Commit 9c525cf9006f91873396f2688792a16352571fe5
1 parent
d904b7fd
add car smithy
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5 changed files
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98 additions
and
39 deletions
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src/ProtocolCode.lua
@@ -69,7 +69,9 @@ actionCodes = { | @@ -69,7 +69,9 @@ actionCodes = { | ||
69 | Diner_refreshTaskRpc = 309, | 69 | Diner_refreshTaskRpc = 309, |
70 | Diner_expediteSellRpc = 310, | 70 | Diner_expediteSellRpc = 310, |
71 | Diner_getGreenhouseRpc = 311, | 71 | Diner_getGreenhouseRpc = 311, |
72 | - Diner_makePotionRpc = 312, | 72 | + |
73 | + Car_makePotionRpc = 400, | ||
74 | + Car_equipUpRpc = 401, | ||
73 | } | 75 | } |
74 | 76 | ||
75 | rpcResponseBegin = 10000 | 77 | rpcResponseBegin = 10000 |
@@ -0,0 +1,92 @@ | @@ -0,0 +1,92 @@ | ||
1 | +local ipairs = ipairs | ||
2 | +local table = table | ||
3 | +local math = math | ||
4 | +local redisproxy = redisproxy | ||
5 | +local MsgPack = MsgPack | ||
6 | + | ||
7 | +local _M = {} | ||
8 | + | ||
9 | +function _M.makePotionRpc( agent, data ) | ||
10 | + local role = agent.role | ||
11 | + local msg = MsgPack.unpack(data) | ||
12 | + local potionId = msg.id | ||
13 | + local count = msg.count | ||
14 | + if count < 1 then return 0 end | ||
15 | + local potionBag = role:getProperty("potionBag") | ||
16 | + local potionLv = role.dinerData:getProperty("dishTree"):getv(potionId, 0) | ||
17 | + if potionLv < 1 then return 1 end | ||
18 | + | ||
19 | + local potionSet = csvdb["adv_potionCsv"][potionId] | ||
20 | + if not potionSet then return 2 end | ||
21 | + | ||
22 | + local potionData = potionSet[potionLv] | ||
23 | + if not potionData then return 3 end | ||
24 | + | ||
25 | + local own = potionBag[potionId] or 0 | ||
26 | + if own+count > potionData.limit then | ||
27 | + return 4 | ||
28 | + end | ||
29 | + | ||
30 | + local cost = potionData.material:toNumMap() | ||
31 | + for _, n in pairs(cost) do | ||
32 | + n = n * count | ||
33 | + end | ||
34 | + if not role:checkItemEnough(cost) then | ||
35 | + return 5 | ||
36 | + end | ||
37 | + | ||
38 | + role:costItems(cost) | ||
39 | + potionBag[potionId] = own + count | ||
40 | + role:updateProperty({field = "potionBag", value = potionBag}) | ||
41 | + SendPacket(actionCodes.Car_makePotionRpc, MsgPack.pack({potionBag = potionBag})) | ||
42 | + return true | ||
43 | +end | ||
44 | + | ||
45 | +function _M.equipUpRpc( agent, data ) | ||
46 | + local role = agent.role | ||
47 | + local msg = MsgPack.unpack(data) | ||
48 | + local id = msg.id | ||
49 | + local count = msg.count | ||
50 | + if count < 1 then return 0 end | ||
51 | + local typ = math.floor((id-7000)/100) | ||
52 | + local lv = (id-7000)%100 | ||
53 | + | ||
54 | + local dataSet = csvdb["equipCsv"][typ] | ||
55 | + if not dataSet then return 1 end | ||
56 | + local equipData = dataSet[lv] | ||
57 | + if not equipData then return 21 end | ||
58 | + if equipData.merge < 1 then return 22 end | ||
59 | + local maxLv = 3 | ||
60 | + local nextLv = lv+1 | ||
61 | + if nextLv%10 > maxLv then | ||
62 | + nextLv = nextLv+10-maxLv | ||
63 | + end | ||
64 | + local nextEquip = dataSet[nextLv] | ||
