Commit 8da953a773e97ebd7cd2d97be6a8eb9b8c78ff67
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51718558
无尽模式
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7 changed files
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77 additions
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20 deletions
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src/actions/AdvAction.lua
@@ -14,6 +14,8 @@ local table_insert = table.insert | @@ -14,6 +14,8 @@ local table_insert = table.insert | ||
14 | local tconcat = table.concat | 14 | local tconcat = table.concat |
15 | local table_unpack = table.unpack | 15 | local table_unpack = table.unpack |
16 | 16 | ||
17 | +local AdvCommon = require "adv.AdvCommon" | ||
18 | + | ||
17 | local _M = {} | 19 | local _M = {} |
18 | 20 | ||
19 | 21 | ||
@@ -55,27 +57,45 @@ function _M.startAdvRpc( agent, data ) | @@ -55,27 +57,45 @@ function _M.startAdvRpc( agent, data ) | ||
55 | local chapterId = msg.chapterId --关卡id | 57 | local chapterId = msg.chapterId --关卡id |
56 | local layer = msg.layer or 1 --选择层数 | 58 | local layer = msg.layer or 1 --选择层数 |
57 | local format = msg.format --编队 | 59 | local format = msg.format --编队 |
60 | + | ||
61 | + --上一个关卡结束才可以开始新的关卡 | ||
62 | + if next(role:getProperty("advInfo")) then return 8 end | ||
63 | + | ||
58 | local chapterData = csvdb["adv_chapterCsv"][chapterId] | 64 | local chapterData = csvdb["adv_chapterCsv"][chapterId] |
59 | - if not chapterData then return 1 end | 65 | + if not chapterData or layer < 1 then return 1 end |
60 | 66 | ||
61 | if role.dailyData:getProperty("advC") >= role:getAdvHangLimit() then return 2 end -- 是否有体力 | 67 | if role.dailyData:getProperty("advC") >= role:getAdvHangLimit() then return 2 end -- 是否有体力 |
62 | 68 | ||
63 | if (layer - 1) % globalCsv.adv_can_out_layer_pre ~= 0 then return 3 end | 69 | if (layer - 1) % globalCsv.adv_can_out_layer_pre ~= 0 then return 3 end |
64 | 70 | ||
65 | - if chapterData.limitlevel ~= 0 and layer > chapterData.limitlevel then return 4 end | ||
66 | - | ||
67 | - -- 关卡开放判断 | ||
68 | - if not role:advChapterIsOpen(chapterId, layer) then return 5 end | ||
69 | - | ||
70 | - --中继开放判断 | ||
71 | local advPass = role:getProperty("advPass") | 71 | local advPass = role:getProperty("advPass") |
72 | - if layer ~= 1 and (not role:isFuncOpen(FuncOpenType.AdvRelay) or (advPass[chapterId] or 0) < (layer - 1)) then return 6 end | 72 | + if AdvCommon.isEndless(chapterId) then |
73 | + for _k, _v in pairs(csvdb["adv_chapterCsv"]) do --解锁全部关卡 | ||
74 | + if not AdvCommon.isEndless(_k) then | ||
75 | + if (advPass[_k] or 0) ~= _v.limitlevel then return 12 end | ||
76 | + end | ||
77 | + end | ||
78 | + if not role:isFuncOpen(FuncOpenType.AdvEndless) or not role:isFuncOpen(FuncOpenType.AdvRelay) then return 11 end -- 开放了中继模式 和 无尽模式 才可以玩儿无尽模式 | ||
79 | + local maxl = math.floor(role:getProperty("advElM") / 10) * 10 | ||
80 | + local openLayer = {} | ||
81 | + for i = 0, (globalCsv.adv_endless_open_relay - 1) do | ||
82 | + local l = maxl - i * globalCsv.adv_can_out_layer_pre | ||
