Commit 1a31fdc6b3f3708116dcc8a5b4923762854d33c9
Merge branch 'develop' into tr/publish
* develop: 拆解室功能重写 世界Boss 增加行动点 世界boss翻牌奖励 活动卡池保底单独记录
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src/GlobalVar.lua
@@ -134,7 +134,6 @@ ItemId = { | @@ -134,7 +134,6 @@ ItemId = { | ||
134 | RuneFragment = 24, | 134 | RuneFragment = 24, |
135 | HeroFC = {700, 701, 702, 703}, --通用角色碎片 | 135 | HeroFC = {700, 701, 702, 703}, --通用角色碎片 |
136 | AdvKey = 80, -- 冒险钥匙 | 136 | AdvKey = 80, -- 冒险钥匙 |
137 | - BoxKey = 60, -- 拆解工具 | ||
138 | AdvPower = 4701, -- 拾荒体力 | 137 | AdvPower = 4701, -- 拾荒体力 |
139 | CrisisScore = 8010, -- 积分 | 138 | CrisisScore = 8010, -- 积分 |
140 | } | 139 | } |
src/actions/ActivityAction.lua
@@ -703,6 +703,10 @@ function _M.endBattleRpc(agent, data) | @@ -703,6 +703,10 @@ function _M.endBattleRpc(agent, data) | ||
703 | role:checkStoryStatus(false, 5, id) | 703 | role:checkStoryStatus(false, 5, id) |
704 | end | 704 | end |
705 | 705 | ||
706 | + if battleCfg.worldBoss_award ~= 0 and msg.point then | ||
707 | + battleInfo["bossP"] = (battleInfo["bossP"] or 0) + msg.point | ||
708 | + end | ||
709 | + | ||
706 | reward, change = role:award(reward, {log = {desc = "actBattle", int1 = actid, int2 = newStarNum}}) | 710 | reward, change = role:award(reward, {log = {desc = "actBattle", int1 = actid, int2 = newStarNum}}) |
707 | 711 | ||
708 | SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({ | 712 | SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({ |
@@ -815,11 +819,42 @@ function _M.bossRewardRpc(agent, data) | @@ -815,11 +819,42 @@ function _M.bossRewardRpc(agent, data) | ||
815 | local battleCfg = actCfg[id] | 819 | local battleCfg = actCfg[id] |
816 | if not battleCfg then return 3 end | 820 | if not battleCfg then return 3 end |
817 | 821 | ||
818 | - if battleCfg.boss_reward_id == 0 then return 4 end | 822 | + if battleCfg.worldBoss_award == 0 then return 4 end |
823 | + | ||
824 | + actCfg = csvdb["activity_wordboss_awardCsv"][battleCfg.worldBoss_award] | ||
825 | + if not actCfg then return 5 end | ||
826 | + local awardCfg = actCfg[index] | ||
827 | + if not awardCfg then return 6 end | ||
828 | + | ||
829 | + local preList = awardCfg.condition1:toArray(true, "=") | ||
830 | + | ||
831 | + local actData = role.activity:getActData("ChallengeLevel") or {} | ||
832 | + local battleInfo = actData[id] or {} | ||
833 | + local bossPoint = battleInfo["bossP"] or 0 | ||
834 | + if bossPoint < 1 then return 7 end | ||
835 | + | ||
836 | + local bossRecord = battleInfo["bossR"] or "" | ||
837 | + local ok = false | ||
838 | + if #preList == 0 then | ||
839 | + ok = true | ||
840 | + else | ||
841 | + for _, i in ipairs(preList) do | ||
842 | + local flag = string.char(string.getbit(bossRecord, i)) | ||
843 | + if flag == "1" then | ||
844 | + ok = true | ||
845 | + break | ||
846 | + end | ||
847 | + end | ||
848 | + end | ||
849 | + if not ok then return 8 end | ||
850 | + | ||
851 | + battleInfo["bossR"] = string.setbit(bossRecord, index) | ||
852 | + actData[id] = battleInfo | ||
853 | + role.activity:updateActData("ChallengeLevel", actData) | ||
819 | 854 | ||
820 | - --local award = mileCfg.reward:toNumMap() | ||
821 | - --local reward, change = role:award(award, {log = {desc = "actMilestone", int1 = actid, int2 = index}}) | ||
822 | - --SendPacket(actionCodes.Activity_battleMilestoneRpc, MsgPack.pack(role:packReward(reward, change))) | 855 | + local award = awardCfg.reward:toNumMap() |
