Commit 66fe093a89d6da9640d5a59430de5ce04027a0ff
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1be743f3
元旦关卡活动
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507 additions
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9 deletions
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src/ProtocolCode.lua
@@ -223,6 +223,10 @@ actionCodes = { | @@ -223,6 +223,10 @@ actionCodes = { | ||
223 | Activity_exchangeRpc = 657, | 223 | Activity_exchangeRpc = 657, |
224 | Activity_gachakonRpc = 658, | 224 | Activity_gachakonRpc = 658, |
225 | Activity_hangDropRpc = 659, | 225 | Activity_hangDropRpc = 659, |
226 | + Activity_startBattleRpc = 660, | ||
227 | + Activity_endBattleRpc = 661, | ||
228 | + Activity_battleRankRpc = 662, | ||
229 | + Activity_battleMilestoneRpc = 663, | ||
226 | 230 | ||
227 | Radio_startQuestRpc = 700, | 231 | Radio_startQuestRpc = 700, |
228 | Radio_finishQuestRpc = 701, | 232 | Radio_finishQuestRpc = 701, |
src/RedisKeys.lua
@@ -15,6 +15,11 @@ R_STORE = "role:%d:store" -- 商店 | @@ -15,6 +15,11 @@ R_STORE = "role:%d:store" -- 商店 | ||
15 | R_ORDERS = "role:%d:orders" -- 订单 | 15 | R_ORDERS = "role:%d:orders" -- 订单 |
16 | R_ORDER = "order:%d:%d" | 16 | R_ORDER = "order:%d:%d" |
17 | 17 | ||
18 | +-- 通用排行榜 | ||
19 | +RANK_COMMON = "rank:common:" | ||
20 | +RANK_TYPE = { | ||
21 | + ActBattleBoss = "act_battle_boss", | ||
22 | +} | ||
18 | 23 | ||
19 | -- rank | 24 | -- rank |
20 | RANK_TOWER = "rank:tower" | 25 | RANK_TOWER = "rank:tower" |
src/actions/ActivityAction.lua
@@ -319,7 +319,6 @@ function _M.gachakonRpc(agent, data) | @@ -319,7 +319,6 @@ function _M.gachakonRpc(agent, data) | ||
319 | for i = 1, count do | 319 | for i = 1, count do |
320 | local tmpCfg = clone(actCfg) | 320 | local tmpCfg = clone(actCfg) |
321 | remain = 0 | 321 | remain = 0 |
322 | - print("-----------------, ", i) | ||
323 | for id, cfg in pairs(tmpCfg) do | 322 | for id, cfg in pairs(tmpCfg) do |
324 | local num = gachakonInfo[id] or 0 | 323 | local num = gachakonInfo[id] or 0 |
325 | num = cfg.amount >= num and cfg.amount - num or 0 | 324 | num = cfg.amount >= num and cfg.amount - num or 0 |
@@ -327,7 +326,7 @@ function _M.gachakonRpc(agent, data) | @@ -327,7 +326,7 @@ function _M.gachakonRpc(agent, data) | ||
327 | if cfg.weight > 0 then | 326 | if cfg.weight > 0 then |
328 | remain = remain + num | 327 | remain = remain + num |
329 | end | 328 | end |
330 | - print("num ".. num, id, cfg.weight, cfg.amount) | 329 | + --print("num ".. num, id, cfg.weight, cfg.amount) |
331 | end | 330 | end |
332 | if remain == 0 then | 331 | if remain == 0 then |
333 | break | 332 | break |
@@ -350,9 +349,9 @@ function _M.gachakonRpc(agent, data) | @@ -350,9 +349,9 @@ function _M.gachakonRpc(agent, data) | ||
350 | role:costItems(cost, {log = {desc = "actGachakon", int1 = actid, int2 = count}}) | 349 | role:costItems(cost, {log = {desc = "actGachakon", int1 = actid, int2 = count}}) |
351 | 350 | ||
352 | local reward, change = role:award(award, {log = {desc = "actGachakon", int1 = actid, int2 = count}}) | 351 | local reward, change = role:award(award, {log = {desc = "actGachakon", int1 = actid, int2 = count}}) |
353 | - if remain <= count then | 352 | + --print("-----------", remain, count) |
353 | + if remain <= 1 then | ||
354 | gachakonInfo = {} | 354 | gachakonInfo = {} |
355 | - print("hahaha") | ||
356 | end | 355 | end |
357 | role.activity:updateActData("Gachakon", gachakonInfo) | 356 | role.activity:updateActData("Gachakon", gachakonInfo) |
358 | 357 | ||
@@ -415,4 +414,316 @@ function _M.hangDropRpc(agent, data) | @@ -415,4 +414,316 @@ function _M.hangDropRpc(agent, data) | ||
415 | return true | 414 | return true |
416 | end | 415 | end |
417 | 416 | ||
417 | +local function getStarCount(cfg, data) | ||
