Commit 9d2a3cb27ac0e63f42df6adc1e1403a167fd42e7
Merge branch 'tr/develop' into tr/publish/qa-out
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src/GlobalVar.lua
... | ... | @@ -16,6 +16,12 @@ TIME_ZONE = math.floor(os.difftime(START_RESET_TIME_BASE, os.time(os.date("!*t", |
16 | 16 | |
17 | 17 | START_RESET_TIME = START_RESET_TIME_BASE - TIME_ZONE * 3600 |
18 | 18 | |
19 | +function weekday(now) | |
20 | + local day = math.ceil((now - START_RESET_TIME) % 604800 / 86400) | |
21 | + if day == 0 then day = 1 end | |
22 | + return day | |
23 | +end | |
24 | + | |
19 | 25 | STRUCT_VERSION = 3 -- 数据结构版本 |
20 | 26 | |
21 | 27 | MAX_ROLE_NUM = 1000000 |
... | ... | @@ -155,6 +161,11 @@ TimeReset = { |
155 | 161 | DrawType1 = 17, -- 变异 抽卡加成 |
156 | 162 | DrawType2 = 18, -- 通常 抽卡加成 |
157 | 163 | DrawType3 = 19, -- 魔法 抽卡加成 |
164 | + WorkBattle1 = 22, -- 夜间玩法 1 | |
165 | + WorkBattle2 = 23, -- 夜间玩法 2 | |
166 | + WorkBattle3 = 24, -- 夜间玩法 3 | |
167 | + WorkBattle4 = 25, -- 夜间玩法 4 | |
168 | + WorkBattle5 = 26, -- 夜间玩法 5 | |
158 | 169 | } |
159 | 170 | |
160 | 171 | -- TimeReset 索引数组 | ... | ... |
src/ProtocolCode.lua
... | ... | @@ -121,6 +121,10 @@ actionCodes = { |
121 | 121 | Hang_bagFieldRpc = 263, |
122 | 122 | Hang_chatLineRpc = 264, |
123 | 123 | Hang_selectTeamRpc = 265, |
124 | + Hang_startWorkBattleRpc = 266, | |
125 | + Hang_endWorkBattleRpc = 267, | |
126 | + Hang_workBattleInfoRpc = 268, | |
127 | + Hang_getWorkRewardRpc = 269, | |
124 | 128 | |
125 | 129 | Diner_updateProperty = 300, |
126 | 130 | Diner_addSellRpc = 301, | ... | ... |
src/RedisKeys.lua
... | ... | @@ -62,7 +62,7 @@ FRIEND_ENERGY = "role:%d:energy" -- set 送给我活动能量的好友 |
62 | 62 | FRIEND_RECOMMEND = "friend:recommend" -- sort set 登录排序 获取推荐好友 |
63 | 63 | CHAT_OFFLINE = "chat:offline:%d" --消息离线缓存 |
64 | 64 | |
65 | - | |
65 | +WORK_BATTLE_COUNT = "global:workbattle" -- 世界次数统计 | |
66 | 66 | -- FRIEND_DINER_LIKE_KEY = "role:%d:diner:like" -- list |
67 | 67 | |
68 | 68 | -- UNION_SET = "global:union" | ... | ... |
src/actions/ActivityAction.lua
... | ... | @@ -140,6 +140,13 @@ function _M.signRpc(agent, data) |
140 | 140 | role:changeUpdates({{type = "sign", field = curDay, value = yearMonth}}) |
141 | 141 | role:checkTaskEnter("SignIn") |
142 | 142 | |
143 | + if monthData[curDay].daily_sign_email ~= "" then | |
144 | + local emails = monthData[curDay].daily_sign_email:toArray(true,"=") | |
145 | + for _, emailId in pairs(emails) do | |
146 | + redisproxy:insertEmail({roleId = role:getProperty("id"), emailId = emailId}) | |
147 | + end | |
148 | + end | |
149 | + | |
143 | 150 | SendPacket(actionCodes.Activity_signRpc, MsgPack.pack(role:packReward(reward, change))) |
144 | 151 | return true |
145 | 152 | end | ... | ... |
src/actions/HangAction.lua
... | ... | @@ -750,6 +750,260 @@ function _M.endBonusBattleRpc(agent, data) |
750 | 750 | return true |
751 | 751 | end |
752 | 752 | |
753 | + | |
754 | + | |
755 | +local function workWinReward(role, bonusData, rewardType, count, sweep) | |
756 | + count = count or 1 | |
757 | + local reward, change = {} | |
758 | + if rewardType == 2 or rewardType == 4 then | |
759 | + for k, v in pairs(bonusData.perfect_reward:toNumMap()) do | |
760 | + reward[k] = (reward[k] or 0) + v | |
761 | + end | |
762 | + end | |
763 | + | |
764 | + if rewardType == 3 then | |
765 | + reward = bonusData.reward:toNumMap() | |
766 | + for itemId, c in pairs(reward) do | |
767 | + reward[itemId] = c * count | |
768 | + end | |
769 | + for i = 1, count do | |
770 | + local chance = bonusData.chance:randWeight(true) | |
771 | + if chance[1] ~= 0 then | |
772 | + reward[chance[1]] = (reward[chance[1]] or 0) + chance[2] | |
773 | + end | |
774 | + end | |
775 | + end | |
776 | + if sweep then | |
777 | + -- local bnousReward = role:getBnousSweep() | |
778 | + -- for key, value in pairs(bnousReward) do | |
779 | + -- reward[key] = (reward[key] or 0) + value * count | |
780 | + -- end | |
781 | + end | |
782 | + | |
783 | + reward, change = role:award(reward, {log = {desc = "workBattle", int1 = bonusData.id}}) | |
