Commit 46a0db220ccf4acdc740ada8ca8e36d26e838883
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d49797b7
Squashed commit of the following:
commit 1af7ada5d6f5e31a9725e6d3f8be90c438eec1fd Merge: 00bf602 a5b98c3 Author: liuzujun <307836273@qq.com> Date: Wed Oct 14 17:50:51 2020 +0800 fix confict commit 00bf602997553cb76b3b9360da30d171b742d418 Author: liuzujun <307836273@qq.com> Date: Wed Oct 14 17:49:09 2020 +0800 限时礼包,抽卡ssr广播 commit a5b98c306f88644197e68c098ce5f1334ae2d690 Author: chenyueqi <1056825054@qq.com> Date: Wed Oct 14 17:25:14 2020 +0800 引导调整 commit 7cde0c44fafe86df431485731e28473d4f313017 Author: zhouhaihai <zhhyf521@163.com> Date: Tue Oct 13 16:11:28 2020 +0800 忽略心跳和未登录状态 超时处理
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140 additions
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src/GlobalVar.lua
@@ -307,9 +307,12 @@ MailId = { | @@ -307,9 +307,12 @@ MailId = { | ||
307 | } | 307 | } |
308 | 308 | ||
309 | TriggerEventType = { | 309 | TriggerEventType = { |
310 | - HangPass = 1, | ||
311 | - LevelUp = 2, | 310 | + HangPass = 1, |
311 | + AdvPass = 2, | ||
312 | TowerPass = 3, | 312 | TowerPass = 3, |
313 | + LevelUp = 4, | ||
314 | + AddNewHero = 5, | ||
315 | + SSRCount = 6, | ||
313 | } | 316 | } |
314 | 317 | ||
315 | DrawCardType = { | 318 | DrawCardType = { |
src/ProtocolCode.lua
@@ -48,6 +48,7 @@ actionCodes = { | @@ -48,6 +48,7 @@ actionCodes = { | ||
48 | Role_getDownloadCvRewardRpc = 132, | 48 | Role_getDownloadCvRewardRpc = 132, |
49 | Role_updateFeedbackInfoRpc = 133, | 49 | Role_updateFeedbackInfoRpc = 133, |
50 | Role_useSelectItemRpc = 134, -- 使用多选一礼包 | 50 | Role_useSelectItemRpc = 134, -- 使用多选一礼包 |
51 | + Role_broadGetSSR = 135, -- 全服广播 获得ssr英雄 | ||
51 | 52 | ||
52 | Adv_startAdvRpc = 151, | 53 | Adv_startAdvRpc = 151, |
53 | Adv_startHangRpc = 152, | 54 | Adv_startHangRpc = 152, |
src/actions/HangAction.lua
@@ -26,6 +26,8 @@ local function checkReward(role) | @@ -26,6 +26,8 @@ local function checkReward(role) | ||
26 | local nowCoinTime = math.min(skynet.timex(), hangInfo.endCoinTime or 0) | 26 | local nowCoinTime = math.min(skynet.timex(), hangInfo.endCoinTime or 0) |
27 | local nowItemTime = math.min(skynet.timex(), hangInfo.endItemTime or 0) | 27 | local nowItemTime = math.min(skynet.timex(), hangInfo.endItemTime or 0) |
28 | 28 | ||
29 | + local expCoef, itemCoef = role.storeData:getHangDropCoef() | ||
30 | + | ||
29 | -- 此次挂机,其中翻倍时长占多少 | 31 | -- 此次挂机,其中翻倍时长占多少 |
30 | local doubleTime = role.activity:getActHangDoubleTime(hangInfo.coinTime, nowCoinTime) | 32 | local doubleTime = role.activity:getActHangDoubleTime(hangInfo.coinTime, nowCoinTime) |
31 | local normalTime = nowCoinTime - hangInfo.coinTime - doubleTime | 33 | local normalTime = nowCoinTime - hangInfo.coinTime - doubleTime |
@@ -39,7 +41,7 @@ local function checkReward(role) | @@ -39,7 +41,7 @@ local function checkReward(role) | ||
39 | hangInfo.itemTime = nowItemTime | 41 | hangInfo.itemTime = nowItemTime |
40 | 42 | ||
41 | local items = role:getProperty("hangBag") | 43 | local items = role:getProperty("hangBag") |
42 | - coinCount = coinCount + coinDoubleCount | 44 | + coinCount = (coinCount + coinDoubleCount) * expCoef |
43 | items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * expCarbonData.money) | 45 | items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * expCarbonData.money) |
44 | items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * expCarbonData.exp) | 46 | items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * expCarbonData.exp) |
45 | items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + coinCount * expCarbonData.playerExp) | 47 | items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + coinCount * expCarbonData.playerExp) |
