Commit 61dc5eb6c90fe68df51a6ad6f4071ba38c145bba

Authored by suhongyang
1 parent cb3aaefb

fix global to local

Showing 1 changed file with 4 additions and 4 deletions   Show diff stats
src/adv/Adv.lua
1 1 local Passive = require "adv.AdvPassive"
2 2  
3   --- 工具函数
  3 +-- 工具函数--第一象限 < 10000 < 第二象限 < 20000 < 第四象限 < 30000 < 第三象限
4 4 local function getIdByCr(c, r)
5   - local crId = math.abs(r) + math.abs(c) * 100
  5 + local crId = math.abs(r) + math.abs(c) * 100 -- row + column * 100
6 6 if c < 0 then
7 7 crId = crId + 10000
8 8 end
... ... @@ -27,7 +27,7 @@ local function getCrById(crId)
27 27 end
28 28  
29 29 -----------------------------随机地图-----------------------------
30   ---检查 是否满足层数限制条件
  30 +--检查 是否满足层数限制条件 -- if checktype == 1 then check value in range a=b else check value in array a=b=c
31 31 local function checkIsIn(checkValue, checkType, checkRange)
32 32 if not checkValue then return end
33 33 if checkType == 1 then
... ... @@ -213,7 +213,7 @@ local function randomAdvMap(role, chapterId, level, notNotify)
213 213 end
214 214 for blockId, stageType in pairs(roomData["blocks"]) do
215 215 if AdvSpecialStage[stageType] then
216   - eventType = AdvEventType[AdvSpecialStage[stageType]] -- 地块固定类型
  216 + local eventType = AdvEventType[AdvSpecialStage[stageType]] -- 地块固定类型
217 217 randomEvent(roomId, blockId, eventType)
218 218 else
219 219 stagePool["global"][stageType] = stagePool["global"][stageType] or {}
... ...