784 | + -- role:checkTaskEnter("BonusPass", {id = bonusData.id, count = count}) | |
785 | + return reward, change | |
786 | +end | |
787 | + | |
788 | +function _M.workBattleInfoRpc(agent, data) | |
789 | + local role = agent.role | |
790 | + local msg = MsgPack.unpack(data) | |
791 | + local workMainCsv = csvdb["work_mainCsv"][msg.type] | |
792 | + if not workMainCsv then return 1 end | |
793 | + if not role:isTimeResetOpen(TimeReset["WorkBattle" .. msg.type]) then return 2 end | |
794 | + SendPacket(actionCodes.Hang_workBattleInfoRpc, MsgPack.pack({count = tonum(redisproxy:hget(WORK_BATTLE_COUNT, role:getTimeResetRound(TimeReset["WorkBattle" .. msg.type]) * 10 + msg.type))})) | |
795 | + return true | |
796 | +end | |
797 | + | |
798 | + | |
799 | +function _M.getWorkRewardRpc(agent, data) | |
800 | + local role = agent.role | |
801 | + local msg = MsgPack.unpack(data) | |
802 | + local workMainCsv = csvdb["work_mainCsv"][msg.type] | |
803 | + if not workMainCsv then return 1 end | |
804 | + if not role:isTimeResetOpen(TimeReset["WorkBattle" .. msg.type]) then return 2 end | |
805 | + local count = tonum(redisproxy:hget(WORK_BATTLE_COUNT, role:getTimeResetRound(TimeReset["WorkBattle" .. msg.type]) * 10 + msg.type)) | |
806 | + if count < workMainCsv.target_num then return 3 end | |
807 | + local workBattle = role:getProperty("workBattle") | |
808 | + if workBattle[msg.type] ~= 1 then | |
809 | + return 4 | |
810 | + end | |
811 | + workBattle[msg.type] = -1 | |
812 | + role:updateProperty({field = "workBattle", value = workBattle}) | |
813 | + local reward, change = role:award(workMainCsv.phase_award, {log = {desc = "workReward"}}) | |
814 | + SendPacket(actionCodes.Hang_getWorkRewardRpc, MsgPack.pack({reward = reward, change = change})) | |
815 | + return true | |
816 | +end | |
817 | + | |
818 | +function _M.startWorkBattleRpc(agent, data) | |
819 | + local role = agent.role | |
820 | + local msg = MsgPack.unpack(data) | |
821 | + local id = msg.id | |
822 | + local count = msg.count or 1 | |
823 | + | |
824 | + if not role:isFuncUnlock(FuncUnlock.BonusBattle) then return 1 end | |
825 | + | |
826 | + local bonusData = csvdb["work_battleCsv"][id] | |
827 | + | |
828 | + if not bonusData then return 3 end | |
829 | + | |
830 | + if not role:isTimeResetOpen(TimeReset["WorkBattle" .. bonusData.type]) then return 2 end | |
831 | + | |
832 | + local ticketId = csvdb["work_mainCsv"][bonusData.type].ticket | |
833 | + local workStar = role:getProperty("workStar") | |
834 | + | |
835 | + if bonusData.unlock ~= 0 and (not workStar[bonusData.unlock] or workStar[bonusData.unlock] == 0) then return 4 end | |
836 | + local workBattle = role:getProperty("workBattle") | |
837 | + workBattle[bonusData.type] = workBattle[bonusData.type] or 0 | |
838 | + local needCount = count - (workBattle[bonusData.type] == 0 and 1 or 0) | |
839 | + if needCount ~= 0 and not role:checkItemEnough({[ticketId] = needCount}) then return 11 end | |
840 | + | |
841 | + if workStar[id] and workStar[id] >= (1 << #bonusData.sweep_condition:toTableArray(true)) - 1 then | |
842 | + if workBattle[bonusData.type] == 0 then | |
843 | + workBattle[bonusData.type] = 1 | |
844 | + role:updateProperty({field = "workBattle", value = workBattle}) | |
845 | + end | |
846 | + if needCount > 0 then | |
847 | + role:costItems({[ticketId] = needCount}, {log = {desc = "workBattle", int1 = id}}) | |
848 | + end | |
849 | + redisproxy:hincrby(WORK_BATTLE_COUNT, role:getTimeResetRound(TimeReset["WorkBattle" .. bonusData.type]) * 10 + bonusData.type, count) | |
850 | + local reward, change = workWinReward(role, bonusData, 3, count, true) | |
851 | + SendPacket(actionCodes.Hang_startWorkBattleRpc, MsgPack.pack({reward = reward, change = change})) | |
852 | + else | |
853 | + local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) | |
854 | + if not next(bTeam) then return 5 end | |
855 | + role.__bonusBattleCache = { | |
856 | + key = tostring(math.random()), | |