@@ -75,6 +77,7 @@ local function checkReward(role) | @@ -75,6 +77,7 @@ local function checkReward(role) | ||
75 | if cur[1] == ItemId.BreakCost and doubleTime > 0 then | 77 | if cur[1] == ItemId.BreakCost and doubleTime > 0 then |
76 | cur[2] = cur[2] * 2 | 78 | cur[2] = cur[2] * 2 |
77 | end | 79 | end |
80 | + cur[2] = cur[2] * itemCoef | ||
78 | if (items[cur[1]] and math.ceil((items[cur[1]] + cur[2]) / globalCsv.idle_field_limit) > math.ceil(items[cur[1]] / globalCsv.idle_field_limit)) | 81 | if (items[cur[1]] and math.ceil((items[cur[1]] + cur[2]) / globalCsv.idle_field_limit) > math.ceil(items[cur[1]] / globalCsv.idle_field_limit)) |
79 | or not items[cur[1]] then --要占用新栏位的情况 | 82 | or not items[cur[1]] then --要占用新栏位的情况 |
80 | local addFC | 83 | local addFC |
@@ -162,16 +165,6 @@ function _M.startRpc( agent, data ) | @@ -162,16 +165,6 @@ function _M.startRpc( agent, data ) | ||
162 | 165 | ||
163 | role:updateProperty({field = "hangInfo", value = hangInfo}) | 166 | role:updateProperty({field = "hangInfo", value = hangInfo}) |
164 | 167 | ||
165 | - -- 指定当前引导的步骤 | ||
166 | - if carbonId == 10101 then | ||
167 | - role:saveGuide(5,11) | ||
168 | - elseif carbonId == 10102 then | ||
169 | - role:saveGuide(8,2) | ||
170 | - elseif carbonId == 10103 then | ||
171 | - role:saveGuide(9,2) | ||
172 | - elseif carbonId == 10220 then | ||
173 | - role:saveGuide(22,1) | ||
174 | - end | ||
175 | role:mylog("hang_action", {desc = "startHang", int1 = carbonId}) | 168 | role:mylog("hang_action", {desc = "startHang", int1 = carbonId}) |
176 | SendPacket(actionCodes.Hang_startRpc, '') | 169 | SendPacket(actionCodes.Hang_startRpc, '') |
177 | return true | 170 | return true |
@@ -262,12 +255,7 @@ function _M.endBattleRpc(agent, data) | @@ -262,12 +255,7 @@ function _M.endBattleRpc(agent, data) | ||
262 | 255 | ||
263 | -- 引导 | 256 | -- 引导 |
264 | if carbonId == 10101 then | 257 | if carbonId == 10101 then |
265 | - role:finishGuide(5) | ||
266 | - elseif carbonId == 10102 then | ||
267 | - role:finishGuide(8) | ||
268 | - role:saveGuide(9, 2) | ||
269 | - elseif carbonId == 10103 then | ||
270 | - role:finishGuide(9) | 258 | + role:finishGuide(6) |
271 | elseif carbonId == 20101 then | 259 | elseif carbonId == 20101 then |
272 | role:finishGuide(22) | 260 | role:finishGuide(22) |
273 | end | 261 | end |
@@ -341,7 +329,7 @@ function _M.roleFormatRpc(agent , data) | @@ -341,7 +329,7 @@ function _M.roleFormatRpc(agent , data) | ||
341 | hangTeam.leader = msg.leader | 329 | hangTeam.leader = msg.leader |
342 | hangTeam.supports = supports | 330 | hangTeam.supports = supports |
343 | role:saveHangTeam(hangTeam) | 331 | role:saveHangTeam(hangTeam) |
344 | - role:saveGuide(5,8) | 332 | + role:finishGuide(5) |
345 | SendPacket(actionCodes.Hang_roleFormatRpc, '') | 333 | SendPacket(actionCodes.Hang_roleFormatRpc, '') |
346 | return true | 334 | return true |
347 | end | 335 | end |
@@ -500,8 +488,9 @@ function _M.buyBonusCountRpc(agent, data) | @@ -500,8 +488,9 @@ function _M.buyBonusCountRpc(agent, data) | ||
500 | end | 488 | end |
501 | 489 | ||
502 | local bonusC = role.dailyData:getProperty("bonusC") | 490 | local bonusC = role.dailyData:getProperty("bonusC") |
491 | + local extraCnt = role.storeData:getBonusExtraFightCount() | ||
503 | bonusC[btype] = bonusC[btype] or {c = 0, b = 0} | 492 | bonusC[btype] = bonusC[btype] or {c = 0, b = 0} |
504 | - local lastCount = globalCsv.bonus_daily_buy_count * coef - bonusC[btype]["b"] | 493 | + local lastCount = globalCsv.bonus_daily_buy_count * coef + extraCnt - bonusC[btype]["b"] |
505 | if math.illegalNum(count, 1, lastCount) then return 1 end | 494 | if math.illegalNum(count, 1, lastCount) then return 1 end |
506 | 495 | ||
