Commit 7cba658816e05745b0613e35559070ee7a2cd54f
Merge branch 'develop' into player
Showing
15 changed files
with
540 additions
and
14 deletions
Show diff stats
src/GlobalVar.lua
| 1 | +BUG_LOG = false | ||
| 2 | + | ||
| 3 | +function buglog(tag, advstr, ...) | ||
| 4 | + if BUG_LOG then | ||
| 5 | + print(string.format("[%s] %s", tag, string.format(advstr, ...))) | ||
| 6 | + end | ||
| 7 | +end | ||
| 8 | + | ||
| 9 | + | ||
| 1 | XXTEA_KEY = "699D448D6D24f7F941E9F6E99F823E18" | 10 | XXTEA_KEY = "699D448D6D24f7F941E9F6E99F823E18" |
| 2 | RESET_TIME = 4 | 11 | RESET_TIME = 4 |
| 3 | 12 |
src/ProtocolCode.lua
| @@ -223,6 +223,10 @@ actionCodes = { | @@ -223,6 +223,10 @@ actionCodes = { | ||
| 223 | Activity_exchangeRpc = 657, | 223 | Activity_exchangeRpc = 657, |
| 224 | Activity_gachakonRpc = 658, | 224 | Activity_gachakonRpc = 658, |
| 225 | Activity_hangDropRpc = 659, | 225 | Activity_hangDropRpc = 659, |
| 226 | + Activity_startBattleRpc = 660, | ||
| 227 | + Activity_endBattleRpc = 661, | ||
| 228 | + Activity_battleRankRpc = 662, | ||
| 229 | + Activity_battleMilestoneRpc = 663, | ||
| 226 | 230 | ||
| 227 | Radio_startQuestRpc = 700, | 231 | Radio_startQuestRpc = 700, |
| 228 | Radio_finishQuestRpc = 701, | 232 | Radio_finishQuestRpc = 701, |
src/RedisKeys.lua
| @@ -15,6 +15,11 @@ R_STORE = "role:%d:store" -- 商店 | @@ -15,6 +15,11 @@ R_STORE = "role:%d:store" -- 商店 | ||
| 15 | R_ORDERS = "role:%d:orders" -- 订单 | 15 | R_ORDERS = "role:%d:orders" -- 订单 |
| 16 | R_ORDER = "order:%d:%d" | 16 | R_ORDER = "order:%d:%d" |
| 17 | 17 | ||
| 18 | +-- 通用排行榜 | ||
| 19 | +RANK_COMMON = "rank:common:" | ||
| 20 | +RANK_TYPE = { | ||
| 21 | + ActBattleBoss = "act_battle_boss", | ||
| 22 | +} | ||
| 18 | 23 | ||
| 19 | -- rank | 24 | -- rank |
| 20 | RANK_TOWER = "rank:tower" | 25 | RANK_TOWER = "rank:tower" |
src/actions/ActivityAction.lua
| @@ -319,7 +319,6 @@ function _M.gachakonRpc(agent, data) | @@ -319,7 +319,6 @@ function _M.gachakonRpc(agent, data) | ||
| 319 | for i = 1, count do | 319 | for i = 1, count do |
| 320 | local tmpCfg = clone(actCfg) | 320 | local tmpCfg = clone(actCfg) |
| 321 | remain = 0 | 321 | remain = 0 |
| 322 | - print("-----------------, ", i) | ||
| 323 | for id, cfg in pairs(tmpCfg) do | 322 | for id, cfg in pairs(tmpCfg) do |
| 324 | local num = gachakonInfo[id] or 0 | 323 | local num = gachakonInfo[id] or 0 |
| 325 | num = cfg.amount >= num and cfg.amount - num or 0 | 324 | num = cfg.amount >= num and cfg.amount - num or 0 |
| @@ -327,7 +326,7 @@ function _M.gachakonRpc(agent, data) | @@ -327,7 +326,7 @@ function _M.gachakonRpc(agent, data) | ||
| 327 | if cfg.weight > 0 then | 326 | if cfg.weight > 0 then |
| 328 | remain = remain + num | 327 | remain = remain + num |
| 329 | end | 328 | end |
| 330 | - print("num ".. num, id, cfg.weight, cfg.amount) | 329 | + --print("num ".. num, id, cfg.weight, cfg.amount) |
| 331 | end | 330 | end |
| 332 | if remain == 0 then | 331 | if remain == 0 then |
| 333 | break | 332 | break |
| @@ -350,9 +349,9 @@ function _M.gachakonRpc(agent, data) | @@ -350,9 +349,9 @@ function _M.gachakonRpc(agent, data) | ||
| 350 | role:costItems(cost, {log = {desc = "actGachakon", int1 = actid, int2 = count}}) | 349 | role:costItems(cost, {log = {desc = "actGachakon", int1 = actid, int2 = count}}) |
| 351 | 350 | ||
| 352 | local reward, change = role:award(award, {log = {desc = "actGachakon", int1 = actid, int2 = count}}) | 351 | local reward, change = role:award(award, {log = {desc = "actGachakon", int1 = actid, int2 = count}}) |
| 353 | - if remain <= count then | 352 | + --print("-----------", remain, count) |
| 353 | + if remain <= 1 then | ||
| 354 | gachakonInfo = {} | 354 | gachakonInfo = {} |
| 355 | - print("hahaha") | ||
| 356 | end | 355 | end |
| 357 | role.activity:updateActData("Gachakon", gachakonInfo) | 356 | role.activity:updateActData("Gachakon", gachakonInfo) |
| 358 | 357 | ||
| @@ -408,11 +407,329 @@ function _M.hangDropRpc(agent, data) | @@ -408,11 +407,329 @@ function _M.hangDropRpc(agent, data) | ||
| 408 | 407 | ||
| 409 | reward, change = role:award(reward, {log = {desc = "actHangDrop", int1 = actid, int2 = num}}) | 408 | reward, change = role:award(reward, {log = {desc = "actHangDrop", int1 = actid, int2 = num}}) |
| 410 | 409 | ||
| 411 | - role.activity:updateActData("HangDrop", timeNow) | 410 | + if num < 8 then |
| 411 | + actData = actData + num * period | ||
| 412 | + else | ||
| 413 | + actData = timeNow | ||
| 414 | + end | ||
| 415 | + | ||
| 416 | + role.activity:updateActData("HangDrop", actData) | ||
| 412 | 417 | ||
| 413 | SendPacket(actionCodes.Activity_hangDropRpc, MsgPack.pack(role:packReward(reward, change))) | 418 | SendPacket(actionCodes.Activity_hangDropRpc, MsgPack.pack(role:packReward(reward, change))) |
| 414 | 419 | ||
| 415 | return true | 420 | return true |
| 416 | end | 421 | end |
| 417 | 422 | ||
| 423 | +local function getStarCount(cfg, data) | ||