857 | + id = id, | |
858 | + } | |
859 | + SendPacket(actionCodes.Hang_startWorkBattleRpc, MsgPack.pack({key = role.__bonusBattleCache.key})) | |
860 | + end | |
861 | + | |
862 | + return true | |
863 | +end | |
864 | + | |
865 | +function _M.endWorkBattleRpc(agent, data) | |
866 | + local role = agent.role | |
867 | + local msg = MsgPack.unpack(data) | |
868 | + local id = msg.id | |
869 | + local key = msg.key | |
870 | + local starNum = msg.starNum | |
871 | + if not role.__bonusBattleCache then return 1 end | |
872 | + | |
873 | + | |
874 | + if role.__bonusBattleCache.id ~= id or role.__bonusBattleCache.key ~= key then | |
875 | + SendPacket(actionCodes.Hang_endWorkBattleRpc, MsgPack.pack({errorCode = 1})) | |
876 | + return true | |
877 | + end | |
878 | + role.__bonusBattleCache = nil | |
879 | + | |
880 | + -- 防作弊 | |
881 | + if not role:checkBattleCheat("work", { | |
882 | + id = id, | |
883 | + isWin = starNum and starNum > 0, | |
884 | + info = msg.info | |
885 | + }) then | |
886 | + SendPacket(actionCodes.Hang_endWorkBattleRpc, MsgPack.pack({errorCode = 1})) | |
887 | + return true | |
888 | + end | |
889 | + | |
890 | + local bonusData = csvdb["work_battleCsv"][id] | |
891 | + local ticketId = csvdb["work_mainCsv"][bonusData.type].ticket | |
892 | + local reward, change = {} | |
893 | + | |
894 | + local workStar = role:getProperty("workStar") | |
895 | + local oldStar = workStar[id] or 0 | |
896 | + local curStar = 0 | |
897 | + if starNum and starNum > 0 then | |
898 | + -- 胜利扣除次数 | |
899 | + | |
900 | + local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) | |
901 | + local herosInfo = role:getTeamHerosInfo(bTeam).heros | |
902 | + | |
903 | + local check = {} | |
904 | + -- 1 通关 | |
905 | + check[1] = function(_) | |
906 | + return true | |
907 | + end | |
908 | + -- 2 阵亡人数 <= N | |
909 | + check[2] = function(_, cond) | |
910 | + return msg.info.dead and msg.info.dead <= cond | |
911 | + end | |
912 | + -- 3 全员存活 | |
913 | + check[3] = function(_) | |
914 | + return msg.info.dead and msg.info.dead == 0 | |
915 | + end | |
916 | + -- 4 指定种族 >= N | |
917 | + check[4] = function(_, cond) | |
918 | + local count = 0 | |
919 | + for _, one in pairs(herosInfo) do | |
920 | + local heroData = csvdb["unitCsv"][one.type] | |
921 | + if heroData.camp == cond then | |
922 | + count = count + 1 | |
923 | + end | |
924 | + end | |
925 | + return count >= cond | |
926 | + end | |
927 | + -- 5 指定职业 >= N | |
928 | + check[5] = function(_, cond) | |
929 | + local count = 0 | |
930 | + for _, one in pairs(herosInfo) do | |
931 | + local heroData = csvdb["unitCsv"][one.type] | |
932 | + if heroData.job == cond then | |
933 | + count = count + 1 | |
934 | + end | |
935 | + end | |
936 | + return count >= cond | |
937 | + end | |
938 | + -- 6 含有指定角色 | |
939 | + check[6] = function(_, cond) | |
940 | + for _, one in pairs(herosInfo) do | |
941 | + if one.type == cond then | |
942 | + return true | |
943 | + end | |
944 | + end | |
945 | + return false | |
946 | + end | |
947 | + -- 7 通关耗时 <= X 秒 msg.info.atime | |
948 | + check[7] = function(_, cond) | |
949 | + return msg.info.atime and msg.info.atime <= cond | |
950 | + end | |
951 | + curStar = 0 | |
952 | + local sweepConds = bonusData.sweep_condition:toTableArray(true) | |
953 | + for i, cond in ipairs(sweepConds) do | |
954 | + if check[cond[1]] and check[cond[1]](table.unpack(cond)) then | |
955 | + curStar = curStar + (1 << (i - 1)) | |
956 | + end | |
957 | + end | |
958 | + local status | |
959 | + local rewardType = 0 | |
960 | + if curStar >= (1 << #sweepConds) - 1 then -- 满星 | |
961 | + rewardType = 2 | |
962 | + if oldStar == 0 then --通关 | |
963 | + rewardType = 4 | |
964 | + end | |
965 | + elseif oldStar == 0 then --通关 | |
966 | + rewardType = 1 | |
967 | + end | |
968 | + | |
969 | + if rewardType ~= 0 then | |
970 | + local workBattle = role:getProperty("workBattle") | |
971 | + workBattle[bonusData.type] = workBattle[bonusData.type] or 0 | |
