Commit 7cbf1146567ed3e19f0426b8711163cd046d16c3
去除advmap monster类型
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7 changed files
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58 additions
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31 deletions
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src/actions/ActivityAction.lua
@@ -612,7 +612,10 @@ function _M.endBattleRpc(agent, data) | @@ -612,7 +612,10 @@ function _M.endBattleRpc(agent, data) | ||
612 | local isWin = msg.isWin | 612 | local isWin = msg.isWin |
613 | local heros = msg.heros | 613 | local heros = msg.heros |
614 | local support = msg.support | 614 | local support = msg.support |
615 | - if not role.activity:isOpenById(actid, "ChallengeLevel") then return 1 end | 615 | + if not role.activity:isOpenById(actid, "ChallengeLevel") then |
616 | + SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({})) | ||
617 | + return true | ||
618 | + end | ||
616 | 619 | ||
617 | if not role.__actBattleCache then return 2 end | 620 | if not role.__actBattleCache then return 2 end |
618 | 621 | ||
@@ -1179,14 +1182,13 @@ function _M.battleCommandRpc(agent, data) | @@ -1179,14 +1182,13 @@ function _M.battleCommandRpc(agent, data) | ||
1179 | local flag = string.char(string.getbit(record, i)) | 1182 | local flag = string.char(string.getbit(record, i)) |
1180 | if flag == "0" then | 1183 | if flag == "0" then |
1181 | record = string.setbit(record, i) | 1184 | record = string.setbit(record, i) |
1185 | + local awd = cfg[rewardKey] | ||
1186 | + for k, v in pairs(awd:toNumMap()) do | ||
1187 | + award[k] = (award[k] or 0) + v | ||
1188 | + end | ||
1182 | end | 1189 | end |
1183 | - record = string.setbit(record, i) | ||
1184 | actData[typeKey] = record | 1190 | actData[typeKey] = record |
1185 | 1191 | ||
1186 | - local awd = cfg[rewardKey] | ||
1187 | - for k, v in pairs(awd:toNumMap()) do | ||
1188 | - award[k] = (award[k] or 0) + v | ||
1189 | - end | ||
1190 | end | 1192 | end |
1191 | end | 1193 | end |
1192 | else | 1194 | else |
src/actions/AdvAction.lua
@@ -57,6 +57,15 @@ local function checkFormat(role, format, checkAdvTeam) | @@ -57,6 +57,15 @@ local function checkFormat(role, format, checkAdvTeam) | ||
57 | end | 57 | end |
58 | end | 58 | end |
59 | 59 | ||
60 | + -- 多队挂机 电台任务英雄也不能重用 | ||
61 | + local radioTask = role:getProperty("radioTask") | ||
62 | + for id, taskInfo in pairs(radioTask) do | ||
63 | + local heros = taskInfo["heros"] or {} | ||
64 | + for _, heroId in ipairs(heros) do | ||
65 | + hadHero[heroId] = true | ||
66 | + end | ||
67 | + end | ||
68 | + | ||
60 | if not format.leader then return end | 69 | if not format.leader then return end |
61 | if format.leader2 == format.leader then return end | 70 | if format.leader2 == format.leader then return end |
62 | local hadLeader = false | 71 | local hadLeader = false |
@@ -158,7 +167,7 @@ function _M.startAdvRpc( agent, data ) | @@ -158,7 +167,7 @@ function _M.startAdvRpc( agent, data ) | ||
158 | else -- 普通模式判断 | 167 | else -- 普通模式判断 |
159 | if layer >= chapterData.limitlevel then return 4 end | 168 | if layer >= chapterData.limitlevel then return 4 end |
160 | 169 | ||
161 | - local relayData = role:getAdvData():isHaveRelay(layer, chapterId) | 170 | + local relayData = role:getAdvData():isHaveRelay(layer, chapterId, true) |
162 | if not relayData then return 6 end -- 不是中继层 | 171 | if not relayData then return 6 end -- 不是中继层 |
163 | if layer ~= 1 then | 172 | if layer ~= 1 then |
164 | if (advPass[chapterId] or 0) < relayData.floor then return 21 end | 173 | if (advPass[chapterId] or 0) < relayData.floor then return 21 end |
@@ -227,8 +236,10 @@ function _M.startHangRpc(agent, data) | @@ -227,8 +236,10 @@ function _M.startHangRpc(agent, data) | ||
227 | actCfg = actCfg[chapterId] | 236 | actCfg = actCfg[chapterId] |
228 | if not actCfg then return 22 end | 237 | if not actCfg then return 22 end |
229 | 238 | ||
230 | - local st = toUnixtime(actCfg["unlockTime"]..string_format("%02x", RESET_TIME)) | ||
