Commit 9232edb0813c42ecff6c6e818cab72ec72190d38
Merge branch 'develop' into qa
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1260 additions
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235 deletions
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config/develop.lua
src/GlobalVar.lua
@@ -2,6 +2,7 @@ XXTEA_KEY = "699D448D6D24f7F941E9F6E99F823E18" | @@ -2,6 +2,7 @@ XXTEA_KEY = "699D448D6D24f7F941E9F6E99F823E18" | ||
2 | RESET_TIME = 0 | 2 | RESET_TIME = 0 |
3 | 3 | ||
4 | START_RESET_TIME_BASE = 1584316800 -- 0时区 | 4 | START_RESET_TIME_BASE = 1584316800 -- 0时区 |
5 | +DAY_SEC = 86400 | ||
5 | TIME_ZONE = math.floor(os.difftime(START_RESET_TIME_BASE, os.time(os.date("!*t", START_RESET_TIME_BASE))) / 3600) -- 本地时区 | 6 | TIME_ZONE = math.floor(os.difftime(START_RESET_TIME_BASE, os.time(os.date("!*t", START_RESET_TIME_BASE))) / 3600) -- 本地时区 |
6 | 7 | ||
7 | START_RESET_TIME = START_RESET_TIME_BASE - TIME_ZONE * 3600 | 8 | START_RESET_TIME = START_RESET_TIME_BASE - TIME_ZONE * 3600 |
@@ -128,6 +129,7 @@ ItemId = { | @@ -128,6 +129,7 @@ ItemId = { | ||
128 | TimeReset = { | 129 | TimeReset = { |
129 | CrossDay = 1, --通用跨天 | 130 | CrossDay = 1, --通用跨天 |
130 | CrossWeek = 2, --通用跨周 | 131 | CrossWeek = 2, --通用跨周 |
132 | + CrossMonth = 1, --通用跨月 索引使用跨天,在回调方法中判断是否跨越 跨月的前置条件是跨天 | ||
131 | DinerRank = 1, -- 餐厅排行榜 | 133 | DinerRank = 1, -- 餐厅排行榜 |
132 | PvpRank = 2, -- pvp排行榜 | 134 | PvpRank = 2, -- pvp排行榜 |
133 | PvpHight = 11, --高级竞技场 | 135 | PvpHight = 11, --高级竞技场 |
@@ -259,3 +261,41 @@ RedPointTags = { | @@ -259,3 +261,41 @@ RedPointTags = { | ||
259 | PvpCR = 1, | 261 | PvpCR = 1, |
260 | PvpHR = 2, | 262 | PvpHR = 2, |
261 | } | 263 | } |
264 | + | ||
265 | +RefreshType = { | ||
266 | + RefreshType_Daily = 1, -- 日刷新 | ||
267 | + RefreshType_Weekly = 2, -- 周刷新 | ||
268 | + RefreshType_Monthly = 3, -- 月刷新 | ||
269 | +} | ||
270 | + | ||
271 | +CardType = { | ||
272 | + NormalMonthCard = 1, --普通月卡 | ||
273 | + SuperMonthCard = 2, --超级月卡 | ||
274 | + PrivilegeCard = 3, --特权卡 | ||
275 | + GrowFund = 4, --成长助力 | ||
276 | + BattleCard = 5, --赛季卡 | ||
277 | +} | ||
278 | + | ||
279 | +HeroQuality = { | ||
280 | + N = 1, | ||
281 | + R = 2, | ||
282 | + SR = 3, | ||
283 | + SSR = 4, | ||
284 | +} | ||
285 | + | ||
286 | +MailId = { | ||
287 | + MonthCard = 201, | ||
288 | + SuperMonthCard = 202, | ||
289 | + MonthCardEx = 203, | ||
290 | + SuperMonthCardEx = 204, | ||
291 | + BattleCardAward = 210, | ||
292 | + | ||
293 | + ActDrawCard = 231, | ||
294 | + ActOpenBox = 232, | ||
295 | + ActAdvDraw = 233, | ||
296 | + ActSellFood = 234, | ||
297 | + ActDrawCardReward = 221, | ||
298 | + ActOpenBoxReward = 222, | ||
299 | + ActAdvDrawReward = 223, | ||
300 | + ActSellFoodReward = 224, | ||
301 | +} |
src/ProtocolCode.lua
@@ -6,6 +6,7 @@ actionCodes = { | @@ -6,6 +6,7 @@ actionCodes = { | ||
6 | Sys_innerErrorMsg = 4, | 6 | Sys_innerErrorMsg = 4, |
7 | Sys_commonNotice = 5, | 7 | Sys_commonNotice = 5, |
8 | Sys_maintainNotice = 6, | 8 | Sys_maintainNotice = 6, |
9 | + Sys_customNotice = 7, | ||
9 | 10 | ||
10 | Gm_clientRequest = 20, | 11 | Gm_clientRequest = 20, |
11 | Gm_receiveResponse = 21, | 12 | Gm_receiveResponse = 21, |
@@ -87,6 +88,7 @@ actionCodes = { | @@ -87,6 +88,7 @@ actionCodes = { | ||
87 | Hero_getResetRewardRpc = 219, | 88 | Hero_getResetRewardRpc = 219, |
88 | Hero_drawHeroRpc = 220, | 89 | Hero_drawHeroRpc = 220, |
89 | Hero_repayHeroRpc = 221, | 90 | Hero_repayHeroRpc = 221, |
91 | + Hero_unlockPoolRpc = 222, | ||
90 | 92 | ||
91 | Hang_startRpc = 251, | 93 | Hang_startRpc = 251, |
92 | Hang_checkRpc = 252, | 94 | Hang_checkRpc = 252, |
@@ -182,6 +184,11 @@ actionCodes = { | @@ -182,6 +184,11 @@ actionCodes = { | ||
182 | Store_ayncPurchaseRpc = 555, | 184 | Store_ayncPurchaseRpc = 555, |
183 | Store_myCardRechargeRpc = 556, | 185 | Store_myCardRechargeRpc = 556, |
184 | Store_iosRechargeRpc = 557, | 186 | Store_iosRechargeRpc = 557, |
187 | + Store_shopBuyRpc = 558, | ||
188 | + Store_updateproperty = 559, | ||
189 | + Store_getFreeChestRpc = 560, | ||
190 | + Store_getGrowFundRewardRpc = 561, --成长助力奖励 | ||
191 | + Store_getBattlePassRewardRpc = 562, --赛季卡奖励 | ||
185 | 192 | ||
186 | 193 | ||
187 | Email_listRpc = 600, | 194 | Email_listRpc = 600, |
src/RedisKeys.lua
@@ -11,6 +11,7 @@ R_RUNEIDS = "role:%d:runeIds" -- 玩家拥有符文自增id | @@ -11,6 +11,7 @@ R_RUNEIDS = "role:%d:runeIds" -- 玩家拥有符文自增id | ||
11 | R_RUNE = "role:%d:rune:%d" -- 符文详细信息 | 11 | R_RUNE = "role:%d:rune:%d" -- 符文详细信息 |
12 | R_EMAIL = "role:%d:emailIds" --邮件列表 | 12 | R_EMAIL = "role:%d:emailIds" --邮件列表 |
13 | R_EMAIL_ITEM = "email:%d:%d" --邮件 | 13 | R_EMAIL_ITEM = "email:%d:%d" --邮件 |
14 | +R_STORE = "role:%d:store" -- 商店 | ||
14 | 15 | ||
15 | 16 | ||
16 | -- rank | 17 | -- rank |
src/actions/ActivityAction.lua
@@ -32,9 +32,9 @@ function _M.sudokuRpc(agent, data) | @@ -32,9 +32,9 @@ function _M.sudokuRpc(agent, data) | ||
32 | if (sudoku.task[phase][id] or 0) < curData.con1 then return 2 end | 32 | if (sudoku.task[phase][id] or 0) < curData.con1 then return 2 end |
33 | 33 | ||
34 | sudoku.task[phase][id] = -1 | 34 | sudoku.task[phase][id] = -1 |
35 | - local task = role:award(curData.reward, {log = {desc = "sudoku", int1 = id, int2 = phase}}) -- 任务奖励 | 35 | + local task, tchange = role:award(curData.reward, {log = {desc = "sudoku", int1 = id, int2 = phase}}) -- 任务奖励 |
36 | 36 | ||
37 | - local reward = {} | 37 | + local reward, rchange = {} |
38 | local rId = {} | 38 | local rId = {} |
39 | for pid, pdata in pairs(csvdb["guide_sudoku_rewardCsv"][phase] or {}) do | 39 | for pid, pdata in pairs(csvdb["guide_sudoku_rewardCsv"][phase] or {}) do |
40 | local pos = pdata.pos:toArray(true, "=") | 40 | local pos = pdata.pos:toArray(true, "=") |
@@ -60,14 +60,14 @@ function _M.sudokuRpc(agent, data) | @@ -60,14 +60,14 @@ function _M.sudokuRpc(agent, data) | ||
60 | if not next(reward) then | 60 | if not next(reward) then |
61 | reward = nil | 61 | reward = nil |
62 | else | 62 | else |
63 | - reward = role:award(reward, {log = {desc = "sudokuR", int1 = id, int2 = phase}}) | 63 | + reward, rchange = role:award(reward, {log = {desc = "sudokuR", int1 = id, int2 = phase}}) |
64 | end | 64 | end |
65 | 65 | ||
66 | role:updateProperty({field = "sudoku", value = sudoku}) | 66 | role:updateProperty({field = "sudoku", value = sudoku}) |
67 | 67 | ||
68 | role:log("act_action", {desc = "sudoku", int1 = id, int2 = phase}) | 68 | role:log("act_action", {desc = "sudoku", int1 = id, int2 = phase}) |
69 | 69 | ||
70 | - SendPacket(actionCodes.Activity_sudokuRpc, MsgPack.pack({task = task, reward = reward, rId = rId})) | 70 | + SendPacket(actionCodes.Activity_sudokuRpc, MsgPack.pack({task = role:packReward(task, tchange), reward = role:packReward(reward, rchange), rId = rId})) |
71 | return true | 71 | return true |
72 | end | 72 | end |
73 | 73 | ||
@@ -90,7 +90,7 @@ function _M.sudokuRewardRpc(agent, data) | @@ -90,7 +90,7 @@ function _M.sudokuRewardRpc(agent, data) | ||
90 | end | 90 | end |
91 | end | 91 | end |
92 | 92 | ||
93 | - local reward = role:award(globalCsv.guide_sudoku_reward[phase], {log = {desc = "sudokuRP", int1 = phase}}) | 93 | + local reward, change = role:award(globalCsv.guide_sudoku_reward[phase], {log = {desc = "sudokuRP", int1 = phase}}) |
94 | 94 | ||
95 | sudoku[-1] = phase + 1 | 95 | sudoku[-1] = phase + 1 |
96 | sudoku.task[phase] = nil | 96 | sudoku.task[phase] = nil |
@@ -100,7 +100,7 @@ function _M.sudokuRewardRpc(agent, data) | @@ -100,7 +100,7 @@ function _M.sudokuRewardRpc(agent, data) | ||
100 | end | 100 | end |
101 | role:updateProperty({field = "sudoku", value = sudoku}) | 101 | role:updateProperty({field = "sudoku", value = sudoku}) |
102 | 102 | ||
103 | - SendPacket(actionCodes.Activity_sudokuRewardRpc, MsgPack.pack(reward)) | 103 | + SendPacket(actionCodes.Activity_sudokuRewardRpc, MsgPack.pack(role:packReward(reward, change))) |
104 | return true | 104 | return true |
105 | end | 105 | end |
106 | 106 | ||
@@ -125,10 +125,10 @@ function _M.signRpc(agent, data) | @@ -125,10 +125,10 @@ function _M.signRpc(agent, data) | ||
125 | end | 125 | end |
126 | signs[curDay] = yearMonth | 126 | signs[curDay] = yearMonth |
127 | 127 | ||
128 | - local reward = role:award(monthData[curDay].item, {log = {desc = "sign", int1 = yearMonth, int2 = curDay}}) | 128 | + local reward, change = role:award(monthData[curDay].item, {log = {desc = "sign", int1 = yearMonth, int2 = curDay}}) |
129 | role:changeUpdates({{type = "sign", field = curDay, value = yearMonth}}) | 129 | role:changeUpdates({{type = "sign", field = curDay, value = yearMonth}}) |
130 | 130 | ||
131 | - SendPacket(actionCodes.Activity_signRpc, MsgPack.pack(reward)) | 131 | + SendPacket(actionCodes.Activity_signRpc, MsgPack.pack(role:packReward(reward, change))) |
132 | return true | 132 | return true |
133 | end | 133 | end |
134 | 134 | ||
@@ -138,7 +138,7 @@ function _M.actSignRpc(agent, data) | @@ -138,7 +138,7 @@ function _M.actSignRpc(agent, data) | ||
138 | if not role.activity:isOpen("Sign") then return 1 end | 138 | if not role.activity:isOpen("Sign") then return 1 end |
139 | 139 | ||
140 | local curData = role.activity:getActData("Sign") | 140 | local curData = role.activity:getActData("Sign") |
141 | - local reward = {} | 141 | + local reward, change = {} |
142 | for day, csvData in ipairs(csvdb["new_signInCsv"]) do | 142 | for day, csvData in ipairs(csvdb["new_signInCsv"]) do |
143 | if day <= (curData[0] or 0) then | 143 | if day <= (curData[0] or 0) then |
144 | if not curData[day] then | 144 | if not curData[day] then |
@@ -154,9 +154,9 @@ function _M.actSignRpc(agent, data) | @@ -154,9 +154,9 @@ function _M.actSignRpc(agent, data) | ||
154 | end | 154 | end |
155 | if next(reward) then | 155 | if next(reward) then |
156 | role.activity:updateActData("Sign", curData) | 156 | role.activity:updateActData("Sign", curData) |
157 | - reward = role:award(reward, {log = {desc = "actSign"}}) | 157 | + reward, change = role:award(reward, {log = {desc = "actSign"}}) |
158 | end | 158 | end |
159 | - SendPacket(actionCodes.Activity_actSignRpc, MsgPack.pack(reward)) | 159 | + SendPacket(actionCodes.Activity_actSignRpc, MsgPack.pack(role:packReward(reward, change))) |
160 | return true | 160 | return true |
161 | end | 161 | end |
162 | 162 |
src/actions/AdvAction.lua
@@ -187,23 +187,23 @@ function _M.startHangRpc(agent, data) | @@ -187,23 +187,23 @@ function _M.startHangRpc(agent, data) | ||
187 | local format = msg.format --编队 | 187 | local format = msg.format --编队 |
188 | 188 | ||
189 | local chapterData = csvdb["adv_chapterCsv"][chapterId] | 189 | local chapterData = csvdb["adv_chapterCsv"][chapterId] |
190 | - if not chapterData then return end | ||
191 | - if chapterData.idleReward == "" then return end --没有奖励 没有挂机 | 190 | + if not chapterData then return 1 end |
191 | + if chapterData.idleReward == "" then return 2 end --没有奖励 没有挂机 | ||
192 | 192 | ||
193 | local advHang = role:getProperty("advHang") | 193 | local advHang = role:getProperty("advHang") |
194 | - if advHang[chapterId] then return end --正在挂机 | 194 | + if advHang[chapterId] then return 3 end --正在挂机 |
195 | 195 | ||
196 | - if role:getAdvData():isRunning() and role:getAdvData().chapterId == chapterId then return end | 196 | + if role:getAdvData():isRunning() and role:getAdvData().chapterId == chapterId then return 4 end |
197 | 197 | ||
198 | - if AdvCommon.isEndless(chapterId) then return end -- 无尽没有代理 | 198 | + if AdvCommon.isEndless(chapterId) then return 5 end -- 无尽没有代理 |
199 | 199 | ||
200 | local advRelay = role:getProperty("advRelay") | 200 | local advRelay = role:getProperty("advRelay") |
201 | - if not next(advRelay[chapterId] or {}) then return end -- 没有开放 | 201 | + if not next(advRelay[chapterId] or {}) then return 6 end -- 没有开放 |
202 | 202 | ||
203 | 203 | ||
204 | - if not role:checkAdvCount(chapterData.limitlevel) then return end -- 是否有体力 | 204 | + if not role:checkAdvCount(chapterData.limitlevel) then return 7 end -- 是否有体力 |
205 | 205 | ||
206 | - if not checkFormat(role, format, role:getAdvData():isRunning()) then return end --编队是否正确 | 206 | + if not checkFormat(role, format, role:getAdvData():isRunning()) then return 8 end --编队是否正确 |
207 | 207 | ||
208 | local player = {} | 208 | local player = {} |
209 | local attrs = role:getTeamBattleInfo(format).heros | 209 | local attrs = role:getTeamBattleInfo(format).heros |
@@ -220,7 +220,7 @@ function _M.startHangRpc(agent, data) | @@ -220,7 +220,7 @@ function _M.startHangRpc(agent, data) | ||
220 | + 0.226 * player["hit"] | 220 | + 0.226 * player["hit"] |
221 | + 0.26 * player["miss"] | 221 | + 0.26 * player["miss"] |
222 | 222 | ||
223 | - if battleV < chapterData.idleValue then return end -- 战斗力是否满足 | 223 | + if battleV < chapterData.idleValue then return 9 end -- 战斗力是否满足 |
224 | 224 | ||
225 | local info = {} | 225 | local info = {} |
226 | info.format = {} | 226 | info.format = {} |
@@ -290,7 +290,7 @@ function _M.endHangRpc(agent, data) | @@ -290,7 +290,7 @@ function _M.endHangRpc(agent, data) | ||
290 | local chapterData = csvdb["adv_chapterCsv"][chapterId] | 290 | local chapterData = csvdb["adv_chapterCsv"][chapterId] |
291 | if not chapterData then return end | 291 | if not chapterData then return end |
292 | 292 | ||
293 | - local reward, isFull | 293 | + local reward, isFull, change |
294 | if skynet.timex() >= info.time then | 294 | if skynet.timex() >= info.time then |
295 | -- 英雄加成 | 295 | -- 英雄加成 |
296 | local idleUnit = chapterData.idleUnit:toNumMap() | 296 | local idleUnit = chapterData.idleUnit:toNumMap() |
@@ -321,7 +321,7 @@ function _M.endHangRpc(agent, data) | @@ -321,7 +321,7 @@ function _M.endHangRpc(agent, data) | ||
321 | for itemId, count in pairs(idleReward) do | 321 | for itemId, count in pairs(idleReward) do |
322 | idleReward[itemId] = math.floor(count * (maxCampsite.idleValue + upUnit) / 100) | 322 | idleReward[itemId] = math.floor(count * (maxCampsite.idleValue + upUnit) / 100) |
323 | end | 323 | end |
324 | - reward = role:award(idleReward, {log = {desc = "advHang", int1 = chapterId}}) | 324 | + reward, change = role:award(idleReward, {log = {desc = "advHang", int1 = chapterId}}) |
325 | else | 325 | else |
326 | if cancel then | 326 | if cancel then |
327 | role:changeAdvCount(-chapterData.limitlevel) | 327 | role:changeAdvCount(-chapterData.limitlevel) |
@@ -339,7 +339,7 @@ function _M.endHangRpc(agent, data) | @@ -339,7 +339,7 @@ function _M.endHangRpc(agent, data) | ||
339 | 339 | ||
340 | role:log("adv_action", {desc = "endHang", int1 = chapterId, short1 = cancel and 1 or 0}) | 340 | role:log("adv_action", {desc = "endHang", int1 = chapterId, short1 = cancel and 1 or 0}) |
341 | 341 | ||
342 | - SendPacket(actionCodes.Adv_endHangRpc, MsgPack.pack({reward = reward, isFull = isFull})) | 342 | + SendPacket(actionCodes.Adv_endHangRpc, MsgPack.pack({reward = reward, change = change, isFull = isFull})) |
343 | return true | 343 | return true |
344 | end | 344 | end |
345 | 345 | ||
@@ -381,9 +381,9 @@ function _M.finishTaskRpc(agent, data) | @@ -381,9 +381,9 @@ function _M.finishTaskRpc(agent, data) | ||
381 | if not isCanContinue(role) then return end | 381 | if not isCanContinue(role) then return end |
382 | local adv = role:getAdvData() | 382 | local adv = role:getAdvData() |
383 | local taskId = msg.taskId -- -1 则是主线任务 | 383 | local taskId = msg.taskId -- -1 则是主线任务 |
384 | - local status, reward | 384 | + local status, reward, change |
385 | if taskId == -1 then | 385 | if taskId == -1 then |
386 | - status, reward = adv:finishMTask() | 386 | + status, reward, change = adv:finishMTask() |
387 | else | 387 | else |
388 | status, reward = adv:finishTask(taskId) | 388 | status, reward = adv:finishTask(taskId) |
389 | adv:checkAchievement(adv.AchievType.TaskLayer, 1, taskId) | 389 | adv:checkAchievement(adv.AchievType.TaskLayer, 1, taskId) |
@@ -395,7 +395,7 @@ function _M.finishTaskRpc(agent, data) | @@ -395,7 +395,7 @@ function _M.finishTaskRpc(agent, data) | ||
395 | 395 | ||
396 | adv:log({desc = "finishTask", int1 = taskId}) | 396 | adv:log({desc = "finishTask", int1 = taskId}) |
397 | 397 | ||
398 | - SendPacket(actionCodes.Adv_finishTaskRpc, MsgPack.pack({reward = reward})) | 398 | + SendPacket(actionCodes.Adv_finishTaskRpc, MsgPack.pack(role:packReward(reward, change))) |
399 | return true | 399 | return true |
400 | end | 400 | end |
401 | 401 | ||
@@ -749,11 +749,11 @@ function _M.repayWheelSurfRpc(agent, data) | @@ -749,11 +749,11 @@ function _M.repayWheelSurfRpc(agent, data) | ||
749 | advDrawB[ptype] = advDrawB[ptype] - globalCsv.adv_draw_back_cond | 749 | advDrawB[ptype] = advDrawB[ptype] - globalCsv.adv_draw_back_cond |
750 | role:updateProperty({field = "advDrawB", value = advDrawB}) | 750 | role:updateProperty({field = "advDrawB", value = advDrawB}) |
751 | local gift = drawData["pool3"]:randWeight(true) | 751 | local gift = drawData["pool3"]:randWeight(true) |
752 | - local reward = {[gift[1]] = gift[2]} | ||
753 | - reward = role:award(reward, {log = {desc = "advRepayWheelSurf", int1 = ptype}}) | 752 | + local reward, change = {[gift[1]] = gift[2]} |
753 | + reward, change = role:award(reward, {log = {desc = "advRepayWheelSurf", int1 = ptype}}) | ||
754 | role:log("adv_action", {desc = "advRepayWheelSurf", int1 = ptype}) | 754 | role:log("adv_action", {desc = "advRepayWheelSurf", int1 = ptype}) |
755 | 755 | ||
756 | - SendPacket(actionCodes.Adv_repayWheelSurfRpc, MsgPack.pack({reward = reward})) | 756 | + SendPacket(actionCodes.Adv_repayWheelSurfRpc, MsgPack.pack(role:packReward(reward, change))) |
757 | return true | 757 | return true |
758 | end | 758 | end |
759 | 759 | ||
@@ -766,17 +766,17 @@ function _M.finishAchievRpc(agent, data) | @@ -766,17 +766,17 @@ function _M.finishAchievRpc(agent, data) | ||
766 | 766 | ||
767 | local adv = role:getAdvData() | 767 | local adv = role:getAdvData() |
768 | 768 | ||
769 | - local status, reward | 769 | + local status, reward, change |
770 | if ctype == 1 then | 770 | if ctype == 1 then |
771 | - status, reward = adv:finishAchievement(chapterId, taskId) | 771 | + status, reward, change = adv:finishAchievement(chapterId, taskId) |
772 | elseif ctype == 2 then | 772 | elseif ctype == 2 then |
773 | - status, reward = adv:getAchievementReward(chapterId, taskId) | 773 | + status, reward, change = adv:getAchievementReward(chapterId, taskId) |
774 | end | 774 | end |
775 | if not status then return end | 775 | if not status then return end |