972 | + local needCount = 1 - (workBattle[bonusData.type] == 0 and 1 or 0) | |
973 | + if workBattle[1] == 0 then | |
974 | + workBattle[1] = 1 | |
975 | + role:updateProperty({field = "workBattle", value = workBattle}) | |
976 | + end | |
977 | + if needCount > 0 then | |
978 | + role:costItems({[ticketId] = needCount}, {log = {desc = "workBattle", int1 = id}}) | |
979 | + end | |
980 | + redisproxy:hincrby(WORK_BATTLE_COUNT, role:getTimeResetRound(TimeReset["WorkBattle" .. bonusData.type]) * 10 + bonusData.type, 1) | |
981 | + reward, change = workWinReward(role, bonusData, rewardType) | |
982 | + end | |
983 | + else | |
984 | + curStar = oldStar | |
985 | + end | |
986 | + if curStar ~= oldStar then | |
987 | + workStar[id] = curStar | |
988 | + role:updateProperty({field = "workStar", value = workStar}) | |
989 | + end | |
990 | + | |
991 | + role:checkBattle("work", { | |
992 | + id = id, | |
993 | + isWin = starNum and starNum > 0, | |
994 | + info = msg.info, | |
995 | + reward = reward, | |
996 | + }) | |
997 | + role:mylog("hang_action", {desc = "workBattle", short1 = msg.starNum > 0 and 1 or 0, int1 = id}) | |
998 | + | |
999 | + SendPacket(actionCodes.Hang_endWorkBattleRpc, MsgPack.pack({ | |
1000 | + starNum = starNum, | |
1001 | + reward = reward, | |
1002 | + change = change | |
1003 | + })) | |
1004 | + return true | |
1005 | +end | |
1006 | + | |
753 | 1007 | function _M.hangGiftRpc(agent, data) |
754 | 1008 | local role = agent.role |
755 | 1009 | local msg = MsgPack.unpack(data) | ... | ... |
src/actions/RoleAction.lua
... | ... | @@ -161,6 +161,9 @@ function _M.loginRpc( agent, data ) |
161 | 161 | role:getAdvData(true) -- 清掉不合格的数据 |
162 | 162 | role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查 |
163 | 163 | role:checkSeaportTrade() -- 检查海港贸易季活动 |
164 | + if not next(role:getProperty("workBattle")) then | |
165 | + role:setProperty("workBattle", {round = math.floor((now - START_RESET_TIME) / 604800)}) | |
166 | + end | |
164 | 167 | |
165 | 168 | -- 跨天登陆事件 |
166 | 169 | local resetMode = role:updateTimeReset(now) |
... | ... | @@ -936,7 +939,15 @@ function _M.taskActiveRpc(agent, data) |
936 | 939 | return |
937 | 940 | end |
938 | 941 | |
939 | - local reward, change = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}}) | |
942 | + local needReward = taskData.reward:toNumMap() | |
943 | + if taskData.reward_2 ~= 0 then | |
944 | + local day = weekday(skynet.timex()) | |
945 | + local workMainCsv = csvdb["work_mainCsv"][day] | |
946 | + if workMainCsv then | |
947 | + needReward[workMainCsv.ticket] = taskData.reward_2 | |
948 | + end | |
949 | + end | |
950 | + local reward, change = role:award(needReward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}}) | |
940 | 951 | role:changeUpdates({ |
941 | 952 | { type = roleField[taskType], field = {"at", taskId}, value = -1 } |
942 | 953 | }) | ... | ... |
src/actions/StoreAction.lua
... | ... | @@ -7,12 +7,13 @@ function _M.rechargeRpc(agent , data) |
7 | 7 | local role = agent.role |
8 | 8 | local msg = MsgPack.unpack(data) |
9 | 9 | local id = msg.id |
10 | + local choose = msg.choose or "" | |
10 | 11 | local dataSet = csvdb["shop_rechargeCsv"][id] |
11 | 12 | if not dataSet then return end |
12 | 13 | local roleId = role:getProperty("id") |
13 | 14 | |
14 | 15 | --创建订单号 |
15 | - local partnerOrderId = role:getPurchaseOrder(id) | |
16 | + local partnerOrderId = role:getPurchaseOrder(id,nil,choose) | |
16 | 17 | if partnerOrderId == "" then |
17 | 18 | return 1 |
18 | 19 | end |
... | ... | @@ -58,13 +59,14 @@ function _M.googleRechargeRpc(agent, data) |
58 | 59 | local role = agent.role |
59 | 60 | local msg = MsgPack.unpack(data) |
60 | 61 | local id = msg.id |
62 | + local choose = msg.choose or "" | |
61 | 63 | local dataSet = csvdb["shop_rechargeCsv"][id] |
62 | 64 | if not dataSet then return end |
63 | 65 | local roleId = role:getProperty("id") |
64 | 66 | |
65 | 67 | role.ignoreHeartbeat = true |
66 | 68 | --创建订单号 |
67 | - local partnerOrderId = role:getPurchaseOrder(id) | |