856 | + local reward, change = role:award(award, {log = {desc = "worldBossReward", int1 = actid, int2 = index}}) | ||
857 | + SendPacket(actionCodes.Activity_bossRewardRpc, MsgPack.pack(role:packReward(reward, change))) | ||
823 | return true | 858 | return true |
824 | end | 859 | end |
825 | 860 |
src/actions/HeroAction.lua
@@ -727,7 +727,7 @@ function _M.drawHeroRpc(agent, data) | @@ -727,7 +727,7 @@ function _M.drawHeroRpc(agent, data) | ||
727 | end | 727 | end |
728 | end | 728 | end |
729 | 729 | ||
730 | - -- 活动卡池 | 730 | + -- 另开活动卡池 |
731 | if actid then | 731 | if actid then |
732 | if not role.activity:isOpenById(actid, "ActHeroPool") then return end | 732 | if not role.activity:isOpenById(actid, "ActHeroPool") then return end |
733 | local cfg = csvdb["activity_ctrlCsv"][actid] | 733 | local cfg = csvdb["activity_ctrlCsv"][actid] |
@@ -974,11 +974,16 @@ function _M.drawHeroRpc(agent, data) | @@ -974,11 +974,16 @@ function _M.drawHeroRpc(agent, data) | ||
974 | }) | 974 | }) |
975 | SendPacket(actionCodes.Hero_drawHeroRpc, MsgPack.pack({reward = reward})) -- 这个 reward 是数组 | 975 | SendPacket(actionCodes.Hero_drawHeroRpc, MsgPack.pack({reward = reward})) -- 这个 reward 是数组 |
976 | 976 | ||
977 | - if (buildTypeData["can_feedback"] or 0) == 1 then | 977 | + local feedbackId = buildTypeData["can_feedback"] or 0 |
978 | + if feedbackId ~= 0 then | ||
978 | -- 达到一定次数,给响应奖励 | 979 | -- 达到一定次数,给响应奖励 |
979 | local oldVal = role:getProperty("repayHero") or 0 | 980 | local oldVal = role:getProperty("repayHero") or 0 |
981 | + if actid then | ||
982 | + local actData = role.activity:getActData("ActHeroPool") | ||
983 | + oldVal = actData[btype] or 0 | ||
984 | + end | ||
980 | local newVal = oldVal + drawCount[drawType] | 985 | local newVal = oldVal + drawCount[drawType] |
981 | - local drawCardReward, val = role:getDrawCardExtraReward(oldVal, newVal) | 986 | + local drawCardReward, val = role:getDrawCardExtraReward(feedbackId, oldVal, newVal) |
982 | -- 空字符穿代表直接给英雄 走以前repayHeroRpc | 987 | -- 空字符穿代表直接给英雄 走以前repayHeroRpc |
983 | if drawCardReward == "" then | 988 | if drawCardReward == "" then |
984 | local repayHeroMaxCount = role:getProperty("repayMaxC") or 0 | 989 | local repayHeroMaxCount = role:getProperty("repayMaxC") or 0 |
@@ -992,7 +997,7 @@ function _M.drawHeroRpc(agent, data) | @@ -992,7 +997,7 @@ function _M.drawHeroRpc(agent, data) | ||
992 | else | 997 | else |
993 | local giftHeroSet = {} | 998 | local giftHeroSet = {} |
994 | for gid, cfg in pairs(csvdb["build_giftCsv"]) do | 999 | for gid, cfg in pairs(csvdb["build_giftCsv"]) do |
995 | - if cfg["pool_1"] ~= 0 and not role:isHaveHero(gid - ItemStartId.Hero) then | 1000 | + if cfg["pool_"..feedbackId] ~= 0 and not role:isHaveHero(gid - ItemStartId.Hero) then |
996 | giftHeroSet[gid] = {1} | 1001 | giftHeroSet[gid] = {1} |
997 | end | 1002 | end |
998 | end | 1003 | end |
@@ -1021,7 +1026,13 @@ function _M.drawHeroRpc(agent, data) | @@ -1021,7 +1026,13 @@ function _M.drawHeroRpc(agent, data) | ||
1021 | r, change = role:award(drawCardReward, {log = {desc = "drawHeroExtraReward", int1 = oldVal, int2 = newVal}}) | 1026 | r, change = role:award(drawCardReward, {log = {desc = "drawHeroExtraReward", int1 = oldVal, int2 = newVal}}) |