418 | + local count = 0 | ||
419 | + for i = 0, #(cfg.sweep_condition:toTableArray(true)) do | ||
420 | + if (1 << i & data) > 0 then | ||
421 | + count = count + 1 | ||
422 | + end | ||
423 | + end | ||
424 | + | ||
425 | + return count | ||
426 | +end | ||
427 | + | ||
428 | +function _M.startBattleRpc(agent, data) | ||
429 | + local role = agent.role | ||
430 | + local msg = MsgPack.unpack(data) | ||
431 | + local actid = msg.actid | ||
432 | + local id = msg.id | ||
433 | + local count = msg.count | ||
434 | + if not role.activity:isOpenById(actid) then return 1 end | ||
435 | + role.activity:getBattleTicket(role, actid) | ||
436 | + | ||
437 | + local actCfg = csvdb["activity_battleCsv"][actid] | ||
438 | + if not actCfg then return 2 end | ||
439 | + | ||
440 | + local battleCfg = actCfg[id] | ||
441 | + if not battleCfg then return 3 end | ||
442 | + | ||
443 | + local actData = role.activity:getActData("ChallengeLevel") or {} | ||
444 | + | ||
445 | + local preArr = battleCfg.prepose:toArray(true, "=") | ||
446 | + for _, v in ipairs(preArr) do | ||
447 | + local battleInfo = actData[v] | ||
448 | + if not battleInfo then | ||
449 | + return 4 | ||
450 | + end | ||
451 | + local star = battleInfo["star"] or 0 | ||
452 | + if star <= 0 then | ||
453 | + return 4 | ||
454 | + end | ||
455 | + end | ||
456 | + -- check cost | ||
457 | + local changeFlag = false | ||
458 | + local ticket = actData["ticket"] | ||
459 | + if battleCfg.type ~= "" then | ||
460 | + local num = battleCfg.type:toArray(true, "=")[3] | ||
461 | + if count and count > 0 then | ||
462 | + if battleCfg.rank == 0 then | ||
463 | + return 7 | ||
464 | + end | ||
465 | + local bi = actData[id] | ||
466 | + if not bi then return 8 end | ||
467 | + local star = bi["star"] or 0 | ||
468 | + if star < 1 then | ||
469 | + return 9 | ||
470 | + end | ||
471 | + num = num * count | ||
472 | + end | ||
473 | + if ticket < num then | ||
474 | + return 6 | ||
475 | + end | ||
476 | + actData["ticket"] = ticket - num | ||
477 | + changeFlag = true | ||
478 | + end | ||
479 | + | ||
480 | + if not count then | ||
481 | + role.__actBattleCache = { | ||
482 | + key = tostring(math.random()), | ||
483 | + actid = actid, | ||
484 | + id = id, | ||
485 | + } | ||
486 | + SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack({key = role.__actBattleCache.key})) | ||
487 | + else | ||
488 | + if count <= 0 then | ||
489 | + return | ||
490 | + end | ||
491 | + if battleCfg.rank == 0 then | ||
492 | + return 7 | ||
493 | + end | ||
494 | + local bi = actData[id] | ||
495 | + local star = bi["star"] | ||
496 | + local award = battleCfg.item_clear:toNumMap() | ||
497 | + if getStarCount(battleCfg, star) == 3 then | ||
498 | + local aw = battleCfg.perfect_reward:toNumMap() | ||
499 | + for k, v in pairs(aw) do | ||
500 | + award[k] = (award[k] or 0) + v | ||
501 | + end | ||
502 | + end | ||
503 | + for k, v in pairs(award) do | ||
504 | + award[k] = v * count | ||
505 | + end | ||
506 | + local reward, change = role:award(award, {log = {desc = "actBattle", int1 = actid, int2 = count or 0}}) | ||
507 | + SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | ||
508 | + | ||
509 | + bi["sum"] = bi["sum"] + bi["top"] | ||
510 | + actData[id] = bi | ||
511 | + changeFlag = true | ||
512 | + | ||
513 | + local rankVal = 0 | ||
514 | + if battleCfg.rank == 1 then | ||
515 | + rankVal = bi["sum"] | ||
516 | + elseif battleCfg.rank == 2 then | ||
517 | + rankVal = bi["top"] | ||
518 | + end | ||
519 | + role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) | ||
520 | + end | ||
521 | + if changeFlag then | ||
522 | + role.activity:updateActData("ChallengeLevel", actData) | ||
523 | + end | ||
524 | + | ||
525 | + return true | ||
526 | +end | ||
527 | + | ||
