Commit 09edeae630dbac02a6b13c77d55aa55cb378e923
Merge branch 'bugfix' into qa
* bugfix: 活动以类型标识,修改双倍活动bug 伤害计算 数据保护 数据保护 充值 gm 结算rmb 客户端要用到角色创建时间 两个记录bug 新设备 遗失的log
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270 additions
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78 deletions
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src/actions/DinerAction.lua
... | ... | @@ -901,6 +901,7 @@ function _M.entrustRpc(agent , data) |
901 | 901 | |
902 | 902 | role:finishGuide(26) |
903 | 903 | role:mylog("diner_action", {desc = "entrus", short1 = ctype, int1 = entrustId}) |
904 | + role:checkTaskEnter("VillageApply", {}) | |
904 | 905 | |
905 | 906 | SendPacket(actionCodes.Diner_entrustRpc, MsgPack.pack({reward = reward, change = change})) |
906 | 907 | return true | ... | ... |
src/actions/GmAction.lua
... | ... | @@ -27,6 +27,7 @@ function _M.ignoreout(role, pms) |
27 | 27 | else -- 解除 |
28 | 28 | role:updateProperty({field = "ignoreMt", value = 0}) |
29 | 29 | end |
30 | + role:mylog("gm_action", {desc = "ignoreout", key1 = pms.sender}) | |
30 | 31 | return "指令生效" |
31 | 32 | end |
32 | 33 | |
... | ... | @@ -46,11 +47,17 @@ function _M.ban(role, pms) |
46 | 47 | end) |
47 | 48 | end |
48 | 49 | end |
50 | + | |
51 | + role:mylog("gm_action", {desc = "ban", int1 = time, int2 = ctype, key1 = pms.sender}) | |
52 | + | |
49 | 53 | return isBan and "解封杀成功" or "封杀成功" |
50 | 54 | end |
51 | 55 | |
52 | 56 | function _M.unban(role, pms) |
53 | 57 | role:setBan(0, 0) |
58 | + | |
59 | + role:mylog("gm_action", {desc = "unban", key1 = pms.sender}) | |
60 | + | |
54 | 61 | return "解封杀成功" |
55 | 62 | end |
56 | 63 | |
... | ... | @@ -63,6 +70,8 @@ function _M.gmmsg(role, pms) |
63 | 70 | skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd) |
64 | 71 | end) |
65 | 72 | end |
73 | + role:mylog("gm_action", {desc = "gmmsg", text1 = pms.pm1, key1 = pms.sender}) | |
74 | + | |
66 | 75 | return "指令成功" |
67 | 76 | end |
68 | 77 | |
... | ... | @@ -73,6 +82,8 @@ function _M.silent(role, pms) |
73 | 82 | return "解禁言成功" |
74 | 83 | end |
75 | 84 | role:updateProperty({field = "silent", value = specTime({hour = 0}, skynet.timex()) + pm1 * 86400}) |
85 | + | |
86 | + role:mylog("gm_action", {desc = "silent", int1 = pms.pm1, key1 = pms.sender}) | |
76 | 87 | return "禁言成功" |
77 | 88 | end |
78 | 89 | |
... | ... | @@ -90,6 +101,8 @@ function _M.hero(role, pms) |
90 | 101 | if not role:addHero({type = heroType, log = {desc = "gm"}}) then |
91 | 102 | return "失败" |
92 | 103 | end |
104 | + | |
105 | + role:mylog("gm_action", {desc = "hero", int1 = heroType, key1 = pms.sender}) | |
93 | 106 | return "成功" |
94 | 107 | end |
95 | 108 | |
... | ... | @@ -122,6 +135,8 @@ function _M.herol(role, pms) |
122 | 135 | hero:updateProperty({field = "level", delta = addLevel}) |
123 | 136 | role:checkTaskEnter("HeroLevelUp", {level = hero:getProperty("level")}) |
124 | 137 | |
138 | + role:mylog("gm_action", {desc = "herol", int1 = heroType, int2 = addLevel, key1 = pms.sender}) | |
139 | + | |
125 | 140 | return "成功" |
126 | 141 | end |
127 | 142 | |
... | ... | @@ -133,6 +148,8 @@ function _M.herola(role, pms) |
133 | 148 | _M.herol(role, {pm1 = hero:getProperty("type"), pm2 = addLevel}) |
134 | 149 | end |
135 | 150 | |
151 | + role:mylog("gm_action", {desc = "herola", int1 = addLevel, key1 = pms.sender}) | |
152 | + | |
136 | 153 | return "成功" |
137 | 154 | end |
138 | 155 | |
... | ... | @@ -143,6 +160,7 @@ function _M.equip(role, pms) |
143 | 160 | local level = tonum(pms.pm2) |
144 | 161 | local count = tonum(pms.pm3) |
145 | 162 | role:addEquip(typ, level, count, {log = {desc = "gm"}}) |
163 | + role:mylog("gm_action", {desc = "equip", int1 = typ, int2 = level, long1 = count, key1 = pms.sender}) | |
146 | 164 | return "成功" |
147 | 165 | end |
148 | 166 | |
... | ... | @@ -151,6 +169,7 @@ function _M.rune(role, pms) |
151 | 169 | local typ = tonum(pms.pm1) |
152 | 170 | local id = tonum(pms.pm2) |
153 | 171 | local result = role:addRune({type = typ,id = id, log = {desc = "gm"}}) |
172 | + role:mylog("gm_action", {desc = "rune", int1 = typ, int2 = id, key1 = pms.sender}) | |
154 | 173 | |
155 | 174 | return result |
156 | 175 | end |
... | ... | @@ -171,6 +190,8 @@ function _M.fb(role, pms) -- 直接通关 |
171 | 190 | role:hangFinish(carbonId) |
172 | 191 | addPre(carbonId) |
173 | 192 | |
193 | + role:mylog("gm_action", {desc = "fb", int1 = carbonId, key1 = pms.sender}) | |
194 | + | |
174 | 195 | role:checkTaskEnter("HangPass", {id = carbonId}) |
175 | 196 | return "成功" |
176 | 197 | end |
... | ... | @@ -191,6 +212,8 @@ function _M.fbc(role, pms) -- 直接通关 |
191 | 212 | end |
192 | 213 | role:updateProperty({field = "hangPass", value = {}}) |
193 | 214 | addPre(carbonId) |
215 | + | |
216 | + role:mylog("gm_action", {desc = "fbc", int1 = carbonId, key1 = pms.sender}) | |
194 | 217 | |
195 | 218 | return "成功" |
196 | 219 | end |
... | ... | @@ -224,6 +247,8 @@ function _M.exp(role, pms) |
224 | 247 | exp = math.floor(math.max(exp, 0)) |
225 | 248 | role:addPlayExp(exp, {log = {desc = "gm"}}) |
226 | 249 | |