776 | adv:updateAchievement() | 776 | adv:updateAchievement() |
777 | role:log("adv_action", {desc = "finishAchiev", short1 = ctype, int1 = chapterId, int2 = taskId}) | 777 | role:log("adv_action", {desc = "finishAchiev", short1 = ctype, int1 = chapterId, int2 = taskId}) |
778 | 778 | ||
779 | - SendPacket(actionCodes.Adv_finishAchievRpc, MsgPack.pack({reward = reward})) | 779 | + SendPacket(actionCodes.Adv_finishAchievRpc, MsgPack.pack(role:packReward(reward, change))) |
780 | return true | 780 | return true |
781 | end | 781 | end |
782 | 782 |
src/actions/CarAction.lua
@@ -150,7 +150,7 @@ function _M.saleEquipRpc(agent, data ) | @@ -150,7 +150,7 @@ function _M.saleEquipRpc(agent, data ) | ||
150 | local own = role:getEquipCount(typ,lv) | 150 | local own = role:getEquipCount(typ,lv) |
151 | if math.illegalNum(count, 1, own) then return end | 151 | if math.illegalNum(count, 1, own) then return end |
152 | end | 152 | end |
153 | - local reward = {} | 153 | + local reward, change = {} |
154 | local allCount = 0 | 154 | local allCount = 0 |
155 | for id, count in pairs(backs) do | 155 | for id, count in pairs(backs) do |
156 | allCount = allCount + count | 156 | allCount = allCount + count |
@@ -165,11 +165,11 @@ function _M.saleEquipRpc(agent, data ) | @@ -165,11 +165,11 @@ function _M.saleEquipRpc(agent, data ) | ||
165 | end | 165 | end |
166 | end | 166 | end |
167 | role:checkTaskEnter("SaleEquip", {count = allCount}) | 167 | role:checkTaskEnter("SaleEquip", {count = allCount}) |
168 | - reward = role:award(reward, {log = {desc = "saleEquip"}}) | 168 | + reward, change = role:award(reward, {log = {desc = "saleEquip"}}) |
169 | 169 | ||
170 | role:log("role_action", {desc = "saleEquip", int1 = allCount}) | 170 | role:log("role_action", {desc = "saleEquip", int1 = allCount}) |
171 | 171 | ||
172 | - SendPacket(actionCodes.Car_saleEquipRpc, MsgPack.pack({reward = reward})) | 172 | + SendPacket(actionCodes.Car_saleEquipRpc, MsgPack.pack(role:packReward(reward, change))) |
173 | return true | 173 | return true |
174 | end | 174 | end |
175 | 175 | ||
@@ -179,7 +179,7 @@ function _M.saleRuneRpc(agent, data ) | @@ -179,7 +179,7 @@ function _M.saleRuneRpc(agent, data ) | ||
179 | local backs = msg.backs | 179 | local backs = msg.backs |
180 | if not backs then return end | 180 | if not backs then return end |
181 | 181 | ||
182 | - local reward = {} | 182 | + local reward, change = {} |
183 | local count = 0 | 183 | local count = 0 |
184 | for _, uid in pairs(backs) do | 184 | for _, uid in pairs(backs) do |
185 | count = count + 1 | 185 | count = count + 1 |
@@ -196,9 +196,9 @@ function _M.saleRuneRpc(agent, data ) | @@ -196,9 +196,9 @@ function _M.saleRuneRpc(agent, data ) | ||
196 | 196 | ||
197 | role:delRunes(backs, {log = {desc = "saleRune"}}) | 197 | role:delRunes(backs, {log = {desc = "saleRune"}}) |
198 | role:checkTaskEnter("DecoRune", {count = count}) | 198 | role:checkTaskEnter("DecoRune", {count = count}) |
199 | - reward = role:award(reward, {log = {desc = "saleRune"}}) | 199 | + reward, change = role:award(reward, {log = {desc = "saleRune"}}) |
200 | 200 | ||
201 | - SendPacket(actionCodes.Car_saleRuneRpc, MsgPack.pack({reward = reward})) | 201 | + SendPacket(actionCodes.Car_saleRuneRpc, MsgPack.pack(role:packReward(reward, change))) |
202 | return true | 202 | return true |
203 | end | 203 | end |
204 | 204 |
src/actions/DinerAction.lua
@@ -141,19 +141,19 @@ function _M.removeSellRpc( agent, data ) | @@ -141,19 +141,19 @@ function _M.removeSellRpc( agent, data ) | ||
141 | end | 141 | end |
142 | 142 | ||
143 | role.dinerData:updateSell(slot) | 143 | role.dinerData:updateSell(slot) |
144 | - local reward = {} | 144 | + local reward, change = {} |
145 | local cost = dishData.material:toNumMap() | 145 | local cost = dishData.material:toNumMap() |
146 | for k, n in pairs(cost) do | 146 | for k, n in pairs(cost) do |
147 | local sum = n*sell.count | 147 | local sum = n*sell.count |
148 | reward[k] = sum | 148 | reward[k] = sum |
149 | end | 149 | end |
150 | - reward = role:award(reward, {log = {desc = "removeSell"}}) | 150 | + reward, change = role:award(reward, {log = {desc = "removeSell"}}) |
151 | sells[slot].count = 0 | 151 | sells[slot].count = 0 |
152 | 152 | ||
153 | role:log("diner_action", {desc = "removeSell", int1 = dish}) | 153 | role:log("diner_action", {desc = "removeSell", int1 = dish}) |
154 | 154 | ||
155 | role.dinerData:updateProperty({field = "sells", value = json.encode(sells)}) | 155 | role.dinerData:updateProperty({field = "sells", value = json.encode(sells)}) |
156 | - SendPacket(actionCodes.Diner_removeSellRpc, MsgPack.pack({reward = reward})) | 156 | + SendPacket(actionCodes.Diner_removeSellRpc, MsgPack.pack({reward = reward, change = change})) |
157 | return true | 157 | return true |
158 | end | 158 | end |
159 | 159 | ||
@@ -195,7 +195,7 @@ function _M.getSellRewardRpc( agent, data ) | @@ -195,7 +195,7 @@ function _M.getSellRewardRpc( agent, data ) | ||
195 | role:checkTaskEnter("FoodSellGold", {count = v}) | 195 | role:checkTaskEnter("FoodSellGold", {count = v}) |
196 | end | 196 | end |
197 | end | 197 | end |
198 | - role:award(gift, {log = {desc = "dinerSell"}}) | 198 | + local reward, change = role:award(gift, {log = {desc = "dinerSell"}}) |
199 | 199 | ||
200 | 200 | ||
201 | role.dinerData:popularAdd(popular) | 201 | role.dinerData:popularAdd(popular) |
@@ -206,7 +206,7 @@ function _M.getSellRewardRpc( agent, data ) | @@ -206,7 +206,7 @@ function _M.getSellRewardRpc( agent, data ) | ||
206 | 206 | ||
207 | role:log("diner_action", {desc = "sell"}) | 207 | role:log("diner_action", {desc = "sell"}) |
208 | 208 | ||
209 | - SendPacket(actionCodes.Diner_getSellRewardRpc, MsgPack.pack({reward = reward})) | 209 | + SendPacket(actionCodes.Diner_getSellRewardRpc, MsgPack.pack({reward = reward, change = change})) |
210 | return true | 210 | return true |
211 | end | 211 | end |
212 | 212 | ||
@@ -261,12 +261,20 @@ function _M.expediteSellRpc( agent, data ) | @@ -261,12 +261,20 @@ function _M.expediteSellRpc( agent, data ) | ||
261 | role.dinerData:setProperty("expedite",count+1) | 261 | role.dinerData:setProperty("expedite",count+1) |
262 | role.dinerData:notifyUpdateProperty("expedite", count+1) | 262 | role.dinerData:notifyUpdateProperty("expedite", count+1) |
263 | local gift = reward:toNumMap() | 263 | local gift = reward:toNumMap() |
264 | + | ||
265 | + -- 特权卡获取加速获得额外道具 | ||
266 | + local coef = role.storeData:getProduceItemSpeedCoef() | ||
264 | for k, v in pairs(gift) do | 267 | for k, v in pairs(gift) do |
268 | + if coef > 1 then | ||
269 | + v = math.floor(v * coef) | ||
270 | + gift[k] = v | ||
271 | + end | ||
265 | if k == ItemId.Gold then | 272 | if k == ItemId.Gold then |
266 | role:checkTaskEnter("FoodSellGold", {count = v}) | 273 | role:checkTaskEnter("FoodSellGold", {count = v}) |
267 | end | 274 | end |
268 | end | 275 | end |
269 | - role:award(gift, {log = {desc = "dinerSell"}}) | 276 | + local change |
277 | + reward, change = role:award(gift, {log = {desc = "dinerSell"}}) | ||
270 | 278 | ||
271 | 279 | ||
272 | role.dinerData:popularAdd(popular) | 280 | role.dinerData:popularAdd(popular) |
@@ -278,7 +286,7 @@ function _M.expediteSellRpc( agent, data ) | @@ -278,7 +286,7 @@ function _M.expediteSellRpc( agent, data ) | ||
278 | 286 | ||
279 | role:log("diner_action", {desc = "sellQ"}) | 287 | role:log("diner_action", {desc = "sellQ"}) |
280 | 288 | ||
281 | - SendPacket(actionCodes.Diner_expediteSellRpc, MsgPack.pack({reward = reward,popular = popular})) | 289 | + SendPacket(actionCodes.Diner_expediteSellRpc, MsgPack.pack({reward = reward, change = change, popular = popular})) |
282 | return true | 290 | return true |
283 | end | 291 | end |
284 | 292 | ||
@@ -493,7 +501,7 @@ function _M.updateTaskRpc( agent, data ) | @@ -493,7 +501,7 @@ function _M.updateTaskRpc( agent, data ) | ||
493 | return 5 | 501 | return 5 |
494 | end | 502 | end |
495 | 503 | ||
496 | - | 504 | + local reward, change |
497 | if cmd == 0 then | 505 | if cmd == 0 then |
498 | if order.status ~= 0 then | 506 | if order.status ~= 0 then |
499 | return 30 | 507 | return 30 |
@@ -522,7 +530,7 @@ function _M.updateTaskRpc( agent, data ) | @@ -522,7 +530,7 @@ function _M.updateTaskRpc( agent, data ) | ||
522 | end | 530 | end |
523 | role:log("diner_action", {desc = "finishTask", int1 = order.id}) | 531 | role:log("diner_action", {desc = "finishTask", int1 = order.id}) |
524 | 532 | ||
525 | - role:award(taskData.reward, {log = {desc = "dinerFinishTask", int1 = order.id}}) | 533 | + reward, change = role:award(taskData.reward, {log = {desc = "dinerFinishTask", int1 = order.id}}) |
526 | table.remove(orders,index) | 534 | table.remove(orders,index) |
527 | role:checkTaskEnter("OverOderTask", {rarity = taskSet.rarity}) | 535 | role:checkTaskEnter("OverOderTask", {rarity = taskSet.rarity}) |
528 | else | 536 | else |
@@ -530,7 +538,7 @@ function _M.updateTaskRpc( agent, data ) | @@ -530,7 +538,7 @@ function _M.updateTaskRpc( agent, data ) | ||
530 | end | 538 | end |
531 | 539 | ||
532 | role.dinerData:updateProperty({field = "order", value = json.encode(orders)}) | 540 | role.dinerData:updateProperty({field = "order", value = json.encode(orders)}) |
533 | - SendPacket(actionCodes.Diner_updateTaskRpc, '') | 541 | + SendPacket(actionCodes.Diner_updateTaskRpc, MsgPack.pack({reward = reward, change = change})) |
534 | return true | 542 | return true |
535 | end | 543 | end |
536 | 544 | ||
@@ -681,12 +689,12 @@ function _M.getGreenhouseRpc( agent, data ) | @@ -681,12 +689,12 @@ function _M.getGreenhouseRpc( agent, data ) | ||
681 | end | 689 | end |
682 | end | 690 | end |
683 | role.dinerData:updateProperty({field = "gfood", value = gfood}) | 691 | role.dinerData:updateProperty({field = "gfood", value = gfood}) |
684 | - local reward = role:award(reward, {log = {desc = "greenHourse", int1 = level}}) | 692 | + local reward, change = role:award(reward, {log = {desc = "greenHourse", int1 = level}}) |
685 | role:checkTaskEnter("FoodMGet") | 693 | role:checkTaskEnter("FoodMGet") |
686 | 694 | ||
687 | role:log("diner_action", {desc = "greenHourse"}) | 695 | role:log("diner_action", {desc = "greenHourse"}) |
688 | 696 | ||
689 | - SendPacket(actionCodes.Diner_getGreenhouseRpc, MsgPack.pack({reward = reward})) | 697 | + SendPacket(actionCodes.Diner_getGreenhouseRpc, MsgPack.pack({reward = reward, change = change})) |
690 | return true | 698 | return true |
691 | end | 699 | end |
692 | 700 | ||
@@ -798,7 +806,7 @@ function _M.entrustRpc(agent , data) | @@ -798,7 +806,7 @@ function _M.entrustRpc(agent , data) | ||
798 | local entrustId = entrust[1] | 806 | local entrustId = entrust[1] |
799 | if not entrustId then return end | 807 | if not entrustId then return end |
800 | 808 | ||
801 | - local reward | 809 | + local reward, change |
802 | if ctype == 1 then -- 完成 | 810 | if ctype == 1 then -- 完成 |
803 | local curData = csvdb["diner_missionCsv"][entrustId] | 811 | local curData = csvdb["diner_missionCsv"][entrustId] |
804 | if not curData then return end | 812 | if not curData then return end |
@@ -813,7 +821,7 @@ function _M.entrustRpc(agent , data) | @@ -813,7 +821,7 @@ function _M.entrustRpc(agent , data) | ||
813 | return | 821 | return |
814 | end | 822 | end |
815 | 823 | ||
816 | - reward = role:award(curData.reward, {log = {desc = "dinerEntrus", int1 = entrustId}}) | 824 | + reward, change = role:award(curData.reward, {log = {desc = "dinerEntrus", int1 = entrustId}}) |
817 | table.remove(entrust, 1) | 825 | table.remove(entrust, 1) |
818 | elseif ctype == 2 then -- 放弃 | 826 | elseif ctype == 2 then -- 放弃 |
819 | table.remove(entrust, 1) | 827 | table.remove(entrust, 1) |
@@ -824,7 +832,7 @@ function _M.entrustRpc(agent , data) | @@ -824,7 +832,7 @@ function _M.entrustRpc(agent , data) | ||
824 | 832 | ||
825 | role:log("diner_action", {desc = "entrus", short1 = ctype, int1 = entrustId}) | 833 | role:log("diner_action", {desc = "entrus", short1 = ctype, int1 = entrustId}) |
826 | 834 | ||
827 | - SendPacket(actionCodes.Diner_entrustRpc, MsgPack.pack({reward = reward})) | 835 | + SendPacket(actionCodes.Diner_entrustRpc, MsgPack.pack({reward = reward, change = change})) |
828 | return true | 836 | return true |
829 | end | 837 | end |
830 | 838 | ||
@@ -845,12 +853,12 @@ function _M.collectRpc(agent , data) | @@ -845,12 +853,12 @@ function _M.collectRpc(agent , data) | ||
845 | for slot, _ in pairs(sells) do | 853 | for slot, _ in pairs(sells) do |
846 | role.dinerData:updateSell(slot) | 854 | role.dinerData:updateSell(slot) |
847 | end | 855 | end |
848 | - local reward = role:award(customerData.reward, {log = {desc = "dinerCollect", int1 = id}}) | 856 | + local reward, change = role:award(customerData.reward, {log = {desc = "dinerCollect", int1 = id}}) |
849 | customer[id] = 1 | 857 | customer[id] = 1 |
850 | role.dinerData:updateProperty({field = "customer", value = customer}) -- 解锁了 | 858 | role.dinerData:updateProperty({field = "customer", value = customer}) -- 解锁了 |
851 | role:log("diner_action", {desc = "collect", int1 = id}) | 859 | role:log("diner_action", {desc = "collect", int1 = id}) |
852 | 860 | ||
853 | - SendPacket(actionCodes.Diner_collectRpc, MsgPack.pack({reward = reward})) | 861 | + SendPacket(actionCodes.Diner_collectRpc, MsgPack.pack({reward = reward, change = change})) |
854 | return true | 862 | return true |
855 | end | 863 | end |
856 | 864 | ||
@@ -874,13 +882,13 @@ function _M.comboRewardRpc(agent , data) | @@ -874,13 +882,13 @@ function _M.comboRewardRpc(agent , data) | ||
874 | end | 882 | end |
875 | 883 | ||
876 | comboStatus[id] = 1 | 884 | comboStatus[id] = 1 |
877 | - local reward = role:award(comboData.reward, {log = {desc = "dinerCombo", int1 = id}}) | 885 | + local reward, change = role:award(comboData.reward, {log = {desc = "dinerCombo", int1 = id}}) |
878 | 886 | ||
879 | role.dinerData:updateProperty({field = "comboStatus", value = comboStatus}) -- 解锁了 | 887 | role.dinerData:updateProperty({field = "comboStatus", value = comboStatus}) -- 解锁了 |
880 | 888 | ||
881 | role:log("diner_action", {desc = "combo", int1 = id}) | 889 | role:log("diner_action", {desc = "combo", int1 = id}) |
882 | 890 | ||
883 | - SendPacket(actionCodes.Diner_comboRewardRpc, MsgPack.pack({reward = reward})) | 891 | + SendPacket(actionCodes.Diner_comboRewardRpc, MsgPack.pack({reward = reward, change = change})) |
884 | return true | 892 | return true |
885 | end | 893 | end |
886 | 894 |
src/actions/EmailAction.lua
@@ -86,7 +86,7 @@ function _M.drawAllAttachRpc(agent, data) | @@ -86,7 +86,7 @@ function _M.drawAllAttachRpc(agent, data) | ||
86 | local role = agent.role | 86 | local role = agent.role |
87 | local roleId = role:getProperty("id") | 87 | local roleId = role:getProperty("id") |
88 | 88 | ||
89 | - local reward = {} | 89 | + local reward, change = {} |
90 | local ids = {} | 90 | local ids = {} |
91 | 91 | ||
92 | local emails = loadEmails(roleId) | 92 | local emails = loadEmails(roleId) |
@@ -95,19 +95,18 @@ function _M.drawAllAttachRpc(agent, data) | @@ -95,19 +95,18 @@ function _M.drawAllAttachRpc(agent, data) | ||
95 | local attachments = getEmailAttachments(email) | 95 | local attachments = getEmailAttachments(email) |
96 | if attachments ~= "" then | 96 | if attachments ~= "" then |
97 | local emailId = email:getProperty("id") | 97 | local emailId = email:getProperty("id") |
98 | - local items = role:award(attachments, {log = {desc = "draw_attach", int1 = emailId, key1 = email:getProperty("title")}}) | ||
99 | ids[emailId] = 1 | 98 | ids[emailId] = 1 |
100 | red:hset(string.format(R_EMAIL_ITEM, roleId, emailId), "status", 2) | 99 | red:hset(string.format(R_EMAIL_ITEM, roleId, emailId), "status", 2) |
101 | role:log("mail_action", {desc = "draw_attach", int1 = emailId, key1 = email:getProperty("title"), key2 = attachments}) | 100 | role:log("mail_action", {desc = "draw_attach", int1 = emailId, key1 = email:getProperty("title"), key2 = attachments}) |
102 | 101 | ||
103 | - for key, v in pairs(items) do | 102 | + for key, v in pairs(attachments:toNumMap()) do |
104 | reward[key] = (reward[key] or 0) + v | 103 | reward[key] = (reward[key] or 0) + v |
105 | end | 104 | end |
106 | end | 105 | end |
107 | end | 106 | end |
108 | end) | 107 | end) |
109 | - | ||
110 | - SendPacket(actionCodes.Email_drawAllAttachRpc, MsgPack.pack({ids = ids, reward = reward})) | 108 | + reward, change = role:award(reward, {log = {desc = "draw_attach"}}) |
109 | + SendPacket(actionCodes.Email_drawAllAttachRpc, MsgPack.pack({ids = ids, reward = reward, change = change})) | ||
111 | return true | 110 | return true |
112 | end | 111 | end |
113 | 112 | ||
@@ -125,9 +124,9 @@ function _M.drawAttachRpc(agent, data) | @@ -125,9 +124,9 @@ function _M.drawAttachRpc(agent, data) | ||
125 | local attachments = getEmailAttachments(email) | 124 | local attachments = getEmailAttachments(email) |
126 | if attachments == "" then return end | 125 | if attachments == "" then return end |
127 | 126 | ||
128 | - local reward = role:award(attachments, {log = {desc = "draw_attach", int1 = emailId, key1 = email:getProperty("title")}}) | 127 | + local reward, change = role:award(attachments, {log = {desc = "draw_attach", int1 = emailId, key1 = email:getProperty("title")}}) |
129 | redisproxy:hset(rds, "status", 2) -- 领取标记 | 128 | redisproxy:hset(rds, "status", 2) -- 领取标记 |
130 | - SendPacket(actionCodes.Email_drawAttachRpc, MsgPack.pack({reward = reward})) | 129 | + SendPacket(actionCodes.Email_drawAttachRpc, MsgPack.pack({reward = reward, change = change})) |
131 | 130 | ||
132 | role:log("mail_action", {desc = "draw_attach", int1 = id, key1 = email:getProperty("title"), key2 = attachments}) | 131 | role:log("mail_action", {desc = "draw_attach", int1 = id, key1 = email:getProperty("title"), key2 = attachments}) |
133 | return true | 132 | return true |
src/actions/GmAction.lua
@@ -512,11 +512,17 @@ function _M.helpRpc(agent, data) | @@ -512,11 +512,17 @@ function _M.helpRpc(agent, data) | ||
512 | return true | 512 | return true |
513 | end | 513 | end |
514 | 514 | ||
515 | +function _M.test(role, pms) | ||
516 | + local id = tonum(pms.pm1, 0) | ||
517 | + --local hero = require ("actions.HeroAction") | ||
518 | + --hero.unlockPoolRpc({role = role}, MsgPack.pack({type = id})) | ||
519 | + role.storeData:onBattleCardReset() | ||
520 | + return "成功" | ||
