Commit 08575c686e42858a2e2e00477348687f061751d6
Merge branch 'cn/develop' into cn/player
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467 deletions
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robot/robot.lua
... | ... | @@ -136,6 +136,18 @@ function CMD.task() |
136 | 136 | startUnit() |
137 | 137 | end |
138 | 138 | |
139 | +function randomName() | |
140 | + local str = "1234567890abcdefghijklmnopqrstuvwxyz" | |
141 | + local len = #str | |
142 | + local result = "" | |
143 | + for i=1,10 do | |
144 | + local idx = math.random(1, len) | |
145 | + result = result .. string.sub(str, idx, idx) | |
146 | + end | |
147 | + | |
148 | + return result | |
149 | +end | |
150 | + | |
139 | 151 | -- 开始登录 |
140 | 152 | function CMD.start(fd, id) |
141 | 153 | client.fd = fd | ... | ... |
src/GlobalVar.lua
... | ... | @@ -133,7 +133,7 @@ ItemStartId = { |
133 | 133 | --常用的物品id的枚举 |
134 | 134 | ItemId = { |
135 | 135 | Gold = 1, -- 金币 |
136 | - Exp = 2, -- 经验 | |
136 | + Exp = 2, -- 能量饮料 | |
137 | 137 | Jade = 3, -- 虹光玉 |
138 | 138 | PlayerExp = 4, -- 突破材料 |
139 | 139 | FriendPoint = 5, -- 友情点 |
... | ... | @@ -371,6 +371,8 @@ MailId = { |
371 | 371 | CBBackAward2 = 244, |
372 | 372 | ActivityPoolRet = 280, |
373 | 373 | MyCardBuy = 300, |
374 | + | |
375 | + RechargeBack = 3001, | |
374 | 376 | } |
375 | 377 | |
376 | 378 | TriggerEventType = { |
... | ... | @@ -383,6 +385,13 @@ TriggerEventType = { |
383 | 385 | AfterTs = 7, -- 某时间以后 |
384 | 386 | DrawHeroCnt = 8, -- 每日抽卡次数 |
385 | 387 | Appoint = 0, -- 触发指定id礼包 |
388 | + SignIn = 9, -- 签到 | |
389 | + DrawHero = 10, -- 循环抽卡 | |
390 | + FoodSell = 11, -- 循环卖菜 | |
391 | + RuneUp = 12, -- 循环强化符文 | |
392 | + CostDiamond = 13, -- 循环消耗钻石 | |
393 | + BuyLimitPack = 14, --购买指定id礼包 触发 | |
394 | + HeroTalent = 15, --英雄精进 触发礼包 | |
386 | 395 | } |
387 | 396 | |
388 | 397 | DrawCardType = { |
... | ... | @@ -424,6 +433,8 @@ SystemBnousType = { |
424 | 433 | UpSpeedNum = 15, -- 加速次数上限增加 15=1探索加速or 2齿轮加速or 3餐厅加速=增加次数 |
425 | 434 | ChangeBaseCount = 16, -- 每日奖励关卡挑战卡基础数量增加 |
426 | 435 | ChangeBuyCount = 17, -- 每日奖励关卡挑战卡可购买次数增加, |
436 | + ExtraProp = 18, -- 每次探索加速额外获得道具 | |
437 | + AccountLevel = 19, -- 账号等级提升角色等级上限 | |
427 | 438 | } |
428 | 439 | |
429 | 440 | -- 开箱物品类型 |
... | ... | @@ -435,4 +446,12 @@ ItemOccupy = { |
435 | 446 | Spark = 5, --火花 |
436 | 447 | Other = 6, |
437 | 448 | CanUsed = 7, --可使用 |
449 | +} | |
450 | + | |
451 | +-- 世界变动积分 | |
452 | +ItemWorldLine = { | |
453 | + RouletteCount = 1, --抽轮盘次数 | |
454 | + Points = 2, --积分 | |
455 | + CostDiamond = 3, --消耗钻石 | |
456 | + CostJade = 4, --消耗红光玉 | |
438 | 457 | } |
439 | 458 | \ No newline at end of file | ... | ... |
src/ProtocolCode.lua
... | ... | @@ -13,6 +13,8 @@ actionCodes = { |
13 | 13 | Gm_clientRequest = 20, |
14 | 14 | Gm_receiveResponse = 21, |
15 | 15 | Gm_helpRpc = 22, |
16 | + Gm_clientLuaCommandNtf = 23, | |
17 | + Gm_clientUploadLuaResult = 24, | |
16 | 18 | |
17 | 19 | Role_notifyNewEvent = 100, |
18 | 20 | Role_queryLoginRpc = 101, |
... | ... | @@ -59,7 +61,9 @@ actionCodes = { |
59 | 61 | Role_runeBuyRpc = 142, -- 铭文购买 |
60 | 62 | Role_setFriendTeamRpc = 143, -- 设置好友切磋队伍 |
61 | 63 | Role_setBgRpc = 144, -- 设置看板娘 |
62 | - Role_itemConvertMonthCardRpc = 145, -- 兑换月卡道具 | |
64 | + Role_itemConvertSpecialRpc = 145, -- 兑换月卡/战令探索指令等 特殊道具 | |
65 | + Role_worldLineRoulette = 146, --世界线抽轮盘 | |
66 | + Role_worldLineReward = 147, -- 世界线一键领取奖励 | |
63 | 67 | |
64 | 68 | Adv_startAdvRpc = 151, |
65 | 69 | Adv_startHangRpc = 152, |
... | ... | @@ -225,6 +229,7 @@ actionCodes = { |
225 | 229 | Store_getExploreCommandRewardRpc = 563, --探索指令 |
226 | 230 | Store_getTotalRechargeAwardRpc = 564, -- 累计充值 |
227 | 231 | Store_monthCardRewardRpc = 565, --每日月卡+特刊奖励 |
232 | + Store_dyhxAndroidRechargeRpc = 566, -- 东银河充值 | |
228 | 233 | |
229 | 234 | Store_biliCloudRechargeRpc = 596, |
230 | 235 | Store_biliAndroidRechargeRpc = 597, |
... | ... | @@ -245,7 +250,7 @@ actionCodes = { |
245 | 250 | Activity_actCalendaTaskRpc = 655, |
246 | 251 | Activity_actPaySignRpc = 656, |
247 | 252 | Activity_exchangeRpc = 657, |
248 | - Activity_gachakonRpc = 658, | |
253 | + Activity_gachakonRpc = 658, --狩猎祭 抽扭蛋机 | |
249 | 254 | Activity_hangDropRpc = 659, |
250 | 255 | Activity_startBattleRpc = 660, |
251 | 256 | Activity_endBattleRpc = 661, |
... | ... | @@ -263,6 +268,7 @@ actionCodes = { |
263 | 268 | Activity_returnerTaskRpc = 673, |
264 | 269 | Activity_actNewUserTaskRpc = 674, |
265 | 270 | Activity_buyBattleTicketRpc = 675, |
271 | + Activity_resetGachakonRpc = 676, --狩猎祭,重制扭蛋机 | |
266 | 272 | |
267 | 273 | Radio_startQuestRpc = 700, |
268 | 274 | Radio_finishQuestRpc = 701, |
... | ... | @@ -281,10 +287,12 @@ actionCodes = { |
281 | 287 | Capsule_drawRpc = 854, --抽扭蛋机 |
282 | 288 | --Capsule_switchRoomRpc = 855, --切换扭蛋机房间 |
283 | 289 | Capsule_notifyChange = 856, -- 通知信息变动 |
284 | - Capsule_payReward = 857, -- 特殊赏 奖励通知 | |
290 | + Capsule_specialRewardRpc = 857, -- 获取 未领取特殊赏通知 主动 | |
285 | 291 | Capsule_exitRpc = 858, -- 退出 |
286 | 292 | Capsule_getDataRpc = 859, --获取扭蛋机信息 |
287 | - Capsule_convertCapsuleRpc = 890, --兑换消耗票 | |
293 | + Capsule_convertCapsuleRpc = 860, --兑换消耗票 | |
294 | + Capsule_pageRecordRpc = 861, --抽奖记录分页查询 | |
295 | + Capsule_clearSpecialNtyRpc = 862, --消除特殊赏通知 | |
288 | 296 | } |
289 | 297 | |
290 | 298 | rpcResponseBegin = 10000 | ... | ... |
src/actions/ActivityAction.lua
... | ... | @@ -315,7 +315,27 @@ function _M.actBattleCommandTaskRpc(agent, data) |
315 | 315 | |
316 | 316 | role:updateProperty({field = "bcTask", value = calTask}) |
317 | 317 | |
318 | - local reward, change = role:award(taskCfg.reward, {log = {desc = "battleCommandTask"}}) | |
318 | + local rechargeRecord = role.storeData:getProperty("payR") or {} | |
319 | + local recordFlag = false | |
320 | + for _, id in ipairs(taskCfg.battlepass_id:toArray(true, "=")) do | |
321 | + if rechargeRecord[id] then | |
322 | + local cfg = csvdb["shop_rechargeCsv"][id] | |
323 | + if cfg and cfg.shop == 2 and cfg.type == CardType.ActBattleCommandCard then | |
324 | + recordFlag = true | |
325 | + break | |
326 | + end | |
327 | + end | |
328 | + end | |
329 | + | |
330 | + local taskReward = {} | |
331 | + if recordFlag then | |
332 | + for k, v in pairs(taskCfg.reward:toNumMap()) do | |
333 | + taskReward[k] = (taskReward[k] or 0) + v + taskCfg.battlepass_reward | |
334 | + break | |
335 | + end | |
336 | + end | |
337 | + | |
338 | + local reward, change = role:award(taskReward, {log = {desc = "battleCommandTask"}}) | |
319 | 339 | |
320 | 340 | role:log("activity", { |
321 | 341 | activity_id = taskId, -- 活动ID(或活动指定任务的ID) |
... | ... | @@ -479,6 +499,20 @@ function _M.gachakonRpc(agent, data) |
479 | 499 | return true |
480 | 500 | end |
481 | 501 | |
502 | +function _M.resetGachakonRpc(agent, data) | |
503 | + local role = agent.role | |
504 | + local msg = MsgPack.unpack(data) | |
505 | + local actid = msg.actid | |
506 | + | |
507 | + if not role.activity:isOpenById(actid, "Gachakon") then return 1 end | |
508 | + | |
509 | + if role.activity:isResetById(actid, "Gachakon") then return 2 end | |
510 | + role.activity:resetActDataById(actid) | |
511 | + | |
512 | + SendPacket(actionCodes.Activity_resetGachakonRpc, MsgPack.pack({})) | |
513 | + return true | |
514 | +end | |
515 | + | |
482 | 516 | function _M.hangDropRpc(agent, data) |
483 | 517 | local role = agent.role |
484 | 518 | local msg = MsgPack.unpack(data) |
... | ... | @@ -605,6 +639,8 @@ function _M.startBattleRpc(agent, data) |
605 | 639 | end |
606 | 640 | end |
607 | 641 | num = num * count |
642 | + else | |
643 | + num = 0 | |
608 | 644 | end |
609 | 645 | if ticket < num then |
610 | 646 | return 6 |
... | ... | @@ -643,7 +679,7 @@ function _M.startBattleRpc(agent, data) |
643 | 679 | award[k] = v * count |
644 | 680 | end |
645 | 681 | local reward, change = role:award(award, {log = {desc = "actBattle", int1 = actid, int2 = count or 0}}) |
646 | - SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | |
682 | + | |
647 | 683 | changeFlag = true |
648 | 684 | actData["ticket"] = ticket - num |
649 | 685 | |
... | ... | @@ -663,11 +699,15 @@ function _M.startBattleRpc(agent, data) |
663 | 699 | end |
664 | 700 | role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) |
665 | 701 | end |
702 | + role.activity:updateActData("ChallengeLevel", actData) | |
666 | 703 | |
704 | + SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | |
705 | + | |
706 | + return true | |
667 | 707 | end |
668 | - if changeFlag then | |
669 | - role.activity:updateActData("ChallengeLevel", actData) | |
670 | - end | |
708 | + --if changeFlag then | |
709 | + -- role.activity:updateActData("ChallengeLevel", actData) | |
710 | + --end | |
671 | 711 | |
672 | 712 | return true |
673 | 713 | end |
... | ... | @@ -801,10 +841,12 @@ function _M.endBattleRpc(agent, data) |
801 | 841 | end |
802 | 842 | |
803 | 843 | if battleCfg.rank ~= 0 and isWin then |
804 | - -- 消耗门票 | |
805 | - role.activity:getBattleTicket(actid) | |
806 | - local num = battleCfg.type:toArray(true, "=")[3] | |
807 | - actData["ticket"] = math.max(actData["ticket"] - num, 0) | |
844 | + if battleCfg.type ~= "" then | |
845 | + -- 消耗门票 | |
846 | + role.activity:getBattleTicket(actid) | |
847 | + local num = battleCfg.type:toArray(true, "=")[3] | |
848 | + actData["ticket"] = math.max(actData["ticket"] - num, 0) | |
849 | + end | |
808 | 850 | |
809 | 851 | -- 更新排行榜 最高伤害 |
810 | 852 | battleInfo["top"] = math.max(battleInfo["top"] or 0, dmg) |
... | ... | @@ -1337,8 +1379,8 @@ function _M.buyBattleCommandLvlRpc(agent, data) |
1337 | 1379 | end |
1338 | 1380 | if cost == 0 then return 5 end |
1339 | 1381 | |
1340 | - if not role:checkItemEnough({[ItemId.Jade] = cost}) then return 6 end | |
1341 | - role:costItems({[ItemId.Jade] = cost}, {log = {desc = "actBuyBpLevel", int1 = curLvl}}) | |
1382 | + if not role:checkItemEnough({[ItemId.Diamond] = cost}) then return 6 end | |
1383 | + role:costItems({[ItemId.Diamond] = cost}, {log = {desc = "actBuyBpLevel", int1 = curLvl}}) | |
1342 | 1384 | actData["lvl"] = nextLvl |
1343 | 1385 | role.activity:updateActData("BattleCommand", actData) |
1344 | 1386 | role:mylog("act_action", {desc="buyBcLvl", int1=count, int2=nextLvl}) |
... | ... | @@ -1486,7 +1528,7 @@ function _M.buyBattleTicketRpc(agent, data) |
1486 | 1528 | end |
1487 | 1529 | local cost = globalCsv.activity_scrofa_tickets[curCount + 1] |
1488 | 1530 | if not role:checkItemEnough({[ItemId.Jade] = cost}) then return 3 end |
1489 | - role:costItems({[ItemId.Jade] = cost}, {log = {desc = "buyActivityBattleTicket", int1 = actid, int2 = count, cint1 = curCount}}) | |
1531 | + role:costItems({[ItemId.Jade] = cost}, {log = {desc = "buyActivityBattleTicket", int1 = actid, int2 = count, long1 = curCount}}) | |
1490 | 1532 | actData["ticket"] = (actData["ticket"] or 0) + 1 |
1491 | 1533 | actData["buyC"] = curCount + count |
1492 | 1534 | ... | ... |
src/actions/AdvAction.lua
... | ... | @@ -459,11 +459,12 @@ function _M.endHangRpc(agent, data) |
459 | 459 | heroCnt = heroCnt + 1 |
460 | 460 | end |
461 | 461 | |
462 | - local totalReward = campSiteData.idleReward_1 .. " " .. campSiteData.idleReward_2 | |
463 | - | |
464 | - local idleReward = totalReward:toNumMap() | |
465 | - for itemId, count in pairs(idleReward) do | |
466 | - idleReward[itemId] = count * adv_idle_reward_coef | |
462 | + local idleReward = {} | |
463 | + for k, v in pairs(campSiteData.idleReward_1:toNumMap()) do | |
464 | + idleReward[k] = (idleReward[k] or 0) + v * adv_idle_reward_coef | |
465 | + end | |
466 | + for k, v in pairs(campSiteData.idleReward_2:toNumMap()) do | |
467 | + idleReward[k] = (idleReward[k] or 0) + v * adv_idle_reward_coef | |
467 | 468 | end |
468 | 469 | |
469 | 470 | local bnousReward = role:getBnousAdv() | ... | ... |
src/actions/CapsuleAction.lua
... | ... | @@ -17,18 +17,18 @@ function _M.listRpc(agent, data) |
17 | 17 | local role = agent.role |
18 | 18 | local msg = MsgPack.unpack(data) |
19 | 19 | local typ = msg.typ |
20 | - local coin = msg.coin | |
20 | + local id = msg.id | |
21 | 21 | |
22 | 22 | local capsules = {} |
23 | 23 | if typ == 1 then |
24 | - local ret = skynet.call(agent.capsule_serv, "lua", "list", coin) | |
24 | + local ret = skynet.call(agent.capsule_serv, "lua", "list", id) | |
25 | 25 | if next(ret) then |
26 | 26 | for k, v in pairs(ret) do |
27 | 27 | capsules[k] = v |
28 | 28 | end |
29 | 29 | end |
30 | 30 | elseif typ == 0 then |
31 | - local ret = role:getCapsuleList(coin) | |
31 | + local ret = role:getCapsuleList(id) | |
32 | 32 | if next(ret) then |
33 | 33 | for k, v in pairs(ret) do |
34 | 34 | capsules[k] = v |
... | ... | @@ -51,7 +51,7 @@ function _M.joinRpc(agent, data) |
51 | 51 | if typ == 1 then |
52 | 52 | ret = skynet.call(agent.capsule_serv, "lua", "join", roleId, capsuleId) |
53 | 53 | elseif typ == 0 then |
54 | - ret = role:joinCapsule() | |
54 | + ret = role:joinCapsule(roleId, capsuleId) | |
55 | 55 | end |
56 | 56 | SendPacket(actionCodes.Capsule_joinRpc, MsgPack.pack(ret)) |
57 | 57 | return true |
... | ... | @@ -96,7 +96,7 @@ function _M.drawRpc(agent, data) |
96 | 96 | local full = msg.full or 0-- 0=单次,1=十连抽 2=全收 |
97 | 97 | local cares = msg.cares |
98 | 98 | |
99 | - local ret, token, reward, change, rewardByGoods, capsule | |
99 | + local ret, token, change, drawReward, capsule | |
100 | 100 | |
101 | 101 | --检查库存 |
102 | 102 | if typ == 1 then |
... | ... | @@ -127,26 +127,23 @@ function _M.drawRpc(agent, data) |
127 | 127 | |
128 | 128 | --开始抽奖 |
129 | 129 | if typ == 1 then |
130 | - ret, reward, rewardByGoods, capsule = skynet.call(agent.capsule_serv, "lua", "draw_capsule", roleId, capsuleId, full, cares) | |
130 | + ret, drawReward, capsule = skynet.call(agent.capsule_serv, "lua", "draw_capsule", roleId, capsuleId, full, cares) | |
131 | 131 | else |
132 | - ret, reward, rewardByGoods, capsule= role:drawCapsule(capsuleId, full, cares) | |
132 | + ret, drawReward, capsule = role:drawCapsule(capsuleId, full, cares) | |
133 | 133 | end |
134 | 134 | if ret < 5 then |
135 | 135 | return ret |
136 | 136 | end |
137 | 137 | |
138 | - --dump(rewardByGoods) | |
139 | - --dump(capsule) | |
140 | - | |
141 | 138 | if ret == 5 then |
142 | - SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack({change = reward, capsule = capsule})) | |
139 | + SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack({change = drawReward, capsule = capsule})) | |
143 | 140 | return true |
144 | 141 | end |
145 | 142 | |
146 | - -- rewardByGoods是抽到的扭蛋信息,reward是抽扭蛋后获得的所有奖励信息。 | |
147 | - if rewardByGoods and next(rewardByGoods) then | |
148 | - reward, change = role:award(reward, {log = {desc = "CapsuleReward", int1 = tonumber(capsuleId), int2 = roleId}}) | |
149 | - SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack({reward = rewardByGoods, capsule = capsule})) | |
