Commit 0027184a2abfb69b4f5e587f53f2c81028856f14
Merge branch 'develop' into tr/qa
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15 additions
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8 deletions
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src/actions/RoleAction.lua
... | ... | @@ -264,7 +264,8 @@ function _M.loginRpc( agent, data ) |
264 | 264 | |
265 | 265 | -- 发下缓存的世界消息 |
266 | 266 | local worldChatResponse = {worldChats = {}} |
267 | - local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx) | |
267 | + -- local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx) | |
268 | + local ok, msgs = true, {} | |
268 | 269 | if not ok then |
269 | 270 | msgs = {} |
270 | 271 | end |
... | ... | @@ -945,7 +946,7 @@ function _M.chatRpc(agent, data) |
945 | 946 | end |
946 | 947 | end |
947 | 948 | mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response)) |
948 | - pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response) | |
949 | + -- pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response) | |
949 | 950 | role:mylog("role_action", {desc = "chatWorld", text1 = content}) |
950 | 951 | end, |
951 | 952 | -- 私聊 | ... | ... |
src/actions/TowerAction.lua
... | ... | @@ -62,7 +62,7 @@ function _M.startBattleRpc(agent, data) |
62 | 62 | |
63 | 63 | if not csvdb["tower_battleCsv"][id] then return end |
64 | 64 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
65 | - if curCount < 1 then return end -- 没有次数返回 | |
65 | + --if curCount < 1 then return end -- 没有次数返回 | |
66 | 66 | |
67 | 67 | --搞起来 |
68 | 68 | towerInfo.c = curCount - 1 |
... | ... | @@ -136,10 +136,15 @@ end |
136 | 136 | |
137 | 137 | function _M.bugCountRpc(agent, data) |
138 | 138 | local role = agent.role |
139 | + local msg = MsgPack.unpack(data) | |
140 | + local buyCount = msg.count | |
139 | 141 | |
140 | 142 | local towerInfo = role:getProperty("towerInfo") |
141 | 143 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
142 | 144 | local needCount = globalCsv.tower_count_limit - curCount |
145 | + if needCount > buyCount then | |
146 | + needCount = buyCount | |
147 | + end | |
143 | 148 | if needCount > 0 then -- 补充 |
144 | 149 | local cost = globalCsv.tower_chance_item:toNumMap() |
145 | 150 | for k , v in pairs(cost) do |
... | ... | @@ -147,7 +152,7 @@ function _M.bugCountRpc(agent, data) |
147 | 152 | end |
148 | 153 | if not role:checkItemEnough(cost) then return end |
149 | 154 | role:costItems(cost, {log = {desc = "towerCount"}}) |
150 | - curCount = globalCsv.tower_count_limit | |
155 | + curCount = curCount + needCount | |
151 | 156 | end |
152 | 157 | towerInfo.c = curCount |
153 | 158 | towerInfo.t = nextTime | ... | ... |
src/adv/AdvPlayer.lua
... | ... | @@ -670,7 +670,7 @@ function Player:effectBattleBuff() |
670 | 670 | for _, buff in ipairs(self.buffs) do |
671 | 671 | if not buff:isHide() and (buff:getType() == Buff.BATTLE_BUFF or buff:getType() == Buff.BATTLE_PASSIVE) then |
672 | 672 | buff:effect() |
673 | - if not buff.buffData.classify:sismember(7, " ") then -- 神器buff 不会清除 | |
673 | + if not buff.buffData.classify:sismember(7, " ") and not buff.buffData.classify:sismember(8, " ") then -- 神器buff 不会清除 队长技 | |
674 | 674 | buff:uncover() |
675 | 675 | end |
676 | 676 | end | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -1196,7 +1196,8 @@ function RolePlugin.bind(Role) |
1196 | 1196 | end |
1197 | 1197 | |
1198 | 1198 | while newExp >= csvdb["adv_level_fundCsv"][level].exp do |
1199 | - if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级 | |
1199 | + --if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级 | |
1200 | + if csvdb["adv_level_fundCsv"][level + 1] then -- 有下一级 | |
1200 | 1201 | newExp = newExp - csvdb["adv_level_fundCsv"][level].exp |
1201 | 1202 | level = level + 1 |
1202 | 1203 | else | ... | ... |
src/models/RoleTask.lua
... | ... | @@ -245,7 +245,7 @@ local CalendaTaskListener = { |
245 | 245 | listen = { |
246 | 246 | [TaskType.DrawHero] = {{1, 1, f("count")}}, |
247 | 247 | [TaskType.BonusPass]= {{2, 1}}, |
248 | - [TaskType.AdvPass]= {{3, 1}}, | |
248 | + [TaskType.AdvStart]= {{3, 1}}, | |
249 | 249 | [TaskType.DinerLevelUp]= {{4, 2, f("level")}}, |
250 | 250 | [TaskType.HeroLvlCollect]= {{5, 3}}, -- x名y级英雄 |
251 | 251 | [TaskType.AdvHang]= {{6, 1}}, ---- | ... | ... |