Commit 1279810cb1c7a52d93146a2bf8f38009a3e6a752
海港贸易任务新增表
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1387 additions
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87 deletions
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src/GlobalVar.lua
... | ... | @@ -19,6 +19,7 @@ START_RESET_TIME = START_RESET_TIME_BASE - TIME_ZONE * 3600 |
19 | 19 | STRUCT_VERSION = 3 -- 数据结构版本 |
20 | 20 | |
21 | 21 | IOS_SID = 4 -- 判断是不是ios设备 |
22 | +UO_SID = 6 -- 判断是不是联运渠道 | |
22 | 23 | |
23 | 24 | MAX_SVR_ID = 10000 |
24 | 25 | MAX_ROLE_NUM = 1000000 |
... | ... | @@ -85,6 +86,7 @@ ItemType = { |
85 | 86 | SpeedBox = 16, -- 加速箱子 |
86 | 87 | SelectItemBox = 17, -- 自选箱子 |
87 | 88 | CommonPaster = 18, -- 万能贴纸 |
89 | + BossTicket = 20, -- boss挑战门票 | |
88 | 90 | } |
89 | 91 | |
90 | 92 | --在这个里面的会记录的是功能开放 对应类型open 而不是 ID |
... | ... | @@ -315,6 +317,8 @@ CardType = { |
315 | 317 | PaySignCard = 6, -- 付费签到卡 |
316 | 318 | BattlePassCard = 7, -- 探索指令 |
317 | 319 | ActBattleCommandCard = 8, -- 战令活动卡 |
320 | + NormalMonthCardLevelUp = 9, -- 月卡升级 | |
321 | + SuperMonthCardLevelUp = 10, -- 超级月卡升级 | |
318 | 322 | } |
319 | 323 | |
320 | 324 | ShopPackType = { |
... | ... | @@ -374,7 +378,20 @@ DrawCardType = { |
374 | 378 | TeamSystemType = { |
375 | 379 | Hang = 1, |
376 | 380 | BonusBattle = 2, |
377 | - Tower = 3, | |
378 | 381 | Dinner = 4, |
379 | 382 | FriendBattle = 5, |
380 | -} | |
381 | 383 | \ No newline at end of file |
384 | +} | |
385 | + | |
386 | +-- 某个功能对其他系统功能的加成类型 | |
387 | +SystemBnousType = { | |
388 | + TowerBuff = 1, -- 电波塔内战斗开始时获得buff | |
389 | + CrusadeTask = 2, -- 讨伐电台任务加速 | |
390 | + DinerGet = 3, -- 食材供应商获取速度 | |
391 | + DinerLimit = 4, -- 食材供应商上限 | |
392 | + DinerSell = 5, -- 料理贩卖速度 | |
393 | + DinerPrice = 6, -- 齿轮价格 | |
394 | + Adv = 7, -- 代理拾荒获得额外道具 | |
395 | + HangTime = 8, -- 挂机时间上限 | |
396 | + PvpTicket = 9, -- 每周额外获得竞技场门票数量 | |
397 | + SweepReward = 10, -- 奖励关卡每次扫荡额外获得道具 | |
398 | +} | ... | ... |
src/ProtocolCode.lua
... | ... | @@ -145,6 +145,7 @@ actionCodes = { |
145 | 145 | Tower_rankRpc = 353, |
146 | 146 | Tower_bugCountRpc = 354, |
147 | 147 | Tower_rankInfoRpc = 355, |
148 | + Tower_activeTowerBonusRpc = 356, | |
148 | 149 | |
149 | 150 | Car_makePotionRpc = 400, |
150 | 151 | Car_equipUpRpc = 401, |
... | ... | @@ -206,6 +207,7 @@ actionCodes = { |
206 | 207 | Store_getExploreCommandRewardRpc = 563, --探索指令 |
207 | 208 | Store_getTotalRechargeAwardRpc = 564, -- 累计充值 |
208 | 209 | |
210 | + Store_biliCloudRechargeRpc = 596, | |
209 | 211 | Store_biliAndroidRechargeRpc = 597, |
210 | 212 | Store_biliCpsRechargeRpc = 598, |
211 | 213 | Store_biliUoRechargeRpc = 599, |
... | ... | @@ -243,6 +245,13 @@ actionCodes = { |
243 | 245 | Radio_startQuestRpc = 700, |
244 | 246 | Radio_finishQuestRpc = 701, |
245 | 247 | Radio_cancelQuestRpc = 702, |
248 | + | |
249 | + Seaport_getServerProcessRpc = 750, | |
250 | + Seaport_donateRpc = 751, | |
251 | + Seaport_donateRewardRpc = 752, | |
252 | + Seaport_taskRpc = 753, | |
253 | + Seaport_shopRpc = 754, | |
254 | + Seaport_resetRpc = 755, | |
246 | 255 | } |
247 | 256 | |
248 | 257 | rpcResponseBegin = 10000 | ... | ... |
src/RedisKeys.lua
... | ... | @@ -26,6 +26,15 @@ RANK_TYPE = { |
26 | 26 | RANK_TOWER = "rank:tower" |
27 | 27 | RANK_TOWER_INFO = "rank:tower:info" |
28 | 28 | |
29 | +RANK_TOWER1 = "rank:tower1" | |
30 | +RANK_TOWER1_INFO = "rank:tower1:info" | |
31 | + | |
32 | +RANK_TOWER2 = "rank:tower2" | |
33 | +RANK_TOWER2_INFO = "rank:tower2:info" | |
34 | + | |
35 | +RANK_TOWER3 = "rank:tower3" | |
36 | +RANK_TOWER3_INFO = "rank:tower3:info" | |
37 | + | |
29 | 38 | -- adv |
30 | 39 | RANK_ADV = {"rank:adv1", "rank:adv2"} |
31 | 40 | RANK_ADV_INFO = "rank:adv:info" |
... | ... | @@ -40,8 +49,8 @@ RANK_PVP_HIGHT = "rank:pvph" |
40 | 49 | RANK_PVP_HIGHT_KEY = {"rank:pvph1", "rank:pvph2"} |
41 | 50 | RECORD_PVP_HIGH = "record:pvph:%d" |
42 | 51 | |
43 | - | |
44 | - | |
52 | +SEAPORT_TRADE_TASK_1 = "seaport:task1" | |
53 | +SEAPORT_TRADE_TASK_2 = "seaport:task2" | |
45 | 54 | |
46 | 55 | FRIEND_KEY = "role:%d:friend" --哈希表 好友 |
47 | 56 | FRIEND_APPLY_KEY = "role:%d:apply" -- sort set 申请列表 | ... | ... |
src/actions/AdvAction.lua
... | ... | @@ -278,6 +278,7 @@ function _M.startHangRpc(agent, data) |
278 | 278 | end |
279 | 279 | adv_idle_time = adv_idle_time * 60 |
280 | 280 | |
281 | + | |
281 | 282 | local advHang = role:getProperty("advHang") |
282 | 283 | if advHang[chapterId] then return 3 end --正在挂机 |
283 | 284 | |
... | ... | @@ -463,6 +464,15 @@ function _M.endHangRpc(agent, data) |
463 | 464 | for itemId, count in pairs(idleReward) do |
464 | 465 | idleReward[itemId] = count * adv_idle_reward_coef |
465 | 466 | end |
467 | + | |
468 | + local bnousReward = role:getBnousAdv() | |
469 | + for time, set in pairs(bnousReward) do | |
470 | + local delta = math.floor(adv_idle_time / time) | |
471 | + for key, value in pairs(set) do | |
472 | + idleReward[key] = (idleReward[key] or 0) + value * delta | |
473 | + end | |
474 | + end | |
475 | + | |
466 | 476 | reward, change = role:award(idleReward, {log = {desc = "advHang", int1 = chapterId}}) |
467 | 477 | else |
468 | 478 | if cancel then | ... | ... |
src/actions/DinerAction.lua
... | ... | @@ -75,7 +75,8 @@ function _M.addSellRpc( agent, data ) |
75 | 75 | sells[slot].count = count |
76 | 76 | sells[slot].time = skynet.timex() - calSell.deltaTime |
77 | 77 | |
78 | - local needTime = sells[slot].count * dishData.sell_time + sells[slot].time - skynet.timex() | |
78 | + local timeSub = role:getBnousDiner(3,dishData.sell_time) | |
79 | + local needTime = sells[slot].count * (dishData.sell_time + timeSub) + sells[slot].time - skynet.timex() | |
79 | 80 | role:pushMsg({type = "food", slot = slot, time = needTime}) |
80 | 81 | |
81 | 82 | -- 检查解锁的顾客 |
... | ... | @@ -742,11 +743,15 @@ function _M.getGreenhouseRpc( agent, data ) |
742 | 743 | local now = skynet.timex() |
743 | 744 | local gfood = role.dinerData:getProperty("gfood") |
744 | 745 | if not next(gfood) then return end |
746 | + | |
747 | + local timeAdd = role:getBnousDiner(2,globalCsv.diner_get_food_time_max) | |
748 | + | |
745 | 749 | for k , v in pairs(gfood) do |
746 | 750 | local itemId = v.id |
747 | 751 | local st = v.st |
748 | 752 | local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100 |
749 | - local endTime = st + globalCsv.diner_get_food_time_max | |
753 | + speed = speed + role:getBnousDiner(1,speed) | |
754 | + local endTime = st + globalCsv.diner_get_food_time_max + timeAdd | |
750 | 755 | local endTime2 = math.min(now, endTime) |
751 | 756 | reward[itemId] = math.floor((endTime2 - st) / speed) |
752 | 757 | if endTime2 == endTime then | ... | ... |
src/actions/GmAction.lua
... | ... | @@ -483,13 +483,25 @@ function _M.advit(role, pms) |
483 | 483 | end |
484 | 484 | |
485 | 485 | |
486 | -table.insert(helpDes, {"爬塔到指定层", "tower", "层数"}) | |
486 | +table.insert(helpDes, {"爬塔到指定层", "tower", "塔id", "层数"}) | |
487 | 487 | function _M.tower(role, pms) |
488 | - local level = tonum(pms.pm1, 1) | |
488 | + local tType = tonum(pms.pm1, 1) | |
489 | + local level = tonum(pms.pm2, 1) | |
490 | + local layer = (tType - 1) * 10000 + level | |
489 | 491 | if not csvdb["tower_battleCsv"][level] then return "不存在" end |
490 | - role:updateProperty({field = "towerInfo", value = {c = globalCsv.tower_count_limit, l = level}}) | |
491 | - | |
492 | - role:mylog("gm_action", {desc = "tower", int1 = level, key1 = pms.sender}) | |
492 | + local values = role:getProperty("towerInfo") | |
493 | + if tType == 1 then | |
494 | + values.l = layer | |
495 | + elseif tType == 2 then | |
496 | + values.l1 = layer | |
497 | + elseif tType == 3 then | |
498 | + values.l2 = layer | |
499 | + elseif tType == 4 then | |
500 | + values.l3 = layer | |
501 | + end | |
502 | + role:updateProperty({field = "towerInfo", value = values}) | |
503 | + | |
504 | + role:mylog("gm_action", {desc = "tower", int1 = tType, int2 = layer, key1 = pms.sender}) | |
493 | 505 | |
494 | 506 | return "成功" |
495 | 507 | end | ... | ... |
src/actions/HangAction.lua
... | ... | @@ -326,6 +326,7 @@ function _M.roleFormatRpc(agent , data) |
326 | 326 | local index = msg.index -- 阵容索引 |
327 | 327 | local title = msg.title -- 阵容名称 |
328 | 328 | local tactics = msg.tactics -- 战术 |
329 | + local tower = msg.tower | |
329 | 330 | local team = {} |
330 | 331 | for slot, heroId in pairs(msg.heros) do |
331 | 332 | if not role.heros[heroId] then |
... | ... | @@ -361,7 +362,11 @@ function _M.roleFormatRpc(agent , data) |
361 | 362 | team.tactics = msg.tactics |
362 | 363 | end |
363 | 364 | |
364 | - role:setTeamFormat(index, team) | |
365 | + if tower then | |
366 | + role:setTowerTeamFormat(index, team) | |
367 | + else | |
368 | + role:setTeamFormat(index, team) | |
369 | + end | |
365 | 370 | |
366 | 371 | SendPacket(actionCodes.Hang_roleFormatRpc, '') |
367 | 372 | return true |
... | ... | @@ -376,8 +381,9 @@ function _M.getRewardRpc(agent , data) |
376 | 381 | table.clear(items) |
377 | 382 | local hangInfo = role:getProperty("hangInfo") |
378 | 383 | local nowTime = skynet.timex() |
379 | - hangInfo.endItemTime = nowTime + globalCsv.idle_producetime_max | |
380 | - hangInfo.endCoinTime = nowTime + globalCsv.idle_producetime_max | |
384 | + local timeAdd = role:getBnousHangTime() | |
385 | + hangInfo.endItemTime = nowTime + globalCsv.idle_producetime_max + timeAdd | |
386 | + hangInfo.endCoinTime = nowTime + globalCsv.idle_producetime_max + timeAdd | |
381 | 387 | hangInfo.coinTime = nowTime |
382 | 388 | hangInfo.itemTime = nowTime |
383 | 389 | role:updateProperty({field = "hangBag", value = items}) |
... | ... | @@ -508,7 +514,7 @@ function _M.buyBonusCountRpc(agent, data) |
508 | 514 | return true |
509 | 515 | end |
510 | 516 | |
511 | -local function bonusWinReward(role, bonusData, rewardType, count) | |
517 | +local function bonusWinReward(role, bonusData, rewardType, count, sweep) | |
512 | 518 | count = count or 1 |
513 | 519 | |
514 | 520 | local reward, change = {} |
... | ... | @@ -548,6 +554,13 @@ local function bonusWinReward(role, bonusData, rewardType, count) |
548 | 554 | end |
549 | 555 | end |
550 | 556 | |
557 | + if sweep then | |
558 | + local bnousReward = role:getBnousSweep() | |
559 | + for key, value in pairs(bnousReward) do | |
560 | + reward[key] = (reward[key] or 0) + value * count | |
561 | + end | |
562 | + end | |
563 | + | |
551 | 564 | reward, change = role:award(reward, {log = {desc = "bonusBattle", int1 = bonusData.id}}) |
552 | 565 | role:checkTaskEnter("BonusPass", {id = bonusData.id, count = count}) |
553 | 566 | return reward, change |
... | ... | @@ -589,7 +602,7 @@ function _M.startBonusBattleRpc(agent, data) |
589 | 602 | bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + count |
590 | 603 | role.dailyData:updateProperty({field = "bonusC", value = bonusC}) |
591 | 604 | |
592 | - local reward, change = bonusWinReward(role, bonusData, 3, count) | |
605 | + local reward, change = bonusWinReward(role, bonusData, 3, count, true) | |
593 | 606 | SendPacket(actionCodes.Hang_startBonusBattleRpc, MsgPack.pack({reward = reward, change = change})) |
594 | 607 | |
595 | 608 | role:checkTaskEnter("BonusQuick", {count = count}) | ... | ... |
src/actions/RadioAction.lua
... | ... | @@ -95,8 +95,9 @@ function _M.startQuestRpc(agent, data) |
95 | 95 | return 5 |
96 | 96 | end |
97 | 97 | -- start quest, set finish time |
