Commit 0eb317fbb1fbead847c33488e037cafb582f1af2
1 parent
cd2a7a67
fix: 一番赏奖励抽奖的bug与功能完善
1. 增加获取扭蛋机信息的协议 2. 特殊赏奖励发放 3. 增加抽扭蛋机消耗 --暂时屏蔽 4. 激励奖暂时屏蔽
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197 additions
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87 deletions
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src/ProtocolCode.lua
@@ -279,10 +279,11 @@ actionCodes = { | @@ -279,10 +279,11 @@ actionCodes = { | ||
279 | Capsule_joinRpc = 851, --扭蛋机详情 | 279 | Capsule_joinRpc = 851, --扭蛋机详情 |
280 | Capsule_registerRpc = 853, --报名扭蛋机 "报名"后,抽取按钮才会开放,未报名的玩家分在围观玩家中 | 280 | Capsule_registerRpc = 853, --报名扭蛋机 "报名"后,抽取按钮才会开放,未报名的玩家分在围观玩家中 |
281 | Capsule_drawRpc = 854, --抽扭蛋机 | 281 | Capsule_drawRpc = 854, --抽扭蛋机 |
282 | - Capsule_switchRoomRpc = 855, --切换扭蛋机房间 | 282 | + --Capsule_switchRoomRpc = 855, --切换扭蛋机房间 |
283 | Capsule_notifyChange = 856, -- 通知信息变动 | 283 | Capsule_notifyChange = 856, -- 通知信息变动 |
284 | Capsule_payReward = 857, -- 特殊赏 奖励通知 | 284 | Capsule_payReward = 857, -- 特殊赏 奖励通知 |
285 | Capsule_exitRpc = 858, -- 退出 | 285 | Capsule_exitRpc = 858, -- 退出 |
286 | + Capsule_getDataRpc = 859, --获取扭蛋机信息 | ||
286 | } | 287 | } |
287 | 288 | ||
288 | rpcResponseBegin = 10000 | 289 | rpcResponseBegin = 10000 |
src/actions/CapsuleAction.lua
@@ -93,40 +93,83 @@ function _M.drawRpc(agent, data) | @@ -93,40 +93,83 @@ function _M.drawRpc(agent, data) | ||
93 | local roleId = role:getProperty("id") | 93 | local roleId = role:getProperty("id") |
94 | local capsuleId = msg.capsule_id | 94 | local capsuleId = msg.capsule_id |
95 | local typ = msg.typ --0=独享,1= 公开 | 95 | local typ = msg.typ --0=独享,1= 公开 |
96 | - local full = msg.full -- 0=单次,1=十连抽 2=全收 | 96 | + local full = msg.full or 0-- 0=单次,1=十连抽 2=全收 |
97 | local cares = msg.cares | 97 | local cares = msg.cares |
98 | 98 | ||
99 | - local ret, reward, change, rewardByGoods, capsule | 99 | + local ret, token, reward, change, rewardByGoods, capsule |
100 | + | ||
101 | + --检查库存 | ||
102 | + if typ == 1 then | ||
103 | + ret, token = skynet.call(agent.capsule_serv, "lua", "goods_stock", capsuleId) | ||
104 | + else | ||
105 | + ret, token = role:goodStock(capsuleId) | ||
106 | + end | ||
107 | + if ret == 0 then skynet.error("零库存 " .. capsuleId) return 1 end | ||
108 | + | ||
109 | + --检查余额 | ||
110 | + if not next(token) then skynet.error("代币未配置 " .. capsuleId) return 1 end | ||
111 | + local cost, drawsNum = {}, 0 | ||
112 | + if full == 0 then | ||
113 | + drawsNum = 1 | ||
114 | + elseif full == 1 then | ||
115 | + if ret < 10 then | ||
116 | + drawsNum = ret | ||
117 | + else | ||
118 | + drawsNum = 10 | ||
119 | + end | ||
120 | + elseif full == 2 then | ||
121 | + drawsNum = ret | ||
122 | + end | ||
123 | + cost[token[1]] = drawsNum * token[2] | ||
124 | + | ||
125 | + --if not role:checkItemEnough(cost) then return 2 end | ||
126 | + --role:costItems(cost, {log = {desc = "CapsuleCoinCost", int1 = token[1], int2 = cost[token[1]]}}) | ||
127 | + | ||
128 | + --开始抽奖 | ||
100 | if typ == 1 then | 129 | if typ == 1 then |
101 | ret, reward, rewardByGoods, capsule = skynet.call(agent.capsule_serv, "lua", "draw_capsule", roleId, capsuleId, full, cares) | 130 | ret, reward, rewardByGoods, capsule = skynet.call(agent.capsule_serv, "lua", "draw_capsule", roleId, capsuleId, full, cares) |
102 | else | 131 | else |
103 | ret, reward, rewardByGoods, capsule= role:drawCapsule(capsuleId, full, cares) | 132 | ret, reward, rewardByGoods, capsule= role:drawCapsule(capsuleId, full, cares) |
104 | end | 133 | end |
105 | - if ret < 4 then | 134 | + if ret < 5 then |
106 | return ret | 135 | return ret |
107 | end | 136 | end |
108 | 137 | ||
109 | - if ret == 4 then | ||