521 | +end | ||
522 | + | ||
515 | -- 充值回调 | 523 | -- 充值回调 |
516 | function _M.ayncPurchase(role, params) | 524 | function _M.ayncPurchase(role, params) |
517 | return role:handlePurchase(params) or "" | 525 | return role:handlePurchase(params) or "" |
518 | end | 526 | end |
519 | 527 | ||
520 | - | ||
521 | - | ||
522 | return _M | 528 | return _M |
523 | \ No newline at end of file | 529 | \ No newline at end of file |
src/actions/HangAction.lua
@@ -25,13 +25,23 @@ local function checkReward(role) | @@ -25,13 +25,23 @@ local function checkReward(role) | ||
25 | local nowCoinTime = math.min(skynet.timex(), hangInfo.endCoinTime or 0) | 25 | local nowCoinTime = math.min(skynet.timex(), hangInfo.endCoinTime or 0) |
26 | local nowItemTime = math.min(skynet.timex(), hangInfo.endItemTime or 0) | 26 | local nowItemTime = math.min(skynet.timex(), hangInfo.endItemTime or 0) |
27 | 27 | ||
28 | - local coinCount = math.max(0, math.floor((nowCoinTime - hangInfo.coinTime) / globalCsv.idle_money_produce_cd)) | ||
29 | - hangInfo.coinTime = hangInfo.coinTime + coinCount * globalCsv.idle_money_produce_cd | 28 | + -- 此次挂机,其中翻倍时长占多少 |
29 | + local doubleTime = role.activity:getActHangDoubleTime(hangInfo.coinTime, nowCoinTime) | ||
30 | + local normalTime = nowCoinTime - hangInfo.coinTime - doubleTime | ||
30 | 31 | ||
31 | - local itemCount = math.max(0, math.floor((nowItemTime - hangInfo.itemTime) / globalCsv.idle_item_produce_cd)) | ||
32 | - hangInfo.itemTime = hangInfo.itemTime + itemCount * globalCsv.idle_item_produce_cd | 32 | + local coinCount = math.max(0, math.floor((normalTime) / globalCsv.idle_money_produce_cd)) |
33 | + local coinDoubleCount = math.max(0, math.floor((doubleTime) / globalCsv.idle_money_produce_cd)) * 2 | ||
34 | + hangInfo.coinTime = nowCoinTime | ||
35 | + | ||
36 | + doubleTime = role.activity:getActHangDoubleTime(hangInfo.itemTime, nowitemTime) | ||
37 | + normalTime = nowItemTime - hangInfo.coinTime - doubleTime | ||
38 | + local itemCount = math.max(0, math.floor((normalTime) / globalCsv.idle_item_produce_cd)) | ||
39 | + local itemDoubleCount = math.max(0, math.floor((doubleTime) / globalCsv.idle_item_produce_cd)) | ||
40 | + itemCount = itemCount + itemDoubleCount | ||
41 | + hangInfo.itemTime = nowItemTime | ||
33 | 42 | ||
34 | local items = role:getProperty("hangBag") | 43 | local items = role:getProperty("hangBag") |
44 | + coinCount = coinCount + coinDoubleCount | ||
35 | items[ItemId.Gold] = (items[ItemId.Gold] or 0) + coinCount * carbonData.money | 45 | items[ItemId.Gold] = (items[ItemId.Gold] or 0) + coinCount * carbonData.money |
36 | items[ItemId.Exp] = (items[ItemId.Exp] or 0) + coinCount * carbonData.exp | 46 | items[ItemId.Exp] = (items[ItemId.Exp] or 0) + coinCount * carbonData.exp |
37 | items[ItemId.PlayerExp] = (items[ItemId.PlayerExp] or 0) + coinCount * carbonData.playerExp | 47 | items[ItemId.PlayerExp] = (items[ItemId.PlayerExp] or 0) + coinCount * carbonData.playerExp |
@@ -48,7 +58,10 @@ local function checkReward(role) | @@ -48,7 +58,10 @@ local function checkReward(role) | ||
48 | curIC = curIC + count | 58 | curIC = curIC + count |
49 | end | 59 | end |
50 | end | 60 | end |
51 | - local selfFC = role:getProperty("hangBagLimit") --再加上月卡的栏位 TODO | 61 | + |
62 | + -- 特权卡挂机额外栏位 | ||
63 | + local privExtraCnt = role.storeData:getHangSlotExtraCount() | ||
64 | + local selfFC = role:getProperty("hangBagLimit") + privExtraCnt | ||
52 | local selfIC = selfFC * globalCsv.idle_field_limit | 65 | local selfIC = selfFC * globalCsv.idle_field_limit |
53 | 66 | ||
54 | local function randomItem() | 67 | local function randomItem() |
@@ -187,7 +200,8 @@ function _M.endBattleRpc(agent, data) | @@ -187,7 +200,8 @@ function _M.endBattleRpc(agent, data) | ||
187 | local msg = MsgPack.unpack(data) | 200 | local msg = MsgPack.unpack(data) |
188 | local hangInfo = role:getProperty("hangInfo") | 201 | local hangInfo = role:getProperty("hangInfo") |
189 | if not msg.key or msg.key ~= _BattleKey then | 202 | if not msg.key or msg.key ~= _BattleKey then |
190 | - return 1 | 203 | + SendPacket(actionCodes.Hang_endBattleRpc, MsgPack.pack({errorCode = 1})) |
204 | + return true | ||
191 | end | 205 | end |
192 | local carbonId = msg.carbonId | 206 | local carbonId = msg.carbonId |
193 | local carbonData = csvdb["idle_battleCsv"][carbonId] | 207 | local carbonData = csvdb["idle_battleCsv"][carbonId] |
@@ -203,7 +217,7 @@ function _M.endBattleRpc(agent, data) | @@ -203,7 +217,7 @@ function _M.endBattleRpc(agent, data) | ||
203 | if role:checkHangPass(carbonId) then | 217 | if role:checkHangPass(carbonId) then |
204 | return 4 | 218 | return 4 |
205 | end | 219 | end |
206 | - local reward | 220 | + local reward, change |
207 | if msg.starNum and msg.starNum > 0 then --win | 221 | if msg.starNum and msg.starNum > 0 then --win |
208 | role:hangFinish(carbonId) | 222 | role:hangFinish(carbonId) |
209 | if carbonData.main ~= 1 then | 223 | if carbonData.main ~= 1 then |
@@ -217,7 +231,7 @@ function _M.endBattleRpc(agent, data) | @@ -217,7 +231,7 @@ function _M.endBattleRpc(agent, data) | ||
217 | for itemId, count in pairs(carbonData.item_clear:toNumMap()) do | 231 | for itemId, count in pairs(carbonData.item_clear:toNumMap()) do |
218 | reward[itemId] = count | 232 | reward[itemId] = count |
219 | end | 233 | end |
220 | - reward = role:award(reward, {log = {desc = "hangBattle", int1 = carbonId}}) | 234 | + reward, change = role:award(reward, {log = {desc = "hangBattle", int1 = carbonId}}) |
221 | 235 | ||
222 | role:checkTaskEnter("HangPass", {id = carbonId}) | 236 | role:checkTaskEnter("HangPass", {id = carbonId}) |
223 | end | 237 | end |
@@ -229,6 +243,7 @@ function _M.endBattleRpc(agent, data) | @@ -229,6 +243,7 @@ function _M.endBattleRpc(agent, data) | ||
229 | SendPacket(actionCodes.Hang_endBattleRpc, MsgPack.pack({ | 243 | SendPacket(actionCodes.Hang_endBattleRpc, MsgPack.pack({ |
230 | starNum = msg.starNum, | 244 | starNum = msg.starNum, |
231 | reward = reward, | 245 | reward = reward, |
246 | + change = change, | ||
232 | })) | 247 | })) |
233 | return true | 248 | return true |
234 | end | 249 | end |
@@ -276,7 +291,7 @@ function _M.getRewardRpc(agent , data) | @@ -276,7 +291,7 @@ function _M.getRewardRpc(agent , data) | ||
276 | checkReward(role) | 291 | checkReward(role) |
277 | local items = role:getProperty("hangBag") | 292 | local items = role:getProperty("hangBag") |
278 | if not next(items) then return end | 293 | if not next(items) then return end |
279 | - local reward = role:award(items, {log = {desc = "hangReward"}}) | 294 | + local reward, change = role:award(items, {log = {desc = "hangReward"}}) |
280 | table.clear(items) | 295 | table.clear(items) |
281 | local hangInfo = role:getProperty("hangInfo") | 296 | local hangInfo = role:getProperty("hangInfo") |
282 | local nowTime = skynet.timex() | 297 | local nowTime = skynet.timex() |
@@ -291,7 +306,8 @@ function _M.getRewardRpc(agent , data) | @@ -291,7 +306,8 @@ function _M.getRewardRpc(agent , data) | ||
291 | role:checkTaskEnter("HangGetGold", {count = reward[ItemId.Gold]}) | 306 | role:checkTaskEnter("HangGetGold", {count = reward[ItemId.Gold]}) |
292 | end | 307 | end |
293 | SendPacket(actionCodes.Hang_getRewardRpc, MsgPack.pack({ | 308 | SendPacket(actionCodes.Hang_getRewardRpc, MsgPack.pack({ |
294 | - reward = reward | 309 | + reward = reward, |
310 | + change = change | ||
295 | })) | 311 | })) |
296 | return true | 312 | return true |
297 | end | 313 | end |
@@ -389,13 +405,23 @@ function _M.quickRpc(agent , data) | @@ -389,13 +405,23 @@ function _M.quickRpc(agent , data) | ||
389 | reward[cur[1]] = (reward[cur[1]] or 0) + cur[2] | 405 | reward[cur[1]] = (reward[cur[1]] or 0) + cur[2] |
390 | end | 406 | end |
391 | 407 | ||
392 | - reward = role:award(reward, {log = {desc = "quickHang", int1 = hangInfo.carbonId}}) | 408 | + -- 特权卡获取加速获得额外道具 |
409 | + local coef = role.storeData:getProduceItemSpeedCoef() | ||
410 | + if coef > 1 then | ||
411 | + for k, cnt in pairs(reward) do | ||
412 | + reward[k] = math.floor(cnt * coef) | ||
413 | + end | ||
414 | + end | ||
415 | + | ||
416 | + local change | ||
417 | + reward, change = role:award(reward, {log = {desc = "quickHang", int1 = hangInfo.carbonId}}) | ||
393 | if reward[ItemId.Gold] then | 418 | if reward[ItemId.Gold] then |
394 | role:checkTaskEnter("HangGetGold", {count = reward[ItemId.Gold]}) | 419 | role:checkTaskEnter("HangGetGold", {count = reward[ItemId.Gold]}) |
395 | end | 420 | end |
396 | role:checkTaskEnter("HangQuick") | 421 | role:checkTaskEnter("HangQuick") |
397 | SendPacket(actionCodes.Hang_quickRpc, MsgPack.pack({ | 422 | SendPacket(actionCodes.Hang_quickRpc, MsgPack.pack({ |
398 | - reward = reward | 423 | + reward = reward, |
424 | + change = change | ||
399 | })) | 425 | })) |
400 | return true | 426 | return true |
401 | end | 427 | end |
@@ -494,10 +520,13 @@ function _M.endBonusBattleRpc(agent, data) | @@ -494,10 +520,13 @@ function _M.endBonusBattleRpc(agent, data) | ||
494 | local starNum = msg.starNum | 520 | local starNum = msg.starNum |
495 | if not role.__bonusBattleCache then return 1 end | 521 | if not role.__bonusBattleCache then return 1 end |
496 | 522 | ||
497 | - if role.__bonusBattleCache.id ~= id or role.__bonusBattleCache.key ~= key then return 2 end | 523 | + if role.__bonusBattleCache.id ~= id or role.__bonusBattleCache.key ~= key then |
524 | + SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({errorCode = 1})) | ||
525 | + return true | ||
526 | + end | ||
498 | local bonusData = csvdb["bonus_battleCsv"][id] | 527 | local bonusData = csvdb["bonus_battleCsv"][id] |
499 | 528 | ||
500 | - local reward | 529 | + local reward, change |
501 | if starNum and starNum > 0 then | 530 | if starNum and starNum > 0 then |
502 | -- 胜利扣除次数 | 531 | -- 胜利扣除次数 |
503 | local bonusC = role.dailyData:getProperty("bonusC") | 532 | local bonusC = role.dailyData:getProperty("bonusC") |
@@ -511,7 +540,7 @@ function _M.endBonusBattleRpc(agent, data) | @@ -511,7 +540,7 @@ function _M.endBonusBattleRpc(agent, data) | ||
511 | if chance[1] ~= 0 then | 540 | if chance[1] ~= 0 then |
512 | reward[chance[1]] = (reward[chance[1]] or 0) + chance[2] | 541 | reward[chance[1]] = (reward[chance[1]] or 0) + chance[2] |
513 | end | 542 | end |
514 | - reward = role:award(reward, {log = {desc = "bonusBattle", int1 = id}}) | 543 | + reward, change = role:award(reward, {log = {desc = "bonusBattle", int1 = id}}) |
515 | role:checkTaskEnter("BonusPass", {id = id}) | 544 | role:checkTaskEnter("BonusPass", {id = id}) |
516 | end | 545 | end |
517 | 546 | ||
@@ -519,7 +548,9 @@ function _M.endBonusBattleRpc(agent, data) | @@ -519,7 +548,9 @@ function _M.endBonusBattleRpc(agent, data) | ||
519 | 548 | ||
520 | SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({ | 549 | SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({ |
521 | starNum = starNum, | 550 | starNum = starNum, |
522 | - reward = reward})) | 551 | + reward = reward, |
552 | + change = change | ||
553 | + })) | ||
523 | return true | 554 | return true |
524 | end | 555 | end |
525 | 556 | ||
@@ -534,12 +565,12 @@ function _M.hangGiftRpc(agent, data) | @@ -534,12 +565,12 @@ function _M.hangGiftRpc(agent, data) | ||
534 | local hangGift = role:getProperty("hangGift") | 565 | local hangGift = role:getProperty("hangGift") |
535 | if hangGift[id] then return 2 end | 566 | if hangGift[id] then return 2 end |
536 | 567 | ||
537 | - local reward = role:award(carbonData.item_clear_special, {log = {desc = "hangGift", int1 = id}}) | 568 | + local reward, change = role:award(carbonData.item_clear_special, {log = {desc = "hangGift", int1 = id}}) |
538 | role:log("hang_action", {desc = "hangGift", int1 = id}) | 569 | role:log("hang_action", {desc = "hangGift", int1 = id}) |
539 | 570 | ||
540 | role:changeUpdates({{type = "hangGift", field = id, value = 1}}) | 571 | role:changeUpdates({{type = "hangGift", field = id, value = 1}}) |
541 | 572 | ||
542 | - SendPacket(actionCodes.Hang_hangGiftRpc, MsgPack.pack(reward)) | 573 | + SendPacket(actionCodes.Hang_hangGiftRpc, MsgPack.pack({reward = reward, change = change})) |
543 | return true | 574 | return true |
544 | end | 575 | end |
545 | 576 | ||
@@ -577,9 +608,9 @@ function _M.chatLineRpc(agent, data) | @@ -577,9 +608,9 @@ function _M.chatLineRpc(agent, data) | ||
577 | chatline[id] = skynet.timex() | 608 | chatline[id] = skynet.timex() |
578 | role:updateProperty({field = "chatline", value = chatline}) | 609 | role:updateProperty({field = "chatline", value = chatline}) |
579 | 610 | ||
580 | - local reward = role:award(idleData.chatline_reward, {log = {desc = "chatline", int1 = id}}) | 611 | + local reward, change = role:award(idleData.chatline_reward, {log = {desc = "chatline", int1 = id}}) |
581 | 612 | ||
582 | - SendPacket(actionCodes.Hang_chatLineRpc, MsgPack.pack(reward)) | 613 | + SendPacket(actionCodes.Hang_chatLineRpc, MsgPack.pack({reward = reward, change = change})) |
583 | return true | 614 | return true |
584 | end | 615 | end |
585 | 616 |
src/actions/HeroAction.lua
@@ -600,15 +600,12 @@ function _M.createHeroRandomRpc(agent, data) | @@ -600,15 +600,12 @@ function _M.createHeroRandomRpc(agent, data) | ||
600 | 600 | ||
601 | local temp = randomData.gift1:randWeight(true) | 601 | local temp = randomData.gift1:randWeight(true) |
602 | if not temp or not next(temp) then return end | 602 | if not temp or not next(temp) then return end |
603 | - local reward = {} | ||
604 | - if role:isHaveHero(temp[1]) then | ||
605 | - reward = {[temp[1]] = cost} | ||
606 | - else | ||
607 | - reward = {[temp[1] + ItemStartId.Hero] = 1} | ||
608 | - end | 603 | + |
609 | role:costItems({[itemId] = cost}, {log = {desc = "createHeroRandom"}}) | 604 | role:costItems({[itemId] = cost}, {log = {desc = "createHeroRandom"}}) |
610 | - reward = role:award(reward, {log = {desc = "createHeroRandom"}}) | ||
611 | - SendPacket(actionCodes.Hero_createHeroRandomRpc, MsgPack.pack({reward = reward})) | 605 | + local reward, change = role:award({[temp[1] + ItemStartId.Hero] = 1}, {log = {desc = "createHeroRandom"}}) |
606 | + | ||
607 | + | ||
608 | + SendPacket(actionCodes.Hero_createHeroRandomRpc, MsgPack.pack(role:packReward(reward, change))) | ||
612 | return true | 609 | return true |
613 | end | 610 | end |
614 | 611 | ||
@@ -677,15 +674,14 @@ function _M.getResetRewardRpc(agent, data) | @@ -677,15 +674,14 @@ function _M.getResetRewardRpc(agent, data) | ||
677 | for itemId, count in pairs(reward) do | 674 | for itemId, count in pairs(reward) do |
678 | reward[itemId] = math.floor(count * globalCsv.unit_back_discount) | 675 | reward[itemId] = math.floor(count * globalCsv.unit_back_discount) |
679 | end | 676 | end |
680 | - reward = role:award(reward, {log = {desc = "resetHero", int1 = msg.id, int2 = hero:getProperty("type")}}) | 677 | + local change |
678 | + reward, change = role:award(reward, {log = {desc = "resetHero", int1 = msg.id, int2 = hero:getProperty("type")}}) | ||
681 | 679 | ||
682 | - SendPacket(actionCodes.Hero_getResetRewardRpc, MsgPack.pack({reward = reward})) | 680 | + SendPacket(actionCodes.Hero_getResetRewardRpc, MsgPack.pack(role:packReward(reward, change))) |
683 | return true | 681 | return true |
684 | end | 682 | end |
685 | 683 | ||
686 | - | ||
687 | - | ||
688 | -function _M.drawHeroRpc(agent, data) | 684 | +function _M.unuse_drawHeroRpc(agent, data) |
689 | local role = agent.role | 685 | local role = agent.role |
690 | local msg = MsgPack.unpack(data) | 686 | local msg = MsgPack.unpack(data) |
691 | 687 | ||
@@ -846,8 +842,8 @@ function _M.drawHeroRpc(agent, data) | @@ -846,8 +842,8 @@ function _M.drawHeroRpc(agent, data) | ||
846 | local isNewerSSR = btype == 4 and (newerHadSSR == 0 and newerDrawCount >= globalCsv.draw_newer[1]) or false | 842 | local isNewerSSR = btype == 4 and (newerHadSSR == 0 and newerDrawCount >= globalCsv.draw_newer[1]) or false |
847 | 843 | ||
848 | local ssrUp = 0 | 844 | local ssrUp = 0 |
849 | - if draw_ssr_up_count_rate then | ||
850 | - ssrUp = math.min(math.floor(ssrUpCount / draw_ssr_up_count_rate[1]) * draw_ssr_up_count_rate[2], draw_ssr_up_count_rate[3]) / 100 | 845 | + if draw_ssr_up_count_rate and ssrUpCount > draw_ssr_up_count_rate[1] then |
846 | + ssrUp = math.min((ssrUpCount - draw_ssr_up_count_rate[1]) * draw_ssr_up_count_rate[2], draw_ssr_up_count_rate[3]) / 100 | ||
851 | end | 847 | end |
852 | while not next(resultPool) do | 848 | while not next(resultPool) do |
853 | if isNewerSSR then | 849 | if isNewerSSR then |
@@ -892,13 +888,13 @@ function _M.drawHeroRpc(agent, data) | @@ -892,13 +888,13 @@ function _M.drawHeroRpc(agent, data) | ||
892 | 888 | ||
893 | if draw_floor_back_counts then | 889 | if draw_floor_back_counts then |
894 | local floorHero = role:getProperty("floorHero") | 890 | local floorHero = role:getProperty("floorHero") |
895 | - floorHero[pool] = floorHeroCount | 891 | + floorHero[btype] = floorHeroCount |
896 | role:setProperty("floorHero", floorHero) | 892 | role:setProperty("floorHero", floorHero) |
897 | end | 893 | end |
898 | 894 | ||
899 | if draw_ssr_up_count_rate then | 895 | if draw_ssr_up_count_rate then |
900 | local ssrUp = role:getProperty("ssrUp") | 896 | local ssrUp = role:getProperty("ssrUp") |
901 | - ssrUp[pool] = ssrUpCount | 897 | + ssrUp[btype] = ssrUpCount |
902 | role:setProperty("ssrUp", ssrUp) | 898 | role:setProperty("ssrUp", ssrUp) |
903 | end | 899 | end |
904 | 900 | ||
@@ -923,32 +919,213 @@ function _M.drawHeroRpc(agent, data) | @@ -923,32 +919,213 @@ function _M.drawHeroRpc(agent, data) | ||
923 | return true | 919 | return true |
924 | end | 920 | end |
925 | 921 | ||
926 | --- function _M.repayHeroRpc(agent, data) | ||
927 | --- local role = agent.role | 922 | +function _M.drawHeroRpc(agent, data) |
923 | + local role = agent.role | ||
924 | + local msg = MsgPack.unpack(data) | ||
928 | 925 | ||
929 | --- local repayHero = role:getProperty("repayHero") | ||
930 | --- if repayHero < globalCsv.draw_super_repay_count then | ||
931 | --- return | ||
932 | --- end | 926 | + if not role:isFuncUnlock(FuncUnlock.GetHero) then return end |
927 | + local btype = msg.pool -- 1 2 3 卡池类型 | ||
928 | + local subType = msg.subType or 1-- 定向卡池需要传 子类型 | ||
929 | + local drawType = msg.type -- 1 单抽 2 十连 | ||
930 | + local guide = msg.guide -- 是否是引导抽的 | ||
931 | + if btype ~= 1 then | ||
932 | + subType = 1 | ||
933 | + end | ||
934 | + | ||