143 | + if drawReward["reward"] and next(drawReward["reward"]) then | |
144 | + _, change = role:award(drawReward["reward"], {log = {desc = "CapsuleReward", int1 = tonumber(capsuleId), int2 = roleId}}) | |
145 | + drawReward["capsule"] = capsule | |
146 | + SendPacket(actionCodes.Capsule_drawRpc, MsgPack.pack(drawReward)) | |
150 | 147 | else |
151 | 148 | return ret |
152 | 149 | end |
... | ... | @@ -164,7 +161,7 @@ function _M.getDataRpc(agent, data) |
164 | 161 | if typ == 1 then |
165 | 162 | capsule = skynet.call(agent.capsule_serv, "lua", "capsule_data", roleId, capsuleId) |
166 | 163 | else |
167 | - capsule = role:getCapsuleData(capsuleId) | |
164 | + capsule = role:getCapsuleData(roleId, capsuleId) | |
168 | 165 | end |
169 | 166 | if not capsule then return 1 end |
170 | 167 | |
... | ... | @@ -190,9 +187,67 @@ function _M.convertCapsuleRpc(agent, data) |
190 | 187 | if not role:checkItemEnough(cost) then return 1 end |
191 | 188 | role:costItems(cost, {log = {desc = "CapsuleConvert", int1 = convert[1], int2 = cost[convert[1]]}}) |
192 | 189 | |
193 | - local reward, change = role:award({coin = count}, {log = {desc = "CapsuleConvert"}}) | |
190 | + | |
191 | + local reward, change = role:award({[coin]= count}, {log = {desc = "CapsuleConvert"}}) | |
194 | 192 | SendPacket(actionCodes.Capsule_convertCapsuleRpc, MsgPack.pack(role:packReward(reward, change))) |
195 | 193 | return true |
196 | 194 | end |
197 | 195 | |
196 | +function _M.pageRecordRpc(agent, data) | |
197 | + local role = agent.role | |
198 | + local msg = MsgPack.unpack(data) | |
199 | + local idx = msg.idx | |
200 | + local up = msg.up or 0 | |
201 | + local capsuleId = msg.capsule_id | |
202 | + local typ = msg.typ --0=独享,1= 公开 | |
203 | + | |
204 | + local record | |
205 | + if typ == 1 then | |
206 | + record = skynet.call(agent.capsule_serv, "lua", "page_record", capsuleId, up, idx) | |
207 | + else | |
208 | + record = role:pageRecord(capsuleId, up, idx) | |
209 | + end | |
210 | + if not record then return 1 end | |
211 | + | |
212 | + SendPacket(actionCodes.Capsule_pageRecordRpc, MsgPack.pack({record = record})) | |
213 | + return true | |
214 | +end | |
215 | + | |
216 | +function _M.specialRewardRpc(agent, data) | |
217 | + local role = agent.role | |
218 | + local msg = MsgPack.unpack(data) | |
219 | + local capsuleId = msg.capsule_id | |
220 | + local typ = msg.typ or 1 --0=独享,1= 公开 | |
221 | + local roleId = role:getProperty("id") | |
222 | + | |
223 | + local ret | |
224 | + if typ == 1 then | |
225 | + ret = skynet.call(agent.capsule_serv, "lua", "get_special_nty", roleId, capsuleId) | |
226 | + else | |
227 | + ret = role:getSpecialNotify(roleId, capsuleId) | |
228 | + end | |
229 | + if not ret or not next(ret) then return 1 end | |
230 | + | |
231 | + SendPacket(actionCodes.Capsule_specialRewardRpc, MsgPack.pack({special= ret})) | |
232 | + return true | |
233 | +end | |
234 | + | |
235 | +function _M.clearSpecialNtyRpc(agent, data) | |
236 | + local role = agent.role | |
237 | + local msg = MsgPack.unpack(data) | |
238 | + local capsuleId = msg.capsule_id | |
239 | + local typ = msg.typ --0=独享,1= 公开 | |
240 | + local good_ids = msg.good_ids | |
241 | + local roleId = role:getProperty("id") | |
242 | + | |
243 | + local ret | |
244 | + if typ == 1 then | |
245 | + ret = skynet.call(agent.capsule_serv, "lua", "clear_special_nty", roleId, capsuleId, good_ids) | |
246 | + end | |
247 | + if not ret or not next(ret) then return 1 end | |
248 | + | |
249 | + SendPacket(actionCodes.Capsule_clearSpecialNtyRpc, MsgPack.pack({})) | |
250 | + return true | |
251 | +end | |
252 | + | |
198 | 253 | return _M |
199 | 254 | \ No newline at end of file | ... | ... |
src/actions/GmAction.lua
... | ... | @@ -675,6 +675,13 @@ function _M.helpRpc(agent, data) |
675 | 675 | return true |
676 | 676 | end |
677 | 677 | |
678 | +function _M.clientUploadLuaResult(agent, data) | |
679 | + local role = agent.role | |
680 | + local msg = MsgPack.unpack(data) | |
681 | + role:mylog("gm_action", {desc = "upload_lua", int1 = id, key1 = msg.result}) | |
682 | + return true | |
683 | +end | |
684 | + | |
678 | 685 | function _M.test(role, pms) |
679 | 686 | local id = tonum(pms.pm1, 0) |
680 | 687 | local actid = nil |
... | ... | @@ -722,6 +729,8 @@ function _M.cz(role, pms) |
722 | 729 | pay_time = skynet.timex(), |
723 | 730 | sid = sid == 1 and IOS_SID or 0, |
724 | 731 | }) |
732 | + -- 补发邮件 | |
733 | + role:sendMail(MailId.RechargeBack) | |
725 | 734 | role:mylog("gm_action", {desc = "recharge", int1 = id, key1 = pms.sender}) |
726 | 735 | return "指令成功" |
727 | 736 | end |
... | ... | @@ -1086,4 +1095,10 @@ function _M.reset_capsule(role, pms, capsule_serv) |
1086 | 1095 | return "成功" |
1087 | 1096 | end |
1088 | 1097 | |
1098 | +function _M.do_lua(role, pms) | |
1099 | + local luaStr = pms.pm1 | |
1100 | + SendPacket(actionCodes.Gm_clientLuaCommandNtf, MsgPack.pack({lua = luaStr})) | |
1101 | + return "成功" | |
1102 | +end | |
1103 | + | |
1089 | 1104 | return _M |
1090 | 1105 | \ No newline at end of file | ... | ... |
src/actions/HangAction.lua
... | ... | @@ -528,16 +528,20 @@ function _M.quickRpc(agent , data) |
528 | 528 | end |
529 | 529 | |
530 | 530 | --宝藏加速 |
531 | - local treasureList= role.dailyData:quickTreasureList(hangInfo.carbonId, time) or {} | |
532 | - if next(treasureList) then | |
533 | - for id, val in pairs(treasureList) do | |
534 | - local award = val.award:toNumMap() | |
535 | - for k,v in pairs(award) do | |
536 | - reward[k] = (reward[k] or 0) + v | |
537 | - end | |
531 | + local treasureList = role.dailyData:quickTreasureList(hangInfo.carbonId, time) or {} | |
532 | + for id, val in pairs(treasureList) do | |
533 | + local award = val.award:toNumMap() | |
534 | + for k,v in pairs(award) do | |
535 | + reward[k] = (reward[k] or 0) + v | |
538 | 536 | end |
539 | 537 | end |
540 | 538 | |
539 | + --等级 额外奖励 | |
540 | + local levelReward = role:getExtraProp() | |
541 | + for k, v in pairs(levelReward or {}) do | |
542 | + reward[k] = (reward[k] or 0) + v | |
543 | + end | |
544 | + | |
541 | 545 | local change |
542 | 546 | reward, change = role:award(reward, {log = {desc = "quickHang", int1 = hangInfo.carbonId}}) |
543 | 547 | if reward[ItemId.Gold] then | ... | ... |
src/actions/HeroAction.lua
... | ... | @@ -42,10 +42,14 @@ function _M.levelUpRpc( agent, data ) |
42 | 42 | if not role:checkItemEnough(cost) then return 3 end |
43 | 43 | |
44 | 44 | -- 通过指定关卡后才能升级英雄等级 |
45 | - local pass = globalCsv.unit_exp_level_pass[level + 1] | |
46 | - if pass then | |
47 | - if not role:checkHangPass(pass) then return 4 end | |
48 | - end | |
45 | + --local pass = globalCsv.unit_exp_level_pass[level + 1] | |
46 | + --if pass then | |
47 | + -- if not role:checkHangPass(pass) then return 4 end | |
48 | + --end | |
49 | + | |
50 | + --账号等级提升角色等级上限 | |
51 | + local accountLevel = role:getAccountLevel() | |
52 | + if level >= accountLevel then return 4 end | |
49 | 53 | |
50 | 54 | role:costItems(cost, {log = {desc = "heroLevelUp", int1 = msg.id, int2 = hero:getProperty("type")}}) |
51 | 55 | |
... | ... | @@ -86,10 +90,10 @@ function _M.breakRpc( agent, data ) |
86 | 90 | if not role:checkItemEnough(cost) then return 4 end |
87 | 91 | |
88 | 92 | -- 通过指定关卡后才能突破英雄 |
89 | - local pass = globalCsv.unit_break_level_pass[breakL + 1] | |
90 | - if pass then | |
91 | - if not role:checkHangPass(pass) then return 4 end | |
92 | - end | |
93 | + --local pass = globalCsv.unit_break_level_pass[breakL + 1] | |
94 | + --if pass then | |
95 | + -- if not role:checkHangPass(pass) then return 4 end | |
96 | + --end | |
93 | 97 | |
94 | 98 | role:costItems(cost, {log = {desc = "heroBreak", int1 = msg.id, int2 = hero:getProperty("type")}}) |
95 | 99 | local oldAttr = hero:getTotalAttrs() |
... | ... | @@ -147,9 +151,11 @@ function _M.wakeRpc(agent, data) |
147 | 151 | local oldBattleV = hero:getProperty("battleV") |
148 | 152 | hero:updateProperty({field = "wakeL", delta = 1}) |
149 | 153 | |
150 | - role:checkTaskEnter("Wake", {heroType = typ, wakeL = curLevel + 1}) | |
154 | + curLevel = curLevel + 1 | |
155 | + role:checkTaskEnter("Wake", {heroType = typ, wakeL = curLevel}) | |
151 | 156 | if curLevel == 3 then -- 解锁cg |
152 | 157 | role:checkTaskEnter("WakeCG", {heroType = typ}) |
158 | + role:checkTaskEnter("WakeCGSum", {count = 1}) | |
153 | 159 | end |
154 | 160 | |
155 | 161 | if curLevel >= 4 then --自动觉醒技能 |
... | ... | @@ -173,6 +179,7 @@ function _M.wakeRpc(agent, data) |
173 | 179 | SendPacket(actionCodes.Hero_wakeRpc, '') |
174 | 180 | |
175 | 181 | role:checkTaskEnter("HeroStarCollect", {}) |
182 | + role:checkTaskEnter("HeroStartSum", {}) | |
176 | 183 | return true |
177 | 184 | end |
178 | 185 | |
... | ... | @@ -212,7 +219,7 @@ function _M.talentRpc(agent, data) |
212 | 219 | talent = talent:setv(1, curLevel + 1) |
213 | 220 | end |
214 | 221 | curStage = talent:getv(0, 1) |
215 | - role:checkTaskEnter("HeroTalent", {heroType = hero:getProperty("type"), alv = curStage}) | |
222 | + role:checkTaskEnter("HeroTalent", {heroType = hero:getProperty("type"), alv = curStage, count = 1}) | |
216 | 223 | |
217 | 224 | hero:updateProperty({field = "talent", value = talent}) |
218 | 225 | ... | ... |
src/actions/HttpAction.lua
... | ... | @@ -143,7 +143,7 @@ function _M.gm_action(query) |
143 | 143 | role:startActionUcode() |
144 | 144 | local status = gmFuncs[query.cmd](role, query) |
145 | 145 | role:endActionUcode() |
146 | - role:update() | |
146 | + role:saveRoleData() | |
147 | 147 | |
148 | 148 | return status |
149 | 149 | end |
... | ... | @@ -174,6 +174,7 @@ function _M.pay_action(query) |
174 | 174 | role:startActionUcode() |
175 | 175 | local status = gmFuncs[query.cmd](role, query) |
176 | 176 | role:endActionUcode() |
177 | + role:saveRoleData() | |
177 | 178 | |
178 | 179 | return status |
179 | 180 | end | ... | ... |
src/actions/RoleAction.lua
... | ... | @@ -288,7 +288,9 @@ function _M.loginRpc( agent, data ) |
288 | 288 | |
289 | 289 | -- 注册全服广播 |
290 | 290 | if not role._channelIdx then |
291 | - local channel = math.randomInt(1, 1) | |
291 | + local online = datacenter.get("onlineCount") or 0 | |
292 | + local channel = math.floor(online / 500) + 1 | |
293 | + --local channel = math.randomInt(1, 1) | |
292 | 294 | role._channelIdx = channel |
293 | 295 | end |
294 | 296 | if not mcast_util.channel_world() then |
... | ... | @@ -1710,36 +1712,112 @@ function _M.setBgRpc(agent, data) |
1710 | 1712 | return true |
1711 | 1713 | end |
1712 | 1714 | |
1713 | -function _M.itemConvertMonthCardRpc(agent, data) | |
1715 | +function _M.itemConvertSpecialRpc(agent, data) | |
1714 | 1716 | local role = agent.role |
1715 | 1717 | local msg = MsgPack.unpack(data) |
1716 | 1718 | local itemId = msg.item_id |
1717 | - local typ = msg.typ | |
1718 | - local count = msg.count | |
1719 | - local exchangeId = msg.change_id | |
1720 | - | |
1721 | - if not ItemId[itemId] then return 1 end | |
1719 | + local exchangeId = tonumber(msg.exchange_id) | |
1722 | 1720 | |
1723 | - if not role:checkItemEnough({[itemId] = count}) then return 2 end | |
1724 | - role:costItems({[itemId] = count}, {log = {desc = "itemConvertmonthCard", int1 = count, int2 = count}}) | |
1721 | + local itemData = csvdb["itemCsv"][itemId] | |
1722 | + if not itemData then return 1 end | |
1725 | 1723 | |
1726 | 1724 | local rechargeData = csvdb["shop_rechargeCsv"][exchangeId] |
1727 | 1725 | if not rechargeData then |
1728 | 1726 | skynet.error("[recharge] recharge id not exist", exchangeId) |
1729 | - return 3 | |
1727 | + return 2 | |
1730 | 1728 | end |
1731 | - local reward = {} | |
1732 | - for i = 1, count do | |
1733 | - local tmpreward, _ = role.storeData:onBuyCard(rechargeData.type, rechargeData.id , rechargeData.activity_id) | |
1729 | + | |
1730 | + if not role:checkItemEnough({[itemId] = 1}) then return 3 end | |
1731 | + | |
1732 | + local reward = {} | |
1733 | + | |
1734 | + if not role.storeData:checkRechargeRecord(rechargeData.limit, exchangeId)then | |
1735 | + return 5 | |
1736 | + end | |
1737 | + | |
1738 | + if rechargeData.type == CardType.ActBattleCommandCard then | |
1739 | + if role.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then | |
1740 | + local tmpreward, _ = role.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id) | |
1741 | + if tmpreward then | |
1742 | + table.rewardMerge(reward, tmpreward) | |
1743 | + end | |
1744 | + else | |
1745 | + skynet.error("not open id: ".. rechargeData.id .. "; actid: " .. rechargeData.activity_id) | |
1746 | + SendPacket(actionCodes.Role_itemConvertSpecialRpc, MsgPack.pack({result = 4})) | |
1747 | + return true | |
1748 | + end | |
1749 | + else | |
1750 | + local tmpreward, _ = role.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id) | |
1734 | 1751 | if tmpreward then |
1735 | 1752 | table.rewardMerge(reward, tmpreward) |
1736 | - else | |
1737 | - return | |
1738 | 1753 | end |
1739 | 1754 | end |
1740 | 1755 | |
1741 | - SendPacket(actionCodes.Role_itemConvertMonthCardRpc, MsgPack.pack(role:packReward(reward))) | |
1742 | - return status | |
1756 | + role:costItems({[itemId] = 1}, {log = {desc = "itemConvertSpecial", int1 = itemId, int2 = itemData.type}}) | |
1757 | + | |
1758 | + SendPacket(actionCodes.Role_itemConvertSpecialRpc, MsgPack.pack(role:packReward(reward))) | |
1759 | + return true | |
1760 | +end | |
1761 | + | |
1762 | +function _M.worldLineRoulette(agent, data) | |
1763 | + local role = agent.role | |
1764 | + | |
1765 | + local worldChangePoints = role:getProperty("worldChangePoints") or {} | |
1766 | + local rouletteCount = worldChangePoints[ItemWorldLine.RouletteCount] or 0 | |
1767 | + if rouletteCount == 0 then return 1 end | |
1768 | + | |
1769 | + local worldline_gift_base_10, worldline_gift_base_1, worldline_gift_magnification_1, worldline_gift_magnification_0 = {}, {}, {}, {} | |
1770 | + for k, v in pairs(globalCsv.worldline_gift_base_10) do | |
1771 | + worldline_gift_base_10[k] = {v} | |
1772 | + end | |
1773 | + for k, v in pairs(globalCsv.worldline_gift_base_1) do | |
1774 | + worldline_gift_base_1[k] = {v} | |
1775 | + end | |
1776 | + for k, v in pairs(globalCsv.worldline_gift_magnification_1) do | |
1777 | + worldline_gift_magnification_1[k] = {v} | |
1778 | + end | |
1779 | + for k, v in pairs(globalCsv.worldline_gift_magnification_0) do | |
1780 | + worldline_gift_magnification_0[k] = {v} | |
1781 | + end | |
1782 | + | |
1783 | + local gift_base_10 = (math.randWeight(worldline_gift_base_10, 1) or 0) * 10 | |
1784 | + local gift_base_1 = math.randWeight(worldline_gift_base_1, 1) or 0 | |
1785 | + | |
1786 | + local gift_magnification_1 = math.randWeight(worldline_gift_magnification_1, 1) or 0 | |
1787 | + local gift_magnification_0 = (math.randWeight(worldline_gift_magnification_0, 1) or 0) * (0.1) | |
1788 | + | |