528 | +function _M.endBattleRpc(agent, data) | ||
529 | + local role = agent.role | ||
530 | + local msg = MsgPack.unpack(data) | ||
531 | + local actid = msg.actid | ||
532 | + local id = msg.id | ||
533 | + local key = msg.key | ||
534 | + local isWin = msg.isWin | ||
535 | + local heros = msg.heros | ||
536 | + local support = msg.support | ||
537 | + if not role.activity:isOpenById(actid) then return 1 end | ||
538 | + | ||
539 | + if not role.__actBattleCache then return 2 end | ||
540 | + | ||
541 | + if role.__actBattleCache.id ~= id or role.__actBattleCache.key ~= key and role.__actBattleCache.actid ~= actid then | ||
542 | + SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({errorCode = 1})) | ||
543 | + end | ||
544 | + | ||
545 | + local actCfg = csvdb["activity_battleCsv"][actid] | ||
546 | + if not actCfg then return 3 end | ||
547 | + | ||
548 | + local battleCfg = actCfg[id] | ||
549 | + if not battleCfg then return 4 end | ||
550 | + | ||
551 | + local actData = role.activity:getActData("ChallengeLevel") or {} | ||
552 | + | ||
553 | + local reward, change = {}, nil | ||
554 | + | ||
555 | + local battleInfo = actData[id] or {} | ||
556 | + local curStar = 0 | ||
557 | + if isWin then | ||
558 | + local herosInfo = msg.heros | ||
559 | + | ||
560 | + local check = {} | ||
561 | + -- 1 通关 | ||
562 | + check[1] = function(_) | ||
563 | + return true | ||
564 | + end | ||
565 | + -- 2 阵亡人数 <= N | ||
566 | + check[2] = function(_, cond) | ||
567 | + return msg.info.dead and msg.info.dead <= cond | ||
568 | + end | ||
569 | + -- 3 全员存活 | ||
570 | + check[3] = function(_) | ||
571 | + return msg.info.dead and msg.info.dead == 0 | ||
572 | + end | ||
573 | + -- 4 指定种族 >= N | ||
574 | + check[4] = function(_, cond) | ||
575 | + local count = 0 | ||
576 | + for _, one in pairs(herosInfo) do | ||
577 | + local heroData = csvdb["unitCsv"][one.type] | ||
578 | + if heroData.camp == cond then | ||
579 | + count = count + 1 | ||
580 | + end | ||
581 | + end | ||
582 | + return count >= cond | ||
583 | + end | ||
584 | + -- 5 指定职业 >= N | ||
585 | + check[5] = function(_, cond) | ||
586 | + local count = 0 | ||
587 | + for _, one in pairs(herosInfo) do | ||
588 | + local heroData = csvdb["unitCsv"][one.type] | ||
589 | + if heroData.job == cond then | ||
590 | + count = count + 1 | ||
591 | + end | ||
592 | + end | ||
593 | + return count >= cond | ||
594 | + end | ||
595 | + -- 6 含有指定角色 | ||
596 | + check[6] = function(_, cond) | ||
597 | + for _, one in pairs(herosInfo) do | ||
598 | + if one.type == cond then | ||
599 | + return true | ||
600 | + end | ||
601 | + end | ||
602 | + return false | ||
603 | + end | ||
604 | + -- 7 通关耗时 <= X 秒 msg.info.atime | ||
605 | + check[7] = function(_, cond) | ||
606 | + return msg.info.atime and msg.info.atime <= cond | ||
607 | + end | ||
608 | + curStar = 0 | ||
609 | + local sweepConds = battleCfg.sweep_condition:toTableArray(true) | ||
610 | + for i, cond in ipairs(sweepConds) do | ||
611 | + if check[cond[1]] and check[cond[1]](table.unpack(cond)) then | ||
612 | + curStar = curStar + (1 << (i - 1)) | ||
613 | + end | ||
614 | + end | ||
615 | + else | ||
616 | + curStar = 0 | ||
617 | + end | ||
618 | + local oldStarNum = getStarCount(battleCfg, battleInfo["star"] or 0) | ||
619 | + local newStarNum = getStarCount(battleCfg, curStar) | ||
620 | + if newStarNum > oldStarNum then | ||
621 | + battleInfo["star"] = curStar | ||
622 | + end | ||
623 | + | ||
624 | + if battleCfg.rank ~= 0 then | ||
625 | + -- 更新排行榜 最高伤害 | ||
626 | + local dmg = 0 | ||
627 | + for k, v in pairs(msg.info.damage) do | ||
628 | + if k % 100 == 2 then | ||
629 | + dmg = dmg + v | ||
630 | + end | ||
631 | + end | ||
632 | + battleInfo["top"] = math.max(battleInfo["top"] or 0, dmg) | ||