1022 | SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack(role:packReward(r, change))) | 1027 | SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack(role:packReward(r, change))) |
1023 | end | 1028 | end |
1024 | - role:updateProperty({field = "repayHero", value = val}) | 1029 | + if not actid then |
1030 | + role:updateProperty({field = "repayHero", value = val}) | ||
1031 | + else | ||
1032 | + local actData = role.activity:getActData("ActHeroPool") | ||
1033 | + actData[btype] = val | ||
1034 | + role.activity:updateActData("ActHeroPool", actData) | ||
1035 | + end | ||
1025 | end | 1036 | end |
1026 | return true | 1037 | return true |
1027 | end | 1038 | end |
src/actions/RoleAction.lua
@@ -537,82 +537,129 @@ function _M.openTimeBoxRpc(agent, data) | @@ -537,82 +537,129 @@ function _M.openTimeBoxRpc(agent, data) | ||
537 | local slot = msg.slot -- 位置 1 - 6 | 537 | local slot = msg.slot -- 位置 1 - 6 |
538 | 538 | ||
539 | -- 特权卡时间箱额外栏位 | 539 | -- 特权卡时间箱额外栏位 |
540 | - local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount() | ||
541 | - if oper == 1 then | ||
542 | - if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end | ||
543 | - end | 540 | + -- local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount() |
541 | + -- if oper == 1 then | ||
542 | + -- if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end | ||
543 | + -- end | ||
544 | 544 | ||
545 | local boxL = role:getProperty("boxL") | 545 | local boxL = role:getProperty("boxL") |
546 | - local reward, change = {} | ||
547 | - if oper == 1 then -- 打开 | 546 | + local reward, change |
547 | + if oper == 1 then -- 构建开始(包括切换构建的id) | ||
548 | local itemId = msg.itemId | 548 | local itemId = msg.itemId |
549 | - if role:getItemCount(itemId) < 1 then return end | ||
550 | local itemData = csvdb["itemCsv"][itemId] | 549 | local itemData = csvdb["itemCsv"][itemId] |
551 | - local randomData = csvdb["item_randomCsv"][itemId] | ||
552 | - if not itemData or not randomData or randomData.openTime <= 0 then return end | ||
553 | - | ||
554 | - if boxL[slot] then return end | ||
555 | - role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}}) | ||
556 | - boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime} | ||
557 | - role:pushMsg({type = "box", slot = slot, time = randomData.openTime}) | ||
558 | - elseif oper == 2 then -- 领取 | 550 | + if not itemData then return 1 end |
551 | + if not boxL[slot] then | ||
552 | + boxL[slot] = {} | ||
553 | + else | ||
554 | + local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time | ||
555 | + local unitTime = globalCsv.box_key_time[oldId] * 60 | ||
556 | + local doneCnt = math.floor((process + skynet.timex() - time) / unitTime) | ||
557 | + if doneCnt > 0 then | ||
558 | + reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}}) | ||
559 | + end | ||
560 | + end | ||
561 | + local limit = globalCsv.box_key_max[itemId] or 5 | ||
562 | + if role:getItemCount(itemId) >= limit then return 3 end | ||
563 | + | ||
564 | + boxL[slot] = {id = itemId, process = 0, time = skynet.timex()} | ||
565 | + role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600}) | ||
566 | + elseif oper == 2 then -- 重置运行时间(可以使用加速) | ||
559 | local quick = msg.quick | 567 | local quick = msg.quick |
560 | - if not boxL[slot] then return end | ||
561 | - local costKey = 0 | ||
562 | - if boxL[slot].time > skynet.timex() then -- 没开完 | ||
563 | - if not quick then return end | 568 | + if not boxL[slot] then return 4 end |