1789 | + local points = math.floor((gift_base_10 + gift_base_1) * (gift_magnification_1 + gift_magnification_0)) | |
1790 | + worldChangePoints[ItemWorldLine.RouletteCount] = worldChangePoints[ItemWorldLine.RouletteCount] - 1 | |
1791 | + worldChangePoints[ItemWorldLine.Points] = worldChangePoints[ItemWorldLine.Points] + points | |
1792 | + role:updateProperty({field = "worldChangePoints", value = worldChangePoints}) | |
1793 | + | |
1794 | + SendPacket(actionCodes.Role_worldLineRoulette, MsgPack.pack(worldChangePoints)) | |
1795 | + return true | |
1796 | +end | |
1797 | + | |
1798 | +function _M.worldLineReward(agent, data) | |
1799 | + local role = agent.role | |
1800 | + local worldLineReward = role:getProperty("worldLineReward") or {} | |
1801 | + local worldChangePoints = role:getProperty("worldChangePoints") or {} | |
1802 | + local points = worldChangePoints[ItemWorldLine.Points] or 0 | |
1803 | + | |
1804 | + local reward, change = {} | |
1805 | + for key, val in pairs(csvdb["worldline_rewardCsv"]) do | |
1806 | + if points >= key and not worldLineReward[key] then | |
1807 | + for k, v in pairs(val.award:toNumMap()) do | |
1808 | + reward[k] = (reward[k] or 0) + v | |
1809 | + end | |
1810 | + worldLineReward[key] = 1 | |
1811 | + end | |
1812 | + end | |
1813 | + | |
1814 | + role:updateProperty({field = "worldLineReward", value = worldLineReward}) | |
1815 | + | |
1816 | + if next(reward) then | |
1817 | + reward, change = role:award(reward, {log = {desc = "worldLine", int1 = role:getProperty("id")}}) | |
1818 | + end | |
1819 | + SendPacket(actionCodes.Role_worldLineReward, MsgPack.pack(role:packReward(reward, change))) | |
1820 | + return true | |
1743 | 1821 | end |
1744 | 1822 | |
1745 | 1823 | return _M |
1746 | 1824 | \ No newline at end of file | ... | ... |
src/actions/SeaportAction.lua
... | ... | @@ -267,7 +267,7 @@ function _M.shopRpc(agent, data) |
267 | 267 | local shopCsv = {} |
268 | 268 | local dataSet = csvdb["shop_normalCsv"] |
269 | 269 | for _, datat in pairs(dataSet) do |
270 | - if datat.shop == 5 then | |
270 | + if datat.shop == 4 then | |
271 | 271 | shopCsv[datat.id] = datat |
272 | 272 | end |
273 | 273 | end | ... | ... |
src/actions/StoreAction.lua
... | ... | @@ -52,6 +52,19 @@ local function signPms(params, secret_key) |
52 | 52 | return md5.sumhexa(urlCode .. secret_key):lower() |
53 | 53 | end |
54 | 54 | |
55 | +local function signDyhPms(params, secret_key) | |
56 | + local keys = table_keys(params) | |
57 | + table.sort(keys) | |
58 | + local str2Sign = "" | |
59 | + for index, key in ipairs(keys) do | |
60 | + if str2Sign ~= "" then | |
61 | + str2Sign = str2Sign .. '&' | |
62 | + end | |
63 | + str2Sign = str2Sign .. string.format("%s=%s", key, params[key]) | |
64 | + end | |
65 | + return md5.sumhexa(str2Sign .. secret_key):lower() | |
66 | +end | |
67 | + | |
55 | 68 | -- bili android 充值 入口 |
56 | 69 | function _M.biliAndroidRechargeRpc(agent, data) |
57 | 70 | local role = agent.role |
... | ... | @@ -226,7 +239,7 @@ function _M.iosRechargeRpc(agent, data) |
226 | 239 | --创建订单号 |
227 | 240 | local partnerOrderId = role:getPurchaseOrder(id,nil,choose) |
228 | 241 | -- 签名 |
229 | - local secret_key = "1916d62251dd4a8aa5e452121eefc9a1" | |
242 | + local secret_key = "2b2036e1f44640a59168c92462714870" | |
230 | 243 | local need = { |
231 | 244 | out_trade_no = partnerOrderId, |
232 | 245 | money = dataSet.rmb * 100, |
... | ... | @@ -234,12 +247,40 @@ function _M.iosRechargeRpc(agent, data) |
234 | 247 | product_id = dataSet.iap_product_id, |
235 | 248 | notify_url = msg.notifyUrl |
236 | 249 | } |
237 | - local sign = signPms(need, secret_key) | |
250 | + local sign = signDyhPms(need, secret_key) | |
238 | 251 | |
239 | 252 | SendPacket(actionCodes.Store_iosRechargeRpc, MsgPack.pack({ order = partnerOrderId, sign = sign})) |
240 | 253 | return true |
241 | 254 | end |
242 | 255 | |
256 | +-- dyh android 充值 入口 | |
257 | +function _M.dyhxAndroidRechargeRpc(agent, data) | |
258 | + local role = agent.role | |
259 | + local msg = MsgPack.unpack(data) | |
260 | + local id = msg.id | |
261 | + local choose = msg.choose or "" | |
262 | + local dataSet = csvdb["shop_rechargeCsv"][id] | |
263 | + if not dataSet then return end | |
264 | + local roleId = role:getProperty("id") | |
265 | + | |
266 | + role.ignoreHeartbeat = true | |
267 | + --创建订单号 | |
268 | + local partnerOrderId = role:getPurchaseOrder(id,nil,choose) | |
269 | + -- 签名 | |
270 | + local secret_key = "51ba4398c69d4d229d5402295dc38b50" | |
271 | + local need = { | |
272 | + out_trade_no = partnerOrderId, | |
273 | + money = dataSet.rmb * 100, | |
274 | + game_money = dataSet.diamond, | |
275 | + notify_url = msg.notifyUrl | |
276 | + } | |
277 | + local sign = signDyhPms(need, secret_key) | |
278 | + | |
279 | + SendPacket(actionCodes.Store_dyhxAndroidRechargeRpc, MsgPack.pack({ order = partnerOrderId, sign = sign})) | |
280 | + return true | |
281 | +end | |
282 | + | |
283 | + | |
243 | 284 | function _M.purchaseOrderResult(agent, data) |
244 | 285 | local role = agent.role |
245 | 286 | |
... | ... | @@ -315,7 +356,7 @@ function _M.shopBuyRpc(agent , data) |
315 | 356 | role.storeData:updateProperty({field = "buyR", value = buyRecord}) |
316 | 357 | limitStr = string.format("%s/%s", buyRecord[id], dataSet.limit) |
317 | 358 | end |
318 | - role:costItems(cost, {log = {desc = desc, int1 = id, int2 = count, cint1= dataSet.shop}}) | |
359 | + role:costItems(cost, {log = {desc = desc, int1 = id, int2 = count, long1= dataSet.shop}}) | |
319 | 360 | |
320 | 361 | local gift = {} |
321 | 362 | for _id, _count in pairs(dataSet.gift:toNumMap()) do | ... | ... |
src/agent.lua
... | ... | @@ -35,10 +35,17 @@ local function handle_timeout() |
35 | 35 | skynet.timeout(100, handle_timeout) |
36 | 36 | end |
37 | 37 | |
38 | +local function handle_gc() | |
39 | + if not agentInfo.open_timer then return end | |
40 | + collectgarbage("collect") | |
41 | + skynet.timeout(6000, handle_gc) | |
42 | +end | |
43 | + | |
38 | 44 | function start_agent_timer() |
39 | 45 | if agentInfo.open_timer then return end |
40 | 46 | agentInfo.open_timer = true |
41 | 47 | skynet.timeout(150, handle_timeout) |
48 | + skynet.timeout(6000, handle_gc) | |
42 | 49 | end |
43 | 50 | |
44 | 51 | function cancel_agent_timer() | ... | ... |
src/models/Activity.lua
... | ... | @@ -93,6 +93,8 @@ Activity.schema = { |
93 | 93 | |
94 | 94 | act34 = {"table", {}}, -- 战令记录{unlock = 1, freeR = "", payR = "", lvl = 10, sum = 100} |
95 | 95 | act36 = {"table", {}}, -- 每日活跃签到 {0=day, 1=1,2=1,3=1} |
96 | + | |
97 | + reset20 = {"number", 1}, -- 重置扭蛋机 | |
96 | 98 | } |
97 | 99 | |
98 | 100 | function Activity:data() |
... | ... | @@ -121,6 +123,8 @@ function Activity:data() |
121 | 123 | |
122 | 124 | act34 = self:getProperty("act34"), |
123 | 125 | act36 = self:getProperty("act36"), |
126 | + | |
127 | + reset20 = self:getProperty("reset20") | |
124 | 128 | } |
125 | 129 | end |
126 | 130 | |
... | ... | @@ -207,6 +211,24 @@ function Activity:isOpenById(id, activityType) |
207 | 211 | return self._isOpen[id] |
208 | 212 | end |
209 | 213 | |
214 | +function Activity:isResetById(id, activityType) | |
215 | + activityType = checkActivityType(activityType) | |
216 | + local cfg = csvdb["activity_ctrlCsv"][id] | |
217 | + if not cfg then return false end | |
218 | + if activityType ~= 0 and cfg.showType ~= activityType then return false end | |
219 | + return self:getResetData(activityType) == 0 | |
220 | +end | |
221 | + | |
222 | +function Activity:getResetData(actType) | |
223 | + actType = checkActivityType(actType) | |
224 | + return self:getProperty("reset" .. actType) | |
225 | +end | |
226 | + | |
227 | +function Activity:updateResetData(actType, reset) | |
228 | + actType = checkActivityType(actType) | |
229 | + self:updateProperty({field = "reset" .. actType, value = reset}) | |
230 | +end | |
231 | + | |
210 | 232 | function Activity:getActData(actType) |
211 | 233 | actType = checkActivityType(actType) |
212 | 234 | return self:getProperty("act" .. actType) |
... | ... | @@ -497,6 +519,7 @@ activityFunc[Activity.ActivityType.CalendaTask] = { |
497 | 519 | --role:checkTaskEnter("HangPass", {id = 0}) |
498 | 520 | role:checkCalendaTask(true, 15, 3) |
499 | 521 | role:checkTaskEnter("HeroStarCollect", {}) |
522 | + role:checkTaskEnter("HeroStartSum", {}) | |
500 | 523 | role:checkTaskEnter("RuneQualityCollect", {}) |
501 | 524 | |
502 | 525 | end, |
... | ... | @@ -565,6 +588,7 @@ activityFunc[Activity.ActivityType.BattleCommandTask] = { |
565 | 588 | --role:checkTaskEnter("HangPass", {id = 0}) |
566 | 589 | role:checkCalendaTask(true, 15, 3) |
567 | 590 | role:checkTaskEnter("HeroStarCollect", {}) |
591 | + role:checkTaskEnter("HeroStartSum", {}) | |
568 | 592 | role:checkTaskEnter("RuneQualityCollect", {}) |
569 | 593 | |
570 | 594 | end, |
... | ... | @@ -669,6 +693,7 @@ activityFunc[Activity.ActivityType.NewUserTask] = { |
669 | 693 | --role:checkTaskEnter("HangPass", {id = 0}) |
670 | 694 | role:checkCalendaTask(true, 15, 3) |
671 | 695 | role:checkTaskEnter("HeroStarCollect", {}) |
696 | + role:checkTaskEnter("HeroStartSum", {}) | |
672 | 697 | role:checkTaskEnter("RuneQualityCollect", {}) |
673 | 698 | |
674 | 699 | end, |
... | ... | @@ -753,8 +778,14 @@ activityFunc[Activity.ActivityType.Gachakon] = { |
753 | 778 | self:updateActData(actType, {}, not notify) |
754 | 779 | end, |
755 | 780 | ["crossDay"] = function(self, actType, notify) |
756 | - self:updateActData(actType, {}, not notify) | |
781 | + self:updateResetData(actType, 1) | |
782 | + --self:updateActData(actType, {}, not notify) | |
757 | 783 | end, |
784 | + ["reset"] = function(self, actType) | |
785 | + if self:getResetData(actType) == 0 then return end | |
786 | + self:updateResetData(actType, 0) | |
787 | + self:updateActData(actType, {}) | |
788 | + end | |
758 | 789 | } |
759 | 790 | |
760 | 791 | -- 活动卡池 |
... | ... | @@ -862,6 +893,15 @@ function Activity:refreshWeekData(notify) |
862 | 893 | end |
863 | 894 | end |
864 | 895 | |
896 | +function Activity:resetActDataById(actId) | |
897 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
898 | + if not actData then return end | |
899 | + local actType = actData.showType | |
900 | + if activityFunc[actType] and activityFunc[actType]['reset'] then | |
901 | + activityFunc[actType]["reset"](self, actType) | |
902 | + end | |
903 | +end | |
904 | + | |
865 | 905 | function Activity:checkActivity(notNotify, activityType, ...) |
866 | 906 | if not activityType then return end |
867 | 907 | if not self:isOpen(activityType) then return end | ... | ... |
src/models/Capsule.lua
... | ... | @@ -44,8 +44,8 @@ Capsule.schema = { |
44 | 44 | goods = {"table", {}}, --奖励池 |
45 | 45 | specials = {"table", {}}, --特殊赏 |
46 | 46 | incentive = {"table", {}}, --激励奖 |
47 | - incentiveRecord = {"table", {}}, --激励奖记录 | |
48 | - specialsRecord= {"table", {}}, --特殊赏领取记录 | |
47 | + incentiveRecord = {"table", {}}, --激励奖记录 {roleId = {}, roleId={}} | |
48 | + specialsRecord= {"table", {}}, --特殊赏领取记录 {1={},2={}} key=触发特殊赏的 抽奖次数, v=特殊赏商品 table | |
49 | 49 | resetTimes = {"number", 0}, --每日一次手动重置的机会 |
50 | 50 | hideTime = {"number", 0} , --隐藏时间 |
51 | 51 | drawEndTime = {"number", 0}, --抽完时间 |
... | ... | @@ -145,6 +145,80 @@ function Capsule:isShow() |
145 | 145 | return true |
146 | 146 | end |
147 | 147 | |
148 | +function Capsule:reset2TimeOut(curTime, now) | |
149 | + now = now or skynet.timex() | |
150 | + local interval | |
151 | + if now >= curTime then | |
152 | + self:init() | |
153 | + self:create() | |
154 | + else | |
155 | + interval = curTime - now | |
156 | + end | |
157 | + interval = (interval)* 100 | |
158 | + skynet.timeout(interval, handler(self,self.reset3TimeOut)(curTime)) | |
159 | +end | |
160 | + | |
161 | +function Capsule:reset3TimeOut(curTime, now) | |
162 | + now = now or skynet.timex() | |
163 | + local cur4Time = curTime or (specTime({hour = 4},now)) | |
164 | + | |
165 | + local interval | |
166 | + if cur4Time > now then | |
167 | + interval = cur4Time - now | |
168 | + elseif cur4Time < now then | |
169 | + local nextTime = dayLater(now) | |
170 | + interval = nextTime - now | |
171 | + elseif cur4Time == now then | |
172 | + self:init() | |
173 | + self:create() | |
174 | + | |
175 | + local nextTime = dayLater(now) | |
176 | + interval = nextTime - now | |
177 | + end | |
178 | + interval = (interval)* 100 | |
179 | + skynet.timeout(interval, handler(self,self.reset3TimeOut)) | |
180 | +end | |
181 | + | |
182 | +function Capsule:reset4TimeOut(curTime, now) | |
183 | + now = now or skynet.timex() | |
184 | + local interval | |
185 | + if curTime > now then | |
186 | + interval = curTime - now | |
187 | + elseif curTime < now then | |
188 | + local nextTime = dayLater(now) | |
189 | + interval = nextTime - now | |
190 | + elseif curTime == now then | |
191 | + self:init() | |
192 | + self:create() | |
193 | + | |
194 | + return false | |
195 | + end | |
196 | + interval = (interval)* 100 | |
197 | + skynet.timeout(interval, handler(self,self.reset4TimeOut)) | |
198 | +end | |
199 | + | |
200 | +function Capsule:checkTime(reset, now) | |
201 | + local resetArr = reset:toArray(true, "=") | |
202 | + if not next(resetArr) then return false end | |
203 | + | |
204 | + if resetArr[1] == 2 then | |
205 | + if self:getGoodsAmount() > 0 then return false end | |
206 | + local drawEndTime = self:getProperty("drawEndTime") or 0 | |
207 | + if drawEndTime == 0 then return false end | |
208 | + if now - drawEndTime >= resetArr[2] then return true end | |
209 | + --self:reset2TimeOut(drawEndTime + resetArr[2], now) | |
210 | + elseif resetArr[1] == 3 then | |
211 | + local cur4Time = specTime({hour = 4},now) | |
212 | + if now == cur4Time then return true end | |
213 | + --self:reset3TimeOut(cur4Time, now) | |
214 | + elseif resetArr[1] == 4 then | |
215 | + if now == resetArr[2] then return true end | |
216 | + --self:reset4TimeOut(resetArr[2], now) | |
217 | + end | |
218 | + | |
219 | + return false | |
220 | +end | |
221 | + | |
148 | 222 | function Capsule:refreshing(now) |
149 | 223 | local id = self:getProperty("id") |
150 | 224 | local room = self:getProperty("room") |
... | ... | @@ -154,30 +228,13 @@ function Capsule:refreshing(now) |
154 | 228 | if reset == "0" then |
155 | 229 | return false |
156 | 230 | elseif reset == "1" then |
157 | - if self:getProperty("resetTimes") == 1 then | |
231 | + if self:getProperty("resetTimes") == 0 then | |
232 | + self:setProperty("resetTime", 1) | |
158 | 233 | return true |
159 | 234 | end |
160 | 235 | return false |
161 | 236 | else |
162 | - local resetArr = reset:toArray(true, "=") | |
163 | - if not next(resetArr) then return false end | |
164 | - | |
165 | - if resetArr[1] == "2" then | |
166 | - if self:getGoodsAmount() > 0 then return false end | |
167 | - | |
168 | - local drawEndTime = self:getProperty("drawEndTime") or 0 | |
