Commit 8ef1416bff08d185b37cb85cd9dc3ba53034990f

Authored by liuzujun
2 parents a33ade6c 62c5e2f0

Merge branch 'cn/develop' of 120.26.43.151:wasteland/server into cn/develop

src/ProtocolCode.lua
@@ -107,6 +107,7 @@ actionCodes = { @@ -107,6 +107,7 @@ actionCodes = {
107 Hero_itemComposeRpc = 225, 107 Hero_itemComposeRpc = 225,
108 Hero_setWishPoolRpc = 226, 108 Hero_setWishPoolRpc = 226,
109 Hero_changeSparkRpc = 227, 109 Hero_changeSparkRpc = 227,
  110 + Hero_saveGeniusTreeRpc = 228,
110 111
111 Hang_startRpc = 251, 112 Hang_startRpc = 251,
112 Hang_checkRpc = 252, 113 Hang_checkRpc = 252,
src/actions/DinerAction.lua
@@ -747,7 +747,7 @@ function _M.addWantFoodRpc(agent , data) @@ -747,7 +747,7 @@ function _M.addWantFoodRpc(agent , data)
747 gfood[slot] = {id = itemId, st = skynet.timex()} 747 gfood[slot] = {id = itemId, st = skynet.timex()}
748 end 748 end
749 749
750 - role:finishGuide(36) 750 + role:finishGuide(30)
751 role:mylog("diner_action", {desc = "wantFood"}) 751 role:mylog("diner_action", {desc = "wantFood"})
752 752
753 role.dinerData:updateProperty({field = "gfood", value = gfood}) 753 role.dinerData:updateProperty({field = "gfood", value = gfood})
src/actions/GmAction.lua
@@ -992,16 +992,19 @@ table.insert(helpDes, {"宝藏图鉴", "treasure", "list"} ) @@ -992,16 +992,19 @@ table.insert(helpDes, {"宝藏图鉴", "treasure", "list"} )
992 function _M.treasure(role, pms) 992 function _M.treasure(role, pms)
993 local pm1 = pms.pm1 993 local pm1 = pms.pm1
994 if pm1 == "LIST" then 994 if pm1 == "LIST" then
995 - local treasureList= role.dailyData:getTreasrueList(role)  
996 - for id, val in pairs(treasureList) do  
997 - print(string.format("%s:%d:%d:%d:%d", val.name, val.weight, val.treasure_value, val.expire_time or 0, val.cool_time or 0))  
998 - end 995 + local treasureList= role.dailyData:getProperty("treasureList")
  996 + dump(treasureList)
999 return "宝藏图鉴" 997 return "宝藏图鉴"
  998 + elseif pm1 == "FLUSH" then
  999 + local treasureList= role.dailyData:getTreasrueList(role)
  1000 + dump(treasureList)
  1001 + return "宝藏图鉴"
1000 elseif pm1 == "CHECK" then 1002 elseif pm1 == "CHECK" then
1001 local treasureList = role.dailyData:checkTreasureList(role) 1003 local treasureList = role.dailyData:checkTreasureList(role)
1002 - for id, val in pairs(treasureList) do  
1003 - print(string.format("%s:%d:%d:%d:%d", val.name, val.weight, val.treasure_value, val.expire_time or 0, val.cool_time or 0)) 1004 + if treasureList == nil then
  1005 + return "未挖到宝藏"
1004 end 1006 end
  1007 + dump(treasureList)
1005 return "挖宝成功" 1008 return "挖宝成功"
1006 elseif pm1 == "RESET" then 1009 elseif pm1 == "RESET" then
1007 role.dailyData:resetTreasureList() 1010 role.dailyData:resetTreasureList()
@@ -1011,4 +1014,17 @@ function _M.treasure(role, pms) @@ -1011,4 +1014,17 @@ function _M.treasure(role, pms)
1011 end 1014 end
1012 end 1015 end
1013 1016
  1017 +table.insert(helpDes, {"天赋点设置", "savegenius", "heroId", "wakeL", "awake"})
  1018 +function _M.savegenius(role, pms)
  1019 + local heroId = pms.pm1
  1020 + local wakeL = pms.pm2
  1021 + local awake = pms.pm3
  1022 + local hero = role.heros[tonumber(heroId)]
  1023 +
  1024 + if not hero then return "英雄不存在" end
  1025 + local genius = hero:saveGeniusTree(wakeL, awake)
  1026 + print(genius)
  1027 + return "天赋点设置成功"
  1028 +end
  1029 +
1014 return _M 1030 return _M
1015 \ No newline at end of file 1031 \ No newline at end of file
