Commit 8f1a6f65d41128393d188cce6d5e9b8e419c3f9b
Merge branch 'cn/develop' into cn/player
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80 deletions
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src/actions/RadioAction.lua
| ... | ... | @@ -35,6 +35,79 @@ local function getQuestMax(role) |
| 35 | 35 | return count + (globalCsv.cursade_team_count_initial or 0) |
| 36 | 36 | end |
| 37 | 37 | |
| 38 | +local function getCrusadeReward(role, id) | |
| 39 | + local radioTask = role:getProperty("radioTask") | |
| 40 | + local task = radioTask[id] | |
| 41 | + if not task then return 1 end | |
| 42 | + -- check id | |
| 43 | + local config = csvdb["crusadeCsv"][id] | |
| 44 | + if not config then return 2 end | |
| 45 | + local carbonData = csvdb["idle_battleCsv"][config.unlock] | |
| 46 | + if not carbonData then return 3 end | |
| 47 | + -- get heros | |
| 48 | + local totalCoef = 0 | |
| 49 | + local exp = config.time / 60 | |
| 50 | + local heroFaithMap = {} | |
| 51 | + for _, heroId in ipairs(task.heros) do | |
| 52 | + local hero = role.heros[heroId] | |
| 53 | + if hero then | |
| 54 | + totalCoef = totalCoef + getHeroCoef(hero, config.success) | |
| 55 | + -- 增加英雄信赖 | |
| 56 | + hero:addHeroFaith(exp) | |
| 57 | + heroFaithMap[heroId] = hero:getProperty("faith") | |
| 58 | + end | |
| 59 | + end | |
| 60 | + -- send award | |
| 61 | + local bigSuccess = false | |
| 62 | + local result = math.randomInt(0, 100) | |
| 63 | + if result < totalCoef then | |
| 64 | + bigSuccess = true | |
| 65 | + end | |
| 66 | + local money = math.ceil(carbonData.money / 5) * config.time * config.money_clear | |
| 67 | + local exp = math.ceil(carbonData.exp / 5) * config.time * config.exp_clear | |
| 68 | + local itemReward = config.item_clear_special:toNumMap() | |
| 69 | + itemReward[ItemId.Gold] = (itemReward[ItemId.Gold] or 0) + money | |
| 70 | + itemReward[ItemId.Exp] = (itemReward[ItemId.Exp] or 0) + exp | |
| 71 | + if bigSuccess then | |
| 72 | + for key, value in pairs(itemReward) do | |
| 73 | + itemReward[key] = math.ceil(1.5 * value) | |
| 74 | + end | |
| 75 | + end | |
| 76 | + | |
| 77 | + local r, change = role:award(itemReward, {log = {desc = "radioQuest", int1 = id}}) | |
| 78 | + | |
| 79 | + radioTask[id] = nil | |
| 80 | + role:updateProperty({field="radioTask", value=radioTask, notNotify = true}) | |
| 81 | + | |
| 82 | + local msg = role:packReward(r, change) | |
| 83 | + msg["big"] = bigSuccess | |
| 84 | + msg["id"] = id | |
| 85 | + msg["heroFaith"] = heroFaithMap | |
| 86 | + | |
| 87 | + role:checkTaskEnter("RadioTaskStart", {heroCnt = #task.heros}) | |
| 88 | + | |
| 89 | + local herolist = {} | |
| 90 | + for _, heroId in ipairs(task.heros) do | |
| 91 | + local hero = role.heros[heroId] | |
| 92 | + if hero then | |
| 93 | + table.insert(herolist, hero:getProperty("type")) | |
| 94 | + end | |
| 95 | + end | |
| 96 | + | |
| 97 | + -- 讨伐行动 | |
| 98 | + role:log("punitive_action", { | |
| 99 | + mission_id = id, --关卡ID | |
| 100 | + mission_herolist = herolist, -- 英雄ID,排序以玩家出战设置为准,示例:[111, 222, 333, 444, 555] | |
| 101 | + mission_success_rate = totalCoef, -- 大成功几率 | |
| 102 | + mission_reward = r, -- 获得奖励,建议使用json格式记录。示例:{ itemid1: 1, itemid2: 3, itemid3: 5} | |
| 103 | + mission_result = 1, -- 战斗结果(0-无效,1-胜利,2-失败) | |
| 104 | + mission_roundtime = config.time, -- 完成耗时(秒) | |
