Commit 8cec27ced3c408373a2425d04ee44aa9b89ad276

Authored by suhongyang
1 parent 04c7448f

战斗开始

src/GlobalVar.lua
... ... @@ -103,6 +103,7 @@ AdvBackEventType = {
103 103 Passive = 13, -- 獲得被動
104 104 TurnEnd = 14, -- 回合结束
105 105 Miss = 15, -- miss
  106 + BattleBegin = 16, -- 战斗开始
106 107 }
107 108  
108 109 AdvScoreType = {
... ...
src/adv/Adv.lua
... ... @@ -1096,6 +1096,10 @@ function Adv:backTurnEnd()
1096 1096 self:pushBackEvent(AdvBackEventType.TurnEnd, {})
1097 1097 end
1098 1098  
  1099 +function Adv:backBattleBegin()
  1100 + self:pushBackEvent(AdvBackEventType.BattleBegin, {})
  1101 +end
  1102 +
1099 1103  
1100 1104 function Adv:scoreChange(scoreType, pms)
1101 1105 local cutTypes = {}
... ...
src/adv/AdvBattle.lua
... ... @@ -120,6 +120,7 @@ function Battle:battleBegin(roomId, blockId, isQuick)
120 120 end
121 121 local enemy = self:getEnemy(roomId, blockId)
122 122 if enemy then
  123 + self.adv:backBattleBegin()
123 124 self.enemy = enemy
124 125 self.player:battleBegin()
125 126 self.enemy:battleBegin()
... ...