98 | + local timeSub = role:getBnousCrusade(config.time) | |
98 | 99 | local taskData = {} |
99 | - taskData["time"] = skynet.timex() + config.time | |
100 | + taskData["time"] = skynet.timex() + config.time + timeSub | |
100 | 101 | taskData["heros"] = heros |
101 | 102 | radioTask[id] = taskData |
102 | 103 | role:updateProperty({field="radioTask", value=radioTask, notNotify=true}) | ... | ... |
src/actions/RoleAction.lua
... | ... | @@ -161,6 +161,7 @@ function _M.loginRpc( agent, data ) |
161 | 161 | role:changeStructVersion() -- 数据结构 版本更新 |
162 | 162 | role:getAdvData(true) -- 清掉不合格的数据 |
163 | 163 | role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查 |
164 | + role:checkSeaportTrade() -- 检查海港贸易季活动 | |
164 | 165 | |
165 | 166 | -- 跨天登陆事件 |
166 | 167 | local resetMode = role:updateTimeReset(now) |
... | ... | @@ -748,6 +749,7 @@ function _M.openSpeedUpBoxRpc(agent, data) |
748 | 749 | for k , v in pairs(gfood) do |
749 | 750 | local itemId = v.id |
750 | 751 | local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100 |
752 | + speed = speed + role:getBnousDiner(1,speed) | |
751 | 753 | reward[itemId] = (reward[itemId] or 0) + math.floor((time / speed) * count) |
752 | 754 | end |
753 | 755 | else |
... | ... | @@ -1023,8 +1025,6 @@ function _M.achiveRpc(agent, data) |
1023 | 1025 | return true |
1024 | 1026 | end |
1025 | 1027 | |
1026 | - | |
1027 | - | |
1028 | 1028 | function _M.chatRpc(agent, data) |
1029 | 1029 | local role = agent.role |
1030 | 1030 | local roleId = role:getProperty("id") |
... | ... | @@ -1039,10 +1039,21 @@ function _M.chatRpc(agent, data) |
1039 | 1039 | -- 判断禁言 |
1040 | 1040 | local result = nil |
1041 | 1041 | |
1042 | - local SERV = string_format(".chated%d", math.random(1, 5)) | |
1043 | - local legal, mod = skynet.call(SERV, "lua", "check", content) | |
1044 | - if not legal then | |
1045 | - content = mod or "" | |
1042 | + local sdkResult | |
1043 | + if role:getProperty("sid") == UO_SID then | |
1044 | + sdkResult = role:uoChatSDK(content) | |
1045 | + else | |
1046 | + sdkResult = role:biliChatSDK(content) | |
1047 | + end | |
1048 | + | |
1049 | + if sdkResult then | |
1050 | + content = sdkResult | |
1051 | + else | |
1052 | + local SERV = string_format(".chated%d", math.random(1, 5)) | |
1053 | + local legal, mod = skynet.call(SERV, "lua", "check", content) | |
1054 | + if not legal then | |
1055 | + content = mod or "" | |
1056 | + end | |
1046 | 1057 | end |
1047 | 1058 | |
1048 | 1059 | if content == "" then | ... | ... |
... | ... | @@ -0,0 +1,306 @@ |
1 | +local ipairs = ipairs | |
2 | +local table = table | |
3 | +local math = math | |
4 | +local redisproxy = redisproxy | |
5 | +local MsgPack = MsgPack | |
6 | + | |
7 | +local _M = {} | |
8 | + | |
9 | +function _M.getServerProcessRpc(agent, data) | |
10 | + local role = agent.role | |
11 | + local result = role:getSeaportServerProgress() | |
12 | + | |
13 | + SendPacket(actionCodes.Seaport_getServerProcessRpc, MsgPack.pack(result)) | |
14 | + return true | |
15 | +end | |
16 | + | |
17 | +function _M.donateRpc(agent, data) | |
18 | + local role = agent.role | |
19 | + local msg = MsgPack.unpack(data) | |
20 | + | |
21 | + local phase = msg.phase or 0 | |
22 | + local id = msg.id or 0 | |
23 | + local itemId = msg.itemId or 0 | |
24 | + local itemCount = msg.count or 0 | |
25 | + | |
26 | + if itemId == 0 or itemCount == 0 then return 0 end | |
27 | + if role:getItemCount(itemId) < itemCount then return 1 end | |
28 | + local DonateCsv = csvdb["seaport_purchaseCsv"] | |
29 | + if not DonateCsv[phase] or not DonateCsv[phase][id] then return 2 end | |
30 | + | |
31 | + local ddata = DonateCsv[phase][id] | |
32 | + local needs = ddata.need_item:toArray(true,"=") | |
33 | + if itemId ~= needs[1] then return 3 end | |
34 | + if itemCount % needs[2] ~= 0 then return 4 end | |
35 | + | |
36 | + local group = itemCount / needs[2] | |
37 | + local rewards = ddata.award:toNumMap() | |
38 | + | |
39 | + for id, value in pairs(rewards) do | |
40 | + rewards[id] = value * group | |
41 | + end | |
42 | + | |
43 | + if phase == 1 then | |
44 | + local old = tonumber(redisproxy:hget(SEAPORT_TRADE_TASK_1,id)) or 0 | |
45 | + local need = ddata.need_num - old | |
46 | + if need >= itemCount then | |
47 | + redisproxy:hincrby(SEAPORT_TRADE_TASK_1,id,itemCount) | |
48 | + else | |
49 | + redisproxy:hincrby(SEAPORT_TRADE_TASK_1,id,need) | |
50 | + for _, temp in pairs(DonateCsv[2]) do | |
51 | + local items = temp.need_item:toArray(true,"=") | |
52 | + if items[1] == itemId then | |
53 | + redisproxy:hincrby(SEAPORT_TRADE_TASK_2,temp.id,itemCount - need) | |
54 | + break | |
55 | + end | |
56 | + end | |
57 | + end | |
58 | + else | |
59 | + redisproxy:hincrby(SEAPORT_TRADE_TASK_2,id,itemCount) | |
60 | + end | |
61 | + | |
62 | + role:costItems({[itemId] = itemCount}, {log = {desc = "seaportDonate", int1 = phase, int2 = id}}) | |
63 | + local reward, change = role:award(rewards, {log = {desc = "seaportDonate", int1 = ddata.phase, int2 = ddata.id}}) | |
64 | + | |
65 | + role:mylog("role_action", {desc = "seaportDonate", int1 = itemId, int2 = itemCount}) | |
66 | + | |
67 | + SendPacket(actionCodes.Seaport_donateRpc, MsgPack.pack(role:packReward(reward, change))) | |
68 | + return true | |
69 | +end | |
70 | + | |
71 | +function _M.donateRewardRpc(agent, data) | |
72 | + local role = agent.role | |
73 | + local msg = MsgPack.unpack(data) | |
74 | + | |
75 | + local id = msg.id | |
76 | + local dataCsv = csvdb["seaport_purchaseCsv"] | |
77 | + if not dataCsv[id] then return 0 end | |
78 | + | |
79 | + local seaport = role:getProperty("seaport") or {} | |
80 | + local donate = seaport.donate or {} | |
81 | + if donate[id] then return 3 end | |
82 | + | |
83 | + local data = dataCsv[id][1] | |
84 | + | |
85 | + local result = role:getSeaportServerProgress() | |
86 | + if not result[id] then return 1 end | |
87 | + | |
88 | + for _, tempData in ipairs(dataCsv[id]) do | |
89 | + if tempData.need_num > (result[id][tempData.id] or 0) then | |
90 | + return 2 | |
91 | + end | |
92 | + end | |
93 | + | |
94 | + donate[id] = 1 | |
95 | + seaport.donate = donate | |
96 | + | |
97 | + local reward, change = role:award(data.phase_award, {log = {desc = "seaportReward", int1 = data.phase, int2 = data.id}}) | |
98 | + | |
99 | + role:updateProperty({field = "seaport", value = seaport}) | |
100 | + SendPacket(actionCodes.Seaport_donateRewardRpc, MsgPack.pack(role:packReward(reward, change))) | |
101 | + return true | |
102 | +end | |
103 | + | |
104 | +-- 获取英雄大成功率 | |
105 | +local function getHeroCoef(hero, condition) | |
106 | + -- 基础概率 | |
107 | + local rareMap = {[HeroQuality.N] = 10, [HeroQuality.R] = 10, [HeroQuality.SR] = 15, [HeroQuality.SSR] = 20} | |
108 | + local rare = hero:getRare() | |
109 | + local result = 0 | |
110 | + for _, it in ipairs(condition:toTableArray(true)) do | |
111 | + local type = it[1] | |
112 | + local value = it[2] | |
113 | + local add = it[3] | |
114 | + if type == 1 then -- 种族加成 | |
115 | + if hero:getCamp() == value then | |
116 | + result = result + add | |
117 | + end | |
118 | + elseif type == 2 then -- 定位加成 | |
119 | + if hero:getPosition() == value then | |
120 | + result = result + add | |
121 | + end | |
122 | + end | |
123 | + end | |
124 | + | |
125 | + return result + (rareMap[rare] or 0) | |
126 | +end | |
127 | + | |
128 | +function _M.taskRpc(agent, data) | |
129 | + local role = agent.role | |
130 | + local msg = MsgPack.unpack(data) | |
131 | + | |
132 | + local oper = msg.oper or 0 | |
133 | + local team = msg.team or "" | |
134 | + local taskId = msg.id or 0 | |
135 | + local level = msg.level or 0 | |
136 | + | |
137 | + if oper == 0 then return 0 end | |
138 | + local TaskCsv = csvdb["seaport_taskCsv"] | |
139 | + if not TaskCsv[taskId] or not TaskCsv[taskId][level] then return 1 end | |
140 | + | |
141 | + local reward, change = {}, {} | |
142 | + local heroFaithMap = {} | |
143 | + local seaport = role:getProperty("seaport") | |
144 | + | |
145 | + local data = TaskCsv[taskId][level] | |
146 | + if data.phase == 2 then | |
147 | + local openTime = tonumber(redisproxy:hget("autoincrement_set", "seaportTime0")) or 0 | |
148 | + local nowTime = skynet.timex() | |
149 | + if nowTime < (openTime + 86400) or nowTime > (openTime + 172800) then return 9 end | |
150 | + end | |
151 | + | |
152 | + if oper == 1 then -- 开始委托 | |
153 | + if team == "" then return 3 end | |
154 | + local conditions = data.condition:toTableArray(true) | |
155 | + local heros = team:toArray(true,"=") | |
156 | + if not next(heros) then return 8 end | |
157 | + local UnitCsv = csvdb["unitCsv"] | |
158 | + for _, conds in pairs(conditions) do | |
159 | + local count = 0 | |
160 | + for _, heroId in pairs(heros) do | |
161 | + local hero = role.heros[heroId] | |
162 | + if not hero then return 8 end | |
163 | + | |
164 | + if conds[1] == 1 then | |
165 | + if hero:getProperty("level") >= conds[2] then | |
166 | + count = count + 1 | |
167 | + end | |
168 | + elseif conds[1] == 2 then | |
169 | + if UnitCsv[hero:getProperty("type")].rare >= conds[2] then | |
170 | + count = count + 1 | |
171 | + end | |
172 | + elseif conds[1] == 3 then | |
173 | + count = count + 1 | |
174 | + end | |
175 | + end | |
176 | + if count < conds[#conds] then | |
177 | + return 4 | |
178 | + end | |
179 | + end | |
180 | + | |
181 | + local collect = seaport.collect or {} | |
182 | + collect[taskId] = {} | |
183 | + collect[taskId].time = skynet.timex() | |
184 | + collect[taskId].level = level | |
185 | + collect[taskId].team = team | |
186 | + | |
187 | + seaport.collect = collect | |
188 | + elseif oper == 2 then -- 领取委托奖励 | |
189 | + local collects = seaport.collect or {} | |
190 | + local collect = collects[taskId] or {} | |
191 | + if not next(collects) or not next(collect) then | |
192 | + return 5 | |
193 | + end | |
194 | + local quick = msg.quick | |
195 | + local endTime = data.time + collect.time | |
196 | + local remainT = endTime - skynet.timex() | |
197 | + if not quick and remainT > 0 then return 6 end | |
198 | + | |
199 | + if quick and remainT > 0 then | |
200 | + local cost = math.ceil(remainT / 3600) * globalCsv.seaport_task_quick | |
201 | + if not role:checkItemEnough({[ItemId.Diamond] = cost}) then return 8 end | |
202 | + role:costItems({[ItemId.Diamond] = cost}, {log = {desc = "seaportTask", int1 = taskId, int2 = level}}) | |
203 | + end | |
204 | + | |
205 | + local carbonCsv = csvdb["idle_battleCsv"] | |
206 | + local expCarbonId = role:getProperty("hangInfo").expCarbonId | |
207 | + if not carbonCsv[expCarbonId] then return 7 end | |
208 | + | |
209 | + local totalCoef = 0 | |
210 | + for _, heroId in ipairs(collect.team:toArray(true,"=")) do | |
211 | + local hero = role.heros[heroId] | |
212 | + if hero then | |
213 | + totalCoef = totalCoef + getHeroCoef(hero, data.success) | |
214 | + hero:addHeroFaith(data.trust) | |
215 | + heroFaithMap[heroId] = hero:getProperty("faith") | |
216 | + end | |
217 | + end | |
218 | + | |
219 | + local bigSuccess = false | |
220 | + local result = math.randomInt(0, 100) | |
221 | + if result < totalCoef then | |
222 | + bigSuccess = true | |
223 | + end | |
224 | + | |
225 | + local money = math.ceil(carbonCsv[expCarbonId].money / 5 * data.time * data.money_clear) | |
226 | + local exp = math.ceil(carbonCsv[expCarbonId].exp / 5 * data.time * data.exp_clear) | |