507 | if not role:checkItemEnough({[ItemId.Diamond] = globalCsv.bonus_buy_cost * count}) then return 2 end | 496 | if not role:checkItemEnough({[ItemId.Diamond] = globalCsv.bonus_buy_cost * count}) then return 2 end |
@@ -541,12 +530,13 @@ function _M.startBonusBattleRpc(agent, data) | @@ -541,12 +530,13 @@ function _M.startBonusBattleRpc(agent, data) | ||
541 | 530 | ||
542 | local actData = csvdb["activity_ctrlCsv"][actId] | 531 | local actData = csvdb["activity_ctrlCsv"][actId] |
543 | 532 | ||
533 | + local extraCnt = role.storeData:getBonusExtraFightCount() | ||
544 | local coef = 1 | 534 | local coef = 1 |
545 | if open and actData then | 535 | if open and actData then |
546 | coef = tonumber(actData.condition2) | 536 | coef = tonumber(actData.condition2) |
547 | end | 537 | end |
548 | 538 | ||
549 | - if globalCsv.bonus_daily_count * coef - bonusC[bonusData.type]["c"] <= 0 then return 7 end | 539 | + if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] <= 0 then return 7 end |
550 | 540 | ||
551 | 541 | ||
552 | role.__bonusBattleCache = { | 542 | role.__bonusBattleCache = { |
@@ -566,6 +556,7 @@ function _M.endBonusBattleRpc(agent, data) | @@ -566,6 +556,7 @@ function _M.endBonusBattleRpc(agent, data) | ||
566 | if not role.__bonusBattleCache then return 1 end | 556 | if not role.__bonusBattleCache then return 1 end |
567 | local open, actId = role.activity:isOpen("BonusDouble") | 557 | local open, actId = role.activity:isOpen("BonusDouble") |
568 | local actData = csvdb["activity_ctrlCsv"][actId] | 558 | local actData = csvdb["activity_ctrlCsv"][actId] |
559 | + local extraCnt = role.storeData:getBonusExtraFightCount() | ||
569 | 560 | ||
570 | local coef = 1 | 561 | local coef = 1 |
571 | if open and actData then | 562 | if open and actData then |
@@ -583,7 +574,7 @@ function _M.endBonusBattleRpc(agent, data) | @@ -583,7 +574,7 @@ function _M.endBonusBattleRpc(agent, data) | ||
583 | -- 胜利扣除次数 | 574 | -- 胜利扣除次数 |
584 | local bonusC = role.dailyData:getProperty("bonusC") | 575 | local bonusC = role.dailyData:getProperty("bonusC") |
585 | bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} | 576 | bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} |
586 | - if globalCsv.bonus_daily_count * coef - bonusC[bonusData.type]["c"] <= 0 then return 3 end | 577 | + if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] <= 0 then return 3 end |
587 | bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + 1 | 578 | bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + 1 |
588 | role.dailyData:updateProperty({field = "bonusC", value = bonusC}) | 579 | role.dailyData:updateProperty({field = "bonusC", value = bonusC}) |
589 | 580 |
src/actions/HeroAction.lua
@@ -54,9 +54,6 @@ function _M.levelUpRpc( agent, data ) | @@ -54,9 +54,6 @@ function _M.levelUpRpc( agent, data ) | ||
54 | hero_upgrade_scoreget = hero:getProperty("battleV") - oldBattleV, -- 通过英雄升级提升的评分 | 54 | hero_upgrade_scoreget = hero:getProperty("battleV") - oldBattleV, -- 通过英雄升级提升的评分 |
55 | }) | 55 | }) |
56 | 56 | ||
57 | - if hero:getProperty("type") == 103 then | ||
58 | - role:finishGuide(7) | ||
59 | - end | ||
60 | hero:mylog({desc = "levelUp", int1 = hero:getProperty("level")}) | 57 | hero:mylog({desc = "levelUp", int1 = hero:getProperty("level")}) |
61 | 58 | ||
62 | role:checkTaskEnter("HeroLevelUp", {level = hero:getProperty("level")}) | 59 | role:checkTaskEnter("HeroLevelUp", {level = hero:getProperty("level")}) |
@@ -129,6 +126,10 @@ function _M.wakeRpc(agent, data) | @@ -129,6 +126,10 @@ function _M.wakeRpc(agent, data) | ||
129 | hero_rise_result = getChangeAttrJson(oldAttr, hero:getTotalAttrs()), --英雄觉醒效果,可记录效果ID,或json格式记录提升效果,{攻击:20,闪避:20,……..} | 126 | hero_rise_result = getChangeAttrJson(oldAttr, hero:getTotalAttrs()), --英雄觉醒效果,可记录效果ID,或json格式记录提升效果,{攻击:20,闪避:20,……..} |
130 | }) | 127 | }) |