src/actions/HangAction.lua
@@ -27,7 +27,7 @@ local function getHangTime(role) @@ -27,7 +27,7 @@ local function getHangTime(role)
27 return nowCoinTime - hangInfo.coinTime 27 return nowCoinTime - hangInfo.coinTime
28 end 28 end
29 29
30 -local function checkReward(role, isTreasure) 30 +local function checkReward(role, isTreasure, carbonId)
31 local hangInfo = role:getProperty("hangInfo") 31 local hangInfo = role:getProperty("hangInfo")
32 if not hangInfo.carbonId or not hangInfo.coinTime or not hangInfo.itemTime then 32 if not hangInfo.carbonId or not hangInfo.coinTime or not hangInfo.itemTime then
33 return false 33 return false
@@ -56,7 +56,7 @@ local function checkReward(role, isTreasure) @@ -56,7 +56,7 @@ local function checkReward(role, isTreasure)
56 coinCount = (coinCount + coinDoubleCount) * expCoef 56 coinCount = (coinCount + coinDoubleCount) * expCoef
57 items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * (expCarbonData.money or 0)) 57 items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * (expCarbonData.money or 0))
58 items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * (expCarbonData.exp or 0)) 58 items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * (expCarbonData.exp or 0))
59 - items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + (coinCount * expCarbonData.playerExp or 0)) 59 + items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + coinCount * (expCarbonData.playerExp or 0))
60 60
61 local pool = {} 61 local pool = {}
62 for _, temp in pairs(carbonData.item:toArray()) do 62 for _, temp in pairs(carbonData.item:toArray()) do
@@ -171,7 +171,7 @@ function _M.startRpc( agent, data ) @@ -171,7 +171,7 @@ function _M.startRpc( agent, data )
171 end 171 end
172 end 172 end
173 173
174 - if checkReward(role) then 174 + if checkReward(role, true, carbonId) then
175 role:updateProperty({field = "hangBag", value = role:getProperty("hangBag")}) 175 role:updateProperty({field = "hangBag", value = role:getProperty("hangBag")})
176 end 176 end
177 177
src/actions/HeroAction.lua
@@ -1277,4 +1277,25 @@ function _M.changeSparkRpc(agent, data) @@ -1277,4 +1277,25 @@ function _M.changeSparkRpc(agent, data)
1277 return true 1277 return true
1278 end 1278 end
1279 1279
  1280 +function _M.saveGeniusTreeRpc(agent, data)
  1281 + local role = agent.role
  1282 + local msg = MsgPack.unpack(data)
  1283 +
  1284 + local awake = msg.awake
  1285 + local wakeL = msg.wakeL
  1286 + local heroId = msg.hero_id
  1287 + local hero = role.heros[tonumber(heroId)]
  1288 +
  1289 + if not hero then print("hero is nil") return 0 end
  1290 + local genius = hero:saveGeniusTree(wakeL, awake)
  1291 + if #genius == 0 then
  1292 + genius = ""
  1293 + end
  1294 + hero:updateProperty({field="genius", value=genius})
  1295 + print("genius:")
  1296 + print(#genius)
  1297 + SendPacket(actionCodes.Hero_saveGeniusTreeRpc, MsgPack.pack({genius = genius}))
  1298 + return true
  1299 +end
  1300 +
1280 return _M 1301 return _M
src/actions/SeaportAction.lua
@@ -59,6 +59,12 @@ function _M.donateRpc(agent, data) @@ -59,6 +59,12 @@ function _M.donateRpc(agent, data)
59 redisproxy:hincrby(SEAPORT_TRADE_TASK_2,id,itemCount) 59 redisproxy:hincrby(SEAPORT_TRADE_TASK_2,id,itemCount)
60 end 60 end
61 61
  62 + local seaport = role:getProperty("seaport") or {}
  63 + if not seaport.join then
  64 + seaport.join = 1