| 424 | + local count = 0 | ||
| 425 | + for i = 0, #(cfg.sweep_condition:toTableArray(true)) do | ||
| 426 | + if (1 << i & data) > 0 then | ||
| 427 | + count = count + 1 | ||
| 428 | + end | ||
| 429 | + end | ||
| 430 | + | ||
| 431 | + return count | ||
| 432 | +end | ||
| 433 | + | ||
| 434 | +function _M.startBattleRpc(agent, data) | ||
| 435 | + local role = agent.role | ||
| 436 | + local msg = MsgPack.unpack(data) | ||
| 437 | + local actid = msg.actid | ||
| 438 | + local id = msg.id | ||
| 439 | + local count = msg.count | ||
| 440 | + if not role.activity:isOpenById(actid) then return 1 end | ||
| 441 | + | ||
| 442 | + local actCfg = csvdb["activity_battleCsv"][actid] | ||
| 443 | + if not actCfg then return 2 end | ||
| 444 | + | ||
| 445 | + local battleCfg = actCfg[id] | ||
| 446 | + if not battleCfg then return 3 end | ||
| 447 | + | ||
| 448 | + local actData = role.activity:getActData("ChallengeLevel") or {} | ||
| 449 | + | ||
| 450 | + local preArr = battleCfg.prepose:toArray(true, "=") | ||
| 451 | + for _, v in ipairs(preArr) do | ||
| 452 | + local battleInfo = actData[v] | ||
| 453 | + if not battleInfo then | ||
| 454 | + return 4 | ||
| 455 | + end | ||
| 456 | + local star = battleInfo["star"] or 0 | ||
| 457 | + if star <= 0 then | ||
| 458 | + return 4 | ||
| 459 | + end | ||
| 460 | + end | ||
| 461 | + -- check cost | ||
| 462 | + local changeFlag = false | ||
| 463 | + local ticket = actData["ticket"] | ||
| 464 | + if battleCfg.type ~= "" then | ||
| 465 | + role.activity:getBattleTicket(actid) | ||
| 466 | + local num = battleCfg.type:toArray(true, "=")[3] | ||
| 467 | + if count and count > 0 then | ||
| 468 | + if battleCfg.rank == 0 then | ||
| 469 | + return 7 | ||
| 470 | + end | ||
| 471 | + local bi = actData[id] | ||
| 472 | + if not bi then return 8 end | ||
| 473 | + local star = bi["star"] or 0 | ||
| 474 | + if star < 1 then | ||
| 475 | + return 9 | ||
| 476 | + end | ||
| 477 | + num = num * count | ||
| 478 | + end | ||
| 479 | + if ticket < num then | ||
| 480 | + return 6 | ||
| 481 | + end | ||
| 482 | + actData["ticket"] = ticket - num | ||
| 483 | + changeFlag = true | ||
| 484 | + end | ||
| 485 | + | ||
| 486 | + if not count then | ||
| 487 | + role.__actBattleCache = { | ||
| 488 | + key = tostring(math.random()), | ||
| 489 | + actid = actid, | ||
| 490 | + id = id, | ||
| 491 | + } | ||
| 492 | + SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack({key = role.__actBattleCache.key})) | ||
| 493 | + else | ||
| 494 | + if count <= 0 then | ||
| 495 | + return | ||
| 496 | + end | ||
| 497 | + if battleCfg.rank == 0 then | ||
| 498 | + return 7 | ||
| 499 | + end | ||
| 500 | + local bi = actData[id] | ||
| 501 | + local star = bi["star"] | ||
| 502 | + local award = battleCfg.item_clear:toNumMap() | ||
| 503 | + if getStarCount(battleCfg, star) == 3 then | ||
| 504 | + local aw = battleCfg.perfect_reward:toNumMap() | ||
| 505 | + for k, v in pairs(aw) do | ||
| 506 | + award[k] = (award[k] or 0) + v | ||
| 507 | + end | ||
| 508 | + end | ||
| 509 | + for k, v in pairs(award) do | ||
| 510 | + award[k] = v * count | ||
| 511 | + end | ||
| 512 | + local reward, change = role:award(award, {log = {desc = "actBattle", int1 = actid, int2 = count or 0}}) | ||
| 513 | + SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | ||
| 514 | + | ||
| 515 | + bi["sum"] = bi["sum"] + bi["top"] | ||
| 516 | + actData[id] = bi | ||
| 517 | + changeFlag = true | ||
| 518 | + | ||
| 519 | + local rankVal = 0 | ||
| 520 | + if battleCfg.rank == 1 then | ||
| 521 | + rankVal = bi["sum"] | ||
| 522 | + elseif battleCfg.rank == 2 then | ||
| 523 | + rankVal = bi["top"] | ||
| 524 | + end | ||
| 525 | + role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) | ||
| 526 | + end | ||
| 527 | + if changeFlag then | ||
| 528 | + role.activity:updateActData("ChallengeLevel", actData) | ||
| 529 | + end | ||
| 530 | + | ||
| 531 | + return true | ||
| 532 | +end | ||
| 533 | + | ||
| 534 | +function _M.endBattleRpc(agent, data) | ||
| 535 | + local role = agent.role | ||
| 536 | + local msg = MsgPack.unpack(data) | ||
| 537 | + local actid = msg.actid | ||
| 538 | + local id = msg.id | ||
| 539 | + local key = msg.key | ||
| 540 | + local isWin = msg.isWin | ||
| 541 | + local heros = msg.heros | ||
| 542 | + local support = msg.support | ||
| 543 | + if not role.activity:isOpenById(actid) then return 1 end | ||
| 544 | + | ||
| 545 | + if not role.__actBattleCache then return 2 end | ||
| 546 | + | ||
| 547 | + if role.__actBattleCache.id ~= id or role.__actBattleCache.key ~= key and role.__actBattleCache.actid ~= actid then | ||
| 548 | + SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({errorCode = 1})) | ||
| 549 | + end | ||
| 550 | + | ||
| 551 | + local actCfg = csvdb["activity_battleCsv"][actid] | ||
| 552 | + if not actCfg then return 3 end | ||
| 553 | + | ||