935 | + local buildTypeData = csvdb["build_typeCsv"][btype] | ||
936 | + if not buildTypeData then return 1 end | ||
933 | 937 | ||
934 | --- role:updateProperty({field = "repayHero", value = 0}) | ||
935 | --- local id = math.randWeight(csvdb["build_giftCsv"], "pool_1") | ||
936 | - | ||
937 | --- local reward = {} | ||
938 | --- local itemData = csvdb["itemCsv"][id] | ||
939 | --- if itemData.type == ItemType.Hero and role:isHaveHero(itemData.id - ItemStartId.Hero) then | ||
940 | --- local fragId = itemData.id - ItemStartId.Hero | ||
941 | --- local heroData = csvdb["unitCsv"][fragId] | ||
942 | --- local count = globalCsv.draw_unit_tofragment[heroData.rare] | ||
943 | --- role:award({[fragId] = count}, {log = {desc = "heroRepay"}}) | ||
944 | --- reward = {id = fragId, count = count, from = id, fcount = 1} | ||
945 | --- else | ||
946 | --- role:award({[id] = 1}, {log = {desc = "heroRepay"}}) | ||
947 | --- reward = {id = id, count = 1} | ||
948 | --- end | ||
949 | --- role:log("hero_action", {desc = "heroRepay"}) | ||
950 | --- SendPacket(actionCodes.Hero_repayHeroRpc, MsgPack.pack({reward = reward})) | ||
951 | --- return true | ||
952 | --- end | 938 | + local drawCount = {1, 10} -- 抽取次数 |
939 | + if not drawCount[drawType] then return 2 end | ||
940 | + | ||
941 | + -- 计算抽卡消耗品 | ||
942 | + local cost = {} | ||
943 | + local lastCount = drawCount[drawType] | ||
944 | + for _, costType in ipairs({"draw_card", "draw_coin"}) do | ||
945 | + if buildTypeData[costType] ~= "" then | ||
946 | + local curCost = buildTypeData[costType]:toArray(true, "=") | ||
947 | + local hadCount = role:getItemCount(curCost[1]) | ||
948 | + local curCount = math.floor(hadCount / curCost[2]) | ||
949 | + if curCount >= lastCount then | ||
950 | + cost[curCost[1]] = curCost[2] * lastCount | ||
951 | + lastCount = 0 | ||
952 | + break | ||
953 | + elseif curCount > 0 then | ||
954 | + cost[curCost[1]] = curCost[2] * curCount | ||
955 | + lastCount = lastCount - curCount | ||
956 | + end | ||
957 | + end | ||
958 | + end | ||
959 | + if lastCount > 0 then -- 钱不够 | ||
960 | + return 3 | ||
961 | + end | ||
962 | + | ||
963 | + -- 抽取的池子 | ||
964 | + local poolMap = buildTypeData["pool"]:toNumMap() | ||
965 | + local poolId = poolMap[subType] | ||
966 | + if not poolId then return end | ||
967 | + | ||
968 | + --判断定向卡池是否开启 | ||
969 | + if btype == 1 then | ||
970 | + if not role:isTimeResetOpen(TimeReset["DrawType" .. subType]) then | ||
971 | + local unlockPool = role.dailyData:getProperty("unlockPool") | ||
972 | + if not unlockPool[subType] then | ||
973 | + return 1 | ||
974 | + end | ||
975 | + end | ||
976 | + end | ||
977 | + | ||
978 | + --TODO 活动覆盖 | ||
979 | + | ||
980 | + local unitPool = csvdb["build_unitCsv"][poolId] | ||
981 | + if not unitPool then return 4 end | ||
982 | + | ||
983 | + -- 开始抽 | ||
984 | + local resultPool = {} | ||
985 | + local function fillDrawPool() | ||
986 | + local condition = {"rare", "camp"} | ||
987 | + local values = {} | ||
988 | + | ||
989 | + for idx, field in ipairs(condition) do | ||
990 | + if not values[idx] then | ||
991 | + local lpool = {} | ||
992 | + local curIdx = 1 | ||
993 | + while unitPool[field .. "_" .. curIdx] do | ||
994 | + lpool[curIdx] = {unitPool[field .. "_" .. curIdx]} | ||
995 | + curIdx = curIdx + 1 | ||
996 | + end | ||
997 | + | ||
998 | + if next(lpool) then | ||
999 | + values[idx] = math.randWeight(lpool, 1) | ||
1000 | + end | ||
1001 | + end | ||
1002 | + end | ||
1003 | + | ||
1004 | + for itemId, oneData in pairs(csvdb["build_poolCsv"]) do | ||
1005 | + if oneData["pool_" .. poolId] and oneData["pool_" .. poolId] ~= "" then | ||
1006 | + local itemData = csvdb["itemCsv"][itemId] | ||
1007 | + while itemData do | ||
1008 | + if itemData.type ~= ItemType.Hero then break end | ||
1009 | + local heroData = csvdb["unitCsv"][itemData.id - ItemStartId.Hero] | ||
1010 | + if not heroData then break end | ||
1011 | + local ok = true | ||
1012 | + for idx, field in ipairs(condition) do | ||
1013 | + if heroData[field] ~= values[idx] then ok = false break end | ||
1014 | + end | ||
1015 | + if not ok then break end | ||
1016 | + if oneData["pool_" .. poolId] > 0 then | ||
1017 | + resultPool[itemId] = {oneData["pool_" .. poolId]} -- itemId, count, 概率 | ||
1018 | + end | ||
1019 | + break | ||
1020 | + end | ||
1021 | + end | ||
1022 | + end | ||
1023 | + end | ||
1024 | + | ||
1025 | + role:costItems(cost, {log = {desc = "drawHero", short1 = btype, int1 = poolId}}) | ||
1026 | + | ||
1027 | + local ssrCount = 0 | ||
1028 | + local reward = {} | ||
1029 | + for i = 1, drawCount[drawType] do | ||
1030 | + resultPool = {} | ||
1031 | + while not next(resultPool) do | ||
1032 | + fillDrawPool() | ||
1033 | + end | ||
1034 | + | ||
1035 | + -- 引导必送 613 丝路德 | ||
1036 | + local itemId = guide and 613 or math.randWeight(resultPool, 1) | ||
1037 | + local itemData = csvdb["itemCsv"][itemId] | ||
1038 | + if itemData.quality == HeroQuality.SSR then | ||
1039 | + ssrCount = ssrCount + 1 | ||
1040 | + end | ||
1041 | + | ||
1042 | + if role:isHaveHero(itemData.id - ItemStartId.Hero) then | ||
1043 | + local fragId = itemData.id - ItemStartId.Hero | ||
1044 | + local heroData = csvdb["unitCsv"][fragId] | ||
1045 | + local count = globalCsv.draw_unit_tofragment[heroData.rare] | ||
1046 | + role:award({[fragId] = count}, {log = {desc = "drawHero", short1 = btype, int1 = poolId}}) | ||
1047 | + table.insert(reward, {id = fragId, count = count, from = itemId, fcount = 1}) | ||
1048 | + else | ||
1049 | + role:award({[itemId] = 1}, {log = {desc = "drawHero", short1 = btype, int1 = poolId}}) | ||
1050 | + table.insert(reward, {id = itemId, count = 1}) | ||
1051 | + end | ||
1052 | + end | ||
1053 | + | ||
1054 | + if btype == 1 or btype == 2 then | ||
1055 | + local repayHero = role:getProperty("repayHero") or 0 | ||
1056 | + repayHero = repayHero + drawCount[drawType] | ||
1057 | + role:updateProperty({field = "repayHero", value = repayHero}) | ||
1058 | + end | ||
1059 | + | ||
1060 | + role:checkTaskEnter("DrawHero", {pool = btype, count = drawCount[drawType]}) | ||
1061 | + if ssrCount > 0 then | ||
1062 | + role:checkTaskEnter("DrawSSR", {count = ssrCount}) | ||
1063 | + end | ||
1064 | + role:log("hero_action", {desc = "drawHero", short1 = btype, int1 = drawCount[drawType], int2 = poolId}) | ||
1065 | + SendPacket(actionCodes.Hero_drawHeroRpc, MsgPack.pack({reward = reward})) -- 这个 reward 是数组 | ||
1066 | + return true | ||
1067 | +end | ||
1068 | + | ||
1069 | +function _M.repayHeroRpc(agent, data) | ||
1070 | + local role = agent.role | ||
1071 | + | ||
1072 | + local repayHero = role:getProperty("repayHero") | ||
1073 | + local cnt = globalCsv.draw_times_to_get_ssr or 100 | ||
1074 | + if repayHero < cnt then | ||
1075 | + return | ||
1076 | + end | ||
1077 | + local result = repayHero - cnt | ||
1078 | + | ||
1079 | + role:updateProperty({field = "repayHero", value = result}) | ||
1080 | + local id = math.randWeight(csvdb["build_giftCsv"], "pool_1") | ||
1081 | + | ||
1082 | + local reward = {} | ||
1083 | + local itemData = csvdb["itemCsv"][id] | ||
1084 | + if itemData.type == ItemType.Hero and role:isHaveHero(itemData.id - ItemStartId.Hero) then | ||
1085 | + local fragId = itemData.id - ItemStartId.Hero | ||
1086 | + local heroData = csvdb["unitCsv"][fragId] | ||
1087 | + local count = globalCsv.draw_unit_tofragment[heroData.rare] | ||
1088 | + role:award({[fragId] = count}, {log = {desc = "heroRepay"}}) | ||
1089 | + reward = {id = fragId, count = count, from = id, fcount = 1} | ||
1090 | + else | ||
1091 | + role:award({[id] = 1}, {log = {desc = "heroRepay"}}) | ||
1092 | + reward = {id = id, count = 1} | ||
1093 | + end | ||
1094 | + role:log("hero_action", {desc = "heroRepay", int1=result}) | ||
1095 | + SendPacket(actionCodes.Hero_repayHeroRpc, MsgPack.pack({reward = reward})) | ||
1096 | + return true | ||
1097 | +end | ||
1098 | + | ||
1099 | +function _M.unlockPoolRpc(agent, data) | ||
1100 | + local role = agent.role | ||
1101 | + local msg = MsgPack.unpack(data) | ||
1102 | + | ||
1103 | + if not role:isFuncUnlock(FuncUnlock.GetHero) then return end | ||
1104 | + local type = msg.type -- 指定定向卡池需要类型 1, 2, 3 | ||
1105 | + local needCost = true | ||
1106 | + --当前开启的类型不用解锁 | ||
1107 | + if role:isTimeResetOpen(TimeReset["DrawType" .. type]) then | ||
1108 | + needCost = false | ||
1109 | + end | ||
1110 | + --已经解锁的不需要重复解锁 | ||
1111 | + local unlockPool = role.dailyData:getProperty("unlockPool") | ||
1112 | + if unlockPool[type] then | ||
1113 | + needCost = false | ||
1114 | + end | ||
1115 | + | ||
1116 | + if needCost then | ||
1117 | + if not role:costDiamond({count = globalCsv.draw_unlock_pool_diamond or 300, log = {desc = "unlockPool", short1 = type}}) then | ||
1118 | + return | ||
1119 | + end | ||
1120 | + end | ||
1121 | + | ||
1122 | + unlockPool[type] = 1 | ||
1123 | + role.dailyData:updateProperty({field="unlockPool", value = unlockPool}) | ||
1124 | + role.dailyData:updateProperty({field="curPool", value = type}) | ||
1125 | + | ||
1126 | + role:log("hero_action", {desc = "unlockPool", short1=type}) | ||
1127 | + SendPacket(actionCodes.Hero_unlockPoolRpc, MsgPack.pack({})) | ||
1128 | + return true | ||
1129 | +end | ||
953 | 1130 | ||
954 | return _M | 1131 | return _M |
955 | \ No newline at end of file | 1132 | \ No newline at end of file |
src/actions/HttpAction.lua
@@ -148,13 +148,32 @@ function _M.gm_action(query) | @@ -148,13 +148,32 @@ function _M.gm_action(query) | ||
148 | end | 148 | end |
149 | 149 | ||
150 | function _M.broadcast(query) | 150 | function _M.broadcast(query) |
151 | - local bin = MsgPack.pack({body = query.content}) | ||
152 | - local codes = { | ||
153 | - ["common"] = actionCodes.Sys_commonNotice, | ||
154 | - ["maintain"] = actionCodes.Sys_maintainNotice, | 151 | + local msg = {} |
152 | + local handle = { | ||
153 | + ["common"] = { | ||
154 | + code = actionCodes.Sys_commonNotice, | ||
155 | + exec = function() | ||
156 | + msg["body"] = query.content | ||
157 | + end | ||
158 | + }, | ||
159 | + ["maintain"] = { | ||
160 | + code = actionCodes.Sys_maintainNotice, | ||
161 | + exec = function() | ||
162 | + msg["body"] = query.content | ||
163 | + end | ||
164 | + }, | ||
165 | + ["custom"] = { | ||
166 | + code = actionCodes.Sys_customNotice, | ||
167 | + exec = function() | ||
168 | + msg["title"] = query.title | ||
169 | + msg["body"] = query.content | ||
170 | + msg["logout"] = query.logout | ||
171 | + end | ||
172 | + } | ||
155 | } | 173 | } |
156 | - if not codes[query.cmd] then return "错误" end | ||
157 | - mcast_util.pub_world(codes[query.cmd], bin) | 174 | + if not handle[query.cmd] then return "错误" end |
175 | + handle[query.cmd].exec() | ||
176 | + mcast_util.pub_world(handle[query.cmd].code, MsgPack.pack(msg)) | ||
158 | return "广播成功" | 177 | return "广播成功" |
159 | end | 178 | end |
160 | 179 |
src/actions/PvpAction.lua
@@ -311,7 +311,8 @@ function _M.endBattleRpc(agent, data) | @@ -311,7 +311,8 @@ function _M.endBattleRpc(agent, data) | ||
311 | local msg = MsgPack.unpack(data) | 311 | local msg = MsgPack.unpack(data) |
312 | 312 | ||
313 | if not msg.key or not _pvpStartBattleCacheC or msg.key ~= _pvpStartBattleCacheC.key then | 313 | if not msg.key or not _pvpStartBattleCacheC or msg.key ~= _pvpStartBattleCacheC.key then |
314 | - return 1 | 314 | + SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({errorCode = 1})) |
315 | + return true | ||
315 | end | 316 | end |
316 | 317 | ||
317 | if not msg.idx or msg.idx ~= _pvpStartBattleCacheC.idx then | 318 | if not msg.idx or msg.idx ~= _pvpStartBattleCacheC.idx then |
@@ -334,7 +335,7 @@ function _M.endBattleRpc(agent, data) | @@ -334,7 +335,7 @@ function _M.endBattleRpc(agent, data) | ||
334 | if not match then return end | 335 | if not match then return end |
335 | 336 | ||
336 | local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpBonus, true) | 337 | local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpBonus, true) |
337 | - local reward = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleC"}}) | 338 | + local reward, change = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleC"}}) |
338 | local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreCommon(match.t == 1 and match.id or -1, isWin) | 339 | local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreCommon(match.t == 1 and match.id or -1, isWin) |
339 | 340 | ||
340 | _pvpBattleInfoCacheC = {} --重新发阵容了 没毛病 | 341 | _pvpBattleInfoCacheC = {} --重新发阵容了 没毛病 |
@@ -349,12 +350,13 @@ function _M.endBattleRpc(agent, data) | @@ -349,12 +350,13 @@ function _M.endBattleRpc(agent, data) | ||
349 | ["time"] = now, | 350 | ["time"] = now, |
350 | } | 351 | } |
351 | local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {}) | 352 | local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {}) |
352 | - local video = nil | 353 | + local video, headers = nil, nil |
353 | if tonumber(status) == 200 then | 354 | if tonumber(status) == 200 then |
354 | local result = json.decode(body) | 355 | local result = json.decode(body) |
355 | video = result.name | 356 | video = result.name |
357 | + headers = result.headers | ||
356 | else | 358 | else |
357 | - skynet.error("applyvideo", "error", status, body, content) | 359 | + skynet.error("applyvideo", "error", status, body) |
358 | end | 360 | end |
359 | 361 | ||
360 | -- 加入战斗记录 | 362 | -- 加入战斗记录 |
@@ -394,6 +396,7 @@ function _M.endBattleRpc(agent, data) | @@ -394,6 +396,7 @@ function _M.endBattleRpc(agent, data) | ||
394 | 396 | ||
395 | SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({ | 397 | SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({ |
396 | reward = reward, | 398 | reward = reward, |
399 | + change = change, | ||
397 | myScore = myScore, | 400 | myScore = myScore, |
398 | matchScore = matchScore, | 401 | matchScore = matchScore, |
399 | oldmyScore = oldmyScore, | 402 | oldmyScore = oldmyScore, |
@@ -401,6 +404,7 @@ function _M.endBattleRpc(agent, data) | @@ -401,6 +404,7 @@ function _M.endBattleRpc(agent, data) | ||
401 | myRank = myRank, | 404 | myRank = myRank, |
402 | oldMyRank = oldMyRank, | 405 | oldMyRank = oldMyRank, |
403 | video = video, | 406 | video = video, |
407 | + headers = headers, | ||
404 | })) | 408 | })) |
405 | return true | 409 | return true |
406 | end | 410 | end |
@@ -536,7 +540,8 @@ function _M.endBattleHRpc(agent, data) | @@ -536,7 +540,8 @@ function _M.endBattleHRpc(agent, data) | ||
536 | local msg = MsgPack.unpack(data) | 540 | local msg = MsgPack.unpack(data) |
537 | 541 | ||
538 | if not msg.key or not _pvpStartBattleCacheH or msg.key ~= _pvpStartBattleCacheH.key then | 542 | if not msg.key or not _pvpStartBattleCacheH or msg.key ~= _pvpStartBattleCacheH.key then |
539 | - return 1 | 543 | + SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({errorCode = 1})) |
544 | + return true | ||
540 | end | 545 | end |
541 | 546 | ||
542 | if not msg.idx or msg.idx ~= _pvpStartBattleCacheH.idx then | 547 | if not msg.idx or msg.idx ~= _pvpStartBattleCacheH.idx then |
@@ -565,12 +570,13 @@ function _M.endBattleHRpc(agent, data) | @@ -565,12 +570,13 @@ function _M.endBattleHRpc(agent, data) | ||
565 | ["time"] = now, | 570 | ["time"] = now, |
566 | } | 571 | } |
567 | local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {}) | 572 | local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {}) |
568 | - local video = nil | 573 | + local video, headers = nil, nil |
569 | if tonumber(status) == 200 then | 574 | if tonumber(status) == 200 then |
570 | local result = json.decode(body) | 575 | local result = json.decode(body) |
571 | video = result.name | 576 | video = result.name |
577 | + headers = result.headers | ||
572 | else | 578 | else |
573 | - skynet.error("applyvideo", "error", status, body, content) | 579 | + skynet.error("applyvideo", "error", status, body) |
574 | end | 580 | end |
575 | 581 | ||
576 | table.insert(_pvpStartBattleCacheH.result, { | 582 | table.insert(_pvpStartBattleCacheH.result, { |
@@ -611,13 +617,14 @@ function _M.endBattleHRpc(agent, data) | @@ -611,13 +617,14 @@ function _M.endBattleHRpc(agent, data) | ||
611 | key = key, --战斗校验 key | 617 | key = key, --战斗校验 key |
612 | round = round, -- 战斗场数索引 | 618 | round = round, -- 战斗场数索引 |
613 | video = video, -- 返回让客户端上传录像 | 619 | video = video, -- 返回让客户端上传录像 |
620 | + headers = headers, | ||
614 | })) | 621 | })) |
615 | return true | 622 | return true |
616 | end | 623 | end |
617 | 624 | ||
618 | -- 战斗结束了发奖 | 625 | -- 战斗结束了发奖 |
619 | local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpgroupBonus, true) | 626 | local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpgroupBonus, true) |
620 | - local reward = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleH"}}) | 627 | + local reward, change = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleH"}}) |
621 | local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = 0, 0, 0, 0, 0, 0 | 628 | local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = 0, 0, 0, 0, 0, 0 |
622 | if role:isTimeResetOpen(TimeReset.PvpHight) then | 629 | if role:isTimeResetOpen(TimeReset.PvpHight) then |
623 | myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreHigh(match.t == 1 and match.id or -1, isWin) | 630 | myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreHigh(match.t == 1 and match.id or -1, isWin) |
@@ -690,6 +697,7 @@ function _M.endBattleHRpc(agent, data) | @@ -690,6 +697,7 @@ function _M.endBattleHRpc(agent, data) | ||
690 | 697 | ||
691 | SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({ | 698 | SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({ |
692 | reward = reward, | 699 | reward = reward, |
700 | + change = change, | ||
693 | myScore = myScore, | 701 | myScore = myScore, |
694 | matchScore = matchScore, | 702 | matchScore = matchScore, |
695 | oldmyScore = oldmyScore, | 703 | oldmyScore = oldmyScore, |
@@ -833,10 +841,10 @@ function _M.highDivisionGiftRpc(agent, data) | @@ -833,10 +841,10 @@ function _M.highDivisionGiftRpc(agent, data) | ||
833 | pvpHGift = {}, | 841 | pvpHGift = {}, |
834 | }) | 842 | }) |
835 | 843 | ||
836 | - local reward = role:award(newReward, {log = {desc = "pvpDivisionH"}}) | 844 | + local reward, change = role:award(newReward, {log = {desc = "pvpDivisionH"}}) |
837 | role:log("pvp_action", {desc = "pvpDivisionH"}) | 845 | role:log("pvp_action", {desc = "pvpDivisionH"}) |