227 | + local itemReward = data.item_clear_special:toNumMap() | |
228 | + itemReward[ItemId.Gold] = (itemReward[ItemId.Gold] or 0) + money | |
229 | + itemReward[ItemId.Exp] = (itemReward[ItemId.Exp] or 0) + exp | |
230 | + | |
231 | + if bigSuccess then | |
232 | + for key, value in pairs(itemReward) do | |
233 | + itemReward[key] = math.ceil(1.5 * value) | |
234 | + end | |
235 | + end | |
236 | + | |
237 | + reward, change = role:award(itemReward, {log = {desc = "seaportTask", int1 = taskId, int2 = level}}) | |
238 | + | |
239 | + seaport.collect[taskId] = nil | |
240 | + else | |
241 | + return 0 | |
242 | + end | |
243 | + | |
244 | + role:updateProperty({field = "seaport", value = seaport}) | |
245 | + | |
246 | + local result = role:packReward(reward, change) | |
247 | + result["heroFaith"] = heroFaithMap | |
248 | + | |
249 | + SendPacket(actionCodes.Seaport_taskRpc, MsgPack.pack(result)) | |
250 | + return true | |
251 | +end | |
252 | + | |
253 | +function _M.shopRpc(agent, data) | |
254 | + local role = agent.role | |
255 | + local msg = MsgPack.unpack(data) | |
256 | + local id = msg.id or 0 | |
257 | + local count = msg.count or 1 | |
258 | + | |
259 | + local shopCsv = {} | |
260 | + local dataSet = csvdb["shop_normalCsv"] | |
261 | + for _, datat in pairs(dataSet) do | |
262 | + if datat.shop == 5 then | |
263 | + shopCsv[datat.id] = datat | |
264 | + end | |
265 | + end | |
266 | + local sdata = shopCsv[id] | |
267 | + | |
268 | + if not sdata then return 2 end | |
269 | + | |
270 | + local seaport = role:getProperty("seaport") | |
271 | + local shop = seaport.shop or {} | |
272 | + | |
273 | + if (shop[id] or 0) >= sdata.limit then return 1 end | |
274 | + | |
275 | + | |
276 | + | |
277 | + | |
278 | + | |
279 | + if role:getItemCount(sdata.icon) < sdata.cost * count then return 3 end | |
280 | + | |
281 | + role:costItems({[sdata.icon] = sdata.cost * count}, {log = {desc = "seaportShop", int1 = id, int2 = count}}) | |
282 | + | |
283 | + local itemReward = sdata.gift:toNumMap() | |
284 | + for itemId, value in pairs(itemReward) do | |
285 | + itemReward[itemId] = value * count | |
286 | + end | |
287 | + | |
288 | + local reward, change = role:award(itemReward, {log = {desc = "seaportShop", int1 = id, int2 = count}}) | |
289 | + | |
290 | + shop[id] = (shop[id] or 0) + count | |
291 | + seaport.shop = shop | |
292 | + | |
293 | + role:updateProperty({field = "seaport", value = seaport}) | |
294 | + | |
295 | + SendPacket(actionCodes.Seaport_shopRpc, MsgPack.pack(role:packReward(reward, change))) | |
296 | + return true | |
297 | +end | |
298 | + | |
299 | +function _M.resetRpc(agent, data) | |
300 | + local role = agent.role | |
301 | + role:checkSeaportTrade() | |
302 | + SendPacket(actionCodes.Seaport_resetRpc, MsgPack.pack("")) | |
303 | + return true | |
304 | +end | |
305 | + | |
306 | +return _M | ... | ... |
src/actions/StoreAction.lua
... | ... | @@ -129,6 +129,32 @@ function _M.biliUoRechargeRpc(agent, data) |
129 | 129 | return true |
130 | 130 | end |
131 | 131 | |
132 | +-- 云游戏sdk充值 | |
133 | +function _M.biliCloudRechargeRpc(agent, data) | |
134 | + local role = agent.role | |
135 | + local msg = MsgPack.unpack(data) | |
136 | + local id = msg.id | |
137 | + local dataSet = csvdb["shop_rechargeCsv"][id] | |
138 | + if not dataSet then return end | |
139 | + local roleId = role:getProperty("id") | |
140 | + | |
141 | + role.ignoreHeartbeat = true | |
142 | + --创建订单号 | |
143 | + local partnerOrderId = role:getPurchaseOrder(id) | |
144 | + -- 签名 | |
145 | + local secret_key = "c97a19c2c00143d6b0f0da2bc52208e7" | |
146 | + local need = { | |
147 | + out_trade_no = partnerOrderId, | |
148 | + money = dataSet.rmb * 100, | |
149 | + game_money = dataSet.diamond, | |
150 | + notify_url = msg.notifyUrl | |
151 | + } | |
152 | + local sign = signPms(need, secret_key) | |
153 | + | |
154 | + SendPacket(actionCodes.Store_biliCloudRechargeRpc, MsgPack.pack({ order = partnerOrderId, sign = sign})) | |
155 | + return true | |
156 | +end | |
157 | + | |
132 | 158 | -- google 充值 入口 |
133 | 159 | function _M.googleRechargeRpc(agent, data) |
134 | 160 | local role = agent.role | ... | ... |
src/actions/TowerAction.lua
... | ... | @@ -23,14 +23,32 @@ function _M.startBattleRpc(agent, data) |
23 | 23 | local role = agent.role |
24 | 24 | local msg = MsgPack.unpack(data) |
25 | 25 | local id = msg.id |
26 | - | |
27 | - if not role:isFuncUnlock(FuncUnlock.Tower) then return end | |
26 | + local towerType = math.floor(id / 10000) | |
27 | + | |
28 | + if not id or towerType < 0 or towerType > 3 then return 0 end | |
29 | + if not role:isFuncUnlock(FuncUnlock.Tower) then return 1 end | |
28 | 30 | |
29 | 31 | local towerInfo = role:getProperty("towerInfo") |
30 | 32 | |
31 | - if towerInfo.l ~= id then return end -- 层数不对 | |
33 | + if towerType == 0 and (towerInfo.l or 1) ~= id then return 2 end -- 层数不对 | |
34 | + if towerType == 1 and ((towerInfo.l1 or 10001) ~= id or (towerInfo.l or 1) <= globalCsv.tower_open[towerType]) then return 2 end -- 层数不对 | |
35 | + if towerType == 2 and ((towerInfo.l2 or 20001) ~= id or (towerInfo.l or 1) <= globalCsv.tower_open[towerType]) then return 2 end -- 层数不对 | |
36 | + if towerType == 3 and ((towerInfo.l3 or 30001) ~= id or (towerInfo.l or 1) <= globalCsv.tower_open[towerType]) then return 2 end -- 层数不对 | |
37 | + | |
38 | + if not csvdb["tower_battleCsv"][id] then return 4 end | |
39 | + | |
40 | + local teams = role:getTowerTeamFormat(towerType + 1) | |
41 | + if not next(teams) then return 5 end | |
42 | + | |
43 | + if towerType ~= 0 then | |
44 | + for _, heroId in pairs(teams.heros) do | |
45 | + local hero = role.heros[heroId] | |
46 | + if not hero then return 6 end | |
47 | + local unit = csvdb["unitCsv"][hero:getProperty("type")] | |
48 | + if unit.camp ~= towerType then return 7 end | |
49 | + end | |
50 | + end | |
32 | 51 | |
33 | - if not csvdb["tower_battleCsv"][id] then return end | |
34 | 52 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
35 | 53 | --if curCount < 1 then return end -- 没有次数返回 |
36 | 54 | |
... | ... | @@ -57,18 +75,24 @@ function _M.endBattleRpc(agent, data) |
57 | 75 | local key = msg.key |
58 | 76 | local passTime = msg.passTime |
59 | 77 | |
78 | + local curTower = csvdb["tower_battleCsv"][id] | |
79 | + if not curTower then return 2 end | |
80 | + | |
60 | 81 | local towerInfo = role:getProperty("towerInfo") |
61 | - if towerInfo.l ~= id or not towerInfo.k or towerInfo.k ~= key then | |
82 | + local towerType = math.floor(id / 10000) | |
83 | + local towerLevel = {[0] = (towerInfo.l or 1), [1] = (towerInfo.l1 or 10001), [2] = (towerInfo.l2 or 20001), [3] = (towerInfo.l3 or 30001)} | |
84 | + local curLevel = towerLevel[towerType] | |
85 | + | |
86 | + if curLevel ~= id or not towerInfo.k or towerInfo.k ~= key then | |
62 | 87 | SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({errorCode = 1})) |
63 | 88 | return true |
64 | 89 | end |
65 | - local curTower = csvdb["tower_battleCsv"][id] | |
66 | - if not curTower then return 2 end | |
67 | 90 | |
68 | 91 | -- 防作弊 |
69 | 92 | if not role:checkBattleCheat("tower", { |
70 | 93 | isWin = msg.starNum and msg.starNum > 0, |
71 | - info = msg.info | |
94 | + info = msg.info, | |
95 | + tower = towerType + 1 | |
72 | 96 | }) then |
73 | 97 | SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({errorCode = 1})) |
74 | 98 | return true |
... | ... | @@ -81,11 +105,23 @@ function _M.endBattleRpc(agent, data) |
81 | 105 | if msg.starNum and msg.starNum > 0 then --win |
82 | 106 | curCount = math.min(curCount + 1, globalCsv.tower_count_limit) -- 返还次数 |
83 | 107 | --排行榜 |
84 | - role:setTowerRank(towerInfo.l) | |
108 | + role:setTowerRank(curLevel % 10000, towerType + 1) | |
85 | 109 | |
86 | - towerInfo.l = towerInfo.l + 1 | |
110 | + curLevel = curLevel + 1 | |
87 | 111 | reward, change = role:award(curTower.reward, {log = {desc = "towerBattle", int1 = id}}) |
88 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l - 1}) | |
112 | + if towerType == 0 then | |
113 | + role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | |
114 | + end | |
115 | + end | |
116 | + | |
117 | + if towerType == 0 then | |
118 | + towerInfo.l = curLevel | |
119 | + elseif towerType == 1 then | |
120 | + towerInfo.l1 = curLevel | |
121 | + elseif towerType == 2 then | |
122 | + towerInfo.l2 = curLevel | |
123 | + elseif towerType == 3 then | |
124 | + towerInfo.l3 = curLevel | |
89 | 125 | end |
90 | 126 | |
91 | 127 | towerInfo.c = curCount |
... | ... | @@ -93,8 +129,9 @@ function _M.endBattleRpc(agent, data) |
93 | 129 | towerInfo.k = nil |
94 | 130 | role:updateProperty({field = "towerInfo", value = towerInfo}) |
95 | 131 | |
96 | - | |
97 | - local rank = redisproxy:ZREVRANK(RANK_TOWER, role:getProperty("id")) | |
132 | + local RankTower = {[0] = RANK_TOWER,[1] = RANK_TOWER1,[2] = RANK_TOWER2,[3] = RANK_TOWER3} | |
133 | + local rankName = RankTower[towerType] | |
134 | + local rank = redisproxy:ZREVRANK(rankName, role:getProperty("id")) | |
98 | 135 | if not rank then |
99 | 136 | rank = -1 |
100 | 137 | else |
... | ... | @@ -106,6 +143,7 @@ function _M.endBattleRpc(agent, data) |
106 | 143 | info = msg.info, |
107 | 144 | reward = reward, |
108 | 145 | rank = rank, |
146 | + tower = towerType + 1 | |
109 | 147 | }) |
110 | 148 | role:mylog("tower_action", {desc = "endBattle", short1 = msg.starNum > 0 and 1 or 0, int1 = id}) |
111 | 149 | |
... | ... | @@ -143,7 +181,9 @@ end |
143 | 181 | |
144 | 182 | function _M.rankRpc(agent , data) |
145 | 183 | local role = agent.role |
146 | - SendPacket(actionCodes.Tower_rankRpc, MsgPack.pack(role:getTowerRank())) | |
184 | + local msg = MsgPack.unpack(data) | |
185 | + local towerType = msg.tower or 1 | |
186 | + SendPacket(actionCodes.Tower_rankRpc, MsgPack.pack(role:getTowerRank(towerType))) | |
147 | 187 | return true |
148 | 188 | end |
149 | 189 | |
... | ... | @@ -151,7 +191,43 @@ function _M.rankInfoRpc(agent , data) |
151 | 191 | local role = agent.role |
152 | 192 | local msg = MsgPack.unpack(data) |
153 | 193 | local roleId = msg.roleId |
154 | - SendPacket(actionCodes.Tower_rankInfoRpc, MsgPack.pack({format = role:getTowerRankOneInfo(roleId)})) | |
194 | + local towerType = msg.tower or 1 | |
195 | + SendPacket(actionCodes.Tower_rankInfoRpc, MsgPack.pack({format = role:getTowerRankOneInfo(roleId, towerType)})) | |
196 | + return true | |
197 | +end | |
198 | + | |
199 | +function _M.activeTowerBonusRpc(agent, data) | |
200 | + local role = agent.role | |
201 | + local msg = MsgPack.unpack(data) | |
202 | + local tType = msg.tower | |
203 | + local id = msg.id | |
204 | + | |
205 | + local bnousCsv = csvdb["tower_battle_additionCsv"] | |
206 | + | |
207 | + if not tType or not id or not bnousCsv[tType] then return 0 end | |
208 | + local bnousData = bnousCsv[tType][id] | |
209 | + if not bnousData then return 1 end | |
210 | + | |
211 | + local towerInfo = role:getProperty("towerInfo") | |
212 | + local towerBnous = role:getProperty("towerBnous") | |
213 | + | |
214 | + if towerBnous[tType] and towerBnous[tType][id] then return 2 end | |
215 | + local towerLevel = {[1] = (towerInfo.l or 1), [2] = (towerInfo.l1 or 10001), [3] = (towerInfo.l2 or 20001), [4] = (towerInfo.l3 or 30001)} | |
216 | + local curLevel = towerLevel[tType] | |
217 | + | |
218 | + if tType ~= 1 then | |
219 | + if curLevel <= globalCsv.tower_open[tType - 1] then return 4 end | |
220 | + end | |