| 554 | + local battleCfg = actCfg[id] | ||
| 555 | + if not battleCfg then return 4 end | ||
| 556 | + | ||
| 557 | + local actData = role.activity:getActData("ChallengeLevel") or {} | ||
| 558 | + | ||
| 559 | + local reward, change = {}, nil | ||
| 560 | + | ||
| 561 | + local battleInfo = actData[id] or {} | ||
| 562 | + local curStar = 0 | ||
| 563 | + if isWin then | ||
| 564 | + local herosInfo = msg.heros | ||
| 565 | + | ||
| 566 | + local check = {} | ||
| 567 | + -- 1 通关 | ||
| 568 | + check[1] = function(_) | ||
| 569 | + return true | ||
| 570 | + end | ||
| 571 | + -- 2 阵亡人数 <= N | ||
| 572 | + check[2] = function(_, cond) | ||
| 573 | + return msg.info.dead and msg.info.dead <= cond | ||
| 574 | + end | ||
| 575 | + -- 3 全员存活 | ||
| 576 | + check[3] = function(_) | ||
| 577 | + return msg.info.dead and msg.info.dead == 0 | ||
| 578 | + end | ||
| 579 | + -- 4 指定种族 >= N | ||
| 580 | + check[4] = function(_, cond) | ||
| 581 | + local count = 0 | ||
| 582 | + for _, one in pairs(herosInfo) do | ||
| 583 | + local heroData = csvdb["unitCsv"][one.type] | ||
| 584 | + if heroData.camp == cond then | ||
| 585 | + count = count + 1 | ||
| 586 | + end | ||
| 587 | + end | ||
| 588 | + return count >= cond | ||
| 589 | + end | ||
| 590 | + -- 5 指定职业 >= N | ||
| 591 | + check[5] = function(_, cond) | ||
| 592 | + local count = 0 | ||
| 593 | + for _, one in pairs(herosInfo) do | ||
| 594 | + local heroData = csvdb["unitCsv"][one.type] | ||
| 595 | + if heroData.job == cond then | ||
| 596 | + count = count + 1 | ||
| 597 | + end | ||
| 598 | + end | ||
| 599 | + return count >= cond | ||
| 600 | + end | ||
| 601 | + -- 6 含有指定角色 | ||
| 602 | + check[6] = function(_, cond) | ||
| 603 | + for _, one in pairs(herosInfo) do | ||
| 604 | + if one.type == cond then | ||
| 605 | + return true | ||
| 606 | + end | ||
| 607 | + end | ||
| 608 | + return false | ||
| 609 | + end | ||
| 610 | + -- 7 通关耗时 <= X 秒 msg.info.atime | ||
| 611 | + check[7] = function(_, cond) | ||
| 612 | + return msg.info.atime and msg.info.atime <= cond | ||
| 613 | + end | ||
| 614 | + curStar = 0 | ||
| 615 | + local sweepConds = battleCfg.sweep_condition:toTableArray(true) | ||
| 616 | + for i, cond in ipairs(sweepConds) do | ||
| 617 | + if check[cond[1]] and check[cond[1]](table.unpack(cond)) then | ||
| 618 | + curStar = curStar + (1 << (i - 1)) | ||
| 619 | + end | ||
| 620 | + end | ||
| 621 | + else | ||
| 622 | + curStar = 0 | ||
| 623 | + end | ||
| 624 | + local oldStarNum = getStarCount(battleCfg, battleInfo["star"] or 0) | ||
| 625 | + local newStarNum = getStarCount(battleCfg, curStar) | ||
| 626 | + if newStarNum > oldStarNum then | ||
| 627 | + battleInfo["star"] = curStar | ||
| 628 | + end | ||
| 629 | + | ||
| 630 | + if battleCfg.rank ~= 0 then | ||
| 631 | + -- 更新排行榜 最高伤害 | ||
| 632 | + local dmg = 0 | ||
| 633 | + for k, v in pairs(msg.info.damage) do | ||
| 634 | + if k % 100 == 2 then | ||
| 635 | + dmg = dmg + v | ||
| 636 | + end | ||
| 637 | + end | ||
| 638 | + battleInfo["top"] = math.max(battleInfo["top"] or 0, dmg) | ||
| 639 | + battleInfo["sum"] = (battleInfo["sum"] or 0) + dmg | ||
| 640 | + local rankVal = 0 | ||
| 641 | + if battleCfg.rank == 1 then | ||
| 642 | + rankVal = battleInfo["sum"] | ||
| 643 | + elseif battleCfg.rank == 2 then | ||
| 644 | + rankVal = battleInfo["top"] | ||
| 645 | + end | ||
| 646 | + if rankVal > 0 then | ||
| 647 | + role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) | ||
| 648 | + end | ||
| 649 | + end | ||
| 650 | + actData[id] = battleInfo | ||
| 651 | + role.activity:updateActData("ChallengeLevel", actData) | ||
| 652 | + | ||
| 653 | + if oldStarNum == 0 or battleCfg.rank ~= 0 then | ||
| 654 | + reward = battleCfg.item_clear:toNumMap() | ||
| 655 | + end | ||
| 656 | + if (oldStarNum < 3 and newStarNum == 3) or battleCfg.rank ~= 0 then | ||
| 657 | + local aw = battleCfg.perfect_reward:toNumMap() | ||
| 658 | + for k, v in pairs(aw) do | ||
| 659 | + reward[k] = (reward[k] or 0) + v | ||
| 660 | + end | ||
| 661 | + end | ||
| 662 | + | ||
| 663 | + role:checkBattle("act_battle", { | ||
| 664 | + cfg = battleCfg, | ||
| 665 | + star = newStarNum, | ||
| 666 | + isWin = isWin, | ||
| 667 | + info = msg.info, | ||
| 668 | + reward = reward, | ||
| 669 | + heros = heros, | ||
| 670 | + supports = support, | ||
| 671 | + }) | ||
| 672 | + | ||
| 673 | + reward, change = role:award(reward, {log = {desc = "actBattle", int1 = actid, int2 = newStarNum}}) | ||
| 674 | + | ||
| 675 | + SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({ | ||
| 676 | + reward = reward, | ||
| 677 | + change = change | ||
| 678 | + })) | ||
| 679 | + | ||
| 680 | + return true | ||
| 681 | +end | ||
| 682 | + | ||
| 683 | +function _M.battleRankRpc(agent, data) | ||
| 684 | + local role = agent.role | ||
| 685 | + local msg = MsgPack.unpack(data) | ||
| 686 | + local actid = msg.actid | ||