633 | + battleInfo["sum"] = (battleInfo["sum"] or 0) + dmg | ||
634 | + local rankVal = 0 | ||
635 | + if battleCfg.rank == 1 then | ||
636 | + rankVal = battleInfo["sum"] | ||
637 | + elseif battleCfg.rank == 2 then | ||
638 | + rankVal = battleInfo["top"] | ||
639 | + end | ||
640 | + if rankVal > 0 then | ||
641 | + role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) | ||
642 | + end | ||
643 | + end | ||
644 | + actData[id] = battleInfo | ||
645 | + role.activity:updateActData("ChallengeLevel", actData) | ||
646 | + | ||
647 | + if oldStarNum == 0 or battleCfg.rank ~= 0 then | ||
648 | + reward = battleCfg.item_clear:toNumMap() | ||
649 | + end | ||
650 | + if (oldStarNum < 3 and newStarNum == 3) or battleCfg.rank ~= 0 then | ||
651 | + local aw = battleCfg.perfect_reward:toNumMap() | ||
652 | + for k, v in pairs(aw) do | ||
653 | + reward[k] = (reward[k] or 0) + v | ||
654 | + end | ||
655 | + end | ||
656 | + | ||
657 | + role:checkBattle("act_battle", { | ||
658 | + cfg = battleCfg, | ||
659 | + star = newStarNum, | ||
660 | + isWin = isWin, | ||
661 | + info = msg.info, | ||
662 | + reward = reward, | ||
663 | + heros = heros, | ||
664 | + supports = support, | ||
665 | + }) | ||
666 | + | ||
667 | + reward, change = role:award(reward, {log = {desc = "actBattle", int1 = actid, int2 = newStarNum}}) | ||
668 | + | ||
669 | + SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({ | ||
670 | + reward = reward, | ||
671 | + change = change | ||
672 | + })) | ||
673 | + | ||
674 | + return true | ||
675 | +end | ||
676 | + | ||
677 | +function _M.battleRankRpc(agent, data) | ||
678 | + local role = agent.role | ||
679 | + local msg = MsgPack.unpack(data) | ||
680 | + local actid = msg.actid | ||
681 | + if not role.activity:isOpenById(actid) then return 1 end | ||
682 | + | ||
683 | + local rankInfo = role:getRankInfoCommon(RANK_TYPE.ActBattleBoss) | ||
684 | + | ||
685 | + SendPacket(actionCodes.Activity_battleRankRpc, MsgPack.pack(rankInfo)) | ||
686 | + return true | ||
687 | +end | ||
688 | + | ||
689 | +function _M.battleMilestoneRpc(agent, data) | ||
690 | + local role = agent.role | ||
691 | + local msg = MsgPack.unpack(data) | ||
692 | + local actid = msg.actid | ||
693 | + local id = msg.id | ||
694 | + local index = msg.index | ||
695 | + | ||
696 | + if not role.activity:isOpenById(actid) then return 1 end | ||
697 | + | ||
698 | + local actCfg = csvdb["activity_mileageCsv"][actid] | ||
699 | + if not actCfg then return 3 end | ||
700 | + | ||
701 | + local mileCfg = actCfg[index] | ||
702 | + if not mileCfg then return 4 end | ||
703 | + | ||
704 | + local actData = role.activity:getActData("ChallengeLevel") or {} | ||
705 | + local battleInfo = actData[id] or {} | ||
706 | + local val = 0 | ||
707 | + if mileCfg.type == 1 then | ||
708 | + val = battleInfo["sum"] or 0 | ||
709 | + elseif mileCfg.type == 2 then | ||
710 | + val = battleInfo["top"] or 0 | ||
711 | + end | ||
712 | + | ||
713 | + local record = battleInfo["r"] or "" | ||
714 | + local flag = string.char(string.getbit(record, index)) | ||
715 | + if flag == "1" then return 5 end | ||
716 | + if mileCfg.condition > val then return 6 end | ||
717 | + | ||
718 | + battleInfo["r"] = string.setbit(record, index) | ||
719 | + actData[id] = battleInfo | ||
720 | + role.activity:updateActData("ChallengeLevel", actData) | ||
721 | + | ||
722 | + local award = mileCfg.reward:toNumMap() | ||
723 | + local reward, change = role:award(award, {log = {desc = "actMilestone", int1 = actid, int2 = index}}) | ||
724 | + SendPacket(actionCodes.Activity_battleMilestoneRpc, MsgPack.pack(role:packReward(reward, change))) | ||
725 | + | ||
726 | + return true | ||
727 | +end | ||
728 | + | ||
418 | return _M | 729 | return _M |