221 | + | |
222 | + if (curLevel % 10000) <= bnousData.floor then return 3 end | |
223 | + | |
224 | + if not towerBnous[tType] then | |
225 | + towerBnous[tType] = {} | |
226 | + end | |
227 | + towerBnous[tType][id] = 1 | |
228 | + role:updateProperty({field = "towerBnous", value = towerBnous}) | |
229 | + role:getTowerBnousActive(true) | |
230 | + SendPacket(actionCodes.Tower_activeTowerBonusRpc, '') | |
155 | 231 | return true |
156 | 232 | end |
157 | 233 | ... | ... |
src/adv/Adv.lua
... | ... | @@ -2127,6 +2127,32 @@ function Adv:doActive(activeId, target) |
2127 | 2127 | self.battle.player:addBaseAttr(attr, value, vtype) |
2128 | 2128 | return true |
2129 | 2129 | end |
2130 | + -- 13=将目标移动至地图随机点,可以移动至未翻开的空格 | |
2131 | + doActiveEffect[13] = function(_) | |
2132 | + for _, target in ipairs(targers) do | |
2133 | + end | |
2134 | + return true | |
2135 | + end | |
2136 | + -- 14=获得drop,在有坐标时需要道具飞入背包的展现。 | |
2137 | + doActiveEffect[14] = function(_, dropId) | |
2138 | + local gift = nil | |
2139 | + local dropData = csvdb["event_dropCsv"][dropId] | |
2140 | + if dropData then | |
2141 | + local item = dropData["range"]:randWeight(true) | |
2142 | + if item[1] ~= 0 then | |
2143 | + gift = {} | |
2144 | + gift[item[1]] = (gift[item[1]] or 0) + item[2] | |
2145 | + end | |
2146 | + end | |
2147 | + local roomId, blockId | |
2148 | + if not target or not target.roomId or not target.blockId then | |
2149 | + roomId, blockId = target.roomId, target.blockId | |
2150 | + end | |
2151 | + if gift then | |
2152 | + self:award(gift, {log = {desc = "doActive", int1 = activeId}}, {roomId = roomId, blockId = blockId}) | |
2153 | + end | |
2154 | + return true | |
2155 | + end | |
2130 | 2156 | |
2131 | 2157 | for _, effect in ipairs(activeData.effect:toArray()) do |
2132 | 2158 | local cur = effect:toArray(true, "=") | ... | ... |
src/adv/AdvBlock.lua
... | ... | @@ -215,7 +215,9 @@ function Block:randomEvent() |
215 | 215 | randomFunc[AdvEventType.Trap] = function() |
216 | 216 | local data = csvdb["event_trapCsv"][self.event.id] |
217 | 217 | -- 因为一些神器效果 提前触发被动 |
218 | - adv.battle.player:triggerPassive(Passive.CLICK_TRAP) | |
218 | + if not data.classify:sismember(1, " ") then | |
219 | + adv.battle.player:triggerPassive(Passive.CLICK_TRAP) | |
220 | + end | |
219 | 221 | |
220 | 222 | local buffs = data.effect:toArray(true, "=") |
221 | 223 | ... | ... |
src/adv/AdvBuff.lua
... | ... | @@ -704,11 +704,13 @@ function Buff:overlay(releaser, data, layer) |
704 | 704 | |
705 | 705 | self.release = releaser or self.release |
706 | 706 | -- 叠加层数 |
707 | + local oldLayer = self.layer | |
707 | 708 | self.layer = self.layer + layer |
708 | 709 | if maxLayer ~= 0 then |
709 | 710 | self.layer = math.min(maxLayer, self.layer) |
710 | 711 | end |
711 | - if self._overlay then | |
712 | + | |
713 | + if oldLayer ~= self.layer and self._overlay then | |
712 | 714 | self:_overlay() |
713 | 715 | end |
714 | 716 | ... | ... |
src/adv/AdvMap.lua
... | ... | @@ -97,23 +97,28 @@ function Map:checkOver() |
97 | 97 | end |
98 | 98 | end |
99 | 99 | |
100 | +function Map:randEmptyBlock() | |
101 | + local pool = {} | |
102 | + for _, room_ in pairs(self.rooms) do | |
103 | + for _, block_ in pairs(room_.blocks) do | |
104 | + if block_.isOpen and not block_.event then | |
105 | + table.insert(pool, {room_, block_}) | |
106 | + end | |
107 | + end | |
108 | + end | |
109 | + if not next(pool) then return end | |
110 | + local idx = math.randomInt(1, #pool) | |
111 | + return pool[idx][1], pool[idx][2] | |
112 | +end | |
113 | + | |
100 | 114 | --随机一个空的位置生成怪, 如果没有就没有 |
101 | 115 | function Map:addNewMonsterRand(monsterId, where) |
102 | 116 | local room, block |
103 | 117 | if where then |
104 | 118 | room, block = where[1], where[2] |
105 | 119 | else |
106 | - local pool = {} | |
107 | - for _, room_ in pairs(self.rooms) do | |
108 | - for _, block_ in pairs(room_.blocks) do | |
109 | - if block_.isOpen and not block_.event then | |
110 | - table.insert(pool, {room_, block_}) | |
111 | - end | |
112 | - end | |
113 | - end | |
114 | - if not next(pool) then return end | |
115 | - local idx = math.randomInt(1, #pool) | |
116 | - room, block = pool[idx][1], pool[idx][2] | |
120 | + room, block = self:randEmptyBlock() | |
121 | + if not room then return end | |
117 | 122 | end |
118 | 123 | |
119 | 124 | if not monsterId then | ... | ... |
src/adv/AdvPassive.lua
... | ... | @@ -565,6 +565,16 @@ end |
565 | 565 | |
566 | 566 | -- 在指定地点召唤event项目 |
567 | 567 | function Passive:effect12(eventType, triggerPms, eventId, count, stage) |
568 | + if eventType == AdvEventType.Monster then | |
569 | + for _, buff in ipairs(self.owner.battle.player.buffs) do | |
570 | + if not buff.isDel and buff:getType() == buff.Buff_NO_PASSIVE_MONSTER then | |
571 | + local effect = buff:effect() | |
572 | + if effect == 0 or effect == eventId then | |
573 | + return | |
574 | + end | |
575 | + end | |
576 | + end | |
577 | + end | |
568 | 578 | local change = self.owner.battle.adv:getCurMap():layEventToStage(eventType, eventId, count, stage) |
569 | 579 | for _, one in ipairs(change) do |
570 | 580 | self.owner.battle.adv:backBlockChange(one[1].roomId, one[2].blockId) | ... | ... |
src/models/Activity.lua
... | ... | @@ -490,7 +490,7 @@ activityFunc[Activity.ActivityType.CalendaTask] = { |
490 | 490 | role:checkTaskEnter("RoleLevelUp", {level = rLevel}) |
491 | 491 | |
492 | 492 | local towerInfo = role:getProperty("towerInfo") |
493 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | |
493 | + role:checkTaskEnter("TowerPass", {count = towerInfo.l, type = 1}) | |
494 | 494 | --"PvpWin" |
495 | 495 | --role:checkTaskEnter("HangPass", {id = 0}) |
496 | 496 | role:checkCalendaTask(true, 15, 3) |
... | ... | @@ -558,7 +558,7 @@ activityFunc[Activity.ActivityType.BattleCommandTask] = { |
558 | 558 | role:checkTaskEnter("RoleLevelUp", {level = rLevel}) |
559 | 559 | |
560 | 560 | local towerInfo = role:getProperty("towerInfo") |
561 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | |
561 | + role:checkTaskEnter("TowerPass", {count = towerInfo.l, type = 1}) | |
562 | 562 | --"PvpWin" |
563 | 563 | --role:checkTaskEnter("HangPass", {id = 0}) |
564 | 564 | role:checkCalendaTask(true, 15, 3) |
... | ... | @@ -1034,6 +1034,14 @@ activityFunc[Activity.ActivityType.BattleCommand] = { |
1034 | 1034 | ["init"] = function (self, actType, isCrossDay, notify, actId) |
1035 | 1035 | local data = {unlock = 0, freeR = "", payR = "", lvl = 0, sum = 0, week = 0} |
1036 | 1036 | self:updateActData(actType, data, not notify) |
1037 | + | |
1038 | + local rechargeRecord = self.owner.storeData:getProperty("payR") | |
1039 | + for id, cfg in pairs(csvdb["shop_rechargeCsv"]) do | |
1040 | + if cfg.shop == 2 and cfg.type == CardType.ActBattleCommandCard then | |
1041 | + rechargeRecord[id] = nil | |
1042 | + end | |
1043 | + end | |
1044 | + self.owner.storeData:updateProperty({field="payR", value=rechargeRecord}) | |
1037 | 1045 | end, |
1038 | 1046 | ["check"] = function(self, actType, notify, id, count) -- 检查 itemid, count |
1039 | 1047 | local isOpen, actId = self:isOpen(actType) |
... | ... | @@ -1077,6 +1085,15 @@ activityFunc[Activity.ActivityType.BattleCommand] = { |
1077 | 1085 | actData["week"] = 0 |
1078 | 1086 | self:updateActData(actType, actData, true) |
1079 | 1087 | end, |
1088 | + ["close"] = function (self, actType, notify, actId) | |
1089 | + local rechargeRecord = self.owner.storeData:getProperty("payR") | |
1090 | + for id, cfg in pairs(csvdb["shop_rechargeCsv"]) do | |
1091 | + if cfg.shop == 2 and cfg.type == CardType.ActBattleCommandCard then | |
1092 | + rechargeRecord[id] = nil | |
1093 | + end | |
1094 | + end | |
1095 | + self.owner.storeData:updateProperty({field="payR", value=rechargeRecord}) | |
1096 | + end, | |
1080 | 1097 | } |
1081 | 1098 | |
1082 | 1099 | ... | ... |
src/models/Diner.lua
... | ... | @@ -180,8 +180,13 @@ function Diner:checkDinerTask(typ, count, param1, param2, notNotify) |
180 | 180 | return dirty |
181 | 181 | end |
182 | 182 | |
183 | -function Diner:calSellReward(sell, delta, dishData) | |
183 | +function Diner:calSellReward(sell, delta, dishData, isExpedite) | |
184 | 184 | local reward = sell.reward or "" |
185 | + | |
186 | + if isExpedite then | |
187 | + reward = "" | |
188 | + end | |
189 | + | |
185 | 190 | local popular = 0 |
186 | 191 | if delta <= 0 then |
187 | 192 | return reward, popular |
... | ... | @@ -226,10 +231,16 @@ function Diner:calSellReward(sell, delta, dishData) |
226 | 231 | end |
227 | 232 | upValue[-1] = (upValue[-1] or 0) + collectAdd |
228 | 233 | |
234 | + -- 电波塔加成 | |
235 | + local goldCount = self.owner:getBnousDiner(4,addReward[ItemId.Gold]) | |
236 | + | |
229 | 237 | for id, count in pairs(addReward) do |
230 | 238 | addReward[id] = math.floor(count * (1 + (upValue[id] or 0) / 100)) |
231 | 239 | reward = reward:incrv(id, addReward[id]) |
232 | 240 | end |
241 | + | |
242 | + reward = reward:incrv(ItemId.Gold, goldCount) | |
243 | + | |
233 | 244 | popular = math.floor(popular * (1 + (upValue[-1] or 0) / 100)) |
234 | 245 | |
235 | 246 | return reward, popular |
... | ... | @@ -246,7 +257,7 @@ function Diner:updateSell(slot, calOnly) |
246 | 257 | local deltaTime = 0 |
247 | 258 | local deltaCount = 0 |
248 | 259 | local timePass = skynet.timex() - sell.time |
249 | - local sellTime = dishData.sell_time | |
260 | + local sellTime = dishData.sell_time + self.owner:getBnousDiner(3, dishData.sell_time) | |
250 | 261 | |
251 | 262 | deltaCount = math.floor(timePass / sellTime) |
252 | 263 | if deltaCount < sell.count then |
... | ... | @@ -285,11 +296,11 @@ function Diner:expediteSell(slot) |
285 | 296 | local dishData = csvdb["diner_dishCsv"][sell.dish][sell.level] |
286 | 297 | local expediteCount = 0 |
287 | 298 | local expediteTime = globalCsv.diner_sell_expediteTime |
288 | - local sellTime = dishData.sell_time | |
299 | + local sellTime = dishData.sell_time + self.owner:getBnousDiner(3,dishData.sell_time) | |
289 | 300 | expediteCount = math.floor(expediteTime / sellTime) |
290 | 301 | expediteCount = math.min(expediteCount, sell.count) |
291 | 302 | local lastCount = sell.count - expediteCount |
292 | - local reward, popular = self:calSellReward(sell, expediteCount, dishData) | |
303 | + local reward, popular = self:calSellReward(sell, expediteCount, dishData, true) | |
293 | 304 | local deltaTime = math.floor(expediteTime - sellTime * expediteCount) |
294 | 305 | if expediteCount > 0 then |
295 | 306 | sells[slot].time = sell.time - deltaTime | ... | ... |
src/models/Role.lua
... | ... | @@ -118,6 +118,7 @@ Role.schema = { |
118 | 118 | hangTeams = {"table", {}}, -- pve自选编队 |
119 | 119 | teamIndex = {"table", {}}, -- 各个系统使用的编队索引 type->index 见TeamSystemType |
120 | 120 | advTeams = {"table", {}}, -- 拾荒自选编队 |
121 | + towerTeams = {"table", {}}, -- 四个电波塔的队伍 | |
121 | 122 | |
122 | 123 | bonusStar = {"table", {}}, -- 奖励关卡 通关星星 {[id] = 1} 三个二进制位 表示三个星 从低到高 (1 << 0) (1 << 1) (1 << 2) 满星 (1 << 3) - 1 |
123 | 124 | |
... | ... | @@ -149,7 +150,8 @@ Role.schema = { |
149 | 150 | |
150 | 151 | boxL = {"table", {}}, -- boxList 正开启的箱子 -- {[1] = {id = 1010, gem = 101, time = 1313}} |
151 | 152 | |
152 | - towerInfo = {"table", {c = globalCsv.tower_count_limit, l = 1}}, -- 当天爬塔消耗的次数 -- {t = time, c = count, l = layer, k = battleKey} | |