169 | - if drawEndTime == 0 then return false end | |
170 | - | |
171 | - if now - drawEndTime >= resetArr[2] then | |
172 | - return true | |
173 | - end | |
174 | - return false | |
175 | - | |
176 | - elseif resetArr[1] == "3" then | |
177 | - | |
178 | - elseif resetArr[1] == "4" then | |
179 | - if now >= resetArr[2] then return true end | |
180 | - end | |
237 | + return self:checkTime(reset, now) | |
181 | 238 | end |
182 | 239 | |
183 | 240 | return false |
... | ... | @@ -274,7 +331,7 @@ function Capsule:checkSpecialFlag(typ) |
274 | 331 | return spKey, special |
275 | 332 | end |
276 | 333 | |
277 | -local function getSpecialRoleNotify(rewardRecord, count, award, spKey, typ, now) | |
334 | +local function getSpecialReward(rewardRecord, count, award, spKey, typ, now) | |
278 | 335 | local rewardByRole = {} |
279 | 336 | while(count > 0 and next(rewardRecord)) do |
280 | 337 | local roleId = math.randWeight(rewardRecord, "amount") |
... | ... | @@ -285,19 +342,9 @@ local function getSpecialRoleNotify(rewardRecord, count, award, spKey, typ, now) |
285 | 342 | |
286 | 343 | if tmp["amount"] <= 0 then rewardRecord[roleId] = nil end |
287 | 344 | |
288 | - tmp = rewardByRole[roleId] or {} | |
289 | - if not next(tmp) then | |
290 | - local name = getNameByRoleId(roleId) | |
291 | - tmp[spKey] = {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = award, amount = 1, quality = typ, create_time= now} | |
292 | - else | |
293 | - if not tmp[spKey] then | |
294 | - local name = getNameByRoleId(roleId) | |
295 | - tmp[spKey] = {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = award, amount = 1, quality = typ, create_time= now} | |
296 | - else | |
297 | - tmp[spKey].amount = tmp[spKey].amount + 1 | |
298 | - end | |
299 | - end | |
300 | - rewardByRole[roleId] = tmp | |
345 | + local name = getNameByRoleId(roleId) | |
346 | + tmp = {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = award, amount = 1, quality = typ, create_time= now} | |
347 | + table.insert(rewardByRole, tmp) | |
301 | 348 | |
302 | 349 | count = count - 1 |
303 | 350 | end |
... | ... | @@ -306,20 +353,11 @@ local function getSpecialRoleNotify(rewardRecord, count, award, spKey, typ, now) |
306 | 353 | end |
307 | 354 | |
308 | 355 | |
309 | -local rewardToNtyFunc = function(notify, tmpReward) | |
310 | - for key, val in pairs(tmpReward or {}) do | |
311 | - if not notify[key] then | |
312 | - notify[key] = clone(val) | |
313 | - else | |
314 | - for k, v in pairs(val) do | |
315 | - if not notify[key][k] then | |
316 | - notify[key][k] = v | |
317 | - else | |
318 | - notify[key][k] = notify[key][k].amount + v.amount | |
319 | - end | |
320 | - end | |
321 | - | |
322 | - end | |
356 | +local rewardToRecordFunc = function(specialsRecord, recordAmount, rewardByRole) | |
357 | + if not specialsRecord[recordAmount] then | |
358 | + specialsRecord[recordAmount] = rewardByRole | |
359 | + else | |
360 | + table.insert(specialsRecord[recordAmount], rewardByRole) | |
323 | 361 | end |
324 | 362 | end |
325 | 363 | |
... | ... | @@ -357,12 +395,12 @@ function Capsule:getTop(record, recordAmount,now) |
357 | 395 | end |
358 | 396 | end |
359 | 397 | |
360 | - local rewardByRole, count = getSpecialRoleNotify(topRecord, special["amount"], special["award"], spKey, SpecialType.TOP,now) | |
398 | + local rewardByRole, count = getSpecialReward(topRecord, special["amount"], special["award"], spKey, SpecialType.TOP,now) | |
361 | 399 | |
362 | 400 | special["amount"] = count |
363 | 401 | specials[spKey] = special |
364 | 402 | |
365 | - rewardToNtyFunc(specialsRecord, rewardByRole) | |
403 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
366 | 404 | |
367 | 405 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
368 | 406 | return rewardByRole |
... | ... | @@ -379,12 +417,11 @@ function Capsule:getCore(record, recordAmount,now) |
379 | 417 | |
380 | 418 | |
381 | 419 | |
382 | - local np = special["np"] | |
383 | - if np > recordAmount then return nil end | |
420 | + local count = special["np"] | |
421 | + if count > recordAmount then return nil end | |
384 | 422 | |
385 | 423 | |
386 | - local left = math.ceil((np - recordAmount)/2) or 0 | |
387 | - local count = np | |
424 | + local left = math.ceil((count - recordAmount)/2) or 0 | |
388 | 425 | local roleRecord = {} |
389 | 426 | for i, v in ipairs(record) do |
390 | 427 | if count <= 0 then break end |
... | ... | @@ -407,17 +444,17 @@ function Capsule:getCore(record, recordAmount,now) |
407 | 444 | |
408 | 445 | end |
409 | 446 | |
410 | - local rewardByRole, count = getSpecialRoleNotify(roleRecord, special["amount"], special["award"], spKey, SpecialType.CORE,now) | |
447 | + local rewardByRole, count = getSpecialReward(roleRecord, special["amount"], special["award"], spKey, SpecialType.CORE,now) | |
411 | 448 | |
412 | 449 | special["amount"] = count |
413 | 450 | specials[spKey] = special |
414 | 451 | |
415 | - rewardToNtyFunc(specialsRecord, rewardByRole) | |
452 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
416 | 453 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
417 | 454 | return rewardByRole |
418 | 455 | end |
419 | 456 | |
420 | -function Capsule:getLast(record,now) | |
457 | +function Capsule:getLast(record, recordAmount, now) | |
421 | 458 | local spKey, special = self:checkSpecialFlag(SpecialType.LAST) |
422 | 459 | if not special then return nil end |
423 | 460 | |
... | ... | @@ -426,8 +463,7 @@ function Capsule:getLast(record,now) |
426 | 463 | |
427 | 464 | table.sort(record, function(a, b) return a.create_time > b.create_time end) |
428 | 465 | |
429 | - local np = special["np"] | |
430 | - local count = np | |
466 | + local count = special["np"] | |
431 | 467 | local roleRecord = {} |
432 | 468 | for _, v in ipairs(record) do |
433 | 469 | if count <= 0 then break end |
... | ... | @@ -448,17 +484,17 @@ function Capsule:getLast(record,now) |
448 | 484 | end |
449 | 485 | end |
450 | 486 | |
451 | - local rewardByRole, count = getSpecialRoleNotify(roleRecord, special["amount"], special["award"], spKey, SpecialType.LAST,now) | |
487 | + local rewardByRole, count = getSpecialReward(roleRecord, special["amount"], special["award"], spKey, SpecialType.LAST,now) | |
452 | 488 | |
453 | 489 | special["amount"] = count |
454 | 490 | specials[spKey] = special |
455 | 491 | |
456 | - rewardToNtyFunc(specialsRecord, rewardByRole) | |
492 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
457 | 493 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
458 | 494 | return rewardByRole |
459 | 495 | end |
460 | 496 | |
461 | -function Capsule:getJoker(record,now) | |
497 | +function Capsule:getJoker(record, recordAmount, now) | |
462 | 498 | local spKey, special = self:checkSpecialFlag(SpecialType.JOKER) |
463 | 499 | if not special then return nil end |
464 | 500 | |
... | ... | @@ -474,37 +510,50 @@ function Capsule:getJoker(record,now) |
474 | 510 | end |
475 | 511 | end |
476 | 512 | |
477 | - local rewardByRole, count = getSpecialRoleNotify(roleRecord, special["amount"], special["award"], spKey, SpecialType.JOKER,now) | |
513 | + local rewardByRole, count = getSpecialReward(roleRecord, special["amount"], special["award"], spKey, SpecialType.JOKER,now) | |
478 | 514 | |
479 | 515 | special["amount"] = count |
480 | 516 | specials[spKey] = special |
481 | 517 | |
482 | - rewardToNtyFunc(specialsRecord, rewardByRole) | |
518 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
483 | 519 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
484 | 520 | return rewardByRole |
485 | 521 | end |
486 | 522 | |
487 | -function Capsule:getKing(record,now) | |
523 | +function Capsule:getKing(record, recordAmount, now) | |
488 | 524 | local spKey, special = self:checkSpecialFlag(SpecialType.KING) |
489 | 525 | if not special then return nil end |
490 | 526 | |
491 | 527 | local specials = self:getProperty("specials") or {} |
492 | 528 | local specialsRecord = self:getProperty("specialsRecord") or {} |
529 | + local rank = self:getProperty("rank") or {} | |
530 | + if not next(rank) then return nil end | |
493 | 531 | |
494 | 532 | local roleRecord = {} |
495 | - for _, v in ipairs(record) do | |
496 | - if not roleRecord[v.roleId]then | |
497 | - roleRecord[v.roleId] = {amount = v.amount } | |
498 | - else | |
499 | - roleRecord[v.roleId] = {amount = (roleRecord[v.roleId]["amount"] or 0) + v.amount} | |
500 | - end | |
533 | + | |
534 | + for roleId, count in pairs(rank) do | |
535 | + table.insert(roleRecord, {roleId = roleId, count = count}) | |
536 | + end | |
537 | + table.sort(roleRecord, function(a, b) return a.count > b.count end) | |
538 | + | |
539 | + local count = math.min(special["amount"], #roleRecord) | |
540 | + | |
541 | + local rewardByRole = {} | |
542 | + local index = 1 | |
543 | + while (count > 0 ) do | |
544 | + count = count - 1 | |
545 | + local tmp = roleRecord[index] | |
546 | + if not tmp then break end | |
547 | + index = index + 1 | |
548 | + | |
549 | + local name = getNameByRoleId(tmp.roleId) | |
550 | + table.insert(rewardByRole, {name = name, good_id = spKey, typ = RewardType.SPECIAL, award = special["award"], amount = 1, SpecialType.KING, create_time= now}) | |
501 | 551 | end |
502 | 552 | |
503 | - local rewardByRole, count = getSpecialRoleNotify(roleRecord, special["amount"], special["award"], spKey, SpecialType.KING,now) | |
504 | 553 | special["amount"] = count |
505 | 554 | specials[spKey] = special |
506 | 555 | |
507 | - rewardToNtyFunc(specialsRecord, rewardByRole) | |
556 | + rewardToRecordFunc(specialsRecord, recordAmount, rewardByRole) | |
508 | 557 | self:setProperties({specialsRecord = specialsRecord, specials = specials}) |
509 | 558 | return rewardByRole |
510 | 559 | end |
... | ... | @@ -523,16 +572,16 @@ function Capsule:checkSpecialReward(now, goodsAmount) |
523 | 572 | |
524 | 573 | if goodsAmount == 0 then |
525 | 574 | local coreReward = self:getCore(record, recordAmount, now) |
526 | - rewardToNtyFunc(notify, coreReward) | |
575 | + rewardToRecordFunc(notify, recordAmount, coreReward) | |
527 | 576 | |
528 | - local lastReward = self:getLast(record, now) | |
529 | - rewardToNtyFunc(notify, lastReward) | |
577 | + local lastReward = self:getLast(record, recordAmount, now) | |
578 | + rewardToRecordFunc(notify, recordAmount, lastReward) | |
530 | 579 | |
531 | - local jokerReward = self:getJoker(record, now) | |
532 | - rewardToNtyFunc(notify, jokerReward) | |
580 | + local jokerReward = self:getJoker(record, recordAmount, now) | |
581 | + rewardToRecordFunc(notify, recordAmount, jokerReward) | |
533 | 582 | |
534 | - local kingReward = self:getKing(record, now) | |
535 | - rewardToNtyFunc(notify, kingReward) | |
583 | + local kingReward = self:getKing(record, recordAmount, now) | |
584 | + rewardToRecordFunc(notify, recordAmount, kingReward) | |
536 | 585 | end |
537 | 586 | |
538 | 587 | return notify |
... | ... | @@ -572,24 +621,25 @@ function Capsule:checkIncentive(roleId, name, now) |
572 | 621 | end |
573 | 622 | |
574 | 623 | local count = math.floor(amount / incentive["amount"]["np"]) |
575 | - local tmpCount = count * incentive["amount"]["np"] | |
576 | - notify["amount"] = {name = name, roleId= roleId, good_id = "amount", typ = RewardType.INCENTIVE, award = incentive["amount"]["award"], amount = count, quality = 2, create_time= now} | |
577 | - | |
578 | - --填充v.calculated 字段,标识已经用于每x抽的计算中。 | |
579 | - for _, v in pairs(roleRecord) do | |
580 | - if tmpCount <= 0 then break end | |
581 | - | |
582 | - v.calculated = v.calculated or 0 | |
583 | - if v.calculated ~= v.amount then | |
584 | - if tmpCount <= v.amount then | |
585 | - v.calculated = tmpCount | |
586 | - tmpCount = 0 | |
587 | - else | |
588 | - v.calculated = v.amount | |
589 | - tmpCount = tmpCount - v.amount | |
624 | + if count > 0 then | |
625 | + local tmpCount = count * incentive["amount"]["np"] | |
626 | + notify["amount"] = {name = name, roleId= roleId, good_id = "amount", typ = RewardType.INCENTIVE, award = incentive["amount"]["award"], amount = count, quality = 2, create_time= now} | |
627 | + | |
628 | + --填充v.calculated 字段,标识已经用于每x抽的计算中。 | |
629 | + for _, v in pairs(roleRecord) do | |
630 | + if tmpCount <= 0 then break end | |
631 | + | |
632 | + v.calculated = v.calculated or 0 | |
633 | + if v.calculated ~= v.amount then | |
634 | + if tmpCount <= v.amount then | |
635 | + v.calculated = tmpCount | |
636 | + tmpCount = 0 | |
637 | + else | |
638 | + v.calculated = v.amount | |
639 | + tmpCount = tmpCount - v.amount | |
640 | + end | |
590 | 641 | end |
591 | 642 | end |
592 | - | |
593 | 643 | end |
594 | 644 | end |
595 | 645 | |
... | ... | @@ -601,12 +651,44 @@ function Capsule:checkIncentive(roleId, name, now) |
601 | 651 | |
602 | 652 | end |
603 | 653 | end |
604 | - table.insert(incentiveByRole, notify) | |
654 | + for k, v in pairs(notify) do | |
655 | + if not incentiveByRole[k] then | |
656 | + incentiveByRole[k] = v | |
657 | + else | |
658 | + incentiveByRole[k].amount = incentiveByRole[k].amount + v.amount | |
659 | + end | |
660 | + end | |
605 | 661 | incentiveRecord[roleId] = incentiveByRole |
606 | 662 | self:setProperty("incentiveRecord", incentiveRecord) |
607 | 663 | |
608 | - --TODO 先屏蔽 | |
609 | - return {} | |
664 | + return incentiveByRole | |
665 | +end | |
666 | + | |
667 | +local rewardCollect = function(reward, goods) | |
668 | + for _, v in pairs(goods) do | |
669 | + for id, count in pairs(v.award:toNumMap()) do | |
670 | + reward[id] = (reward[id] or 0) + count * v.amount | |
671 | + end | |
672 | + end | |
673 | +end | |
674 | + | |
675 | +local rewardCollectByRoleId = function(roleId, reward, goods) | |
676 | + local tmp = {} | |
677 | + for _, val in pairs(goods) do | |
678 | + for _, v in ipairs(val) do | |
679 | + if v.roleId == roleId then | |
680 | + for id, count in pairs(v.award:toNumMap()) do | |
681 | + reward[id] = (reward[id] or 0) + count * v.amount | |
682 | + end | |
683 | + if not tmp[v.good_id] then | |
684 | + tmp[v.good_id] = v | |
685 | + else | |
686 | + tmp[v.good_id].amount = tmp[v.good_id].amount + v.amount | |
687 | + end | |
688 | + end | |
689 | + end | |
690 | + end | |
691 | + return tmp | |
610 | 692 | end |
611 | 693 | |
612 | 694 | function Capsule:drawByCount(roleId, count) |
... | ... | @@ -614,6 +696,8 @@ function Capsule:drawByCount(roleId, count) |
614 | 696 | |
615 | 697 | local goods = self:getProperty("goods") or {} |
616 | 698 | local record = self:getProperty("record") or {} |
699 | + local rank = self:getProperty("rank") or {} | |
700 | + local rankRole = rank[roleId] or 0 | |
617 | 701 | local recordByRole = self:getProperty("recordByRole") or {} |
618 | 702 | local roleRecord = recordByRole[roleId] or {} |
619 | 703 | |
... | ... | @@ -623,9 +707,8 @@ function Capsule:drawByCount(roleId, count) |