250 | + role:mylog("gm_action", {desc = "exp", int1 = exp, key1 = pms.sender}) | |
251 | + | |
227 | 252 | return "成功" |
228 | 253 | end |
229 | 254 | |
... | ... | @@ -280,6 +305,7 @@ function _M.get(role, pms) |
280 | 305 | end |
281 | 306 | local count = tonum(pms.pm2, 1) |
282 | 307 | role:award({[itemId] = count}, {log = {desc = "gm"}}) |
308 | + role:mylog("gm_action", {desc = "get", int1 = itemId, int2 = count, key1 = pms.sender}) | |
283 | 309 | end |
284 | 310 | return "成功" |
285 | 311 | end |
... | ... | @@ -303,6 +329,9 @@ function _M.advc(role, pms) |
303 | 329 | advAFWear = {}, |
304 | 330 | }, notNotify) |
305 | 331 | role.advData = nil |
332 | + | |
333 | + role:mylog("gm_action", {desc = "advc", key1 = pms.sender}) | |
334 | + | |
306 | 335 | return "成功" |
307 | 336 | end |
308 | 337 | |
... | ... | @@ -311,6 +340,8 @@ function _M.advf(role, pms) |
311 | 340 | role:updateProperty({field = "advC", value = 0}) |
312 | 341 | role.dailyData:updateProperty({field = "advElC", value = 0}) |
313 | 342 | |
343 | + role:mylog("gm_action", {desc = "advf", key1 = pms.sender}) | |
344 | + | |
314 | 345 | return "成功" |
315 | 346 | end |
316 | 347 | |
... | ... | @@ -330,6 +361,7 @@ function _M.adv(role, pms) |
330 | 361 | advPass[chapterId] = layer |
331 | 362 | role:updateProperty({field = "advPass", value = advPass}) |
332 | 363 | end |
364 | + role:mylog("gm_action", {desc = "adv", int1 = chapterId, int2 = layer, key1 = pms.sender}) | |
333 | 365 | |
334 | 366 | return "成功" |
335 | 367 | end |
... | ... | @@ -356,6 +388,7 @@ function _M.advt(role, pms) |
356 | 388 | isEnter = true, |
357 | 389 | debugMapId = mapId, |
358 | 390 | }) |
391 | + role:mylog("gm_action", {desc = "advt", int1 = chapterId, int2 = layer, key1 = pms.sender}) | |
359 | 392 | return "成功" |
360 | 393 | end |
361 | 394 | |
... | ... | @@ -364,6 +397,8 @@ function _M.advl(role, pms) |
364 | 397 | local exp = tonum(pms.pm1) |
365 | 398 | role:addAdvLvExp(math.max(0, exp)) |
366 | 399 | |
400 | + role:mylog("gm_action", {desc = "advl", int1 = exp, key1 = pms.sender}) | |
401 | + | |
367 | 402 | return "成功" |
368 | 403 | end |
369 | 404 | |
... | ... | @@ -377,6 +412,7 @@ function _M.advcl(role, pms) |
377 | 412 | end |
378 | 413 | advData.battle.player:addExp(exp) |
379 | 414 | advData:saveDB() |
415 | + role:mylog("gm_action", {desc = "advcl", int1 = exp, key1 = pms.sender}) | |
380 | 416 | |
381 | 417 | return "成功" |
382 | 418 | end |
... | ... | @@ -386,6 +422,7 @@ function _M.idlec(role, pms) |
386 | 422 | role:updateProperty({field = "hangTeam", value = {}}) |
387 | 423 | role:updateProperty({field = "hangInfo", value = {}}) |
388 | 424 | role:updateProperty({field = "hangBag", value = {}}) |
425 | + role:mylog("gm_action", {desc = "idlec", key1 = pms.sender}) | |
389 | 426 | |
390 | 427 | role.advData = nil |
391 | 428 | return "成功" |
... | ... | @@ -410,6 +447,8 @@ function _M.advit(role, pms) |
410 | 447 | local itemId = tonum(pms.pm1) |
411 | 448 | local count = tonum(pms.pm2) |
412 | 449 | reward[itemId] = count |
450 | + | |
451 | + role:mylog("gm_action", {desc = "advit", int1 = itemId, int2 = count, key1 = pms.sender}) | |
413 | 452 | end |
414 | 453 | |
415 | 454 | |
... | ... | @@ -425,6 +464,8 @@ function _M.tower(role, pms) |
425 | 464 | if not csvdb["tower_battleCsv"][level] then return "不存在" end |
426 | 465 | role:updateProperty({field = "towerInfo", value = {c = globalCsv.tower_count_limit, l = level}}) |
427 | 466 | |
467 | + role:mylog("gm_action", {desc = "tower", int1 = level, key1 = pms.sender}) | |
468 | + | |
428 | 469 | return "成功" |
429 | 470 | end |
430 | 471 | |
... | ... | @@ -443,6 +484,8 @@ function _M.email(role, pms) |
443 | 484 | rewardPms = id ~= 0 and reward or nil, |
444 | 485 | }) |
445 | 486 | |
487 | + role:mylog("gm_action", {desc = "email", int1 = id, key1 = pms.sender}) | |
488 | + | |
446 | 489 | return "成功" |
447 | 490 | end |
448 | 491 | |
... | ... | @@ -461,6 +504,8 @@ function _M.guide(role, pms) |
461 | 504 | end |
462 | 505 | end |
463 | 506 | role:updateProperty({field = "funcGuide", value = str}) |
507 | + role:mylog("gm_action", {desc = "sguide", key1 = pms.sender}) | |
508 | + | |
464 | 509 | elseif cmd == "RESET" then |
465 | 510 | local id = tonum(pms.pm2, 0) |
466 | 511 | if id == 0 then |
... | ... | @@ -473,6 +518,8 @@ function _M.guide(role, pms) |
473 | 518 | elseif id == 2 then |
474 | 519 | role:updateProperty({field = "funcGuide", value = ""}) |
475 | 520 | end |
521 | + role:mylog("gm_action", {desc = "cguide", int1 = id, key1 = pms.sender}) | |
522 | + | |
476 | 523 | end |
477 | 524 | |
478 | 525 | return "成功" |
... | ... | @@ -496,4 +543,21 @@ function _M.ayncPurchase(role, params) |
496 | 543 | return role:handlePurchase(params) or "" |
497 | 544 | end |
498 | 545 | |
546 | +function _M.cz(role, pms) | |
547 | + local id = tonum(pms.pm1) | |
548 | + local csvData = csvdb["shop_rechargeCsv"][id] | |
549 | + if not csvData then | |
550 | + return "充值id错误, 查看shop_recharge.csv" | |
551 | + end | |
552 | + role:recharge({ | |
553 | + id = id, | |
554 | + transactionId = "GM", | |
555 | + order = "GM", | |