419 | \ No newline at end of file | 730 | \ No newline at end of file |
src/actions/GmAction.lua
@@ -535,6 +535,7 @@ function _M.test(role, pms) | @@ -535,6 +535,7 @@ function _M.test(role, pms) | ||
535 | --hero.unlockPoolRpc({role = role}, MsgPack.pack({type = id})) | 535 | --hero.unlockPoolRpc({role = role}, MsgPack.pack({type = id})) |
536 | 536 | ||
537 | --role:sendMail(13, nil, "1=2", {111}) | 537 | --role:sendMail(13, nil, "1=2", {111}) |
538 | + dump(redisproxy:zrevrange("rank:tower", 0 , 10, "WITHSCORES")) | ||
538 | return "成功" | 539 | return "成功" |
539 | end | 540 | end |
540 | 541 |
src/actions/HangAction.lua
@@ -632,7 +632,7 @@ function _M.endBonusBattleRpc(agent, data) | @@ -632,7 +632,7 @@ function _M.endBonusBattleRpc(agent, data) | ||
632 | check[4] = function(_, cond) | 632 | check[4] = function(_, cond) |
633 | local count = 0 | 633 | local count = 0 |
634 | for _, one in pairs(herosInfo) do | 634 | for _, one in pairs(herosInfo) do |
635 | - local heroData = csv["unitCsv"][one.type] | 635 | + local heroData = csvdb["unitCsv"][one.type] |
636 | if heroData.camp == cond then | 636 | if heroData.camp == cond then |
637 | count = count + 1 | 637 | count = count + 1 |
638 | end | 638 | end |
@@ -643,7 +643,7 @@ function _M.endBonusBattleRpc(agent, data) | @@ -643,7 +643,7 @@ function _M.endBonusBattleRpc(agent, data) | ||
643 | check[5] = function(_, cond) | 643 | check[5] = function(_, cond) |
644 | local count = 0 | 644 | local count = 0 |
645 | for _, one in pairs(herosInfo) do | 645 | for _, one in pairs(herosInfo) do |
646 | - local heroData = csv["unitCsv"][one.type] | 646 | + local heroData = csvdb["unitCsv"][one.type] |
647 | if heroData.job == cond then | 647 | if heroData.job == cond then |
648 | count = count + 1 | 648 | count = count + 1 |
649 | end | 649 | end |
src/models/Activity.lua
@@ -179,6 +179,7 @@ function Activity:checkActivityStatus(now, isCrossDay, notify) | @@ -179,6 +179,7 @@ function Activity:checkActivityStatus(now, isCrossDay, notify) | ||
179 | 179 | ||
180 | if isOpen then | 180 | if isOpen then |
181 | if actime[actId] and actime[actId] == startTime then -- 还是之前的状态 开放中 | 181 | if actime[actId] and actime[actId] == startTime then -- 还是之前的状态 开放中 |
182 | + self:onLoginActivity(actId) | ||
182 | else -- 重置 | 183 | else -- 重置 |
183 | actime[actId] = startTime | 184 | actime[actId] = startTime |
184 | self:closeActivity(actId, notify, true) | 185 | self:closeActivity(actId, notify, true) |
@@ -484,11 +485,30 @@ activityFunc[Activity.ActivityType.HangDrop] = { | @@ -484,11 +485,30 @@ activityFunc[Activity.ActivityType.HangDrop] = { | ||
484 | end | 485 | end |
485 | } | 486 | } |
486 | 487 | ||
488 | +--ChallengeLevel | ||
489 | +activityFunc[Activity.ActivityType.ChallengeLevel] = { | ||
490 | + ["init"] = function(self, actType, isCrossDay, notify, actId) | ||
491 | + self:getBattleTicket(actId) | ||
492 | + end, | ||
493 | + ["login"] = function(self, actType, actId) | ||
494 | + self:getBattleTicket(actId) | ||
495 | + end | ||
496 | +} | ||
497 | + | ||
498 | +function Activity:onLoginActivity(actId) | ||
499 | + local actData = csvdb["activity_ctrlCsv"][actId] | ||
500 | + if not actData then return end | ||
501 | + local actType = actData.showType | ||
502 | + if activityFunc[actType] and activityFunc[actType]['login'] then | ||
503 | + activityFunc[actType]["login"](self, actType, actId) | ||
504 | + end | ||
505 | +end | ||
506 | + | ||
487 | function Activity:initActivity(actId, isCrossDay, notify) | 507 | function Activity:initActivity(actId, isCrossDay, notify) |
488 | local actData = csvdb["activity_ctrlCsv"][actId] | 508 | local actData = csvdb["activity_ctrlCsv"][actId] |
489 | if not actData then return end | 509 | if not actData then return end |
