Commit 5a8b84a1309937ee2b67a42ac770f5d19712fa12
Merge branch 'tr/bugfix' into tr/bugfix-qa
* tr/bugfix: 可能的报错点 结算正常 删除自动封号 输出删掉
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src/actions/ActivityAction.lua
... | ... | @@ -590,7 +590,7 @@ function _M.endBattleRpc(agent, data) |
590 | 590 | info = msg.info, |
591 | 591 | format = role.__actBattleCache.format |
592 | 592 | }) then |
593 | - SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({errorCode = 1})) | |
593 | + SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({errorCode = 1})) | |
594 | 594 | return true |
595 | 595 | end |
596 | 596 | role.__actBattleCache = nil | ... | ... |
src/models/RoleBattle.lua
... | ... | @@ -145,28 +145,28 @@ function Role:checkBattleCheat(battleType, params) |
145 | 145 | |
146 | 146 | local status = checkOneCheat(clientInfo.selfAttr, selfTeamServer, clientInfo.enemyAttr, enemyServer) |
147 | 147 | if not status then |
148 | - local cheatCount = self:getProperty("cheatCount") | |
149 | - cheatCount = cheatCount + 1 | |
150 | - self:setProperty("cheatCount", cheatCount) | |
148 | + -- local cheatCount = self:getProperty("cheatCount") | |
149 | + -- cheatCount = cheatCount + 1 | |
150 | + -- self:setProperty("cheatCount", cheatCount) | |
151 | 151 | |
152 | 152 | local result = {clientSelf = {}, serverSelf = {}} |
153 | - for k , v in pairs(clientInfo.selfAttr) do | |
153 | + for k , v in pairs(clientInfo.selfAttr or {}) do | |
154 | 154 | result.clientSelf[tostring(k)] = v |
155 | 155 | end |
156 | 156 | for k , v in pairs(selfTeamServer) do |
157 | 157 | result.serverSelf[tostring(k)] = v |
158 | 158 | end |
159 | 159 | result = json.encode(result) |
160 | - self:mylog("cheat", {desc = battleType, int1 = cheatCount, text1 = result}) | |
160 | + self:mylog("cheat", {desc = battleType, int1 = 1, text1 = result}) | |
161 | 161 | |
162 | - for _, v in ipairs(globalCsv.cheat_check) do | |
163 | - if cheatCount == v[1] then | |
164 | - self:setBan(v[2] / 86400, 5) | |
165 | - break | |
166 | - end | |
167 | - end | |
162 | + -- for _, v in ipairs(globalCsv.cheat_check) do | |
163 | + -- if cheatCount == v[1] then | |
164 | + -- self:setBan(v[2] / 86400, 5) | |
165 | + -- break | |
166 | + -- end | |
167 | + -- end | |
168 | 168 | end |
169 | - return status | |
169 | + return true | |
170 | 170 | end |
171 | 171 | |
172 | 172 | function Role:checkBattle(battleType, params) | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -883,7 +883,6 @@ function RolePlugin.bind(Role) |
883 | 883 | self:mylog("role_action", {desc = "ban_rm"}) |
884 | 884 | else |
885 | 885 | self:sendGmMsg(globalCsv.ban_tips[banType] or globalCsv.ban_tips[0]) |
886 | - print(86400 * time) | |
887 | 886 | self:setProperty("banTime", math.ceil(now + 86400 * time)) |
888 | 887 | self:setProperty("banType", banType) |
889 | 888 | self:resetRank() | ... | ... |