83 | + if l < 0 then | ||
84 | + break | ||
85 | + end | ||
86 | + openLayer[l] = 1 | ||
87 | + end | ||
88 | + if not openLayer[layer - 1] then return 10 end | ||
89 | + else | ||
90 | + if layer > chapterData.limitlevel then return 4 end | ||
91 | + -- 关卡开放判断 | ||
92 | + if not role:advChapterIsOpen(chapterId, layer) then return 5 end | ||
93 | + --中继开放判断 | ||
94 | + if layer ~= 1 and (not role:isFuncOpen(FuncOpenType.AdvRelay) or (advPass[chapterId] or 0) < (layer - 1)) then return 6 end | ||
95 | + end | ||
73 | 96 | ||
74 | if not checkFormat(role, format) then return 7 end | 97 | if not checkFormat(role, format) then return 7 end |
75 | 98 | ||
76 | - --上一个关卡结束才可以开始新的关卡 | ||
77 | - if next(role:getProperty("advInfo")) then return 8 end | ||
78 | - | ||
79 | local advTeam = role:getProperty("advTeam") | 99 | local advTeam = role:getProperty("advTeam") |
80 | table.clear(advTeam) | 100 | table.clear(advTeam) |
81 | 101 | ||
@@ -107,8 +127,7 @@ function _M.startHangRpc(agent, data) | @@ -107,8 +127,7 @@ function _M.startHangRpc(agent, data) | ||
107 | if advHang[chapterId] then return end --正在挂机 | 127 | if advHang[chapterId] then return end --正在挂机 |
108 | 128 | ||
109 | local advPass = role:getProperty("advPass") | 129 | local advPass = role:getProperty("advPass") |
110 | - if chapterData.limitlevel == 0 or advPass[chapterId] ~= chapterData.limitlevel then return end -- 没有全通关 | ||
111 | - | 130 | + if AdvCommon.isEndless(chapterId) or advPass[chapterId] ~= chapterData.limitlevel then return end -- 没有全通关 |
112 | 131 | ||
113 | if role.dailyData:getProperty("advC") >= role:getAdvHangLimit() then return end -- 是否有体力 | 132 | if role.dailyData:getProperty("advC") >= role:getAdvHangLimit() then return end -- 是否有体力 |
114 | 133 |
src/actions/RoleAction.lua
@@ -116,6 +116,7 @@ function _M.loginRpc( agent, data ) | @@ -116,6 +116,7 @@ function _M.loginRpc( agent, data ) | ||
116 | SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start") | 116 | SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start") |
117 | 117 | ||
118 | role:changeStructVersion() -- 数据结构 版本更新 | 118 | role:changeStructVersion() -- 数据结构 版本更新 |
119 | + role:advEndlessSeasonCheck() -- 冒险赛季更新检查 | ||
119 | 120 | ||
120 | -- 跨天登陆事件 | 121 | -- 跨天登陆事件 |
121 | role:onCrossDay(now) | 122 | role:onCrossDay(now) |
src/adv/Adv.lua
@@ -176,10 +176,18 @@ function Adv:randomMapId(chapterId, level) | @@ -176,10 +176,18 @@ function Adv:randomMapId(chapterId, level) | ||
176 | error("chapterId " .. chapterId .. " dont exist!") | 176 | error("chapterId " .. chapterId .. " dont exist!") |
177 | return | 177 | return |
178 | end | 178 | end |
179 | - if chapterData.limitlevel ~= 0 and level > chapterData.limitlevel then | ||
180 | - error("level overflow!") | ||
181 | - return | 179 | + if AdvCommon.isEndless(chapterId) then |
180 | + level = level % chapterData.limitlevel | ||
181 | + if level == 0 then | ||
182 | + level = chapterData.limitlevel | ||
183 | + end | ||
184 | + else | ||
185 | + if level > chapterData.limitlevel then | ||
186 | + error("level overflow!") | ||