69 | + local partnerOrderId = role:getPurchaseOrder(id,nil,choose) | |
68 | 70 | -- 签名 |
69 | 71 | local secret_key = "b7657fa7ccd44c16a35e3f454ac7a075" |
70 | 72 | local need = { |
... | ... | @@ -85,13 +87,14 @@ function _M.myCardRechargeRpc(agent, data) |
85 | 87 | local role = agent.role |
86 | 88 | local msg = MsgPack.unpack(data) |
87 | 89 | local id = msg.id |
90 | + local choose = msg.choose or "" | |
88 | 91 | local dataSet = csvdb["shop_rechargeCsv"][id] |
89 | 92 | if not dataSet then return end |
90 | 93 | local roleId = role:getProperty("id") |
91 | 94 | |
92 | 95 | role.ignoreHeartbeat = true |
93 | 96 | --创建订单号 |
94 | - local partnerOrderId = role:getPurchaseOrder(id) | |
97 | + local partnerOrderId = role:getPurchaseOrder(id,nil,choose) | |
95 | 98 | -- 签名 |
96 | 99 | local secret_key = "48759e07540f46d9af17ec82669b4272" |
97 | 100 | local need = { |
... | ... | @@ -111,13 +114,14 @@ function _M.iosRechargeRpc(agent, data) |
111 | 114 | local role = agent.role |
112 | 115 | local msg = MsgPack.unpack(data) |
113 | 116 | local id = msg.id |
117 | + local choose = msg.choose or "" | |
114 | 118 | local dataSet = csvdb["shop_rechargeCsv"][id] |
115 | 119 | if not dataSet then return end |
116 | 120 | local roleId = role:getProperty("id") |
117 | 121 | |
118 | 122 | role.ignoreHeartbeat = true |
119 | 123 | --创建订单号 |
120 | - local partnerOrderId = role:getPurchaseOrder(id) | |
124 | + local partnerOrderId = role:getPurchaseOrder(id,nil,choose) | |
121 | 125 | -- 签名 |
122 | 126 | local secret_key = "9647d2efe1074c73b9ac19af4337a70e" |
123 | 127 | local need = { | ... | ... |
src/models/Order.lua
... | ... | @@ -12,6 +12,7 @@ Order.schema = { |
12 | 12 | createTime = {"number", skynet.timex()}, -- 订单创建时间 |
13 | 13 | finishTime = {"number", 0}, -- 服务端验证完成时间 |
14 | 14 | status = {"string", "create"}, |
15 | + choose = {"string", ""}, -- 自选奖励 | |
15 | 16 | } |
16 | 17 | |
17 | 18 | Order.fields = { |
... | ... | @@ -21,6 +22,7 @@ Order.fields = { |
21 | 22 | createTime = true, |
22 | 23 | finishTime = true, |
23 | 24 | status = true, |
25 | + choose = true, | |
24 | 26 | } |
25 | 27 | |
26 | 28 | return Order |
27 | 29 | \ No newline at end of file | ... | ... |
src/models/Role.lua
... | ... | @@ -119,6 +119,8 @@ Role.schema = { |
119 | 119 | towerTeams = {"table", {}}, -- 四个电波塔的队伍 |
120 | 120 | |
121 | 121 | bonusStar = {"table", {}}, -- 奖励关卡 通关星星 {[id] = 1} 三个二进制位 表示三个星 从低到高 (1 << 0) (1 << 1) (1 << 2) 满星 (1 << 3) - 1 |
122 | + workStar = {"table", {}}, -- 夜间玩法 通关星星 {[id] = 1} 三个二进制位 表示三个星 从低到高 (1 << 0) (1 << 1) (1 << 2) 满星 (1 << 3) - 1 | |
123 | + workBattle = {"table", {}}, -- 夜间玩法记录 {[1] = 1, [2] = 1, [3] = 1, [4] = 1, round = 10} -- 第N天打了多少次 round 轮次 | |
122 | 124 | |
123 | 125 | --引导相关 |
124 | 126 | newerGuide = {"string","1=1"}, -- 新手引导 master=slave |
... | ... | @@ -378,6 +380,8 @@ function Role:data() |
378 | 380 | towerTeams = self:getProperty("towerTeams"), |
379 | 381 | |
380 | 382 | bonusStar = self:getProperty("bonusStar"), |
383 | + workStar = self:getProperty("workStar"), | |
384 | + workBattle = self:getProperty("workBattle"), | |
381 | 385 | |
382 | 386 | newerGuide = self:getProperty("newerGuide"), |
383 | 387 | funcGuide = self:getProperty("funcGuide"), | ... | ... |
src/models/RoleBattle.lua
... | ... | @@ -17,6 +17,7 @@ local BattleType = { |
17 | 17 | pvpc = 500, |
18 | 18 | pvph = 501, |
19 | 19 | act_battle = 502, |
20 | + work = 301, | |
20 | 21 | } |
21 | 22 | |
22 | 23 | RoleBattle.bind = function (Role) |
... | ... | @@ -127,6 +128,18 @@ function Role:checkBattleCheat(battleType, params) |
127 | 128 | -- local carbonData = csvdb["bonus_battleCsv"][params.id] |
128 | 129 | -- enemyServer = packBattleEnemyCommon(carbonData) |
129 | 130 | end |
131 | + cheat["work"] = function() | |
132 | + local team = self:getTeamBattleInfo(self:getTeamFormatByType(TeamSystemType.BonusBattle)) | |
133 | + for slot, hero in pairs(team.heros) do | |
134 | + local temp = {} | |
135 | + for arr, _ in pairs(checkCheatAttrs) do | |
136 | + temp[arr] = hero[arr] | |