490 | local actType = actData.showType | 510 | local actType = actData.showType |
491 | - if activityFunc[actType] and activityFunc[actType]['close'] then | 511 | + if activityFunc[actType] and activityFunc[actType]['init'] then |
492 | activityFunc[actType]["init"](self, actType, isCrossDay, notify, actId) | 512 | activityFunc[actType]["init"](self, actType, isCrossDay, notify, actId) |
493 | end | 513 | end |
494 | end | 514 | end |
@@ -633,5 +653,39 @@ function Activity:recycleActItem(actId) | @@ -633,5 +653,39 @@ function Activity:recycleActItem(actId) | ||
633 | end | 653 | end |
634 | end | 654 | end |
635 | 655 | ||
656 | +-- 活动挑战关卡计算门票 | ||
657 | +function Activity:getBattleTicket(actId) | ||
658 | + local role = self.owner | ||
659 | + local createTs = role:getProperty("ctime") | ||
660 | + local actCfg = csvdb["activity_ctrlCsv"][actId] | ||
661 | + if not actCfg then return 0 end | ||
662 | + | ||
663 | + local actStartTime = 0 | ||
664 | + local openTimes = actCfg.time:toArray(false, "=") | ||
665 | + actStartTime = toUnixtime(openTimes[1]..string_format("%02x", RESET_TIME)) | ||
666 | + local actData = self:getActData("ChallengeLevel") or {} | ||
667 | + local startTs = actData["ts"] or math.max(actStartTime, createTs) | ||
668 | + local timeNow = skynet.timex() | ||
669 | + local modify = false | ||
670 | + local arr = actCfg.condition2:toArray(true, "=") | ||
671 | + | ||
672 | + local ticketId, init, limit, duration = arr[1] or 0, arr[2] or 0, arr[3] or 0, arr[4] or 10000 | ||
673 | + | ||
674 | + local count = actData["ticket"] or init | ||
675 | + local add = math.max(math.floor((timeNow - startTs) / (duration * 60)), 0) | ||
676 | + | ||
677 | + local newCount= math.min(count + add, limit) | ||
678 | + if newCount ~= count or newCount >= limit then | ||
679 | + modify = true | ||
680 | + end | ||
681 | + add = newCount - count | ||
682 | + | ||
683 | + if modify or not next(actData) then | ||
684 | + actData["ticket"] = newCount | ||
685 | + actData["ts"] = newCount >= limit and timeNow or (startTs + add * duration * 60) | ||
686 | + self:updateActData("ChallengeLevel", actData) | ||
687 | + end | ||
688 | +end | ||
689 | + | ||
636 | 690 | ||
637 | return Activity | 691 | return Activity |
src/models/RoleBattle.lua
@@ -16,6 +16,7 @@ local BattleType = { | @@ -16,6 +16,7 @@ local BattleType = { | ||
16 | bonus = 300, | 16 | bonus = 300, |
17 | pvpc = 500, | 17 | pvpc = 500, |
18 | pvph = 501, | 18 | pvph = 501, |
19 | + act_battle = 502, | ||
19 | } | 20 | } |
20 | 21 | ||
21 | RoleBattle.bind = function (Role) | 22 | RoleBattle.bind = function (Role) |
@@ -86,6 +87,20 @@ function Role:checkBattle(battleType, params) | @@ -86,6 +87,20 @@ function Role:checkBattle(battleType, params) | ||
86 | enemylist[#enemylist + 1] = one["unitType"] | 87 | enemylist[#enemylist + 1] = one["unitType"] |
87 | end | 88 | end |
88 | end, | 89 | end, |
90 | + act_battle = function() | ||
91 | + for slot, hero in pairs(self:getTeamHerosInfo(params.heros)) do | ||
92 | + selflist[slot] = hero.type | ||
93 | + end | ||
94 | + heroscore = self:getTeamBattleValue(params.heros) | ||
95 | + for slot , one in pairs(params.supports) do | ||
96 | + teamskill[one[1]] = one[2] | ||
97 | + end | ||
98 | + local carbonData = params.cfg | ||
99 | + local monsterData = csvdb[carbonData.monster:match("/([^/]*)$") .. "Csv"] | ||
100 | + for slot, one in pairs(monsterData[1]) do | ||
101 | + enemylist[#enemylist + 1] = one["unitType"] | ||
102 | + end | ||
103 | + end, | ||
89 | pvpc = function() | 104 | pvpc = function() |
90 | for slot, hero in pairs(self:getProperty("pvpTSC")) do | 105 | for slot, hero in pairs(self:getProperty("pvpTSC")) do |
91 | selflist[slot] = hero.type | 106 | selflist[slot] = hero.type |
