hero.lua
1.1 KB
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local MsgPack = MsgPack
local skynet = require "skynet"
local TIME_WAIT = 10
local _M = class("hero", require("unitTest.unitTest"))
function _M:start()
sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "fb", pm1 = 10606}))
self:task()
end
local taskMap = {
drawHero = {100},
drawHero10 = {10},
createHeroRandom = {10000},
}
function _M:task()
local curTask = math.randWeight(taskMap, 1)
self[curTask](self)
skynet.timeout(TIME_WAIT * 100, handler(self, self.task))
end
function _M:drawHero()
sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "get", pm1 = 3, pm2 = 400}))
requestServer(actionCodes.Hero_drawHeroRpc, MsgPack.pack({pool = 2, type = 1}))
end
function _M:drawHero10()
sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "get", pm1 = 3, pm2 = 4000}))
requestServer(actionCodes.Hero_drawHeroRpc, MsgPack.pack({pool = 2, type = 2}))
end
function _M:createHeroRandom()
sendServer(actionCodes.Gm_clientRequest, MsgPack.pack({cmd = "get", pm1 = 722, pm2 = 40}))
requestServer(actionCodes.Hero_createHeroRandomRpc, MsgPack.pack({itemId = 722}))
end
return _M