569 | + | ||
570 | + local itemId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time | ||
571 | + local nowTime = skynet.timex() | ||
572 | + local stopTime = nowTime | ||
573 | + local itemData = csvdb["itemCsv"][itemId] | ||
574 | + local unitTime = globalCsv.box_key_time[itemId] * 60 | ||
575 | + if quick then | ||
576 | + stopTime = time + globalCsv.box_productLine_time * 3600 | ||
564 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") | 577 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") |
565 | - costKey = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2] | ||
566 | - if not role:checkItemEnough({[ItemId.BoxKey] = costKey}) then return end | ||
567 | - role:costItems({[ItemId.BoxKey] = costKey}, {log = {desc = "openTimeBox"}}) | ||
568 | - role:pushCancel({type = "box", slot = slot}) | 578 | + local costKey = math.ceil((stopTime - nowTime) / (cost_pre[1] * 60)) * cost_pre[2] |
579 | + if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end | ||
580 | + role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot}}) | ||
569 | end | 581 | end |
570 | - local boxId = boxL[slot].id | ||
571 | - local itemData = csvdb["itemCsv"][boxId] | ||
572 | - local randomData = csvdb["item_randomCsv"][itemData.id] | ||
573 | - local costTime = skynet.timex() - (boxL[slot].time - randomData.openTime) | ||
574 | - -- 随机奖励 | 582 | + role:pushCancel({type = "box", slot = slot}) |
583 | + | ||
584 | + local doneCnt = math.floor((process + stopTime - time) / unitTime) | ||
585 | + if doneCnt > 0 then | ||
586 | + reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}}) | ||
587 | + end | ||
588 | + if role:getItemCount(itemId) >= globalCsv.box_key_max[itemId] then | ||
589 | + nowTime = 0 | ||
590 | + end | ||
591 | + | ||
592 | + boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime} | ||
593 | + role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600}) | ||
594 | + elseif oper == 3 then -- 开箱子 | ||
595 | + local costId = msg.costId | ||
596 | + local costs = (msg.costs or ""):toNumMap() | ||
597 | + if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end | ||
598 | + | ||
599 | + local costIdData = csvdb["itemCsv"][costId] | ||
600 | + local count = 0 | ||
601 | + for itemId, num in pairs(costs) do | ||
602 | + local itemIdData = csvdb["itemCsv"][itemId] | ||
603 | + if not itemIdData or not csvdb["item_randomCsv"][itemId] or costIdData.quality ~= itemIdData.quality then return 7 end | ||
604 | + count = count + num | ||
605 | + end | ||
606 | + | ||
607 | + if role:getItemCount(costId) < count then return 8 end | ||
608 | + | ||
609 | + role:costItems({[costId] = count}, {log = {desc = "openTimeBox"}}) | ||
610 | + | ||
575 | reward = {} | 611 | reward = {} |
576 | - for i = 1, 10 do | ||
577 | - local num = randomData["num" .. i] | ||
578 | - local gift = randomData["gift" .. i] | ||
579 | - if num and gift and num > 0 and gift ~= "" then | ||
580 | - local pool = {} | ||
581 | - for _, temp in ipairs(gift:toArray()) do | ||
582 | - local set = temp:toArray(true, "=") | ||
583 | - table.insert(pool, set) | 612 | + for itemId, value in pairs(costs) do |
613 | + local tempReward = {} | ||
614 | + local randomData = csvdb["item_randomCsv"][itemId] | ||
615 | + local itemData = csvdb["itemCsv"][itemId] | ||
616 | + role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}}) | ||
617 | + for _ = 1, value do | ||
