Commit 00bf602997553cb76b3b9360da30d171b742d418

Authored by liuzujun
1 parent bb5d94bd

限时礼包,抽卡ssr广播

@@ -307,9 +307,12 @@ MailId = { @@ -307,9 +307,12 @@ MailId = {
307 } 307 }
308 308
309 TriggerEventType = { 309 TriggerEventType = {
310 - HangPass = 1,  
311 - LevelUp = 2, 310 + HangPass = 1,
  311 + AdvPass = 2,
312 TowerPass = 3, 312 TowerPass = 3,
  313 + LevelUp = 4,
  314 + AddNewHero = 5,
  315 + SSRCount = 6,
313 } 316 }
314 317
315 DrawCardType = { 318 DrawCardType = {
src/ProtocolCode.lua
@@ -47,6 +47,7 @@ actionCodes = { @@ -47,6 +47,7 @@ actionCodes = {
47 Role_getDownloadCvRewardRpc = 132, 47 Role_getDownloadCvRewardRpc = 132,
48 Role_updateFeedbackInfoRpc = 133, 48 Role_updateFeedbackInfoRpc = 133,
49 Role_useSelectItemRpc = 134, -- 使用多选一礼包 49 Role_useSelectItemRpc = 134, -- 使用多选一礼包
  50 + Role_broadGetSSR = 135, -- 全服广播 获得ssr英雄
50 51
51 Adv_startAdvRpc = 151, 52 Adv_startAdvRpc = 151,
52 Adv_startHangRpc = 152, 53 Adv_startHangRpc = 152,
src/actions/HangAction.lua
@@ -26,6 +26,8 @@ local function checkReward(role) @@ -26,6 +26,8 @@ local function checkReward(role)
26 local nowCoinTime = math.min(skynet.timex(), hangInfo.endCoinTime or 0) 26 local nowCoinTime = math.min(skynet.timex(), hangInfo.endCoinTime or 0)
27 local nowItemTime = math.min(skynet.timex(), hangInfo.endItemTime or 0) 27 local nowItemTime = math.min(skynet.timex(), hangInfo.endItemTime or 0)
28 28
  29 + local expCoef, itemCoef = role.storeData:getHangDropCoef()
  30 +
29 -- 此次挂机,其中翻倍时长占多少 31 -- 此次挂机,其中翻倍时长占多少
30 local doubleTime = role.activity:getActHangDoubleTime(hangInfo.coinTime, nowCoinTime) 32 local doubleTime = role.activity:getActHangDoubleTime(hangInfo.coinTime, nowCoinTime)
31 local normalTime = nowCoinTime - hangInfo.coinTime - doubleTime 33 local normalTime = nowCoinTime - hangInfo.coinTime - doubleTime
@@ -39,7 +41,7 @@ local function checkReward(role) @@ -39,7 +41,7 @@ local function checkReward(role)
39 hangInfo.itemTime = nowItemTime 41 hangInfo.itemTime = nowItemTime
40 42
41 local items = role:getProperty("hangBag") 43 local items = role:getProperty("hangBag")
42 - coinCount = coinCount + coinDoubleCount 44 + coinCount = (coinCount + coinDoubleCount) * expCoef
43 items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * expCarbonData.money) 45 items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * expCarbonData.money)
44 items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * expCarbonData.exp) 46 items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * expCarbonData.exp)
45 items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + coinCount * expCarbonData.playerExp) 47 items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + coinCount * expCarbonData.playerExp)
@@ -75,6 +77,7 @@ local function checkReward(role) @@ -75,6 +77,7 @@ local function checkReward(role)
75 if cur[1] == ItemId.BreakCost and doubleTime > 0 then 77 if cur[1] == ItemId.BreakCost and doubleTime > 0 then
76 cur[2] = cur[2] * 2 78 cur[2] = cur[2] * 2
77 end 79 end
  80 + cur[2] = cur[2] * itemCoef