187 | + return | ||
188 | + end | ||
182 | end | 189 | end |
190 | + | ||
183 | --随出地图Id | 191 | --随出地图Id |
184 | local raw_pool = chapterData.mapid:toArray(true, "=") | 192 | local raw_pool = chapterData.mapid:toArray(true, "=") |
185 | 193 | ||
@@ -270,14 +278,21 @@ local function clickOut(self, room, block, params) | @@ -270,14 +278,21 @@ local function clickOut(self, room, block, params) | ||
270 | 278 | ||
271 | local advPass = self.owner:getProperty("advPass") | 279 | local advPass = self.owner:getProperty("advPass") |
272 | 280 | ||
273 | - if self.level > (advPass[self.chapterId] or 0) then | ||
274 | - self.owner:changeUpdates({{type = "advPass", field = self.chapterId, value = self.level}}) | 281 | + if AdvCommon.isEndless(self.chapterId) then |
282 | + -- 刷新最高层 | ||
283 | + if self.owner:getProperty("advElM") < self.level then | ||
284 | + self.owner:updateProperty({field = "advElM", value = self.level}) | ||
285 | + end | ||
286 | + else | ||
287 | + if self.level > (advPass[self.chapterId] or 0) then | ||
288 | + self.owner:changeUpdates({{type = "advPass", field = self.chapterId, value = self.level}}) | ||
289 | + end | ||
275 | end | 290 | end |
276 | if params.relay then | 291 | if params.relay then |
277 | if self.level % globalCsv.adv_can_out_layer_pre ~= 0 or not self.owner:isFuncOpen(FuncOpenType.AdvRelay) then return end | 292 | if self.level % globalCsv.adv_can_out_layer_pre ~= 0 or not self.owner:isFuncOpen(FuncOpenType.AdvRelay) then return end |
278 | end | 293 | end |
279 | local levellimit = csvdb["adv_chapterCsv"][self.chapterId].limitlevel | 294 | local levellimit = csvdb["adv_chapterCsv"][self.chapterId].limitlevel |
280 | - if params.relay or (levellimit > 0 and self.level >= levellimit) or not self.owner:advChapterIsOpen(self.chapterId, self.level + 1) then --关卡结束 | 295 | + if params.relay or (not AdvCommon.isEndless(self.chapterId) and (self.level >= levellimit or not self.owner:advChapterIsOpen(self.chapterId, self.level + 1))) then --关卡结束 |
281 | self:over(true) | 296 | self:over(true) |
282 | else | 297 | else |
283 | self:initByChapter(self.chapterId, self.level + 1, true, true) | 298 | self:initByChapter(self.chapterId, self.level + 1, true, true) |
src/adv/AdvCommon.lua
@@ -47,4 +47,8 @@ function AdvCommon.checkIsIn(checkValue, checkType, checkRange) | @@ -47,4 +47,8 @@ function AdvCommon.checkIsIn(checkValue, checkType, checkRange) | ||
47 | end | 47 | end |
48 | end | 48 | end |
49 | 49 | ||
50 | +function AdvCommon.isEndless(chapterId) | ||
51 | + return math.floor(chapterId / 100) == 2 | ||
52 | +end | ||
53 | + | ||
50 | return AdvCommon | 54 | return AdvCommon |
51 | \ No newline at end of file | 55 | \ No newline at end of file |
src/adv/AdvMap.lua
@@ -334,7 +334,13 @@ end | @@ -334,7 +334,13 @@ end | ||
334 | --关卡事件库 | 334 | --关卡事件库 |
335 | getEventLib = function(self, needEventType) -- needEventType 需要的事件 | 335 | getEventLib = function(self, needEventType) -- needEventType 需要的事件 |
336 | local chapterId, level = self.adv.chapterId, self.adv.level | 336 | local chapterId, level = self.adv.chapterId, self.adv.level |