| 105 | + mission_cleartype = 2, -- 1-开始; 2-完成(领取奖励时) | |
| 106 | + }) | |
| 107 | + role:mylog("role_action", {desc = "radioTask", int1 = id, short1 = bigSuccess and 1 or 0}) | |
| 108 | + return msg | |
| 109 | +end | |
| 110 | + | |
| 38 | 111 | function _M.startQuestRpc(agent, data) |
| 39 | 112 | local role = agent.role |
| 40 | 113 | local msg = MsgPack.unpack(data) |
| ... | ... | @@ -132,76 +205,15 @@ function _M.finishQuestRpc(agent, data) |
| 132 | 205 | -- check finish time |
| 133 | 206 | local radioTask = role:getProperty("radioTask") |
| 134 | 207 | local task = radioTask[id] |
| 135 | - if not task then return 1 end | |
| 136 | - if skynet.timex() < task.time then return 2 end | |
| 137 | - -- check id | |
| 138 | - local config = csvdb["crusadeCsv"][id] | |
| 139 | - if not config then return 3 end | |
| 140 | - local carbonData = csvdb["idle_battleCsv"][config.unlock] | |
| 141 | - if not carbonData then return 4 end | |
| 142 | - -- get heros | |
| 143 | - local totalCoef = 0 | |
| 144 | - local exp = config.time / 60 | |
| 145 | - local heroFaithMap = {} | |
| 146 | - for _, heroId in ipairs(task.heros) do | |
| 147 | - local hero = role.heros[heroId] | |
| 148 | - if hero then | |
| 149 | - totalCoef = totalCoef + getHeroCoef(hero, config.success) | |
| 150 | - -- 增加英雄信赖 | |
| 151 | - hero:addHeroFaith(exp) | |
| 152 | - heroFaithMap[heroId] = hero:getProperty("faith") | |
| 153 | - end | |
| 154 | - end | |
| 155 | - -- send award | |
| 156 | - local bigSuccess = false | |
| 157 | - local result = math.randomInt(0, 100) | |
| 158 | - if result < totalCoef then | |
| 159 | - bigSuccess = true | |
| 160 | - end | |
| 161 | - local money = math.ceil(carbonData.money / 5) * config.time * config.money_clear | |
| 162 | - local exp = math.ceil(carbonData.exp / 5) * config.time * config.exp_clear | |
| 163 | - local itemReward = config.item_clear_special:toNumMap() | |
| 164 | - itemReward[ItemId.Gold] = (itemReward[ItemId.Gold] or 0) + money | |
| 165 | - itemReward[ItemId.Exp] = (itemReward[ItemId.Exp] or 0) + exp | |
| 166 | - if bigSuccess then | |
| 167 | - for key, value in pairs(itemReward) do | |
| 168 | - itemReward[key] = math.ceil(1.5 * value) | |
| 169 | - end | |
| 170 | - end | |
| 171 | - | |
| 172 | - local r, change = role:award(itemReward, {log = {desc = "radioQuest", int1 = id}}) | |
| 173 | - | |
| 174 | - radioTask[id] = nil | |
| 175 | - role:updateProperty({field="radioTask", value=radioTask, notNotify = true}) | |
| 176 | - | |
| 177 | - local msg = role:packReward(r, change) | |
| 178 | - msg["big"] = bigSuccess | |
| 179 | - msg["id"] = id | |
| 180 | - msg["heroFaith"] = heroFaithMap | |
| 181 | - SendPacket(actionCodes.Radio_finishQuestRpc, MsgPack.pack(msg)) | |
| 182 | - | |
| 183 | - role:checkTaskEnter("RadioTaskStart", {heroCnt = #task.heros}) | |
| 184 | - | |
| 185 | - local herolist = {} | |
| 186 | - for _, heroId in ipairs(task.heros) do | |
| 187 | - local hero = role.heros[heroId] | |
| 188 | - if hero then | |
| 189 | - table.insert(herolist, hero:getProperty("type")) | |
| 190 | - end | |
| 208 | + if not task then return 4 end | |
| 209 | + if skynet.timex() < task.time then return 5 end | |
| 210 | + | |
| 211 | + local reward = getCrusadeReward(role, id) | |
| 212 | + if type(reward) == "number" then | |