110 | - SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack(reward)) | 138 | + dump(reward) |
139 | + dump(rewardByGoods) | ||
140 | + | ||
141 | + if ret == 5 then | ||
142 | + SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack({change = reward, capsule = capsule})) | ||
143 | + return true | ||
111 | end | 144 | end |
112 | 145 | ||
146 | + -- rewardByGoods是抽到的扭蛋信息,reward是抽扭蛋后获得的所有奖励信息。 | ||
113 | if rewardByGoods and next(rewardByGoods) then | 147 | if rewardByGoods and next(rewardByGoods) then |
114 | reward, change = role:award(reward, {log = {desc = "CapsuleReward", int1 = tonumber(capsuleId), int2 = roleId}}) | 148 | reward, change = role:award(reward, {log = {desc = "CapsuleReward", int1 = tonumber(capsuleId), int2 = roleId}}) |
115 | SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack({reward = rewardByGoods, capsule = capsule})) | 149 | SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack({reward = rewardByGoods, capsule = capsule})) |
116 | else | 150 | else |
117 | - return 5 | 151 | + return ret |
118 | end | 152 | end |
119 | return true | 153 | return true |
120 | end | 154 | end |
121 | 155 | ||
122 | -function _M.switchRoomRpc(agent, data) | 156 | +function _M.getData(agent, data) |
123 | local role = agent.role | 157 | local role = agent.role |
124 | local msg = MsgPack.unpack(data) | 158 | local msg = MsgPack.unpack(data) |
125 | - local roleId = role:getProperty("id") | 159 | + local capsuleId = msg.capsule_id |
160 | + local typ = msg.typ --0=独享,1= 公开 | ||
126 | 161 | ||
127 | - local ret = skynet.call(agent.capsule_serv, "lua", "switch_room", roleId) | ||
128 | - SendPacket(actionCodes.Capsule_switchRoomRpc, MsgPack.pack(ret)) | 162 | + local capsule |
163 | + if typ == 1 then | ||
164 | + capsule = skynet.call(agent.capsule_serv, "lua", "capsule_data", capsuleId) | ||
165 | + else | ||
166 | + capsule = role:getCapsuleData(capsuleId) | ||
167 | + end | ||
168 | + if not capsule then return 1 end | ||
169 | + | ||
170 | + SendPacket(actionCodes.Capsule_getDataRpc, MsgPack.pack({capsule = capsule})) | ||
129 | return true | 171 | return true |
172 | + | ||
130 | end | 173 | end |
131 | 174 | ||
132 | return _M | 175 | return _M |
133 | \ No newline at end of file | 176 | \ No newline at end of file |
src/models/Capsule.lua
@@ -36,6 +36,7 @@ Capsule.schema = { | @@ -36,6 +36,7 @@ Capsule.schema = { | ||
36 | name = {"string"}, | 36 | name = {"string"}, |
37 | typ = {"number", 1}, -- 1=共享,2=独享 | 37 | typ = {"number", 1}, -- 1=共享,2=独享 |
38 | coin = {"number", 0}, --货币代号 | 38 | coin = {"number", 0}, --货币代号 |
39 | + token = {"table", {}}, --抽一次,货币=消耗 | ||
39 | register = {"table", {}}, --人数 {["id"]=0}, 0 围观, 1 已报名 | 40 | register = {"table", {}}, --人数 {["id"]=0}, 0 围观, 1 已报名 |
40 | record = {"table", {}}, --抽取记录 列表 | 41 | record = {"table", {}}, --抽取记录 列表 |
41 | recordByRole = {"table", {}}, -- 抽取记录,hash, {roleid=record} | 42 | recordByRole = {"table", {}}, -- 抽取记录,hash, {roleid=record} |
@@ -56,6 +57,7 @@ function Capsule:getResetFields() | @@ -56,6 +57,7 @@ function Capsule:getResetFields() | ||
56 | room = self:getProperty("room"), | 57 | room = self:getProperty("room"), |
57 | typ = self:getProperty("typ"), | 58 | typ = self:getProperty("typ"), |
58 | coin = 0, | 59 | coin = 0, |
60 | + token = {}, | ||
59 | register = {}, | 61 | register = {}, |
60 | record = {}, | 62 | record = {}, |
61 | recordByRole = {}, | 63 | recordByRole = {}, |
@@ -132,7 +134,7 @@ function Capsule:init() | @@ -132,7 +134,7 @@ function Capsule:init() | ||
132 | end | 134 | end |
133 | --货币类型 | 135 | --货币类型 |
134 | local coin = ichibankuji["token"]:toArray(true, "=") | 136 | local coin = ichibankuji["token"]:toArray(true, "=") |