| 687 | + if not role.activity:isOpenById(actid) then return 1 end | ||
| 688 | + | ||
| 689 | + local rankInfo = role:getRankInfoCommon(RANK_TYPE.ActBattleBoss) | ||
| 690 | + | ||
| 691 | + SendPacket(actionCodes.Activity_battleRankRpc, MsgPack.pack(rankInfo)) | ||
| 692 | + return true | ||
| 693 | +end | ||
| 694 | + | ||
| 695 | +function _M.battleMilestoneRpc(agent, data) | ||
| 696 | + local role = agent.role | ||
| 697 | + local msg = MsgPack.unpack(data) | ||
| 698 | + local actid = msg.actid | ||
| 699 | + local id = msg.id | ||
| 700 | + local index = msg.index | ||
| 701 | + | ||
| 702 | + if not role.activity:isOpenById(actid) then return 1 end | ||
| 703 | + | ||
| 704 | + local actCfg = csvdb["activity_mileageCsv"][actid] | ||
| 705 | + if not actCfg then return 3 end | ||
| 706 | + | ||
| 707 | + local mileCfg = actCfg[index] | ||
| 708 | + if not mileCfg then return 4 end | ||
| 709 | + | ||
| 710 | + local actData = role.activity:getActData("ChallengeLevel") or {} | ||
| 711 | + local battleInfo = actData[id] or {} | ||
| 712 | + local val = 0 | ||
| 713 | + if mileCfg.type == 1 then | ||
| 714 | + val = battleInfo["sum"] or 0 | ||
| 715 | + elseif mileCfg.type == 2 then | ||
| 716 | + val = battleInfo["top"] or 0 | ||
| 717 | + end | ||
| 718 | + | ||
| 719 | + local record = battleInfo["r"] or "" | ||
| 720 | + local flag = string.char(string.getbit(record, index)) | ||
| 721 | + if flag == "1" then return 5 end | ||
| 722 | + if mileCfg.condition > val then return 6 end | ||
| 723 | + | ||
| 724 | + battleInfo["r"] = string.setbit(record, index) | ||
| 725 | + actData[id] = battleInfo | ||
| 726 | + role.activity:updateActData("ChallengeLevel", actData) | ||
| 727 | + | ||
| 728 | + local award = mileCfg.reward:toNumMap() | ||
| 729 | + local reward, change = role:award(award, {log = {desc = "actMilestone", int1 = actid, int2 = index}}) | ||
| 730 | + SendPacket(actionCodes.Activity_battleMilestoneRpc, MsgPack.pack(role:packReward(reward, change))) | ||
| 731 | + | ||
| 732 | + return true | ||
| 733 | +end | ||
| 734 | + | ||
| 418 | return _M | 735 | return _M |
| 419 | \ No newline at end of file | 736 | \ No newline at end of file |
src/actions/GmAction.lua
| @@ -535,6 +535,7 @@ function _M.test(role, pms) | @@ -535,6 +535,7 @@ function _M.test(role, pms) | ||
| 535 | --hero.unlockPoolRpc({role = role}, MsgPack.pack({type = id})) | 535 | --hero.unlockPoolRpc({role = role}, MsgPack.pack({type = id})) |
| 536 | 536 | ||
| 537 | --role:sendMail(13, nil, "1=2", {111}) | 537 | --role:sendMail(13, nil, "1=2", {111}) |
| 538 | + dump(redisproxy:zrevrange("rank:tower", 0 , 10, "WITHSCORES")) | ||
| 538 | return "成功" | 539 | return "成功" |
| 539 | end | 540 | end |
| 540 | 541 |
src/actions/HangAction.lua
| @@ -632,7 +632,7 @@ function _M.endBonusBattleRpc(agent, data) | @@ -632,7 +632,7 @@ function _M.endBonusBattleRpc(agent, data) | ||
| 632 | check[4] = function(_, cond) | 632 | check[4] = function(_, cond) |
| 633 | local count = 0 | 633 | local count = 0 |
| 634 | for _, one in pairs(herosInfo) do | 634 | for _, one in pairs(herosInfo) do |
| 635 | - local heroData = csv["unitCsv"][one.type] | 635 | + local heroData = csvdb["unitCsv"][one.type] |
| 636 | if heroData.camp == cond then | 636 | if heroData.camp == cond then |
| 637 | count = count + 1 | 637 | count = count + 1 |
| 638 | end | 638 | end |
| @@ -643,7 +643,7 @@ function _M.endBonusBattleRpc(agent, data) | @@ -643,7 +643,7 @@ function _M.endBonusBattleRpc(agent, data) | ||
| 643 | check[5] = function(_, cond) | 643 | check[5] = function(_, cond) |
| 644 | local count = 0 | 644 | local count = 0 |
| 645 | for _, one in pairs(herosInfo) do | 645 | for _, one in pairs(herosInfo) do |
| 646 | - local heroData = csv["unitCsv"][one.type] | 646 | + local heroData = csvdb["unitCsv"][one.type] |
| 647 | if heroData.job == cond then | 647 | if heroData.job == cond then |
| 648 | count = count + 1 | 648 | count = count + 1 |
| 649 | end | 649 | end |
src/actions/HeroAction.lua
| @@ -477,8 +477,6 @@ function _M.referEquipsRpc(agent, data) | @@ -477,8 +477,6 @@ function _M.referEquipsRpc(agent, data) | ||
| 477 | -- 更新角色 | 477 | -- 更新角色 |
| 478 | hero:updateProperty({field = "equip", value = curEquip}) | 478 | hero:updateProperty({field = "equip", value = curEquip}) |
| 479 | 479 | ||
| 480 | - role:finishGuide(23) | ||
| 481 | - | ||
| 482 | local curAttr = hero:getTotalAttrs() | 480 | local curAttr = hero:getTotalAttrs() |
| 483 | local attrChange = getChangeAttrJson(oldAttr, curAttr) | 481 | local attrChange = getChangeAttrJson(oldAttr, curAttr) |
| 484 | for typ, data in pairs(wear) do | 482 | for typ, data in pairs(wear) do |
src/adv/AdvBuff.lua
| @@ -490,6 +490,7 @@ function Buff:createAfter(layer) | @@ -490,6 +490,7 @@ function Buff:createAfter(layer) | ||
| 490 | self:_init() | 490 | self:_init() |
| 491 | end | 491 | end |
| 492 | self:pushBackEffect(1) | 492 | self:pushBackEffect(1) |