153 | + towerInfo = {"table", {c = globalCsv.tower_count_limit, l = 1, l1 = 10001, l2 = 20001, l3 = 30001}}, -- 当天爬塔消耗的次数 -- {t = time, c = count, l = layer, k = battleKey} | |
154 | + towerBnous = {"table", {}}, -- 电波塔加成 {[1] = {[1] = 1, [2] = 1}, [2] = {}, [3] = {}, [4] = {}} | |
153 | 155 | |
154 | 156 | spTask = {"table", {}}, -- 特殊任务 -- {id = status} |
155 | 157 | |
... | ... | @@ -189,6 +191,8 @@ Role.schema = { |
189 | 191 | calTask = {"table", {}}, -- 英雄令活动 日历任务活动 |
190 | 192 | bcTask = {"table", {}}, -- 英雄令活动 日历任务活动 临时使用 |
191 | 193 | radioTask = {"table", {}}, -- 电台任务 {id = {time=end_ts,heros=heros}} 表crusadeCsv |
194 | + | |
195 | + seaport = {"table", {}}, -- 海岛贸易季 {time = 1234567890, donate = {}, collect = {[1] = {team = "1=2=3", time = 1234567890}}, shop = {}} | |
192 | 196 | } |
193 | 197 | |
194 | 198 | |
... | ... | @@ -371,6 +375,7 @@ function Role:data() |
371 | 375 | hangTeams = self:getProperty("hangTeams"), |
372 | 376 | teamIndex = self:getProperty("teamIndex"), |
373 | 377 | advTeams = self:getProperty("advTeams"), |
378 | + towerTeams = self:getProperty("towerTeams"), | |
374 | 379 | |
375 | 380 | bonusStar = self:getProperty("bonusStar"), |
376 | 381 | |
... | ... | @@ -388,6 +393,7 @@ function Role:data() |
388 | 393 | equips = self:getProperty("equips"), |
389 | 394 | boxL = self:getProperty("boxL"), |
390 | 395 | towerInfo = self:getProperty("towerInfo"), |
396 | + towerBnous = self:getProperty("towerBnous"), | |
391 | 397 | spTask = self:getProperty("spTask"), |
392 | 398 | dTask = self:getProperty("dTask"), |
393 | 399 | wTask = self:getProperty("wTask"), |
... | ... | @@ -417,6 +423,8 @@ function Role:data() |
417 | 423 | calTask = self:getProperty("calTask"), |
418 | 424 | bcTask = self:getProperty("bcTask"), |
419 | 425 | radioTask = self:getProperty("radioTask"), |
426 | + | |
427 | + seaport = self:getProperty("seaport"), | |
420 | 428 | } |
421 | 429 | end |
422 | 430 | ... | ... |
src/models/RoleBattle.lua
... | ... | @@ -104,7 +104,7 @@ function Role:checkBattleCheat(battleType, params) |
104 | 104 | -- enemyServer = packBattleEnemyCommon(carbonData) |
105 | 105 | end |
106 | 106 | cheat["tower"] = function() |
107 | - local team = self:getTeamBattleInfo(self:getTeamFormatByType(TeamSystemType.Tower)) | |
107 | + local team = self:getTeamBattleInfo(self:getTowerTeamFormat(params.tower)) | |
108 | 108 | for slot, hero in pairs(team.heros) do |
109 | 109 | local temp = {} |
110 | 110 | for arr, _ in pairs(checkCheatAttrs) do |
... | ... | @@ -198,7 +198,7 @@ function Role:checkBattle(battleType, params) |
198 | 198 | end |
199 | 199 | end, |
200 | 200 | tower = function() |
201 | - local towerF = self:getTeamFormatByType(TeamSystemType.Tower) | |
201 | + local towerF = self:getTowerTeamFormat(params.tower) | |
202 | 202 | for slot, hero in pairs(self:getTeamHerosInfo(towerF).heros) do |
203 | 203 | selflist[slot] = hero.type |
204 | 204 | end | ... | ... |
src/models/RoleLog.lua
... | ... | @@ -57,6 +57,7 @@ local ItemReason = { |
57 | 57 | actBuyBpLevel = 141, -- 购买活动战令等级 |
58 | 58 | newSign = 142,-- 新的活动签到 |
59 | 59 | advLevelStage = 143, -- 拾荒活动阶段奖励 |
60 | + towerBnous = 144, -- 爬塔到一定层数对某些功能的奖励 | |
60 | 61 | |
61 | 62 | |
62 | 63 | advHang = 301, -- 拾荒挂机 |
... | ... | @@ -134,6 +135,11 @@ local ItemReason = { |
134 | 135 | --adv |
135 | 136 | chooseEvent = 1351, -- 冒险选择 |
136 | 137 | clickTrader = 1352, -- 冒险商店 |
138 | + | |
139 | + seaportDonate = 1400, -- 贸易港捐赠 | |
140 | + seaportShop = 1401, -- 贸易港商店兑换 | |
141 | + seaportReward = 1402, -- 贸易港阶段奖励 | |
142 | + seaportTask = 1403, -- 贸易港任务奖励 | |
137 | 143 | } |
138 | 144 | |
139 | 145 | ... | ... |
src/models/RolePlugin.lua
1 | +local httpc = require("http.httpc") | |
2 | +local md5 = require "md5" | |
3 | +local cjson = require "shared.json" | |
1 | 4 | |
2 | 5 | local serverId = tonumber(skynet.getenv("servId")) |
3 | 6 | local RolePlugin = {} |
... | ... | @@ -136,6 +139,12 @@ function RolePlugin.bind(Role) |
136 | 139 | [ItemType.Potion] = function () |
137 | 140 | self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log}) |
138 | 141 | end, |
142 | + [ItemType.BossTicket] = function () | |
143 | + if not self.activity:isOpen("ChallengeLevel") then return end | |
144 | + local actData = self.activity:getActData("ChallengeLevel") | |
145 | + actData["ticket"] = (actData["ticket"] or 0) + count | |
146 | + self.activity:updateActData("ChallengeLevel", actData) | |
147 | + end, | |
139 | 148 | } |
140 | 149 | |
141 | 150 | if count > 0 then |
... | ... | @@ -305,7 +314,6 @@ function RolePlugin.bind(Role) |
305 | 314 | end |
306 | 315 | |
307 | 316 | function Role:addPotion(params) |
308 | - dump(params) | |
309 | 317 | local pId = globalCsv.adv_item_potion[params.id] |
310 | 318 | local potionBag = self:getProperty("potionBag") |
311 | 319 | local origin = potionBag[pId] or 0 |
... | ... | @@ -1219,6 +1227,156 @@ function RolePlugin.bind(Role) |
1219 | 1227 | end |
1220 | 1228 | end |
1221 | 1229 | |
1230 | + -- 结算上期海港贸易季 | |
1231 | + function Role:checkSeaportTrade() | |
1232 | + local openTime0 = tonum(redisproxy:hget("autoincrement_set", "seaportTime0") or 0) | |
1233 | + local openTime1 = tonum(redisproxy:hget("autoincrement_set", "seaportTime1") or 0) | |
1234 | + local openTime2 = tonum(redisproxy:hget("autoincrement_set", "seaportTime2") or 0) | |
1235 | + local seaport = self:getProperty("seaport") or {} | |
1236 | + local oldTime = seaport.time or 0 | |
1237 | + local update = false | |
1238 | + | |
1239 | + local function getReward(reset) | |
1240 | + -- 全服捐赠奖励 | |
1241 | + local donate = seaport.donate or {} | |
1242 | + if not reset and (not donate[1] or not donate[2]) then | |
1243 | + local result = self:getSeaportServerProgress() | |
1244 | + local seaportCsv = csvdb["seaport_purchaseCsv"] | |
1245 | + for idx, set in ipairs(seaportCsv) do | |
1246 | + local done = true | |
1247 | + for id, data in ipairs(set) do | |
1248 | + if donate[id] or not result[idx] or not result[idx][id] or result[idx][id] < data.need_num then | |
1249 | + done = false | |
1250 | + break | |
1251 | + end | |
1252 | + end | |
1253 | + if done then | |
1254 | + update = true | |
1255 | + self:award(set[1].phase_award, {log = {desc = "seaportReward", int1 = set[1].phase, int2 = set[1].id}}) | |
1256 | + donate[idx] = 1 | |
1257 | + end | |
1258 | + end | |
1259 | + seaport.donate = donate | |
1260 | + end | |
1261 | + | |
1262 | + -- 委托任务的奖励 | |
1263 | + local collect = seaport.collect or {} | |
1264 | + if next(collect) then | |
1265 | + local function getHeroCoef(hero, condition) | |
1266 | + -- 基础概率 | |
1267 | + local rareMap = {[HeroQuality.N] = 10, [HeroQuality.R] = 10, [HeroQuality.SR] = 15, [HeroQuality.SSR] = 20} | |
1268 | + local rare = hero:getRare() | |
1269 | + local result = 0 | |
1270 | + for _, it in ipairs(condition:toTableArray(true)) do | |
1271 | + local type = it[1] | |
1272 | + local value = it[2] | |
1273 | + local add = it[3] | |
1274 | + if type == 1 then -- 种族加成 | |
1275 | + if hero:getCamp() == value then | |
1276 | + result = result + add | |
1277 | + end | |
1278 | + elseif type == 2 then -- 定位加成 | |
1279 | + if hero:getPosition() == value then | |
1280 | + result = result + add | |
1281 | + end | |
1282 | + end | |
1283 | + end | |
1284 | + | |
1285 | + return result + (rareMap[rare] or 0) | |
1286 | + end | |
1287 | + | |
1288 | + local carbonCsv = csvdb["idle_battleCsv"] | |
1289 | + local expCarbonId = self:getProperty("hangInfo").expCarbonId | |
1290 | + local taskCsv = csvdb["seaport_taskCsv"] | |
1291 | + local endTime = openTime0 + 86400 * 2 | |
1292 | + for slot, set in pairs(taskCsv) do | |
1293 | + if collect[slot] then | |
1294 | + update = true | |
1295 | + local level = collect[slot].level | |
1296 | + local data = set[level] | |
1297 | + local teams = collect[slot].team | |
1298 | + local time = collect[slot].time | |
1299 | + if time + data.time <= endTime then | |
1300 | + if not carbonCsv[expCarbonId] then break end | |
1301 | + | |
1302 | + local totalCoef = 0 | |
1303 | + for _, heroId in ipairs(teams:toArray(true,"=")) do | |
1304 | + local hero = self.heros[heroId] | |
1305 | + if hero then | |
1306 | + totalCoef = totalCoef + getHeroCoef(hero, data.success) | |
1307 | + hero:addHeroFaith(data.trust) | |
1308 | + end | |
1309 | + end | |
1310 | + | |
1311 | + local bigSuccess = false | |
1312 | + local result = math.randomInt(0, 100) | |
1313 | + if result < totalCoef then | |
1314 | + bigSuccess = true | |
1315 | + end | |
1316 | + | |
1317 | + local money = math.ceil(carbonCsv[expCarbonId].money / 5 * data.time * data.money_clear) | |
1318 | + local exp = math.ceil(carbonCsv[expCarbonId].exp / 5 * data.time * data.exp_clear) | |
1319 | + local itemReward = data.item_clear_special:toNumMap() | |
1320 | + itemReward[ItemId.Gold] = (itemReward[ItemId.Gold] or 0) + money | |
1321 | + itemReward[ItemId.Exp] = (itemReward[ItemId.Exp] or 0) + exp | |
1322 | + | |
1323 | + if bigSuccess then | |
1324 | + for key, value in pairs(itemReward) do | |
1325 | + itemReward[key] = math.ceil(1.5 * value) | |
1326 | + end | |
1327 | + end | |
1328 | + self:award(itemReward, {log = {desc = "seaportTask", int1 = slot, int2 = level}}) | |
1329 | + end | |
1330 | + end | |
1331 | + end | |
1332 | + end | |
1333 | + seaport.collect = {} | |
1334 | + | |
1335 | + if update or reset then | |
1336 | + if reset then | |
1337 | + seaport = { | |
1338 | + time = openTime0, | |
1339 | + shop = {}, | |
1340 | + collect = {}, | |
1341 | + donate = {} | |
1342 | + } | |
1343 | + end | |
1344 | + self:updateProperty({field = "seaport", value = seaport}) | |
1345 | + end | |
1346 | + end | |
1347 | + | |
1348 | + if oldTime == openTime0 then | |
1349 | + if openTime1 == 1 or openTime2 == 1 then | |
1350 | + return | |
1351 | + end | |
1352 | + getReward() | |
1353 | + else | |
1354 | + getReward(true) | |
1355 | + end | |
1356 | + end | |
1357 | + | |
1358 | + function Role:getSeaportServerProgress() | |
1359 | + local result = {} | |
1360 | + | |
1361 | + local dataCsv = csvdb["seaport_purchaseCsv"] | |
1362 | + local rediskey = {SEAPORT_TRADE_TASK_1,SEAPORT_TRADE_TASK_2} | |
1363 | + for idx, set in ipairs(dataCsv) do | |
1364 | + local temp = {} | |
1365 | + temp = redisproxy:pipelining(function (red) | |
1366 | + for id, data in ipairs(set) do | |
1367 | + red:hget(rediskey[idx], id) | |
1368 | + end | |
1369 | + end) | |
1370 | + result[idx] = {} | |
1371 | + for i,v in pairs(temp) do | |
1372 | + if v then | |
1373 | + result[idx][i] = tonumber(v) | |
1374 | + end | |
1375 | + end | |
1376 | + end | |
1377 | + return result | |
1378 | + end | |
1379 | + | |
1222 | 1380 | -- 获得激活的冒险效果 |
1223 | 1381 | function Role:getAdvActiveSupportEffect() |
1224 | 1382 | local effect = {} |
... | ... | @@ -1286,11 +1444,21 @@ function RolePlugin.bind(Role) |
1286 | 1444 | end |
1287 | 1445 | |
1288 | 1446 | local StdTowerRankTime = toUnixtime("2019010100") |
1289 | - function Role:setTowerRank(level) | |
1447 | + local TowerRankInfo = { | |
1448 | + [1] = {rank = RANK_TOWER, rankInfo = RANK_TOWER_INFO}, | |
1449 | + [2] = {rank = RANK_TOWER1, rankInfo = RANK_TOWER1_INFO}, | |
1450 | + [3] = {rank = RANK_TOWER2, rankInfo = RANK_TOWER2_INFO}, | |
1451 | + [4] = {rank = RANK_TOWER3, rankInfo = RANK_TOWER3_INFO}, | |
1452 | + } | |
1453 | + function Role:setTowerRank(level,tType) | |
1454 | + tType = tType or 1 | |
1290 | 1455 | local now = skynet.timex() |