231 | - if st > skynet.timex() then return 23 end | 239 | + if actCfg["unlockTime"] ~= 0 then |
240 | + local st = toUnixtime(actCfg["unlockTime"]..string_format("%02x", RESET_TIME)) | ||
241 | + if st > skynet.timex() then return 23 end | ||
242 | + end | ||
232 | 243 | ||
233 | if actCfg["prepose"] ~= "" then | 244 | if actCfg["prepose"] ~= "" then |
234 | local type, cid = actCfg["prepose"]:toArray(true, "=") | 245 | local type, cid = actCfg["prepose"]:toArray(true, "=") |
@@ -292,7 +303,8 @@ function _M.startHangRpc(agent, data) | @@ -292,7 +303,8 @@ function _M.startHangRpc(agent, data) | ||
292 | + 0.226 * player["hit"] | 303 | + 0.226 * player["hit"] |
293 | + 0.26 * player["miss"] | 304 | + 0.26 * player["miss"] |
294 | 305 | ||
295 | - if battleV < campSiteData.idleValue then return 9 end -- 战斗力是否满足 | 306 | + --print(math.ceil(battleV), campSiteData.idleValue) |
307 | + if math.ceil(battleV) < campSiteData.idleValue then return 9 end -- 战斗力是否满足 | ||
296 | 308 | ||
297 | local info = {} | 309 | local info = {} |
298 | info.format = {} | 310 | info.format = {} |
src/actions/StoreAction.lua
@@ -232,6 +232,13 @@ function _M.getFreeChestRpc(agent, data) | @@ -232,6 +232,13 @@ function _M.getFreeChestRpc(agent, data) | ||
232 | local config = csvdb["shop_rechargeCsv"][id] | 232 | local config = csvdb["shop_rechargeCsv"][id] |
233 | if not config then return end | 233 | if not config then return end |
234 | 234 | ||
235 | + --判断是否是活动商品 | ||
236 | + if config.activity_id ~= 0 then | ||
237 | + local actCfg = csvdb["activity_ctrlCsv"][config.activity_id] | ||
238 | + if not actCfg then return 2 end | ||
239 | + if not role.activity:isOpenById(config.activity_id, "ActShopGoods") then return 3 end | ||
240 | + end | ||
241 | + | ||
235 | local rechargeRecord = role.storeData:getProperty("payR") | 242 | local rechargeRecord = role.storeData:getProperty("payR") |
236 | local getCount = (rechargeRecord[id] or 0) | 243 | local getCount = (rechargeRecord[id] or 0) |
237 | if getCount >= config.limit then | 244 | if getCount >= config.limit then |
src/adv/Adv.lua
@@ -62,10 +62,10 @@ function Adv:initByInfo(advInfo) | @@ -62,10 +62,10 @@ function Adv:initByInfo(advInfo) | ||
62 | self:initBattle(advInfo) | 62 | self:initBattle(advInfo) |
63 | end | 63 | end |
64 | -- 找出level 是否存在中继层 | 64 | -- 找出level 是否存在中继层 |
65 | -function Adv:isHaveRelay(level, chapterId) | 65 | +function Adv:isHaveRelay(level, chapterId, force) |
66 | level = level or self.level | 66 | level = level or self.level |
67 | chapterId = chapterId or self.chapterId | 67 | chapterId = chapterId or self.chapterId |
68 | - if level == 1 then return end | 68 | + if level == 1 and not force then return end |
69 | 69 | ||
70 | local campsiteCsv = csvdb["adv_chapter_campsiteCsv"][chapterId] | 70 | local campsiteCsv = csvdb["adv_chapter_campsiteCsv"][chapterId] |
71 | for _, campsite in ipairs(campsiteCsv) do | 71 | for _, campsite in ipairs(campsiteCsv) do |
@@ -815,7 +815,8 @@ function Adv:over(success, rewardRatio, overType) | @@ -815,7 +815,8 @@ function Adv:over(success, rewardRatio, overType) | ||
815 | if not actCfg then break end | 815 | if not actCfg then break end |
816 | actCfg = actCfg[self.chapterId] | 816 | actCfg = actCfg[self.chapterId] |
817 | if not actCfg then break end | 817 | if not actCfg then break end |
818 | - itemId, scoreCoef = actCfg["transform"]:toArray(true, "=") | 818 | + local arr = actCfg["transform"]:toArray(true, "=") |
819 | + itemId, scoreCoef = arr[1], arr[2] | ||
819 | local actData = self.owner.activity:getActData("AdvLevel") | 820 | local actData = self.owner.activity:getActData("AdvLevel") |
820 | 821 | ||
821 | -- 计算活动积分up | 822 | -- 计算活动积分up |
@@ -830,6 +831,7 @@ function Adv:over(success, rewardRatio, overType) | @@ -830,6 +831,7 @@ function Adv:over(success, rewardRatio, overType) | ||
830 | score = math.floor(score * (1 + upVal / 100)) | 831 | score = math.floor(score * (1 + upVal / 100)) |
831 | 832 | ||