137 | + end | |
138 | + selfTeamServer[hero.type] = temp | |
139 | + end | |
140 | + -- local carbonData = csvdb["bonus_battleCsv"][params.id] | |
141 | + -- enemyServer = packBattleEnemyCommon(carbonData) | |
142 | + end | |
130 | 143 | cheat["pvpc"] = function() |
131 | 144 | if not params.format then return end |
132 | 145 | local team = self:getTeamBattleInfo(params.format) | ... | ... |
src/models/RoleLog.lua
... | ... | @@ -72,6 +72,8 @@ local ItemReason = { |
72 | 72 | towerBattle = 310, -- 电波塔战斗 |
73 | 73 | advOver = 311, -- 冒险结算 |
74 | 74 | advUnlock = 312, -- 拾荒解锁 |
75 | + workBattle = 313, -- workBattle夜间打工 | |
76 | + workReward = 314, -- workBattle夜间打工 阶段奖励 | |
75 | 77 | |
76 | 78 | dinerFinishTask = 401, -- 餐厅完成任务 |
77 | 79 | storybookReward = 402, -- 剧情奖励 | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -1340,8 +1340,7 @@ function RolePlugin.bind(Role) |
1340 | 1340 | local donate = seaport.donate or {} |
1341 | 1341 | if not reset and (not donate[1] or not donate[2]) then |
1342 | 1342 | local result = self:getSeaportServerProgress() |
1343 | - local seaportCsv = csvdb["seaport_purchaseCsv"] | |
1344 | - for idx, set in ipairs(seaportCsv) do | |
1343 | + for idx, set in ipairs(csvdb["seaport_purchaseCsv"]) do | |
1345 | 1344 | local done = true |
1346 | 1345 | for id, data in ipairs(set) do |
1347 | 1346 | if donate[id] or not result[idx] or not result[idx][id] or result[idx][id] < data.need_num then |
... | ... | @@ -1351,7 +1350,12 @@ function RolePlugin.bind(Role) |
1351 | 1350 | end |
1352 | 1351 | if done then |
1353 | 1352 | update = true |
1354 | - self:award(set[1].phase_award, {log = {desc = "seaportReward", int1 = set[1].phase, int2 = set[1].id}}) | |
1353 | + redisproxy:insertEmail({ | |
1354 | + roleId = self:getProperty("id"), | |
1355 | + emailId = idx == 1 and 361 or 362, | |
1356 | + attachments = set[1].phase_award, | |
1357 | + }) | |
1358 | + -- self:award(set[1].phase_award, {log = {desc = "seaportReward", int1 = set[1].phase, int2 = set[1].id}}) | |
1355 | 1359 | donate[idx] = 1 |
1356 | 1360 | end |
1357 | 1361 | end |
... | ... | @@ -1388,6 +1392,8 @@ function RolePlugin.bind(Role) |
1388 | 1392 | local expCarbonId = self:getProperty("hangInfo").expCarbonId |
1389 | 1393 | local taskCsv = csvdb["seaport_taskCsv"] |
1390 | 1394 | local endTime = openTime0 + 86400 * 2 |
1395 | + local reward = {} | |
1396 | + | |
1391 | 1397 | for slot, set in pairs(taskCsv) do |
1392 | 1398 | if collect[slot] then |
1393 | 1399 | update = true |
... | ... | @@ -1424,9 +1430,28 @@ function RolePlugin.bind(Role) |
1424 | 1430 | itemReward[key] = math.ceil(1.5 * value) |
1425 | 1431 | end |
1426 | 1432 | end |
1427 | - self:award(itemReward, {log = {desc = "seaportTask", int1 = slot, int2 = level}}) | |
1433 | + | |
1434 | + for itemId, value in pairs(itemReward) do | |
1435 | + reward[itemId] = (reward[itemId] or 0) + value | |
1436 | + end | |
1437 | + -- self:award(itemReward, {log = {desc = "seaportTask", int1 = slot, int2 = level}}) | |
1438 | + end | |
1439 | + end | |
1440 | + end | |
1441 | + | |
1442 | + if next(reward) then | |
1443 | + local rewardStr = "" | |
1444 | + for itemId, value in pairs(reward) do | |
1445 | + if rewardStr ~= "" then | |
1446 | + rewardStr = rewardStr .. " " | |
1428 | 1447 | end |
1448 | + rewardStr = rewardStr .. string.format("%s=%s",itemId,value) | |
1429 | 1449 | end |
1450 | + redisproxy:insertEmail({ | |
1451 | + roleId = self:getProperty("id"), | |
1452 | + emailId = 363, | |
1453 | + attachments = rewardStr, | |
1454 | + }) | |
1430 | 1455 | end |
1431 | 1456 | end |
1432 | 1457 | seaport.collect = {} |
... | ... | @@ -2013,7 +2038,7 @@ function RolePlugin.bind(Role) |
2013 | 2038 | return "error money" |
2014 | 2039 | end |
2015 | 2040 | -- 发现需要的id |
2016 | - local partnerOrderId = self:getPurchaseOrder(k, params.transactionId) | |
2041 | + local partnerOrderId = self:getPurchaseOrder(k, params.transactionId, params.choose) | |
2017 | 2042 | if partnerOrderId == "" then |