131 | 128 | ||
129 | + if hero:getProperty("type") == 204 then | ||
130 | + role:finishGuide(7) | ||
131 | + end | ||
132 | + | ||
132 | SendPacket(actionCodes.Hero_wakeRpc, '') | 133 | SendPacket(actionCodes.Hero_wakeRpc, '') |
133 | 134 | ||
134 | role:checkTaskEnter("HeroStarCollect", {}) | 135 | role:checkTaskEnter("HeroStarCollect", {}) |
@@ -846,9 +847,9 @@ function _M.drawHeroRpc(agent, data) | @@ -846,9 +847,9 @@ function _M.drawHeroRpc(agent, data) | ||
846 | 847 | ||
847 | role:costItems(cost, {log = {desc = "drawHero", int1 = btype, int2 = poolId}}) | 848 | role:costItems(cost, {log = {desc = "drawHero", int1 = btype, int2 = poolId}}) |
848 | 849 | ||
849 | - local guideHero | ||
850 | - if role:getProperty("newerGuide") == "11=1" then | ||
851 | - guideHero = globalCsv.newdraw_hero_item_id or 613 | 850 | + local guideHero = nil |
851 | + if role:getProperty("newerGuide") == "8=1" then | ||
852 | + guideHero = globalCsv.newdraw_hero_item_id or 503 | ||
852 | end | 853 | end |
853 | 854 | ||
854 | local ssrCount = 0 | 855 | local ssrCount = 0 |
@@ -867,12 +868,16 @@ function _M.drawHeroRpc(agent, data) | @@ -867,12 +868,16 @@ function _M.drawHeroRpc(agent, data) | ||
867 | local itemId = math.randWeight(resultPool, 1) | 868 | local itemId = math.randWeight(resultPool, 1) |
868 | if guideHero then | 869 | if guideHero then |
869 | itemId = guideHero | 870 | itemId = guideHero |
870 | - guideHero = nil | ||
871 | end | 871 | end |
872 | 872 | ||
873 | local itemData = csvdb["itemCsv"][itemId] | 873 | local itemData = csvdb["itemCsv"][itemId] |
874 | if itemData.quality == HeroQuality.SSR then | 874 | if itemData.quality == HeroQuality.SSR then |
875 | ssrCount = ssrCount + 1 | 875 | ssrCount = ssrCount + 1 |
876 | + if not guideHero then | ||
877 | + -- STODO 广播获得ssr英雄 | ||
878 | + local ntf = {heroId = itemData.id - ItemStartId.Hero, nick = role:getProperty("name")} | ||
879 | + mcast_util.pub_world(actionCodes.Role_broadGetSSR, MsgPack.pack(ntf)) | ||
880 | + end | ||
876 | end | 881 | end |
877 | 882 | ||
878 | if itemData.quality >= HeroQuality.SR then | 883 | if itemData.quality >= HeroQuality.SR then |
@@ -903,7 +908,7 @@ function _M.drawHeroRpc(agent, data) | @@ -903,7 +908,7 @@ function _M.drawHeroRpc(agent, data) | ||
903 | if ssrCount > 0 then | 908 | if ssrCount > 0 then |
904 | role:checkTaskEnter("DrawSSR", {count = ssrCount}) | 909 | role:checkTaskEnter("DrawSSR", {count = ssrCount}) |
905 | end | 910 | end |
906 | - role:finishGuide(11) | 911 | + role:finishGuide(8) |
907 | 912 | ||
908 | role:log("gacha", { | 913 | role:log("gacha", { |
909 | gacha_id = poolId, -- 卡池ID | 914 | gacha_id = poolId, -- 卡池ID |
@@ -1023,4 +1028,4 @@ function _M.changeCrown(agent, data) | @@ -1023,4 +1028,4 @@ function _M.changeCrown(agent, data) | ||
1023 | return true | 1028 | return true |
1024 | end | 1029 | end |
1025 | 1030 | ||
1026 | -return _M | ||
1027 | \ No newline at end of file | 1031 | \ No newline at end of file |
1032 | +return _M |
src/agent.lua
@@ -29,12 +29,6 @@ _codeSession = {} | @@ -29,12 +29,6 @@ _codeSession = {} | ||
29 | --- {{{ 定时器相关 | 29 | --- {{{ 定时器相关 |
30 | local function handle_timeout() | 30 | local function handle_timeout() |
31 | if not agentInfo.open_timer then return end | 31 | if not agentInfo.open_timer then return end |
32 | - | ||
33 | - if not agentInfo.role then | ||
34 | - skynet.timeout(100, handle_timeout) | ||
35 | - return | ||
36 | - end | ||
37 | - | ||
38 | agent_util:update(agentInfo) | 32 | agent_util:update(agentInfo) |
39 | skynet.timeout(100, handle_timeout) | 33 | skynet.timeout(100, handle_timeout) |
40 | end | 34 | end |
@@ -274,6 +268,8 @@ function CMD.start(session, source, gate, fd, ip, hotfixs) | @@ -274,6 +268,8 @@ function CMD.start(session, source, gate, fd, ip, hotfixs) | ||