78 if (items[cur[1]] and math.ceil((items[cur[1]] + cur[2]) / globalCsv.idle_field_limit) > math.ceil(items[cur[1]] / globalCsv.idle_field_limit)) 81 if (items[cur[1]] and math.ceil((items[cur[1]] + cur[2]) / globalCsv.idle_field_limit) > math.ceil(items[cur[1]] / globalCsv.idle_field_limit))
79 or not items[cur[1]] then --要占用新栏位的情况 82 or not items[cur[1]] then --要占用新栏位的情况
80 local addFC 83 local addFC
@@ -500,8 +503,9 @@ function _M.buyBonusCountRpc(agent, data) @@ -500,8 +503,9 @@ function _M.buyBonusCountRpc(agent, data)
500 end 503 end
501 504
502 local bonusC = role.dailyData:getProperty("bonusC") 505 local bonusC = role.dailyData:getProperty("bonusC")
  506 + local extraCnt = role.storeData:getBonusExtraFightCount()
503 bonusC[btype] = bonusC[btype] or {c = 0, b = 0} 507 bonusC[btype] = bonusC[btype] or {c = 0, b = 0}
504 - local lastCount = globalCsv.bonus_daily_buy_count * coef - bonusC[btype]["b"] 508 + local lastCount = globalCsv.bonus_daily_buy_count * coef + extraCnt - bonusC[btype]["b"]
505 if math.illegalNum(count, 1, lastCount) then return 1 end 509 if math.illegalNum(count, 1, lastCount) then return 1 end
506 510
507 if not role:checkItemEnough({[ItemId.Diamond] = globalCsv.bonus_buy_cost * count}) then return 2 end 511 if not role:checkItemEnough({[ItemId.Diamond] = globalCsv.bonus_buy_cost * count}) then return 2 end
@@ -541,12 +545,13 @@ function _M.startBonusBattleRpc(agent, data) @@ -541,12 +545,13 @@ function _M.startBonusBattleRpc(agent, data)
541 545
542 local actData = csvdb["activity_ctrlCsv"][actId] 546 local actData = csvdb["activity_ctrlCsv"][actId]
543 547
  548 + local extraCnt = role.storeData:getBonusExtraFightCount()
544 local coef = 1 549 local coef = 1
545 if open and actData then 550 if open and actData then
546 coef = tonumber(actData.condition2) 551 coef = tonumber(actData.condition2)
547 end 552 end
548 553
549 - if globalCsv.bonus_daily_count * coef - bonusC[bonusData.type]["c"] <= 0 then return 7 end 554 + if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] <= 0 then return 7 end
550 555
551 556
552 role.__bonusBattleCache = { 557 role.__bonusBattleCache = {
@@ -566,6 +571,7 @@ function _M.endBonusBattleRpc(agent, data) @@ -566,6 +571,7 @@ function _M.endBonusBattleRpc(agent, data)
566 if not role.__bonusBattleCache then return 1 end 571 if not role.__bonusBattleCache then return 1 end
567 local open, actId = role.activity:isOpen("BonusDouble") 572 local open, actId = role.activity:isOpen("BonusDouble")
568 local actData = csvdb["activity_ctrlCsv"][actId] 573 local actData = csvdb["activity_ctrlCsv"][actId]
  574 + local extraCnt = role.storeData:getBonusExtraFightCount()
569 575
570 local coef = 1 576 local coef = 1
571 if open and actData then 577 if open and actData then
@@ -583,7 +589,7 @@ function _M.endBonusBattleRpc(agent, data) @@ -583,7 +589,7 @@ function _M.endBonusBattleRpc(agent, data)
583 -- 胜利扣除次数 589 -- 胜利扣除次数
584 local bonusC = role.dailyData:getProperty("bonusC") 590 local bonusC = role.dailyData:getProperty("bonusC")
585 bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} 591 bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0}
586 - if globalCsv.bonus_daily_count * coef - bonusC[bonusData.type]["c"] <= 0 then return 3 end 592 + if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] <= 0 then return 3 end