556 | + pay_time = skynet.timex(), | |
557 | + }) | |
558 | + role:mylog("gm_action", {desc = "recharge", int1 = id, key1 = pms.sender}) | |
559 | + return "指令成功" | |
560 | +end | |
561 | + | |
562 | + | |
499 | 563 | return _M |
500 | 564 | \ No newline at end of file | ... | ... |
src/actions/HangAction.lua
... | ... | @@ -166,7 +166,7 @@ function _M.startRpc( agent, data ) |
166 | 166 | elseif carbonId == 10220 then |
167 | 167 | role:saveGuide(22,1) |
168 | 168 | end |
169 | - | |
169 | + role:mylog("hang_action", {desc = "startHang", int1 = carbonId}) | |
170 | 170 | SendPacket(actionCodes.Hang_startRpc, '') |
171 | 171 | return true |
172 | 172 | end |
... | ... | @@ -289,6 +289,9 @@ function _M.endBattleRpc(agent, data) |
289 | 289 | reward = reward, |
290 | 290 | }) |
291 | 291 | |
292 | + local team = role:getProperty("pvpTC") | |
293 | + role:mylog("hang_action", {desc = "hangBattle", short1 = msg.starNum > 0 and 1 or 0, int1 = carbonId, int2 = role:getProperty("hangTBV"), cint1 = role:getHerosCamp(team.heros)}) | |
294 | + | |
292 | 295 | SendPacket(actionCodes.Hang_endBattleRpc, MsgPack.pack({ |
293 | 296 | starNum = msg.starNum, |
294 | 297 | reward = reward, |
... | ... | @@ -409,10 +412,9 @@ function _M.quickRpc(agent , data) |
409 | 412 | end |
410 | 413 | |
411 | 414 | local doubleCoef = role.activity:isOpen("DoubleDrop") and 2 or 1 |
412 | - | |
413 | 415 | -- 特权卡获取加速获得额外道具 |
414 | 416 | local coef = role.storeData:getProduceItemSpeedCoef() |
415 | - if coef > 1 then | |
417 | + if coef > 1 or doubleCoef > 1 then | |
416 | 418 | for k, cnt in pairs(reward) do |
417 | 419 | reward[k] = math.floor(cnt * coef * doubleCoef) |
418 | 420 | end |
... | ... | @@ -479,10 +481,15 @@ function _M.buyBonusCountRpc(agent, data) |
479 | 481 | local btype = msg.type |
480 | 482 | |
481 | 483 | if not TimeReset["DailyBattle" .. btype] then return end |
484 | + local open, actId = role.activity:isOpen("BonusDouble") | |
485 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
486 | + if not actData then return end | |
487 | + | |
488 | + local coef = open and tonumber(actData.condition2) or 1 | |
482 | 489 | |
483 | 490 | local bonusC = role.dailyData:getProperty("bonusC") |
484 | 491 | bonusC[btype] = bonusC[btype] or {c = 0, b = 0} |
485 | - local lastCount = globalCsv.bonus_daily_buy_count - bonusC[btype]["b"] | |
492 | + local lastCount = globalCsv.bonus_daily_buy_count * coef - bonusC[btype]["b"] | |
486 | 493 | if math.illegalNum(count, 1, lastCount) then return 1 end |
487 | 494 | |
488 | 495 | if not role:checkItemEnough({[ItemId.Diamond] = globalCsv.bonus_buy_cost * count}) then return 2 end |
... | ... | @@ -502,20 +509,30 @@ function _M.startBonusBattleRpc(agent, data) |
502 | 509 | local msg = MsgPack.unpack(data) |
503 | 510 | local id = msg.id |
504 | 511 | |
505 | - if not role:isFuncUnlock(FuncUnlock.BonusBattle) then return end | |
512 | + local open, actId = role.activity:isOpen("BonusDouble") | |
513 | + | |
514 | + if not role:isFuncUnlock(FuncUnlock.BonusBattle) then return 1 end | |
506 | 515 | |
507 | 516 | local bonusData = csvdb["bonus_battleCsv"][id] |
508 | 517 | |
509 | - if not role:isTimeResetOpen(TimeReset["DailyBattle" .. bonusData.type]) then return end | |
518 | + if not open then | |
519 | + if not role:isTimeResetOpen(TimeReset["DailyBattle" .. bonusData.type]) then return 2 end | |
520 | + end | |
510 | 521 | |
511 | - if not bonusData then return 1 end | |
512 | - if not role:checkHangPass(bonusData.unlock) then return 2 end | |
522 | + if not bonusData then return 3 end | |
523 | + if not role:checkHangPass(bonusData.unlock) then return 4 end | |
513 | 524 | |
514 | - if not next(role:getProperty("bTeam")) then return 3 end | |
525 | + if not next(role:getProperty("bTeam")) then return 5 end | |
515 | 526 | |
516 | 527 | local bonusC = role.dailyData:getProperty("bonusC") |
517 | 528 | bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} |
518 | - if globalCsv.bonus_daily_count - bonusC[bonusData.type]["c"] <= 0 then return 4 end | |
529 | + | |
530 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
531 | + if not actData then return 6 end | |
532 | + | |
533 | + local coef = open and tonumber(actData.condition2) or 1 | |
534 | + | |
535 | + if globalCsv.bonus_daily_count * coef - bonusC[bonusData.type]["c"] <= 0 then return 7 end | |
519 | 536 | |
520 | 537 | |
521 | 538 | role.__bonusBattleCache = { |
... | ... | @@ -533,6 +550,11 @@ function _M.endBonusBattleRpc(agent, data) |
533 | 550 | local key = msg.key |
534 | 551 | local starNum = msg.starNum |
535 | 552 | if not role.__bonusBattleCache then return 1 end |
553 | + local open, actId = role.activity:isOpen("BonusDouble") | |
554 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
555 | + if not actData then return end | |
556 | + | |
557 | + local coef = open and tonumber(actData.condition2) or 1 | |
536 | 558 | |
537 | 559 | if role.__bonusBattleCache.id ~= id or role.__bonusBattleCache.key ~= key then |
538 | 560 | SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({errorCode = 1})) |