  65 + role:updateProperty({field = "seaport", value = seaport})
  66 + end
  67 +
62 role:costItems({[itemId] = itemCount}, {log = {desc = "seaportDonate", int1 = phase, int2 = id}}) 68 role:costItems({[itemId] = itemCount}, {log = {desc = "seaportDonate", int1 = phase, int2 = id}})
63 local reward, change = role:award(rewards, {log = {desc = "seaportDonate", int1 = ddata.phase, int2 = ddata.id}}) 69 local reward, change = role:award(rewards, {log = {desc = "seaportDonate", int1 = ddata.phase, int2 = ddata.id}})
64 70
src/models/Daily.lua
@@ -155,18 +155,20 @@ end @@ -155,18 +155,20 @@ end
155 --资源 155 --资源
156 function Daily:checkTreasureBase(treasureList, treasureBase, removeId) 156 function Daily:checkTreasureBase(treasureList, treasureBase, removeId)
157 local tmptreasure = {} 157 local tmptreasure = {}
  158 + local num = 0
158 for k, val in pairs(treasureList) do 159 for k, val in pairs(treasureList) do
159 if removeId and val.id == removeId then 160 if removeId and val.id == removeId then
160 - table.remove(treasureList, k) 161 + treasureList[k] = nil
161 else 162 else
162 if treasureBase >= val.treasure_value then 163 if treasureBase >= val.treasure_value then
163 treasureBase = treasureBase - val.treasure_value 164 treasureBase = treasureBase - val.treasure_value
164 tmptreasure[val.id] = val 165 tmptreasure[val.id] = val
  166 + num = num + 1
165 end 167 end
166 end 168 end
167 169
168 end 170 end
169 - return tmptreasure 171 + return tmptreasure, num
170 end 172 end
171 173
172 --绑定通关关卡 174 --绑定通关关卡
@@ -177,14 +179,9 @@ function Daily:checkChapters() @@ -177,14 +179,9 @@ function Daily:checkChapters()
177 if next(treasureList) ~= nil then 179 if next(treasureList) ~= nil then
178 for id, curInfo in pairs(treasureList) do 180 for id, curInfo in pairs(treasureList) do
179 if curInfo["end_time"] then 181 if curInfo["end_time"] then
180 - if skynet.timex() >= curInfo["end_time"] then  
181 - curInfo = nil 182 + if skynet.timex() < curInfo["end_time"] then
  183 + tmp_chapters[curInfo.chapter_id] = curInfo
182 end 184 end
183 - else  
184 - curInfo = nil  
185 - end  
186 - if curInfo ~= nil then  
187 - tmp_chapters[curInfo.chapter_id] = curInfo  
188 end 185 end
189 end 186 end
190 end 187 end
@@ -207,16 +204,26 @@ end @@ -207,16 +204,26 @@ end
207 function Daily:checkTreasureWeight(treasureList, tmptreasure, treasureBase) 204 function Daily:checkTreasureWeight(treasureList, tmptreasure, treasureBase)
208 local removeId 205 local removeId
209 local chapters = self:checkChapters() 206 local chapters = self:checkChapters()
  207 + local treasure
210 if next(chapters) == nil then return end 208 if next(chapters) == nil then return end
211 209
212 while next(tmptreasure) do 210 while next(tmptreasure) do
213 - local tmp = self:checkTreasureBase(tmptreasure, treasureBase, removeId)  
214 - local id = math.randWeight(tmp, "weight") --宝藏id  
215 - if not id then 211 + local tmp, num = self:checkTreasureBase(tmptreasure, treasureBase, removeId)
  212 +
  213 + if num == 0 then
216 break 214 break
  215 + elseif num == 1 then
  216 + for _, val in pairs(tmp) do
  217 + treasure = val
  218 + end
  219 + else
  220 + local id = math.randWeight(tmp, "weight") --宝藏id
  221 + if not id then
  222 + break
  223 + end
  224 + treasure = tmp[id]
217 end 225 end
218 -  
219 - local treasure = tmp[id] 226 +