135 | - self:setProperties({coin = coin[1] or 0, hideTime = ichibankuji.hide_time, goods = goods, specials = specials, incentive = incentive}) | 137 | + self:setProperties({coin = coin[1] or 0, token = coin, hideTime = ichibankuji.hide_time, goods = goods, specials = specials, incentive = incentive}) |
136 | end | 138 | end |
137 | 139 | ||
138 | function Capsule:isShow() | 140 | function Capsule:isShow() |
@@ -233,11 +235,11 @@ function Capsule:confirmed(cares) | @@ -233,11 +235,11 @@ function Capsule:confirmed(cares) | ||
233 | for k, v in pairs(cares) do | 235 | for k, v in pairs(cares) do |
234 | if v.typ == 1 then | 236 | if v.typ == 1 then |
235 | if goods[k] and goods[k].amount ~= v.count then | 237 | if goods[k] and goods[k].amount ~= v.count then |
236 | - change[k] = goods[k].amount | 238 | + change[k] = {typ=1, count = goods[k].amount} |
237 | end | 239 | end |
238 | else | 240 | else |
239 | if specials[k] and specials[k].amount ~= v.count then | 241 | if specials[k] and specials[k].amount ~= v.count then |
240 | - change[k] = specials[k].amount | 242 | + change[k] = {typ=1, count = specials[k].amount} |
241 | end | 243 | end |
242 | end | 244 | end |
243 | end | 245 | end |
@@ -282,8 +284,8 @@ local function getSpecialRoleNotify(rewardRecord, count, award, spKey, typ, now) | @@ -282,8 +284,8 @@ local function getSpecialRoleNotify(rewardRecord, count, award, spKey, typ, now) | ||
282 | 284 | ||
283 | if tmp["amount"] <= 0 then rewardRecord[roleId] = nil end | 285 | if tmp["amount"] <= 0 then rewardRecord[roleId] = nil end |
284 | 286 | ||
285 | - tmp = rewardByRole[roleId] | ||
286 | - if not tmp then | 287 | + tmp = rewardByRole[roleId] or {} |
288 | + if not next(tmp) then | ||
287 | local name = getNameByRoleId(roleId) | 289 | local name = getNameByRoleId(roleId) |
288 | tmp[spKey] = {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = award, amount = 1, quality = typ, create_time= now} | 290 | tmp[spKey] = {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = award, amount = 1, quality = typ, create_time= now} |
289 | else | 291 | else |
@@ -372,7 +374,7 @@ function Capsule:getCore(record) | @@ -372,7 +374,7 @@ function Capsule:getCore(record) | ||
372 | if not roleRecord[v.roleId]then | 374 | if not roleRecord[v.roleId]then |
373 | roleRecord[v.roleId] = {amount = v.amount } | 375 | roleRecord[v.roleId] = {amount = v.amount } |
374 | else | 376 | else |
375 | - roleRecord[v.roleId] = {amount = (roleRecord[v.rol_id]["amount"] or 0) + tmpCount} | 377 | + roleRecord[v.roleId] = {amount = (roleRecord[v.roleId]["amount"] or 0) + tmpCount} |
376 | end | 378 | end |
377 | end | 379 | end |
378 | 380 | ||
@@ -416,7 +418,7 @@ function Capsule:getLast(record) | @@ -416,7 +418,7 @@ function Capsule:getLast(record) | ||
416 | if not roleRecord[v.roleId]then | 418 | if not roleRecord[v.roleId]then |
417 | roleRecord[v.roleId] = {amount = v.amount } | 419 | roleRecord[v.roleId] = {amount = v.amount } |
418 | else | 420 | else |
419 | - roleRecord[v.roleId] = {amount = (roleRecord[v.rol_id]["amount"] or 0) + tmpCount} | 421 | + roleRecord[v.roleId] = {amount = (roleRecord[v.roleId]["amount"] or 0) + tmpCount} |
420 | end | 422 | end |
421 | end | 423 | end |
422 | 424 | ||
@@ -443,7 +445,7 @@ function Capsule:getJoker(record) | @@ -443,7 +445,7 @@ function Capsule:getJoker(record) | ||
443 | if not roleRecord[v.roleId]then | 445 | if not roleRecord[v.roleId]then |
444 | roleRecord[v.roleId] = {amount = v.amount } | 446 | roleRecord[v.roleId] = {amount = v.amount } |
445 | else | 447 | else |
446 | - roleRecord[v.roleId] = {amount = (roleRecord[v.rol_id]["amount"] or 0) + v.amount} | 448 | + roleRecord[v.roleId] = {amount = (roleRecord[v.roleId]["amount"] or 0) + v.amount} |