... | ... | @@ -545,7 +567,7 @@ function _M.endBonusBattleRpc(agent, data) |
545 | 567 | -- 胜利扣除次数 |
546 | 568 | local bonusC = role.dailyData:getProperty("bonusC") |
547 | 569 | bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} |
548 | - if globalCsv.bonus_daily_count - bonusC[bonusData.type]["c"] <= 0 then return 3 end | |
570 | + if globalCsv.bonus_daily_count * coef - bonusC[bonusData.type]["c"] <= 0 then return 3 end | |
549 | 571 | bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + 1 |
550 | 572 | role.dailyData:updateProperty({field = "bonusC", value = bonusC}) |
551 | 573 | |
... | ... | @@ -554,6 +576,9 @@ function _M.endBonusBattleRpc(agent, data) |
554 | 576 | if chance[1] ~= 0 then |
555 | 577 | reward[chance[1]] = (reward[chance[1]] or 0) + chance[2] |
556 | 578 | end |
579 | + for k, v in pairs(reward) do | |
580 | + reward[k] = v * (coef > 1 and actData.condition or 1) | |
581 | + end | |
557 | 582 | reward, change = role:award(reward, {log = {desc = "bonusBattle", int1 = id}}) |
558 | 583 | role:checkTaskEnter("BonusPass", {id = id}) |
559 | 584 | end |
... | ... | @@ -564,6 +589,8 @@ function _M.endBonusBattleRpc(agent, data) |
564 | 589 | info = msg.info, |
565 | 590 | reward = reward, |
566 | 591 | }) |
592 | + role:mylog("hang_action", {desc = "bonusBattle", short1 = msg.starNum > 0 and 1 or 0, int1 = id}) | |
593 | + | |
567 | 594 | SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({ |
568 | 595 | starNum = starNum, |
569 | 596 | reward = reward, |
... | ... | @@ -586,6 +613,7 @@ function _M.hangGiftRpc(agent, data) |
586 | 613 | local reward, change = role:award(carbonData.item_clear_special, {log = {desc = "hangGift", int1 = id}}) |
587 | 614 | |
588 | 615 | role:changeUpdates({{type = "hangGift", field = id, value = 1}}) |
616 | + role:mylog("hang_action", {desc = "hangGift", int1 = id}) | |
589 | 617 | |
590 | 618 | SendPacket(actionCodes.Hang_hangGiftRpc, MsgPack.pack({reward = reward, change = change})) |
591 | 619 | return true | ... | ... |
src/actions/HeroAction.lua
... | ... | @@ -721,7 +721,7 @@ function _M.drawHeroRpc(agent, data) |
721 | 721 | local role = agent.role |
722 | 722 | local msg = MsgPack.unpack(data) |
723 | 723 | |
724 | - if not role:isFuncUnlock(FuncUnlock.GetHero) then return end | |
724 | + if not role:isFuncUnlock(FuncUnlock.GetHero) then return 1 end | |
725 | 725 | local btype = msg.pool -- 1 2 3 卡池类型 |
726 | 726 | local subType = msg.subType or 1-- 定向卡池需要传 子类型 |
727 | 727 | local drawType = msg.type -- 1 单抽 2 十连 |
... | ... | @@ -730,10 +730,10 @@ function _M.drawHeroRpc(agent, data) |
730 | 730 | end |
731 | 731 | |
732 | 732 | local buildTypeData = csvdb["build_typeCsv"][btype] |
733 | - if not buildTypeData then return 1 end | |
733 | + if not buildTypeData then return 2 end | |
734 | 734 | |
735 | 735 | local drawCount = {1, 10} -- 抽取次数 |
736 | - if not drawCount[drawType] then return 2 end | |
736 | + if not drawCount[drawType] then return 3 end | |
737 | 737 | |
738 | 738 | local draw_floor_back_counts = globalCsv.draw_floor_back_counts[btype] |
739 | 739 | local floorHeroCount = role:getProperty("floorHero")[btype] or 0 |
... | ... | @@ -757,20 +757,20 @@ function _M.drawHeroRpc(agent, data) |
757 | 757 | end |
758 | 758 | end |
759 | 759 | if lastCount > 0 then -- 钱不够 |
760 | - return 3 | |
760 | + return 4 | |
761 | 761 | end |
762 | 762 | |
763 | 763 | -- 抽取的池子 |
764 | 764 | local poolMap = buildTypeData["pool"]:toNumMap() |
765 | 765 | local poolId = poolMap[subType] |
766 | - if not poolId then return end | |
766 | + if not poolId then return 5 end | |
767 | 767 | |
768 | 768 | --判断定向卡池是否开启 |
769 | 769 | if btype == 1 then |
770 | 770 | if not role:isTimeResetOpen(TimeReset["DrawType" .. subType]) then |
771 | 771 | local unlockPool = role.dailyData:getProperty("unlockPool") |
772 | 772 | if not unlockPool[subType] then |
773 | - return 1 | |
773 | + return 6 | |
774 | 774 | end |
775 | 775 | end |
776 | 776 | end |
... | ... | @@ -782,12 +782,12 @@ function _M.drawHeroRpc(agent, data) |
782 | 782 | end |
783 | 783 | |
784 | 784 | local unitPool = csvdb["build_unitCsv"][poolId] |
785 | - if not unitPool then return 4 end | |
785 | + if not unitPool then return 7 end | |
786 | 786 | |
787 | 787 | -- 开始抽 |
788 | 788 | local resultPool = {} |
789 | 789 | local function fillDrawPool(isFloorBack) |
790 | - local condition = {"rare", "camp"} | |
790 | + local condition = {"rare"} | |
791 | 791 | local values = {} |
792 | 792 | |
793 | 793 | |
... | ... | @@ -848,7 +848,7 @@ function _M.drawHeroRpc(agent, data) |
848 | 848 | fillDrawPool(isFloorBack) |
849 | 849 | if not next(resultPool) then |
850 | 850 | skynet.error("random pool error, poolId:" .. poolId) |
851 | - return | |
851 | + return 8 | |
852 | 852 | end |
853 | 853 | |
854 | 854 | local itemId = math.randWeight(resultPool, 1) | ... | ... |
src/actions/RoleAction.lua
... | ... | @@ -292,7 +292,10 @@ function _M.loginRpc( agent, data ) |
292 | 292 | |
293 | 293 | local hangPass = role:getProperty("hangPass") |
294 | 294 | role:log("onLogin") |
295 | - | |
295 | + role:mylog("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0}) | |
