Commit 36f26bdb4bb7fff1e6b7187e152655e13f494d76

Authored by chenyueqi
1 parent 9fa1417d

招募附赠奖励代码移到for循环外

Showing 1 changed file with 1 additions and 1 deletions   Show diff stats
src/actions/HeroAction.lua
@@ -1011,7 +1011,6 @@ function _M.drawHeroRpc(agent, data) @@ -1011,7 +1011,6 @@ function _M.drawHeroRpc(agent, data)
1011 for tId, tCount in pairs(unitData.build_award:toNumMap()) do 1011 for tId, tCount in pairs(unitData.build_award:toNumMap()) do
1012 drawAddReward[tId] = (drawAddReward[tId] or 0) + tCount 1012 drawAddReward[tId] = (drawAddReward[tId] or 0) + tCount
1013 end 1013 end
1014 - role:award(drawAddReward, {log = {desc = "drawHero", int1 = btype}})  
1015 end 1014 end
1016 -- 1015 --
1017 1016
@@ -1019,6 +1018,7 @@ function _M.drawHeroRpc(agent, data) @@ -1019,6 +1018,7 @@ function _M.drawHeroRpc(agent, data)
1019 role:checkTaskEnter("DrawHeroLimitPack", {count = dailyDrawCnt}) 1018 role:checkTaskEnter("DrawHeroLimitPack", {count = dailyDrawCnt})
1020 end 1019 end
1021 1020
  1021 + role:award(drawAddReward, {log = {desc = "drawHero", int1 = btype}})
1022 role.dailyData:setProperty("drawHeroCnt", dailyDrawCnt) 1022 role.dailyData:setProperty("drawHeroCnt", dailyDrawCnt)
1023 1023
1024 if draw_floor_back_counts then 1024 if draw_floor_back_counts then