623 | 707 | local goods_id = ichibankuji["goods_id"] |
624 | 708 | local now = skynet.timex() |
625 | 709 | |
626 | - --奖励, 通知信息 | |
627 | - local notify= {} | |
628 | - notify[roleId] = {} | |
710 | + --奖励,普通奖品信息 | |
711 | + local goodsByUsual= {} | |
629 | 712 | |
630 | 713 | local name = getNameByRoleId(roleId) |
631 | 714 | while (goods and next(goods) and count > 0) do |
... | ... | @@ -636,15 +719,18 @@ function Capsule:drawByCount(roleId, count) |
636 | 719 | if good and good.amount > 0 then |
637 | 720 | good.amount = good.amount - 1 |
638 | 721 | |
722 | + --插入rank | |
723 | + rankRole = rankRole + 1 | |
724 | + | |
639 | 725 | --插入记录 |
640 | 726 | local tmpNotify = {roleId = roleId, name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = 1, quality = good.quality, create_time= now} |
641 | 727 | table.insert(record, tmpNotify) |
642 | 728 | |
643 | 729 | --作为奖励记录+通知 |
644 | - if not notify[roleId][good_id] then | |
645 | - notify[roleId][good_id] = tmpNotify | |
730 | + if not goodsByUsual[good_id] then | |
731 | + goodsByUsual[good_id] = tmpNotify | |
646 | 732 | else |
647 | - notify[roleId][good_id].amount = notify[roleId][good_id].amount + 1 | |
733 | + goodsByUsual[good_id].amount = goodsByUsual[good_id].amount + 1 | |
648 | 734 | end |
649 | 735 | |
650 | 736 | --记录角色的抽奖记录 计算激励奖需要用到 |
... | ... | @@ -659,48 +745,52 @@ function Capsule:drawByCount(roleId, count) |
659 | 745 | end |
660 | 746 | |
661 | 747 | end |
662 | - recordByRole[roleId] = roleRecord | |
663 | - self:setProperties({recordByRole = recordByRole, record = record, goods = goods}) | |
664 | 748 | |
665 | - local tmpNotify = self:checkIncentive(roleId, name, now) | |
666 | - for k, v in pairs(tmpNotify) do | |
667 | - if not notify[roleId][k] then | |
668 | - notify[roleId][k] = v | |
669 | - else | |
670 | - notify[roleId][k].amount = notify[roleId][k].amount + v.amount | |
671 | - end | |
672 | - end | |
749 | + --奖励池重新赋值 | |
750 | + rank[roleId] = rankRole | |
751 | + recordByRole[roleId] = roleRecord | |
752 | + self:setProperties({recordByRole = recordByRole, record = record, goods = goods, rank = rank}) | |
673 | 753 | |
674 | - local speciNotify = self:checkSpecialReward(now) | |
675 | - rewardToNtyFunc(notify, speciNotify) | |
754 | + --奖励收集 | |
755 | + local reward = {} | |
756 | + rewardCollect(reward, goodsByUsual) | |
676 | 757 | |
677 | - local reward, rewardByGoods = {}, {} | |
678 | - for key, val in pairs(notify) do | |
679 | - if key == roleId then | |
680 | - for k, v in pairs(val) do | |
681 | - for id, count in pairs(v.award:toNumMap()) do | |
682 | - reward[id] = (reward[id] or 0) + count | |
683 | - end | |
684 | - rewardByGoods[k] = v | |
685 | - end | |
686 | - end | |
758 | + local goodsByIncentive = self:checkIncentive(roleId, name, now) | |
759 | + rewardCollect(reward, goodsByIncentive) | |
687 | 760 | |
761 | + local goodsAmount = self:getGoodsAmount() | |
762 | + if goodsAmount == 0 then | |
763 | + self:setProperty("drawEndTime", now) | |
688 | 764 | end |
689 | - return reward, rewardByGoods, notify | |
765 | + | |
766 | + local goodsBySpecial = self:checkSpecialReward(now, goodsAmount) | |
767 | + local specialByRole = rewardCollectByRoleId(roleId, reward, goodsBySpecial) | |
768 | + | |
769 | + local drawReward = {} | |
770 | + drawReward["reward"] = reward | |
771 | + drawReward["usual"] = goodsByUsual | |
772 | + drawReward["specials"] = goodsBySpecial | |
773 | + if next(goodsByIncentive) then drawReward["incentive"] = goodsByIncentive end | |
774 | + if next(specialByRole) then drawReward["special"] = specialByRole end | |
775 | + return drawReward | |
690 | 776 | end |
691 | 777 | |
692 | 778 | function Capsule:drawAll(roleId) |
693 | 779 | local goods = self:getProperty("goods") or {} |
694 | 780 | local record = self:getProperty("record") or {} |
781 | + local rank = self:getProperty("rank") or {} | |
782 | + local rankRole = rank[roleId] or 0 | |
695 | 783 | local recordByRole = self:getProperty("recordByRole") or {} |
696 | 784 | local roleRecord = recordByRole[roleId] or {} |
697 | 785 | local now = skynet.timex() |
698 | 786 | |
699 | 787 | local name = getNameByRoleId(roleId) |
700 | - local notify = {} | |
701 | - notify[roleId] = {} | |
788 | + local goodsByUsual = {} | |
702 | 789 | for good_id, good in pairs(goods) do |
703 | 790 | if good.amount > 0 then |
791 | + --插入rank | |
792 | + rankRole = rankRole + good.amount | |
793 | + | |
704 | 794 | --插入记录 |
705 | 795 | local tmpNotify = {roleId = roleId, name= name, good_id = good_id, typ = RewardType.GOODS, award = good.award, amount = good.amount, quality = good.quality, create_time = now} |
706 | 796 | for i = 1, good.amount do |
... | ... | @@ -708,10 +798,10 @@ function Capsule:drawAll(roleId) |
708 | 798 | end |
709 | 799 | |
710 | 800 | --作为奖励记录+通知 |
711 | - if not notify[roleId][good_id] then | |
712 | - notify[roleId][good_id] = tmpNotify | |
801 | + if not goodsByUsual[good_id] then | |
802 | + goodsByUsual[good_id] = tmpNotify | |
713 | 803 | else |
714 | - notify[roleId][good_id].amount = notify[roleId][good_id].amount + good.award | |
804 | + goodsByUsual[good_id].amount = goodsByUsual[good_id].amount + good.award | |
715 | 805 | end |
716 | 806 | |
717 | 807 | --记录角色的抽奖记录 |
... | ... | @@ -725,40 +815,32 @@ function Capsule:drawAll(roleId) |
725 | 815 | end |
726 | 816 | |
727 | 817 | end |
818 | + rank[roleId] = rankRole | |
728 | 819 | recordByRole[roleId] = roleRecord |
729 | - self:setProperties({recordByRole = recordByRole, record = record, goods = goods}) | |
730 | - | |
731 | - local tmpNotify = self:checkIncentive(roleId, name, now) | |
732 | - for k, v in pairs(tmpNotify) do | |
733 | - if not notify[roleId][k] then | |
734 | - notify[roleId][k] = v | |
735 | - else | |
736 | - notify[roleId][k].amount = notify[roleId][k].amount + v.amount | |
737 | - end | |
738 | - end | |
820 | + self:setProperties({recordByRole = recordByRole, record = record, goods = goods, rank = rank}) | |
739 | 821 | |
740 | - local goodsAmount = self:getGoodsAmount() | |
741 | - local speciNotify = self:checkSpecialReward(now, goodsAmount) | |
742 | - rewardToNtyFunc(notify, speciNotify) | |
743 | - | |
744 | - local reward, rewardByGoods = {}, {} | |
745 | - for key, val in pairs(notify) do | |
746 | - if key == roleId then | |
747 | - for k, v in pairs(val) do | |
748 | - for id, count in pairs(v.award:toNumMap()) do | |
749 | - reward[id] = (reward[id] or 0) + count | |
750 | - end | |
751 | - rewardByGoods[k] = v | |
752 | - end | |
753 | - end | |
822 | + --奖励收集 | |
823 | + local reward = {} | |
824 | + rewardCollect(reward, goodsByUsual) | |
754 | 825 | |
755 | - end | |
826 | + local goodsByIncentive = self:checkIncentive(roleId, name, now) | |
827 | + rewardCollect(reward, goodsByIncentive) | |
756 | 828 | |
829 | + local goodsAmount = self:getGoodsAmount() | |
757 | 830 | if goodsAmount == 0 then |
758 | 831 | self:setProperty("drawEndTime", now) |
759 | 832 | end |
760 | 833 | |
761 | - return reward, rewardByGoods, notify | |
834 | + local goodsBySpecial = self:checkSpecialReward(now, goodsAmount) | |
835 | + local specialByRole = rewardCollectByRoleId(roleId, reward, goodsBySpecial) | |
836 | + | |
837 | + local drawReward = {} | |
838 | + drawReward["reward"] = reward | |
839 | + drawReward["usual"] = goodsByUsual | |
840 | + drawReward["specials"] = goodsBySpecial | |
841 | + if next(goodsByIncentive) then drawReward["incentive"] = goodsByIncentive end | |
842 | + if next(specialByRole) then drawReward["special"] = specialByRole end | |
843 | + return drawReward | |
762 | 844 | end |
763 | 845 | |
764 | 846 | --@param |
... | ... | @@ -789,6 +871,77 @@ function Capsule:draw(roleId, full, cares) |
789 | 871 | end |
790 | 872 | end |
791 | 873 | |
874 | +function Capsule:pageRecord(up, idx) | |
875 | + local record = self:getProperty("record") or {} | |
876 | + if not next(record) then return nil end | |
877 | + | |
878 | + --默认取20条 | |
879 | + idx = idx or #record | |
880 | + up = up or 0 | |
881 | + | |
882 | + local count = 0 | |
883 | + local tmpRecord = {} | |
884 | + if up == 1 then | |
885 | + --向上获取索引更大的 从上往下拉 | |
886 | + count = math.min(#record - idx, 20) | |
887 | + for i = idx, count do | |
888 | + tmpRecord[i] = record[i] | |
889 | + end | |
890 | + else | |
891 | + --向下获取索引更小的 从下往上拉 | |
892 | + count = math.max(idx - 20, 0) | |
893 | + for i = count, idx do | |
894 | + tmpRecord[i] = record[i] | |
895 | + end | |
896 | + end | |
897 | + | |
898 | + return tmpRecord | |
899 | +end | |
900 | + | |
901 | +--检查是否有未领取奖励的通知 | |
902 | +function Capsule:getSpecialNotify(roleId) | |
903 | + local specialsRecord = self:getProperty("specialsRecord") or {} | |
904 | + local tmp = {} | |
905 | + for _, goods in pairs(specialsRecord) do | |
906 | + for _, good in ipairs(goods) do | |
907 | + if good.roleId == roleId then | |
908 | + if not good.nty or good.nty == 0 then | |
909 | + tmp[good.good_id] = good | |
910 | + end | |
911 | + end | |
912 | + end | |
913 | + end | |
914 | + self:setProperty("specialsRecord", specialsRecord) | |
915 | + | |
916 | + return tmp | |
917 | +end | |
918 | + | |
919 | +function Capsule:clearSpecialNty(roleId, good_ids) | |
920 | + local specialsRecord = self:getProperty("specialsRecord") or {} | |
921 | + for _, goods in pairs(specialsRecord) do | |
922 | + for _, good in ipairs(goods) do | |
923 | + for _, good_id in ipairs(good_ids) do | |
924 | + if good_id == good.good_id and good.roleId == roleId then | |
925 | + good.nty = 1 | |
926 | + end | |
927 | + end | |
928 | + end | |
929 | + end | |
930 | + self:setProperty("specialsRecord", specialsRecord) | |
931 | +end | |
932 | + | |
933 | +function Capsule:getRoleProgress(roleId) | |
934 | + local recordByRole = self:getProperty("recordByRole") or {} | |
935 | + local roleRecord = recordByRole[roleId] or {} | |
936 | + local amount = 0 | |
937 | + for _, v in pairs(roleRecord) do | |
938 | + v.calculated = v.calculated or 0 | |
939 | + if v.calculated ~= v.amount then | |
940 | + amount = amount + (v.amount - v.calculated) | |
941 | + end | |
942 | + end | |
943 | + return amount | |
944 | +end | |
792 | 945 | |
793 | 946 | function Capsule:data(roleId) |
794 | 947 | return { |
... | ... | @@ -799,12 +952,13 @@ function Capsule:data(roleId) |
799 | 952 | coin = self:getProperty("coin"), |
800 | 953 | onlineCount = self:getOnlineCount(), |
801 | 954 | playerStatus = self:getRegisterByRoleId(roleId), |
802 | - record = self:getProperty("record"), | |
955 | + record = self:pageRecord() or {}, | |
803 | 956 | rank = self:getProperty("rank"), |
804 | 957 | goods = self:getProperty("goods"), |
805 | 958 | specials = self:getProperty("specials"), |
806 | 959 | incentive = self:getProperty("incentive"), |
807 | 960 | specialsRecord= self:getProperty("specialsRecord"), |
961 | + roleProgress = self:getRoleProgress(roleId), | |
808 | 962 | } |
809 | 963 | end |
810 | 964 | ... | ... |
src/models/Role.lua
... | ... | @@ -214,6 +214,9 @@ Role.schema = { |
214 | 214 | heroCnt = {"number", 0}, -- 英雄数量 |
215 | 215 | friendTeam = {"table", {}}, -- 好友切磋队伍信息 {bInfo = {}, team = {}, v = 0} |
216 | 216 | bgId = {"number", 0}, -- 看板娘id |
217 | + | |
218 | + worldChangePoints = {"table", {}}, -- 世界变动积分 {[1]= 转盘抽取次数, [2]= 获得的积分, [3]=魔导石消耗, [4]= 虹光玉消耗} | |
219 | + worldLineReward = {"table", {}}, -- 世界积分 领取记录 {[id] = 1} | |
217 | 220 | } |
218 | 221 | |
219 | 222 | |
... | ... | @@ -457,6 +460,8 @@ function Role:data() |
457 | 460 | unlockChap = self:getProperty("unlockChap"), -- 解锁的章节 |
458 | 461 | friendTeam = self:getProperty("friendTeam"), |
459 | 462 | bgId = self:getProperty("bgId"), |
463 | + worldChangePoints = self:getProperty("worldChangePoints"), | |
464 | + worldLineReward = self:getProperty("worldLineReward"), | |
460 | 465 | } |
461 | 466 | end |
462 | 467 | ... | ... |
src/models/RoleCross.lua
... | ... | @@ -168,6 +168,9 @@ RoleCross.bind = function (Role) |
168 | 168 | self:checkTaskEnter("Wake", {heroType = heroId, wakeL = initData.heros.wakeL}) |
169 | 169 | self:checkTaskEnter("WakeCG", {heroType = heroId}) |
170 | 170 | self:checkTaskEnter("HeroTalent", {heroType = heroId, alv = aheadLevel}) |
171 | + if initData.heros.wakeL == 3 then | |
172 | + self:checkTaskEnter("WakeCGSum", {count = 1}) | |
173 | + end | |
171 | 174 | |
172 | 175 | end |
173 | 176 | end |
... | ... | @@ -211,7 +214,6 @@ RoleCross.bind = function (Role) |
211 | 214 | end |
212 | 215 | |
213 | 216 | function Role:paySpecialReward(roleId, notify) |
214 | - dump(notify) | |
215 | 217 | if notify and next(notify) then |
216 | 218 | local reward = {} |
217 | 219 | for key, val in pairs(notify) do |
... | ... | @@ -221,6 +223,7 @@ RoleCross.bind = function (Role) |
221 | 223 | |
222 | 224 | end |
223 | 225 | self:award(reward, {log = {desc = "CapsuleReward", int1=roleId}}) |
226 | + SendPacket(actionCodes.Capsule_notifyChange, MsgPack.pack({special = notify})) | |
224 | 227 | end |
225 | 228 | end |
226 | 229 | |
... | ... | @@ -385,7 +388,6 @@ function CMD.redPTag(roleId, tag, pms) |
385 | 388 | end |
386 | 389 | |
387 | 390 | function CMD.paySpecialReward(roleId, notify) |
388 | - dump(notify) | |
389 | 391 | if notify and next(notify) then |
390 | 392 | local reward = {} |
391 | 393 | for key, val in pairs(notify) do | ... | ... |
src/models/RoleLog.lua
... | ... | @@ -66,8 +66,10 @@ local ItemReason = { |
66 | 66 | shopBuy = 150, -- 商店购买 |
67 | 67 | monthCardReward = 151, --月卡奖励 |
68 | 68 | smonthCardReward = 152, --特刊奖励 |
69 | - itemConvertmonthCard = 153, --兑换月卡 | |
70 | - itemConvertsmonthCard = 154, --兑换特刊 | |
69 | + itemConvertSpecial = 153, --兑换月卡/战令/探索指令 特殊道具 | |
70 | + buyDiamondCardReward = 154, --购买钻石额外赠送奖励 | |
71 | + firstMonthCardReward = 155, --首次订阅月卡奖励 | |
72 | + firstSMonthCardReward = 156, --首次订阅特刊奖励 | |
71 | 73 | |
72 | 74 | advHang = 301, -- 拾荒挂机 |
73 | 75 | hangBattle = 302, -- 挂机战斗 |
... | ... | @@ -163,6 +165,8 @@ local ItemReason = { |
163 | 165 | CapsuleReward = 1411, --扭蛋机奖励 |
164 | 166 | CapsuleConvert = 1412, --扭蛋机 消耗票 兑换 |
165 | 167 | CapsuleCoinCost = 1413, --抽扭蛋机消耗 |
168 | + | |
169 | + worldLine = 1500, --世界线积分 | |
166 | 170 | } |
167 | 171 | |
168 | 172 | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -32,6 +32,8 @@ function RolePlugin.bind(Role) |
32 | 32 | function Role:onOfflineEvent() |
33 | 33 | -- 设置最新的登录时间 |
34 | 34 | self:setProperty("ltime", skynet.timex()) |
35 | + | |
36 | + self:saveRoleData() | |
35 | 37 | end |
36 | 38 | |
37 | 39 | local function checkItemCount(self, itemId, count) |
... | ... | @@ -212,6 +214,8 @@ function RolePlugin.bind(Role) |
212 | 214 | end |
213 | 215 | end |
214 | 216 | if not next(allChange) then allChange = nil end |
217 | + -- 加道具及时刷新数据 | |
218 | + self:update() | |
215 | 219 | return reward, allChange --实际获得的奖励 和 最高级奖励转化过程 |
216 | 220 | end |
217 | 221 | |