| 493 | + buglog("Buff", "who: %s create buffId: %s", self.owner.monsterId, self.id) | ||
| 493 | end | 494 | end |
| 494 | 495 | ||
| 495 | function Buff:initByDB(data) | 496 | function Buff:initByDB(data) |
| @@ -632,6 +633,7 @@ function Buff:pushBackEffect(etype) | @@ -632,6 +633,7 @@ function Buff:pushBackEffect(etype) | ||
| 632 | end | 633 | end |
| 633 | 634 | ||
| 634 | function Buff:effect() | 635 | function Buff:effect() |
| 636 | + buglog("Buff", "who: %s effect buffId: %s", self.owner.monsterId, self.id) | ||
| 635 | self:decCount() | 637 | self:decCount() |
| 636 | self:pushBackEffect(2) | 638 | self:pushBackEffect(2) |
| 637 | if self._effectValue then | 639 | if self._effectValue then |
| @@ -655,6 +657,7 @@ function Buff:endBuff() | @@ -655,6 +657,7 @@ function Buff:endBuff() | ||
| 655 | if self._endBuff then | 657 | if self._endBuff then |
| 656 | self:_endBuff() | 658 | self:_endBuff() |
| 657 | end | 659 | end |
| 660 | + buglog("Buff", "who: %s endBuff buffId: %s", self.owner.monsterId, self.id) | ||
| 658 | end | 661 | end |
| 659 | 662 | ||
| 660 | function Buff:getType() | 663 | function Buff:getType() |
| @@ -709,6 +712,7 @@ function Buff:overlay(releaser, data, layer) | @@ -709,6 +712,7 @@ function Buff:overlay(releaser, data, layer) | ||
| 709 | end | 712 | end |
| 710 | 713 | ||
| 711 | self:pushBackEffect(1) | 714 | self:pushBackEffect(1) |
| 715 | + buglog("Buff", "who: %s overlay buffId: %s", self.owner.monsterId, self.id) | ||
| 712 | end | 716 | end |
| 713 | end | 717 | end |
| 714 | 718 |
src/adv/AdvPassive.lua
| @@ -354,6 +354,7 @@ function Passive:effect(triggerPms) | @@ -354,6 +354,7 @@ function Passive:effect(triggerPms) | ||
| 354 | end | 354 | end |
| 355 | if hadEffect then | 355 | if hadEffect then |
| 356 | self.owner.battle.adv:pushBackEvent(AdvBackEventType.PassiveEffect, {id = self.id, level = self.level, roomId = self.owner.roomId, blockId = self.owner.blockId}) | 356 | self.owner.battle.adv:pushBackEvent(AdvBackEventType.PassiveEffect, {id = self.id, level = self.level, roomId = self.owner.roomId, blockId = self.owner.blockId}) |
| 357 | + buglog("Passive", "who: %s effect id: %s", self.owner.monsterId, self.id) | ||
| 357 | end | 358 | end |
| 358 | if self.count > 0 then | 359 | if self.count > 0 then |
| 359 | self.count = self.count < 999 and self.count - 1 or self.count | 360 | self.count = self.count < 999 and self.count - 1 or self.count |
| @@ -404,6 +405,8 @@ function Passive:trigger(condType, params) --触发检查 | @@ -404,6 +405,8 @@ function Passive:trigger(condType, params) --触发检查 | ||
| 404 | params = params or {} | 405 | params = params or {} |
| 405 | if self.isDel or self.owner.isDead then return end | 406 | if self.isDel or self.owner.isDead then return end |
| 406 | if self:getCondType() ~= condType then return end | 407 | if self:getCondType() ~= condType then return end |
| 408 | + | ||
| 409 | + buglog("Passive", "who: %s trigger id: %s", self.owner.monsterId, self.id) | ||
| 407 | if not self:canTrigger() then return end | 410 | if not self:canTrigger() then return end |
| 408 | if self._trigger then | 411 | if self._trigger then |
| 409 | if not self:_trigger(params) then return end --检查 | 412 | if not self:_trigger(params) then return end --检查 |
| @@ -600,5 +603,9 @@ function Passive:effect16(value, triggerPms, changeType) | @@ -600,5 +603,9 @@ function Passive:effect16(value, triggerPms, changeType) | ||
| 600 | self.owner.battle.adv:blockDropChange(changeType, blocks) | 603 | self.owner.battle.adv:blockDropChange(changeType, blocks) |
| 601 | end | 604 | end |
| 602 | 605 | ||
| 606 | +--17=玩家获得buff | ||
| 607 | +function Passive:effect17(value, triggerPms) | ||
| 608 | + self.owner.battle.player:addBuff(value, self.owner) | ||
| 609 | +end | ||
| 603 | 610 | ||
| 604 | return Passive | 611 | return Passive |
| 605 | \ No newline at end of file | 612 | \ No newline at end of file |
src/models/Activity.lua
| @@ -179,6 +179,7 @@ function Activity:checkActivityStatus(now, isCrossDay, notify) | @@ -179,6 +179,7 @@ function Activity:checkActivityStatus(now, isCrossDay, notify) | ||
| 179 | 179 | ||
| 180 | if isOpen then | 180 | if isOpen then |
| 181 | if actime[actId] and actime[actId] == startTime then -- 还是之前的状态 开放中 | 181 | if actime[actId] and actime[actId] == startTime then -- 还是之前的状态 开放中 |
| 182 | + self:onLoginActivity(actId) | ||
| 182 | else -- 重置 | 183 | else -- 重置 |
| 183 | actime[actId] = startTime | 184 | actime[actId] = startTime |
| 184 | self:closeActivity(actId, notify, true) | 185 | self:closeActivity(actId, notify, true) |
| @@ -419,7 +420,8 @@ activityFunc[Activity.ActivityType.CalendaTask] = { | @@ -419,7 +420,8 @@ activityFunc[Activity.ActivityType.CalendaTask] = { | ||
| 419 | local towerInfo = role:getProperty("towerInfo") | 420 | local towerInfo = role:getProperty("towerInfo") |