| 213 | + return reward | |
| 214 | + else | |
| 215 | + SendPacket(actionCodes.Radio_finishQuestRpc, MsgPack.pack(reward)) | |
| 191 | 216 | end |
| 192 | - | |
| 193 | - -- 讨伐行动 | |
| 194 | - role:log("punitive_action", { | |
| 195 | - mission_id = id, --关卡ID | |
| 196 | - mission_herolist = herolist, -- 英雄ID,排序以玩家出战设置为准,示例:[111, 222, 333, 444, 555] | |
| 197 | - mission_success_rate = totalCoef, -- 大成功几率 | |
| 198 | - mission_reward = r, -- 获得奖励,建议使用json格式记录。示例:{ itemid1: 1, itemid2: 3, itemid3: 5} | |
| 199 | - mission_result = 1, -- 战斗结果(0-无效,1-胜利,2-失败) | |
| 200 | - mission_roundtime = config.time, -- 完成耗时(秒) | |
| 201 | - mission_cleartype = 2, -- 1-开始; 2-完成(领取奖励时) | |
| 202 | - }) | |
| 203 | - role:mylog("role_action", {desc = "radioTask", int1 = id, short1 = bigSuccess and 1 or 0}) | |
| 204 | - | |
| 205 | 217 | return true |
| 206 | 218 | end |
| 207 | 219 | |
| ... | ... | @@ -212,12 +224,23 @@ function _M.cancelQuestRpc(agent, data) |
| 212 | 224 | -- check finish time |
| 213 | 225 | local radioTask = role:getProperty("radioTask") |
| 214 | 226 | local task = radioTask[id] |
| 215 | - if not task then return 1 end | |
| 216 | - if skynet.timex() > task.time then return 2 end | |
| 217 | - radioTask[id] = nil | |
| 218 | - role:updateProperty({field="radioTask", value=radioTask, notNotify = true}) | |
| 219 | - | |
| 220 | - SendPacket(actionCodes.Radio_cancelQuestRpc, MsgPack.pack({id = id})) | |
| 227 | + if not task then return 4 end | |
| 228 | + if skynet.timex() > task.time then return 5 end | |
| 229 | + | |
| 230 | + local remainT = task.time - skynet.timex() | |
| 231 | + if remainT > 0 then | |
| 232 | + local cost = math.ceil(remainT / 3600) * globalCsv.crusade_quicken | |
| 233 | + if not role:checkItemEnough({[ItemId.Jade] = cost}) then return 6 end | |
| 234 | + role:costItems({[ItemId.Jade] = cost}, {log = {desc = "radioQuest", int1 = id}}) | |
| 235 | + local reward = getCrusadeReward(role, id) | |
| 236 | + if type(reward) == "number" then | |
| 237 | + return reward | |
| 238 | + else | |
| 239 | + SendPacket(actionCodes.Radio_cancelQuestRpc, MsgPack.pack(reward)) | |
| 240 | + end | |
| 241 | + else | |
| 242 | + SendPacket(actionCodes.Radio_cancelQuestRpc, MsgPack.pack({id = id})) | |
| 243 | + end | |
| 221 | 244 | return true |
| 222 | 245 | end |
| 223 | 246 | ... | ... |
src/actions/RoleAction.lua
| ... | ... | @@ -493,6 +493,10 @@ function _M.changeNameRpc(agent, data) |
| 493 | 493 | ["name"] = newName, |
| 494 | 494 | }) |
| 495 | 495 | |
| 496 | + role.dinerData:updateRankRoleName(newName) | |
| 497 | + role:updateTowerRankName(newName) | |
| 498 | + role:updateAdvRankName(newName) | |
| 499 | + | |
| 496 | 500 | role:changeCrossServerPvpSelfInfo("name") |
| 497 | 501 | role:checkTaskEnter("Rename", {}) |
| 498 | 502 | SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0})) |
| ... | ... | @@ -661,9 +665,8 @@ function _M.openTimeBoxRpc(agent, data) |
| 661 | 665 | if not role:checkItemEnough({[ItemId.Jade] = costKey}) then return 5 end |
| 662 | 666 | role:costItems({[ItemId.Jade] = costKey}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}}) |
| 663 | 667 | else |
| 664 | - stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600) | |
| 668 | + stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600 + role:getBnousDismantlingMaximum()) | |