274 | end | 268 | end |
275 | end | 269 | end |
276 | 270 | ||
271 | + start_agent_timer() | ||
272 | + | ||
277 | -- 这里将消息伪装成 watchdog 发出,这样就由 A->B->C->B->A 变成 A->B->C->A | 273 | -- 这里将消息伪装成 watchdog 发出,这样就由 A->B->C->B->A 变成 A->B->C->A |
278 | skynet.redirect(gate, source, "lua", session, skynet.pack("forward", fd, 0, skynet.self())) | 274 | skynet.redirect(gate, source, "lua", session, skynet.pack("forward", fd, 0, skynet.self())) |
279 | end | 275 | end |
src/models/Hero.lua
@@ -109,4 +109,8 @@ function Hero:getCamp() | @@ -109,4 +109,8 @@ function Hero:getCamp() | ||
109 | return csvdb["unitCsv"][self:getProperty("type")].camp | 109 | return csvdb["unitCsv"][self:getProperty("type")].camp |
110 | end | 110 | end |
111 | 111 | ||
112 | +function Hero:getRare() | ||
113 | + return csvdb["unitCsv"][self:getProperty("type")].rare | ||
114 | +end | ||
115 | + | ||
112 | return Hero | 116 | return Hero |
113 | \ No newline at end of file | 117 | \ No newline at end of file |
src/models/RolePlugin.lua
@@ -452,7 +452,11 @@ function RolePlugin.bind(Role) | @@ -452,7 +452,11 @@ function RolePlugin.bind(Role) | ||
452 | newHero.owner = self | 452 | newHero.owner = self |
453 | newHero:saveBattleValue() | 453 | newHero:saveBattleValue() |
454 | self.heros[heroId] = newHero | 454 | self.heros[heroId] = newHero |
455 | - self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job}, params.notNotify) | 455 | + local ssrCount = 0 |
456 | + if unitData.rare == HeroQuality.SSR then | ||
457 | + ssrCount = self:getSSRHeroCount() | ||
458 | + end | ||
459 | + self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify) | ||
456 | self:checkTaskEnter("HeroQualityCollect", {}) | 460 | self:checkTaskEnter("HeroQualityCollect", {}) |
457 | if not params.notNotify then | 461 | if not params.notNotify then |
458 | local heroResponse = {} | 462 | local heroResponse = {} |
@@ -486,6 +490,16 @@ function RolePlugin.bind(Role) | @@ -486,6 +490,16 @@ function RolePlugin.bind(Role) | ||
486 | end | 490 | end |
487 | end | 491 | end |
488 | 492 | ||
493 | + function Role:getSSRHeroCount() | ||
494 | + local count = 0 | ||
495 | + for _, hero in pairs(self.heros) do | ||
496 | + if hero:getRare() == HeroQuality.SSR then | ||
497 | + count = count + 1 | ||
498 | + end | ||
499 | + end | ||
500 | + return count | ||
501 | + end | ||
502 | + | ||
489 | 503 | ||
490 | function Role:loadHeros() | 504 | function Role:loadHeros() |
491 | local roleId = self:getProperty("id") | 505 | local roleId = self:getProperty("id") |
src/models/RoleTask.lua
@@ -235,6 +235,8 @@ local StoreListener = { | @@ -235,6 +235,8 @@ local StoreListener = { | ||
235 | [TaskType.HangPass] = {{TriggerEventType.HangPass, f("id")}}, | 235 | [TaskType.HangPass] = {{TriggerEventType.HangPass, f("id")}}, |
236 | [TaskType.RoleLevelUp] = {{TriggerEventType.LevelUp, f("level")}}, | 236 | [TaskType.RoleLevelUp] = {{TriggerEventType.LevelUp, f("level")}}, |
237 | [TaskType.TowerPass] = {{TriggerEventType.TowerPass, f("level")}}, | 237 | [TaskType.TowerPass] = {{TriggerEventType.TowerPass, f("level")}}, |
238 | + [TaskType.AdvPass] = {{TriggerEventType.AdvPass, f("id")}}, | ||
239 | + [TaskType.AddHero] = {{TriggerEventType.AddNewHero, f("heroType")}, {TriggerEventType.SSRCount, f("ssrCount")}}, | ||
238 | } | 240 | } |
239 | } | 241 | } |
240 | 242 | ||
@@ -580,10 +582,12 @@ function RoleTask.bind(Role) | @@ -580,10 +582,12 @@ function RoleTask.bind(Role) | ||
580 | end | 582 | end |
581 | 583 | ||
582 | function Role:checkActivityTask(notNotify, activityType, ...) | 584 | function Role:checkActivityTask(notNotify, activityType, ...) |
585 | + if not self.activity then return end | ||