... | ... | @@ -426,8 +430,15 @@ function RolePlugin.bind(Role) |
426 | 430 | return |
427 | 431 | end |
428 | 432 | end |
433 | + | |
434 | + if itemCountT[ItemId.Jade] then --扣除 | |
435 | + pms.itemId = ItemId.Jade | |
436 | + pms.count = - itemCountT[ItemId.Jade] | |
437 | + self:costJade(pms) | |
438 | + end | |
439 | + | |
429 | 440 | for itemId, count in pairs(itemCountT) do |
430 | - if itemId ~= ItemId.Diamond then | |
441 | + if itemId ~= ItemId.Diamond and itemId ~= ItemId.Jade then | |
431 | 442 | pms.itemId = itemId |
432 | 443 | pms.count = - count |
433 | 444 | self:addItem(pms) |
... | ... | @@ -563,9 +574,16 @@ function RolePlugin.bind(Role) |
563 | 574 | self:notifyUpdateProperty("diamond", self:getAllDiamond()) |
564 | 575 | |
565 | 576 | self:checkTaskEnter("CostDiamond", {count = count}) |
577 | + self:checkWorldChangePoints({[ItemWorldLine.CostDiamond]=count}) | |
566 | 578 | return true |
567 | 579 | end |
568 | 580 | |
581 | + function Role:costJade(param) | |
582 | + self:addItem(param) | |
583 | + self:checkTaskEnter("CostJade", {count = - param.count}) | |
584 | + self:checkWorldChangePoints({[ItemWorldLine.CostJade]= -param.count}) | |
585 | + end | |
586 | + | |
569 | 587 | function Role:increBy(field, val) |
570 | 588 | local roleIncre = self:getProperty("roleIncre") |
571 | 589 | local curId = roleIncre[field] or 0 |
... | ... | @@ -592,6 +610,7 @@ function RolePlugin.bind(Role) |
592 | 610 | } |
593 | 611 | if heroInfo.wakeL == 3 then |
594 | 612 | self:checkTaskEnter("WakeCG", {heroType = heroType}) |
613 | + self:checkTaskEnter("WakeCGSum", {count = 1}) | |
595 | 614 | end |
596 | 615 | local newHero = require("models.Hero").new(heroInfo) |
597 | 616 | newHero:create() |
... | ... | @@ -604,6 +623,8 @@ function RolePlugin.bind(Role) |
604 | 623 | end |
605 | 624 | self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify) |
606 | 625 | self:checkTaskEnter("HeroQualityCollect", {}) |
626 | + self:checkTaskEnter("HeroStartSum", {}) | |
627 | + | |
607 | 628 | if not params.notNotify then |
608 | 629 | local heroResponse = {} |
609 | 630 | table.insert(heroResponse, newHero:data()) |
... | ... | @@ -2037,10 +2058,10 @@ function RolePlugin.bind(Role) |
2037 | 2058 | |
2038 | 2059 | local SAVE_DATA_INTERVAL = 3 |
2039 | 2060 | function Role:saveRoleData(now) |
2040 | - if now - self._lastSaveTs < SAVE_DATA_INTERVAL then | |
2061 | + if now and (now - self._lastSaveTs < SAVE_DATA_INTERVAL) then | |
2041 | 2062 | return |
2042 | 2063 | end |
2043 | - self._lastSaveTs = now | |
2064 | + self._lastSaveTs = now or skynet.timex() | |
2044 | 2065 | self:update() |
2045 | 2066 | local objs = {self.activity, self.dailyData, self.dinerData, self.storeData, self.roleIncre} |
2046 | 2067 | for _, info in ipairs(objs) do |
... | ... | @@ -2090,7 +2111,7 @@ function RolePlugin.bind(Role) |
2090 | 2111 | local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1) |
2091 | 2112 | local redret = redisproxy:pipelining(function (red) |
2092 | 2113 | for id = emailSync, globalEmail do |
2093 | - red:hgetall(string.format("globalEmail:%s", id)) | |
2114 | + red:hgetall(string.format("globalEmail:%s", id)) | |
2094 | 2115 | end |
2095 | 2116 | end) |
2096 | 2117 | for _, data in ipairs(redret) do |
... | ... | @@ -2414,7 +2435,7 @@ function RolePlugin.bind(Role) |
2414 | 2435 | return 1 |
2415 | 2436 | end |
2416 | 2437 | |
2417 | - if not self.storeData:checkRechargeRecord(rechargeData.limit, id) and rechargeData.shop ~= 2 then | |
2438 | + if not self.storeData:checkRechargeRecord(rechargeData.limit, id)then | |
2418 | 2439 | return 2 |
2419 | 2440 | end |
2420 | 2441 | |
... | ... | @@ -2429,6 +2450,12 @@ function RolePlugin.bind(Role) |
2429 | 2450 | self:updateProperty({field = "rechargeF", value = rechargeF}) |
2430 | 2451 | end |
2431 | 2452 | self:gainDiamond({count = diamondCount, isRecharge = true, sid = params.sid, log = {desc = "recharge", int1 = id}}) |
2453 | + | |
2454 | + --已购月卡 购买魔导石 赠送cardReward | |
2455 | + if not self.storeData:isMonthCardExpire() then | |
2456 | + reward, _ = self:award(rechargeData.cardReward, {isRecharge = true, log = {desc = "buyDiamondCardReward", int1 = id}}) | |
2457 | + end | |
2458 | + | |
2432 | 2459 | elseif rechargeData.shop == 2 then --通行证商店 |
2433 | 2460 | --签收 + 订阅奖励 |
2434 | 2461 | local tmpreward, _ = self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id) |
... | ... | @@ -2437,6 +2464,8 @@ function RolePlugin.bind(Role) |
2437 | 2464 | end |
2438 | 2465 | elseif rechargeData.shop == 3 then -- 礼包商店 |
2439 | 2466 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) |
2467 | + | |
2468 | + self:checkTaskEnter("BuyLimitPack", {id = id}) | |
2440 | 2469 | else |
2441 | 2470 | skynet.error("[recharge] invalid recharge shop type " .. id) |
2442 | 2471 | return 3 |
... | ... | @@ -2991,6 +3020,22 @@ function RolePlugin.bind(Role) |
2991 | 3020 | return levelBnous[SystemBnousType.ChangeBuyCount] or 0 |
2992 | 3021 | end |
2993 | 3022 | |
3023 | + function Role:getExtraProp() | |
3024 | + local levelBnous = self:getLevelBnous() | |
3025 | + local extraPropReward = levelBnous[SystemBnousType.ExtraProp] or {} | |
3026 | + local reward = {} | |
3027 | + for k, v in pairs(extraPropReward) do | |
3028 | + reward[k] = (reward[k] or 0) + v | |
3029 | + end | |
3030 | + return reward | |
3031 | + end | |
3032 | + | |
3033 | + function Role:getAccountLevel() | |
3034 | + local levelBnous = self:getLevelBnous() | |
3035 | + dump(levelBnous) | |
3036 | + return levelBnous[SystemBnousType.AccountLevel] or 0 | |
3037 | + end | |
3038 | + | |
2994 | 3039 | function Role:getLevelBnous() |
2995 | 3040 | local levelBnous = {} |
2996 | 3041 | local curLevel = self:getProperty("level") |
... | ... | @@ -3019,6 +3064,11 @@ function RolePlugin.bind(Role) |
3019 | 3064 | levelBnous[pm1] = 0 |
3020 | 3065 | end |
3021 | 3066 | levelBnous[pm1] = levelBnous[pm1] + pm2 |
3067 | + elseif pm1 == SystemBnousType.AccountLevel then | |
3068 | + if type(levelBnous[pm1]) == "table" then | |
3069 | + levelBnous[pm1] = 0 | |
3070 | + end | |
3071 | + levelBnous[pm1] = math.max(levelBnous[pm1], pm2) | |
3022 | 3072 | else |
3023 | 3073 | levelBnous[pm1][pm2] = (levelBnous[pm1][pm2] or 0) + pm3 |
3024 | 3074 | end |
... | ... | @@ -3153,10 +3203,10 @@ function RolePlugin.bind(Role) |
3153 | 3203 | return itemRandomOccupy |
3154 | 3204 | end |
3155 | 3205 | |
3156 | - function Role:getCapsuleList(coin) | |
3206 | + function Role:getCapsuleList(id) | |
3157 | 3207 | local capsules = {} |
3158 | 3208 | for k, v in pairs(self.capsules) do |
3159 | - if v:getProperty("coin") == coin then | |
3209 | + if v:getProperty("id") == id then | |
3160 | 3210 | local onlineCount= v:getOnlineCount() |
3161 | 3211 | capsules[k] = {id=v:getProperty("id"), room=v:getProperty("room"), typ=v:getProperty("typ"), people=onlineCount[2], coin= v:getProperty("coin")} |
3162 | 3212 | end |
... | ... | @@ -3165,17 +3215,20 @@ function RolePlugin.bind(Role) |
3165 | 3215 | end |
3166 | 3216 | |
3167 | 3217 | function Role:drawCapsule(capsuleId, full, cares) |
3168 | - local capsule = self.capsules[capsuleId] or {} | |
3169 | - if next(capsule) then | |
3170 | - local roleId = self:getProperty("id") | |
3171 | - return capsule:draw(roleId, full, cares) | |
3172 | - end | |
3173 | - return 3 | |
3218 | + local capsule = self.capsules[capsuleId] | |
3219 | + if not capsule then return nil end | |
3220 | + | |
3221 | + local roleId = self:getProperty("id") | |
3222 | + local ret, drawReward = capsule:draw(roleId, full, cares) | |
3223 | + drawReward["specials"] = nil | |
3224 | + return ret, drawReward, capsule:data(roleId) | |
3174 | 3225 | end |
3175 | 3226 | |
3176 | - function Role:joinCapsule(capsuleId) | |
3177 | - local capsule = self.capsules[capsuleId] or {} | |
3178 | - return capsule:data() | |
3227 | + function Role:joinCapsule(roleId, capsuleId) | |
3228 | + local capsule = self.capsules[capsuleId] | |
3229 | + if not capsule then return nil end | |
3230 | + | |
3231 | + return capsule:data(roleId) | |
3179 | 3232 | end |
3180 | 3233 | |
3181 | 3234 | function Role:checkCapsule(now) |
... | ... | @@ -3188,13 +3241,17 @@ function RolePlugin.bind(Role) |
3188 | 3241 | end |
3189 | 3242 | |
3190 | 3243 | function Role:goodStock(capsuleId) |
3191 | - local capsule = self.capsules[capsuleId] or {} | |
3244 | + local capsule = self.capsules[capsuleId] | |
3245 | + if not capsule then return 0 end | |
3246 | + | |
3192 | 3247 | return capsule:getGoodsAmount(), capsule:getProperty("token") |
3193 | 3248 | end |
3194 | 3249 | |
3195 | - function Role:getCapsuleData(capsuleId) | |
3196 | - local capsule = self.capsules[capsuleId] or {} | |
3197 | - return capsule:data() | |
3250 | + function Role:getCapsuleData(roleId, capsuleId) | |
3251 | + local capsule = self.capsules[capsuleId] | |
3252 | + if not capsule then return nil end | |
3253 | + | |
3254 | + return capsule:data(roleId) | |
3198 | 3255 | end |
3199 | 3256 | |
3200 | 3257 | function Role:resetCapsule() |
... | ... | @@ -3220,6 +3277,38 @@ function RolePlugin.bind(Role) |
3220 | 3277 | end |
3221 | 3278 | end |
3222 | 3279 | end |
3280 | + | |
3281 | + function Role:pageRecord(capsuleId, up, idx) | |
3282 | + local capsule = self.capsules[capsuleId] | |
3283 | + if not capsule then return nil end | |
3284 | + | |
3285 | + return capsule:pageRecord(up, idx) | |
3286 | + end | |
3287 | + | |
3288 | + function Role:getSpecialNotify(roleId, capsuleId) | |
3289 | + local capsule = self.capsules[capsuleId] | |
3290 | + if not capsule then return nil end | |
3291 | + | |
3292 | + return capsule:getSpecialNotify(roleId) | |
3293 | + end | |
3294 | + | |
3295 | + function Role:checkWorldChangePoints(param) | |
3296 | + local worldChangePoints = self:getProperty("worldChangePoints") or {} | |
3297 | + if param[ItemWorldLine.CostJade] then | |
3298 | + worldChangePoints[ItemWorldLine.CostJade] = (worldChangePoints[ItemWorldLine.CostJade] or 0) + param[ItemWorldLine.CostJade] | |
3299 | + local cost = math.floor(worldChangePoints[ItemWorldLine.CostJade] / globalCsv.worldline_gift) | |
3300 | + worldChangePoints[ItemWorldLine.CostJade] = worldChangePoints[ItemWorldLine.CostJade] - cost * globalCsv.worldline_gift | |
3301 | + worldChangePoints[ItemWorldLine.RouletteCount] = (worldChangePoints[ItemWorldLine.RouletteCount] or 0) + cost | |
3302 | + end | |
3303 | + | |
3304 | + if param[ItemWorldLine.CostDiamond] then | |
3305 | + worldChangePoints[ItemWorldLine.CostDiamond] = (worldChangePoints[ItemWorldLine.CostDiamond] or 0) + param[ItemWorldLine.CostDiamond] | |
3306 | + local cost = math.floor(worldChangePoints[ItemWorldLine.CostDiamond] / globalCsv.worldline_count_currency) | |
3307 | + worldChangePoints[ItemWorldLine.CostDiamond] = worldChangePoints[ItemWorldLine.CostDiamond] - cost * globalCsv.worldline_count_currency | |
3308 | + worldChangePoints[ItemWorldLine.Points] = (worldChangePoints[ItemWorldLine.Points] or 0) + cost | |
3309 | + end | |
3310 | + self:setProperty("worldChangePoints", worldChangePoints) | |
3311 | + end | |
3223 | 3312 | end |
3224 | 3313 | |
3225 | 3314 | return RolePlugin |
3226 | 3315 | \ No newline at end of file | ... | ... |
src/models/RoleTask.lua
... | ... | @@ -17,6 +17,9 @@ local TaskType = { |
17 | 17 | HeroStarCollect = 12, -- 英雄星级收集进度 |
18 | 18 | DrawHeroNotFriend = 13, -- 非友情招募 -- count |
19 | 19 | DrawHeroLimitPack = 14, -- 抽卡限时礼貌 -- count |
20 | + HeroStartSum = 15, -- 英雄星级总数 | |
21 | + WakeCGSum = 16, -- 累计解锁xx张CG | |
22 | + | |
20 | 23 | |
21 | 24 | --装备相关 |
22 | 25 | AddEquip = 101, -- 获得装备 - equipId rarity |
... | ... | @@ -112,6 +115,8 @@ local TaskType = { |
112 | 115 | ActBattlePass = 911, -- 活动关卡通关 -- chapterId |
113 | 116 | Appoint = 912, -- 触发限时礼包,指定id |
114 | 117 | Rename = 913, -- 重命名 |
118 | + CostJade = 914, -- 消耗虹光玉 | |
119 | + BuyLimitPack = 915, -- 购买指定id礼包触发 | |
115 | 120 | |
116 | 121 | --功能未实现 todo |
117 | 122 | AdvShop = 1002, -- 冒险商城 |
... | ... | @@ -271,6 +276,13 @@ local StoreListener = { |
271 | 276 | [TaskType.AddHero] = {{TriggerEventType.AddNewHero, f("heroType")}, {TriggerEventType.SSRCount, f("ssrCount")}}, |
272 | 277 | [TaskType.DrawHeroLimitPack] = {{TriggerEventType.DrawHeroCnt, f("count")}}, |
273 | 278 | [TaskType.Appoint] = {{TriggerEventType.Appoint, f("id")}}, |
279 | + [TaskType.SignIn] = {{TriggerEventType.SignIn, 1}}, | |
280 | + [TaskType.DrawHero] = {{TriggerEventType.DrawHero, f("count")}}, | |
281 | + [TaskType.FoodSell]= {{TriggerEventType.FoodSell, f("count")}}, | |
282 | + [TaskType.RuneUp] = {{TriggerEventType.RuneUp, 1}}, | |
283 | + [TaskType.CostDiamond] = {{TriggerEventType.CostDiamond, f("count")}}, | |
284 | + [TaskType.BuyLimitPack] = {{TriggerEventType.BuyLimitPack, f("id")}}, | |
285 | + [TaskType.HeroTalent] = {{TriggerEventType.HeroTalent, f("count")}}, | |
274 | 286 | } |
275 | 287 | } |
276 | 288 | |
... | ... | @@ -318,6 +330,9 @@ local CalendaTaskListener = { |
318 | 330 | [TaskType.AdvKill] = {{39, 1, f("chapterId")}}, |
319 | 331 | [TaskType.ActBattlePass] = {{40, 3, f("chapterId")}}, |
320 | 332 | [TaskType.AdvPass] = {{41, 3, f("id")}}, |
333 | + [TaskType.CostJade] = {{43, 1, f("count")}}, | |
334 | + [TaskType.HeroStartSum] = {{44, 3}}, | |
335 | + [TaskType.WakeCGSum] = {{45, 1, f("count")}}, | |
321 | 336 | } |
322 | 337 | } |
323 | 338 | |
... | ... | @@ -738,7 +753,7 @@ function RoleTask.bind(Role) |
738 | 753 | for _,uid in pairs(hero:getRunes()) do |
739 | 754 | if uid > 0 then |
740 | 755 | local runeData = self.runeBag[uid] |
741 | - if runeData then | |
756 | + if runeData then | |
742 | 757 | local csvData = csvdb["runeCsv"][runeData:getProperty("type")][runeData:getProperty("id")] |
743 | 758 | |
744 | 759 | if csvData and cfg.condition2 <= csvData.rarity then |
... | ... | @@ -758,9 +773,9 @@ function RoleTask.bind(Role) |
758 | 773 | end |
759 | 774 | elseif cfg.type == 15 then -- 通关关卡 |
760 | 775 | if (calTask[id] or 0) == 0 then |
761 | - if self:checkHangPass(cfg.condition2) then | |
776 | + if self:checkHangPass(cfg.condition2) then | |
762 | 777 | calTask[id] = 1 |
763 | - end | |
778 | + end | |
764 | 779 | --local hangPass = self:getProperty("hangPass") |
765 | 780 | --local diff = math.floor(cfg.condition2 / 10000) |
766 | 781 | --if (hangPass[diff] or 0) >= cfg.condition2 then |
... | ... | @@ -791,7 +806,7 @@ function RoleTask.bind(Role) |
791 | 806 | elseif cfg.type == 37 then -- 拾荒使用道具 |
792 | 807 | if cfg.condition2 == param1 then |
793 | 808 | calTask[id] = (calTask[id] or 0) + (param2 or 0) |
794 | - end | |
809 | + end | |
795 | 810 | elseif cfg.type == 38 then -- 和指定建筑交互 |
796 | 811 | local condArr = cfg.condition3:toArray(true, "=") |
797 | 812 | for i = 0, #condArr do |
... | ... | @@ -820,6 +835,14 @@ function RoleTask.bind(Role) |
820 | 835 | if cfg.condition2 <= param1 and param2 == 1 then |
821 | 836 | calTask[id] = (calTask[id] or 0) + 1 |