| 420 | role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | 421 | role:checkTaskEnter("TowerPass", {level = towerInfo.l}) |
| 421 | --"PvpWin" | 422 | --"PvpWin" |
| 422 | - role:checkTaskEnter("HangPass", {}) | 423 | + --role:checkTaskEnter("HangPass", {id = 0}) |
| 424 | + role:checkCalendaTask(true, 15, 3) | ||
| 423 | role:checkTaskEnter("HeroStarCollect", {}) | 425 | role:checkTaskEnter("HeroStarCollect", {}) |
| 424 | role:checkTaskEnter("RuneQualityCollect", {}) | 426 | role:checkTaskEnter("RuneQualityCollect", {}) |
| 425 | 427 | ||
| @@ -475,7 +477,8 @@ activityFunc[Activity.ActivityType.Gachakon] = { | @@ -475,7 +477,8 @@ activityFunc[Activity.ActivityType.Gachakon] = { | ||
| 475 | activityFunc[Activity.ActivityType.HangDrop] = { | 477 | activityFunc[Activity.ActivityType.HangDrop] = { |
| 476 | ["init"] = function(self, actType, isCrossDay, notify, actId) | 478 | ["init"] = function(self, actType, isCrossDay, notify, actId) |
| 477 | local actime = self:getProperty("actime") | 479 | local actime = self:getProperty("actime") |
| 478 | - local startTime = actime[actId] | 480 | + local ctime = self.owner:getProperty("ctime") |
| 481 | + local startTime = math.max(actime[actId], ctime) | ||
| 479 | local actData = self:getActData(actType) or 0 | 482 | local actData = self:getActData(actType) or 0 |
| 480 | local cfg = csvdb["activity_putCsv"][actId] | 483 | local cfg = csvdb["activity_putCsv"][actId] |
| 481 | if not cfg then return end | 484 | if not cfg then return end |
| @@ -484,11 +487,30 @@ activityFunc[Activity.ActivityType.HangDrop] = { | @@ -484,11 +487,30 @@ activityFunc[Activity.ActivityType.HangDrop] = { | ||
| 484 | end | 487 | end |
| 485 | } | 488 | } |
| 486 | 489 | ||
| 490 | +--ChallengeLevel | ||
| 491 | +activityFunc[Activity.ActivityType.ChallengeLevel] = { | ||
| 492 | + ["init"] = function(self, actType, isCrossDay, notify, actId) | ||
| 493 | + self:getBattleTicket(actId) | ||
| 494 | + end, | ||
| 495 | + ["login"] = function(self, actType, actId) | ||
| 496 | + self:getBattleTicket(actId) | ||
| 497 | + end | ||
| 498 | +} | ||
| 499 | + | ||
| 500 | +function Activity:onLoginActivity(actId) | ||
| 501 | + local actData = csvdb["activity_ctrlCsv"][actId] | ||
| 502 | + if not actData then return end | ||
| 503 | + local actType = actData.showType | ||
| 504 | + if activityFunc[actType] and activityFunc[actType]['login'] then | ||
| 505 | + activityFunc[actType]["login"](self, actType, actId) | ||
| 506 | + end | ||
| 507 | +end | ||
| 508 | + | ||
| 487 | function Activity:initActivity(actId, isCrossDay, notify) | 509 | function Activity:initActivity(actId, isCrossDay, notify) |
| 488 | local actData = csvdb["activity_ctrlCsv"][actId] | 510 | local actData = csvdb["activity_ctrlCsv"][actId] |
| 489 | if not actData then return end | 511 | if not actData then return end |
| 490 | local actType = actData.showType | 512 | local actType = actData.showType |
| 491 | - if activityFunc[actType] and activityFunc[actType]['close'] then | 513 | + if activityFunc[actType] and activityFunc[actType]['init'] then |
| 492 | activityFunc[actType]["init"](self, actType, isCrossDay, notify, actId) | 514 | activityFunc[actType]["init"](self, actType, isCrossDay, notify, actId) |
| 493 | end | 515 | end |
| 494 | end | 516 | end |
| @@ -633,5 +655,39 @@ function Activity:recycleActItem(actId) | @@ -633,5 +655,39 @@ function Activity:recycleActItem(actId) | ||
| 633 | end | 655 | end |
| 634 | end | 656 | end |
| 635 | 657 | ||
| 658 | +-- 活动挑战关卡计算门票 | ||
| 659 | +function Activity:getBattleTicket(actId) | ||
| 660 | + local role = self.owner | ||
| 661 | + local createTs = role:getProperty("ctime") | ||
| 662 | + local actCfg = csvdb["activity_ctrlCsv"][actId] | ||
| 663 | + if not actCfg then return 0 end | ||
| 664 | + | ||
| 665 | + local actStartTime = 0 | ||
| 666 | + local openTimes = actCfg.time:toArray(false, "=") | ||
| 667 | + actStartTime = toUnixtime(openTimes[1]..string_format("%02x", RESET_TIME)) | ||
| 668 | + local actData = self:getActData("ChallengeLevel") or {} | ||
| 669 | + local startTs = actData["ts"] or math.max(actStartTime, createTs) | ||
| 670 | + local timeNow = skynet.timex() | ||
| 671 | + local modify = false | ||
| 672 | + local arr = actCfg.condition2:toArray(true, "=") | ||
| 673 | + | ||
| 674 | + local ticketId, init, limit, duration = arr[1] or 0, arr[2] or 0, arr[3] or 0, arr[4] or 10000 | ||
| 675 | + | ||
| 676 | + local count = actData["ticket"] or init | ||
| 677 | + local add = math.max(math.floor((timeNow - startTs) / (duration * 60)), 0) | ||
| 678 | + | ||
| 679 | + local newCount= math.min(count + add, limit) | ||
| 680 | + if newCount ~= count or newCount >= limit then | ||
| 681 | + modify = true | ||
| 682 | + end | ||
| 683 | + add = newCount - count | ||
| 684 | + | ||
| 685 | + if modify or not next(actData) then | ||
| 686 | + actData["ticket"] = newCount | ||
| 687 | + actData["ts"] = newCount >= limit and timeNow or (startTs + add * duration * 60) | ||
