135 | end) | 136 | end) |
| 136 | cs = queue() | 137 | cs = queue() |
| 137 | 138 | ||
| 138 | - skynet.register(".log") | 139 | + skynet.register(".logd" .. logdIdx) |
| 139 | end | 140 | end |
| 140 | 141 | ||
| 141 | skynet.start(__init__) | 142 | skynet.start(__init__) |
src/services/pvpd.lua
| @@ -289,7 +289,6 @@ end | @@ -289,7 +289,6 @@ end | ||
| 289 | 289 | ||
| 290 | ------------------------------------------------------ | 290 | ------------------------------------------------------ |
| 291 | function CMD.start() | 291 | function CMD.start() |
| 292 | - redisd = skynet.localname(".redis") | ||
| 293 | globalCsv = csvdb["GlobalDefineCsv"] | 292 | globalCsv = csvdb["GlobalDefineCsv"] |
| 294 | 293 | ||
| 295 | pvpInfo = require("models.Pvpd").new({key = "cross:pvpInfo"}) | 294 | pvpInfo = require("models.Pvpd").new({key = "cross:pvpInfo"}) |
src/services/redisd.lua
| @@ -3,7 +3,7 @@ require "skynet.manager" | @@ -3,7 +3,7 @@ require "skynet.manager" | ||
| 3 | local redis = require "skynet.db.redis" | 3 | local redis = require "skynet.db.redis" |
| 4 | 4 | ||
| 5 | local db | 5 | local db |
| 6 | - | 6 | +local idx = ... |
| 7 | local command = {} | 7 | local command = {} |
| 8 | 8 | ||
| 9 | function command.open(conf) | 9 | function command.open(conf) |
| @@ -25,7 +25,7 @@ skynet.start(function() | @@ -25,7 +25,7 @@ skynet.start(function() | ||
| 25 | end | 25 | end |
| 26 | end) | 26 | end) |
| 27 | skynet.info_func(function() | 27 | skynet.info_func(function() |
| 28 | - skynet.ret(skynet.pack(skynet.call(skynet.self(), "debug", "STAT"))) | 28 | + return skynet.stat("mqlen") |
| 29 | end) | 29 | end) |
| 30 | - skynet.register ".redis" | 30 | + skynet.register(".redis" .. idx) |
| 31 | end) | 31 | end) |
| 32 | \ No newline at end of file | 32 | \ No newline at end of file |
src/services/watchdog.lua
| 1 | local skynet = require "skynet" | 1 | local skynet = require "skynet" |
| 2 | require "skynet.manager" | 2 | require "skynet.manager" |
| 3 | -local redisproxy = require "shared.redisproxy" | ||
| 4 | local socket = require "skynet.socket" | 3 | local socket = require "skynet.socket" |
| 5 | local netpack = require "skynet.netpack" | 4 | local netpack = require "skynet.netpack" |
| 6 | local datacenter = require "skynet.datacenter" | 5 | local datacenter = require "skynet.datacenter" |
| @@ -47,7 +46,7 @@ function SOCKET.data(fd, msg) | @@ -47,7 +46,7 @@ function SOCKET.data(fd, msg) | ||
| 47 | end | 46 | end |
| 48 | end | 47 | end |
| 49 | 48 | ||
| 50 | -local use_logd = tonumber(skynet.getenv "logd") | 49 | + |
| 51 | 50 | ||
| 52 | -- @desc: agent状态定时检测 | 51 | -- @desc: agent状态定时检测 |
| 53 | function check_agent_status() | 52 | function check_agent_status() |
| @@ -65,11 +64,7 @@ end | @@ -65,11 +64,7 @@ end | ||
| 65 | 64 | ||
| 66 | function CMD.start(conf) | 65 | function CMD.start(conf) |