447 | end | 449 | end |
448 | end | 450 | end |
449 | 451 | ||
@@ -470,7 +472,7 @@ function Capsule:getKing(record) | @@ -470,7 +472,7 @@ function Capsule:getKing(record) | ||
470 | if not roleRecord[v.roleId]then | 472 | if not roleRecord[v.roleId]then |
471 | roleRecord[v.roleId] = {amount = v.amount } | 473 | roleRecord[v.roleId] = {amount = v.amount } |
472 | else | 474 | else |
473 | - roleRecord[v.roleId] = {amount = (roleRecord[v.rol_id]["amount"] or 0) + v.amount} | 475 | + roleRecord[v.roleId] = {amount = (roleRecord[v.roleId]["amount"] or 0) + v.amount} |
474 | end | 476 | end |
475 | end | 477 | end |
476 | 478 | ||
@@ -522,8 +524,7 @@ function Capsule:checkSpecialReward( now) | @@ -522,8 +524,7 @@ function Capsule:checkSpecialReward( now) | ||
522 | local kingReward = self:getKing(record) | 524 | local kingReward = self:getKing(record) |
523 | rewardToNtyFunc(notify, kingReward) | 525 | rewardToNtyFunc(notify, kingReward) |
524 | 526 | ||
525 | - --广播出去TODO | ||
526 | - --rpcRole(roleId, "paySpecialReward", RewardTYpe.JOKER, jokerReward.award) | 527 | + |
527 | return notify | 528 | return notify |
528 | end | 529 | end |
529 | 530 | ||
@@ -562,7 +563,7 @@ function Capsule:checkIncentive(roleId, name, now) | @@ -562,7 +563,7 @@ function Capsule:checkIncentive(roleId, name, now) | ||
562 | 563 | ||
563 | local count = math.floor(amount / incentive["amount"]["np"]) | 564 | local count = math.floor(amount / incentive["amount"]["np"]) |
564 | local tmpCount = count * incentive["amount"]["np"] | 565 | local tmpCount = count * incentive["amount"]["np"] |
565 | - notify["amount"] = {name = name, good_id = "amount", typ = RewardType.INCENTIVE, award = incentive["amount"]["award"], amount = count, quality = 2, create_time= now} | 566 | + notify["amount"] = {name = name, roleId= roleId, good_id = "amount", typ = RewardType.INCENTIVE, award = incentive["amount"]["award"], amount = count, quality = 2, create_time= now} |
566 | 567 | ||
567 | --填充v.calculated 字段,标识已经用于每x抽的计算中。 | 568 | --填充v.calculated 字段,标识已经用于每x抽的计算中。 |
568 | for _, v in pairs(roleRecord) do | 569 | for _, v in pairs(roleRecord) do |
@@ -594,7 +595,8 @@ function Capsule:checkIncentive(roleId, name, now) | @@ -594,7 +595,8 @@ function Capsule:checkIncentive(roleId, name, now) | ||
594 | incentiveRecord[roleId] = incentiveByRole | 595 | incentiveRecord[roleId] = incentiveByRole |
595 | self:setProperty("incentiveRecord", incentiveRecord) | 596 | self:setProperty("incentiveRecord", incentiveRecord) |
596 | 597 | ||
597 | - return notify | 598 | + --TODO 先屏蔽 |
599 | + return {} | ||
598 | end | 600 | end |
599 | 601 | ||
600 | function Capsule:drawByCount(roleId, count) | 602 | function Capsule:drawByCount(roleId, count) |
@@ -618,32 +620,32 @@ function Capsule:drawByCount(roleId, count) | @@ -618,32 +620,32 @@ function Capsule:drawByCount(roleId, count) | ||
618 | local name = getNameByRoleId(roleId) | 620 | local name = getNameByRoleId(roleId) |
619 | while (goods and next(goods) and count > 0) do | 621 | while (goods and next(goods) and count > 0) do |
620 | local good_id = math.randWeight(goods, "weight") | 622 | local good_id = math.randWeight(goods, "weight") |
621 | - if good_id then | ||
622 | - local good = goods[good_id] or {} | ||
623 | - if good and good.amount > 0 then | ||
624 | - good.amount = good.amount - 1 | ||
625 | - | ||
626 | - --插入记录 | ||
627 | - local tmpNotify = {name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = 1, quality = good.quality, create_time= now} | ||
628 | - table.insert(record, tmpNotify) | ||
629 | - | ||
630 | - --作为奖励记录+通知 | ||
631 | - if not notify[roleId][good_id] then | ||