296 | + if msg.newdevice then | |
297 | + role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]}) | |
298 | + end | |
296 | 299 | return true |
297 | 300 | end |
298 | 301 | |
... | ... | @@ -359,7 +362,10 @@ function _M.createRpc(agent, data) |
359 | 362 | newRole:log("onCreateAccount") |
360 | 363 | end |
361 | 364 | newRole:log("onCreateRole") |
362 | - | |
365 | + newRole:mylog("create", {key1 = agent.ip:toArray(false, ":")[1]}) | |
366 | + if msg.newdevice then | |
367 | + newRole:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]}) | |
368 | + end | |
363 | 369 | |
364 | 370 | SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response)) |
365 | 371 | return true |
... | ... | @@ -552,7 +558,7 @@ function _M.openTimeBoxRpc(agent, data) |
552 | 558 | if boxL[slot].time > skynet.timex() then -- 没开完 |
553 | 559 | if not quick then return end |
554 | 560 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") |
555 | - local costKey = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2] | |
561 | + costKey = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2] | |
556 | 562 | if not role:checkItemEnough({[ItemId.BoxKey] = costKey}) then return end |
557 | 563 | role:costItems({[ItemId.BoxKey] = costKey}, {log = {desc = "openTimeBox"}}) |
558 | 564 | end |
... | ... | @@ -584,7 +590,7 @@ function _M.openTimeBoxRpc(agent, data) |
584 | 590 | |
585 | 591 | boxL[slot] = nil |
586 | 592 | reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = boxId}}) |
587 | - role:checkTaskEnter("OpenBox", {id = boxId, count=1}) | |
593 | + role:checkTaskEnter("OpenBox", {id = boxId, count=1, quality=itemData.quality}) | |
588 | 594 | |
589 | 595 | role:log("carriage_dismantle", { |
590 | 596 | item_id = boxId, -- 道具id |
... | ... | @@ -687,8 +693,8 @@ function _M.storyBookRewardRpc(agent, data) |
687 | 693 | role:log("carriage_video", { |
688 | 694 | carriage_video_type = storyBookData.type, --放映室类型,剧情CG:0, 角色CG:1, 主线剧情:2, 角色剧情:3, 活动剧情:4, 图鉴:5 |
689 | 695 | carriage_video_id = storyId, --放映室片段ID |
690 | - carriage_video_coinid = reward[ItemId.Gold] and ItemId.Gold or 0, --放映奖励货币类型,无奖励则填写0 | |
691 | - carriage_video_coinnum = reward[ItemId.Gold] or 0, --放映奖励货币数量,无奖励则填写0 | |
696 | + carriage_video_coinid = reward[ItemId.Diamond] and ItemId.Diamond or 0, --放映奖励货币类型,无奖励则填写0 | |
697 | + carriage_video_coinnum = reward[ItemId.Diamond] or 0, --放映奖励货币数量,无奖励则填写0 | |
692 | 698 | carriage_video_item = reward, --放映奖励其他物品数量,json格式记录,{'itemid1':10,'itemid2':5,…………..},无奖励则填写0 |
693 | 699 | }) |
694 | 700 | |
... | ... | @@ -1007,7 +1013,7 @@ function _M.changeSettingRpc(agent, data) |
1007 | 1013 | local setting = role:getProperty("setting") |
1008 | 1014 | setting[id] = status |
1009 | 1015 | role:updateProperty({field = "setting", value = setting}) |
1010 | - | |
1016 | + role:mylog("role_action", {desc = "changeSetting", int1 = id, int2 = status}) | |
1011 | 1017 | SendPacket(actionCodes.Role_changeSettingRpc, '') |
1012 | 1018 | return true |
1013 | 1019 | end |
... | ... | @@ -1045,6 +1051,7 @@ function _M.drawCodeRpc(agent, data) |
1045 | 1051 | gift_name = "", -- 礼包名称 |
1046 | 1052 | gift_reason = 0, -- 礼包发放原因,见发放原因枚举表 |
1047 | 1053 | }) |
1054 | + role:mylog("role_action", {desc = "drawCode", int1 = giftId, key1 = code}) | |
1048 | 1055 | SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({ |
1049 | 1056 | result = ret, |
1050 | 1057 | reward = reward, |
... | ... | @@ -1119,6 +1126,7 @@ function _M.guideRpc(agent, data) |
1119 | 1126 | if msg.funcType then |
1120 | 1127 | funcGuide = funcGuide:setv(msg.funcType, 1) |
1121 | 1128 | role:log("onGuidePoint", {guild_type = 2, guild_id = msg.funcType, guild_point = 0, guild_pass = 0}) |
1129 | + role:mylog("guide", {desc = "guide_weak", int1 = msg.funcType}) | |
1122 | 1130 | end |
1123 | 1131 | role:updateProperty({field = "funcGuide", value = funcGuide}) |
1124 | 1132 | elseif cmdType == 3 then |
... | ... | @@ -1128,6 +1136,7 @@ function _M.guideRpc(agent, data) |
1128 | 1136 | funcGuide = funcGuide:setv(msg.funcType, 1) |
1129 | 1137 | role:updateProperty({field = "funcGuide", value = funcGuide}) |
1130 | 1138 | role:log("onGuidePoint", {guild_type = 1, guild_id = msg.funcType, guild_point = 0, guild_pass = 0}) |
1139 | + role:mylog("guide", {desc = "guide_sys", int1 = msg.funcType}) | |
1131 | 1140 | end |
1132 | 1141 | elseif cmdType == 4 then |
1133 | 1142 | -- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2) |
... | ... | @@ -1135,6 +1144,7 @@ function _M.guideRpc(agent, data) |
1135 | 1144 | local value = msg.value or 1 |
1136 | 1145 | for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do |
1137 | 1146 | role:log("onGuidePoint", {guild_type = 3, guild_id = funcIdx, guild_point = 0, guild_pass = 0}) |
1147 | + role:mylog("guide", {desc = "guide_tips", int1 = funcIdx}) | |
1138 | 1148 | funcGuide = funcGuide:setv(funcIdx, value) |
1139 | 1149 | end |
1140 | 1150 | role:updateProperty({field = "funcGuide", value = funcGuide}) | ... | ... |
src/adv/AdvPlayer.lua
... | ... | @@ -332,7 +332,7 @@ end |
332 | 332 | --计算自己伤害减免后的值 |