65 | + if not nextEquip then return 23 end | ||
66 | + | ||
67 | + local own = role:getItemCount(id) | ||
68 | + if own < count then | ||
69 | + return 3 | ||
70 | + end | ||
71 | + | ||
72 | + local cost = equipData.cost:toNumMap() | ||
73 | + for _, n in pairs(cost) do | ||
74 | + n = n * count | ||
75 | + end | ||
76 | + if not role:checkItemEnough(cost) then | ||
77 | + return 4 | ||
78 | + end | ||
79 | + | ||
80 | + local merge = {[id]=equipData.merge*count} | ||
81 | + if not role:checkItemEnough(merge) then | ||
82 | + return 5 | ||
83 | + end | ||
84 | + | ||
85 | + role:costItems(cost) | ||
86 | + role:costItems(merge) | ||
87 | + role:addItem({itemId = nextEquip.id,count = count}) | ||
88 | + SendPacket(actionCodes.Car_equipUpRpc, '') | ||
89 | + return true | ||
90 | +end | ||
91 | + | ||
92 | +return _M | ||
0 | \ No newline at end of file | 93 | \ No newline at end of file |
src/actions/DinerAction.lua
@@ -505,40 +505,4 @@ function _M.getGreenhouseRpc( agent, data ) | @@ -505,40 +505,4 @@ function _M.getGreenhouseRpc( agent, data ) | ||
505 | return true | 505 | return true |
506 | end | 506 | end |
507 | 507 | ||
508 | -function _M.makePotionRpc( agent, data ) | ||
509 | - local role = agent.role | ||
510 | - local msg = MsgPack.unpack(data) | ||
511 | - local potionId = msg.id | ||
512 | - local count = msg.count | ||
513 | - if count < 1 then return 0 end | ||
514 | - local potionBag = role:getProperty("potionBag") | ||
515 | - local potionLv = role.dinerData:getProperty("dishTree"):getv(potionId, 0) | ||
516 | - if potionLv < 1 then return 1 end | ||
517 | - | ||
518 | - local potionSet = csvdb["adv_potionCsv"][potionId] | ||
519 | - if not potionSet then return 2 end | ||
520 | - | ||
521 | - local potionData = potionSet[potionLv] | ||
522 | - if not potionData then return 3 end | ||
523 | - | ||
524 | - local own = potionBag[potionId] or 0 | ||
525 | - if own+count > potionData.limit then | ||
526 | - return 4 | ||
527 | - end | ||
528 | - | ||
529 | - local cost = potionData.material:toNumMap() | ||
530 | - for _, n in pairs(cost) do | ||
531 | - n = n * count | ||
532 | - end | ||
533 | - if not role:checkItemEnough(cost) then | ||
534 | - return 5 | ||
535 | - end | ||
536 | - | ||
537 | - role:costItems(cost) | ||
538 | - potionBag[potionId] = own + count | ||
539 | - role:updateProperty({field = "potionBag", value = potionBag}) | ||
540 | - SendPacket(actionCodes.Diner_makePotionRpc, MsgPack.pack({potionBag = potionBag})) | ||
541 | - return true | ||
542 | -end | ||
543 | - | ||
544 | return _M | 508 | return _M |
545 | \ No newline at end of file | 509 | \ No newline at end of file |
src/models/Hero.lua
@@ -14,7 +14,8 @@ Hero.schema = { | @@ -14,7 +14,8 @@ Hero.schema = { | ||
14 | battleV = {"number", 0}, -- 保存战斗力 | 14 | battleV = {"number", 0}, -- 保存战斗力 |
15 | loveExp = {"number", 0}, --好感度经验 | 15 | loveExp = {"number", 0}, --好感度经验 |
16 | loveL = {"number", 0}, --好感度等级 | 16 | loveL = {"number", 0}, --好感度等级 |
17 | - skin = {"number", 0}, --皮肤 0 、 1、 2、 3 | 17 | + skin = {"number", 0}, --皮肤 0 、 1、 2、 3 |
18 | + equip = {"string",""}, --装备 type=level | ||
18 | } | 19 | } |
19 | 20 | ||
20 | function Hero:ctor( properties ) | 21 | function Hero:ctor( properties ) |