| 665 | 669 | end |
| 666 | - stopTime = stopTime + role:getBnousDismantlingMaximum() | |
| 667 | 670 | |
| 668 | 671 | role:pushCancel({type = "box", slot = slot}) |
| 669 | 672 | ... | ... |
src/models/Diner.lua
| ... | ... | @@ -394,6 +394,18 @@ function Diner:getPopularRank() |
| 394 | 394 | return {list = list, rank = rank} |
| 395 | 395 | end |
| 396 | 396 | |
| 397 | +function Diner:updateRankRoleName(name) | |
| 398 | + if name:len() <= 0 then return end | |
| 399 | + | |
| 400 | + local roleId = self.owner:getProperty("id") | |
| 401 | + local redret = redisproxy:hget(RANK_DINER_INFO, roleId) | |
| 402 | + if redret:len() > 0 then | |
| 403 | + local player = MsgPack.unpack(redret) | |
| 404 | + player.name = name | |
| 405 | + redisproxy:hset(RANK_DINER_INFO, roleId, MsgPack.pack(player)) | |
| 406 | + end | |
| 407 | +end | |
| 408 | + | |
| 397 | 409 | function Diner:data() |
| 398 | 410 | local properties = { |
| 399 | 411 | "buildL", | ... | ... |
src/models/RolePlugin.lua
| ... | ... | @@ -1697,6 +1697,30 @@ function RolePlugin.bind(Role) |
| 1697 | 1697 | end |
| 1698 | 1698 | end |
| 1699 | 1699 | |
| 1700 | + function Role:updateTowerRankName(name) | |
| 1701 | + if name:len() <= 0 then return end | |
| 1702 | + local roleId = self:getProperty("id") | |
| 1703 | + for _, info in pairs(TowerRankInfo) do | |
| 1704 | + local data = redisproxy:hget(info.rankInfo, roleId) | |
| 1705 | + if data then | |
| 1706 | + local player = MsgPack.unpack(data) | |
| 1707 | + player.name = name | |
| 1708 | + redisproxy:hset(info.rankInfo, roleId, MsgPack.pack(player)) | |
| 1709 | + end | |
| 1710 | + end | |
| 1711 | + end | |
| 1712 | + | |
| 1713 | + function Role:updateAdvRankName(name) | |
| 1714 | + if name:len() <= 0 then return end | |
| 1715 | + local roleId = self:getProperty("id") | |
| 1716 | + local data = redisproxy:hget(RANK_ADV_INFO, roleId) | |
| 1717 | + if data then | |
| 1718 | + local player = MsgPack.unpack(data) | |
| 1719 | + player.name = name | |
| 1720 | + redisproxy:hset(RANK_ADV_INFO, roleId, MsgPack.pack(player)) | |
| 1721 | + end | |
| 1722 | + end | |
| 1723 | + | |
| 1700 | 1724 | function Role:addAdvLvExp(exp) |
| 1701 | 1725 | local advL = self:getProperty("advL") |
| 1702 | 1726 | local level = advL[1] |
| ... | ... | @@ -2823,11 +2847,18 @@ function RolePlugin.bind(Role) |
| 2823 | 2847 | return towerBnous[SystemBnousType.HangTime] or 0 + tmptime |
| 2824 | 2848 | end |
| 2825 | 2849 | |
| 2826 | - function Role:getBnousPvpTicket() | |
| 2827 | - local towerBnous = self:getTowerBnousActive() | |
| 2850 | + function Role:sendLevelBnousPvpTicketMail() | |
| 2828 | 2851 | local levelBnous = self:getLevelBnous() |
| 2829 | 2852 | local pvpTicket = levelBnous[SystemBnousType.PvpTicket] or {} |
| 2830 | - return appendTableBnous(towerBnous[SystemBnousType.PvpTicket], pvpTicket) | |
| 2853 | + if next(pvpTicket) then | |
| 2854 | + self:sendMail(380, nil, pvpTicket) | |
| 2855 | + end | |
| 2856 | + end | |
| 2857 | + | |
| 2858 | + function Role:getBnousPvpTicket() | |
| 2859 | + self:sendLevelBnousPvpTicketMail() | |
| 2860 | + local towerBnous = self:getTowerBnousActive() | |
| 2861 | + return towerBnous[SystemBnousType.PvpTicket] or {} | |
| 2831 | 2862 | end |
| 2832 | 2863 | |
| 2833 | 2864 | function Role:getBnousSweep() | ... | ... |