587 bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + 1 593 bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + 1
588 role.dailyData:updateProperty({field = "bonusC", value = bonusC}) 594 role.dailyData:updateProperty({field = "bonusC", value = bonusC})
589 595
src/actions/HeroAction.lua
@@ -846,7 +846,7 @@ function _M.drawHeroRpc(agent, data) @@ -846,7 +846,7 @@ function _M.drawHeroRpc(agent, data)
846 846
847 role:costItems(cost, {log = {desc = "drawHero", int1 = btype, int2 = poolId}}) 847 role:costItems(cost, {log = {desc = "drawHero", int1 = btype, int2 = poolId}})
848 848
849 - local guideHero 849 + local guideHero = nil
850 if role:getProperty("newerGuide") == "11=1" then 850 if role:getProperty("newerGuide") == "11=1" then
851 guideHero = globalCsv.newdraw_hero_item_id or 613 851 guideHero = globalCsv.newdraw_hero_item_id or 613
852 end 852 end
@@ -867,12 +867,16 @@ function _M.drawHeroRpc(agent, data) @@ -867,12 +867,16 @@ function _M.drawHeroRpc(agent, data)
867 local itemId = math.randWeight(resultPool, 1) 867 local itemId = math.randWeight(resultPool, 1)
868 if guideHero then 868 if guideHero then
869 itemId = guideHero 869 itemId = guideHero
870 - guideHero = nil  
871 end 870 end
872 871
873 local itemData = csvdb["itemCsv"][itemId] 872 local itemData = csvdb["itemCsv"][itemId]
874 if itemData.quality == HeroQuality.SSR then 873 if itemData.quality == HeroQuality.SSR then
875 ssrCount = ssrCount + 1 874 ssrCount = ssrCount + 1
  875 + if not guideHero then
  876 + -- STODO 广播获得ssr英雄
  877 + local ntf = {heroId = itemData.id - ItemStartId.Hero, nick = role:getProperty("name")}
  878 + mcast_util.pub_world(actionCodes.Role_broadGetSSR, MsgPack.pack(ntf))
  879 + end
876 end 880 end
877 881
878 if itemData.quality >= HeroQuality.SR then 882 if itemData.quality >= HeroQuality.SR then
1 -Subproject commit 29d26c6e3083676ddaa828f8d0b22cd1d0ee48cf 1 +Subproject commit a79b3296ccaa4f24e2263de83dc8dc581f1eb75a
src/models/Hero.lua
@@ -109,4 +109,8 @@ function Hero:getCamp() @@ -109,4 +109,8 @@ function Hero:getCamp()
109 return csvdb["unitCsv"][self:getProperty("type")].camp 109 return csvdb["unitCsv"][self:getProperty("type")].camp
110 end 110 end
111 111
  112 +function Hero:getRare()
  113 + return csvdb["unitCsv"][self:getProperty("type")].rare
  114 +end
  115 +
112 return Hero 116 return Hero
113 \ No newline at end of file 117 \ No newline at end of file
src/models/RolePlugin.lua
@@ -452,7 +452,11 @@ function RolePlugin.bind(Role) @@ -452,7 +452,11 @@ function RolePlugin.bind(Role)
452 newHero.owner = self 452 newHero.owner = self
453 newHero:saveBattleValue() 453 newHero:saveBattleValue()
454 self.heros[heroId] = newHero 454 self.heros[heroId] = newHero
455 - self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job}, params.notNotify) 455 + local ssrCount = 0
  456 + if unitData.rare == HeroQuality.SSR then
  457 + ssrCount = self:getSSRHeroCount()
  458 + end
  459 + self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
456 self:checkTaskEnter("HeroQualityCollect", {}) 460 self:checkTaskEnter("HeroQualityCollect", {})