1291 | 1456 | local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年 |
1292 | 1457 | local ct = 10000 - ct -- 越早的排名越靠前 |
1293 | - local towerTeam = self:getTeamFormatByType(TeamSystemType.Tower) | |
1458 | + | |
1459 | + | |
1460 | + local info = TowerRankInfo[tType] | |
1461 | + local towerTeam = self:getTowerTeamFormat(tostring(tType)) | |
1294 | 1462 | local battleV = self:getTeamBattleValue(towerTeam.heros) |
1295 | 1463 | local score = (level * 10000 + ct) * 10000000 + battleV |
1296 | 1464 | |
... | ... | @@ -1304,21 +1472,23 @@ function RolePlugin.bind(Role) |
1304 | 1472 | } |
1305 | 1473 | local roleId = self:getProperty("id") |
1306 | 1474 | redisproxy:pipelining(function (red) |
1307 | - red:zadd(RANK_TOWER, score, roleId) --更新分数 | |
1308 | - red:hset(RANK_TOWER_INFO, roleId, MsgPack.pack(curInfo)) | |
1475 | + red:zadd(info.rank, score, roleId) --更新分数 | |
1476 | + red:hset(info.rankInfo, roleId, MsgPack.pack(curInfo)) | |
1309 | 1477 | end) |
1310 | 1478 | end |
1311 | 1479 | |
1312 | - function Role:getTowerRank() | |
1480 | + function Role:getTowerRank(tType) | |
1481 | + tType = tType or 1 | |
1482 | + local info = TowerRankInfo[tType] | |
1313 | 1483 | local list = {} |
1314 | - local ids = redisproxy:zrevrange(RANK_TOWER, 0 , 99) | |
1484 | + local ids = redisproxy:zrevrange(info.rank, 0 , 99) | |
1315 | 1485 | local redret = {} |
1316 | 1486 | if ids and next(ids) then |
1317 | 1487 | redret = redisproxy:pipelining(function (red) |
1318 | 1488 | for i = 1, #ids do |
1319 | 1489 | local roleId = ids[i] |
1320 | 1490 | table.insert(list, {roleId = tonumber(roleId)}) |
1321 | - red:hget(RANK_TOWER_INFO, roleId) | |
1491 | + red:hget(info.rankInfo, roleId) | |
1322 | 1492 | end |
1323 | 1493 | end) |
1324 | 1494 | end |
... | ... | @@ -1327,7 +1497,7 @@ function RolePlugin.bind(Role) |
1327 | 1497 | player.format = nil |
1328 | 1498 | list[i].player = player |
1329 | 1499 | end |
1330 | - local rank = redisproxy:ZREVRANK(RANK_TOWER, self:getProperty("id")) | |
1500 | + local rank = redisproxy:ZREVRANK(info.rank, self:getProperty("id")) | |
1331 | 1501 | if not rank then |
1332 | 1502 | rank = -1 |
1333 | 1503 | else |
... | ... | @@ -1336,8 +1506,10 @@ function RolePlugin.bind(Role) |
1336 | 1506 | return {list = list, rank = rank} |
1337 | 1507 | end |
1338 | 1508 | |
1339 | - function Role:getTowerRankOneInfo(roleId) | |
1340 | - local data = redisproxy:hget(RANK_TOWER_INFO, roleId) | |
1509 | + function Role:getTowerRankOneInfo(roleId,tType) | |
1510 | + tType = tType or 1 | |
1511 | + local info = TowerRankInfo[tType] | |
1512 | + local data = redisproxy:hget(info.rankInfo, roleId) | |
1341 | 1513 | if data then |
1342 | 1514 | local player = MsgPack.unpack(data) |
1343 | 1515 | return player.format |
... | ... | @@ -1557,6 +1729,19 @@ function RolePlugin.bind(Role) |
1557 | 1729 | }) |
1558 | 1730 | end |
1559 | 1731 | |
1732 | + -- 设置电波塔阵容 | |
1733 | + function Role:getTowerTeamFormat(teamIdx) | |
1734 | + local teams = self:getProperty("towerTeams") or {} | |
1735 | + local team = teams[tostring(teamIdx)] or {} | |
1736 | + return team | |
1737 | + end | |
1738 | + | |
1739 | + function Role:setTowerTeamFormat(teamIdx, team) | |
1740 | + local teams = self:getProperty("towerTeams") or {} | |
1741 | + teams[tostring(teamIdx)] = team | |
1742 | + self:updateProperty({field = "towerTeams", value = teams, notNotify = false}) | |
1743 | + end | |
1744 | + | |
1560 | 1745 | -- update |
1561 | 1746 | function Role:onRecoverTimer(now) |
1562 | 1747 | self:updateTimeReset(now, true) |
... | ... | @@ -2180,6 +2365,211 @@ function RolePlugin.bind(Role) |
2180 | 2365 | return hero:getProperty("faith") |
2181 | 2366 | end |
2182 | 2367 | |
2368 | + local function table_keys( t ) | |
2369 | + local keys = {} | |
2370 | + for k, _ in pairs( t ) do | |
2371 | + keys[#keys + 1] = k | |
2372 | + end | |
2373 | + return keys | |
2374 | + end | |
2375 | + | |
2376 | + local function makeStr(params, key, urlsign) | |
2377 | + local keys = table_keys(params) | |
2378 | + table.sort(keys) | |
2379 | + local sign2Str, requestStr = "", "" | |
2380 | + for _, key in ipairs(keys) do | |
2381 | + sign2Str = sign2Str .. (urlsign and urlencode(params[key]) or params[key]) | |
2382 | + requestStr = requestStr .. string.format("%s=%s&",key,urlencode(params[key])) | |
2383 | + end | |
2384 | + local sign = md5.sumhexa(sign2Str .. key):lower() | |
2385 | + requestStr = requestStr .. string.format("sign=%s",sign) | |
2386 | + | |
2387 | + return requestStr | |
2388 | + end | |
2389 | + | |
2390 | + function Role:biliChatSDK(content) | |
2391 | + if content == "" then return end | |
2392 | + local base64Content = base64.encode(content) | |
2393 | + local uids = self:getProperty("uid"):split2("_") | |
2394 | + local uid = uids[2] or self:getProperty("uid") | |
2395 | + | |
2396 | + local urls = { | |
2397 | + "http://pnew.biligame.net", | |
2398 | + "http://pserver.bilibiligame.net" | |
2399 | + } | |
2400 | + local secret = "8920e9dcf0cb4ebca87393ce48021ead" | |
2401 | + | |
2402 | + local headers = { | |
2403 | + ["User-Agent"] = 'Mozilla/5.0 GameServer', | |
2404 | + ["Content-Type"] = "application/x-www-form-urlencoded", | |
2405 | + } | |
2406 | + | |
2407 | + local send = { | |
2408 | + game_id = 4818, | |
2409 | + uid = uid, | |
2410 | + merchant_id = 1, | |
2411 | + server_id = 3957, | |
2412 | + version = "1", | |
2413 | + timestamp = math.floor(skynet.timex() * 1000), | |
2414 | + content = base64Content, | |
2415 | + } | |
2416 | + | |
2417 | + local params = makeStr(send, secret) | |
2418 | + httpc.timeout = 100 | |
2419 | + local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params) | |
2420 | + if tonumber(status) ~= 200 then | |
2421 | + status, body = httpc.request("POST", urls[2], "/api/server/censor", {}, headers, params) | |
2422 | + end | |
2423 | + if tonumber(status) ~= 200 then | |
2424 | + return | |
2425 | + end | |
2426 | + local result = json.decode(body) | |
2427 | + if not result or result.code ~= 0 then | |
2428 | + return | |
2429 | + end | |
2430 | + return result.data.content | |
2431 | + end | |
2432 | + | |
2433 | + function Role:uoChatSDK(content) | |
2434 | + if content == "" then return end | |
2435 | + local base64Content = base64.encode(content) | |
2436 | + local uids = self:getProperty("uid"):split2("_") | |
2437 | + local uid = uids[2] or self:getProperty("uid") | |
2438 | + | |
2439 | + local urls = { | |
2440 | + "http://uosdk.biligame.com", | |
2441 | + } | |
2442 | + local secret = "4243b5fb44b64175a20a53dcfb1346eb" | |
2443 | + | |
2444 | + local headers = { | |
2445 | + ["User-Agent"] = 'Mozilla/5.0 CP-Game-Server', | |
2446 | + ["Content-Type"] = "application/x-www-form-urlencoded", | |
2447 | + } | |
2448 | + | |
2449 | + local send = { | |
2450 | + app_id = 4821, | |
2451 | + user_id = uid, | |
2452 | + timestamp = math.floor(skynet.timex() * 1000), | |
2453 | + content = base64Content, | |
2454 | + } | |
2455 | + | |
2456 | + local params = makeStr(send, secret, true) | |
2457 | + httpc.timeout = 100 | |
2458 | + local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params) | |
2459 | + if tonumber(status) ~= 200 then | |
2460 | + return | |
2461 | + end | |
2462 | + local result = json.decode(body) | |
2463 | + if not result or result.code ~= 0 then | |
2464 | + return | |
2465 | + end | |
2466 | + return result.data.content | |
2467 | + end | |
2468 | + | |
2469 | + function Role:getTowerBnousActive(update) | |
2470 | + if not update and self.towerBnousActive then | |
2471 | + return self.towerBnousActive | |
2472 | + end | |
2473 | + local towerInfo = self:getProperty("towerInfo") | |
2474 | + local towerLevel = {towerInfo.l or 1, towerInfo.l1 or 10001, towerInfo.l2 or 20001, towerInfo.l3 or 30001} | |
2475 | + local towerBnous = self:getProperty("towerBnous") | |
2476 | + local bnousCsv = csvdb["tower_battle_additionCsv"] | |
2477 | + self.towerBnousActive = {} | |
2478 | + | |
2479 | + for towerIdx, Set in pairs(towerBnous) do | |
2480 | + for id, _ in pairs(Set) do | |
2481 | + local data = bnousCsv[towerIdx][id] | |
2482 | + if data then | |
2483 | + local effects = data.effect:toTableArraySec() | |
2484 | + for _, effect in pairs(effects) do | |
2485 | + local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4]) | |
2486 | + if not self.towerBnousActive[pm1] then | |
2487 | + self.towerBnousActive[pm1] = {} | |
2488 | + end | |
2489 | + if pm1 == SystemBnousType.TowerBuff then | |
2490 | + if not self.towerBnousActive[pm1][pm2] then | |
2491 | + self.towerBnousActive[pm1][pm2] = {} | |
2492 | + end | |
2493 | + table.insert(self.towerBnousActive[pm1][pm2],pm3) | |
2494 | + elseif pm1 == SystemBnousType.Adv then | |
2495 | + if not self.towerBnousActive[pm1][pm4] then | |
2496 | + self.towerBnousActive[pm1][pm4] = {} | |
2497 | + end | |
2498 | + self.towerBnousActive[pm1][pm4][pm2] = (self.towerBnousActive[pm1][pm4][pm2] or 0) + pm3 | |
2499 | + elseif pm1 == SystemBnousType.HangTime then | |
2500 | + if type(self.towerBnousActive[pm1]) == "table" then | |
2501 | + self.towerBnousActive[pm1] = 0 | |
2502 | + end | |
2503 | + self.towerBnousActive[pm1] = self.towerBnousActive[pm1] + pm2 | |
2504 | + else | |
2505 | + self.towerBnousActive[pm1][pm2] = (self.towerBnousActive[pm1][pm2] or 0) + pm3 | |
2506 | + end | |
2507 | + end | |
2508 | + end | |
2509 | + end | |
2510 | + end | |
2511 | + | |
2512 | + return self.towerBnousActive | |
2513 | + end | |
2514 | + | |
2515 | + function Role:getDeltaValue(result, value) | |
2516 | + if not result then return 0 end | |
2517 | + local delta = 0 | |
2518 | + if result[1] and value then | |
2519 | + delta = math.floor(value * result[1] / 100) | |
2520 | + end | |
2521 | + if result[0] then | |
2522 | + delta = delta + result[0] | |
2523 | + end | |
2524 | + return delta | |
2525 | + end | |
2526 | + | |
2527 | + function Role:getBnousBattleBuff() | |
2528 | + local towerBnous = self:getTowerBnousActive() | |
2529 | + return towerBnous[SystemBnousType.TowerBuff] | |
2530 | + end | |
2531 | + | |
2532 | + function Role:getBnousCrusade(value) | |
2533 | + local towerBnous = self:getTowerBnousActive() | |
2534 | + return self:getDeltaValue(towerBnous[SystemBnousType.CrusadeTask], value) | |
2535 | + end | |
2536 | + | |
2537 | + function Role:getBnousDiner(type, value) | |
2538 | + local towerBnous = self:getTowerBnousActive() | |
2539 | + type = type or 1 | |
2540 | + local result | |
2541 | + if type == 1 then | |
2542 | + result = towerBnous[SystemBnousType.DinerGet] | |
2543 | + elseif type == 2 then | |
2544 | + result = towerBnous[SystemBnousType.DinerLimit] | |
2545 | + elseif type == 3 then | |
2546 | + result = towerBnous[SystemBnousType.DinerSell] | |
2547 | + elseif type == 4 then | |
2548 | + result = towerBnous[SystemBnousType.DinerPrice] | |
2549 | + end | |
2550 | + return self:getDeltaValue(result, value) | |
2551 | + end | |
2552 | + | |
2553 | + function Role:getBnousAdv() | |
2554 | + local towerBnous = self:getTowerBnousActive() | |
2555 | + return towerBnous[SystemBnousType.Adv] or {} | |
2556 | + end | |
2557 | + | |
2558 | + function Role:getBnousHangTime() | |
2559 | + local towerBnous = self:getTowerBnousActive() | |
2560 | + return towerBnous[SystemBnousType.HangTime] or 0 | |
2561 | + end | |
2562 | + | |
2563 | + function Role:getBnousPvpTicket() | |
2564 | + local towerBnous = self:getTowerBnousActive() | |