632 | - notify[roleId][good_id] = tmpNotify | ||
633 | - else | ||
634 | - notify[roleId][good_id].amount = notify[roleId][good_id].amount + 1 | ||
635 | - end | 623 | + if not good_id then break end |
636 | 624 | ||
637 | - --记录角色的抽奖记录 计算激励奖需要用到 | ||
638 | - if not roleRecord[good_id] then | ||
639 | - roleRecord[good_id] = tmpNotify | ||
640 | - else | ||
641 | - roleRecord[good_id].amount = roleRecord[good_id].amount + 1 | ||
642 | - end | 625 | + local good = goods[good_id] or {} |
626 | + if good and good.amount > 0 then | ||
627 | + good.amount = good.amount - 1 | ||
628 | + | ||
629 | + --插入记录 | ||
630 | + local tmpNotify = {roleId = roleId, name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = 1, quality = good.quality, create_time= now} | ||
631 | + table.insert(record, tmpNotify) | ||
632 | + | ||
633 | + --作为奖励记录+通知 | ||
634 | + if not notify[roleId][good_id] then | ||
635 | + notify[roleId][good_id] = tmpNotify | ||
636 | + else | ||
637 | + notify[roleId][good_id].amount = notify[roleId][good_id].amount + 1 | ||
638 | + end | ||
643 | 639 | ||
644 | - good.weight = good.weight - csvdb["ichibankuji_goodsCsv"][goods_id][good.id].weight | ||
645 | - count = count - 1 | 640 | + --记录角色的抽奖记录 计算激励奖需要用到 |
641 | + if not roleRecord[good_id] then | ||
642 | + roleRecord[good_id] = tmpNotify | ||
643 | + else | ||
644 | + roleRecord[good_id].amount = roleRecord[good_id].amount + 1 | ||
646 | end | 645 | end |
646 | + | ||
647 | + good.weight = good.weight - csvdb["ichibankuji_goodsCsv"][goods_id][good.id].weight | ||
648 | + count = count - 1 | ||
647 | end | 649 | end |
648 | 650 | ||
649 | end | 651 | end |
@@ -690,8 +692,8 @@ function Capsule:drawAll(roleId) | @@ -690,8 +692,8 @@ function Capsule:drawAll(roleId) | ||
690 | for good_id, good in pairs(goods) do | 692 | for good_id, good in pairs(goods) do |
691 | if good.amount > 0 then | 693 | if good.amount > 0 then |
692 | --插入记录 | 694 | --插入记录 |
693 | - local tmpNotify = {name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = good.amount, quality = good.quality, create_time = now} | ||
694 | - table.insert(record, notify) | 695 | + local tmpNotify = {roleId = roleId, name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = good.amount, quality = good.quality, create_time = now} |
696 | + table.insert(record, tmpNotify) | ||
695 | 697 | ||
696 | --作为奖励记录+通知 | 698 | --作为奖励记录+通知 |
697 | if not notify[roleId][good_id] then | 699 | if not notify[roleId][good_id] then |
@@ -702,7 +704,7 @@ function Capsule:drawAll(roleId) | @@ -702,7 +704,7 @@ function Capsule:drawAll(roleId) | ||
702 | 704 | ||
703 | --记录角色的抽奖记录 | 705 | --记录角色的抽奖记录 |
704 | if not roleRecord[good_id] then | 706 | if not roleRecord[good_id] then |
705 | - roleRecord[good_id] = notify | 707 | + roleRecord[good_id] = tmpNotify |
706 | else | 708 | else |
707 | roleRecord[good_id].amount = roleRecord[good_id].amount + good.amount | 709 | roleRecord[good_id].amount = roleRecord[good_id].amount + good.amount |
708 | end | 710 | end |
@@ -749,24 +751,23 @@ end | @@ -749,24 +751,23 @@ end | ||
749 | ]]-- | 751 | ]]-- |
750 | 752 | ||
751 | function Capsule:draw(roleId, full, cares) | 753 | function Capsule:draw(roleId, full, cares) |
752 | - if self:getGoodsAmount() == 0 then return 2 end | ||
753 | if self:getProperty("typ") == 1 then | 754 | if self:getProperty("typ") == 1 then |
754 | --是否报名 | 755 | --是否报名 |
755 | - if self:isRegister(roleId) == false then return 3 end | 756 | + if self:isRegister(roleId) == false then return 4 end |
756 | 757 | ||
757 | --关注的奖品的数量发生了变化 | 758 | --关注的奖品的数量发生了变化 |
758 | if cares then | 759 | if cares then |
759 | local change = self:confirmed(cares) | 760 | local change = self:confirmed(cares) |