838 | 846 | ||
839 | - SendPacket(actionCodes.Pvp_highDivisionGiftRpc, MsgPack.pack({reward = reward})) | 847 | + SendPacket(actionCodes.Pvp_highDivisionGiftRpc, MsgPack.pack(role:packReward(reward, change))) |
840 | return true | 848 | return true |
841 | end | 849 | end |
842 | 850 | ||
@@ -867,11 +875,11 @@ function _M.shopBuyRpc(agent, data) | @@ -867,11 +875,11 @@ function _M.shopBuyRpc(agent, data) | ||
867 | for id, c in pairs(gift) do | 875 | for id, c in pairs(gift) do |
868 | gift[id] = c * count | 876 | gift[id] = c * count |
869 | end | 877 | end |
870 | - local reward = role:award(gift, {log = {desc = "pvpShop", int1 = id, int2 = count}}) | 878 | + local reward, change = role:award(gift, {log = {desc = "pvpShop", int1 = id, int2 = count}}) |
871 | 879 | ||
872 | role:log("pvp_action", {desc = "pvpShop", int1 = id, int2 = count}) | 880 | role:log("pvp_action", {desc = "pvpShop", int1 = id, int2 = count}) |
873 | 881 | ||
874 | - SendPacket(actionCodes.Pvp_shopBuyRpc, MsgPack.pack({reward = reward})) | 882 | + SendPacket(actionCodes.Pvp_shopBuyRpc, MsgPack.pack(role:packReward(reward, change))) |
875 | return true | 883 | return true |
876 | end | 884 | end |
877 | 885 |
src/actions/RoleAction.lua
@@ -95,7 +95,6 @@ function _M.loginRpc( agent, data ) | @@ -95,7 +95,6 @@ function _M.loginRpc( agent, data ) | ||
95 | role:load() | 95 | role:load() |
96 | role:loadAll() | 96 | role:loadAll() |
97 | role:startActionUcode() | 97 | role:startActionUcode() |
98 | - role:setProperty("ltime", now) | ||
99 | else | 98 | else |
100 | role:reloadWhenLogin() | 99 | role:reloadWhenLogin() |
101 | end | 100 | end |
@@ -128,8 +127,10 @@ function _M.loginRpc( agent, data ) | @@ -128,8 +127,10 @@ function _M.loginRpc( agent, data ) | ||
128 | 127 | ||
129 | redisproxy:zadd(FRIEND_RECOMMEND, now, roleId) | 128 | redisproxy:zadd(FRIEND_RECOMMEND, now, roleId) |
130 | 129 | ||
131 | - for _, name in ipairs({"dailyData", "dinerData", "activity"}) do | 130 | + for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do |
132 | response[name] = role[name]:data() | 131 | response[name] = role[name]:data() |
132 | + --print("["..name.."]") | ||
133 | + --dump(response[name]) | ||
133 | end | 134 | end |
134 | 135 | ||
135 | response.role = role:data() | 136 | response.role = role:data() |
@@ -408,9 +409,9 @@ function _M.saleItemRpc(agent, data) | @@ -408,9 +409,9 @@ function _M.saleItemRpc(agent, data) | ||
408 | end | 409 | end |
409 | 410 | ||
410 | role:costItems(backs, {log = {desc = "saleItem"}}) | 411 | role:costItems(backs, {log = {desc = "saleItem"}}) |
411 | - local reward = role:award(reward, {log = {desc = "saleItem"}}) | 412 | + local reward, change = role:award(reward, {log = {desc = "saleItem"}}) |
412 | role:checkTaskEnter("DecoFrag", {count = fragCount}) | 413 | role:checkTaskEnter("DecoFrag", {count = fragCount}) |
413 | - SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack({reward = reward})) | 414 | + SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change))) |
414 | return true | 415 | return true |
415 | end | 416 | end |
416 | 417 | ||
@@ -447,9 +448,10 @@ function _M.openItemRpc(agent, data) | @@ -447,9 +448,10 @@ function _M.openItemRpc(agent, data) | ||
447 | reward[0] = nil | 448 | reward[0] = nil |
448 | 449 | ||
449 | role:costItems({[itemId] = count}, {log = {desc = "openItem"}}) | 450 | role:costItems({[itemId] = count}, {log = {desc = "openItem"}}) |
450 | - reward = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}}) | 451 | + local change |
452 | + reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}}) | ||
451 | 453 | ||
452 | - SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack({reward = reward})) | 454 | + SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change))) |
453 | return true | 455 | return true |
454 | end | 456 | end |
455 | 457 | ||
@@ -458,10 +460,15 @@ function _M.openTimeBoxRpc(agent, data) | @@ -458,10 +460,15 @@ function _M.openTimeBoxRpc(agent, data) | ||
458 | local msg = MsgPack.unpack(data) | 460 | local msg = MsgPack.unpack(data) |
459 | local oper = msg.oper -- 操作 1 - 2 | 461 | local oper = msg.oper -- 操作 1 - 2 |
460 | local slot = msg.slot -- 位置 1 - 6 | 462 | local slot = msg.slot -- 位置 1 - 6 |
461 | - if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot)) then return end | 463 | + |
464 | + -- 特权卡时间箱额外栏位 | ||
465 | + local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount() | ||
466 | + if oper == 1 then | ||
467 | + if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end | ||
468 | + end | ||
462 | 469 | ||
463 | local boxL = role:getProperty("boxL") | 470 | local boxL = role:getProperty("boxL") |
464 | - local reward = {} | 471 | + local reward, change = {} |
465 | if oper == 1 then -- 打开 | 472 | if oper == 1 then -- 打开 |
466 | local itemId = msg.itemId | 473 | local itemId = msg.itemId |
467 | if role:getItemCount(itemId) < 1 then return end | 474 | if role:getItemCount(itemId) < 1 then return end |
@@ -509,15 +516,15 @@ function _M.openTimeBoxRpc(agent, data) | @@ -509,15 +516,15 @@ function _M.openTimeBoxRpc(agent, data) | ||
509 | reward[0] = nil | 516 | reward[0] = nil |
510 | 517 | ||
511 | boxL[slot] = nil | 518 | boxL[slot] = nil |
512 | - reward = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}}) | ||
513 | - role:checkTaskEnter("OpenBox", {id = boxId}) | 519 | + reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}}) |
520 | + role:checkTaskEnter("OpenBox", {id = boxId, count=1}) | ||
514 | else | 521 | else |
515 | return | 522 | return |
516 | end | 523 | end |
517 | 524 | ||
518 | role:setProperty("boxL") --刷新 | 525 | role:setProperty("boxL") --刷新 |
519 | role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端 | 526 | role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端 |
520 | - SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack({reward = reward})) | 527 | + SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change))) |
521 | return true | 528 | return true |
522 | end | 529 | end |
523 | 530 | ||
@@ -568,9 +575,10 @@ function _M.openSpeedUpBoxRpc(agent, data) | @@ -568,9 +575,10 @@ function _M.openSpeedUpBoxRpc(agent, data) | ||
568 | end | 575 | end |
569 | 576 | ||
570 | role:costItems({[id] = count}, {log = {desc = "speedUpBox"}}) | 577 | role:costItems({[id] = count}, {log = {desc = "speedUpBox"}}) |
571 | - reward = role:award(reward, {log = {desc = "speedUpBox"}, int1 = id, int2 = count}) | 578 | + local change |
579 | + reward, change = role:award(reward, {log = {desc = "speedUpBox"}, int1 = id, int2 = count}) | ||
572 | 580 | ||
573 | - SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack({reward = reward})) | 581 | + SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change))) |
574 | return true | 582 | return true |
575 | end | 583 | end |
576 | 584 | ||
@@ -596,8 +604,8 @@ function _M.storyBookRewardRpc(agent, data) | @@ -596,8 +604,8 @@ function _M.storyBookRewardRpc(agent, data) | ||
596 | storyStatus[storyId] = storyStatus[storyId] or {} | 604 | storyStatus[storyId] = storyStatus[storyId] or {} |
597 | storyStatus[storyId].s = -1 | 605 | storyStatus[storyId].s = -1 |
598 | role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }}) | 606 | role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }}) |
599 | - local reward = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}}) | ||
600 | - SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack({reward = reward})) | 607 | + local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}}) |
608 | + SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change))) | ||
601 | return true | 609 | return true |
602 | end | 610 | end |
603 | 611 | ||
@@ -633,7 +641,7 @@ function _M.taskRpc(agent, data) | @@ -633,7 +641,7 @@ function _M.taskRpc(agent, data) | ||
633 | 641 | ||
634 | if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end | 642 | if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end |
635 | 643 | ||
636 | - local taskType = msg.type -- 1 日常 2 周长 | 644 | + local taskType = msg.type -- 1 日常 2 周常 |
637 | local taskId = msg.id --任务id | 645 | local taskId = msg.id --任务id |
638 | local roleField = {"dTask", "wTask"} | 646 | local roleField = {"dTask", "wTask"} |
639 | if not roleField[taskType] then return 1 end | 647 | if not roleField[taskType] then return 1 end |
@@ -648,15 +656,18 @@ function _M.taskRpc(agent, data) | @@ -648,15 +656,18 @@ function _M.taskRpc(agent, data) | ||
648 | return 3 | 656 | return 3 |
649 | end | 657 | end |
650 | 658 | ||
651 | - local reward = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}}) | 659 | + local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}}) |
652 | local active = (taskStatus["a"] or 0) + taskData.active | 660 | local active = (taskStatus["a"] or 0) + taskData.active |
653 | 661 | ||
654 | role:changeUpdates({ | 662 | role:changeUpdates({ |
655 | { type = roleField[taskType], field = {"t", taskId}, value = -1 }, | 663 | { type = roleField[taskType], field = {"t", taskId}, value = -1 }, |
656 | - { type = roleField[taskType], field = "a", value = active} | 664 | + { type = roleField[taskType], field = "a", value = active}, |
657 | }) | 665 | }) |
658 | 666 | ||
659 | - SendPacket(actionCodes.Role_taskRpc, MsgPack.pack({reward = reward})) | 667 | + local oldVal = role:getProperty("battlePoint") or 0 |
668 | + role:updateProperty({field = "battlePoint", value = oldVal + taskData.active}) | ||
669 | + | ||
670 | + SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change))) | ||
660 | return true | 671 | return true |
661 | end | 672 | end |
662 | 673 | ||
@@ -681,12 +692,12 @@ function _M.taskActiveRpc(agent, data) | @@ -681,12 +692,12 @@ function _M.taskActiveRpc(agent, data) | ||
681 | return | 692 | return |
682 | end | 693 | end |
683 | 694 | ||
684 | - local reward = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}}) | 695 | + local reward, change = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}}) |
685 | role:changeUpdates({ | 696 | role:changeUpdates({ |
686 | { type = roleField[taskType], field = {"at", taskId}, value = -1 } | 697 | { type = roleField[taskType], field = {"at", taskId}, value = -1 } |
687 | }) | 698 | }) |
688 | 699 | ||
689 | - SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack({reward = reward})) | 700 | + SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change))) |
690 | return true | 701 | return true |
691 | end | 702 | end |
692 | 703 | ||
@@ -712,7 +723,7 @@ function _M.achiveRpc(agent, data) | @@ -712,7 +723,7 @@ function _M.achiveRpc(agent, data) | ||
712 | return 3 | 723 | return 3 |
713 | end | 724 | end |
714 | 725 | ||
715 | - local reward = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}}) | 726 | + local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}}) |
716 | role:changeUpdates({ | 727 | role:changeUpdates({ |
717 | { type = "achiveV", field = taskId, value = skynet.timex() } | 728 | { type = "achiveV", field = taskId, value = skynet.timex() } |
718 | }) | 729 | }) |
@@ -745,7 +756,7 @@ function _M.achiveRpc(agent, data) | @@ -745,7 +756,7 @@ function _M.achiveRpc(agent, data) | ||
745 | end | 756 | end |
746 | end | 757 | end |
747 | 758 | ||
748 | - SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack({reward = reward})) | 759 | + SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change))) |
749 | return true | 760 | return true |
750 | end | 761 | end |
751 | 762 | ||
@@ -921,11 +932,12 @@ function _M.drawCodeRpc(agent, data) | @@ -921,11 +932,12 @@ function _M.drawCodeRpc(agent, data) | ||
921 | if ret == 0 then | 932 | if ret == 0 then |
922 | local giftId = tonumber(result.giftId) | 933 | local giftId = tonumber(result.giftId) |
923 | role:setProperty("codeStr", codestr:setv(giftId, 1)) | 934 | role:setProperty("codeStr", codestr:setv(giftId, 1)) |
924 | - local reward = role:award(result.gift, {log = {desc = "drawCode", key1 = code, int1 = giftId}}) | 935 | + local reward, change = role:award(result.gift, {log = {desc = "drawCode", key1 = code, int1 = giftId}}) |
925 | 936 | ||
926 | SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({ | 937 | SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({ |
927 | result = ret, | 938 | result = ret, |
928 | reward = reward, | 939 | reward = reward, |
940 | + change = change, | ||
929 | })) | 941 | })) |
930 | return true | 942 | return true |
931 | end | 943 | end |
@@ -1044,10 +1056,12 @@ function _M.goldBuyRpc(agent, data) | @@ -1044,10 +1056,12 @@ function _M.goldBuyRpc(agent, data) | ||
1044 | if goldC == 0 then | 1056 | if goldC == 0 then |
1045 | return 3 | 1057 | return 3 |
1046 | end | 1058 | end |
1059 | + local coef = role.storeData:getGearExchangeCoef() | ||
1060 | + goldC = goldC * coef | ||
1047 | role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1}) | 1061 | role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1}) |
1048 | role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}}) | 1062 | role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}}) |
1049 | - local reward = role:award({[ItemId.Gold] = goldC}, {log = {desc = "goldBuy"}}) | ||
1050 | - SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack({reward = reward})) | 1063 | + local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}}) |
1064 | + SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change))) | ||
1051 | return true | 1065 | return true |
1052 | end | 1066 | end |
1053 | 1067 |
src/actions/StoreAction.lua
@@ -254,4 +254,169 @@ function _M.dinerBuyRpc(agent , data) | @@ -254,4 +254,169 @@ function _M.dinerBuyRpc(agent , data) | ||
254 | return true | 254 | return true |
255 | end | 255 | end |
256 | 256 | ||
257 | +function _M.shopBuyRpc(agent , data) | ||
258 | + local role = agent.role | ||
259 | + local msg = MsgPack.unpack(data) | ||
260 | + local id = msg.id | ||
261 | + local count = msg.count or 1 | ||
262 | + | ||
263 | + local dataSet = csvdb["shop_normalCsv"][id] | ||
264 | + if not dataSet then return end | ||
265 | + | ||
266 | + local buyRecord = role.storeData:getProperty("buyR") | ||
267 | + if math.illegalNum(count, 1, (dataSet.limit == 0 and math.huge or dataSet.limit - (buyRecord[id] or 0))) then | ||
268 | + skynet.error(string.format("shop buy over limit, user_id:%d, goods_id:%d", role:getProperty("id"), id)) | ||
269 | + return 1 | ||
270 | + end | ||
271 | + | ||
272 | + local cost = {[dataSet.icon] = dataSet.cost * count} | ||
273 | + | ||
274 | + local desc = "unknown" | ||
275 | + if dataSet.shop == 1 then -- 普通商店 | ||
276 | + desc = "dailyShop" | ||
277 | + local dailySDD = role.dailyData:getProperty("dailySDD") | ||
278 | + if dailySDD[id] then -- 折扣 | ||
279 | + cost = math.ceil(dataSet.cost * (1 - dataSet.disount / 100)) | ||
280 | + end | ||
281 | + elseif dataSet.shop == 2 then -- 美食商店 | ||
282 | + desc = "dinerShop" | ||
283 | + elseif dataSet.shop == 3 then -- 竞技场商店 | ||
284 | + desc = "pvpShop" | ||
285 | + end | ||
286 | + | ||
287 | + if not role:checkItemEnough(cost) then return end | ||
288 | + | ||
289 | + if dataSet.limit ~= 0 then | ||
290 | + buyRecord[id] = (buyRecord[id] or 0) + count | ||
291 | + role.storeData:updateProperty({field = "buyR", value = buyRecord}) | ||
292 | + end | ||
293 | + role:costItems(cost, {log = {desc = desc, int1 = id, int2 = count}}) | ||
294 | + | ||
295 | + local gift = {} | ||
296 | + for _id, _count in pairs(dataSet.gift:toNumMap()) do | ||
297 | + gift[_id] = _count * count | ||
298 | + end | ||
299 | + local reward = role:award(gift, {log = {desc = desc, int1 = id, int2 = count}}) | ||
300 | + | ||
301 | + if dataSet.shop == 1 then | ||
302 | + role:checkTaskEnter("ShopAll", {count = count}) | ||
303 | + end | ||
304 | + role:log("role_action", {desc = desc, int1 = id, int2 = count}) | ||
305 | + | ||
306 | + SendPacket(actionCodes.Store_shopBuyRpc, MsgPack.pack({reward = reward})) | ||
307 | + return true | ||
308 | +end | ||
309 | + | ||
310 | +function _M.getFreeChestRpc(agent, data) | ||
311 | + local role = agent.role | ||
312 | + local msg = MsgPack.unpack(data) | ||
313 | + local id = msg.id | ||
314 | + | ||
315 | + local config = csvdb["shop_rechargeCsv"][id] | ||
316 | + if not config then return end | ||
317 | + | ||
318 | + local rechargeRecord = role.storeData:getProperty("payR") | ||
319 | + local getCount = (rechargeRecord[id] or 0) | ||
320 | + if getCount >= config.limit then | ||
321 | + return 1 | ||
322 | + end | ||
323 | + local reward, _ = role:award(config.itemFirst, {log = {desc = "freeGift", int1 = id}}) | ||
324 | + | ||
325 | + rechargeRecord[id] = getCount + 1 | ||
326 | + role.storeData:updateProperty({field = "payR", value = rechargeRecord}) | ||
327 | + | ||
328 | + SendPacket(actionCodes.Store_getFreeChestRpc, MsgPack.pack({reward = reward})) | ||
329 | + return true | ||
330 | +end | ||
331 | + | ||
332 | +function _M.getGrowFundRewardRpc(agent, data) | ||
333 | + local role = agent.role | ||
334 | + local msg = MsgPack.unpack(data) | ||
335 | + local id = msg.id | ||
336 | + | ||
337 | + local config = csvdb["reward_newbeeCsv"][id] | ||
338 | + if not config then return end | ||
339 | + | ||
340 | + local growFundFlag = role.storeData:getProperty("growFund") | ||
341 | + local growFundRecord = role.storeData:getProperty("growFundR") | ||
342 | + | ||
343 | + if growFundFlag == 0 then | ||
344 | + skynet.error("user do not buy grow fund") | ||
345 | + return 1 | ||
346 | + end | ||
347 | + | ||
348 | + if not role:checkHangPass(config.condition) then | ||
349 | + skynet.error(string.format("user do not finish hang pass, user_id:%d", role:getProperty("id"))) | ||
350 | + return 1 | ||
351 | + end | ||
352 | + | ||
353 | + local b = string.getbit(growFundRecord, id) | ||
354 | + if string.char(b) == "1" then | ||
355 | + return 1 | ||
356 | + end | ||
357 | + | ||
358 | + growFundRecord = string.setbit(growFundRecord, id) | ||
359 | + role.storeData:updateProperty({field = "growFundR", value = growFundRecord}) | ||
360 | + | ||
361 | + local gift = config.giftFree .. " " .. config.giftLimit | ||
362 | + local reward, _ = role:award(gift, {log = {desc = "grownFund", int1 = id}}) | ||
363 | + | ||
364 | + SendPacket(actionCodes.Store_getGrowFundRewardRpc, MsgPack.pack({reward = reward})) | ||
365 | + return true | ||
366 | +end | ||
367 | + | ||
368 | +function _M.getBattlePassRewardRpc(agent, data) | ||
369 | + local role = agent.role | ||