333 | 333 | function BaseObject:getInjuredValue(value) |
334 | 334 | local injuredChange = self:getInjuredChange() |
335 | - return math.max(0, (value - self.def + injuredChange[0]) * (1 + injuredChange[1])) | |
335 | + return math.max(0, (value + injuredChange[0]) * (1 + injuredChange[1])) | |
336 | 336 | end |
337 | 337 | |
338 | 338 | --最终伤害 = [ (敌方攻击 - 己方防御) * (1+伤害增加百分比-伤害减少百分比)*(1+受伤增加百分比-受伤减少百分比)+(伤害增加固定值-伤害增加固定值+受伤增加固定值-受伤增加固定值)]*(1+侍宠百分比)-侍宠固定值 |
... | ... | @@ -348,10 +348,11 @@ function BaseObject:hurt(value, releaser, params) |
348 | 348 | end |
349 | 349 | end |
350 | 350 | |
351 | - if params.hurtType ~= 5 and params.hurtType ~= 6 then | |
352 | - if not params.hurtType or params.hurtType ~= 4 then | |
353 | - value = self:getInjuredValue(value) --减伤计算 | |
351 | + if params.hurtType ~= 5 then | |
352 | + if params.hurtType ~= 6 or params.hurtType ~= 4 then | |
353 | + value = math.max(0, value - self.def) | |
354 | 354 | end |
355 | + value = self:getInjuredValue(value) --减伤计算 | |
355 | 356 | if value == 0 then return end |
356 | 357 | |
357 | 358 | -- 舍身和恃宠 | ... | ... |
src/models/Activity.lua
1 | 1 | local Activity = class("Activity", require("shared.ModelBase")) |
2 | 2 | local string_format = string.format |
3 | 3 | |
4 | +-- activity_ctr showType | |
4 | 5 | Activity.ActivityType = { |
5 | - Sign = 1, -- 签到 | |
6 | + SsrUpPoolChange = 1, -- 特定英雄活动,切卡池 | |
6 | 7 | DoubleDrop = 2, -- 双倍掉落 |
7 | - FoodSell = 3, --贩卖周 料理 | |
8 | - DrawHero = 4, --抽卡周 招募 | |
9 | - AdvDraw = 5, --拾荒抽周 资助 | |
10 | - OpenBox = 6, --拆解周 时钟箱 | |
11 | - PaySignIn = 7, --付费签到 | |
12 | - PayBack = 9, --返利 | |
13 | - | |
14 | - SsrUpPoolChange = 10, -- 特定英雄活动,切卡池 | |
8 | + Sign = 4, -- 签到 | |
9 | + ChangeCG = 5, -- 客户端使用,切换抽卡界面 | |
10 | + PaySignIn = 6, --付费签到 | |
11 | + ExploreCommand = 7, -- 探索指令 | |
12 | + PayBack = 8, --返利 | |
13 | + | |
14 | + BonusDouble = 9, -- 奖励关卡翻倍 | |
15 | + CalendaTask = 10, -- 日历任务 | |
16 | + | |
17 | + FoodSell = 11, --贩卖周 料理 | |
18 | + DrawHero = 12, --抽卡周 招募 | |
19 | + AdvDraw = 13, --拾荒抽周 资助 | |
20 | + OpenBox = 14, --拆解周 时钟箱 | |
15 | 21 | } |
16 | 22 | |
17 | 23 | |
... | ... | @@ -33,26 +39,27 @@ end |
33 | 39 | Activity.schema = { |
34 | 40 | actime = {"table", {}}, -- 最近检查某项活动的开始时间 {id = time} |
35 | 41 | round = {"table", {}}, -- 记录活动到了第几轮 {id = roundnum} |
36 | - act1 = {"table", {}}, -- {0 = day, 1= -1, 2 = -1} == 签到活动 | |
37 | - act3 = {"table", {}}, -- {0 = 抽卡次数, 1=1, 2=1} 抽卡周活动 1表示领取过该档位的奖励 | |
38 | - act4 = {"table", {}}, -- {0 = 贩卖数量, 1=1, 2=1} 贩卖周活动 1表示领取过该档位的奖励 | |
39 | - act5 = {"table", {}}, -- {0 = 拆解数量, 1=1, 2=1} 拆解周活动 1表示领取过该档位的奖励 | |
40 | - act6 = {"table", {}}, -- {0 = 拾荒消耗远古金币数量, 1=1, 2=1} 拾荒周活动 1表示领取过该档位的奖励 | |
41 | - act7 = {"table", {}}, -- {1 = 1, 2 = 1} == 付费签到活动 | |
42 | - act9 = {"number", 0}, -- 充值返利 | |
42 | + act4 = {"table", {}}, -- {0 = day, 1= -1, 2 = -1} == 签到活动 | |
43 | + act6 = {"table", {}}, -- {1 = 1, 2 = 1} == 付费签到活动 | |
44 | + act8 = {"number", 0}, -- 充值返利 | |
45 | + | |
46 | + act11 = {"table", {}}, -- {0 = 贩卖数量, 1=1, 2=1} 贩卖周活动 1表示领取过该档位的奖励 | |
47 | + act12 = {"table", {}}, -- {0 = 抽卡次数, 1=1, 2=1} 抽卡周活动 1表示领取过该档位的奖励 | |
48 | + act13 = {"table", {}}, -- {0 = 拾荒消耗远古金币数量, 1=1, 2=1} 拾荒周活动 1表示领取过该档位的奖励 | |
49 | + act14 = {"table", {}}, -- {0 = 拆解数量, 1=1, 2=1} 拆解周活动 1表示领取过该档位的奖励 | |
43 | 50 | } |
44 | 51 | |
45 | 52 | function Activity:data() |
46 | 53 | return { |
47 | 54 | actime = self:getProperty("actime"), |
48 | 55 | round = self:getProperty("round"), |
49 | - act1 = self:getProperty("act1"), | |
50 | - act3 = self:getProperty("act3"), | |
51 | 56 | act4 = self:getProperty("act4"), |
52 | - act5 = self:getProperty("act5"), | |
53 | 57 | act6 = self:getProperty("act6"), |
54 | - act7 = self:getProperty("act7"), | |
55 | - act9 = self:getProperty("act9"), | |
58 | + act8 = self:getProperty("act8"), | |
59 | + act11 = self:getProperty("act11"), | |
60 | + act12 = self:getProperty("act12"), | |
61 | + act13 = self:getProperty("act13"), | |
62 | + act14 = self:getProperty("act14"), | |
56 | 63 | } |
57 | 64 | end |
58 | 65 | |
... | ... | @@ -77,10 +84,9 @@ function Activity:updateProperty(params) |
77 | 84 | return false |
78 | 85 | end |
79 | 86 | |
80 | - | |
81 | -function Activity:isOpenRaw(activityType, now) | |
82 | - activityType = checkActivityType(activityType) | |
83 | - local actData = csvdb["activity_ctrlCsv"][activityType] | |
87 | +function Activity:isOpenRaw(activityId, now) | |
88 | + activityId = checkActivityType(activityId) | |
89 | + local actData = csvdb["activity_ctrlCsv"][activityId] | |
84 | 90 | if not actData then return end |
85 | 91 | |
86 | 92 | if actData.time == "" then -- 关闭 |
... | ... | @@ -89,7 +95,7 @@ function Activity:isOpenRaw(activityType, now) |
89 | 95 | |
90 | 96 | local st = 0 |
91 | 97 | local et = 0 |
92 | - local now = skynet.timex() | |
98 | + --local now = skynet.timex() | |
93 | 99 | |
94 | 100 | if actData.ttype == 0 then -- 时间开放 |
95 | 101 | local openTimes = actData.time:toArray(false, "=") |
... | ... | @@ -118,7 +124,17 @@ end |
118 | 124 | -- 缓存开放 |
119 | 125 | function Activity:isOpen(activityType) |