760 | - if next(change) then return 4, change end | 761 | + if next(change) then return 5, change end |
761 | end | 762 | end |
762 | end | 763 | end |
763 | 764 | ||
764 | if full == 0 then | 765 | if full == 0 then |
765 | - return 5, self:drawByCount(roleId, 1) | 766 | + return 6, self:drawByCount(roleId, 1) |
766 | elseif full == 1 then | 767 | elseif full == 1 then |
767 | - return 5, self:drawByCount(roleId, 10) | 768 | + return 6, self:drawByCount(roleId, 10) |
768 | elseif full == 2 then | 769 | elseif full == 2 then |
769 | - return 5, self:drawAll(roleId) | 770 | + return 6, self:drawAll(roleId) |
770 | end | 771 | end |
771 | end | 772 | end |
772 | 773 |
src/models/RoleCross.lua
@@ -210,10 +210,22 @@ RoleCross.bind = function (Role) | @@ -210,10 +210,22 @@ RoleCross.bind = function (Role) | ||
210 | return "成功" | 210 | return "成功" |
211 | end | 211 | end |
212 | 212 | ||
213 | - function Role:paySpecialReward(typ, reward) | ||
214 | - local tmpReward, _= self:award(reward, {log = {desc = "specialsReward", int1=self:getKey(), int2 = typ}}) | ||
215 | - SendPacket(actionCodes.Capsule_payReward, MsgPack.pack({reward=tmpReward})) | ||
216 | - return "reward" | 213 | + function Role:paySpecialReward(roleId, notify) |
214 | + if notify and next(notify) then | ||
215 | + local reward = {} | ||
216 | + for key, val in pairs(notify) do | ||
217 | + if key == roleId then | ||
218 | + for k, v in pairs(val) do | ||
219 | + for id, count in pairs(v.award:toNumMap()) do | ||
220 | + reward[id] = (reward[id] or 0) + count | ||
221 | + end | ||
222 | + end | ||
223 | + end | ||
224 | + | ||
225 | + end | ||
226 | + local role = require("models.Role").new({key = string.format("%s",roleId), id = roleId}) | ||
227 | + role:award(reward, {log = {desc = "CapsuleReward", int1=roleId}}) | ||
228 | + end | ||
217 | end | 229 | end |
218 | 230 | ||
219 | end | 231 | end |
@@ -376,9 +388,22 @@ function CMD.redPTag(roleId, tag, pms) | @@ -376,9 +388,22 @@ function CMD.redPTag(roleId, tag, pms) | ||
376 | end | 388 | end |
377 | end | 389 | end |
378 | 390 | ||
379 | -function CMD.paySpecialReward(roleId, typ, reward) | ||
380 | - local role = require("models.Role").new({key = string.format("%s",roleId), id = roleId}) | ||
381 | - role:award(reward, {log = {desc = "specialsReward", int1=self:getKey(), int2 = typ}}) | 391 | +function CMD.paySpecialReward(roleId, notify) |
392 | + if notify and next(notify) then | ||
393 | + local reward = {} | ||
394 | + for key, val in pairs(notify) do | ||
395 | + if key == roleId then | ||
396 | + for k, v in pairs(val) do | ||
397 | + for id, count in pairs(v.award:toNumMap()) do | ||
398 | + reward[id] = (reward[id] or 0) + count | ||
399 | + end | ||
400 | + end | ||
401 | + end | ||
402 | + end | ||
403 | + local role = require("models.Role").new({key = string.format("%s",roleId), id = roleId}) | ||
404 | + role:award(reward, {log = {desc = "CapsuleReward", int1=roleId}}) | ||
405 | + end | ||
406 | + | ||
382 | end | 407 | end |
383 | 408 | ||
384 | RoleCross.handle = function(cmd, roleId, ...) | 409 | RoleCross.handle = function(cmd, roleId, ...) |
src/models/RoleLog.lua
@@ -161,7 +161,7 @@ local ItemReason = { | @@ -161,7 +161,7 @@ local ItemReason = { | ||
161 | returner = 1410, -- 回归者奖励 | 161 | returner = 1410, -- 回归者奖励 |
162 | 162 | ||
163 | CapsuleReward = 1411, --扭蛋机奖励 | 163 | CapsuleReward = 1411, --扭蛋机奖励 |
164 | - specialsReward = 1412, --特殊赏 | 164 | + CapsuleCoinCost = 1413, --抽扭蛋机消耗 |
165 | } | 165 | } |
166 | 166 | ||
167 | 167 |
src/models/RolePlugin.lua
@@ -3170,7 +3170,7 @@ function RolePlugin.bind(Role) | @@ -3170,7 +3170,7 @@ function RolePlugin.bind(Role) | ||