583 | self.activity:checkActivity(notNotify, activityType, ...) | 586 | self.activity:checkActivity(notNotify, activityType, ...) |
584 | end | 587 | end |
585 | 588 | ||
586 | function Role:checkStoreTask(notNotify, triggerType, param) | 589 | function Role:checkStoreTask(notNotify, triggerType, param) |
590 | + if not self.storeData then return end | ||
587 | self.storeData:OnTriggerLimitTimePack(triggerType, param) | 591 | self.storeData:OnTriggerLimitTimePack(triggerType, param) |
588 | end | 592 | end |
589 | 593 |
src/models/Store.lua
@@ -23,11 +23,11 @@ Store.schema = { | @@ -23,11 +23,11 @@ Store.schema = { | ||
23 | battleFR = {"string", ""}, -- 免费赛季卡领取记录 | 23 | battleFR = {"string", ""}, -- 免费赛季卡领取记录 |
24 | battleLR = {"string", ""}, -- 付费赛季卡领取记录 | 24 | battleLR = {"string", ""}, -- 付费赛季卡领取记录 |
25 | 25 | ||
26 | - limitTPack = {"table", {}}, -- 限时礼包 {id=expire_ts} | 26 | + limitTPack = {"table", {}}, -- 限时礼包 {id={expire_ts, trigger_type}} |
27 | privCardEx = {"number", 0}, -- 特权卡过期时间戳 | 27 | privCardEx = {"number", 0}, -- 特权卡过期时间戳 |
28 | getMailT1 = {"number",0}, -- 上次发送月卡福利邮件的时间 | 28 | getMailT1 = {"number",0}, -- 上次发送月卡福利邮件的时间 |
29 | getMailT2 = {"number",0}, -- 上次发送超级月卡福利邮件的时间 | 29 | getMailT2 = {"number",0}, -- 上次发送超级月卡福利邮件的时间 |
30 | - packTrigger = {"table", {}}, -- 礼包触发记录 {关卡难度1={id, 通关关卡数,升级数,爬塔层数}, ...} | 30 | + --packTrigger = {"table", {}}, -- 礼包触发记录 {关卡难度1={id, 通关关卡数,升级数,爬塔层数}, ...} |
31 | 31 | ||
32 | -- 活动商品购买记录 | 32 | -- 活动商品购买记录 |
33 | actGoodsFlag = {"table", {}}, -- ActGoodsType 1购买,0未购买 | 33 | actGoodsFlag = {"table", {}}, -- ActGoodsType 1购买,0未购买 |
@@ -65,10 +65,11 @@ function Store:deleteExpireLimitGoods() | @@ -65,10 +65,11 @@ function Store:deleteExpireLimitGoods() | ||
65 | local timeNow = skynet.timex() | 65 | local timeNow = skynet.timex() |
66 | local limitGoodsList = self:getProperty("limitTPack") | 66 | local limitGoodsList = self:getProperty("limitTPack") |
67 | for k, v in pairs(limitGoodsList) do | 67 | for k, v in pairs(limitGoodsList) do |
68 | - if timeNow > v then | 68 | + if timeNow > v[1] then |
69 | limitGoodsList[k] = nil | 69 | limitGoodsList[k] = nil |
70 | end | 70 | end |
71 | end | 71 | end |
72 | + self:updateProperty({field = "limitTPack", value = limitGoodsList, notNotify = true}) | ||
72 | end | 73 | end |
73 | 74 | ||
74 | -- 发送月卡邮件 | 75 | -- 发送月卡邮件 |
@@ -162,6 +163,26 @@ function Store:getGearExchangeCoef() | @@ -162,6 +163,26 @@ function Store:getGearExchangeCoef() | ||
162 | return 1 + coef | 163 | return 1 + coef |
163 | end | 164 | end |
164 | 165 | ||
166 | +-- 奖励关卡 特权卡额外数量 | ||
167 | +function Store:getBonusExtraFightCount() | ||
168 | + if self:isPrivCardExpire() then | ||
169 | + return 0 | ||
170 | + end | ||
171 | + | ||
172 | + local cnt = globalCsv.bonus_extra_fight_count or 1 | ||
173 | + return cnt | ||
174 | +end | ||
175 | + | ||
176 | +-- 挂机道具掉落系数 特权卡挂机掉落系数 | ||
177 | +function Store:getHangDropCoef() | ||
178 | + if self:isPrivCardExpire() then | ||
179 | + return 0, 0 | ||
180 | + end | ||
181 | + | ||
182 | + return (1 + globalCsv.hang_drop_exp_coef) or 1, (1 + globalCsv.hang_drop_item_coef) or 1 | ||
183 | +end | ||
184 | + | ||
185 | + | ||
165 | -- 购买通行证 | 186 | -- 购买通行证 |
166 | function Store:onBuyCard(type, duration, id) | 187 | function Store:onBuyCard(type, duration, id) |
167 | local timeNow = skynet.timex() | 188 | local timeNow = skynet.timex() |
@@ -292,64 +313,52 @@ end | @@ -292,64 +313,52 @@ end | ||
292 | --触发限时礼包 | 313 | --触发限时礼包 |
293 | function Store:OnTriggerLimitTimePack(eventType, param) | 314 | function Store:OnTriggerLimitTimePack(eventType, param) |
294 | local limitPack = self:getProperty("limitTPack") | 315 | local limitPack = self:getProperty("limitTPack") |
295 | - local payRecord = self:getProperty("payR") | 316 | + --local payRecord = self:getProperty("payR") |