618 | + for i = 1, 10 do | ||
619 | + local num = randomData["num" .. i] | ||
620 | + local gift = randomData["gift" .. i] | ||
621 | + if num and gift and num > 0 and gift ~= "" then | ||
622 | + local pool = {} | ||
623 | + for _, temp in ipairs(gift:toArray()) do | ||
624 | + local set = temp:toArray(true, "=") | ||
625 | + table.insert(pool, set) | ||
626 | + end | ||
627 | + | ||
628 | + local needCount = math.min(#pool, num) | ||
629 | + for j = 1, needCount do | ||
630 | + local idx = math.randWeight(pool, 3) | ||
631 | + tempReward[pool[idx][1]] = (tempReward[pool[idx][1]] or 0) + pool[idx][2] | ||
632 | + table.remove(pool, idx) | ||
633 | + end | ||
634 | + end | ||
584 | end | 635 | end |
636 | + end | ||
637 | + tempReward[0] = nil | ||
638 | + role:checkTaskEnter("OpenBox", {id = itemId, count=value, quality=itemData.quality}) | ||
639 | + role:log("carriage_dismantle", { | ||
640 | + item_id = itemId, -- 道具id | ||
641 | + item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表 | ||
642 | + item_level = 0, -- 道具等级 | ||
643 | + item_number = 1, -- 道具变化数量的绝对值 | ||
644 | + carriage_dismantle_type = 1, -- 拆解方式,时间到期:0,钥匙开启:1 | ||
645 | + carriage_dismantle_time = 0, -- 拆解耗时,填写实际耗时 | ||
646 | + carriage_dismantle_cost = value, -- 拆解花费钥匙数量,未使用填写0 | ||
647 | + carriage_dismantle_rwd = tempReward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..} | ||
648 | + }) | ||
585 | 649 | ||
586 | - local needCount = math.min(#pool, num) | ||
587 | - for j = 1, needCount do | ||
588 | - local idx = math.randWeight(pool, 3) | ||
589 | - reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2] | ||
590 | - table.remove(pool, idx) | ||
591 | - end | 650 | + for id, num in pairs(tempReward) do |
651 | + reward[id] = (reward[id] or 0) + num | ||
592 | end | 652 | end |
593 | end | 653 | end |
594 | - reward[0] = nil | ||
595 | - | ||
596 | - boxL[slot] = nil | ||
597 | - reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}}) | ||
598 | - role:checkTaskEnter("OpenBox", {id = boxId, count=1, quality=itemData.quality}) | ||
599 | - | ||
600 | - role:log("carriage_dismantle", { | ||
601 | - item_id = boxId, -- 道具id | ||
602 | - item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表 | ||
603 | - item_level = 0, -- 道具等级 | ||
604 | - item_number = 1, -- 道具变化数量的绝对值 | ||
605 | - carriage_dismantle_type = quick and 1 or 0, -- 拆解方式,时间到期:0,钥匙开启:1 | ||
606 | - carriage_dismantle_time = costTime, -- 拆解耗时,填写实际耗时 | ||
607 | - carriage_dismantle_cost = costKey, -- 拆解花费钥匙数量,未使用填写0 | ||
608 | - carriage_dismantle_rwd = reward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..} | ||
609 | - }) | 654 | + reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId}}) |
610 | else | 655 | else |
611 | return | 656 | return |
612 | end | 657 | end |
613 | 658 | ||
614 | - role:setProperty("boxL") --刷新 | ||
615 | - role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端 | 659 | + role:setProperty("boxL",boxL) --刷新 |
660 | + if slot then | ||
661 | + role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端 | ||
662 | + end | ||
616 | SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change))) | 663 | SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change))) |
617 | return true | 664 | return true |
618 | end | 665 | end |
src/actions/StoreAction.lua
@@ -14,6 +14,9 @@ function _M.rechargeRpc(agent , data) | @@ -14,6 +14,9 @@ function _M.rechargeRpc(agent , data) | ||