370 | + local msg = MsgPack.unpack(data) | ||
371 | + local id = msg.id | ||
372 | + | ||
373 | + local config = csvdb["reward_battlepassCsv"][id] | ||
374 | + if not config then return end | ||
375 | + | ||
376 | + local timeNow = skynet.timex() | ||
377 | + local battleCardFlag = role.storeData:getProperty("battleCard") | ||
378 | + local battleCardFreeRecord = role.storeData:getProperty("battleFR") | ||
379 | + local battleCardLimitRecord = role.storeData:getProperty("battleLR") | ||
380 | + | ||
381 | + local freeFlag = string.char(string.getbit(battleCardFreeRecord, id)) | ||
382 | + local limitFlag = string.char(string.getbit(battleCardLimitRecord, id)) | ||
383 | + | ||
384 | + if freeFlag == "1" and limitFlag == "1" then | ||
385 | + skynet.error("user already get battle pass reward") | ||
386 | + return 1 | ||
387 | + end | ||
388 | + | ||
389 | + if battleCardFlag == 1 and limitFlag == "1" then | ||
390 | + return 1 | ||
391 | + end | ||
392 | + | ||
393 | + if role:getProperty("battlePoint") < config.point then | ||
394 | + skynet.error(string.format("user do not have enough battle point, user_id:%d", role:getProperty("id"))) | ||
395 | + return 1 | ||
396 | + end | ||
397 | + | ||
398 | + local gift = "" | ||
399 | + if freeFlag == "0" then | ||
400 | + gift = config.giftFree | ||
401 | + | ||
402 | + battleCardFreeRecord = string.setbit(battleCardFreeRecord, id) | ||
403 | + role.storeData:updateProperty({field = "battleFR", value = battleCardFreeRecord}) | ||
404 | + end | ||
405 | + | ||
406 | + if battleCardFlag == 1 and limitFlag == "0" then | ||
407 | + if gift ~= "" then | ||
408 | + gift = gift .. " " | ||
409 | + end | ||
410 | + gift = gift .. config.giftLimit | ||
411 | + | ||
412 | + battleCardLimitRecord = string.setbit(battleCardLimitRecord, id) | ||
413 | + role.storeData:updateProperty({field = "battleLR", value = battleCardLimitRecord}) | ||
414 | + end | ||
415 | + | ||
416 | + local reward, _ = role:award(gift, {log = {desc = "battleCard", int1 = id}}) | ||
417 | + | ||
418 | + SendPacket(actionCodes.Store_getBattlePassRewardRpc, MsgPack.pack({reward = reward})) | ||
419 | + return true | ||
420 | +end | ||
421 | + | ||
257 | return _M | 422 | return _M |
258 | \ No newline at end of file | 423 | \ No newline at end of file |
src/actions/TowerAction.lua
@@ -90,21 +90,24 @@ function _M.endBattleRpc(agent, data) | @@ -90,21 +90,24 @@ function _M.endBattleRpc(agent, data) | ||
90 | local passTime = msg.passTime | 90 | local passTime = msg.passTime |
91 | 91 | ||
92 | local towerInfo = role:getProperty("towerInfo") | 92 | local towerInfo = role:getProperty("towerInfo") |
93 | - if towerInfo.l ~= id or not towerInfo.k or towerInfo.k ~= key then return 1 end | 93 | + if towerInfo.l ~= id or not towerInfo.k or towerInfo.k ~= key then |
94 | + SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({errorCode = 1})) | ||
95 | + return true | ||
96 | + end | ||
94 | local curTower = csvdb["tower_battleCsv"][id] | 97 | local curTower = csvdb["tower_battleCsv"][id] |
95 | if not curTower then return 2 end | 98 | if not curTower then return 2 end |
96 | 99 | ||
97 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) | 100 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
98 | 101 | ||
99 | 102 | ||
100 | - local reward | 103 | + local reward, change |
101 | if msg.starNum and msg.starNum > 0 then --win | 104 | if msg.starNum and msg.starNum > 0 then --win |
102 | curCount = math.min(curCount + 1, globalCsv.tower_count_limit) -- 返还次数 | 105 | curCount = math.min(curCount + 1, globalCsv.tower_count_limit) -- 返还次数 |
103 | --排行榜 | 106 | --排行榜 |
104 | role:setTowerRank(towerInfo.l) | 107 | role:setTowerRank(towerInfo.l) |
105 | 108 | ||
106 | towerInfo.l = towerInfo.l + 1 | 109 | towerInfo.l = towerInfo.l + 1 |
107 | - reward = role:award(curTower.reward, {log = {desc = "towerBattle", int1 = id}}) | 110 | + reward, change = role:award(curTower.reward, {log = {desc = "towerBattle", int1 = id}}) |
108 | role:checkTaskEnter("TowerPass", {level = towerInfo.l - 1}) | 111 | role:checkTaskEnter("TowerPass", {level = towerInfo.l - 1}) |
109 | end | 112 | end |
110 | 113 | ||
@@ -115,7 +118,7 @@ function _M.endBattleRpc(agent, data) | @@ -115,7 +118,7 @@ function _M.endBattleRpc(agent, data) | ||
115 | 118 | ||
116 | role:log("tower_action", {desc = "endBattle", short1 = msg.starNum > 0 and 1 or 0, int1 = id}) | 119 | role:log("tower_action", {desc = "endBattle", short1 = msg.starNum > 0 and 1 or 0, int1 = id}) |
117 | 120 | ||
118 | - SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({reward = reward})) | 121 | + SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({reward = reward, change = change})) |
119 | return true | 122 | return true |
120 | end | 123 | end |
121 | 124 |
src/adv/Adv.lua
@@ -778,7 +778,7 @@ function Adv:over(success, rewardRatio, overType) | @@ -778,7 +778,7 @@ function Adv:over(success, rewardRatio, overType) | ||
778 | 778 | ||
779 | local backAdvCount | 779 | local backAdvCount |
780 | if not self:isEndless() then | 780 | if not self:isEndless() then |
781 | - backAdvCount = chapterData.limitlevel - self.level | 781 | + backAdvCount = math.floor((chapterData.limitlevel - self.level) / globalCsv.adv_daily_count_back_radio) * globalCsv.adv_daily_count_back_radio |
782 | self.owner:changeAdvCount(-backAdvCount) | 782 | self.owner:changeAdvCount(-backAdvCount) |
783 | end | 783 | end |
784 | 784 | ||
@@ -1897,16 +1897,16 @@ function Adv:enemyDead(enemy, escape) | @@ -1897,16 +1897,16 @@ function Adv:enemyDead(enemy, escape) | ||
1897 | self:checkAchievement(Adv.AchievType.Kill, 1, enemyId) | 1897 | self:checkAchievement(Adv.AchievType.Kill, 1, enemyId) |
1898 | self:checkAchievement(Adv.AchievType.KillHadBuff, 1, enemy) | 1898 | self:checkAchievement(Adv.AchievType.KillHadBuff, 1, enemy) |
1899 | 1899 | ||
1900 | - self:checkAchievement(Adv.TaskType.KillWithBuff, 1) | ||
1901 | - self:checkAchievement(Adv.TaskType.KillNoBuff, 1) | 1900 | + self:checkAchievement(Adv.AchievType.KillWithBuff, 1) |
1901 | + self:checkAchievement(Adv.AchievType.KillNoBuff, 1) | ||
1902 | self:checkAchievement(Adv.AchievType.KillWithMWeapon, 1) | 1902 | self:checkAchievement(Adv.AchievType.KillWithMWeapon, 1) |
1903 | self:checkAchievement(Adv.AchievType.KillWithAMWeapon, 1) | 1903 | self:checkAchievement(Adv.AchievType.KillWithAMWeapon, 1) |
1904 | 1904 | ||
1905 | if monsterData.type == 2 then | 1905 | if monsterData.type == 2 then |
1906 | self:checkTask(Adv.TaskType.KillBoss, 1, enemyId) | 1906 | self:checkTask(Adv.TaskType.KillBoss, 1, enemyId) |
1907 | - self:checkAchievement(Adv.TaskType.KillBoss, 1, enemyId) | ||
1908 | - self:checkAchievement(Adv.TaskType.KillBossWithBuff, 1) | ||
1909 | - self:checkAchievement(Adv.TaskType.KillBossNoBuff, 1) | 1907 | + self:checkAchievement(Adv.AchievType.KillBoss, 1, enemyId) |
1908 | + self:checkAchievement(Adv.AchievType.KillBossWithBuff, 1) | ||
1909 | + self:checkAchievement(Adv.AchievType.KillBossNoBuff, 1) | ||
1910 | self:checkAchievement(Adv.AchievType.KillBossWithMWeapon, 1) | 1910 | self:checkAchievement(Adv.AchievType.KillBossWithMWeapon, 1) |
1911 | self:checkAchievement(Adv.AchievType.KillBossWithAMWeapon, 1) | 1911 | self:checkAchievement(Adv.AchievType.KillBossWithAMWeapon, 1) |
1912 | elseif monsterData.type == 3 then | 1912 | elseif monsterData.type == 3 then |
src/adv/AdvBattle.lua
@@ -332,6 +332,15 @@ function Battle:afterRound() | @@ -332,6 +332,15 @@ function Battle:afterRound() | ||
332 | for i = #self.builds[mapIdx], 1, -1 do | 332 | for i = #self.builds[mapIdx], 1, -1 do |
333 | if self.builds[mapIdx][i].isDead then | 333 | if self.builds[mapIdx][i].isDead then |
334 | local build = table.remove(self.builds[mapIdx], i) | 334 | local build = table.remove(self.builds[mapIdx], i) |
335 | + | ||
336 | + local room = self.adv:getCurMap().rooms[build.roomId] | ||
337 | + if room then | ||
338 | + local block = room.blocks[build.blockId] | ||
339 | + if block then | ||
340 | + block:clear() | ||
341 | + self.adv:backBlockChange(build.roomId, build.blockId) | ||
342 | + end | ||
343 | + end | ||
335 | build:clear() | 344 | build:clear() |
336 | end | 345 | end |
337 | end | 346 | end |
src/adv/AdvMap.lua
@@ -256,7 +256,7 @@ function Map:openBlock(roomId, blockId, isPlayer, ignoreBack) | @@ -256,7 +256,7 @@ function Map:openBlock(roomId, blockId, isPlayer, ignoreBack) | ||
256 | 256 | ||
257 | if status then | 257 | if status then |
258 | if isPlayer then | 258 | if isPlayer then |
259 | - self.adv.battle.player:triggerPassive(Passive.OPEN_BLOCK) | 259 | + self.adv.battle:triggerPassive(Passive.OPEN_BLOCK) |
260 | self.adv.owner:checkTaskEnter("AdvOpenBlock") | 260 | self.adv.owner:checkTaskEnter("AdvOpenBlock") |
261 | 261 | ||
262 | -- 潜行检查 | 262 | -- 潜行检查 |
src/adv/AdvTask.lua
@@ -183,12 +183,12 @@ function AdvTask.bind(Adv) | @@ -183,12 +183,12 @@ function AdvTask.bind(Adv) | ||
183 | 183 | ||
184 | -- 完成主线任务 | 184 | -- 完成主线任务 |
185 | function Adv:finishMTask() | 185 | function Adv:finishMTask() |
186 | - local ok, reward | 186 | + local ok, reward, change |
187 | if self.advMTask.status == -1 then --已完成带领取 | 187 | if self.advMTask.status == -1 then --已完成带领取 |
188 | local mainTaskData = csvdb["adv_questCsv"][self.advMTask.id] | 188 | local mainTaskData = csvdb["adv_questCsv"][self.advMTask.id] |
189 | if not mainTaskData then return end | 189 | if not mainTaskData then return end |
190 | if mainTaskData.reward == 1 then | 190 | if mainTaskData.reward == 1 then |
191 | - reward = self.owner:award(mainTaskData.rewardValue, {log = {desc = "advMainTask", int1 = self.advMTask.id}}) | 191 | + reward, change = self.owner:award(mainTaskData.rewardValue, {log = {desc = "advMainTask", int1 = self.advMTask.id}}) |
192 | end | 192 | end |
193 | self.advMTask.id = self.advMTask.id + 1 | 193 | self.advMTask.id = self.advMTask.id + 1 |
194 | self.advMTask.status = 0 | 194 | self.advMTask.status = 0 |
@@ -204,7 +204,7 @@ function AdvTask.bind(Adv) | @@ -204,7 +204,7 @@ function AdvTask.bind(Adv) | ||
204 | ok = true | 204 | ok = true |
205 | advTaskChange.m = true | 205 | advTaskChange.m = true |
206 | end | 206 | end |
207 | - return ok, reward | 207 | + return ok, reward, change |
208 | end | 208 | end |
209 | 209 | ||
210 | function Adv:updateTask(notNotify) | 210 | function Adv:updateTask(notNotify) |
@@ -388,7 +388,7 @@ function AdvTask.bind(Adv) | @@ -388,7 +388,7 @@ function AdvTask.bind(Adv) | ||
388 | local achievData = (csvdb["adv_achievementCsv"][chapterId] or {})[taskId] | 388 | local achievData = (csvdb["adv_achievementCsv"][chapterId] or {})[taskId] |
389 | local status = (self.owner:getProperty(achievField)[chapterId] or {})[taskId] or -1 | 389 | local status = (self.owner:getProperty(achievField)[chapterId] or {})[taskId] or -1 |
390 | 390 | ||
391 | - local reward = {} | 391 | + local reward, change = {} |
392 | if status >= achievData.value1 then | 392 | if status >= achievData.value1 then |
393 | insertChange(self, chapterId, taskId, -1) | 393 | insertChange(self, chapterId, taskId, -1) |
394 | local count = (self.owner:getProperty(achievField)[chapterId] or {})[-1] or 0 | 394 | local count = (self.owner:getProperty(achievField)[chapterId] or {})[-1] or 0 |
@@ -396,8 +396,8 @@ function AdvTask.bind(Adv) | @@ -396,8 +396,8 @@ function AdvTask.bind(Adv) | ||
396 | insertChange(self, chapterId, -1, count) | 396 | insertChange(self, chapterId, -1, count) |
397 | 397 | ||
398 | -- 发放奖励 | 398 | -- 发放奖励 |
399 | - reward = self.owner:award(achievData.reward, {log = {desc = "advAchiev", int1 = chapterId, int2 = taskId}}) | ||
400 | - return true, reward | 399 | + reward, change = self.owner:award(achievData.reward, {log = {desc = "advAchiev", int1 = chapterId, int2 = taskId}}) |
400 | + return true, reward, change | ||
401 | end | 401 | end |
402 | end | 402 | end |
403 | 403 | ||
@@ -408,9 +408,9 @@ function AdvTask.bind(Adv) | @@ -408,9 +408,9 @@ function AdvTask.bind(Adv) | ||
408 | local status = ((self.owner:getProperty(achievField)[chapterId] or {})["pts"] or {})[taskId] or 0 | 408 | local status = ((self.owner:getProperty(achievField)[chapterId] or {})["pts"] or {})[taskId] or 0 |
409 | if status == -1 or count < achievData.pt then return end | 409 | if status == -1 or count < achievData.pt then return end |
410 | 410 | ||
411 | - local reward = self.owner:award(achievData.reward, {log = {desc = "advAchievReward", int1 = chapterId, int2 = taskId}}) | 411 | + local reward, change = self.owner:award(achievData.reward, {log = {desc = "advAchievReward", int1 = chapterId, int2 = taskId}}) |
412 | insertChange(self, chapterId, taskId, -1, true) | 412 | insertChange(self, chapterId, taskId, -1, true) |
413 | - return true, reward | 413 | + return true, reward, change |
414 | end | 414 | end |
415 | 415 | ||
416 | function Adv:updateAchievement(notNotify) | 416 | function Adv:updateAchievement(notNotify) |
src/models/Activity.lua
@@ -3,6 +3,11 @@ local string_format = string.format | @@ -3,6 +3,11 @@ local string_format = string.format | ||
3 | 3 | ||
4 | Activity.ActivityType = { | 4 | Activity.ActivityType = { |
5 | Sign = 1, -- 签到 | 5 | Sign = 1, -- 签到 |
6 | + DoubleDrop = 2, -- 双倍掉落 | ||
7 | + DrawHero = 3, --抽卡周 | ||
8 | + FoodSell = 4, --贩卖周 | ||
9 | + OpenBox = 5, --拆解周 | ||
10 | + AdvDraw = 6, --拾荒抽周 | ||
6 | } | 11 | } |
7 | 12 | ||
8 | 13 | ||
@@ -23,13 +28,23 @@ end | @@ -23,13 +28,23 @@ end | ||
23 | 28 | ||
24 | Activity.schema = { | 29 | Activity.schema = { |
25 | actime = {"table", {}}, -- 最近检查某项活动的开始时间 {id = time} | 30 | actime = {"table", {}}, -- 最近检查某项活动的开始时间 {id = time} |
31 | + round = {"table", {}}, -- 记录活动到了第几轮 {id = roundnum} | ||
26 | act1 = {"table", {}}, -- {0 = day, 1= -1, 2 = -1} == 签到活动 | 32 | act1 = {"table", {}}, -- {0 = day, 1= -1, 2 = -1} == 签到活动 |
33 | + act3 = {"table", {}}, -- {0 = 抽卡次数, 1=1, 2=1} 抽卡周活动 1表示领取过该档位的奖励 | ||
34 | + act4 = {"table", {}}, -- {0 = 贩卖数量, 1=1, 2=1} 贩卖周活动 1表示领取过该档位的奖励 | ||
35 | + act5 = {"table", {}}, -- {0 = 拆解数量, 1=1, 2=1} 拆解周活动 1表示领取过该档位的奖励 | ||
36 | + act6 = {"table", {}}, -- {0 = 拾荒消耗远古金币数量, 1=1, 2=1} 拾荒周活动 1表示领取过该档位的奖励 | ||
27 | } | 37 | } |
28 | 38 | ||
29 | function Activity:data() | 39 | function Activity:data() |
30 | return { | 40 | return { |
31 | actime = self:getProperty("actime"), | 41 | actime = self:getProperty("actime"), |
42 | + round = self:getProperty("round"), | ||
32 | act1 = self:getProperty("act1"), | 43 | act1 = self:getProperty("act1"), |
44 | + act3 = self:getProperty("act3"), | ||
45 | + act4 = self:getProperty("act4"), | ||
46 | + act5 = self:getProperty("act5"), | ||
47 | + act6 = self:getProperty("act6"), | ||
33 | } | 48 | } |
34 | end | 49 | end |
35 | 50 | ||
@@ -162,6 +177,133 @@ activityFunc[Activity.ActivityType.Sign] = { | @@ -162,6 +177,133 @@ activityFunc[Activity.ActivityType.Sign] = { | ||
162 | end, | 177 | end, |
163 | } | 178 | } |
164 | 179 | ||
180 | +--loop1:累计料理贩卖N次 | ||
181 | +--loop2:累计招募N次 | ||
182 | +--loop3:累计资助N次 | ||
183 | +--loop4:时钟箱拆解N个 | ||
184 | +function Activity:checkWeeklyAct(actType, notify, count) | ||
185 | + local actInfoMap = { | ||
186 | + [Activity.ActivityType.DrawHero] = {mailId = MailId.ActDrawCardReward, table = "activity_loop2Csv"}, | ||
187 | + [Activity.ActivityType.AdvDraw] = {mailId = MailId.ActAdvDrawReward, table = "activity_loop3Csv"}, | ||
188 | + [Activity.ActivityType.OpenBox] = {mailId = MailId.ActOpenBoxReward, table = "activity_loop4Csv"}, | ||
189 | + [Activity.ActivityType.FoodSell] = {mailId = MailId.ActSellFoodReward, table = "activity_loop1Csv"} | ||
190 | + } | ||
191 | + local info = actInfoMap[actType] | ||
192 | + if not info then return end | ||
193 | + | ||
194 | + local curData = self:getActData(actType) | ||
195 | + local roundData = self:getProperty("round") | ||
196 | + local curRound = roundData[actType] or 0 | ||
197 | + local ctrlData = csvdb["activity_ctrlCsv"][actType] | ||
198 | + if not ctrlData then return end | ||
199 | + if curRound >= ctrlData.condition then | ||
200 | + return | ||
201 | + end | ||
202 | + curData[0] = (curData[0] or 0) + count | ||
203 | + local totalCnt = 0 | ||
204 | + local finishCnt = 0 | ||
205 | + local maxCondition = 0 | ||
206 | + for k, cfg in pairs(csvdb[info.table] or {}) do | ||
207 | + totalCnt = totalCnt + 1 | ||
208 | + if maxCondition < cfg.condition1 then | ||
209 | + maxCondition = cfg.condition1 | ||
210 | + end | ||
211 | + if not curData[cfg.id] and curData[0] >= cfg.condition1 then | ||
212 | + if info.mailId then | ||
213 | + self.owner:sendMail(info.mailId, nil, cfg.reward, {cfg.condition1}) | ||
214 | + curData[cfg.id] = 1 | ||
215 | + end | ||
216 | + end | ||
217 | + if curData[cfg.id] then | ||
218 | + finishCnt = finishCnt + 1 | ||
219 | + end | ||
220 | + end | ||
221 | + if totalCnt == finishCnt then | ||
222 | + roundData[actType] = curRound + 1 | ||
223 | + for k,v in pairs(curData) do | ||
224 | + if k == 0 then | ||
225 | + curData[k] = curData[0] >= maxCondition and curData[0] - maxCondition or 0 | ||
226 | + else | ||
227 | + curData[k] = nil | ||
228 | + end | ||
229 | + end | ||
230 | + self:updateProperty({field = "round", value = roundData, notNotify = not notify}) | ||
231 | + end | ||
232 | + self:updateActData(actType, curData, not notify) | ||
233 | +end | ||
234 | + | ||
235 | +-- 抽卡周 | ||
236 | +activityFunc[Activity.ActivityType.DrawHero] = { | ||
237 | + ["check"] = function(self, actType, notify, count) -- 检查 | ||
238 | + self:checkWeeklyAct(actType, notify, count) | ||
239 | + end, | ||
240 | + ["init"] = function(self, actType, isCrossDay, notify) | ||
241 | + local roundData = self:getProperty("round") | ||
242 | + roundData[actType] = 0 | ||
243 | + self:updateProperty({field = "round", value = roundData, notNotify = not notify}) | ||
244 | + end, | ||
245 | + -- ["close"] = function(self, actType, notify) | ||
246 | + -- end, | ||
247 | + ["crossDay"] = function(self, actType, notify) | ||
248 | + print("cross day draw card") | ||
249 | + self.owner:sendMail(MailId.ActDrawCard) | ||
250 | + end, | ||
251 | +} | ||
252 | + | ||
253 | +-- 售卖周 | ||
254 | +activityFunc[Activity.ActivityType.FoodSell] = { | ||
255 | + ["check"] = function(self, actType, notify, count) -- 检查 | ||
256 | + self:checkWeeklyAct(actType, notify, count) | ||
257 | + end, | ||
258 | + ["init"] = function(self, actType, isCrossDay, notify) | ||
259 | + local roundData = self:getProperty("round") | ||