832 | local advInfo = actData[self.chapterId] or {} | 833 | local advInfo = actData[self.chapterId] or {} |
834 | + --print("upVal", upVal, score, advInfo["max"], itemId, scoreCoef) | ||
833 | local maxScore = advInfo["max"] or 0 | 835 | local maxScore = advInfo["max"] or 0 |
834 | local flag = false | 836 | local flag = false |
835 | if success then | 837 | if success then |
@@ -955,6 +957,7 @@ function Adv:over(success, rewardRatio, overType) | @@ -955,6 +957,7 @@ function Adv:over(success, rewardRatio, overType) | ||
955 | }) | 957 | }) |
956 | 958 | ||
957 | local chapterId = self.chapterId | 959 | local chapterId = self.chapterId |
960 | + local actid = self.actid | ||
958 | self:clear() | 961 | self:clear() |
959 | self.owner:checkTaskEnter("AdvScore", {score = score}) | 962 | self.owner:checkTaskEnter("AdvScore", {score = score}) |
960 | 963 | ||
@@ -973,7 +976,7 @@ function Adv:over(success, rewardRatio, overType) | @@ -973,7 +976,7 @@ function Adv:over(success, rewardRatio, overType) | ||
973 | scoreAward = scoreReward, | 976 | scoreAward = scoreReward, |
974 | chapterId = chapterId, | 977 | chapterId = chapterId, |
975 | backAdvCount = backAdvCount, | 978 | backAdvCount = backAdvCount, |
976 | - actid = self.actid | 979 | + actid = actid |
977 | }) | 980 | }) |
978 | end | 981 | end |
979 | 982 |
src/models/HeroPlugin.lua
@@ -53,22 +53,25 @@ function HeroPlugin.bind(Hero) | @@ -53,22 +53,25 @@ function HeroPlugin.bind(Hero) | ||
53 | local talentAttrS = {} | 53 | local talentAttrS = {} |
54 | 54 | ||
55 | -- 四个基础属性 | 55 | -- 四个基础属性 |
56 | - local curData = csvdb["unit_talentCsv"][talent:getv(0, 1)] | ||
57 | - local curTalentLvl = 0 | ||
58 | - if not curData then -- 已经满阶段了 | ||
59 | - local cfgName = "unit_talent_"..heroCfgId.."Csv" | ||
60 | - curData = csvdb[cfgName][#csvdb[cfgName]] | ||
61 | - else | ||
62 | - curTalentLvl = talent:getv(1, 1) | ||
63 | - end | ||
64 | - for lvl, cfg in pairs(curData) do | ||
65 | - if lvl < curTalentLvl or curTalentLvl == 0 then | ||
66 | - if cfg.effect ~= 99 then | ||
67 | - local curVal = talentAttrS[cfg.effect] or 0 | ||
68 | - if curVal < cfg.strength then | ||
69 | - talentAttrS[cfg.effect] = cfg.strength | 56 | + local cfgName = "unit_talent_"..heroCfgId.."Csv" |
57 | + local curRank = talent:getv(0, 1) | ||
58 | + local curLv = talent:getv(1,1) - 1 | ||
59 | + for i, value in ipairs(csvdb[cfgName]) do | ||
60 | + if i <= curRank then | ||
61 | + for lv, cfg in ipairs(value) do | ||
62 | + if i < curRank or lv <= curLv then | ||
63 | + if cfg.effect ~= 99 then | ||
64 | + if not talentAttrS[cfg.effect] then | ||
65 | + talentAttrS[AttsEnumEx[cfg.effect]] = 0 | ||
66 | + end | ||
67 | + talentAttrS[AttsEnumEx[cfg.effect]] = cfg.strength | ||
68 | + end | ||
69 | + else | ||
70 | + break | ||
70 | end | 71 | end |
71 | end | 72 | end |
73 | + else | ||
74 | + break | ||
72 | end | 75 | end |
73 | end | 76 | end |
74 | 77 | ||
@@ -85,7 +88,7 @@ function HeroPlugin.bind(Hero) | @@ -85,7 +88,7 @@ function HeroPlugin.bind(Hero) | ||
85 | for lvl = 1, #faithConfig do | 88 | for lvl = 1, #faithConfig do |
86 | if faith >= faithConfig[lvl].exp then | 89 | if faith >= faithConfig[lvl].exp then |
87 | local add = faithConfig[lvl]["position_"..unitData.position]:toArray(true, "=") | 90 | local add = faithConfig[lvl]["position_"..unitData.position]:toArray(true, "=") |
88 | - faithAttr[add[1]] = (faithAttr[add[1]] or 0) + add[2] | 91 | + faithAttr[AttsEnumEx[add[1]]] = (faithAttr[AttsEnumEx[add[1]]] or 0) + add[2] |
89 | end | 92 | end |
90 | end | 93 | end |
91 | for _, attrName in pairs(AttsEnumEx) do | 94 | for _, attrName in pairs(AttsEnumEx) do |
src/preload.lua
@@ -2,5 +2,5 @@ | @@ -2,5 +2,5 @@ | ||
2 | local skynet = require "skynet" | 2 | local skynet = require "skynet" |
3 | 3 | ||
4 | skynet.timex = function () | 4 | skynet.timex = function () |
5 | - return math.floor(skynet.time()) | 5 | + return math.floor(skynet.time()) + 1900772 + 7 * DAY_SEC |
6 | end | 6 | end |
7 | \ No newline at end of file | 7 | \ No newline at end of file |