822 | 837 | end |
838 | + elseif cfg.type == 44 then --玩家拥有拾荒者总星级达到xxx | |
839 | + local count = 0 | |
840 | + for _, hero in pairs(self.heros) do | |
841 | + count = count + hero:getProperty("wakeL") | |
842 | + end | |
843 | + if (calTask[id] or 0) < count then | |
844 | + calTask[id] = count | |
845 | + end | |
823 | 846 | end |
824 | 847 | end |
825 | 848 | end | ... | ... |
src/models/Store.lua
... | ... | @@ -30,11 +30,12 @@ Store.schema = { |
30 | 30 | |
31 | 31 | monthCardEx = {"number", 0}, -- 期数 |
32 | 32 | monthCardId = {"number", 0}, -- 月卡id |
33 | - firstMonthCard = {"number", 1}, -- 首次订阅月卡 | |
33 | + firstMonthCard = {"number", 0}, -- 首次订阅月卡 | |
34 | 34 | monthCardReceive = {"number", 0}, -- 月卡奖励领取记录 当天 0-未领取, 1-已经领取 |
35 | 35 | |
36 | 36 | smonthCards = {"table", {}}, --特刊信息 {[id]={["buyCount"]=0, ["periods"]=0}} buyCount: 购买次数,periods: 剩余期数, |
37 | 37 | smonthCardReceive = {"number", 0}, -- 特刊奖励领取记录 当天 0-未领取, 1-已经领取 |
38 | + firstSMonthCard = {"table", {}}, -- 首次订阅当期特刊 | |
38 | 39 | |
39 | 40 | battleCard = {"number", 0}, -- 赛季卡 |
40 | 41 | battleFR = {"string", ""}, -- 免费赛季卡领取记录 |
... | ... | @@ -55,6 +56,7 @@ Store.schema = { |
55 | 56 | |
56 | 57 | dailyShop = {"table", {}}, |
57 | 58 | weekShop = {"table", {}}, |
59 | + dayLimitInfo = {"table", {}}, -- {[id]={count=0, trigger=0}} | |
58 | 60 | } |
59 | 61 | |
60 | 62 | function Store:updateProperty(params) |
... | ... | @@ -80,6 +82,7 @@ function Store:onCrossDay() |
80 | 82 | --self:sendMonthCardEmail() |
81 | 83 | self:deleteExpireLimitGoods() |
82 | 84 | --self:checkPaySignReward() |
85 | + self:resetDayLimitPackTriggerCount() | |
83 | 86 | |
84 | 87 | --刷新商店 |
85 | 88 | self:flushDailyShop() |
... | ... | @@ -93,100 +96,15 @@ function Store:refreshWeekData(notify) |
93 | 96 | self:flushWeekShop() |
94 | 97 | end |
95 | 98 | |
96 | -local SuperMonthCard = {} | |
97 | 99 | |
98 | -SuperMonthCard["buy"] = function(self, id) | |
99 | - local smonthCards = self:getProperty("smonthCards") or {} | |
100 | - | |
101 | - local buyLimitFunc = function(buylimit) | |
102 | - for k, v in pairs(buylimit) do | |
103 | - if k == 1 then | |
104 | - if v == 101 then | |
105 | - if self:isMonthCardExpire() then | |
106 | - skynet.error("月卡过期") | |
107 | - return false | |
108 | - end | |
109 | - else | |
110 | - if smonthCards[v] == nil then | |
111 | - skynet.error("没有购买增刊里的条件, %d", v) | |
112 | - return false | |
113 | - end | |
114 | - end | |
115 | - elseif k == 2 then | |
116 | - if smonthCards[v] == nil and v ~= 101 then | |
117 | - skynet.error("没有购买增刊里的条件, %d", v) | |
118 | - return false | |
119 | - end | |
120 | - if SuperMonthCard["isExpired"](self, v) == false and v ~= 101 then | |
121 | - skynet.error("上期特刊奖励没有领取完") | |
122 | - return false | |
123 | - end | |
124 | - end | |
125 | - end | |
126 | - return true | |
127 | - end | |
128 | - | |
129 | - local BuyMonthCard = {} | |
130 | - BuyMonthCard["renewal"]= function() | |
131 | - --续刊 | |
132 | - local card = csvdb["shop_cardCsv"][id] or {} | |
133 | - if card["buyLimit"] and card["buyLimit"] ~= "" then | |
134 | - if buyLimitFunc(card["buyLimit"]:toNumMap()) == false then | |
135 | - skynet.error("不满足购买条件") | |
136 | - return false | |
137 | - end | |
138 | - end | |
139 | - | |
140 | - local smonthCard = smonthCards[id] or {} | |
141 | - if next(smonthCard) then | |
142 | - smonthCard["buyCount"] = (smonthCard["buyCount"] or 0) + 1 | |
143 | - local periods = SuperMonthCard["periods"](self, id) + (card["amount"] or 30) | |
144 | - smonthCard["periods"] = periods | |
145 | - | |
146 | - self:updateProperty({field = "smonthCards", value = smonthCards}) | |
147 | - return true | |
148 | - end | |
149 | - end | |
150 | - BuyMonthCard["order"] = function() | |
151 | - --增刊条件 | |
152 | - local card = csvdb["shop_cardCsv"][id] or {} | |
153 | - if card["buyLimit"] and card["buyLimit"] ~= "" then | |
154 | - if buyLimitFunc(card["buyLimit"]:toNumMap()) == false then | |
155 | - skynet.error("不满足增刊条件") | |
156 | - return false | |
157 | - end | |
158 | - end | |
159 | - smonthCards[id] = {["periods"] = (card["amount"] or 30), ["buyCount"] = 1} | |
160 | - | |
161 | - self:updateProperty({field= "smonthCards", value = smonthCards}) | |
162 | - return true | |
163 | - end | |
164 | - | |
165 | - if SuperMonthCard["isExpired"](self, id) then | |
166 | - local smonthCard = smonthCards[id] or {} | |
167 | - if next(smonthCard) then | |
168 | - return BuyMonthCard["renewal"]() | |
169 | - else | |
170 | - return BuyMonthCard["order"]() | |
171 | - end | |
172 | - else | |
173 | - return BuyMonthCard["renewal"]() | |
174 | - end | |
175 | -end | |
176 | - | |
177 | -SuperMonthCard["periods"] = function(self, id) | |
100 | +local function getSMonthCardPeriods(self, id) | |
178 | 101 | local smonthCards = self:getProperty("smonthCards") or {} |
179 | 102 | local smonthCard = smonthCards[id] or {} |
180 | 103 | return smonthCard["periods"] or 0 |
181 | 104 | end |
182 | 105 | |
183 | -SuperMonthCard["isExpired"] = function (self, id) | |
184 | - local periods = SuperMonthCard["periods"](self, id) | |
185 | - return periods == 0 | |
186 | -end | |
187 | - | |
188 | -SuperMonthCard["itemDaily"] = function(self, id) | |
189 | - local cur_ex = SuperMonthCard["periods"](self, id) | |
106 | +local function getCardItemDailyReward(self, id) | |
107 | + local cur_ex = getSMonthCardPeriods(self, id) | |
190 | 108 | if cur_ex == 0 then return nil, nil end |
191 | 109 | cur_ex = cur_ex - 1 |
192 | 110 | |
... | ... | @@ -201,7 +119,7 @@ SuperMonthCard["itemDaily"] = function(self, id) |
201 | 119 | return reward, change, cur_ex |
202 | 120 | end |
203 | 121 | |
204 | -SuperMonthCard["itemFirst"] = function(self, id) | |
122 | +local function getCardItemFirstReward(self, id) | |
205 | 123 | local card = csvdb["shop_cardCsv"][id] or {} |
206 | 124 | local reward, _ = self.owner:award(card["itemFirst"], {isRecharge = true, log = {desc = "recharge", int1 = id}}) |
207 | 125 | return reward |
... | ... | @@ -219,6 +137,15 @@ function Store:deleteExpireLimitGoods() |
219 | 137 | self:updateProperty({field = "limitTPack", value = limitGoodsList, notNotify = true}) |
220 | 138 | end |
221 | 139 | |
140 | +-- 每日充值循环限时礼包的触发次数 | |
141 | +function Store:resetDayLimitPackTriggerCount() | |
142 | + local dayLimitInfo = self:getProperty("dayLimitInfo") | |
143 | + for k, v in pairs(dayLimitInfo) do | |
144 | + v['trigger'] = nil | |
145 | + end | |
146 | + self:updateProperty({field = "dayLimitInfo", value = dayLimitInfo, notNotify = true}) | |
147 | +end | |
148 | + | |
222 | 149 | -- 发送月卡邮件 |
223 | 150 | function Store:sendMonthCardEmail() |
224 | 151 | local timeNow = skynet.timex() |
... | ... | @@ -373,8 +300,8 @@ end |
373 | 300 | function Store:getSMonthCardDailyReward(id) |
374 | 301 | if not id then return nil end |
375 | 302 | |
376 | - local before_ex = SuperMonthCard["periods"](self, id) | |
377 | - local reward, change, cur_ex= SuperMonthCard["itemDaily"](self, id) | |
303 | + local before_ex = getSMonthCardPeriods(self, id) | |
304 | + local reward, change, cur_ex= getCardItemDailyReward(self, id) | |
378 | 305 | |
379 | 306 | --今日特刊奖励已经领取 |
380 | 307 | self:updateProperty({field = "smonthCardReceive", value = 1}) |
... | ... | @@ -391,14 +318,110 @@ function Store:getSMonthCardDailyReward(id) |
391 | 318 | end |
392 | 319 | |
393 | 320 | function Store:firstBuyMonthCard(id) |
394 | - if self:getProperty("firstMonthCard") == 1 then | |
395 | - self:updateProperty({field = "firstMonthCard", value = 0}) | |
321 | + if self:getProperty("firstMonthCard") == 0 then | |
322 | + self:updateProperty({field = "firstMonthCard", value = 1}) | |
323 | + local card = csvdb["shop_cardCsv"][id] or {} | |
324 | + return self.owner:award(card["itemOnce"], {log = {desc = "firstMonthCardReward", int1 = id}}) | |
325 | + end | |
326 | + return nil | |
327 | +end | |
328 | + | |
329 | +function Store:firstBuySMonthCard(id) | |
330 | + local firstSMonthCard = self:getProperty("firstSMonthCard") or {} | |
331 | + if not firstSMonthCard[id] or firstSMonthCard[id] == 0 then | |
332 | + firstSMonthCard[id] = 1 | |
333 | + self:updateProperty({field = "firstSMonthCard", value = firstSMonthCard}) | |
396 | 334 | local card = csvdb["shop_cardCsv"][id] or {} |
397 | - return self.owner:award(card["itemOnce"], {log = {desc = "monthCardReward", int1 = id, int2 = 30}}) | |
335 | + return self.owner:award(card["itemOnce"], {log = {desc = "firstSMonthCardReward", int1 = id}}) | |
398 | 336 | end |
399 | 337 | return nil |
400 | 338 | end |
401 | 339 | |
340 | +function Store:isSMonthCardExpired(id) | |
341 | + return getSMonthCardPeriods(self, id) == 0 | |
342 | +end | |
343 | + | |
344 | +function Store:buySMonthCardLimit(buylimit) | |
345 | + local smonthCards = self:getProperty("smonthCards") or {} | |
346 | + for k, v in pairs(buylimit) do | |
347 | + if k == 1 then | |
348 | + if v == 101 then | |
349 | + if self:isMonthCardExpire() then | |
350 | + skynet.error("月卡过期") | |
351 | + return false | |
352 | + end | |
353 | + else | |
354 | + if smonthCards[v] == nil then | |
355 | + skynet.error("没有购买增刊里的条件, %d", v) | |
356 | + return false | |
357 | + end | |
358 | + end | |
359 | + elseif k == 2 then | |
360 | + if smonthCards[v] == nil and v ~= 101 then | |
361 | + skynet.error("没有购买增刊条件里的特刊, %d", v) | |
362 | + return false | |
363 | + end | |
364 | + if self:isSMonthCardExpired(v) == false and v ~= 101 then | |
365 | + skynet.error("上期特刊奖励没领完") --策划yc+hbw 没领完上期特刊,新一期特刊不展示,不允许购买 | |
366 | + return false | |
367 | + end | |
368 | + end | |
369 | + end | |
370 | + return true | |
371 | +end | |
372 | + | |
373 | +function Store:buySMonthCard(id) | |
374 | + local smonthCards = self:getProperty("smonthCards") or {} | |
375 | + | |
376 | + local BuyMonthCard = {} | |
377 | + BuyMonthCard["renewal"]= function() | |
378 | + --续刊 | |
379 | + local card = csvdb["shop_cardCsv"][id] or {} | |
380 | + if card["buyLimit"] and card["buyLimit"] ~= "" then | |
381 | + if self:buySMonthCardLimit(card["buyLimit"]:toNumMap()) == false then | |
382 | + skynet.error("不满足购买条件") | |
383 | + return false | |
384 | + end | |
385 | + end | |
386 | + | |
387 | + local smonthCard = smonthCards[id] or {} | |
388 | + if next(smonthCard) then | |
389 | + smonthCard["buyCount"] = (smonthCard["buyCount"] or 0) + 1 | |
390 | + local periods = (smonthCard["periods"] or 0) + (card["amount"] or 30) | |
391 | + smonthCard["periods"] = periods | |
392 | + | |
393 | + self:updateProperty({field = "smonthCards", value = smonthCards}) | |
394 | + return true | |
395 | + end | |
396 | + end | |
397 | + | |
398 | + BuyMonthCard["order"] = function() | |
399 | + --增刊 | |
400 | + local card = csvdb["shop_cardCsv"][id] or {} | |
401 | + if card["buyLimit"] and card["buyLimit"] ~= "" then | |
402 | + if self:buySMonthCardLimit(card["buyLimit"]:toNumMap()) == false then | |
403 | + skynet.error("不满足增刊条件") | |
404 | + return false | |
405 | + end | |
406 | + end | |
407 | + | |
408 | + smonthCards[id] = {["periods"] = (card["amount"] or 30), ["buyCount"] = 1} | |
409 | + self:updateProperty({field= "smonthCards", value = smonthCards}) | |
410 | + return true | |
411 | + end | |
412 | + | |
413 | + if self:isSMonthCardExpired(id) then | |
414 | + local smonthCard = smonthCards[id] or {} | |
415 | + if next(smonthCard) then | |
416 | + return BuyMonthCard["renewal"]() | |
417 | + else | |
418 | + return BuyMonthCard["order"]() | |
419 | + end | |
420 | + else | |
421 | + return BuyMonthCard["renewal"]() | |
422 | + end | |
423 | +end | |
424 | + | |
402 | 425 | -- 购买通行证 |
403 | 426 | function Store:onBuyCard(type, duration, id, actid) |
404 | 427 | local timeNow = skynet.timex() |
... | ... | @@ -409,20 +432,23 @@ function Store:onBuyCard(type, duration, id, actid) |
409 | 432 | self:updateProperty({field = "monthCardEx", value = self:getProperty("monthCardEx") + 30}) |
410 | 433 | |
411 | 434 | local reward = {} |
412 | - --初回特典 仅首次购买月卡时赠送SSR级角色"拉塔托娅" | |
413 | - local tmpreward, _ = self:firstBuyMonthCard(id) | |
435 | + local tmpreward, _ = self:firstBuyMonthCard(id) --初回特典 仅首次购买月卡 | |
414 | 436 | if tmpreward then table.rewardMerge(reward, tmpreward) end |
415 | 437 | |
416 | - --订阅奖励 | |
417 | - tmpreward = SuperMonthCard["itemFirst"](self, id) | |
438 | + tmpreward = getCardItemFirstReward(self, id) --订阅奖励 | |
418 | 439 | if next(tmpreward) then table.rewardMerge(reward, tmpreward) end |
419 | 440 | |
420 | 441 | return reward |
421 | 442 | elseif type == CardType.SuperMonthCard then |
422 | - if SuperMonthCard["buy"](self, id) then | |
423 | - skynet.error("特刊购买成功:"..id) | |
424 | - return SuperMonthCard["itemFirst"](self, id) | |
443 | + if self:buySMonthCard(id) then | |
444 | + local reward = getCardItemFirstReward(self, id) or {} | |
445 | + local tmpreward, _ = self:firstBuySMonthCard(id) | |
446 | + if tmpreward then table.rewardMerge(reward, tmpreward) end | |
447 | + | |
448 | + return reward | |
425 | 449 | end |
450 | + | |
451 | + skynet.error("特刊购买失败:"..id) | |
426 | 452 | return nil |
427 | 453 | elseif type == CardType.NormalMonthCardLevelUp then |
428 | 454 | if self:isMonthCardExpire() then |
... | ... | @@ -474,7 +500,7 @@ function Store:onBuyCard(type, duration, id, actid) |
474 | 500 | self:updateProperty({field = "bpInfo", value = bpInfo}) |
475 | 501 | elseif type == CardType.ActBattleCommandCard then |
476 | 502 | if not self.owner.activity:isOpenById(actid, "ActShopGoods") then |
477 | - return | |
503 | + return nil | |
478 | 504 | end |
479 | 505 | local actCfg = csvdb["activity_ctrlCsv"][actid] |
480 | 506 | if not actCfg then return end |
... | ... | @@ -486,6 +512,10 @@ function Store:onBuyCard(type, duration, id, actid) |
486 | 512 | end |
487 | 513 | self.owner:mylog("act_action", {desc="buyBc", int1=id, int2=actData["lvl"] or 0}) |
488 | 514 | self.owner.activity:updateActData("BattleCommand", actData) |
515 | + local rechargeData = csvdb["shop_rechargeCsv"][id] | |
516 | + if rechargeData then | |
517 | + return self.owner:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) | |
518 | + end | |
489 | 519 | end |
490 | 520 | return nil, nil |
491 | 521 | end |
... | ... | @@ -587,58 +617,64 @@ function Store:OnTriggerLimitTimePack(eventType, param) |
587 | 617 | local limitPack = self:getProperty("limitTPack") |
588 | 618 | --local payRecord = self:getProperty("payR") |
589 | 619 | local timeNow = skynet.timex() |
590 | - --local find = false | |
591 | - -- 有未过期的限时礼包不再推送 | |
592 | - --for k, v in pairs(limitPack) do | |
593 | - -- if v > timeNow and not payRecord[k] then | |
594 | - -- find = true | |
595 | - -- break | |
596 | - -- end | |
597 | - --end | |
598 | - --if find == true then | |
599 | - -- return | |
600 | - --end | |
601 | - --local hangPass = self.owner:getProperty("hangPass") | |
602 | - --local triggerRecord = self:getProperty("packTrigger") | |