3170 | local roleId = self:getProperty("id") | 3170 | local roleId = self:getProperty("id") |
3171 | return capsule:draw(roleId, full, cares) | 3171 | return capsule:draw(roleId, full, cares) |
3172 | end | 3172 | end |
3173 | - return 1 | 3173 | + return 3 |
3174 | end | 3174 | end |
3175 | 3175 | ||
3176 | function Role:joinCapsule(capsuleId) | 3176 | function Role:joinCapsule(capsuleId) |
@@ -3186,6 +3186,16 @@ function RolePlugin.bind(Role) | @@ -3186,6 +3186,16 @@ function RolePlugin.bind(Role) | ||
3186 | end | 3186 | end |
3187 | end | 3187 | end |
3188 | end | 3188 | end |
3189 | + | ||
3190 | + function Role:goodStock(capsuleId) | ||
3191 | + local capsule = self.capsules[capsuleId] or {} | ||
3192 | + return capsule:getGoodsAmount(), capsule:getProperty("token") | ||
3193 | + end | ||
3194 | + | ||
3195 | + function Role:getCapsuleData(capsuleId) | ||
3196 | + local capsule = self.capsules[capsuleId] or {} | ||
3197 | + return capsule:data() | ||
3198 | + end | ||
3189 | end | 3199 | end |
3190 | 3200 | ||
3191 | return RolePlugin | 3201 | return RolePlugin |
3192 | \ No newline at end of file | 3202 | \ No newline at end of file |
src/services/capsuled.lua
@@ -16,22 +16,37 @@ NotifyChangeType = { | @@ -16,22 +16,37 @@ NotifyChangeType = { | ||
16 | EXIT = 2, | 16 | EXIT = 2, |
17 | DRAW = 3, | 17 | DRAW = 3, |
18 | SPECIAL = 4, | 18 | SPECIAL = 4, |
19 | - INCENTIVE = 5, | 19 | +} |
20 | + | ||
21 | +skynet.register_protocol { | ||
22 | + name = "role", | ||
23 | + id = 101, | ||
24 | + pack = skynet.pack, | ||
25 | + unpack = skynet.unpack, | ||
20 | } | 26 | } |
21 | 27 | ||
22 | local function rpcRole(roleId, funcName, ...) | 28 | local function rpcRole(roleId, funcName, ...) |
23 | local fields = ... | 29 | local fields = ... |
24 | local agent = datacenter.get("agent", roleId) | 30 | local agent = datacenter.get("agent", roleId) |
25 | - local roleCross = require("models.RoleCross") | ||
26 | - if funcName == "getProperties" then | ||
27 | - return roleCross.handle(funcName, roleId, fields) | 31 | + if agent and agent.serv then |
32 | + if funcName == "getProperties" then | ||
33 | + return true, skynet.call(agent.serv, "role", funcName, fields) | ||
34 | + else | ||
35 | + return true, skynet.call(agent.serv, "role", funcName, ...) | ||
36 | + end | ||
28 | else | 37 | else |
29 | - return roleCross.handle(funcName, roleId, ...) | 38 | + local roleCross = require("models.RoleCross") |
39 | + if funcName == "getProperties" then | ||
40 | + return false, roleCross.handle(funcName, roleId, fields) | ||
41 | + else | ||
42 | + return false, roleCross.handle(funcName, roleId, ...) | ||
43 | + end | ||
30 | end | 44 | end |
31 | end | 45 | end |
32 | 46 | ||
33 | function getNameByRoleId(roleId) | 47 | function getNameByRoleId(roleId) |
34 | - return rpcRole(roleId, "getProperty", "name") | 48 | + local status, name = rpcRole(roleId, "getProperty", "name") |
49 | + return name | ||
35 | 50 | ||
36 | end | 51 | end |
37 | 52 | ||
@@ -47,16 +62,23 @@ function broadCastCapsule(roleId, capsuleId, broadInfo) | @@ -47,16 +62,23 @@ function broadCastCapsule(roleId, capsuleId, broadInfo) | ||
47 | end | 62 | end |
48 | end | 63 | end |
49 | 64 | ||
50 | -local function getCapsuleId(id, room) | ||
51 | - return string.format("%d%d", id, room) | 65 | +function broadCastSpecial(roleId, capsuleId, broadInfo) |
66 | + local capsule = capsules[capsuleId] or {} | ||
67 | + local register = capsule:getProperty("register") or {} | ||
68 | + if next(capsule) then | ||
69 | + for id, _ in pairs(register) do | ||
70 | + if id ~= roleId then | ||
71 | + rpcRole(id, "paySpecialReward", id, broadInfo) | ||
72 | + end | ||
73 | + end | ||
74 | + end | ||