2018 | 2043 | return "no product" |
2019 | 2044 | end |
... | ... | @@ -2023,7 +2048,7 @@ function RolePlugin.bind(Role) |
2023 | 2048 | end |
2024 | 2049 | |
2025 | 2050 | -- 获取充值订单号 |
2026 | - function Role:getPurchaseOrder(rechargeId, transactionId) | |
2051 | + function Role:getPurchaseOrder(rechargeId, transactionId, choose) | |
2027 | 2052 | local roleId = self:getProperty("id") |
2028 | 2053 | local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] |
2029 | 2054 | if not rechargeData then |
... | ... | @@ -2035,7 +2060,24 @@ function RolePlugin.bind(Role) |
2035 | 2060 | if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then |
2036 | 2061 | return "" |
2037 | 2062 | end |
2038 | - | |
2063 | + -- 检查礼包自选奖励合法 | |
2064 | + if choose and choose ~= "" then | |
2065 | + if rechargeData.itemgift == "" then return "" end | |
2066 | + local slot = rechargeData.itemdirect or 0 | |
2067 | + local set = choose:toTableArray(true) | |
2068 | + if slot ~= #set then return "" end | |
2069 | + local pass = {} | |
2070 | + local groups = rechargeData.itemgift:toTableArray(true) | |
2071 | + for idx, item in ipairs(set) do | |
2072 | + for _, group in ipairs(groups) do | |
2073 | + if group[2] == item[1] and group[3] == item[2] and idx == group[1] then | |
2074 | + pass[group[1]] = 1 | |
2075 | + break | |
2076 | + end | |
2077 | + end | |
2078 | + end | |
2079 | + if #pass ~= slot then return "" end | |
2080 | + end | |
2039 | 2081 | --判断是否是活动商品 |
2040 | 2082 | if rechargeData.activity_id ~= 0 then |
2041 | 2083 | local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id] |
... | ... | @@ -2061,6 +2103,7 @@ function RolePlugin.bind(Role) |
2061 | 2103 | rechargeId = rechargeId, |
2062 | 2104 | createTime = skynet.timex(), |
2063 | 2105 | transactionId = transactionId, |
2106 | + choose = choose or "", | |
2064 | 2107 | }) |
2065 | 2108 | order:create() |
2066 | 2109 | -- 正在进行中的订单 缓存 |
... | ... | @@ -2128,7 +2171,7 @@ function RolePlugin.bind(Role) |
2128 | 2171 | }) |
2129 | 2172 | end |
2130 | 2173 | |
2131 | - return true, rechargeId | |
2174 | + return true, rechargeId, orderObject:getProperty("choose") | |
2132 | 2175 | end |
2133 | 2176 | |
2134 | 2177 | -- 充值 -- |
... | ... | @@ -2146,7 +2189,7 @@ function RolePlugin.bind(Role) |
2146 | 2189 | local roleId = self:getProperty("id") |
2147 | 2190 | local partnerOrderStr = params.order |
2148 | 2191 | |
2149 | - local status, back = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh") | |
2192 | + local status, back, choose = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh") | |
2150 | 2193 | if not status then |
2151 | 2194 | if back == "finsh" then |
2152 | 2195 | -- 订单已经处理 |
... | ... | @@ -2168,6 +2211,7 @@ function RolePlugin.bind(Role) |
2168 | 2211 | transactionId = params.transactionId, |
2169 | 2212 | pay_time = params.pay_time, |
2170 | 2213 | order = partnerOrderStr, |
2214 | + choose = choose, | |
2171 | 2215 | }) |
2172 | 2216 | |
2173 | 2217 | if not status then |
... | ... | @@ -2215,6 +2259,17 @@ function RolePlugin.bind(Role) |
2215 | 2259 | return 3 |
2216 | 2260 | end |
2217 | 2261 | |
2262 | + -- 自选奖励部分 | |
2263 | + if params.choose and params.choose ~= "" then | |
2264 | + local tReward, tChange = self:award(params.choose, {log = {desc = "recharge", int1 = id}}) | |
2265 | + for itemId, value in pairs(tReward) do | |
2266 | + reward[itemId] = (reward[itemId] or 0) + value | |
2267 | + end | |
2268 | + for itemId, value in pairs(tChange or {}) do | |
2269 | + reward[itemId] = (reward[itemId] or 0) + value | |
2270 | + end | |
2271 | + end | |
2272 | + | |
2218 | 2273 | if diamondCount > 0 then |
2219 | 2274 | reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount |
2220 | 2275 | end | ... | ... |
src/models/RoleTimeReset.lua
... | ... | @@ -33,6 +33,38 @@ ResetFunc["CrossDay"] = function(self, notify, response, now) |
33 | 33 | self:checkReturner() |
34 | 34 | end |
35 | 35 | |
36 | + -- 检查 夜间打工 | |
37 | + local workBattle = self:getProperty("workBattle") | |