220 if treasureBase >= treasure.treasure_value then 227 if treasureBase >= treasure.treasure_value then
221 --扣除资源值 228 --扣除资源值
222 treasureBase = treasureBase - treasure.treasure_value 229 treasureBase = treasureBase - treasure.treasure_value
@@ -229,8 +236,8 @@ function Daily:checkTreasureWeight(treasureList, tmptreasure, treasureBase) @@ -229,8 +236,8 @@ function Daily:checkTreasureWeight(treasureList, tmptreasure, treasureBase)
229 end 236 end
230 237
231 treasure.chapter_id = chapterId 238 treasure.chapter_id = chapterId
232 - treasureList[id] = treasure  
233 - removeId = id 239 + treasureList[treasure.id] = treasure
  240 + removeId = treasure.id
234 end 241 end
235 end 242 end
236 243
@@ -249,49 +256,45 @@ function Daily:checkTreasureChapterId(curInfo, treasureList, chapterId) @@ -249,49 +256,45 @@ function Daily:checkTreasureChapterId(curInfo, treasureList, chapterId)
249 if not curInfo["end_time"] then 256 if not curInfo["end_time"] then
250 curInfo["end_time"] = skynet.timex() + curInfo.working_time 257 curInfo["end_time"] = skynet.timex() + curInfo.working_time
251 else 258 else
252 - --宝藏冷却时间  
253 - if not curInfo["expire_time"] then  
254 - --已挖到  
255 - if skynet.timex() >= curInfo["end_time"] then  
256 - treasure = treasureList[curInfo.id]  
257 - if curInfo.cool_time > 1 then 259 + if skynet.timex() >= curInfo["end_time"] then
  260 + if curInfo.cool_time > 1 then
  261 + --宝藏冷却时间
  262 + if not curInfo["expire_time"] then
  263 + treasure = treasureList[curInfo.id]
258 curInfo["expire_time"] = skynet.timex() + curInfo.cool_time * oneDay 264 curInfo["expire_time"] = skynet.timex() + curInfo.cool_time * oneDay
259 else 265 else
260 - curInfo["expire_time"] = skynet.timex() 266 + --已经领取宝藏 检索宝藏冷却时间
  267 + if skynet.timex() >= curInfo["expire_time"] then
  268 + treasureList[curInfo.id] = nil
  269 + end
261 end 270 end
262 - if skynet.timex() >= curInfo["expire_time"] then  
263 - table.remove(treasureList, curInfo.id)  
264 - end  
265 - end  
266 - else  
267 - --已经领取宝藏 检索宝藏冷却时间  
268 - if skynet.timex() >= curInfo["expire_time"] then  
269 - table.remove(treasureList, curInfo.id) 271 + else
  272 + treasure = treasureList[curInfo.id]
  273 + treasureList[curInfo.id] = nil
270 end 274 end
271 end 275 end
272 end 276 end
273 else 277 else
274 --已经开始挖宝 278 --已经开始挖宝
275 if curInfo["end_time"] then 279 if curInfo["end_time"] then
276 - if not curInfo["expire_time"] then --宝藏冷却时间  
277 - if skynet.timex() >= curInfo["end_time"] then --已挖到  
278 - treasure = treasureList[curInfo.id]  
279 - if curInfo.cool_time > 1 then 280 + if skynet.timex() >= curInfo["end_time"] then
  281 + if curInfo.cool_time > 1 then
  282 + --宝藏冷却时间
  283 + if not curInfo["expire_time"] then
  284 + treasure = treasureList[curInfo.id]
280 curInfo["expire_time"] = skynet.timex() + curInfo.cool_time * oneDay 285 curInfo["expire_time"] = skynet.timex() + curInfo.cool_time * oneDay
281 else 286 else
282 - curInfo["expire_time"] = skynet.timex()  
283 - end  
284 - if skynet.timex() >= curInfo["expire_time"] then  
285 - table.remove(treasureList, curInfo.id) 287 + --已经领取宝藏 检索宝藏冷却时间
  288 + if skynet.timex() >= curInfo["expire_time"] then
  289 + treasureList[curInfo.id] = nil
  290 + end
286 end 291 end
287 else 292 else
288 - --未挖到直接删除  
289 - table.remove(treasureList, curInfo.id)  
290 - end  
291 - else --已经领取宝藏 检索宝藏冷却时间  
292 - if skynet.timex() >= curInfo["expire_time"] then  