2565 | + return towerBnous[SystemBnousType.PvpTicket] or {} | |
2566 | + end | |
2567 | + | |
2568 | + function Role:getBnousSweep() | |
2569 | + local towerBnous = self:getTowerBnousActive() | |
2570 | + return towerBnous[SystemBnousType.SweepReward] or {} | |
2571 | + end | |
2572 | + | |
2183 | 2573 | end |
2184 | 2574 | |
2185 | 2575 | return RolePlugin |
2186 | 2576 | \ No newline at end of file | ... | ... |
src/models/RoleTask.lua
... | ... | @@ -249,6 +249,7 @@ local ActivityListener = { |
249 | 249 | [TaskType.Pay] = {{Activity.ActivityType.PayBack, f("twd")}}, |
250 | 250 | [TaskType.AdvMineKill] = {{Activity.ActivityType.Crisis, 1}}, |
251 | 251 | [TaskType.AdvMineLayer] = {{Activity.ActivityType.Crisis, 2}}, |
252 | + [TaskType.AdvCostPower] = {{Activity.ActivityType.Crisis, 3, f("count")}}, | |
252 | 253 | [TaskType.DailyTask] = {{Activity.ActivityType.CommonSignIn, f("pre"), f("cur")}}, |
253 | 254 | [TaskType.AddItem] = {{Activity.ActivityType.BattleCommand, f("id"), f("count")}}, |
254 | 255 | } | ... | ... |
src/models/RoleTimeReset.lua
... | ... | @@ -48,6 +48,12 @@ ResetFunc["CrossWeek"] = function(self, notify, response) |
48 | 48 | response.dinerS = {} |
49 | 49 | |
50 | 50 | self.activity:refreshWeekData(notify) |
51 | + | |
52 | + -- 跨周送一些道具 | |
53 | + local BnousReward = self:getBnousPvpTicket() | |
54 | + if next(BnousReward) then | |
55 | + local reward, change = self:award(BnousReward, {log = {desc = "towerBnous"}}) | |
56 | + end | |
51 | 57 | end |
52 | 58 | |
53 | 59 | ... | ... |
src/models/Store.lua
... | ... | @@ -3,7 +3,29 @@ |
3 | 3 | local Store = class("Store", require("shared.ModelBaseMysql")) |
4 | 4 | |
5 | 5 | function Store:ctor(properties) |
6 | - Store.super.ctor(self, properties) | |
6 | + Store.super.ctor(self, properties) | |
7 | +end | |
8 | + | |
9 | +function Store:onLoad() | |
10 | + local monEx = self:getProperty("monthCardEx") | |
11 | + local smonEx = self:getProperty("smonthCardEx") | |
12 | + local monId = self:getProperty("monthCardId") | |
13 | + local smonId = self:getProperty("smonthCardId") | |
14 | + local timeNow = skynet.timex() | |
15 | + local flag = false | |
16 | + if monEx > timeNow and monId == 0 then | |
17 | + self:updateProperty({field = "monthCardId", value = 101}) | |
18 | + self:updateProperty({field = "getMailT1", value = 0}) | |
19 | + flag = true | |
20 | + end | |
21 | + if smonEx > timeNow and smonId == 0 then | |
22 | + self:updateProperty({field = "smonthCardId", value = 102}) | |
23 | + self:updateProperty({field = "getMailT2", value = 0}) | |
24 | + flag = true | |
25 | + end | |
26 | + if flag then | |
27 | + self:sendMonthCardEmail() | |
28 | + end | |
7 | 29 | end |
8 | 30 | |
9 | 31 | ActGoodsType = { |
... | ... | @@ -18,7 +40,9 @@ Store.schema = { |
18 | 40 | growFundR = {"string", ""}, -- 成长基金领取记录 |
19 | 41 | |
20 | 42 | monthCardEx = {"number", 0}, -- 月卡过期时间戳 |
43 | + monthCardId = {"number", 0}, -- 月卡id | |
21 | 44 | smonthCardEx = {"number", 0}, -- 超级月卡过期时间戳 |
45 | + smonthCardId = {"number", 0}, -- 超级月卡id | |
22 | 46 | |
23 | 47 | battleCard = {"number", 0}, -- 赛季卡 |
24 | 48 | battleFR = {"string", ""}, -- 免费赛季卡领取记录 |
... | ... | @@ -52,7 +76,7 @@ function Store:updateProperty(params) |
52 | 76 | return |
53 | 77 | end |
54 | 78 | local newValue = self:getProperty(params.field) |
55 | - if not params.notNotify then | |
79 | + if not params.notNotify then | |
56 | 80 | self:notifyUpdateProperty(params.field, newValue, oldValue) |
57 | 81 | end |
58 | 82 | end |
... | ... | @@ -78,13 +102,16 @@ end |
78 | 102 | -- 发送月卡邮件 |
79 | 103 | function Store:sendMonthCardEmail() |
80 | 104 | local timeNow = skynet.timex() |
81 | - local tabs = {{ex="monthCardEx", t="getMailT1", mail=MailId.MonthCard, alert=MailId.MonthCardEx}, | |
82 | - {ex="smonthCardEx", t="getMailT2", mail=MailId.SuperMonthCard, alert=MailId.SuperMonthCardEx}} | |
105 | + | |
106 | + local tabs = {{ex="monthCardEx", t="getMailT1", id= self:getProperty("monthCardId")}, | |
107 | + {ex="smonthCardEx", t="getMailT2", id=self:getProperty("smonthCardId")}} | |
83 | 108 | for _, v in ipairs(tabs) do |
84 | 109 | local ex = self:getProperty(v.ex) |
85 | 110 | local ts = self:getProperty(v.t) or 0 |
86 | - local mailId = v.mail | |
87 | - local alertId = v.alert | |
111 | + local cfg = csvdb["shop_cardCsv"][v.id] or {} | |
112 | + | |
113 | + local mailId = cfg.email | |
114 | + local alertId = cfg.email_2 | |
88 | 115 | local alertTs = dayLater(ex) - DAY_SEC |
89 | 116 | if ex > timeNow then |
90 | 117 | local cnt = 0 |
... | ... | @@ -185,24 +212,66 @@ function Store:getHangDropCoef() |
185 | 212 | return (1 + globalCsv.hang_drop_exp_coef) or 1, (1 + globalCsv.hang_drop_item_coef) or 1 |
186 | 213 | end |
187 | 214 | |
215 | +function Store:getCurMonthCardLvl(isSuper) | |
216 | + local id = 0 | |
217 | + if isSuper then | |
218 | + id = self:getProperty("smonthCardId") or 0 | |
219 | + else | |
220 | + id = self:getProperty("monthCardId") or 0 | |
221 | + end | |
222 | + local cfg = csvdb["shop_cardCsv"][id] | |
223 | + if not cfg then return 0 end | |
224 | + | |
225 | + return cfg.level or 0 | |
226 | +end | |
188 | 227 | |
189 | 228 | -- 购买通行证 |
190 | 229 | function Store:onBuyCard(type, duration, id, actid) |
191 | 230 | local timeNow = skynet.timex() |
192 | 231 | if type == CardType.NormalMonthCard then |
193 | 232 | if self:isMonthCardExpire() then |
233 | + self:updateProperty({field = "monthCardId", value = id}) | |
194 | 234 | self:updateProperty({field = "monthCardEx", value = timeNow + duration}) |
195 | 235 | else |
196 | 236 | self:updateProperty({field = "monthCardEx", value = self:getProperty("monthCardEx") + duration}) |
197 | 237 | end |
198 | 238 | self:sendMonthCardEmail() |
239 | + elseif type == CardType.NormalMonthCardLevelUp then | |
240 | + if self:isMonthCardExpire() then | |
241 | + skynet.error(string.format("month card expired, can not level up,%d,%d",self.owner:getProperty("id"), id)) | |
242 | + else | |
243 | + local cfg = csvdb["shop_cardCsv"][id] | |
244 | + if not cfg then return end | |
245 | + local dif = cfg.level - self:getCurMonthCardLvl(false) | |
246 | + if dif > 1 and dif < 0 then | |
247 | + return | |
248 | + end | |
249 | + self:updateProperty({field = "monthCardId", value = id}) | |
250 | + self:updateProperty({field = "monthCardEx", value = self:getProperty("monthCardEx") + duration}) | |
251 | + end | |
252 | + self:sendMonthCardEmail() | |
199 | 253 | elseif type == CardType.SuperMonthCard then |
200 | 254 | if self:isSuperMonthCardExpire() then |
255 | + self:updateProperty({field = "smonthCardId", value = id}) | |
201 | 256 | self:updateProperty({field = "smonthCardEx", value = timeNow + duration}) |
202 | 257 | else |
203 | 258 | self:updateProperty({field = "smonthCardEx", value = self:getProperty("smonthCardEx") + duration}) |
204 | 259 | end |
205 | 260 | self:sendMonthCardEmail() |
261 | + elseif type == CardType.SuperMonthCardLevelUp then | |
262 | + if self:isSuperMonthCardExpire() then | |
263 | + skynet.error(string.format("super month card expired, can not level up,%d,%d",self.owner:getProperty("id"), id)) | |
264 | + else | |
265 | + local cfg = csvdb["shop_cardCsv"][id] | |
266 | + if not cfg then return end | |
267 | + local dif = cfg.level - self:getCurMonthCardLvl(true) | |
268 | + if dif > 1 and dif < 0 then | |
269 | + return | |
270 | + end | |
271 | + self:updateProperty({field = "smonthCardId", value = id}) | |
272 | + self:updateProperty({field = "smonthCardEx", value = self:getProperty("smonthCardEx") + duration}) | |
273 | + end | |
274 | + self:sendMonthCardEmail() | |
206 | 275 | elseif type == CardType.PrivilegeCard then |
207 | 276 | if self:isPrivCardExpire() then |
208 | 277 | self:updateProperty({field = "privCardEx", value = timeNow + duration}) |
... | ... | @@ -254,7 +323,7 @@ function Store:notifyUpdateProperty(field, newValue, oldValue) |
254 | 323 | key = field, |
255 | 324 | newValue = newValue, |
256 | 325 | oldValue = oldValue, |
257 | - } | |
326 | + } | |
258 | 327 | SendPacket(actionCodes.Store_updateproperty, MsgPack.pack(datas)) |
259 | 328 | end |
260 | 329 | |
... | ... | @@ -495,6 +564,8 @@ function Store:data() |
495 | 564 | actGoodsFlag = self:getProperty("actGoodsFlag"), |
496 | 565 | bpInfo = self:getProperty("bpInfo"), |
497 | 566 | totalRR = self:getProperty("totalRR"), |
567 | + monthCardId = self:getProperty("monthCardId"), | |
568 | + smonthCardId = self:getProperty("smonthCardId"), | |
498 | 569 | } |
499 | 570 | end |
500 | 571 | ... | ... |
src/services/dbseed.lua
... | ... | @@ -13,6 +13,16 @@ mysqlproxy = require "shared.mysqlproxy" |
13 | 13 | |
14 | 14 | SendPacket = function ( ... ) end |
15 | 15 | |
16 | +local function initSeaportTask() | |
17 | + local keys = {[SEAPORT_TRADE_TASK_1] = "seaport_task_1", [SEAPORT_TRADE_TASK_2] = "seaport_task_2"} | |
18 | + | |
19 | + for key, tb_name in pairs(keys) do | |
20 | + local res = mysqlproxy:query(string.format("SELECT `id`,`value` FROM %s;", tb_name)) | |
21 | + for _, v in pairs(res) do | |
22 | + redisproxy:hset(key, v.id, v.value) | |
23 | + end | |
24 | + end | |
25 | +end | |
16 | 26 | |
17 | 27 | local function initRedisDb( ... ) |
18 | 28 | local function initAutoIncrementUid(tbName, keyName, fieldName) |
... | ... | @@ -36,10 +46,13 @@ local function initRedisDb( ... ) |
36 | 46 | initAutoIncrementUid("autoincrement_set", "delay_email") |
37 | 47 | initAutoIncrementUid("autoincrement_set", "stopcreate") |
38 | 48 | initAutoIncrementUid("autoincrement_set", "maintain") |
49 | + initAutoIncrementUid("autoincrement_set", "seaportTime0") | |
50 | + initAutoIncrementUid("autoincrement_set", "seaportTime1") | |
51 | + initAutoIncrementUid("autoincrement_set", "seaportTime2") | |
39 | 52 | |
40 | - --redisproxy:hsetnx("adv_season", "idx", 0) | |
41 | - --redisproxy:hsetnx("adv_season", "chapter", globalCsv.adv_endless_default_chapter) | |
42 | - --redisproxy:hsetnx("adv_season", "overTime", 0) | |
53 | + redisproxy:hsetnx("adv_season", "idx", 0) | |
54 | + redisproxy:hsetnx("adv_season", "chapter", globalCsv.adv_endless_default_chapter) | |
55 | + redisproxy:hsetnx("adv_season", "overTime", 0) | |
43 | 56 | end |
44 | 57 | |
45 | 58 | -- 初始化服务器数据库以及服务器信息表 |
... | ... | @@ -84,9 +97,30 @@ local function initAutoIncreUidTable() |
84 | 97 | mysqlproxy:query(string.format(tpl, "delay_email", 0)) |
85 | 98 | mysqlproxy:query(string.format(tpl, "stopcreate", 0)) |
86 | 99 | mysqlproxy:query(string.format(tpl, "maintain", 0)) |
100 | + mysqlproxy:query(string.format(tpl, "seaportTime0", 0)) | |
101 | + mysqlproxy:query(string.format(tpl, "seaportTime1", 0)) | |
102 | + mysqlproxy:query(string.format(tpl, "seaportTime2", 0)) | |
87 | 103 | end |
88 | 104 | end |
89 | 105 | |
106 | +local function initSeaportTable() | |
107 | + -- 海港贸易任务 | |
108 | + mysqlproxy:query [[ | |
109 | + CREATE TABLE IF NOT EXISTS `seaport_task_1` ( | |
110 | + `id` int NOT NULL, | |
111 | + `value` int(11) DEFAULT 0, | |
112 | + PRIMARY KEY (`id`) | |
113 | + ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci; | |
114 | + ]] | |
115 | + mysqlproxy:query [[ | |
116 | + CREATE TABLE IF NOT EXISTS `seaport_task_2` ( | |
117 | + `id` int NOT NULL, | |
118 | + `value` int(11) DEFAULT 0, | |
119 | + PRIMARY KEY (`id`) | |
120 | + ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci; | |
121 | + ]] | |
122 | +end | |
123 | + | |