38 | + local need = {} | |
39 | + for i = 1, 5 do | |
40 | + if workBattle[i] == 1 then | |
41 | + need[#need + 1] = workBattle.round * 10 + i | |
42 | + end | |
43 | + end | |
44 | + local change = false | |
45 | + if next(need) then | |
46 | + local ret = redisproxy:hmget(WORK_BATTLE_COUNT, table.unpack(need)) | |
47 | + for idx, v in ipairs(need) do | |
48 | + local ctype = v % 10 | |
49 | + local ccount = tonum(ret[idx]) | |
50 | + local workMainCsv = csvdb["work_mainCsv"][ctype] | |
51 | + if ccount >= workMainCsv.target_num then | |
52 | + self:sendMail(workMainCsv.email, nil, workMainCsv.phase_award) | |
53 | + end | |
54 | + workBattle[ctype] = -1 | |
55 | + end | |
56 | + change = true | |
57 | + end | |
58 | + local newRound = math.floor((now - START_RESET_TIME) / 604800) | |
59 | + if newRound ~= workBattle.round then | |
60 | + workBattle = {round = newRound} | |
61 | + change = true | |
62 | + end | |
63 | + if change then | |
64 | + self:setProperty("workBattle", workBattle) | |
65 | + response.workBattle = workBattle | |
66 | + end | |
67 | + | |
36 | 68 | response.dTask = {} |
37 | 69 | response.advSup = self:getProperty("advSup") |
38 | 70 | self:log("onLogin") | ... | ... |
src/services/globald.lua
... | ... | @@ -184,6 +184,67 @@ local function check_trade_seaport_status() |
184 | 184 | skynet.timeout(interval, check_trade_seaport_status) |
185 | 185 | end |
186 | 186 | |
187 | +-- @desc: 海港贸易捐赠作弊 | |
188 | +local seaportTimes = {} | |
189 | +local function check_trade_seaport_donate() | |
190 | + local time1 = tonumber(redisproxy:hget("autoincrement_set", "seaportTime1")) or 0 | |
191 | + local time2 = tonumber(redisproxy:hget("autoincrement_set", "seaportTime2")) or 0 | |
192 | + if time1 == 0 and time2 == 0 then | |
193 | + seaportTimes = {} | |
194 | + skynet.timeout(360000, check_trade_seaport_donate) | |
195 | + return | |
196 | + end | |
197 | + | |
198 | + local csvdb = require "shared.csvdata" | |
199 | + local donateCsv = csvdb["seaport_purchaseCsv"] | |
200 | + | |
201 | + local times = {time1, time2} | |
202 | + for phase, open in ipairs(times) do | |
203 | + if open == 1 and not seaportTimes[phase] then | |
204 | + seaportTimes[phase] = {} | |
205 | + for _, _ in ipairs(donateCsv[phase]) do | |
206 | + table.insert(seaportTimes[phase],math.randomInt(1800, 3600)) | |
207 | + end | |
208 | + end | |
209 | + end | |
210 | + | |
211 | + local interval = 3600 | |
212 | + local phase, id = 0, 0 | |
213 | + | |
214 | + for key1, data in ipairs(seaportTimes) do | |
215 | + for key2, temp in pairs(data) do | |
216 | + if times[key1] == 1 and temp < interval then | |
217 | + interval = temp | |
218 | + phase = key1 | |
219 | + id = key2 | |
220 | + end | |
221 | + end | |
222 | + end | |
223 | + | |
224 | + for _, data in ipairs(seaportTimes) do | |
225 | + for id, temp in pairs(data) do | |
226 | + data[id] = temp - interval | |
227 | + if data[id] == 0 then | |
228 | + data[id] = math.randomInt(1800, 3600) | |
229 | + end | |
230 | + end | |
231 | + end | |
232 | + | |
233 | + if phase ~= 0 and id ~= 0 then | |
234 | + local redisKeys = {SEAPORT_TRADE_TASK_1,SEAPORT_TRADE_TASK_2} | |
235 | + local all = donateCsv[phase][id].need_num | |
236 | + local old = tonumber(redisproxy:hget(redisKeys[phase],id)) or 0 | |
237 | + local add = math.min(math.randomInt(math.floor(all/20),math.floor(all/12)),all - old) | |
238 | + if add > 0 then | |
239 | + redisproxy:hincrby(redisKeys[phase],id,add) | |
240 | + else | |
241 | + seaportTimes[phase][id] = nil | |
242 | + end | |
243 | + end | |
244 | + | |
245 | + skynet.timeout(interval * 100, check_trade_seaport_donate) | |
246 | +end | |
247 | + | |
187 | 248 | local CMD = {} |
188 | 249 | |
189 | 250 | |
... | ... | @@ -208,6 +269,7 @@ function CMD.start() |
208 | 269 | check_mail_queue() |
209 | 270 | --check_battle_act_close() |
210 | 271 | check_trade_seaport_status() |
272 | + check_trade_seaport_donate() | |
211 | 273 | end |
212 | 274 | |
213 | 275 | local function __init__() | ... | ... |