457 if not params.notNotify then 461 if not params.notNotify then
458 local heroResponse = {} 462 local heroResponse = {}
@@ -486,6 +490,16 @@ function RolePlugin.bind(Role) @@ -486,6 +490,16 @@ function RolePlugin.bind(Role)
486 end 490 end
487 end 491 end
488 492
  493 + function Role:getSSRHeroCount()
  494 + local count = 0
  495 + for _, hero in pairs(self.heros) do
  496 + if hero:getRare() == HeroQuality.SSR then
  497 + count = count + 1
  498 + end
  499 + end
  500 + return count
  501 + end
  502 +
489 503
490 function Role:loadHeros() 504 function Role:loadHeros()
491 local roleId = self:getProperty("id") 505 local roleId = self:getProperty("id")
src/models/RoleTask.lua
@@ -235,6 +235,8 @@ local StoreListener = { @@ -235,6 +235,8 @@ local StoreListener = {
235 [TaskType.HangPass] = {{TriggerEventType.HangPass, f("id")}}, 235 [TaskType.HangPass] = {{TriggerEventType.HangPass, f("id")}},
236 [TaskType.RoleLevelUp] = {{TriggerEventType.LevelUp, f("level")}}, 236 [TaskType.RoleLevelUp] = {{TriggerEventType.LevelUp, f("level")}},
237 [TaskType.TowerPass] = {{TriggerEventType.TowerPass, f("level")}}, 237 [TaskType.TowerPass] = {{TriggerEventType.TowerPass, f("level")}},
  238 + [TaskType.AdvPass] = {{TriggerEventType.AdvPass, f("id")}},
  239 + [TaskType.AddHero] = {{TriggerEventType.AddNewHero, f("heroType")}, {TriggerEventType.SSRCount, f("ssrCount")}},
238 } 240 }
239 } 241 }
240 242
@@ -580,10 +582,12 @@ function RoleTask.bind(Role) @@ -580,10 +582,12 @@ function RoleTask.bind(Role)
580 end 582 end
581 583
582 function Role:checkActivityTask(notNotify, activityType, ...) 584 function Role:checkActivityTask(notNotify, activityType, ...)
  585 + if not self.activity then return end
583 self.activity:checkActivity(notNotify, activityType, ...) 586 self.activity:checkActivity(notNotify, activityType, ...)
584 end 587 end
585 588
586 function Role:checkStoreTask(notNotify, triggerType, param) 589 function Role:checkStoreTask(notNotify, triggerType, param)
  590 + if not self.storeData then return end
587 self.storeData:OnTriggerLimitTimePack(triggerType, param) 591 self.storeData:OnTriggerLimitTimePack(triggerType, param)
588 end 592 end
589 593
src/models/Store.lua
@@ -23,11 +23,11 @@ Store.schema = { @@ -23,11 +23,11 @@ Store.schema = {
23 battleFR = {"string", ""}, -- 免费赛季卡领取记录 23 battleFR = {"string", ""}, -- 免费赛季卡领取记录
24 battleLR = {"string", ""}, -- 付费赛季卡领取记录 24 battleLR = {"string", ""}, -- 付费赛季卡领取记录
25 25
26 - limitTPack = {"table", {}}, -- 限时礼包 {id=expire_ts} 26 + limitTPack = {"table", {}}, -- 限时礼包 {id={expire_ts, trigger_type}}
27 privCardEx = {"number", 0}, -- 特权卡过期时间戳 27 privCardEx = {"number", 0}, -- 特权卡过期时间戳
28 getMailT1 = {"number",0}, -- 上次发送月卡福利邮件的时间 28 getMailT1 = {"number",0}, -- 上次发送月卡福利邮件的时间
29 getMailT2 = {"number",0}, -- 上次发送超级月卡福利邮件的时间 29 getMailT2 = {"number",0}, -- 上次发送超级月卡福利邮件的时间
30 - packTrigger = {"table", {}}, -- 礼包触发记录 {关卡难度1={id, 通关关卡数,升级数,爬塔层数}, ...} 30 + --packTrigger = {"table", {}}, -- 礼包触发记录 {关卡难度1={id, 通关关卡数,升级数,爬塔层数}, ...}
31 31
32 -- 活动商品购买记录 32 -- 活动商品购买记录
33 actGoodsFlag = {"table", {}}, -- ActGoodsType 1购买,0未购买 33 actGoodsFlag = {"table", {}}, -- ActGoodsType 1购买,0未购买