603 | - --local result = {} | |
604 | - --local maxDiff = 0 | |
605 | - -- 取满足限时礼包关卡要求的对应数据 | |
606 | - --for diff, maxCarbonId in pairs(hangPass) do | |
607 | - -- for id, cfg in pairs(csvdb["shop_packCsv"]) do | |
608 | - -- local range = cfg.showRange:toArray(true, "=") | |
609 | - -- local beginRange = range[1] or 0 | |
610 | - -- local endRange = range[2] or 0 | |
611 | - -- if maxCarbonId > beginRange and maxCarbonId <= endRange and cfg.type == eventType then | |
612 | - -- result[diff] = cfg | |
613 | - -- maxDiff = math.max(maxDiff, diff) | |
614 | - -- break | |
615 | - -- end | |
616 | - -- end | |
617 | - --end | |
620 | + | |
618 | 621 | local config = nil |
619 | 622 | for id, cfg in pairs(csvdb["shop_packCsv"]) do |
620 | - if cfg.type == eventType and cfg.condition == param then | |
623 | + if cfg.type == eventType and (cfg.condition == param or cfg.isLoop ~= 0) then | |
621 | 624 | config = cfg |
625 | + break | |
622 | 626 | end |
623 | 627 | end |
624 | - if config ~= nil then | |
625 | - local rechargeCfg = csvdb["shop_normalCsv"][config.packId] | |
626 | - if rechargeCfg then | |
627 | - limitPack[rechargeCfg.id] = {timeNow + rechargeCfg.time, config.id} | |
628 | - self.owner:log("push_gift", { | |
629 | - gift_id = rechargeCfg.id, --礼包ID | |
630 | - gift_name = rechargeCfg.descId, --礼包名称 | |
631 | - }) | |
632 | - -- 每日抽卡限时礼包 触发重置 | |
633 | - if eventType == TriggerEventType.DrawHeroCnt then | |
634 | - local payR = self:getProperty("buyR") | |
635 | - if payR[rechargeCfg.id] then | |
636 | - payR[rechargeCfg.id] = nil | |
637 | - self:updateProperty({field = "buyR", value = payR}) | |
638 | - end | |
628 | + if not config then return end | |
629 | + | |
630 | + -- 每日循环弹窗 | |
631 | + local typeMap = {[TriggerEventType.DrawHero] = 1, [TriggerEventType.FoodSell] = 1, [TriggerEventType.RuneUp] = 1, [TriggerEventType.CostDiamond] = 1, [TriggerEventType.HeroTalent] = 1} | |
632 | + if typeMap[eventType] then | |
633 | + local dayInfo = self:getProperty("dayLimitInfo") | |
634 | + local info = dayInfo[eventType] or {} | |
635 | + local count = (info["count"] or 0) + param | |
636 | + local triggerCount = info["trigger"] or 0 | |
637 | + local flag = nil | |
638 | + if count >= config.condition then | |
639 | + if triggerCount < config.triggerLimit then | |
640 | + info["trigger"] = triggerCount + 1 | |
641 | + info["count"] = 0 | |
642 | + flag = true | |
643 | + else | |
644 | + info["count"] = config.condition - 1 | |
645 | + end | |
646 | + else | |
647 | + info["count"] = count | |
648 | + end | |
649 | + dayInfo[eventType] = info | |
650 | + self:updateProperty({field = "dayLimitInfo", value = dayInfo}) | |
651 | + if not flag then | |
652 | + return | |
653 | + end | |
654 | + end | |
655 | + local rechargeCfg = csvdb["shop_rechargeCsv"][config.packId] | |
656 | + if rechargeCfg then | |
657 | + limitPack[rechargeCfg.id] = {timeNow + rechargeCfg.time, config.id} | |
658 | + self.owner:log("push_gift", { | |
659 | + gift_id = rechargeCfg.id, --礼包ID | |
660 | + gift_name = rechargeCfg.descId, --礼包名称 | |
661 | + }) | |
662 | + if config.isLoop ~= 0 then | |
663 | + local payR = self:getProperty("payR") | |
664 | + if payR[rechargeCfg.id] then | |
665 | + payR[rechargeCfg.id] = nil | |
666 | + self:updateProperty({field = "payR", value = payR}) | |
639 | 667 | end |
640 | - self:updateProperty({field = "limitTPack", value = limitPack}) | |
641 | 668 | end |
669 | + -- 每日抽卡限时礼包 触发重置 | |
670 | + --if eventType == TriggerEventType.DrawHeroCnt then | |
671 | + -- local payR = self:getProperty("buyR") | |
672 | + -- if payR[rechargeCfg.id] then | |
673 | + -- payR[rechargeCfg.id] = nil | |
674 | + -- self:updateProperty({field = "buyR", value = payR}) | |
675 | + -- end | |
676 | + --end | |
677 | + self:updateProperty({field = "limitTPack", value = limitPack}) | |
642 | 678 | end |
643 | 679 | --if next(result) then |
644 | 680 | -- self:updateProperty({field = "packTrigger", value = triggerRecord}) |
... | ... | @@ -831,6 +867,7 @@ function Store:data() |
831 | 867 | totalRR = self:getProperty("totalRR"), |
832 | 868 | monthCardId = self:getProperty("monthCardId"), |
833 | 869 | firstMonthCard = self:getProperty("firstMonthCard"), |
870 | + firstsMonthCard = self:getProperty("firstsMonthCard"), | |
834 | 871 | monthCardReceive = self:getProperty("monthCardReceive"), |
835 | 872 | smonthCards = self:getProperty("smonthCards"), |
836 | 873 | smonthCardReceive = self:getProperty("smonthCardReceive"), | ... | ... |
src/services/agent_ctrl.lua
... | ... | @@ -141,10 +141,11 @@ function _M:check_agent_status() |
141 | 141 | end |
142 | 142 | end |
143 | 143 | |
144 | + local count = table_nums(self.u2f) | |
145 | + datacenter.set("onlineCount", count) | |
144 | 146 | if now >= next_log_time and now % 60 == 0 then |
145 | 147 | next_log_time = now + 60 |
146 | - local count = table_nums(self.u2f) | |
147 | - datacenter.set("onlineCount", count) | |
148 | + --datacenter.set("onlineCount", count) | |
148 | 149 | logproxy:log({["@type"] = "online", count = count}, "log") |
149 | 150 | end |
150 | 151 | end | ... | ... |
src/services/capsuled.lua
... | ... | @@ -51,7 +51,9 @@ function getNameByRoleId(roleId) |
51 | 51 | end |
52 | 52 | |
53 | 53 | function broadCastCapsule(roleId, capsuleId, broadInfo) |
54 | - local capsule = capsules[capsuleId] or {} | |
54 | + local capsule = capsules[capsuleId] | |
55 | + if not capsule then print("not capsule :" .. capsuleId) return end | |
56 | + | |
55 | 57 | local register = capsule:getProperty("register") or {} |
56 | 58 | if next(capsule) then |
57 | 59 | for id, _ in pairs(register) do |
... | ... | @@ -63,21 +65,23 @@ function broadCastCapsule(roleId, capsuleId, broadInfo) |
63 | 65 | end |
64 | 66 | |
65 | 67 | function broadCastSpecial(roleId, capsuleId, broadInfo) |
66 | - local capsule = capsules[capsuleId] or {} | |
68 | + if not broadInfo or not next(broadInfo) then return end | |
69 | + local capsule = capsules[capsuleId] | |
70 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return end | |
71 | + | |
67 | 72 | local register = capsule:getProperty("register") or {} |
68 | - if next(capsule) then | |
69 | - for id, _ in pairs(register) do | |
70 | - if id ~= roleId then | |
71 | - if broadInfo[id] then | |
72 | - rpcRole(id, "paySpecialReward", id, broadInfo[id]) | |
73 | - end | |
73 | + for id, _ in pairs(register) do | |
74 | + if id ~= roleId then | |
75 | + if broadInfo[id] then | |
76 | + rpcRole(id, "paySpecialReward", id, broadInfo[id]) | |
74 | 77 | end |
75 | 78 | end |
76 | 79 | end |
77 | 80 | end |
78 | 81 | |
79 | 82 | local function add(roleId, capsuleId) |
80 | - local capsule = capsules[capsuleId] or {} | |
83 | + local capsule = capsules[capsuleId] | |
84 | + if not capsule then skynet.error("add not capsule: " .. capsuleId) return end | |
81 | 85 | if next(capsule) then |
82 | 86 | capsule:join(roleId) |
83 | 87 | broadCastCapsule(roleId, capsuleId, {notifyType= NotifyChangeType.JOIN, roleId = roleId}) |
... | ... | @@ -87,9 +91,12 @@ local function add(roleId, capsuleId) |
87 | 91 | return nil |
88 | 92 | end |
89 | 93 | |
90 | -local function capsuleRefreshing() | |
94 | +local function capsuleRefreshing(now) | |
91 | 95 | for _, v in pairs(capsules) do |
92 | - if v:refreshing() then | |
96 | + if v:refreshing(now) then | |
97 | + print("刷新机器looooook....") | |
98 | + print(v:getProperty("id")) | |
99 | + print(v:getProperty("room")) | |
93 | 100 | v:init() |
94 | 101 | v:create() |
95 | 102 | end |
... | ... | @@ -98,8 +105,9 @@ end |
98 | 105 | |
99 | 106 | --扭蛋机刷新 |
100 | 107 | local function check_capsules() |
101 | - pcall(capsuleRefreshing) | |
102 | - skynet.timeout(60, check_capsules) | |
108 | + local now = skynet.timex() | |
109 | + pcall(capsuleRefreshing, now) | |
110 | + skynet.timeout(100, check_capsules) | |
103 | 111 | end |
104 | 112 | |
105 | 113 | function CMD.reset() |
... | ... | @@ -114,13 +122,11 @@ function CMD.reset() |
114 | 122 | for _, val in ipairs(data) do |
115 | 123 | if val.type == 1 then |
116 | 124 | local key = val.id..val.room |
117 | - if not capsules[key] then | |
118 | - local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(key), id= val.id, room = val.room, typ = 1, name=val.name}) | |
119 | - capsule:init() | |
120 | - capsule:create() | |
121 | - capsules[key] = capsule | |
122 | - redisproxy:sadd(CAPSULE_INFO, key) | |
123 | - end | |
125 | + local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(key), id= val.id, room = val.room, typ = 1, name=val.name}) | |
126 | + capsule:init() | |
127 | + capsule:create() | |
128 | + capsules[key] = capsule | |
129 | + redisproxy:sadd(CAPSULE_INFO, key) | |
124 | 130 | end |
125 | 131 | end |
126 | 132 | end |
... | ... | @@ -149,11 +155,14 @@ function CMD.start() |
149 | 155 | if val.type == 1 then |
150 | 156 | local key = val.id..val.room |
151 | 157 | if not capsules[key] then |
152 | - local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(key), id= val.id, room = val.room, typ = 1, name=val.name}) | |
153 | - capsule:init() | |
154 | - capsule:create() | |
155 | - capsules[key] = capsule | |
156 | - redisproxy:sadd(CAPSULE_INFO, key) | |
158 | + if now < val.hide_time then | |
159 | + local capsule = require("models.Capsule").new({ key = CAPSULE_PUBLIC:format(key), id= val.id, room = val.room, typ = 1, name=val.name}) | |
160 | + capsule:init() | |
161 | + capsule:create() | |
162 | + | |
163 | + capsules[key] = capsule | |
164 | + redisproxy:sadd(CAPSULE_INFO, key) | |
165 | + end | |
157 | 166 | end |
158 | 167 | end |
159 | 168 | end |
... | ... | @@ -162,10 +171,10 @@ function CMD.start() |
162 | 171 | check_capsules() |
163 | 172 | end |
164 | 173 | |
165 | -function CMD.list(coin) | |
174 | +function CMD.list(id) | |
166 | 175 | local tmpCapsules = {} |
167 | 176 | for k, v in pairs(capsules) do |
168 | - if v:getProperty("coin") == coin then | |
177 | + if v:getProperty("id") == id then | |
169 | 178 | local onlineCount= v:getOnlineCount() |
170 | 179 | tmpCapsules[k] = {id=v:getProperty("id"), room=v:getProperty("room"), typ=v:getProperty("typ"), people=onlineCount[2], coin= v:getProperty("coin")} |
171 | 180 | end |
... | ... | @@ -183,49 +192,76 @@ end |
183 | 192 | |
184 | 193 | function CMD.exit(roleId, capsuleId) |
185 | 194 | if capsuleId then |
186 | - local capsule = capsules[capsuleId] or {} | |
187 | - if next(capsule) then | |
188 | - capsule:exit(roleId) | |
189 | - broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.EXIT, roleId = roleId}) | |
190 | - end | |
195 | + local capsule = capsules[capsuleId] | |
196 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return end | |
197 | + | |
198 | + capsule:exit(roleId) | |
199 | + broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.EXIT, roleId = roleId}) | |
191 | 200 | else |
192 | - for _, capsule in pairs(capsules) do | |
201 | + for id, capsule in pairs(capsules) do | |
193 | 202 | if next(capsule) then |
194 | 203 | capsule:exit(roleId) |
195 | - broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.EXIT, roleId = roleId}) | |
204 | + broadCastCapsule(roleId, id, {notifyType = NotifyChangeType.EXIT, roleId = roleId}) | |
196 | 205 | end |
197 | 206 | end |
198 | 207 | end |
199 | 208 | end |
200 | 209 | |
201 | 210 | function CMD.draw_capsule(roleId, capsuleId, full, drawsNum, cares) |
202 | - local capsule = capsules[capsuleId] or {} | |
203 | - if next(capsule) then | |
204 | - local ret, reward, rewardByGoods, notify = capsule:draw(roleId, full, drawsNum, cares) | |
205 | - if ret > 5 then | |
206 | - --broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.DRAW, notify = notify}) | |
207 | - broadCastSpecial(roleId, capsuleId, notify) | |
208 | - end | |
209 | - return ret, reward, rewardByGoods, capsule:data(roleId) | |
211 | + local capsule = capsules[capsuleId] | |
212 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return 2 end | |
213 | + | |
214 | + local ret, drawReward = capsule:draw(roleId, full, drawsNum, cares) | |
215 | + if ret > 5 then | |
216 | + --broadCastCapsule(roleId, capsuleId, {notifyType = NotifyChangeType.DRAW, notify = notify}) | |
217 | + broadCastSpecial(roleId, capsuleId, drawReward["specials"]) | |
210 | 218 | end |
211 | - return 2 | |
219 | + drawReward["specials"] = nil | |
220 | + return ret, drawReward, capsule:data(roleId) | |
212 | 221 | end |
213 | 222 | |
214 | 223 | function CMD.register(roleId, capsuleId) |
215 | - local capsule = capsules[capsuleId] or {} | |
224 | + local capsule = capsules[capsuleId] | |
225 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
226 | + | |
216 | 227 | return capsule:register(roleId) |
217 | 228 | end |
218 | 229 | |
219 | 230 | function CMD.goods_stock(capsuleId) |
220 | - local capsule = capsules[capsuleId] or {} | |
231 | + local capsule = capsules[capsuleId] | |
232 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return 0 end | |
233 | + | |
221 | 234 | return capsule:getGoodsAmount(), capsule:getProperty("token") |
222 | 235 | end |
223 | 236 | |
224 | 237 | function CMD.capsule_data(roleId, capsuleId) |
225 | - local capsule = capsules[capsuleId] or {} | |
238 | + local capsule = capsules[capsuleId] | |
239 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
240 | + | |
226 | 241 | return capsule:data(roleId) |
227 | 242 | end |
228 | 243 | |
244 | +function CMD.page_record(capsuleId, up, idx) | |
245 | + local capsule = capsules[capsuleId] | |
246 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
247 | + | |
248 | + return capsule:pageRecord(up, idx) | |
249 | +end | |
250 | + | |
251 | +function CMD.get_special_nty(roleId, capsuleId) | |
252 | + local capsule = capsules[capsuleId] | |
253 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
254 | + | |
255 | + return capsule:getSpecialNotify(roleId) | |
256 | +end | |
257 | + | |
258 | +function CMD.clear_special_nty(roleId, capsuleId, good_ids) | |
259 | + local capsule = capsules[capsuleId] | |
260 | + if not capsule then skynet.error("not capsule: " .. capsuleId) return nil end | |
261 | + | |
262 | + return capsule:clearSpecialNty(roleId, good_ids) | |
263 | +end | |
264 | + | |
229 | 265 | skynet.start(function() |
230 | 266 | skynet.dispatch("lua", function(session, address, cmd, ...) |
231 | 267 | local f = CMD[string.lower(cmd)] | ... | ... |
src/services/watchdog.lua
src/shared/ModelBaseMysql.lua
... | ... | @@ -510,6 +510,11 @@ function ModelBaseMysql:updateFields(fields) |
510 | 510 | skynet.error("error sql:"..sql) |
511 | 511 | skynet.error("error str:"..res["err"]) |
512 | 512 | return false |
513 | + else | |
514 | + if (res["affected_rows"] or -1) == 0 then | |
515 | + skynet.error("affected row = 0") | |
516 | + skynet.error("error sql:"..sql) | |
517 | + end | |
513 | 518 | end |
514 | 519 | end |
515 | 520 | return true | ... | ... |