Commit 538e9773445d285746f5905b4443809d90a8e3fe

Authored by zhouhaihai
1 parent 007af97e

上宝石

Showing 1 changed file with 2 additions and 23 deletions   Show diff stats
src/actions/RoleAction.lua
@@ -457,16 +457,7 @@ function _M.openTimeBoxRpc(agent, data) @@ -457,16 +457,7 @@ function _M.openTimeBoxRpc(agent, data)
457 if boxL[slot] then return end 457 if boxL[slot] then return end
458 role:costItems({[itemId] = 1}) 458 role:costItems({[itemId] = 1})
459 boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime} 459 boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime}
460 -  
461 - -- 上宝石  
462 - local gemId = msg.gem or 0  
463 - -- local num = randomData[gemId .. "_gem_num"]  
464 - -- if num then  
465 - -- if not role:checkItemEnough({[gemId] = 1}) then return end  
466 - -- role:costItems({[gemId] = 1})  
467 - -- end  
468 -  
469 - boxL[slot].gem = gemId 460 +
470 elseif oper == 2 then -- 领取 461 elseif oper == 2 then -- 领取
471 local quick = msg.quick 462 local quick = msg.quick
472 if not boxL[slot] then return end 463 if not boxL[slot] then return end
@@ -482,27 +473,15 @@ function _M.openTimeBoxRpc(agent, data) @@ -482,27 +473,15 @@ function _M.openTimeBoxRpc(agent, data)
482 local randomData = csvdb["item_randomCsv"][itemData.id] 473 local randomData = csvdb["item_randomCsv"][itemData.id]
483 reward = randomData.gift:toNumMap() -- 固定奖励 474 reward = randomData.gift:toNumMap() -- 固定奖励
484 -- 随机奖励 475 -- 随机奖励
485 - local gemId = boxL[slot].gem  
486 local reward = {} 476 local reward = {}
487 for i = 1, 10 do 477 for i = 1, 10 do
488 local num = randomData["num" .. i] 478 local num = randomData["num" .. i]
489 local gift = randomData["gift" .. i] 479 local gift = randomData["gift" .. i]
490 if num and gift and num > 0 and gift ~= "" then 480 if num and gift and num > 0 and gift ~= "" then
491 local pool = {} 481 local pool = {}
492 - local selectGift = {}  
493 for _, temp in ipairs(gift:toArray()) do 482 for _, temp in ipairs(gift:toArray()) do
494 local set = temp:toArray(true, "=") 483 local set = temp:toArray(true, "=")
495 - if gemId == set[1] then  
496 - table.insert(selectGift, set)  
497 - else  
498 - table.insert(pool, set)  
499 - end  
500 - end  
501 -  
502 - if gemId ~= 0 and next(selectGift) then  
503 - num = num - 1  
504 - local idx = math.randWeight(selectGift, 3)  
505 - reward[selectGift[idx][1]] = (reward[selectGift[idx][1]] or 0) + selectGift[idx][2] 484 + table.insert(pool, set)
506 end 485 end
507 486
508 local needCount = math.min(#pool, num) 487 local needCount = math.min(#pool, num)