120 | 126 | activityType = checkActivityType(activityType) |
121 | - return self._isOpen[activityType] | |
127 | + --return self._isOpen[activityType] | |
128 | + local open = false | |
129 | + for id, data in pairs(csvdb["activity_ctrlCsv"]) do | |
130 | + if data.showType == activityType then | |
131 | + open = self._isOpen[data.id] | |
132 | + if open then | |
133 | + return true, data.id | |
134 | + end | |
135 | + end | |
136 | + end | |
137 | + return false | |
122 | 138 | end |
123 | 139 | |
124 | 140 | function Activity:getActData(actType) |
... | ... | @@ -137,22 +153,22 @@ function Activity:checkActivityStatus(now, isCrossDay, notify) |
137 | 153 | self._isOpen = {} |
138 | 154 | local actime = self:getProperty("actime") |
139 | 155 | local change = false |
140 | - for actType, actData in pairs(csvdb["activity_ctrlCsv"]) do | |
141 | - local isOpen, startTime = self:isOpenRaw(actType, now) | |
142 | - self._isOpen[actType] = isOpen | |
156 | + for actId, actData in pairs(csvdb["activity_ctrlCsv"]) do | |
157 | + local isOpen, startTime = self:isOpenRaw(actId, now) | |
158 | + self._isOpen[actId] = isOpen | |
143 | 159 | |
144 | 160 | if isOpen then |
145 | - if actime[actType] and actime[actType] == startTime then -- 还是之前的状态 开放中 | |
161 | + if actime[actId] and actime[actId] == startTime then -- 还是之前的状态 开放中 | |
146 | 162 | else -- 重置 |
147 | - actime[actType] = startTime | |
148 | - self:closeActivity(actType, notify, true) | |
149 | - self:initActivity(actType, isCrossDay, notify) | |
163 | + actime[actId] = startTime | |
164 | + self:closeActivity(actId, notify, true) | |
165 | + self:initActivity(actId, isCrossDay, notify) | |
150 | 166 | change = true |
151 | 167 | end |
152 | 168 | else |
153 | - if actime[actType] then | |
154 | - self:closeActivity(actType, notify) | |
155 | - actime[actType] = nil | |
169 | + if actime[actId] then | |
170 | + self:closeActivity(actId, notify) | |
171 | + actime[actId] = nil | |
156 | 172 | change = true |
157 | 173 | end |
158 | 174 | end |
... | ... | @@ -345,13 +361,19 @@ activityFunc[Activity.ActivityType.PayBack] = { |
345 | 361 | -- end, |
346 | 362 | } |
347 | 363 | |
348 | -function Activity:initActivity(actType, isCrossDay, notify) | |
364 | +function Activity:initActivity(actId, isCrossDay, notify) | |
365 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
366 | + if not actData then return end | |
367 | + local actType = actData.showType | |
349 | 368 | if activityFunc[actType] and activityFunc[actType]['close'] then |
350 | 369 | activityFunc[actType]["init"](self, actType, isCrossDay, notify) |
351 | 370 | end |
352 | 371 | end |
353 | 372 | |
354 | -function Activity:closeActivity(actType, notify, notUpdateAct) | |
373 | +function Activity:closeActivity(actId, notify, notUpdateAct) | |
374 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
375 | + if not actData then return end | |
376 | + local actType = actData.showType | |
355 | 377 | if activityFunc[actType] and activityFunc[actType]['close'] then |
356 | 378 | activityFunc[actType]["close"](self, actType, notify) |
357 | 379 | end |
... | ... | @@ -361,8 +383,10 @@ function Activity:closeActivity(actType, notify, notUpdateAct) |
361 | 383 | end |
362 | 384 | |
363 | 385 | function Activity:refreshDailyData(notify) |
364 | - for actType, status in pairs(self._isOpen) do | |
365 | - if status then | |
386 | + for actId, status in pairs(self._isOpen) do | |
387 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
388 | + if status and actData then | |
389 | + local actType = actData.showType | |
366 | 390 | if activityFunc[actType] and activityFunc[actType]['crossDay'] then |
367 | 391 | activityFunc[actType]["crossDay"](self, actType, notify) |
368 | 392 | end |
... | ... | @@ -398,10 +422,12 @@ end |
398 | 422 | |
399 | 423 | -- 获取活动卡池id |
400 | 424 | function Activity:getActivityPool(mainType, subType) |
401 | - if not self:isOpen(Activity.ActivityType.SsrUpPoolChange) then | |
425 | + local open, actId = self:isOpen(Activity.ActivityType.SsrUpPoolChange) | |
426 | + if not open then | |
427 | + --if not self:isOpen(Activity.ActivityType.SsrUpPoolChange) then | |
402 | 428 | return 0 |
403 | 429 | end |
404 | - local actData = csvdb["activity_ctrlCsv"][Activity.ActivityType.SsrUpPoolChange] | |
430 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
405 | 431 | if not actData then return 0 end |
406 | 432 | |
407 | 433 | local poolMap = actData.condition2:toMap(true, "=") | ... | ... |
src/models/Role.lua
... | ... | @@ -386,7 +386,8 @@ function Role:data() |
386 | 386 | chatline = self:getProperty("chatline"), |
387 | 387 | |
388 | 388 | downCvR = self:getProperty("downCvR"), -- 下载cv扩展包奖励 |
389 | - feedback = self:getProperty("feedback") | |
389 | + feedback = self:getProperty("feedback"), | |
390 | + ctime = self:getProperty("ctime"), | |
390 | 391 | } |
391 | 392 | end |
392 | 393 | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -51,6 +51,7 @@ function RolePlugin.bind(Role) |
51 | 51 | end |
52 | 52 | |
53 | 53 | local function _award(self, itemId, count, params) |
