Commit 1a17dd0f33b8d75117fee68fdb82f678d1cfe81f
Merge branch 'taptap' into qa
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22 additions
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src/adv/AdvBattle.lua
@@ -288,6 +288,15 @@ function Battle:afterRound() | @@ -288,6 +288,15 @@ function Battle:afterRound() | ||
288 | return e1.id < e2.id | 288 | return e1.id < e2.id |
289 | end) | 289 | end) |
290 | 290 | ||
291 | + | ||
292 | + self.player:afterRound("buffBefore") | ||
293 | + for _, enemy in ipairs(self.enemys[mapIdx]) do | ||
294 | + enemy:afterRound("buffBefore") | ||
295 | + end | ||
296 | + for _, build in ipairs(self.builds[mapIdx]) do | ||
297 | + build:afterRound("buffBefore") | ||
298 | + end | ||
299 | + | ||
291 | self.player:afterRound("passive") | 300 | self.player:afterRound("passive") |
292 | for _, enemy in ipairs(self.enemys[mapIdx]) do | 301 | for _, enemy in ipairs(self.enemys[mapIdx]) do |
293 | enemy:afterRound("passive") | 302 | enemy:afterRound("passive") |
@@ -296,12 +305,12 @@ function Battle:afterRound() | @@ -296,12 +305,12 @@ function Battle:afterRound() | ||
296 | build:afterRound("passive") | 305 | build:afterRound("passive") |
297 | end | 306 | end |
298 | 307 | ||
299 | - self.player:afterRound("buff") | 308 | + self.player:afterRound("buffAfter") |
300 | for _, enemy in ipairs(self.enemys[mapIdx]) do | 309 | for _, enemy in ipairs(self.enemys[mapIdx]) do |
301 | - enemy:afterRound("buff") | 310 | + enemy:afterRound("buffAfter") |
302 | end | 311 | end |
303 | for _, build in ipairs(self.builds[mapIdx]) do | 312 | for _, build in ipairs(self.builds[mapIdx]) do |
304 | - build:afterRound("buff") | 313 | + build:afterRound("buffAfter") |
305 | end | 314 | end |
306 | 315 | ||
307 | 316 |
src/adv/AdvPlayer.lua
@@ -55,9 +55,17 @@ function BaseObject:afterRound(roundType) | @@ -55,9 +55,17 @@ function BaseObject:afterRound(roundType) | ||
55 | for _, passive in ipairs(self.passives) do | 55 | for _, passive in ipairs(self.passives) do |
56 | passive:afterRound(self) | 56 | passive:afterRound(self) |
57 | end | 57 | end |
58 | - elseif roundType == "buff" then | 58 | + elseif roundType == "buffBefore" then |
59 | for _, buff in ipairs(self.buffs) do | 59 | for _, buff in ipairs(self.buffs) do |
60 | - buff:afterRound() | 60 | + if buff.buffData.intoEffect == 1 then |
61 | + buff:afterRound() | ||
62 | + end | ||
63 | + end | ||
64 | + elseif roundType == "buffAfter" then | ||
65 | + for _, buff in ipairs(self.buffs) do | ||
66 | + if buff.buffData.intoEffect == 0 then | ||
67 | + buff:afterRound() | ||
68 | + end | ||
61 | end | 69 | end |
62 | end | 70 | end |
63 | end | 71 | end |