293 - table.remove(treasureList, curInfo.id) 293 + treasure = treasureList[curInfo.id]
  294 + treasureList[curInfo.id] = nil
294 end 295 end
  296 + else
  297 + curInfo["end_time"] = nil
295 end 298 end
296 end 299 end
297 end 300 end
@@ -310,7 +313,7 @@ function Daily:buyTreasure(treasureList) @@ -310,7 +313,7 @@ function Daily:buyTreasure(treasureList)
310 boughtTreasurer[id] = val 313 boughtTreasurer[id] = val
311 end 314 end
312 end 315 end
313 - self:updateProperty({field = "treasureBase", value = treasureBase}) 316 + --self:updateProperty({field = "treasureBase", value = treasureBase})
314 return boughtTreasurer 317 return boughtTreasurer
315 end 318 end
316 319
@@ -322,7 +325,7 @@ end @@ -322,7 +325,7 @@ end
322 --宝藏图鉴 325 --宝藏图鉴
323 function Daily:getTreasrueList() 326 function Daily:getTreasrueList()
324 local tmpcsv = csvdb["idle_treasureCsv"] 327 local tmpcsv = csvdb["idle_treasureCsv"]
325 - local treasureList = self:getProperty("treasureList") --挖宝列表 过期删除 领取奖励删除 跨天更新 328 + local treasureList = self:getProperty("treasureList") or {} --挖宝列表 过期删除 领取奖励删除 跨天更新
326 local tmptreasure = {} 329 local tmptreasure = {}
327 local treasureBase = globalCsv.idle_treasure_base 330 local treasureBase = globalCsv.idle_treasure_base
328 for id, val in pairs(tmpcsv) do 331 for id, val in pairs(tmpcsv) do
@@ -343,7 +346,7 @@ end @@ -343,7 +346,7 @@ end
343 346
344 --检索挖宝列表 347 --检索挖宝列表
345 function Daily:checkTreasureList(chapterId) 348 function Daily:checkTreasureList(chapterId)
346 - local treasureList = self:getProperty("treasureList") 349 + local treasureList = self:getProperty("treasureList") or {}
347 local tmptreasure = {} 350 local tmptreasure = {}
348 for id, val in pairs(treasureList) do 351 for id, val in pairs(treasureList) do
349 local treasure = self:checkTreasureChapterId(val, treasureList, chapterId) 352 local treasure = self:checkTreasureChapterId(val, treasureList, chapterId)
@@ -353,6 +356,7 @@ function Daily:checkTreasureList(chapterId) @@ -353,6 +356,7 @@ function Daily:checkTreasureList(chapterId)
353 end 356 end
354 357
355 if next(tmptreasure) == nil then 358 if next(tmptreasure) == nil then
  359 + self:updateProperty({field = "treasureList", value = treasureList})
356 return nil 360 return nil
357 end 361 end
358 local boughtTreasurer = self:buyTreasure(tmptreasure) 362 local boughtTreasurer = self:buyTreasure(tmptreasure)
src/models/Hero.lua
@@ -18,6 +18,7 @@ Hero.schema = { @@ -18,6 +18,7 @@ Hero.schema = {
18 rune = {"string",""}, --零件 type=id 18 rune = {"string",""}, --零件 type=id
19 faith = {"number", 0}, -- 信赖 19 faith = {"number", 0}, -- 信赖
20 spark = {"table", {}}, -- 火花属性 20 spark = {"table", {}}, -- 火花属性
  21 + genius = {"string", "" }, --天赋点 4=10201 5=10201 6=10203 7=10204
21 } 22 }
22 23
23 function Hero:ctor( properties ) 24 function Hero:ctor( properties )
@@ -111,6 +112,7 @@ function Hero:data() @@ -111,6 +112,7 @@ function Hero:data()
111 rune = self:getProperty("rune"), 112 rune = self:getProperty("rune"),
112 faith = self:getProperty("faith"), 113 faith = self:getProperty("faith"),
113 spark = self:getProperty("spark"), 114 spark = self:getProperty("spark"),
  115 + genius = self:getProperty("genius"),
114 } 116 }
115 end 117 end
116 118
src/models/HeroPlugin.lua
@@ -384,6 +384,57 @@ function HeroPlugin.bind(Hero) @@ -384,6 +384,57 @@ function HeroPlugin.bind(Hero)
384 self:mylog({desc = "addFaith", int1 = exp}) 384 self:mylog({desc = "addFaith", int1 = exp})