260 | + roundData[actType] = 0 | ||
261 | + self:updateProperty({field = "round", value = roundData, notNotify = not notify}) | ||
262 | + end, | ||
263 | + -- ["close"] = function(self, actType, notify) | ||
264 | + -- end, | ||
265 | + ["crossDay"] = function(self, actType, notify) | ||
266 | + print("cross day sell food") | ||
267 | + self.owner:sendMail(MailId.ActSellFood) | ||
268 | + end, | ||
269 | +} | ||
270 | + | ||
271 | +-- 拾荒周 | ||
272 | +activityFunc[Activity.ActivityType.AdvDraw] = { | ||
273 | + ["check"] = function(self, actType, notify, count) -- 检查 | ||
274 | + self:checkWeeklyAct(actType, notify, count) | ||
275 | + end, | ||
276 | + ["init"] = function(self, actType, isCrossDay, notify) | ||
277 | + local roundData = self:getProperty("round") | ||
278 | + roundData[actType] = 0 | ||
279 | + self:updateProperty({field = "round", value = roundData, notNotify = not notify}) | ||
280 | + end, | ||
281 | + -- ["close"] = function(self, actType, notify) | ||
282 | + -- end, | ||
283 | + ["crossDay"] = function(self, actType, notify) | ||
284 | + print("cross day act adv cost") | ||
285 | + self.owner:sendMail(MailId.ActAdvDraw) | ||
286 | + end, | ||
287 | +} | ||
288 | + | ||
289 | +-- 拆解周 | ||
290 | +activityFunc[Activity.ActivityType.OpenBox] = { | ||
291 | + ["check"] = function(self, actType, notify, count) -- 检查 | ||
292 | + self:checkWeeklyAct(actType, notify, count) | ||
293 | + end, | ||
294 | + ["init"] = function(self, actType, isCrossDay, notify) | ||
295 | + local roundData = self:getProperty("round") | ||
296 | + roundData[actType] = 0 | ||
297 | + self:updateProperty({field = "round", value = roundData, notNotify = not notify}) | ||
298 | + end, | ||
299 | + -- ["close"] = function(self, actType, notify) | ||
300 | + -- end, | ||
301 | + ["crossDay"] = function(self, actType, notify) | ||
302 | + print("cross day open box") | ||
303 | + self.owner:sendMail(MailId.ActOpenBox) | ||
304 | + end, | ||
305 | +} | ||
306 | + | ||
165 | function Activity:initActivity(actType, isCrossDay, notify) | 307 | function Activity:initActivity(actType, isCrossDay, notify) |
166 | if activityFunc[actType] and activityFunc[actType]['close'] then | 308 | if activityFunc[actType] and activityFunc[actType]['close'] then |
167 | activityFunc[actType]["init"](self, actType, isCrossDay, notify) | 309 | activityFunc[actType]["init"](self, actType, isCrossDay, notify) |
@@ -172,7 +314,9 @@ function Activity:closeActivity(actType, notify, notUpdateAct) | @@ -172,7 +314,9 @@ function Activity:closeActivity(actType, notify, notUpdateAct) | ||
172 | if activityFunc[actType] and activityFunc[actType]['close'] then | 314 | if activityFunc[actType] and activityFunc[actType]['close'] then |
173 | activityFunc[actType]["close"](self, actType, notify) | 315 | activityFunc[actType]["close"](self, actType, notify) |
174 | end | 316 | end |
175 | - self:updateActData(actType, Activity.schema["act" .. actType][2], not notify or notUpdateAct) | 317 | + if Activity.schema["act".. actType] then |
318 | + self:updateActData(actType, Activity.schema["act" .. actType][2], not notify or notUpdateAct) | ||
319 | + end | ||
176 | end | 320 | end |
177 | 321 | ||
178 | function Activity:refreshDailyData(notify) | 322 | function Activity:refreshDailyData(notify) |
@@ -193,5 +337,23 @@ function Activity:checkActivity(notNotify, activityType, ...) | @@ -193,5 +337,23 @@ function Activity:checkActivity(notNotify, activityType, ...) | ||
193 | end | 337 | end |
194 | end | 338 | end |
195 | 339 | ||
340 | +-- 获取此次挂机掉落翻倍时长 | ||
341 | +function Activity:getActHangDoubleTime(lastTs, nowTs) | ||
342 | + local type = "DoubleDrop" | ||
343 | + local actId = checkActivityType(type) | ||
344 | + local isOpen = self:isOpen(type) | ||
345 | + local openTs = self:getProperty("actime")[actId] or 0 | ||
346 | + local timeNow = skynet.timex() | ||
347 | + lastTs = math.max(lastTs, openTs) | ||
348 | + if isOpen then | ||
349 | + if nowTs > openTs then | ||
350 | + return nowTs - lastTs | ||
351 | + else | ||
352 | + return 0 | ||
353 | + end | ||
354 | + end | ||
355 | + return 0 | ||
356 | +end | ||
357 | + | ||
196 | 358 | ||
197 | -return Activity | ||
198 | \ No newline at end of file | 359 | \ No newline at end of file |
360 | +return Activity |
src/models/Daily.lua
@@ -25,6 +25,9 @@ Daily.schema = { | @@ -25,6 +25,9 @@ Daily.schema = { | ||
25 | 25 | ||
26 | advSupRe = {"number", 0}, -- 冒险支援效果刷新次数 | 26 | advSupRe = {"number", 0}, -- 冒险支援效果刷新次数 |
27 | goldBuyT = {"number", 0}, -- 金币购买次数 | 27 | goldBuyT = {"number", 0}, -- 金币购买次数 |
28 | + | ||
29 | + unlockPool = {"table", {}}, -- 解锁的属性卡池 | ||
30 | + curPool = {"number", 0}, -- 属性卡池当前索引 | ||
28 | } | 31 | } |
29 | 32 | ||
30 | function Daily:updateProperty(params) | 33 | function Daily:updateProperty(params) |
@@ -63,8 +66,8 @@ function Daily:refreshDailyData(notify) | @@ -63,8 +66,8 @@ function Daily:refreshDailyData(notify) | ||
63 | -- 每日折扣搞一下 | 66 | -- 每日折扣搞一下 |
64 | local dailySDD = {} | 67 | local dailySDD = {} |
65 | local sddPool = {} | 68 | local sddPool = {} |
66 | - for id, data in pairs(csvdb["shop_diamondCsv"]) do | ||
67 | - if data.disount ~= 0 then | 69 | + for id, data in pairs(csvdb["shop_normalCsv"]) do |
70 | + if data.shop == 1 and data.disount ~= 0 then | ||
68 | table.insert(sddPool, id) | 71 | table.insert(sddPool, id) |
69 | end | 72 | end |
70 | end | 73 | end |
@@ -97,6 +100,8 @@ function Daily:data() | @@ -97,6 +100,8 @@ function Daily:data() | ||
97 | dailySDD = self:getProperty("dailySDD"), | 100 | dailySDD = self:getProperty("dailySDD"), |
98 | advSupRe = self:getProperty("advSupRe"), | 101 | advSupRe = self:getProperty("advSupRe"), |
99 | goldBuyT = self:getProperty("goldBuyT"), | 102 | goldBuyT = self:getProperty("goldBuyT"), |
103 | + unlockPool = self:getProperty("unlockPool"), | ||
104 | + curPool = self:getProperty("curPool"), | ||
100 | } | 105 | } |
101 | end | 106 | end |
102 | 107 |
src/models/Role.lua
@@ -20,12 +20,14 @@ function Role:ctor( properties ) | @@ -20,12 +20,14 @@ function Role:ctor( properties ) | ||
20 | Role.super.ctor(self, properties) | 20 | Role.super.ctor(self, properties) |
21 | self.ignoreHeartbeat = false | 21 | self.ignoreHeartbeat = false |
22 | self.dailyData = nil | 22 | self.dailyData = nil |
23 | + self.storeData = nil | ||
23 | self.heros = {} | 24 | self.heros = {} |
24 | self.runeBag = {} | 25 | self.runeBag = {} |
25 | self.advData = nil | 26 | self.advData = nil |
26 | self.activity = nil | 27 | self.activity = nil |
27 | self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter) -- 无尽模式记录的赛季对应章节 | 28 | self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter) -- 无尽模式记录的赛季对应章节 |
28 | self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime")) -- 无尽模式关闭时间戳 | 29 | self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime")) -- 无尽模式关闭时间戳 |
30 | + self.sendMailFlag = false --发送邮件标识 | ||
29 | end | 31 | end |
30 | 32 | ||
31 | Role.schema = { | 33 | Role.schema = { |
@@ -140,12 +142,13 @@ Role.schema = { | @@ -140,12 +142,13 @@ Role.schema = { | ||
140 | 142 | ||
141 | rechargeF = {"table", {}}, -- 是否首次充值某一项 -- —{[id] = 1} -- 不存在就是没有充值过 | 143 | rechargeF = {"table", {}}, -- 是否首次充值某一项 -- —{[id] = 1} -- 不存在就是没有充值过 |
142 | dinerS = {"table", {}}, -- 美食币商城 购买记录 {[id] = count} | 144 | dinerS = {"table", {}}, -- 美食币商城 购买记录 {[id] = count} |
145 | + battlePoint = {"number", 0}, -- 赛季卡使用的活跃点 | ||
143 | 146 | ||
144 | rmbC = {"number", 0}, -- 人民币重置额 | 147 | rmbC = {"number", 0}, -- 人民币重置额 |
145 | 148 | ||
146 | emailSync = {"number", 0}, -- 已经同步到的邮件Id | 149 | emailSync = {"number", 0}, -- 已经同步到的邮件Id |
147 | 150 | ||
148 | - -- repayHero = {"number", 0}, -- 超级招募 回馈 | 151 | + repayHero = {"number", 0}, -- 招募次数 (除去友情招募) |
149 | floorHero = {"table", {}}, -- 招募保底 -- {[poolId] = count} | 152 | floorHero = {"table", {}}, -- 招募保底 -- {[poolId] = count} |
150 | ssrUp = {"table", {}}, -- ssr up -- {[poolId] = count} | 153 | ssrUp = {"table", {}}, -- ssr up -- {[poolId] = count} |
151 | newerDraw = {"table", {}}, -- 新手池子 {N, 1} 抽了多少次, 是否出了ssr | 154 | newerDraw = {"table", {}}, -- 新手池子 {N, 1} 抽了多少次, 是否出了ssr |
@@ -360,9 +363,10 @@ function Role:data() | @@ -360,9 +363,10 @@ function Role:data() | ||
360 | 363 | ||
361 | rechargeF = self:getProperty("rechargeF"), | 364 | rechargeF = self:getProperty("rechargeF"), |
362 | dinerS = self:getProperty("dinerS"), | 365 | dinerS = self:getProperty("dinerS"), |
366 | + battlePoint = self:getProperty("battlePoint"), | ||
363 | 367 | ||
364 | rmbC = self:getProperty("rmbC"), | 368 | rmbC = self:getProperty("rmbC"), |
365 | - -- repayHero = self:getProperty("repayHero"), | 369 | + repayHero = self:getProperty("repayHero"), |
366 | newerDraw = self:getProperty("newerDraw"), | 370 | newerDraw = self:getProperty("newerDraw"), |
367 | floorHero = self:getProperty("floorHero"), | 371 | floorHero = self:getProperty("floorHero"), |
368 | 372 |
src/models/RolePlugin.lua
@@ -11,6 +11,7 @@ function RolePlugin.bind(Role) | @@ -11,6 +11,7 @@ function RolePlugin.bind(Role) | ||
11 | self:loadHeros() | 11 | self:loadHeros() |
12 | self:loadDiner() | 12 | self:loadDiner() |
13 | self:loadActivity() | 13 | self:loadActivity() |
14 | + self:loadStoreInfo() | ||
14 | end | 15 | end |
15 | 16 | ||
16 | function Role:reloadWhenLogin() | 17 | function Role:reloadWhenLogin() |
@@ -67,9 +68,16 @@ function RolePlugin.bind(Role) | @@ -67,9 +68,16 @@ function RolePlugin.bind(Role) | ||
67 | local itemTypeAward = { | 68 | local itemTypeAward = { |
68 | [ItemType.Hero] = function() | 69 | [ItemType.Hero] = function() |
69 | pms.type = itemId - ItemStartId.Hero | 70 | pms.type = itemId - ItemStartId.Hero |
70 | - for _= 1, count do | ||
71 | - self:addHero(pms) | 71 | + local status = self:addHero(pms) |
72 | + local gcount = 1 | ||
73 | + if not status then | ||
74 | + gcount = 0 | ||
75 | + end | ||
76 | + if count - gcount > 0 then | ||
77 | + local heroData = csvdb["unitCsv"][pms.type] | ||
78 | + change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare] | ||
72 | end | 79 | end |
80 | + count = gcount | ||
73 | end, | 81 | end, |
74 | [ItemType.EquipBase] = function() | 82 | [ItemType.EquipBase] = function() |
75 | local typ = math.floor((itemId-7000)/100) | 83 | local typ = math.floor((itemId-7000)/100) |
@@ -105,7 +113,7 @@ function RolePlugin.bind(Role) | @@ -105,7 +113,7 @@ function RolePlugin.bind(Role) | ||
105 | end | 113 | end |
106 | end | 114 | end |
107 | 115 | ||
108 | - return count, change -- count 刷新实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖 | 116 | + return count, change -- count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖 |
109 | end | 117 | end |
110 | 118 | ||
111 | 119 | ||
@@ -122,24 +130,31 @@ function RolePlugin.bind(Role) | @@ -122,24 +130,31 @@ function RolePlugin.bind(Role) | ||
122 | end | 130 | end |
123 | local reward, allChange = {}, {} | 131 | local reward, allChange = {}, {} |
124 | 132 | ||
125 | - for itemId, count in pairs(tgift) do | ||
126 | - local count, change = _award(self, itemId, count, params) | 133 | + for itemId, rcount in pairs(tgift) do |
134 | + local count, change = _award(self, itemId, rcount, params) | ||
135 | + if count > 0 then | ||
136 | + reward[itemId] = (reward[itemId] or 0) + count | ||
137 | + end | ||
127 | if next(change) then | 138 | if next(change) then |
128 | - local cr, cc = self:award(change, params) -- 内部转换忽略 | ||
129 | - for _id, _ct in pairs(cr) do | ||
130 | - reward[_id] = (reward[_id] or 0) + _ct | ||
131 | - end | ||
132 | - table.insert(allChange, {form = {[itemId] = count}, to = cr}) | ||
133 | - else | ||
134 | - if count > 0 then | ||
135 | - reward[itemId] = (reward[itemId] or 0) + count | 139 | + local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环 |
140 | + if next(cr) then | ||
141 | + for _id, _ct in pairs(cr) do | ||
142 | + reward[_id] = (reward[_id] or 0) + _ct | ||
143 | + end | ||
144 | + table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr}) | ||
136 | end | 145 | end |
137 | end | 146 | end |
138 | end | 147 | end |
139 | - | 148 | + if not next(allChange) then allChange = nil end |
140 | return reward, allChange --实际获得的奖励 和 最高级奖励转化过程 | 149 | return reward, allChange --实际获得的奖励 和 最高级奖励转化过程 |
141 | end | 150 | end |
142 | 151 | ||
152 | + | ||
153 | + function Role:packReward(reward, change) | ||
154 | + if not reward then return nil end | ||
155 | + return {reward = reward, change = change} | ||
156 | + end | ||
157 | + | ||
143 | function Role:awardExpireItem(expireTime, gift, params) | 158 | function Role:awardExpireItem(expireTime, gift, params) |
144 | if expireTime <= skynet.timex() then | 159 | if expireTime <= skynet.timex() then |
145 | return | 160 | return |
@@ -529,6 +544,18 @@ function RolePlugin.bind(Role) | @@ -529,6 +544,18 @@ function RolePlugin.bind(Role) | ||
529 | -- 放role 里面了 | 544 | -- 放role 里面了 |
530 | end | 545 | end |
531 | 546 | ||
547 | + function Role:loadStoreInfo() | ||
548 | + local roleId = self:getProperty("id") | ||
549 | + local dataKey = string.format(R_STORE, roleId) | ||
550 | + self.storeData = require("models.Store").new({key = dataKey}) | ||
551 | + self.storeData.owner = self | ||
552 | + if not redisproxy:exists(dataKey) then | ||
553 | + self.storeData:create() | ||
554 | + else | ||
555 | + self.storeData:load() | ||
556 | + end | ||
557 | + end | ||
558 | + | ||
532 | function Role:addEquip(equipType, equipLv, count, pms) | 559 | function Role:addEquip(equipType, equipLv, count, pms) |
533 | pms = pms or {} | 560 | pms = pms or {} |
534 | if count ~= count then return end | 561 | if count ~= count then return end |
@@ -863,10 +890,9 @@ function RolePlugin.bind(Role) | @@ -863,10 +890,9 @@ function RolePlugin.bind(Role) | ||
863 | if count > 0 then | 890 | if count > 0 then |
864 | count = math.max(count - add, 0) | 891 | count = math.max(count - add, 0) |
865 | end | 892 | end |
866 | - | ||
867 | self:updateProperties({ | 893 | self:updateProperties({ |
868 | advC = count + change, | 894 | advC = count + change, |
869 | - advCT = ctime, | 895 | + advCT = nextTime, |
870 | }) | 896 | }) |
871 | end | 897 | end |
872 | 898 | ||
@@ -1317,9 +1343,13 @@ function RolePlugin.bind(Role) | @@ -1317,9 +1343,13 @@ function RolePlugin.bind(Role) | ||
1317 | self:checkNewEvent(now) | 1343 | self:checkNewEvent(now) |
1318 | end | 1344 | end |
1319 | 1345 | ||
1320 | - local function breath(sec) | 1346 | + local function breath(sec, name) |
1321 | local last_breath = 0 | 1347 | local last_breath = 0 |
1322 | - return function (now) | 1348 | + return function (now, role) |
1349 | + if name == "email" and role.sendMailFlag then | ||
1350 | + last_breath = now + sec | ||
1351 | + return true | ||
1352 | + end | ||
1323 | if now >= last_breath then | 1353 | if now >= last_breath then |
1324 | last_breath = now + sec | 1354 | last_breath = now + sec |
1325 | return true | 1355 | return true |
@@ -1328,8 +1358,8 @@ function RolePlugin.bind(Role) | @@ -1328,8 +1358,8 @@ function RolePlugin.bind(Role) | ||
1328 | end | 1358 | end |
1329 | end | 1359 | end |
1330 | local breathes = { | 1360 | local breathes = { |
1331 | - ["email"] = breath(120), -- email | ||
1332 | - ["pvphg"] = breath(300), -- 高级竞技场 奖励满的红点 | 1361 | + ["email"] = breath(120, "email"), -- email |
1362 | + ["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点 | ||
1333 | } | 1363 | } |
1334 | function Role:checkNewEvent(now) | 1364 | function Role:checkNewEvent(now) |
1335 | if now - self:getProperty("ltime") < 5 then | 1365 | if now - self:getProperty("ltime") < 5 then |
@@ -1370,6 +1400,8 @@ function RolePlugin.bind(Role) | @@ -1370,6 +1400,8 @@ function RolePlugin.bind(Role) | ||
1370 | red:hget(string.format(R_EMAIL_ITEM, roleId, id), "status") | 1400 | red:hget(string.format(R_EMAIL_ITEM, roleId, id), "status") |
1371 | end | 1401 | end |
1372 | end) | 1402 | end) |
1403 | + | ||
1404 | + self.SendMailFlag = false | ||
1373 | for index, id in ipairs(emailIds) do | 1405 | for index, id in ipairs(emailIds) do |
1374 | if tonumber(redret[index]) == 0 then | 1406 | if tonumber(redret[index]) == 0 then |
1375 | return true | 1407 | return true |
@@ -1394,7 +1426,7 @@ function RolePlugin.bind(Role) | @@ -1394,7 +1426,7 @@ function RolePlugin.bind(Role) | ||
1394 | 1426 | ||
1395 | local events = {} | 1427 | local events = {} |
1396 | for name, breath in pairs(breathes) do | 1428 | for name, breath in pairs(breathes) do |
1397 | - if breath(now) and checks[name] then | 1429 | + if breath(now, self) and checks[name] then |
1398 | local status = checks[name]() | 1430 | local status = checks[name]() |
1399 | if status then | 1431 | if status then |
1400 | if status == true then | 1432 | if status == true then |
@@ -1487,7 +1519,7 @@ function RolePlugin.bind(Role) | @@ -1487,7 +1519,7 @@ function RolePlugin.bind(Role) | ||
1487 | return | 1519 | return |
1488 | end | 1520 | end |
1489 | 1521 | ||
1490 | - local diamond = self:recharge({ | 1522 | + local reward = self:recharge({ |
1491 | id = orderObject:getProperty("rechargeId"), | 1523 | id = orderObject:getProperty("rechargeId"), |
1492 | transactionId = params.transactionId, | 1524 | transactionId = params.transactionId, |
1493 | pay_time = params.pay_time, | 1525 | pay_time = params.pay_time, |
@@ -1498,7 +1530,7 @@ function RolePlugin.bind(Role) | @@ -1498,7 +1530,7 @@ function RolePlugin.bind(Role) | ||
1498 | 1530 | ||
1499 | redisproxy:srem(string.format("role:%d:orders", roleId), partnerOrderStr) | 1531 | redisproxy:srem(string.format("role:%d:orders", roleId), partnerOrderStr) |
1500 | SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr, | 1532 | SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr, |
1501 | - result = "success", diamond = diamond})) | 1533 | + result = "success", reward = reward})) |
1502 | 1534 | ||
1503 | return orderObject:getProperty("rechargeId") | 1535 | return orderObject:getProperty("rechargeId") |
1504 | end | 1536 | end |
@@ -1512,8 +1544,13 @@ function RolePlugin.bind(Role) | @@ -1512,8 +1544,13 @@ function RolePlugin.bind(Role) | ||
1512 | return | 1544 | return |
1513 | end | 1545 | end |
1514 | 1546 | ||
1547 | + if not self.storeData:checkRechargeRecord(rechargeData.limit, id) then | ||
1548 | + return 1 | ||
1549 | + end | ||
1550 | + | ||
1515 | local diamondCount = 0 | 1551 | local diamondCount = 0 |
1516 | - if rechargeData.type == 0 then -- 钻石 | 1552 | + local reward = {} |