| 688 | + self:updateActData("ChallengeLevel", actData) | ||
| 689 | + end | ||
| 690 | +end | ||
| 691 | + | ||
| 636 | 692 | ||
| 637 | return Activity | 693 | return Activity |
src/models/RoleBattle.lua
| @@ -16,6 +16,7 @@ local BattleType = { | @@ -16,6 +16,7 @@ local BattleType = { | ||
| 16 | bonus = 300, | 16 | bonus = 300, |
| 17 | pvpc = 500, | 17 | pvpc = 500, |
| 18 | pvph = 501, | 18 | pvph = 501, |
| 19 | + act_battle = 502, | ||
| 19 | } | 20 | } |
| 20 | 21 | ||
| 21 | RoleBattle.bind = function (Role) | 22 | RoleBattle.bind = function (Role) |
| @@ -86,6 +87,20 @@ function Role:checkBattle(battleType, params) | @@ -86,6 +87,20 @@ function Role:checkBattle(battleType, params) | ||
| 86 | enemylist[#enemylist + 1] = one["unitType"] | 87 | enemylist[#enemylist + 1] = one["unitType"] |
| 87 | end | 88 | end |
| 88 | end, | 89 | end, |
| 90 | + act_battle = function() | ||
| 91 | + for slot, hero in pairs(self:getTeamHerosInfo(params.heros)) do | ||
| 92 | + selflist[slot] = hero.type | ||
| 93 | + end | ||
| 94 | + heroscore = self:getTeamBattleValue(params.heros) | ||
| 95 | + for slot , one in pairs(params.supports) do | ||
| 96 | + teamskill[one[1]] = one[2] | ||
| 97 | + end | ||
| 98 | + local carbonData = params.cfg | ||
| 99 | + local monsterData = csvdb[carbonData.monster:match("/([^/]*)$") .. "Csv"] | ||
| 100 | + for slot, one in pairs(monsterData[1]) do | ||
| 101 | + enemylist[#enemylist + 1] = one["unitType"] | ||
| 102 | + end | ||
| 103 | + end, | ||
| 89 | pvpc = function() | 104 | pvpc = function() |
| 90 | for slot, hero in pairs(self:getProperty("pvpTSC")) do | 105 | for slot, hero in pairs(self:getProperty("pvpTSC")) do |
| 91 | selflist[slot] = hero.type | 106 | selflist[slot] = hero.type |
| @@ -163,7 +178,7 @@ function Role:checkBattle(battleType, params) | @@ -163,7 +178,7 @@ function Role:checkBattle(battleType, params) | ||
| 163 | mission_starttime = clientInfo.start or 0, -- 战斗开始时间,格式 unixtime 秒级 | 178 | mission_starttime = clientInfo.start or 0, -- 战斗开始时间,格式 unixtime 秒级 |
| 164 | mission_roundtime = clientInfo.atime or 0, -- 对局时长(秒) | 179 | mission_roundtime = clientInfo.atime or 0, -- 对局时长(秒) |
| 165 | mission_result = params.isWin and 1 or 2, -- 战斗结果(0-无效,1-胜利,2-失败) | 180 | mission_result = params.isWin and 1 or 2, -- 战斗结果(0-无效,1-胜利,2-失败) |
| 166 | - mission_star = 0, -- 战斗完成星数,无星级的话填写0 | 181 | + mission_star = params.star or 0, -- 战斗完成星数,无星级的话填写0 |
| 167 | mission_restriction = 0, -- 周期内参与限制(0表示没有上限) | 182 | mission_restriction = 0, -- 周期内参与限制(0表示没有上限) |
| 168 | mission_difficulty = 0, -- 关卡困难度,无难度区分的话填写0 | 183 | mission_difficulty = 0, -- 关卡困难度,无难度区分的话填写0 |
| 169 | mission_strength = 1, -- 消耗的体力或次数 | 184 | mission_strength = 1, -- 消耗的体力或次数 |
src/models/RoleLog.lua
| @@ -47,6 +47,8 @@ local ItemReason = { | @@ -47,6 +47,8 @@ local ItemReason = { | ||
| 47 | actGachakon = 132, -- 扭蛋活动 | 47 | actGachakon = 132, -- 扭蛋活动 |
| 48 | totalRecharge = 133, -- 累计充值奖励 | 48 | totalRecharge = 133, -- 累计充值奖励 |
| 49 | actHangDrop = 134, -- 掉落活动奖励 | 49 | actHangDrop = 134, -- 掉落活动奖励 |
| 50 | + actBattle = 135, -- 活动关卡 | ||
| 51 | + actMilestone = 136, -- 活动关卡boss伤害里程碑 | ||
| 50 | 52 | ||
| 51 | 53 | ||
| 52 | advHang = 301, -- 拾荒挂机 | 54 | advHang = 301, -- 拾荒挂机 |
src/models/RolePlugin.lua
| @@ -1929,6 +1929,53 @@ function RolePlugin.bind(Role) | @@ -1929,6 +1929,53 @@ function RolePlugin.bind(Role) | ||
| 1929 | end | 1929 | end |
| 1930 | deleteNotify({pattern = pattern}) | 1930 | deleteNotify({pattern = pattern}) |
| 1931 | end | 1931 | end |
| 1932 | + | ||
| 1933 | + local CommonRankTime = toUnixtime("2019010100") | ||
| 1934 | + local CommonCoef1 = 10000 | ||
| 1935 | + local CommonCoef2 = 10000 | ||
| 1936 | + function Role:updateRankCommon(rankType, rankVal, reserve) | ||
| 1937 | + if not rankType then return end | ||
| 1938 | + reserve = reserve or 0 | ||
| 1939 | + local now = skynet.timex() | ||
| 1940 | + local ct = math.ceil((now - CommonRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年 | ||
| 1941 | + ct = 10000 - ct -- 越早的排名越靠前 | ||
| 1942 | + local score = (rankVal * CommonCoef1 + ct) * CommonCoef2 + reserve | ||
| 1943 | + | ||
| 1944 | + local roleId = self:getProperty("id") | ||
| 1945 | + redisproxy:pipelining(function (red) | ||
| 1946 | + red:zadd(RANK_COMMON..rankType, score, roleId) --更新分数 | ||
| 1947 | + end) | ||
| 1948 | + end | ||
| 1949 | + | ||
| 1950 | + function Role:getRankInfoCommon(rankType) | ||
| 1951 | + if not rankType then return end | ||
| 1952 | + local list = {} | ||
| 1953 | + local rankKey = RANK_COMMON .. rankType | ||
| 1954 | + local ids = redisproxy:zrevrange(rankKey, 0 , 99, "WITHSCORES") | ||
| 1955 | + for i = 1, #ids, 2 do | ||
| 1956 | + local roleId = tonumber(ids[i]) | ||
| 1957 | + local rankVal = tonumber(ids[i + 1]) | ||
| 1958 | + rankVal = math.floor(math.floor(rankVal / CommonCoef2) / CommonCoef1) | ||