14 | 14 | ||
15 | --创建订单号 | 15 | --创建订单号 |
16 | local partnerOrderId = role:getPurchaseOrder(id) | 16 | local partnerOrderId = role:getPurchaseOrder(id) |
17 | + if partnerOrderId == "" then | ||
18 | + return 1 | ||
19 | + end | ||
17 | SendPacket(actionCodes.Store_rechargeRpc, MsgPack.pack({ order = partnerOrderId })) | 20 | SendPacket(actionCodes.Store_rechargeRpc, MsgPack.pack({ order = partnerOrderId })) |
18 | 21 | ||
19 | 22 |
src/models/Activity.lua
@@ -71,6 +71,7 @@ Activity.schema = { | @@ -71,6 +71,7 @@ Activity.schema = { | ||
71 | act19 = {"number", 0}, -- {挂机信息} | 71 | act19 = {"number", 0}, -- {挂机信息} |
72 | act20 = {"table", {}}, -- {id=扭蛋抽出数量} | 72 | act20 = {"table", {}}, -- {id=扭蛋抽出数量} |
73 | 73 | ||
74 | + act24 = {"table", {}, true}, -- 活动卡池 {id=repaynum} | ||
74 | act26 = {"table", {}}, -- {task = {id = count}, socre = {id = status}} | 75 | act26 = {"table", {}}, -- {task = {id = count}, socre = {id = status}} |
75 | } | 76 | } |
76 | 77 | ||
@@ -493,6 +494,19 @@ activityFunc[Activity.ActivityType.Gachakon] = { | @@ -493,6 +494,19 @@ activityFunc[Activity.ActivityType.Gachakon] = { | ||
493 | end, | 494 | end, |
494 | } | 495 | } |
495 | 496 | ||
497 | +-- 活动卡池 | ||
498 | +activityFunc[Activity.ActivityType.ActHeroPool] = { | ||
499 | + ["init"] = function(self, actType, isCrossDay, notify, actId) | ||
500 | + end, | ||
501 | + ["close"] = function(self, actType, notify, actId) | ||
502 | + local actData = self:getActData(actType) | ||
503 | + local cfg = csvdb["activity_ctrlCsv"][actId] | ||
504 | + if not cfg then return end | ||
505 | + actData[cfg.condition] = nil | ||
506 | + self:updateActData(actType, actData, not notify) | ||
507 | + end, | ||
508 | +} | ||
509 | + | ||
496 | -- 挂机掉落 | 510 | -- 挂机掉落 |
497 | activityFunc[Activity.ActivityType.HangDrop] = { | 511 | activityFunc[Activity.ActivityType.HangDrop] = { |
498 | ["init"] = function(self, actType, isCrossDay, notify, actId) | 512 | ["init"] = function(self, actType, isCrossDay, notify, actId) |
@@ -544,7 +558,9 @@ function Activity:closeActivity(actId, notify, notUpdateAct) | @@ -544,7 +558,9 @@ function Activity:closeActivity(actId, notify, notUpdateAct) | ||
544 | self:recycleActItem(actId) | 558 | self:recycleActItem(actId) |
545 | end | 559 | end |
546 | if Activity.schema["act".. actType] then | 560 | if Activity.schema["act".. actType] then |
547 | - self:updateActData(actType, Activity.schema["act" .. actType][2], not notify or notUpdateAct) | 561 | + if not Activity.schema["act" .. actType][3] then |
562 | + self:updateActData(actType, Activity.schema["act" .. actType][2], not notify or notUpdateAct) | ||
563 | + end | ||
548 | end | 564 | end |
549 | end | 565 | end |
550 | 566 |
src/models/RoleLog.lua
@@ -50,6 +50,7 @@ local ItemReason = { | @@ -50,6 +50,7 @@ local ItemReason = { | ||
50 | actHangDrop = 134, -- 掉落活动奖励 | 50 | actHangDrop = 134, -- 掉落活动奖励 |
51 | actBattle = 135, -- 活动关卡 | 51 | actBattle = 135, -- 活动关卡 |
52 | actMilestone = 136, -- 活动关卡boss伤害里程碑 | 52 | actMilestone = 136, -- 活动关卡boss伤害里程碑 |
53 | + worldBossReward = 137, -- 世界boss翻牌奖励 | ||
53 | 54 | ||
54 | 55 | ||
55 | advHang = 301, -- 拾荒挂机 | 56 | advHang = 301, -- 拾荒挂机 |
src/models/RolePlugin.lua
@@ -362,10 +362,34 @@ function RolePlugin.bind(Role) | @@ -362,10 +362,34 @@ function RolePlugin.bind(Role) | ||
362 | pms.itemId = itemId | 362 | pms.itemId = itemId |