@@ -163,7 +178,7 @@ function Role:checkBattle(battleType, params) | @@ -163,7 +178,7 @@ function Role:checkBattle(battleType, params) | ||
163 | mission_starttime = clientInfo.start or 0, -- 战斗开始时间,格式 unixtime 秒级 | 178 | mission_starttime = clientInfo.start or 0, -- 战斗开始时间,格式 unixtime 秒级 |
164 | mission_roundtime = clientInfo.atime or 0, -- 对局时长(秒) | 179 | mission_roundtime = clientInfo.atime or 0, -- 对局时长(秒) |
165 | mission_result = params.isWin and 1 or 2, -- 战斗结果(0-无效,1-胜利,2-失败) | 180 | mission_result = params.isWin and 1 or 2, -- 战斗结果(0-无效,1-胜利,2-失败) |
166 | - mission_star = 0, -- 战斗完成星数,无星级的话填写0 | 181 | + mission_star = params.star or 0, -- 战斗完成星数,无星级的话填写0 |
167 | mission_restriction = 0, -- 周期内参与限制(0表示没有上限) | 182 | mission_restriction = 0, -- 周期内参与限制(0表示没有上限) |
168 | mission_difficulty = 0, -- 关卡困难度,无难度区分的话填写0 | 183 | mission_difficulty = 0, -- 关卡困难度,无难度区分的话填写0 |
169 | mission_strength = 1, -- 消耗的体力或次数 | 184 | mission_strength = 1, -- 消耗的体力或次数 |
src/models/RoleLog.lua
@@ -47,6 +47,8 @@ local ItemReason = { | @@ -47,6 +47,8 @@ local ItemReason = { | ||
47 | actGachakon = 132, -- 扭蛋活动 | 47 | actGachakon = 132, -- 扭蛋活动 |
48 | totalRecharge = 133, -- 累计充值奖励 | 48 | totalRecharge = 133, -- 累计充值奖励 |
49 | actHangDrop = 134, -- 掉落活动奖励 | 49 | actHangDrop = 134, -- 掉落活动奖励 |
50 | + actBattle = 135, -- 活动关卡 | ||
51 | + actMilestone = 136, -- 活动关卡boss伤害里程碑 | ||
50 | 52 | ||
51 | 53 | ||
52 | advHang = 301, -- 拾荒挂机 | 54 | advHang = 301, -- 拾荒挂机 |
src/models/RolePlugin.lua
@@ -1929,6 +1929,51 @@ function RolePlugin.bind(Role) | @@ -1929,6 +1929,51 @@ function RolePlugin.bind(Role) | ||
1929 | end | 1929 | end |
1930 | deleteNotify({pattern = pattern}) | 1930 | deleteNotify({pattern = pattern}) |
1931 | end | 1931 | end |
1932 | + | ||
1933 | + local CommonRankTime = toUnixtime("2019010100") | ||
1934 | + function Role:updateRankCommon(rankType, rankVal, reserve) | ||
1935 | + if not rankType then return end | ||
1936 | + reserve = reserve or 0 | ||
1937 | + local now = skynet.timex() | ||
1938 | + local ct = math.ceil((now - CommonRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年 | ||
1939 | + ct = 10000 - ct -- 越早的排名越靠前 | ||
1940 | + local score = (reserve * 10000 + ct) * 10000000 + rankVal | ||
1941 | + | ||
1942 | + local roleId = self:getProperty("id") | ||
1943 | + redisproxy:pipelining(function (red) | ||
1944 | + red:zadd(RANK_COMMON..rankType, score, roleId) --更新分数 | ||
1945 | + end) | ||
1946 | + end | ||
1947 | + | ||
1948 | + function Role:getRankInfoCommon(rankType) | ||
1949 | + if not rankType then return end | ||
1950 | + local list = {} | ||
1951 | + local rankKey = RANK_COMMON .. rankType | ||
1952 | + local ids = redisproxy:zrevrange(rankKey, 0 , 99, "WITHSCORES") | ||
1953 | + for i = 1, #ids, 2 do | ||
1954 | + local roleId = tonumber(ids[i]) | ||
1955 | + local rankVal = tonumber(ids[i + 1]) | ||
1956 | + rankVal = rankVal % 10000000 | ||
1957 | + table.insert(list, {roleId = roleId, player = rankVal}) | ||
1958 | + end | ||
1959 | + | ||
1960 | + for _, v in ipairs(list) do | ||
1961 | + local _, curInfo = rpcRole(v.roleId, "friendSInfo") | ||
1962 | + curInfo.ltime = nil | ||
1963 | + curInfo.rankVal = v.player | ||
1964 | + v.player = curInfo | ||
1965 | + end | ||
1966 | + | ||
1967 | + local rank = redisproxy:ZREVRANK(rankKey, self:getProperty("id")) | ||
1968 | + if not rank then | ||
1969 | + rank = -1 | ||
1970 | + else | ||
1971 | + rank = rank + 1 | ||
1972 | + end | ||
1973 | + return {list = list, rank = rank} | ||
1974 | + end | ||
1975 | + | ||
1976 | + | ||
1932 | end | 1977 | end |
1933 | 1978 | ||
1934 | return RolePlugin | 1979 | return RolePlugin |
1935 | \ No newline at end of file | 1980 | \ No newline at end of file |
src/services/globald.lua
@@ -7,6 +7,7 @@ require "shared.init" | @@ -7,6 +7,7 @@ require "shared.init" | ||