54 | + local count = math.floor(count) | |
54 | 55 | local pms = clone(params) |
55 | 56 | local itemData = csvdb["itemCsv"][itemId] |
56 | 57 | if not itemData then -- 加一层保护 |
... | ... | @@ -259,6 +260,7 @@ function RolePlugin.bind(Role) |
259 | 260 | |
260 | 261 | function Role:addItem(params) |
261 | 262 | params = params or {} |
263 | + params.count = math.floor(params.count or 0) | |
262 | 264 | if params.itemId == ItemId.Diamond then |
263 | 265 | self:gainDiamond(params) |
264 | 266 | return |
... | ... | @@ -1536,7 +1538,7 @@ function RolePlugin.bind(Role) |
1536 | 1538 | item_number = 1, -- 购买的道具数量 |
1537 | 1539 | item_level = 1, -- 购买的道具等级 |
1538 | 1540 | order_cost = rechargeData.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee' |
1539 | - order_currency = "TWD", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范 | |
1541 | + order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范 | |
1540 | 1542 | order_type = order_type, -- 订单类型,首充记录为1,否则为0 |
1541 | 1543 | order_id = params.transactionId, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no' |
1542 | 1544 | }) | ... | ... |
src/models/RoleTask.lua
... | ... | @@ -12,6 +12,9 @@ local TaskType = { |
12 | 12 | WakeCG = 7, -- 觉醒到解锁CG - heroType |
13 | 13 | HeroTalent = 8, -- 天赋升级 - heroType alv |
14 | 14 | DrawSSR = 9, -- 抽到SSR - count |
15 | + HeroLvlCollect = 10, -- 英雄等级收集进度 | |
16 | + HeroQualityCollect = 11, -- 英雄品质收集进度 | |
17 | + HeroStarCollect = 12, -- 英雄星级收集进度 | |
15 | 18 | |
16 | 19 | --装备相关 |
17 | 20 | AddEquip = 101, -- 获得装备 - equipId rarity |
... | ... | @@ -44,6 +47,7 @@ local TaskType = { |
44 | 47 | AdvStartSelf = 409, -- 手动冒险 - id |
45 | 48 | AdvScore = 410, -- 冒险分数 - score |
46 | 49 | AdvDraw = 411, -- 冒险资助 - count ptype |
50 | + AdvHang = 412, -- 代理拾荒次数 | |
47 | 51 | |
48 | 52 | --爬塔相关 |
49 | 53 | TowerPass = 501, -- 爬塔通关 - level |
... | ... | @@ -60,6 +64,7 @@ local TaskType = { |
60 | 64 | DinerPopular = 608, -- 人气值 - count |
61 | 65 | DinerLevelUp = 609, -- 餐厅升级 - level type |
62 | 66 | DinerTalentUp = 610, -- 天赋升级 - type level |
67 | + VillageApply = 611, -- 餐厅委托个数 | |
63 | 68 | |
64 | 69 | -- 车厢相关 |
65 | 70 | PotionMake = 701, -- 营养剂制作 - id count |
... | ... | @@ -78,6 +83,7 @@ local TaskType = { |
78 | 83 | |
79 | 84 | -- 角色相关 |
80 | 85 | RoleLevelUp = 901, -- 角色升级 - curlevel |
86 | + RuneQualityCollect = 902, -- 铭文品质收集进度 | |
81 | 87 | |
82 | 88 | --功能未实现 todo |
83 | 89 | AdvShop = 1002, -- 冒险商城 |
... | ... | @@ -230,6 +236,32 @@ local StoreListener = { |
230 | 236 | } |
231 | 237 | } |
232 | 238 | |
239 | +local CalendaTaskListener = { | |
240 | + func = "checkCalendaTask", | |
241 | + listen = { | |
242 | + [TaskType.DrawHero] = {{1, 1, f("count")}}, | |
243 | + [TaskType.BonusPass]= {{2, 1}}, | |
244 | + [TaskType.AdvPass]= {{3, 1}}, | |
245 | + [TaskType.DinerLevelUp]= {{4, 2, f("level")}}, | |
246 | + [TaskType.HeroLvlCollect]= {{5, 3}}, -- x名y级英雄 | |
247 | + [TaskType.AdvHang]= {{6, 1}}, ---- | |
248 | + [TaskType.HeroQualityCollect]= {{7, 3}}, | |
249 | + [TaskType.OverOderTask]= {{8, 1}}, | |
250 | + [TaskType.VillageApply]= {{9, 1}}, | |
251 | + [TaskType.PvpWin]= {{10, 2, f("score")}}, | |
252 | + [TaskType.DinerPopular]= {{11, 2, f("count")}}, | |
253 | + [TaskType.RoleLevelUp]= {{12, 2, f("level")}}, | |
254 | + [TaskType.TowerPass]= {{13, 2, f("level")}}, | |
255 | + [TaskType.HeroTalent]= {{14, 1}}, | |
256 | + [TaskType.HangPass]= {{15, 2, f("id")}}, | |
257 | + [TaskType.HeroStarCollect]= {{16, 3}}, | |
258 | + [TaskType.FoodSell]= {{17, 1, f("count")}}, | |
259 | + [TaskType.HangGet]= {{18, 3, f("reward")}}, | |
260 | + [TaskType.RuneQualityCollect]= {{19, 3, f("id")}}, | |
261 | + [TaskType.OpenBox]= {{20, 3, f("count"), f("quality")}}, | |
262 | + } | |
263 | +} | |
264 | + | |
233 | 265 | |
234 | 266 | local TaskListeners = { |
235 | 267 | StoryListener, |
... | ... | @@ -552,6 +584,33 @@ function RoleTask.bind(Role) |
552 | 584 | self.storeData:OnTriggerLimitTimePack(triggerType, param) |
553 | 585 | end |
554 | 586 | |
587 | + function Role:checkCalendaTask(notNotify, mainType, subType, param1, param2) | |
588 | + local open, actId = self.activity:isOpen("CalendaTask") | |
589 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
590 | + if not actData then return end | |
591 | + if not open then return end | |
592 | + | |
593 | + local change = false | |
594 | + local calTask = self:getProperty("calTask") or {} | |
595 | + param1 = param1 or 1 | |
596 | + | |
597 | + local cid = actData.condition | |
598 | + for k, taskList in pairs(csvdb["activity_taskCsv"]) do | |
599 | + if k == cid then | |
600 | + for id, cfg in pairs(taskList) do | |
601 | + if cfg.type == mainType then | |
602 | + if subType == 1 then -- 增加数值 | |
603 | + calTask[id] = (calTask[id] or 0) + param1 | |
604 | + elseif subType == 2 then -- 直接赋值 | |
605 | + calTask[id] = param1 | |
606 | + elseif subType == 3 then -- 自定义类型 | |
607 | + end | |
608 | + end | |
609 | + end | |
610 | + end | |
611 | + end | |
612 | + end | |
613 | + | |
555 | 614 | end |
556 | 615 | |
557 | 616 | return RoleTask |
558 | 617 | \ No newline at end of file | ... | ... |