@@ -65,10 +65,11 @@ function Store:deleteExpireLimitGoods() @@ -65,10 +65,11 @@ function Store:deleteExpireLimitGoods()
65 local timeNow = skynet.timex() 65 local timeNow = skynet.timex()
66 local limitGoodsList = self:getProperty("limitTPack") 66 local limitGoodsList = self:getProperty("limitTPack")
67 for k, v in pairs(limitGoodsList) do 67 for k, v in pairs(limitGoodsList) do
68 - if timeNow > v then 68 + if timeNow > v[1] then
69 limitGoodsList[k] = nil 69 limitGoodsList[k] = nil
70 end 70 end
71 end 71 end
  72 + self:updateProperty({field = "limitTPack", value = limitGoodsList, notNotify = true})
72 end 73 end
73 74
74 -- 发送月卡邮件 75 -- 发送月卡邮件
@@ -162,6 +163,26 @@ function Store:getGearExchangeCoef() @@ -162,6 +163,26 @@ function Store:getGearExchangeCoef()
162 return 1 + coef 163 return 1 + coef
163 end 164 end
164 165
  166 +-- 奖励关卡 特权卡额外数量
  167 +function Store:getBonusExtraFightCount()
  168 + if self:isPrivCardExpire() then
  169 + return 0
  170 + end
  171 +
  172 + local cnt = globalCsv.bonus_extra_fight_count or 1
  173 + return cnt
  174 +end
  175 +
  176 +-- 挂机道具掉落系数 特权卡挂机掉落系数
  177 +function Store:getHangDropCoef()
  178 + if self:isPrivCardExpire() then
  179 + return 0, 0
  180 + end
  181 +
  182 + return (1 + globalCsv.hang_drop_exp_coef) or 1, (1 + globalCsv.hang_drop_item_coef) or 1
  183 +end
  184 +
  185 +
165 -- 购买通行证 186 -- 购买通行证
166 function Store:onBuyCard(type, duration, id) 187 function Store:onBuyCard(type, duration, id)
167 local timeNow = skynet.timex() 188 local timeNow = skynet.timex()
@@ -292,64 +313,52 @@ end @@ -292,64 +313,52 @@ end
292 --触发限时礼包 313 --触发限时礼包
293 function Store:OnTriggerLimitTimePack(eventType, param) 314 function Store:OnTriggerLimitTimePack(eventType, param)
294 local limitPack = self:getProperty("limitTPack") 315 local limitPack = self:getProperty("limitTPack")
295 - local payRecord = self:getProperty("payR") 316 + --local payRecord = self:getProperty("payR")
296 local timeNow = skynet.timex() 317 local timeNow = skynet.timex()
297 - local find = false 318 + --local find = false
298 -- 有未过期的限时礼包不再推送 319 -- 有未过期的限时礼包不再推送
299 - for k, v in pairs(limitPack) do  
300 - if v > timeNow and not payRecord[k] then  
301 - find = true  
302 - break  
303 - end  
304 - end  
305 - if find == true then  
306 - return  
307 - end  
308 - limitPack = {}  
309 - local hangPass = self.owner:getProperty("hangPass")  
310 - local triggerRecord = self:getProperty("packTrigger")  
311 - local result = {}  
312 - local maxDiff = 0 320 + --for k, v in pairs(limitPack) do
  321 + -- if v > timeNow and not payRecord[k] then
  322 + -- find = true
  323 + -- break
  324 + -- end
  325 + --end
  326 + --if find == true then
  327 + -- return
  328 + --end
  329 + --local hangPass = self.owner:getProperty("hangPass")
  330 + --local triggerRecord = self:getProperty("packTrigger")
  331 + --local result = {}
  332 + --local maxDiff = 0
313 -- 取满足限时礼包关卡要求的对应数据 333 -- 取满足限时礼包关卡要求的对应数据
314 - for diff, maxCarbonId in pairs(hangPass) do  
315 - for id, cfg in pairs(csvdb["shop_packCsv"]) do  
