hero.lua 1.1 KB
local MsgPack = MsgPack
local skynet = require "skynet"


local TIME_WAIT = 10 

local _M = class("hero", require("unitTest.unitTest"))

function _M:start()
	sendServer(actionCodes.Gm_clientRequest,  MsgPack.pack({cmd = "fb", pm1 = 10606}))
	self:task()
end


local taskMap = {
	drawHero = {100},
	drawHero10 = {10},
	createHeroRandom = {10000},
}

function _M:task()
	local curTask = math.randWeight(taskMap, 1)
	self[curTask](self)
	skynet.timeout(TIME_WAIT * 100, handler(self, self.task))
end

function _M:drawHero()
	sendServer(actionCodes.Gm_clientRequest,  MsgPack.pack({cmd = "get", pm1 = 3, pm2 = 400}))
	requestServer(actionCodes.Hero_drawHeroRpc, MsgPack.pack({pool = 2, type = 1}))
end

function _M:drawHero10()
	sendServer(actionCodes.Gm_clientRequest,  MsgPack.pack({cmd = "get", pm1 = 3, pm2 = 4000}))
	requestServer(actionCodes.Hero_drawHeroRpc, MsgPack.pack({pool = 2, type = 2}))
end

function _M:createHeroRandom()
	sendServer(actionCodes.Gm_clientRequest,  MsgPack.pack({cmd = "get", pm1 = 722, pm2 = 40}))
	requestServer(actionCodes.Hero_createHeroRandomRpc, MsgPack.pack({itemId = 722}))
end


return _M