52 | end | 75 | end |
53 | 76 | ||
54 | - | ||
55 | local function add(roleId, capsuleId) | 77 | local function add(roleId, capsuleId) |
56 | local capsule = capsules[capsuleId] or {} | 78 | local capsule = capsules[capsuleId] or {} |
57 | if next(capsule) then | 79 | if next(capsule) then |
58 | capsule:join(roleId) | 80 | capsule:join(roleId) |
59 | - broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.JOIN, roleId = roleId}) | 81 | + broadCastCapsule(roleId, capsuleId, {notifyType= NotifyChangeType.JOIN, roleId = roleId}) |
60 | return capsule:data(roleId) | 82 | return capsule:data(roleId) |
61 | end | 83 | end |
62 | print("id 不存在: ".. capsuleId) | 84 | print("id 不存在: ".. capsuleId) |
@@ -138,36 +160,44 @@ function CMD.exit(roleId, capsuleId) | @@ -138,36 +160,44 @@ function CMD.exit(roleId, capsuleId) | ||
138 | local capsule = capsules[capsuleId] or {} | 160 | local capsule = capsules[capsuleId] or {} |
139 | if next(capsule) then | 161 | if next(capsule) then |
140 | capsule:exit(roleId) | 162 | capsule:exit(roleId) |
141 | - broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.EXIT, roleId = roleId}) | 163 | + broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.EXIT, roleId = roleId}) |
142 | end | 164 | end |
143 | else | 165 | else |
144 | for _, capsule in pairs(capsules) do | 166 | for _, capsule in pairs(capsules) do |
145 | if next(capsule) then | 167 | if next(capsule) then |
146 | capsule:exit(roleId) | 168 | capsule:exit(roleId) |
147 | - broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.EXIT, roleId = roleId}) | 169 | + broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.EXIT, roleId = roleId}) |
148 | end | 170 | end |
149 | end | 171 | end |
150 | end | 172 | end |
151 | end | 173 | end |
152 | 174 | ||
153 | -function CMD.draw_capsule(roleId, capsuleId, full, cares) | 175 | +function CMD.draw_capsule(roleId, capsuleId, full, drawsNum, cares) |
154 | local capsule = capsules[capsuleId] or {} | 176 | local capsule = capsules[capsuleId] or {} |
155 | if next(capsule) then | 177 | if next(capsule) then |
156 | - local ret, reward, rewardByGoods, notify = capsule:draw(roleId, full, cares) | ||
157 | - --if ret > 4 then | ||
158 | - -- broadCastCapsule(roleId, capsuleId, {changeType = NotifyChangeType.DRAW, roleId = roleId, notify = notify}) | ||
159 | - --end | 178 | + local ret, reward, rewardByGoods, notify = capsule:draw(roleId, full, drawsNum, cares) |
179 | + if ret > 5 then | ||
180 | + --broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.DRAW, notify = notify}) | ||
181 | + broadCastSpecial(roleId, capsuleId, notify) | ||
182 | + end | ||
160 | return ret, reward, rewardByGoods, capsule:data(roleId) | 183 | return ret, reward, rewardByGoods, capsule:data(roleId) |
161 | end | 184 | end |
162 | - return 1 | 185 | + return 2 |
163 | end | 186 | end |
164 | 187 | ||
165 | function CMD.register(roleId, capsuleId) | 188 | function CMD.register(roleId, capsuleId) |
166 | local capsule = capsules[capsuleId] or {} | 189 | local capsule = capsules[capsuleId] or {} |
167 | - if next(capsule) then | ||
168 | - return capsule:register(roleId) | ||
169 | - end | ||
170 | - return nil | 190 | + return capsule:register(roleId) |
191 | +end | ||
192 | + | ||
193 | +function CMD.goods_stock(capsuleId) | ||
194 | + local capsule = capsules[capsuleId] or {} | ||
195 | + return capsule:getGoodsAmount(), capsule:getProperty("token") | ||
196 | +end | ||
197 | + | ||
198 | +function CMD.capsule_data(capsuleId) | ||
199 | + local capsule = capsules[capsuleId] or {} | ||
200 | + return capsule:data() | ||
171 | end | 201 | end |
172 | 202 | ||
173 | skynet.start(function() | 203 | skynet.start(function() |