90 | 124 | local function initAdvSeasonTable() |
91 | 125 | mysqlproxy:query [[ |
92 | 126 | CREATE TABLE IF NOT EXISTS `adv_season` ( |
... | ... | @@ -157,6 +191,7 @@ local function createMysqlSp() |
157 | 191 | ]] |
158 | 192 | end |
159 | 193 | |
194 | + | |
160 | 195 | local steps = { |
161 | 196 | [1] = { |
162 | 197 | handler = initServerDatabase, |
... | ... | @@ -178,6 +213,10 @@ local steps = { |
178 | 213 | handler = createMysqlSp, |
179 | 214 | desc = "create mysql store procedure " |
180 | 215 | }, |
216 | + [6] = { | |
217 | + handler = initSeaportTable, | |
218 | + desc = "initialize seaport table " | |
219 | + }, | |
181 | 220 | } |
182 | 221 | |
183 | 222 | local function loadAllUserInfo() |
... | ... | @@ -218,6 +257,7 @@ skynet.start(function () |
218 | 257 | print(action.desc .. "finished ...") |
219 | 258 | end |
220 | 259 | initRedisDb() |
260 | + initSeaportTask() -- 海港任务数据初始化 | |
221 | 261 | loadAllUserInfo() |
222 | 262 | skynet.exit() |
223 | 263 | end) |
224 | 264 | \ No newline at end of file | ... | ... |
src/services/globald.lua
... | ... | @@ -2,6 +2,7 @@ local skynet = require "skynet" |
2 | 2 | local harbor = require "skynet.harbor" |
3 | 3 | local json = require("shared.json") |
4 | 4 | local redisproxy = require("shared.redisproxy") |
5 | +local mysqlproxy = require("shared.mysqlproxy") | |
5 | 6 | |
6 | 7 | require "shared.init" |
7 | 8 | require "utils.init" |
... | ... | @@ -156,11 +157,11 @@ local function check_battle_act_close() |
156 | 157 | end |
157 | 158 | |
158 | 159 | local function save_autoincrement_timer() |
159 | - local function saveUidToMysql(tbName, keyName, fieldName) | |
160 | + local function saveUidToMysql(tbName, keyName, fieldName, ignore) | |
160 | 161 | if not fieldName then fieldName = "value" end |
161 | 162 | local mysqlVal = getDbCfgVal(tbName, keyName, fieldName) or 0 |
162 | 163 | local redisVal = tonum(redisproxy:hget(tbName, keyName)) |
163 | - if redisVal > mysqlVal then | |
164 | + if (not ignore) and redisVal > mysqlVal then | |
164 | 165 | setDbCfgVal(tbName, keyName, fieldName, redisVal) |
165 | 166 | end |
166 | 167 | end |
... | ... | @@ -171,12 +172,63 @@ local function save_autoincrement_timer() |
171 | 172 | saveUidToMysql("autoincrement_set", "email") |
172 | 173 | saveUidToMysql("autoincrement_set", "emailTimestamp") |
173 | 174 | saveUidToMysql("autoincrement_set", "delay_email") |
174 | - saveUidToMysql("autoincrement_set", "stopcreate") | |
175 | - saveUidToMysql("autoincrement_set", "maintain") | |
175 | + saveUidToMysql("autoincrement_set", "stopcreate", true) | |
176 | + saveUidToMysql("autoincrement_set", "maintain", true) | |
177 | + saveUidToMysql("autoincrement_set", "seaportTime0", true) | |
178 | + saveUidToMysql("autoincrement_set", "seaportTime1", true) | |
179 | + saveUidToMysql("autoincrement_set", "seaportTime2", true) | |
176 | 180 | |
177 | 181 | skynet.timeout(SAVE_AUTOINCREMENT_SET_INTERVAL, save_autoincrement_timer) |
178 | 182 | end |
179 | 183 | |
184 | +local function save_seaport_task() | |
185 | + local keys = {[SEAPORT_TRADE_TASK_1] = "seaport_task_1", [SEAPORT_TRADE_TASK_2] = "seaport_task_2"} | |
186 | + local sql = "INSERT INTO `%s` VALUES (%d, %d) ON DUPLICATE KEY UPDATE `value` = %d;" | |
187 | + for k, tb_name in pairs(keys) do | |
188 | + local data = redisproxy:hgetall(k) | |
189 | + if not next(data) then | |
190 | + mysqlproxy:query(string_format("DELETE FROM %s;", tb_name)) | |
191 | + end | |
192 | + local infos = tarr2tab(data) | |
193 | + for id, value in pairs(infos) do | |
194 | + mysqlproxy:query(string_format(sql, tb_name, id, value, value)) | |
195 | + end | |
196 | + end | |
197 | + | |
198 | + skynet.timeout(SAVE_AUTOINCREMENT_SET_INTERVAL, save_seaport_task) | |
199 | +end | |
200 | + | |
201 | +-- @desc: 检查海港贸易开启、关闭 | |
202 | +local function check_trade_seaport_status() | |
203 | + local nowTime = skynet.timex() | |
204 | + local nextTime = dayLater(nowTime) | |
205 | + local interval = 100 * (nextTime - nowTime + 1) | |
206 | + | |
207 | + local curTm = os.date("*t", nowTime) | |
208 | + if curTm.wday == 7 and curTm.hour >= 4 then -- 周六 | |
209 | + local oldTime = tonumber(redisproxy:hget("autoincrement_set", "seaportTime0")) or 0 | |
210 | + local cur4Time = specTime({hour = 4},nowTime) | |
211 | + if cur4Time ~= oldTime then | |
212 | + redisproxy:hset("autoincrement_set", "seaportTime0", cur4Time) | |
213 | + redisproxy:hset("autoincrement_set", "seaportTime1", 1) | |
214 | + redisproxy:del(SEAPORT_TRADE_TASK_1) | |
215 | + redisproxy:del(SEAPORT_TRADE_TASK_2) | |
216 | + end | |
217 | + end | |
218 | + if curTm.wday == 1 and curTm.hour >= 4 then -- 周日 | |
219 | + if (tonumber(redisproxy:hget("autoincrement_set", "seaportTime1")) or 0) == 1 then | |
220 | + redisproxy:hset("autoincrement_set", "seaportTime2", 1) | |
221 | + end | |
222 | + end | |
223 | + if curTm.wday == 2 and curTm.hour >= 4 then -- 周一 | |
224 | + -- redisproxy:hset("autoincrement_set", "seaportTime0", 0) | |
225 | + redisproxy:hset("autoincrement_set", "seaportTime1", 0) | |
226 | + redisproxy:hset("autoincrement_set", "seaportTime2", 0) | |
227 | + end | |
228 | + | |
229 | + skynet.timeout(interval, check_trade_seaport_status) | |
230 | +end | |
231 | + | |
180 | 232 | local CMD = {} |
181 | 233 | |
182 | 234 | |
... | ... | @@ -201,6 +253,8 @@ function CMD.start() |
201 | 253 | check_mail_queue() |
202 | 254 | --check_battle_act_close() |
203 | 255 | save_autoincrement_timer() |
256 | + check_trade_seaport_status() | |
257 | + save_seaport_task() | |
204 | 258 | end |
205 | 259 | |
206 | 260 | local function __init__() | ... | ... |
... | ... | @@ -0,0 +1,155 @@ |
1 | +local base64 = {} | |
2 | +local string = string | |
3 | + | |
4 | +base64.__code = { | |
5 | + 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', | |
6 | + 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', | |
7 | + 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', | |
8 | + 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/', | |
9 | + }; | |
10 | +base64.__decode = {} | |
11 | +for k,v in pairs(base64.__code) do | |
12 | + base64.__decode[string.byte(v,1)] = k - 1 | |
13 | +end | |
14 | + | |
15 | +function base64.encode(text) | |
16 | + local len = string.len(text) | |
17 | + local left = len % 3 | |
18 | + len = len - left | |
19 | + local res = {} | |
20 | + local index = 1 | |
21 | + for i = 1, len, 3 do | |
22 | + local a = string.byte(text, i ) | |
23 | + local b = string.byte(text, i + 1) | |
24 | + local c = string.byte(text, i + 2) | |
25 | + -- num = a<<16 + b<<8 + c | |
26 | + local num = a * 65536 + b * 256 + c | |
27 | + for j = 1, 4 do | |
28 | + --tmp = num >> ((4 -j) * 6) | |
29 | + local tmp = math.floor(num / (2 ^ ((4-j) * 6))) | |
30 | + --curPos = tmp&0x3f | |
31 | + local curPos = tmp % 64 + 1 | |
32 | + res[index] = base64.__code[curPos] | |
33 | + index = index + 1 | |
34 | + end | |
35 | + end | |
36 | + | |
37 | + if left == 1 then | |
38 | + base64.__left1(res, index, text, len) | |
39 | + elseif left == 2 then | |
40 | + base64.__left2(res, index, text, len) | |
41 | + end | |
42 | + return table.concat(res) | |
43 | +end | |
44 | + | |
45 | +function base64.__left2(res, index, text, len) | |
46 | + local num1 = string.byte(text, len + 1) | |
47 | + num1 = num1 * 1024 --lshift 10 | |
48 | + local num2 = string.byte(text, len + 2) | |
49 | + num2 = num2 * 4 --lshift 2 | |
50 | + local num = num1 + num2 | |
51 | + | |
52 | + local tmp1 = math.floor(num / 4096) --rShift 12 | |
53 | + local curPos = tmp1 % 64 + 1 | |
54 | + res[index] = base64.__code[curPos] | |
55 | + | |
56 | + local tmp2 = math.floor(num / 64) | |
57 | + curPos = tmp2 % 64 + 1 | |
58 | + res[index + 1] = base64.__code[curPos] | |
59 | + | |
60 | + curPos = num % 64 + 1 | |
61 | + res[index + 2] = base64.__code[curPos] | |
62 | + | |
63 | + res[index + 3] = "=" | |
64 | +end | |
65 | + | |
66 | +function base64.__left1(res, index,text, len) | |
67 | + local num = string.byte(text, len + 1) | |
68 | + num = num * 16 | |
69 | + | |
70 | + tmp = math.floor(num / 64) | |
71 | + local curPos = tmp % 64 + 1 | |
72 | + res[index ] = base64.__code[curPos] | |
73 | + | |
74 | + curPos = num % 64 + 1 | |
75 | + res[index + 1] = base64.__code[curPos] | |
76 | + | |
77 | + res[index + 2] = "=" | |
78 | + res[index + 3] = "=" | |
79 | +end | |
80 | + | |
81 | +function base64.decode(text) | |
82 | + local len = string.len(text) | |
83 | + local left = 0 | |
84 | + if string.sub(text, len - 1) == "==" then | |
85 | + left = 2 | |
86 | + len = len - 4 | |
87 | + elseif string.sub(text, len) == "=" then | |
88 | + left = 1 | |
89 | + len = len - 4 | |
90 | + end | |
91 | + | |
92 | + local res = {} | |
93 | + local index = 1 | |
94 | + local decode = base64.__decode | |
95 | + for i =1, len, 4 do | |
96 | + local a = decode[string.byte(text,i )] | |
97 | + local b = decode[string.byte(text,i + 1)] | |
98 | + local c = decode[string.byte(text,i + 2)] | |
99 | + local d = decode[string.byte(text,i + 3)] | |
100 | + | |
101 | + --num = a<<18 + b<<12 + c<<6 + d | |
102 | + local num = a * 262144 + b * 4096 + c * 64 + d | |
103 | + | |
104 | + local e = string.char(num % 256) | |
105 | + num = math.floor(num / 256) | |
106 | + local f = string.char(num % 256) | |
107 | + num = math.floor(num / 256) | |
108 | + res[index ] = string.char(num % 256) | |
109 | + res[index + 1] = f | |
110 | + res[index + 2] = e | |
111 | + index = index + 3 | |
112 | + end | |
113 | + | |
114 | + if left == 1 then | |
115 | + base64.__decodeLeft1(res, index, text, len) | |
116 | + elseif left == 2 then | |
117 | + base64.__decodeLeft2(res, index, text, len) | |
118 | + end | |
119 | + return table.concat(res) | |
120 | +end | |
121 | + | |
122 | +function base64.__decodeLeft1(res, index, text, len) | |
123 | + local decode = base64.__decode | |
124 | + local a = decode[string.byte(text, len + 1)] | |
125 | + local b = decode[string.byte(text, len + 2)] | |
126 | + local c = decode[string.byte(text, len + 3)] | |
127 | + local num = a * 4096 + b * 64 + c | |
128 | + | |
129 | + local num1 = math.floor(num / 1024) % 256 | |
130 | + local num2 = math.floor(num / 4) % 256 | |
131 | + res[index] = string.char(num1) | |
132 | + res[index + 1] = string.char(num2) | |
133 | +end | |
134 | + | |
135 | +function base64.__decodeLeft2(res, index, text, len) | |
136 | + local decode = base64.__decode | |
137 | + local a = decode[string.byte(text, len + 1)] | |
138 | + local b = decode[string.byte(text, len + 2)] | |
139 | + local num = a * 64 + b | |
140 | + num = math.floor(num / 16) | |
141 | + res[index] = string.char(num) | |
142 | +end | |
143 | + | |
144 | +function base64.test() | |
145 | + local data = "a\193\207=" | |
146 | + local abc = base64.encode(data) | |
147 | + print(abc) | |
148 | + | |
149 | + def = base64.decode(abc) | |
150 | + if def == data then | |
151 | + print("yes") | |
152 | + end | |
153 | +end | |
154 | + | |
155 | +return base64 | |
0 | 156 | \ No newline at end of file | ... | ... |
src/shared/init.lua
... | ... | @@ -2,4 +2,5 @@ require("shared.functions") |
2 | 2 | require("shared.debug") |
3 | 3 | |
4 | 4 | json = require("shared.json") |
5 | -MsgPack = require "cmsgpack" | |
6 | 5 | \ No newline at end of file |
6 | +MsgPack = require "cmsgpack" | |
7 | +base64 = require("shared.base64") | |
7 | 8 | \ No newline at end of file | ... | ... |