7 | require "utils.init" | 7 | require "utils.init" |
8 | require "RedisKeys" | 8 | require "RedisKeys" |
9 | require "skynet.manager" | 9 | require "skynet.manager" |
10 | +require "GlobalVar" | ||
10 | 11 | ||
11 | 12 | ||
12 | local ipairs = ipairs | 13 | local ipairs = ipairs |
@@ -16,6 +17,7 @@ local string_format = string.format | @@ -16,6 +17,7 @@ local string_format = string.format | ||
16 | 17 | ||
17 | 18 | ||
18 | local CHECK_MAIL_STATUS_INTERVAL = 100 * 60 | 19 | local CHECK_MAIL_STATUS_INTERVAL = 100 * 60 |
20 | +local CHECK_BATTLE_ACT_CLOSE_INTERVAL = 100 * 1 | ||
19 | local function mailQuene() | 21 | local function mailQuene() |
20 | local delayEmail = tonum(redisproxy:hget("autoincrement_set", "delay_email")) | 22 | local delayEmail = tonum(redisproxy:hget("autoincrement_set", "delay_email")) |
21 | if delayEmail == 0 then | 23 | if delayEmail == 0 then |
@@ -91,6 +93,64 @@ local function check_mail_queue() | @@ -91,6 +93,64 @@ local function check_mail_queue() | ||
91 | skynet.timeout(CHECK_MAIL_STATUS_INTERVAL, check_mail_queue) | 93 | skynet.timeout(CHECK_MAIL_STATUS_INTERVAL, check_mail_queue) |
92 | end | 94 | end |
93 | 95 | ||
96 | +-- @desc: 检测关卡活动结束 排行榜奖励发放 | ||
97 | +local lastCheckBattleActTs = 0 | ||
98 | +local function check_battle_act_close() | ||
99 | + local csvdb = require "shared.csvdata" | ||
100 | + local act = require "models.Activity" | ||
101 | + local st = 0 | ||
102 | + local et = 0 | ||
103 | + local actId = 0 | ||
104 | + local timeNow = skynet.timex() | ||
105 | + for k, v in pairs(csvdb["activity_ctrlCsv"]) do | ||
106 | + if v.showType == act.ActivityType.ChallengeLevel then | ||
107 | + local openTimes = v.time:toArray(false, "=") | ||
108 | + if openTimes[1] ~= "0" then | ||
109 | + st = toUnixtime(openTimes[1]..string_format("%02x", RESET_TIME)) | ||
110 | + end | ||
111 | + if openTimes[2] ~= "0" then | ||
112 | + et = toUnixtime(openTimes[2]..string_format("%02x", RESET_TIME)) | ||
113 | + end | ||
114 | + actId = k | ||
115 | + break | ||
116 | + end | ||
117 | + end | ||
118 | + if st ~= 0 and et ~= 0 and actId ~= 0 then | ||
119 | + -- close | ||
120 | + if lastCheckBattleActTs < et and timeNow >= et then | ||
121 | + -- check rank key exist | ||
122 | + local rankKey = RANK_COMMON..RANK_TYPE.ActBattleBoss | ||
123 | + local flag = redisproxy:exists(rankKey) | ||
124 | + if flag then | ||
125 | + local actData = csvdb["activity_groupCsv"][actId] | ||
126 | + local lastRank = actData[#actData].rank | ||
127 | + | ||
128 | + local ids = redisproxy:zrevrange(rankKey, 0 , lastRank - 1) | ||
129 | + local rankIndex = 0 | ||
130 | + for roleId in pairs(ids) do | ||
131 | + rankIndex = rankIndex + 1 | ||
132 | + for _, cfg in pairs(actData) do | ||
133 | + if rankIndex <= cfg.rank then | ||
134 | + redisproxy:insertEmail({ | ||
135 | + roleId = roleId, | ||
136 | + emailId = cfg.email_1, | ||
137 | + attachments = cfg.reward_1, | ||
138 | + contentPms = {rankIndex}, | ||
139 | + }) | ||
140 | + break | ||
141 | + end | ||
142 | + end | ||
143 | + end | ||
144 | + | ||
145 | + redisproxy:del(rankKey..":bak") | ||
146 | + redisproxy:rename(rankKey, rankKey..":bak") | ||
147 | + end | ||
148 | + end | ||
149 | + end | ||
150 | + lastCheckBattleActTs = skynet.timex() | ||
151 | + skynet.timeout(CHECK_BATTLE_ACT_CLOSE_INTERVAL, check_battle_act_close) | ||
152 | +end | ||
153 | + | ||
94 | 154 | ||
95 | 155 | ||
96 | local CMD = {} | 156 | local CMD = {} |
@@ -115,6 +175,7 @@ end | @@ -115,6 +175,7 @@ end | ||
115 | 175 | ||
116 | function CMD.start() | 176 | function CMD.start() |
117 | check_mail_queue() | 177 | check_mail_queue() |
178 | + check_battle_act_close() | ||
118 | end | 179 | end |
119 | 180 | ||
120 | local function __init__() | 181 | local function __init__() |