| 1959 | + table.insert(list, {roleId = roleId, player = rankVal}) | ||
| 1960 | + end | ||
| 1961 | + | ||
| 1962 | + for _, v in ipairs(list) do | ||
| 1963 | + local _, curInfo = rpcRole(v.roleId, "friendSInfo") | ||
| 1964 | + curInfo.ltime = nil | ||
| 1965 | + curInfo.rankVal = v.player | ||
| 1966 | + v.player = curInfo | ||
| 1967 | + end | ||
| 1968 | + | ||
| 1969 | + local rank = redisproxy:ZREVRANK(rankKey, self:getProperty("id")) | ||
| 1970 | + if not rank then | ||
| 1971 | + rank = -1 | ||
| 1972 | + else | ||
| 1973 | + rank = rank + 1 | ||
| 1974 | + end | ||
| 1975 | + return {list = list, rank = rank} | ||
| 1976 | + end | ||
| 1977 | + | ||
| 1978 | + | ||
| 1932 | end | 1979 | end |
| 1933 | 1980 | ||
| 1934 | return RolePlugin | 1981 | return RolePlugin |
| 1935 | \ No newline at end of file | 1982 | \ No newline at end of file |
src/services/globald.lua
| @@ -7,6 +7,7 @@ require "shared.init" | @@ -7,6 +7,7 @@ require "shared.init" | ||
| 7 | require "utils.init" | 7 | require "utils.init" |
| 8 | require "RedisKeys" | 8 | require "RedisKeys" |
| 9 | require "skynet.manager" | 9 | require "skynet.manager" |
| 10 | +require "GlobalVar" | ||
| 10 | 11 | ||
| 11 | 12 | ||
| 12 | local ipairs = ipairs | 13 | local ipairs = ipairs |
| @@ -16,6 +17,7 @@ local string_format = string.format | @@ -16,6 +17,7 @@ local string_format = string.format | ||
| 16 | 17 | ||
| 17 | 18 | ||
| 18 | local CHECK_MAIL_STATUS_INTERVAL = 100 * 60 | 19 | local CHECK_MAIL_STATUS_INTERVAL = 100 * 60 |
| 20 | +local CHECK_BATTLE_ACT_CLOSE_INTERVAL = 100 * 1 | ||
| 19 | local function mailQuene() | 21 | local function mailQuene() |
| 20 | local delayEmail = tonum(redisproxy:hget("autoincrement_set", "delay_email")) | 22 | local delayEmail = tonum(redisproxy:hget("autoincrement_set", "delay_email")) |
| 21 | if delayEmail == 0 then | 23 | if delayEmail == 0 then |
| @@ -91,6 +93,64 @@ local function check_mail_queue() | @@ -91,6 +93,64 @@ local function check_mail_queue() | ||
| 91 | skynet.timeout(CHECK_MAIL_STATUS_INTERVAL, check_mail_queue) | 93 | skynet.timeout(CHECK_MAIL_STATUS_INTERVAL, check_mail_queue) |
| 92 | end | 94 | end |
| 93 | 95 | ||
| 96 | +-- @desc: 检测关卡活动结束 排行榜奖励发放 | ||
| 97 | +local lastCheckBattleActTs = 0 | ||
| 98 | +local function check_battle_act_close() | ||
| 99 | + local csvdb = require "shared.csvdata" | ||
| 100 | + local act = require "models.Activity" | ||
| 101 | + local st = 0 | ||
| 102 | + local et = 0 | ||
| 103 | + local actId = 0 | ||
| 104 | + local timeNow = skynet.timex() | ||
| 105 | + for k, v in pairs(csvdb["activity_ctrlCsv"]) do | ||
| 106 | + if v.showType == act.ActivityType.ChallengeLevel then | ||
| 107 | + local openTimes = v.time:toArray(false, "=") | ||
| 108 | + if openTimes[1] ~= "0" then | ||
| 109 | + st = toUnixtime(openTimes[1]..string_format("%02x", RESET_TIME)) | ||
| 110 | + end | ||
| 111 | + if openTimes[2] ~= "0" then | ||
| 112 | + et = toUnixtime(openTimes[2]..string_format("%02x", RESET_TIME)) | ||
| 113 | + end | ||
| 114 | + actId = k | ||
| 115 | + break | ||
| 116 | + end | ||
| 117 | + end | ||
| 118 | + if st ~= 0 and et ~= 0 and actId ~= 0 then | ||
| 119 | + -- close | ||
| 120 | + if lastCheckBattleActTs < et and timeNow >= et then | ||
| 121 | + -- check rank key exist | ||
| 122 | + local rankKey = RANK_COMMON..RANK_TYPE.ActBattleBoss | ||
| 123 | + local flag = redisproxy:exists(rankKey) | ||
| 124 | + if flag then | ||
| 125 | + local actData = csvdb["activity_groupCsv"][actId] | ||
| 126 | + local lastRank = actData[#actData].rank | ||
| 127 | + | ||
| 128 | + local ids = redisproxy:zrevrange(rankKey, 0 , lastRank - 1) | ||
| 129 | + local rankIndex = 0 | ||
| 130 | + for roleId in pairs(ids) do | ||
| 131 | + rankIndex = rankIndex + 1 | ||
| 132 | + for _, cfg in pairs(actData) do | ||
| 133 | + if rankIndex <= cfg.rank then | ||
| 134 | + redisproxy:insertEmail({ | ||
| 135 | + roleId = roleId, | ||
| 136 | + emailId = cfg.email_1, | ||
| 137 | + attachments = cfg.reward_1, | ||
| 138 | + contentPms = {rankIndex}, | ||
| 139 | + }) | ||
| 140 | + break | ||
| 141 | + end | ||
| 142 | + end | ||
| 143 | + end | ||
| 144 | + | ||
| 145 | + redisproxy:del(rankKey..":bak") | ||
| 146 | + redisproxy:rename(rankKey, rankKey..":bak") | ||
| 147 | + end | ||
| 148 | + end | ||
| 149 | + end | ||
| 150 | + lastCheckBattleActTs = skynet.timex() | ||
| 151 | + skynet.timeout(CHECK_BATTLE_ACT_CLOSE_INTERVAL, check_battle_act_close) | ||
| 152 | +end | ||
| 153 | + | ||
| 94 | 154 | ||
| 95 | 155 | ||
| 96 | local CMD = {} | 156 | local CMD = {} |
| @@ -115,6 +175,7 @@ end | @@ -115,6 +175,7 @@ end | ||
| 115 | 175 | ||
| 116 | function CMD.start() | 176 | function CMD.start() |
| 117 | check_mail_queue() | 177 | check_mail_queue() |
| 178 | + check_battle_act_close() | ||
| 118 | end | 179 | end |
| 119 | 180 | ||
| 120 | local function __init__() | 181 | local function __init__() |