296 | local timeNow = skynet.timex() | 317 | local timeNow = skynet.timex() |
297 | - local find = false | 318 | + --local find = false |
298 | -- 有未过期的限时礼包不再推送 | 319 | -- 有未过期的限时礼包不再推送 |
299 | - for k, v in pairs(limitPack) do | ||
300 | - if v > timeNow and not payRecord[k] then | ||
301 | - find = true | ||
302 | - break | ||
303 | - end | ||
304 | - end | ||
305 | - if find == true then | ||
306 | - return | ||
307 | - end | ||
308 | - limitPack = {} | ||
309 | - local hangPass = self.owner:getProperty("hangPass") | ||
310 | - local triggerRecord = self:getProperty("packTrigger") | ||
311 | - local result = {} | ||
312 | - local maxDiff = 0 | 320 | + --for k, v in pairs(limitPack) do |
321 | + -- if v > timeNow and not payRecord[k] then | ||
322 | + -- find = true | ||
323 | + -- break | ||
324 | + -- end | ||
325 | + --end | ||
326 | + --if find == true then | ||
327 | + -- return | ||
328 | + --end | ||
329 | + --local hangPass = self.owner:getProperty("hangPass") | ||
330 | + --local triggerRecord = self:getProperty("packTrigger") | ||
331 | + --local result = {} | ||
332 | + --local maxDiff = 0 | ||
313 | -- 取满足限时礼包关卡要求的对应数据 | 333 | -- 取满足限时礼包关卡要求的对应数据 |
314 | - for diff, maxCarbonId in pairs(hangPass) do | ||
315 | - for id, cfg in pairs(csvdb["shop_packCsv"]) do | ||
316 | - local range = cfg.showRange:toArray(true, "=") | ||
317 | - local beginRange = range[1] or 0 | ||
318 | - local endRange = range[2] or 0 | ||
319 | - if maxCarbonId > beginRange and maxCarbonId <= endRange and cfg.type == eventType then | ||
320 | - result[diff] = cfg | ||
321 | - maxDiff = math.max(maxDiff, diff) | ||
322 | - break | ||
323 | - end | ||
324 | - end | ||
325 | - end | ||
326 | - local shopGoodsId = 0 | ||
327 | - for diff, cfg in pairs(result) do | ||
328 | - if diff == maxDiff then | ||
329 | - local record = triggerRecord[diff] or {} | ||
330 | - if (record[0] or 0) ~= cfg.id and next(record) then | ||
331 | - record = {} | ||
332 | - end | ||
333 | - record[0] = cfg.id | ||
334 | - record[eventType] = (record[eventType] or 0) + 1 | ||
335 | - if record[eventType] > 0 and record[eventType] % 10 == 0 then | ||
336 | - local pool = cfg.packId:toArray(true, "=") | ||
337 | - local idx = math.random(1, #pool) | ||
338 | - shopGoodsId = pool[idx] | ||
339 | - end | ||
340 | - triggerRecord[diff] = record | 334 | + --for diff, maxCarbonId in pairs(hangPass) do |
335 | + -- for id, cfg in pairs(csvdb["shop_packCsv"]) do | ||
336 | + -- local range = cfg.showRange:toArray(true, "=") | ||
337 | + -- local beginRange = range[1] or 0 | ||
338 | + -- local endRange = range[2] or 0 | ||
339 | + -- if maxCarbonId > beginRange and maxCarbonId <= endRange and cfg.type == eventType then | ||
340 | + -- result[diff] = cfg | ||
341 | + -- maxDiff = math.max(maxDiff, diff) | ||
342 | + -- break | ||
343 | + -- end | ||
344 | + -- end | ||
345 | + --end | ||
346 | + local config = nil | ||
347 | + for id, cfg in pairs(csvdb["shop_packCsv"]) do | ||
348 | + if cfg.type == eventType and cfg.condition == param then | ||
349 | + config = cfg | ||
341 | end | 350 | end |
342 | end | 351 | end |
343 | - if shopGoodsId ~= 0 then | ||
344 | - local rechargeCfg = csvdb["shop_rechargeCsv"][shopGoodsId] | 352 | + if config ~= nil then |
353 | + local rechargeCfg = csvdb["shop_rechargeCsv"][config.packId] | ||
345 | if rechargeCfg then | 354 | if rechargeCfg then |
346 | - limitPack[rechargeCfg.id] = timeNow + rechargeCfg.time | 355 | + limitPack[rechargeCfg.id] = {timeNow + rechargeCfg.time, config.id} |
347 | self:updateProperty({field = "limitTPack", value = limitPack}) | 356 | self:updateProperty({field = "limitTPack", value = limitPack}) |
348 | end | 357 | end |
349 | end | 358 | end |