| 67 | skynet.call(gate_serv, "lua", "open" , conf) | 66 | skynet.call(gate_serv, "lua", "open" , conf) |
| 68 | - skynet.call(redisd, "lua", "open", conf) | ||
| 69 | - | ||
| 70 | - if use_logd == 1 then | ||
| 71 | - skynet.call(logd, "lua", "open") | ||
| 72 | - end | 67 | + |
| 73 | skynet.call(pvpd, "lua", "start") | 68 | skynet.call(pvpd, "lua", "start") |
| 74 | -- 开启agent状态检测定时器 | 69 | -- 开启agent状态检测定时器 |
| 75 | check_agent_status() | 70 | check_agent_status() |
| @@ -110,17 +105,11 @@ skynet.start(function() | @@ -110,17 +105,11 @@ skynet.start(function() | ||
| 110 | end | 105 | end |
| 111 | end) | 106 | end) |
| 112 | skynet.register ".watchdog" | 107 | skynet.register ".watchdog" |
| 113 | - -- 数据库服务 | ||
| 114 | - redisd = skynet.newservice("services/redisd") | ||
| 115 | 108 | ||
| 116 | -- 提前加载好 | 109 | -- 提前加载好 |
| 117 | csvdata.init() | 110 | csvdata.init() |
| 118 | print("launch csvdatad ...") | 111 | print("launch csvdatad ...") |
| 119 | 112 | ||
| 120 | - -- 日志服务 | ||
| 121 | - if use_logd == 1 then | ||
| 122 | - logd = skynet.newservice("services/logd") | ||
| 123 | - end | ||
| 124 | -- pvp 服务 | 113 | -- pvp 服务 |
| 125 | pvpd = skynet.newservice("services/pvpd") | 114 | pvpd = skynet.newservice("services/pvpd") |
| 126 | cluster.register("pvpd", pvpd) | 115 | cluster.register("pvpd", pvpd) |
| @@ -0,0 +1,23 @@ | @@ -0,0 +1,23 @@ | ||
| 1 | + | ||
| 2 | +local skynet = require "skynet" | ||
| 3 | +local logd_count = tonumber(skynet.getenv("thread")) * 2 | ||
| 4 | +local use_logd = tonumber(skynet.getenv("logd")) | ||
| 5 | + | ||
| 6 | + | ||
| 7 | +local logd | ||
| 8 | +skynet.init(function() | ||
| 9 | + if use_logd then | ||
| 10 | + local idx = math.randomInt(1, logd_count) | ||
| 11 | + logd = skynet.localname(".logd" .. idx) | ||
| 12 | + end | ||
| 13 | +end) | ||
| 14 | + | ||
| 15 | +local logproxy = {} | ||
| 16 | + | ||
| 17 | +function logproxy:log(doc, logTo) | ||
| 18 | + if use_logd and logd then | ||
| 19 | + pcall(skynet.send, logd, "lua", "log", doc, logTo) | ||
| 20 | + end | ||
| 21 | +end | ||
| 22 | + | ||
| 23 | +return logproxy | ||
| 0 | \ No newline at end of file | 24 | \ No newline at end of file |
src/shared/redisproxy.lua
| 1 | local skynet = require "skynet" | 1 | local skynet = require "skynet" |
| 2 | -local harbor = require "skynet.harbor" | 2 | +require "utils.init" |
| 3 | + | ||
| 4 | +local redisd_count = tonumber(skynet.getenv("thread")) | ||
| 5 | +local redisd | ||
| 6 | +skynet.init(function() | ||
| 7 | + local idx = math.randomInt(1, redisd_count) | ||
| 8 | + redisd = skynet.localname(".redis" .. idx) | ||
| 9 | +end) | ||
| 3 | 10 | ||
| 4 | local table_insert = table.insert | 11 | local table_insert = table.insert |
| 5 | 12 | ||
| 6 | local redisproxy = {} | 13 | local redisproxy = {} |
| 7 | 14 | ||
| 8 | - | ||
| 9 | local isUsePika = false | 15 | local isUsePika = false |
| 10 | 16 | ||
| 11 | 17 |