385 end 385 end
386 386
  387 + --检验天赋树是否合理
  388 + function Hero:checkGeniusTree(genius)
  389 + local maxWakeL = 0
  390 + local star = self:getProperty("wakeL")
  391 + if star < 4 then return maxWakeL end
  392 + if #genius == 0 then return maxWakeL end
  393 +
  394 + local geniusTree = genius:toNumMap()
  395 + local tmpgenius = ""
  396 + for wakeL, val in pairs(geniusTree) do
  397 + print("wakeL:")
  398 + print(wakeL)
  399 + if wakeL < 4 then return maxWakeL end
  400 + if wakeL % 2 == 0 then
  401 + if geniusTree[wakeL+1] and geniusTree[wakeL+1] ~= val then
  402 + return 0
  403 + end
  404 + end
  405 + maxWakeL = math.max(maxWakeL, wakeL)
  406 + if #tmpgenius == 0 then
  407 + tmpgenius = string.format("%s=%s", tostring(wakeL), tostring(val))
  408 + else
  409 + tmpgenius = string.format("%s %s=%s", tmpgenius, tostring(wakeL), tostring(val))
  410 + end
  411 + end
  412 + return tonumber(maxWakeL),tmpgenius
  413 + end
  414 +
  415 + function Hero:saveGeniusTree(wakeL, awake)
  416 + local genius = self:getProperty("genius")
  417 + local tid = self:getProperty("type")
  418 + if not wakeL and not awake then return "" end
  419 +
  420 +
  421 + local heroUnit = csvdb["unitCsv"][tid]
  422 + if not heroUnit then return genius end
  423 + if not heroUnit.awake_1 or not heroUnit.awake_2 then return genius end
  424 +
  425 + if #genius == 0 then
  426 + genius = string.format("%s=%s", tostring(wakeL), tostring(awake))
  427 + else
  428 + genius = string.format("%s %s=%s", genius, tostring(wakeL), tostring(awake))
  429 + end
  430 +
  431 + local maxWakeL, genius = self:checkGeniusTree(genius)
  432 + if maxWakeL ~= wakeL then
  433 + genius = self:getProperty("genius")
  434 + end
  435 + return genius
  436 + end
  437 +
387 end 438 end
388 439
389 440
src/models/Role.lua
@@ -198,7 +198,7 @@ Role.schema = { @@ -198,7 +198,7 @@ Role.schema = {
198 nbTask = {"table", {}}, -- 新用户活动 198 nbTask = {"table", {}}, -- 新用户活动
199 radioTask = {"table", {}}, -- 电台任务 {id = {time=end_ts,heros=heros}} 表crusadeCsv 199 radioTask = {"table", {}}, -- 电台任务 {id = {time=end_ts,heros=heros}} 表crusadeCsv
200 200
201 - seaport = {"table", {}}, -- 海岛贸易季 {time = 1234567890, donate = {}, collect = {[1] = {team = "1=2=3", time = 1234567890}}, shop = {}} 201 + seaport = {"table", {}}, -- 海岛贸易季 {time = 1234567890, donate = {}, collect = {[1] = {team = "1=2=3", time = 1234567890}}, shop = {}, join = 1}
202 202
203 returner = {"table", {}}, -- 回归者 {time = 12334233423, [1] = 1, [2] = 2, status = {[1] = 1}} 203 returner = {"table", {}}, -- 回归者 {time = 12334233423, [1] = 1, [2] = 2, status = {[1] = 1}}
204 204
src/models/RolePlugin.lua
@@ -1371,7 +1371,7 @@ function RolePlugin.bind(Role) @@ -1371,7 +1371,7 @@ function RolePlugin.bind(Role)
1371 local function getReward(reset) 1371 local function getReward(reset)
1372 -- 全服捐赠奖励 1372 -- 全服捐赠奖励
1373 local donate = seaport.donate or {} 1373 local donate = seaport.donate or {}
1374 - if not reset and (not donate[1] or not donate[2]) then 1374 + if not reset and seaport.join and (not donate[1] or not donate[2]) then
1375 local result = self:getSeaportServerProgress() 1375 local result = self:getSeaportServerProgress()
1376 for idx, set in ipairs(csvdb["seaport_purchaseCsv"]) do 1376 for idx, set in ipairs(csvdb["seaport_purchaseCsv"]) do
1377 local done = true 1377 local done = true