316 - local range = cfg.showRange:toArray(true, "=")  
317 - local beginRange = range[1] or 0  
318 - local endRange = range[2] or 0  
319 - if maxCarbonId > beginRange and maxCarbonId <= endRange and cfg.type == eventType then  
320 - result[diff] = cfg  
321 - maxDiff = math.max(maxDiff, diff)  
322 - break  
323 - end  
324 - end  
325 - end  
326 - local shopGoodsId = 0  
327 - for diff, cfg in pairs(result) do  
328 - if diff == maxDiff then  
329 - local record = triggerRecord[diff] or {}  
330 - if (record[0] or 0) ~= cfg.id and next(record) then  
331 - record = {}  
332 - end  
333 - record[0] = cfg.id  
334 - record[eventType] = (record[eventType] or 0) + 1  
335 - if record[eventType] > 0 and record[eventType] % 10 == 0 then  
336 - local pool = cfg.packId:toArray(true, "=")  
337 - local idx = math.random(1, #pool)  
338 - shopGoodsId = pool[idx]  
339 - end  
340 - triggerRecord[diff] = record 334 + --for diff, maxCarbonId in pairs(hangPass) do
  335 + -- for id, cfg in pairs(csvdb["shop_packCsv"]) do
  336 + -- local range = cfg.showRange:toArray(true, "=")
  337 + -- local beginRange = range[1] or 0
  338 + -- local endRange = range[2] or 0
  339 + -- if maxCarbonId > beginRange and maxCarbonId <= endRange and cfg.type == eventType then
  340 + -- result[diff] = cfg
  341 + -- maxDiff = math.max(maxDiff, diff)
  342 + -- break
  343 + -- end
  344 + -- end
  345 + --end
  346 + local config = nil
  347 + for id, cfg in pairs(csvdb["shop_packCsv"]) do
  348 + if cfg.type == eventType and cfg.condition == param then
  349 + config = cfg
341 end 350 end
342 end 351 end
343 - if shopGoodsId ~= 0 then  
344 - local rechargeCfg = csvdb["shop_rechargeCsv"][shopGoodsId] 352 + if config ~= nil then
  353 + local rechargeCfg = csvdb["shop_rechargeCsv"][config.packId]
345 if rechargeCfg then 354 if rechargeCfg then
346 - limitPack[rechargeCfg.id] = timeNow + rechargeCfg.time 355 + limitPack[rechargeCfg.id] = {timeNow + rechargeCfg.time, config.id}
347 self:updateProperty({field = "limitTPack", value = limitPack}) 356 self:updateProperty({field = "limitTPack", value = limitPack})
348 end 357 end
349 end 358 end
350 - if next(result) then  
351 - self:updateProperty({field = "packTrigger", value = triggerRecord})  
352 - end 359 + --if next(result) then
  360 + -- self:updateProperty({field = "packTrigger", value = triggerRecord})
  361 + --end
353 end 362 end
354 363
355 function GetActGoodsIndex(goodsType) 364 function GetActGoodsIndex(goodsType)
@@ -419,7 +428,7 @@ function Store:data() @@ -419,7 +428,7 @@ function Store:data()
419 battleLR = self:getProperty("battleLR"), 428 battleLR = self:getProperty("battleLR"),
420 limitTPack = self:getProperty("limitTPack"), 429 limitTPack = self:getProperty("limitTPack"),
421 privCardEx = self:getProperty("privCardEx"), 430 privCardEx = self:getProperty("privCardEx"),
422 - packTrigger = self:getProperty("packTrigger"), 431 + --packTrigger = self:getProperty("packTrigger"),
423 actGoodsFlag = self:getProperty("actGoodsFlag"), 432 actGoodsFlag = self:getProperty("actGoodsFlag"),
424 bpInfo = self:getProperty("bpInfo"), 433 bpInfo = self:getProperty("bpInfo"),
425 } 434 }