350 | - if next(result) then | ||
351 | - self:updateProperty({field = "packTrigger", value = triggerRecord}) | ||
352 | - end | 359 | + --if next(result) then |
360 | + -- self:updateProperty({field = "packTrigger", value = triggerRecord}) | ||
361 | + --end | ||
353 | end | 362 | end |
354 | 363 | ||
355 | function GetActGoodsIndex(goodsType) | 364 | function GetActGoodsIndex(goodsType) |
@@ -419,7 +428,7 @@ function Store:data() | @@ -419,7 +428,7 @@ function Store:data() | ||
419 | battleLR = self:getProperty("battleLR"), | 428 | battleLR = self:getProperty("battleLR"), |
420 | limitTPack = self:getProperty("limitTPack"), | 429 | limitTPack = self:getProperty("limitTPack"), |
421 | privCardEx = self:getProperty("privCardEx"), | 430 | privCardEx = self:getProperty("privCardEx"), |
422 | - packTrigger = self:getProperty("packTrigger"), | 431 | + --packTrigger = self:getProperty("packTrigger"), |
423 | actGoodsFlag = self:getProperty("actGoodsFlag"), | 432 | actGoodsFlag = self:getProperty("actGoodsFlag"), |
424 | bpInfo = self:getProperty("bpInfo"), | 433 | bpInfo = self:getProperty("bpInfo"), |
425 | } | 434 | } |
src/services/agent_util.lua
@@ -17,15 +17,32 @@ local HEART_TIMEOUT_COUNT_MAX = 20 | @@ -17,15 +17,32 @@ local HEART_TIMEOUT_COUNT_MAX = 20 | ||
17 | local HEART_QUICK_COUNT_MAX = 5 | 17 | local HEART_QUICK_COUNT_MAX = 5 |
18 | -- 心跳定时间隔 | 18 | -- 心跳定时间隔 |
19 | local HEART_TIMER_INTERVAL = 5 | 19 | local HEART_TIMER_INTERVAL = 5 |
20 | +-- 忽略心跳的等待时间 | ||
21 | +local WAIT_IGNORE_HEART = 300 | ||
22 | + | ||
23 | +--开始忽略心跳的时间 | ||
24 | +local ignoreHeartTime = nil | ||
20 | 25 | ||
21 | local function check_heart_beat(agent, now) | 26 | local function check_heart_beat(agent, now) |
22 | -- 充值等操作不检查心跳 | 27 | -- 充值等操作不检查心跳 |
23 | local role = agent.role | 28 | local role = agent.role |
24 | - if role.ignoreHeartbeat then | 29 | + if not role or role.ignoreHeartbeat then |
25 | lastHeartCheckTime = now - HEART_TIMER_INTERVAL | 30 | lastHeartCheckTime = now - HEART_TIMER_INTERVAL |
26 | heartTimeoutCount = 0 | 31 | heartTimeoutCount = 0 |
32 | + | ||
33 | + if not ignoreHeartTime then | ||
34 | + ignoreHeartTime = now | ||
35 | + end | ||
36 | + | ||
37 | + if now - ignoreHeartTime >= WAIT_IGNORE_HEART then -- 等待太久了 踢掉 | ||
38 | + skynet.error("timeout! then agent will shut down by self with ignoreHeartbeat or no login", agent.client_fd) | ||
39 | + skynet.call(agent.gate_serv, "lua", "kick", agent.client_fd) | ||
40 | + ignoreHeartTime = nil | ||
41 | + end | ||
27 | return | 42 | return |
28 | end | 43 | end |
44 | + ignoreHeartTime = nil | ||
45 | + | ||
29 | if lastHeartCheckTime - now > HEART_TIMER_INTERVAL or | 46 | if lastHeartCheckTime - now > HEART_TIMER_INTERVAL or |
30 | now - lastHeartCheckTime > HEART_TIMER_INTERVAL then | 47 | now - lastHeartCheckTime > HEART_TIMER_INTERVAL then |
31 | heartTimeoutCount = heartTimeoutCount + 1 | 48 | heartTimeoutCount = heartTimeoutCount + 1 |
@@ -46,6 +63,7 @@ function _M:update(agent) | @@ -46,6 +63,7 @@ function _M:update(agent) | ||
46 | pcall(check_heart_beat, agent, now) | 63 | pcall(check_heart_beat, agent, now) |
47 | nextCheckTime = now + HEART_TIMER_INTERVAL | 64 | nextCheckTime = now + HEART_TIMER_INTERVAL |
48 | end | 65 | end |
66 | + if not role then return end | ||
49 | pcall(role.onRecoverTimer, role, now) | 67 | pcall(role.onRecoverTimer, role, now) |
50 | end | 68 | end |
51 | 69 | ||
@@ -73,6 +91,7 @@ end | @@ -73,6 +91,7 @@ end | ||
73 | function _M:reset() | 91 | function _M:reset() |
74 | heartTimeoutCount = 0 | 92 | heartTimeoutCount = 0 |
75 | heartQuickCount = 0 | 93 | heartQuickCount = 0 |
94 | + ignoreHeartTime = nil | ||
76 | lastHeartCheckTime = skynet.timex() | 95 | lastHeartCheckTime = skynet.timex() |
77 | end | 96 | end |
78 | 97 |