1553 | + if rechargeData.shop == 1 then -- 钻石 | ||
1517 | local rechargeF = self:getProperty("rechargeF") | 1554 | local rechargeF = self:getProperty("rechargeF") |
1518 | diamondCount = rechargeData.diamond + rechargeData.diamondExtra | 1555 | diamondCount = rechargeData.diamond + rechargeData.diamondExtra |
1519 | if not rechargeF[id] then | 1556 | if not rechargeF[id] then |
@@ -1522,21 +1559,45 @@ function RolePlugin.bind(Role) | @@ -1522,21 +1559,45 @@ function RolePlugin.bind(Role) | ||
1522 | self:updateProperty({field = "rechargeF", value = rechargeF}) | 1559 | self:updateProperty({field = "rechargeF", value = rechargeF}) |
1523 | end | 1560 | end |
1524 | self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}}) | 1561 | self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}}) |
1525 | - elseif rechargeData.type == 1 then --月卡 | ||
1526 | - return | ||
1527 | - elseif rechargeData.type == 2 then -- 赛季通行证 | ||
1528 | - return | 1562 | + elseif rechargeData.shop == 2 then --通行证商店 |
1563 | + reward, _ = self:award(rechargeData.itemFirst, {log = {desc = "recharge", int1 = id}}) | ||
1564 | + self.storeData:onBuyCard(rechargeData.type, rechargeData.time) | ||
1565 | + elseif rechargeData.shop == 3 then -- 礼包商店 | ||
1566 | + reward, _ = self:award(rechargeData.itemFirst, {log = {desc = "recharge", int1 = id}}) | ||
1529 | else | 1567 | else |
1568 | + skynet.error("invalid recharge shop type " .. id) | ||
1530 | return | 1569 | return |
1531 | end | 1570 | end |
1532 | 1571 | ||
1572 | + if diamondCount > 0 then | ||
1573 | + reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount | ||
1574 | + end | ||
1575 | + | ||
1533 | -- 累充 | 1576 | -- 累充 |
1534 | local rmb = rechargeData.rmb | 1577 | local rmb = rechargeData.rmb |
1535 | self:updateProperty({field = "rmbC", delta = rmb}) | 1578 | self:updateProperty({field = "rmbC", delta = rmb}) |
1536 | 1579 | ||
1537 | self:log("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = params.pay_time}) | 1580 | self:log("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = params.pay_time}) |
1538 | 1581 | ||
1539 | - return diamondCount | 1582 | + return reward |
1583 | + end | ||
1584 | + | ||
1585 | + --直接给玩家发送邮件,立即推送小红点 | ||
1586 | + function Role:sendMail(mailId, createTime, reward, contentPms) | ||
1587 | + local tgift = {} | ||
1588 | + if type(reward) == "string" then | ||
1589 | + for _, one in pairs(reward:toTableArray(true)) do | ||
1590 | + tgift[one[1]] = (tgift[one[1]] or 0) + one[2] | ||
1591 | + end | ||
1592 | + else | ||
1593 | + tgift = reward or {} | ||
1594 | + end | ||
1595 | + local gift = "" | ||
1596 | + for k, v in pairs(tgift) do | ||
1597 | + gift = gift .. k.."="..v.." " | ||
1598 | + end | ||
1599 | + redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms}) | ||
1600 | + self.sendMailFlag = true | ||
1540 | end | 1601 | end |
1541 | 1602 | ||
1542 | end | 1603 | end |
src/models/RoleTask.lua
@@ -205,10 +205,14 @@ local SudokuListener = { | @@ -205,10 +205,14 @@ local SudokuListener = { | ||
205 | } | 205 | } |
206 | } | 206 | } |
207 | 207 | ||
208 | +local Activity = require("models.Activity") | ||
208 | local ActivityListener = { | 209 | local ActivityListener = { |
209 | func = "checkActivityTask", | 210 | func = "checkActivityTask", |
210 | - listener = { | ||
211 | - | 211 | + listen = { |
212 | + [TaskType.DrawHero] = {{Activity.ActivityType.DrawHero, f("count")}}, | ||
213 | + [TaskType.FoodSell] = {{Activity.ActivityType.FoodSell, f("count")}}, | ||
214 | + [TaskType.AdvDraw] = {{Activity.ActivityType.AdvDraw, f("count")}}, | ||
215 | + [TaskType.OpenBox] = {{Activity.ActivityType.OpenBox, f("count")}}, | ||
212 | } | 216 | } |
213 | } | 217 | } |
214 | 218 |
src/models/RoleTimeReset.lua
@@ -10,6 +10,7 @@ ResetFunc["CrossDay"] = function(self, notify, response, now) | @@ -10,6 +10,7 @@ ResetFunc["CrossDay"] = function(self, notify, response, now) | ||
10 | self.dailyData:refreshDailyData(notify) | 10 | self.dailyData:refreshDailyData(notify) |
11 | self.dinerData:refreshDailyData(notify) | 11 | self.dinerData:refreshDailyData(notify) |
12 | self.activity:refreshDailyData(notify) | 12 | self.activity:refreshDailyData(notify) |
13 | + self.storeData:onCrossDay() | ||
13 | 14 | ||
14 | self:setProperty("dTask", {}) | 15 | self:setProperty("dTask", {}) |
15 | self:advRandomSupportEffect(not notify) | 16 | self:advRandomSupportEffect(not notify) |
@@ -29,6 +30,14 @@ ResetFunc["CrossWeek"] = function(self, notify, response) | @@ -29,6 +30,14 @@ ResetFunc["CrossWeek"] = function(self, notify, response) | ||
29 | response.dinerS = {} | 30 | response.dinerS = {} |
30 | end | 31 | end |
31 | 32 | ||
33 | +ResetFunc["CrossMonth"] = function(self, notify, response) | ||
34 | + local ltime = self:getProperty("ltime") | ||
35 | + if isCrossMonth(ltime, skynet.timex()) then | ||
36 | + print("cross month") | ||
37 | + self.storeData:resetStoreReored(3) --商店跨月重置 time_reset表关联id | ||
38 | + end | ||
39 | +end | ||
40 | + | ||
32 | 41 | ||
33 | ResetFunc["DinerRank"] = function(self, notify, response) | 42 | ResetFunc["DinerRank"] = function(self, notify, response) |
34 | self.dinerData:rankResetData(notify) | 43 | self.dinerData:rankResetData(notify) |
@@ -51,9 +60,11 @@ function Role:updateTimeReset(now, notify) | @@ -51,9 +60,11 @@ function Role:updateTimeReset(now, notify) | ||
51 | 60 | ||
52 | local needResetId = {} | 61 | local needResetId = {} |
53 | for resetId, resetData in pairs(csvdb["time_resetCsv"]) do | 62 | for resetId, resetData in pairs(csvdb["time_resetCsv"]) do |
54 | - local curRound = math.floor((passTime - resetData.start) / resetData.interval) | ||
55 | - if not timeReset[resetId] or curRound ~= timeReset[resetId] then | ||
56 | - needResetId[resetId] = curRound | 63 | + if resetData.interval > 0 then |
64 | + local curRound = math.floor((passTime - resetData.start) / resetData.interval) | ||
65 | + if not timeReset[resetId] or curRound ~= timeReset[resetId] then | ||
66 | + needResetId[resetId] = curRound | ||
67 | + end | ||
57 | end | 68 | end |
58 | end | 69 | end |
59 | if not next(needResetId) then return end | 70 | if not next(needResetId) then return end |
@@ -66,13 +77,19 @@ function Role:updateTimeReset(now, notify) | @@ -66,13 +77,19 @@ function Role:updateTimeReset(now, notify) | ||
66 | ResetFunc[funcName](self, notify, response, now) | 77 | ResetFunc[funcName](self, notify, response, now) |
67 | resetMode[funcName] = true | 78 | resetMode[funcName] = true |
68 | end | 79 | end |
80 | + if needResetId[resetId] then | ||
81 | + -- 充值商城购买记录 | ||
82 | + self.storeData:resetStoreReored(resetId) | ||
83 | + end | ||
69 | end | 84 | end |
70 | 85 | ||
71 | for resetId, round in pairs(needResetId) do | 86 | for resetId, round in pairs(needResetId) do |
72 | timeReset[resetId] = round | 87 | timeReset[resetId] = round |
73 | end | 88 | end |
74 | - self:setProperty("timeReset", timeReset) | 89 | + self:setProperties({timeReset = timeReset, ltime = now}) |
90 | + | ||
75 | response.timeReset = timeReset | 91 | response.timeReset = timeReset |
92 | + response.ltime = ltime | ||
76 | 93 | ||
77 | if notify then | 94 | if notify then |
78 | self:notifyUpdateProperties(response) | 95 | self:notifyUpdateProperties(response) |
@@ -0,0 +1,285 @@ | @@ -0,0 +1,285 @@ | ||
1 | +-- 商店数据 | ||
2 | + | ||
3 | +local Store = class("Store", require("shared.ModelBase")) | ||
4 | + | ||
5 | +function Store:ctor(properties) | ||
6 | + Store.super.ctor(self, properties) | ||
7 | +end | ||
8 | + | ||
9 | +Store.schema = { | ||
10 | + buyR = {"table", {}}, -- 购买商品记录 {id=count} | ||
11 | + payR = {"table", {}}, -- 充值记录 {id=count} | ||
12 | + growFund = {"number", 0}, -- 成长基金 | ||
13 | + growFundR = {"string", ""}, -- 成长基金领取记录 | ||
14 | + monthCardEx = {"number", 0}, -- 月卡过期时间戳 | ||
15 | + smonthCardEx = {"number", 0}, -- 超级月卡过期时间戳 | ||
16 | + battleCard = {"number", 0}, -- 赛季卡 | ||
17 | + battleFR = {"string", ""}, -- 免费赛季卡领取记录 | ||
18 | + battleLR = {"string", ""}, -- 付费赛季卡领取记录 | ||
19 | + limitTPack = {"table", {}}, -- 限时礼包 {id=expire_ts} | ||
20 | + privCardEx = {"number", 0}, -- 特权卡过期时间戳 | ||
21 | + getMailT1 = {"number",0}, -- 上次发送月卡福利邮件的时间 | ||
22 | + getMailT2 = {"number",0}, -- 上次发送超级月卡福利邮件的时间 | ||
23 | +} | ||
24 | + | ||
25 | +function Store:updateProperty(params) | ||
26 | + params = params or {} | ||
27 | + if not self.schema[params.field] then | ||
28 | + return | ||
29 | + end | ||
30 | + local oldValue = self:getProperty(params.field) | ||
31 | + if params.value then | ||
32 | + self:setProperty(params.field, params.value) | ||
33 | + elseif params.delta then | ||
34 | + self:incrProperty(params.field, params.delta) | ||
35 | + else | ||
36 | + return | ||
37 | + end | ||
38 | + local newValue = self:getProperty(params.field) | ||
39 | + if not params.notNotify then | ||
40 | + self:notifyUpdateProperty(params.field, newValue, oldValue) | ||
41 | + end | ||
42 | +end | ||
43 | + | ||
44 | +function Store:onCrossDay() | ||
45 | + self:sendMonthCardEmail() | ||
46 | + self:deleteExpireLimitGoods() | ||
47 | +end | ||
48 | + | ||
49 | +-- 删除过期商品 | ||
50 | +function Store:deleteExpireLimitGoods() | ||
51 | + local timeNow = skynet.timex() | ||
52 | + local limitGoodsList = self:getProperty("limitTPack") | ||
53 | + for k, v in pairs(limitGoodsList) do | ||
54 | + if timeNow > v then | ||
55 | + limitGoodsList[k] = nil | ||
56 | + end | ||
57 | + end | ||
58 | +end | ||
59 | + | ||
60 | +-- 发送月卡邮件 | ||
61 | +function Store:sendMonthCardEmail() | ||
62 | + local timeNow = skynet.timex() | ||
63 | + local tabs = {{ex="monthCardEx", t="getMailT1", mail=MailId.MonthCard, alert=MailId.MonthCardEx}, | ||
64 | + {ex="smonthCardEx", t="getMailT2", mail=MailId.SuperMonthCard, alert=MailId.SuperMonthCardEx}} | ||
65 | + for _, v in ipairs(tabs) do | ||
66 | + local ex = self:getProperty(v.ex) | ||
67 | + local ts = self:getProperty(v.t) or 0 | ||
68 | + local mailId = v.mail | ||
69 | + local alertId = v.alert | ||
70 | + local alertTs = dayLater(ex) - DAY_SEC | ||
71 | + if ex > timeNow then | ||
72 | + local cnt = 0 | ||
73 | + if ts == 0 then | ||
74 | + cnt = 1 | ||
75 | + else | ||
76 | + local diff = dayLater(timeNow) - dayLater(ts) | ||
77 | + diff = diff < 0 and 0 or diff | ||
78 | + diff = diff > 31 and 31 or diff | ||
79 | + cnt = diff | ||
80 | + end | ||
81 | + for i = cnt - 1, 0, -1 do | ||
82 | + local createTs = timeNow - i * DAY_SEC | ||
83 | + self.owner:sendMail(mailId, createTs) | ||
84 | + -- 过期头一天发提醒邮件 | ||
85 | + if dayLater(createTs) == alertTs then | ||
86 | + self.owner:sendMail(alertId, createTs) | ||
87 | + end | ||
88 | + end | ||
89 | + if cnt > 0 then | ||
90 | + self:updateProperty({field=v.t, value=timeNow}) | ||
91 | + end | ||
92 | + end | ||
93 | + end | ||
94 | +end | ||
95 | + | ||
96 | +function Store:isMonthCardExpire() | ||
97 | + local timeNow = skynet.timex() | ||
98 | + local ts = self:getProperty("monthCardEx") | ||
99 | + return ts < timeNow | ||
100 | +end | ||
101 | + | ||
102 | +function Store:isSuperMonthCardExpire() | ||
103 | + local timeNow = skynet.timex() | ||
104 | + local ts = self:getProperty("smonthCardEx") | ||
105 | + return ts < timeNow | ||
106 | +end | ||
107 | + | ||
108 | +function Store:isPrivCardExpire() | ||
109 | + local timeNow = skynet.timex() | ||
110 | + local ts = self:getProperty("privCardEx") | ||
111 | + return ts < timeNow | ||
112 | +end | ||
113 | + | ||
114 | +-- 挂机栏位 特权卡额外个数 | ||
115 | +function Store:getHangSlotExtraCount() | ||
116 | + if self:isPrivCardExpire() then | ||
117 | + return 0 | ||
118 | + end | ||
119 | + | ||
120 | + return globalCsv.shop_priv_card_hang_slot_cnt or 4 | ||
121 | +end | ||
122 | + | ||
123 | +-- 探索加速/餐厅加速 特权卡系数 | ||
124 | +function Store:getProduceItemSpeedCoef() | ||
125 | + if self:isPrivCardExpire() then | ||
126 | + return 1 | ||
127 | + end | ||
128 | + local coef = (globalCsv.shop_priv_card_produce_coef or 25)/ 100 | ||
129 | + return 1 + coef | ||
130 | +end | ||
131 | + | ||
132 | +-- 拆解室栏位 特权卡额外个数 | ||
133 | +function Store:getTimeBoxSlotExtraCount() | ||
134 | + if self:isPrivCardExpire() then | ||
135 | + return 0 | ||
136 | + end | ||
137 | + | ||
138 | + return globalCsv.shop_priv_time_box_slot_cnt or 3 | ||
139 | +end | ||
140 | + | ||
141 | +-- 齿轮兑换 特权卡系数 | ||
142 | +function Store:getGearExchangeCoef() | ||
143 | + if self:isPrivCardExpire() then | ||
144 | + return 1 | ||
145 | + end | ||
146 | + | ||
147 | + local coef = (globalCsv.shop_priv_exchange_gear_coef or 50)/ 100 | ||
148 | + return 1 + coef | ||
149 | +end | ||
150 | + | ||
151 | +-- 购买通行证 | ||
152 | +function Store:onBuyCard(type, duration) | ||
153 | + local timeNow = skynet.timex() | ||
154 | + if type == CardType.NormalMonthCard then | ||
155 | + if self:isMonthCardExpire() then | ||
156 | + self:updateProperty({field = "monthCardEx", value = timeNow + duration}) | ||
157 | + else | ||
158 | + self:updateProperty({field = "monthCardEx", value = self:getProperty("monthCardEx") + duration}) | ||
159 | + end | ||
160 | + self:sendMonthCardEmail() | ||
161 | + elseif type == CardType.SuperMonthCard then | ||
162 | + if self:isSuperMonthCardExpire() then | ||
163 | + self:updateProperty({field = "smonthCardEx", value = timeNow + duration}) | ||
164 | + else | ||
165 | + self:updateProperty({field = "smonthCardEx", value = self:getProperty("smonthCardEx") + duration}) | ||
166 | + end | ||
167 | + self:sendMonthCardEmail() | ||
168 | + elseif type == CardType.PrivilegeCard then | ||
169 | + if self:isPrivCardExpire() then | ||
170 | + self:updateProperty({field = "privCardEx", value = timeNow + duration}) | ||
171 | + else | ||
172 | + self:updateProperty({field = "privCardEx", value = self:getProperty("privCardEx") + duration}) | ||
173 | + end | ||
174 | + elseif type == CardType.GrowFund then | ||
175 | + self:updateProperty({field = "growFund", value = 1}) | ||
176 | + elseif type == CardType.BattleCard then | ||
177 | + self:updateProperty({field = "battleCard", value = 1}) | ||
178 | + end | ||
179 | +end | ||
180 | + | ||
181 | +--检测购买是否超过限制数量 | ||
182 | +function Store:checkRechargeRecord(limit, id) | ||
183 | + local rechargeRecord = self:getProperty("payR") | ||
184 | + if limit ~= 0 and limit <= (rechargeRecord[id] or 0) then | ||
185 | + skynet.error(string.format("recharge id:%d count over limit, user id:%d", id, self.owner:getProperty("id"))) | ||
186 | + return false | ||
187 | + end | ||
188 | + rechargeRecord[id] = (rechargeRecord[id] or 0) + 1 | ||
189 | + self:updateProperty({field = "payR", value = rechargeRecord}) | ||
190 | + return true | ||
191 | +end | ||
192 | + | ||
193 | +function Store:notifyUpdateProperty(field, newValue, oldValue) | ||
194 | + local datas = { | ||
195 | + key = field, | ||
196 | + newValue = newValue, | ||
197 | + oldValue = oldValue, | ||
198 | + } | ||
199 | + SendPacket(actionCodes.Store_updateproperty, MsgPack.pack(datas)) | ||
200 | +end | ||
201 | + | ||
202 | +-- 赛季卡重置 需要把未能领取的奖励通过邮件发送 | ||
203 | +function Store:onBattleCardReset() | ||
204 | + local gift = {} | ||
205 | + local function concatGift(data) | ||
206 | + for key, v in pairs(data:toNumMap()) do | ||
207 | + gift[key] = (gift[key] or 0) + v | ||
208 | + end | ||
209 | + end | ||
210 | + local battleCardFlag = self:getProperty("battleCard") | ||
211 | + local battleCardFreeRecord = self:getProperty("battleFR") | ||
212 | + local battleCardLimitRecord = self:getProperty("battleLR") | ||
213 | + local battlePoint = self.owner:getProperty("battlePoint") | ||
214 | + | ||
215 | + for id, config in pairs(csvdb["reward_battlepassCsv"]) do | ||
216 | + if config then | ||
217 | + local freeFlag = string.char(string.getbit(battleCardFreeRecord, id)) | ||
218 | + local limitFlag = string.char(string.getbit(battleCardLimitRecord, id)) | ||
219 | + | ||
220 | + if battlePoint < config.point then | ||
221 | + break | ||
222 | + end | ||
223 | + if freeFlag == "0" then | ||
224 | + concatGift(config.giftFree) | ||
225 | + end | ||
226 | + if limitFlag == "0" and battleCardFlag == 1 then | ||
227 | + concatGift(config.giftLimit) | ||
228 | + end | ||
229 | + end | ||
230 | + end | ||
231 | + self.owner:sendMail(MailId.BattleCardAward, nil, gift) | ||
232 | + -- 计算剩余奖励 | ||
233 | + self:updateProperty({field = "battleCard", value=0}) | ||
234 | + self:updateProperty({field = "battleFR", value=""}) | ||
235 | + self:updateProperty({field = "battleLR", value=""}) | ||
236 | + self.owner:updateProperty({field = "battlePoint", value=0}) | ||
237 | +end | ||
238 | + | ||
239 | +-- 重置购买记录 | ||
240 | +function Store:resetStoreReored(resetId) | ||
241 | + local payRecord = self:getProperty("payR") or {} | ||
242 | + local buyRecord = self:getProperty("buyR") or {} | ||
243 | + for k, v in pairs(payRecord) do | ||
244 | + local config = csvdb["shop_rechargeCsv"][k] | ||
245 | + if config then | ||
246 | + if config.resetTime == resetId then | ||
247 | + payRecord[k] = nil | ||
248 | + --通行证商店 | ||
249 | + if config.shop == 2 then | ||
250 | + if config.type == CardType.BattleCard then | ||
251 | + self:onBattleCardReset() | ||
252 | + end | ||
253 | + end | ||
254 | + end | ||
255 | + end | ||
256 | + end | ||
257 | + self:updateProperty({field = "payR", value = payRecord}) | ||
258 | + for k, v in pairs(buyRecord) do | ||
259 | + local config = csvdb["shop_normalCsv"][k] | ||
260 | + if config then | ||
261 | + if config.resetTime == resetId then | ||
262 | + buyRecord[k] = nil | ||
263 | + end | ||
264 | + end | ||
265 | + end | ||
266 | + self:updateProperty({field = "buyR", value = buyRecord}) | ||
267 | +end | ||
268 | + | ||
269 | +function Store:data() | ||
270 | + return { | ||
271 | + buyR = self:getProperty("buyR"), | ||
272 | + payR = self:getProperty("payR"), | ||
273 | + growFund = self:getProperty("growFund"), | ||
274 | + growFundR = self:getProperty("growFundR"), | ||
275 | + monthCardEx = self:getProperty("monthCardEx"), | ||
276 | + smonthCardEx = self:getProperty("smonthCardEx"), | ||
277 | + battleCard = self:getProperty("battleCard"), | ||
278 | + battleFR = self:getProperty("battleFR"), | ||
279 | + battleLR = self:getProperty("battleLR"), | ||
280 | + limitTPack = self:getProperty("limitTPack"), | ||
281 | + privCardEx = self:getProperty("privCardEx"), | ||
282 | + } | ||
283 | +end | ||
284 | + | ||
285 | +return Store | ||
0 | \ No newline at end of file | 286 | \ No newline at end of file |