363 | pms.count = - count | 363 | pms.count = - count |
364 | self:addItem(pms) | 364 | self:addItem(pms) |
365 | + self:itemDeltaEvent(pms) | ||
365 | end | 366 | end |
366 | return true | 367 | return true |
367 | end | 368 | end |
368 | 369 | ||
370 | + function Role:itemDeltaEvent(pms) | ||
371 | + self:eventBoxL(pms) | ||
372 | + end | ||
373 | + | ||
374 | + -- 拆解室的生产线启动 | ||
375 | + function Role:eventBoxL(pms) | ||
376 | + local limit = globalCsv.box_key_max[pms.itemId] | ||
377 | + if not limit then return end | ||
378 | + | ||
379 | + local update = false | ||
380 | + local boxL = self:getProperty("boxL") or {} | ||
381 | + for slot, data in pairs(boxL) do | ||
382 | + if data.time == 0 and data.id == pms.itemId and self:getItemCount(pms.itemId) < limit then | ||
383 | + update = true | ||
384 | + data.time = skynet.timex() | ||
385 | + end | ||
386 | + end | ||
387 | + | ||
388 | + if update then | ||
389 | + self:updateProperty({field = "boxL", value = boxL}) | ||
390 | + end | ||
391 | + end | ||
392 | + | ||
369 | function Role:getItemCount(itemId) | 393 | function Role:getItemCount(itemId) |
370 | if itemId == ItemId.Diamond then | 394 | if itemId == ItemId.Diamond then |
371 | return self:getAllDiamond() | 395 | return self:getAllDiamond() |
@@ -1580,15 +1604,17 @@ function RolePlugin.bind(Role) | @@ -1580,15 +1604,17 @@ function RolePlugin.bind(Role) | ||
1580 | return "" | 1604 | return "" |
1581 | end | 1605 | end |
1582 | local limit = rechargeData.limit | 1606 | local limit = rechargeData.limit |
1583 | - local rechargeRecord = self:getProperty("payR") or {} | 1607 | + local rechargeRecord = self.storeData:getProperty("payR") or {} |
1584 | if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then | 1608 | if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then |
1585 | return "" | 1609 | return "" |
1586 | end | 1610 | end |
1587 | 1611 | ||
1588 | --判断是否是活动商品 | 1612 | --判断是否是活动商品 |
1589 | - local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id] | ||
1590 | - if not actCfg then return "" end | ||
1591 | - if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end | 1613 | + if rechargeData.activity_id ~= 0 then |
1614 | + local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id] | ||
1615 | + if not actCfg then return "" end | ||
1616 | + if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end | ||
1617 | + end | ||
1592 | 1618 | ||
1593 | local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId) | 1619 | local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId) |
1594 | if orderId then | 1620 | if orderId then |
@@ -1835,10 +1861,10 @@ function RolePlugin.bind(Role) | @@ -1835,10 +1861,10 @@ function RolePlugin.bind(Role) | ||
1835 | end | 1861 | end |
1836 | 1862 | ||
1837 | -- 抽卡阶段奖励 | 1863 | -- 抽卡阶段奖励 |
1838 | - function Role:getDrawCardExtraReward(oldVal, newVal) | 1864 | + function Role:getDrawCardExtraReward(feedbackId, oldVal, newVal) |
1839 | local reward = nil | 1865 | local reward = nil |
1840 | local maxCount = 0 | 1866 | local maxCount = 0 |
1841 | - for k, v in pairs(csvdb["build_extraRewardCsv"]) do | 1867 | + for k, v in pairs(csvdb["build_extraRewardCsv"][feedbackId]) do |
1842 | if oldVal < k and newVal >= k then | 1868 | if oldVal < k and newVal >= k then |
1843 | reward = v["reward"] or "" | 1869 | reward = v["reward"] or "" |
1844 | end | 1870 | end |