337 | - | 337 | + if AdvCommon.isEndless(chapterId) then |
338 | + local chapterData = csvdb["adv_chapterCsv"][chapterId] | ||
339 | + level = level % chapterData.limitlevel | ||
340 | + if level == 0 then | ||
341 | + level = chapterData.limitlevel | ||
342 | + end | ||
343 | + end | ||
338 | local libsToType = { | 344 | local libsToType = { |
339 | ["event_monsterCsv"] = {AdvEventType.Monster, AdvEventType.BOSS, AdvEventType.Monster}, | 345 | ["event_monsterCsv"] = {AdvEventType.Monster, AdvEventType.BOSS, AdvEventType.Monster}, |
340 | ["event_chooseCsv"] = AdvEventType.Choose, | 346 | ["event_chooseCsv"] = AdvEventType.Choose, |
src/models/Role.lua
@@ -53,6 +53,8 @@ Role.schema = { | @@ -53,6 +53,8 @@ Role.schema = { | ||
53 | advMTask = {"table", {id = 1, status = 0, lock = true}}, -- 冒险主线任务 -- {id = id, status = status, lock = true} -- 当前主线id 当前主线状态 是否锁定状态 | 53 | advMTask = {"table", {id = 1, status = 0, lock = true}}, -- 冒险主线任务 -- {id = id, status = status, lock = true} -- 当前主线id 当前主线状态 是否锁定状态 |
54 | advAchiev = {"table", {}}, -- 冒险成就 {chapterId = {achievId = status}} | 54 | advAchiev = {"table", {}}, -- 冒险成就 {chapterId = {achievId = status}} |
55 | advL = {"number", 1}, -- 冒险队等级 | 55 | advL = {"number", 1}, -- 冒险队等级 |
56 | + advElM = {"number", 0}, -- 无尽模式通关的最高层数 endless max layer | ||
57 | + advElS = {"number", globalCsv.adv_endless_season}, -- 无尽模式记录的赛季 endless season | ||
56 | 58 | ||
57 | --挂机相关 | 59 | --挂机相关 |
58 | hangPass = {"table", {}}, -- 挂机通过的最大关卡 | 60 | hangPass = {"table", {}}, -- 挂机通过的最大关卡 |
@@ -192,6 +194,7 @@ function Role:data() | @@ -192,6 +194,7 @@ function Role:data() | ||
192 | advMTask = self:getProperty("advMTask"), | 194 | advMTask = self:getProperty("advMTask"), |
193 | advAchiev = self:getProperty("advAchiev"), | 195 | advAchiev = self:getProperty("advAchiev"), |
194 | advL = self:getProperty("advL"), | 196 | advL = self:getProperty("advL"), |
197 | + advElM = self:getProperty("advElM"), | ||
195 | 198 | ||
196 | hangPass = self:getProperty("hangPass"), | 199 | hangPass = self:getProperty("hangPass"), |
197 | hangTeam = self:getProperty("hangTeam"), | 200 | hangTeam = self:getProperty("hangTeam"), |
src/models/RolePlugin.lua
@@ -645,6 +645,15 @@ function RolePlugin.bind(Role) | @@ -645,6 +645,15 @@ function RolePlugin.bind(Role) | ||
645 | return openStatus | 645 | return openStatus |
646 | end | 646 | end |
647 | 647 | ||
648 | + -- 赛季检查 | ||
649 | + function Role:advEndlessSeasonCheck() | ||
650 | + if self:getProperty("advElS") ~= globalCsv.adv_endless_season then | ||
651 | + local ml = self:getProperty("advElM") | ||
652 | + local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10) | ||
653 | + self:setProperty("advElM", math.floor(nl / 10) * 10) | ||
654 | + self:setProperty("advElS", globalCsv.adv_endless_season) | ||
655 | + end | ||
656 | + end | ||
648 | end | 657 | end |
649 | 658 | ||
650 | return RolePlugin | 659 | return RolePlugin |
651 | \ No newline at end of file | 660 | \ No newline at end of file |